diff --git a/plugins/GSdx/GS.cpp b/plugins/GSdx/GS.cpp index 298a3e8927..3c533db577 100644 --- a/plugins/GSdx/GS.cpp +++ b/plugins/GSdx/GS.cpp @@ -62,7 +62,6 @@ extern bool RunLinuxDialog(); static GSRenderer* s_gs = NULL; static void (*s_irq)() = NULL; static uint8* s_basemem = NULL; -static int s_renderer = -1; static bool s_framelimit = true; static bool s_vsync = false; static bool s_exclusive = true; @@ -155,8 +154,6 @@ EXPORT_C GSshutdown() s_gs = NULL; - s_renderer = -1; - #ifdef _WINDOWS if(SUCCEEDED(s_hr)) @@ -214,16 +211,8 @@ static int _GSopen(void** dsp, char* title, int renderer, int threads = -1) try { - if(s_renderer != renderer) - { - // Emulator has made a render change request, which requires a completely - // new s_gs -- if the emu doesn't save/restore the GS state across this - // GSopen call then they'll get corrupted graphics, but that's not my problem. - - delete s_gs; - - s_gs = NULL; - } + delete s_gs; + s_gs = NULL; switch(renderer) { @@ -281,8 +270,6 @@ static int _GSopen(void** dsp, char* title, int renderer, int threads = -1) } if (s_gs == NULL) return -1; - - s_renderer = renderer; } if (s_gs->m_wnd == NULL)