diff --git a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp
index d939855e9e..5873377d81 100644
--- a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp
+++ b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp
@@ -517,7 +517,10 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
"Bilinear (Forced Excluding Sprites): Will apply filtering to all surfaces, even if the game told the PS2 not to, except sprites."));
dialog->registerWidgetHelp(m_ui.trilinearFiltering, tr("Trilinear Filtering"), tr("Automatic (Default)"),
- tr("Control the texture's trilinear filtering of the emulation."));
+ tr("Reduces blurriness of large textures applied to small, steeply angled surfaces by sampling colors from the two nearest Mipmaps. Requires Mipmapping to be 'on'.
"
+ "Off: Disables the feature.
"
+ "Trilinear (PS2): Applies Trilinear filtering to all surfaces that a game instructs the PS2 to.
"
+ "Trilinear (Forced): Applies Trilinear filtering to all surfaces, even if the game told the PS2 not to."));
dialog->registerWidgetHelp(m_ui.anisotropicFiltering, tr("Anisotropic Filtering"), tr("Off (Default)"),
tr("Reduces texture aliasing at extreme viewing angles."));