diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index b17b8e1183..aab20b1ee3 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -3374,7 +3374,7 @@ void GSRendererHW::Draw() } // Noting to do if no texture is sampled - if (PRIM->FST && draw_sprite_tex) + if (PRIM->FST && draw_sprite_tex && rt && rt->m_scale > 1) { if ((GSConfig.UserHacks_RoundSprite > 1) || (GSConfig.UserHacks_RoundSprite == 1 && !m_vt.IsLinear())) {