From 6a79fef67acba925f5b722daece4763a3556eb0b Mon Sep 17 00:00:00 2001 From: sudonim1 Date: Thu, 10 Jun 2010 13:26:31 +0000 Subject: [PATCH] GSDx: bug in D3D11 CopyRect, does not affect anything. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3193 96395faa-99c1-11dd-bbfe-3dabce05a288 --- plugins/GSdx/GSDevice11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/GSdx/GSDevice11.cpp b/plugins/GSdx/GSDevice11.cpp index 8ff33db718..8bb5fede53 100644 --- a/plugins/GSdx/GSDevice11.cpp +++ b/plugins/GSdx/GSDevice11.cpp @@ -580,7 +580,7 @@ void GSDevice11::CopyRect(GSTexture* st, GSTexture* dt, const GSVector4i& r) { D3D11_BOX box = {r.left, r.top, 0, r.right, r.bottom, 1}; - m_ctx->CopySubresourceRegion(*(GSTexture11*)dt, 0, r.left, r.top, 0, *(GSTexture11*)st, 0, &box); + m_ctx->CopySubresourceRegion(*(GSTexture11*)dt, 0, 0, 0, 0, *(GSTexture11*)st, 0, &box); } void GSDevice11::StretchRect(GSTexture* st, const GSVector4& sr, GSTexture* dt, const GSVector4& dr, int shader, bool linear)