From 6c87673e57761d5ee2ca765f620f90f90b5938fa Mon Sep 17 00:00:00 2001 From: "gregory.hainaut" Date: Sat, 22 Mar 2014 21:14:57 +0000 Subject: [PATCH] gsdx-ogl: forget a pointer git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5930 96395faa-99c1-11dd-bbfe-3dabce05a288 --- plugins/GSdx/GSWnd.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/plugins/GSdx/GSWnd.cpp b/plugins/GSdx/GSWnd.cpp index d3033c8724..b5fa827765 100644 --- a/plugins/GSdx/GSWnd.cpp +++ b/plugins/GSdx/GSWnd.cpp @@ -42,14 +42,9 @@ void GSWndGL::PopulateGlFunction() *(void**)&(gl_ClearBufferiv) = GetProcAddress("glClearBufferiv"); *(void**)&(gl_ClearBufferuiv) = GetProcAddress("glClearBufferuiv"); *(void**)&(gl_ColorMaski) = GetProcAddress("glColorMaski"); - *(void**)&(gl_CompileShader) = GetProcAddress("glCompileShader"); - *(void**)&(gl_CreateProgram) = GetProcAddress("glCreateProgram"); - *(void**)&(gl_CreateShader) = GetProcAddress("glCreateShader"); *(void**)&(gl_DeleteBuffers) = GetProcAddress("glDeleteBuffers"); *(void**)&(gl_DeleteFramebuffers) = GetProcAddress("glDeleteFramebuffers"); - *(void**)&(gl_DeleteProgram) = GetProcAddress("glDeleteProgram"); *(void**)&(gl_DeleteSamplers) = GetProcAddress("glDeleteSamplers"); - *(void**)&(gl_DeleteShader) = GetProcAddress("glDeleteShader"); *(void**)&(gl_DeleteVertexArrays) = GetProcAddress("glDeleteVertexArrays"); *(void**)&(gl_DetachShader) = GetProcAddress("glDetachShader"); *(void**)&(gl_DrawBuffers) = GetProcAddress("glDrawBuffers"); @@ -68,7 +63,6 @@ void GSWndGL::PopulateGlFunction() *(void**)&(gl_GetShaderiv) = GetProcAddress("glGetShaderiv"); *(void**)&(gl_GetStringi) = GetProcAddress("glGetStringi"); *(void**)&(gl_IsFramebuffer) = GetProcAddress("glIsFramebuffer"); - *(void**)&(gl_LinkProgram) = GetProcAddress("glLinkProgram"); *(void**)&(gl_MapBuffer) = GetProcAddress("glMapBuffer"); *(void**)&(gl_MapBufferRange) = GetProcAddress("glMapBufferRange"); *(void**)&(gl_ProgramParameteri) = GetProcAddress("glProgramParameteri"); @@ -77,7 +71,6 @@ void GSWndGL::PopulateGlFunction() *(void**)&(gl_ShaderSource) = GetProcAddress("glShaderSource"); *(void**)&(gl_Uniform1i) = GetProcAddress("glUniform1i"); *(void**)&(gl_UnmapBuffer) = GetProcAddress("glUnmapBuffer"); - *(void**)&(gl_UseProgramStages) = GetProcAddress("glUseProgramStages"); *(void**)&(gl_VertexAttribIPointer) = GetProcAddress("glVertexAttribIPointer"); *(void**)&(gl_VertexAttribPointer) = GetProcAddress("glVertexAttribPointer"); *(void**)&(gl_BufferSubData) = GetProcAddress("glBufferSubData"); @@ -95,10 +88,17 @@ void GSWndGL::PopulateGlFunction() *(void**)&(gl_GetProgramPipelineiv) = GetProcAddress("glGetProgramPipelineiv", true); *(void**)&(gl_GetProgramPipelineInfoLog) = GetProcAddress("glGetProgramPipelineInfoLog", true); *(void**)&(gl_ValidateProgramPipeline) = GetProcAddress("glValidateProgramPipeline", true); + *(void**)&(gl_UseProgramStages) = GetProcAddress("glUseProgramStages", true); // NO GL4.1 + *(void**)&(gl_DeleteProgram) = GetProcAddress("glDeleteProgram"); + *(void**)&(gl_DeleteShader) = GetProcAddress("glDeleteShader"); + *(void**)&(gl_CompileShader) = GetProcAddress("glCompileShader"); + *(void**)&(gl_CreateProgram) = GetProcAddress("glCreateProgram"); + *(void**)&(gl_CreateShader) = GetProcAddress("glCreateShader"); *(void**)&(gl_UseProgram) = GetProcAddress("glUseProgram"); *(void**)&(gl_GetShaderInfoLog) = GetProcAddress("glGetShaderInfoLog"); *(void**)&(gl_ProgramUniform1i) = GetProcAddress("glProgramUniform1i"); + *(void**)&(gl_LinkProgram) = GetProcAddress("glLinkProgram"); // NO GL4.2 *(void**)&(gl_GetUniformBlockIndex) = GetProcAddress("glGetUniformBlockIndex"); *(void**)&(gl_UniformBlockBinding) = GetProcAddress("glUniformBlockBinding");