mirror of https://github.com/PCSX2/pcsx2.git
GS-HW: Allow swapping of start/end block on overlap check within page
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@ -1530,7 +1530,7 @@ void GSTextureCache::InvalidateLocalMem(const GSOffset& off, const GSVector4i& r
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Read(t, draw_rect);
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t->readbacks_since_draw++;
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if(draw_rect.rintersect(t->m_drawn_since_read).eq(t->m_drawn_since_read))
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if (draw_rect.rintersect(t->m_drawn_since_read).eq(t->m_drawn_since_read))
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t->m_drawn_since_read = GSVector4i::zero();
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}
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}
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@ -1586,7 +1586,7 @@ void GSTextureCache::InvalidateLocalMem(const GSOffset& off, const GSVector4i& r
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// Calculate the rect offset if the BP doesn't match.
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const GSVector4i targetr = GSVector4i((format_match) ? r.rintersect(t->m_valid) : ComputeSurfaceOffset(sok).b2a_offset).rintersect(t->m_drawn_since_read);
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if (!targetr.rempty())
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{
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// GH Note: Read will do a StretchRect and then will sizzle data to the GS memory
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@ -2927,8 +2927,13 @@ bool GSTextureCache::Surface::Inside(u32 bp, u32 bw, u32 psm, const GSVector4i&
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bool GSTextureCache::Surface::Overlaps(u32 bp, u32 bw, u32 psm, const GSVector4i& rect)
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{
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// Valid only for color formats.
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const u32 end_block = GSLocalMemory::m_psm[psm].info.bn(rect.z - 1, rect.w - 1, bp, bw);
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const u32 start_block = GSLocalMemory::m_psm[psm].info.bn(rect.x, rect.y, bp, bw);
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u32 end_block = GSLocalMemory::m_psm[psm].info.bn(rect.z - 1, rect.w - 1, bp, bw);
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u32 start_block = GSLocalMemory::m_psm[psm].info.bn(rect.x, rect.y, bp, bw);
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// Due to block ordering, end can be below start in a page, so if it's within a page, swap them.
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if (end_block < start_block && ((start_block - end_block) < (1 << 5)))
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{
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std::swap(start_block, end_block);
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}
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const bool overlap = GSTextureCache::CheckOverlap(m_TEX0.TBP0, m_end_block, start_block, end_block);
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return overlap;
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}
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