mirror of https://github.com/PCSX2/pcsx2.git
Fixing stiks state monitor (#2933)
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4202cbe7e8
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6bae2f7629
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@ -462,14 +462,19 @@ void Dialog::JoystickEvent(wxTimerEvent &event)
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}
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else
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{
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int dir=0;
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if (map >= PAD_L_UP && map <= PAD_L_LEFT)
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{
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m_pan_tabs[events.jaxis.which]->MoveJoystick(events.jaxis.axis, events.jaxis.value);
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if ((map==PAD_L_LEFT) || (map==PAD_L_RIGHT)) dir=0; // Assumption that LEFT-RIGHT axis is always 0 and UP-DOWN always 1
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else if ((map==PAD_L_UP) || (map==PAD_L_DOWN)) dir=1; // and so on, can be wrong.
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m_pan_tabs[events.jaxis.which]->MoveJoystick(dir, events.jaxis.value);
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m_pan_tabs[events.jaxis.which]->ShowImg(img_left_cursor);
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}
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else if (map >= PAD_R_UP && map <= PAD_R_LEFT)
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{
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m_pan_tabs[events.jaxis.which]->MoveJoystick(events.jaxis.axis, events.jaxis.value);
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if ((map==PAD_R_LEFT) || (map==PAD_R_RIGHT)) dir=2;
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else if ((map==PAD_R_UP) || (map==PAD_R_DOWN)) dir=3;
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m_pan_tabs[events.jaxis.which]->MoveJoystick(dir, events.jaxis.value);
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m_pan_tabs[events.jaxis.which]->ShowImg(img_right_cursor);
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}
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else if (map < PAD_L_UP) // if this is not a joystick
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