mirror of https://github.com/PCSX2/pcsx2.git
GS/OpenGL: Fix an unused variable warning
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@ -1301,8 +1301,7 @@ bool GSDeviceOGL::DownloadTexture(GSTexture* src, const GSVector4i& rect, GSText
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// Copy a sub part of texture (same as below but force a conversion)
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void GSDeviceOGL::BlitRect(GSTexture* sTex, const GSVector4i& r, const GSVector2i& dsize, bool at_origin, bool linear)
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{
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const GLuint sid = static_cast<GSTextureOGL*>(sTex)->GetID();
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GL_PUSH(format("CopyRectConv from %d", sid).c_str());
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GL_PUSH(format("CopyRectConv from %d", static_cast<GSTextureOGL*>(sTex)->GetID()).c_str());
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// NOTE: This previously used glCopyTextureSubImage2D(), but this appears to leak memory in
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// the loading screens of Evolution Snowboarding in Intel/NVIDIA drivers.
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