mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Fix loading replacement textures
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@ -5185,7 +5185,7 @@ GSTextureCache::HashCacheEntry* GSTextureCache::LookupHashCache(const GIFRegTEX0
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{
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{
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// found a replacement texture! insert it into the hash cache, and clear paltex (since it's not indexed)
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// found a replacement texture! insert it into the hash cache, and clear paltex (since it's not indexed)
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paltex = false;
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paltex = false;
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const HashCacheEntry entry{replacement_tex, 1u, 0u, alpha_minmax, true};
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const HashCacheEntry entry{replacement_tex, 1u, 0u, alpha_minmax, true, true};
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m_hash_cache_replacement_memory_usage += entry.texture->GetMemUsage();
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m_hash_cache_replacement_memory_usage += entry.texture->GetMemUsage();
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return &m_hash_cache.emplace(key, entry).first->second;
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return &m_hash_cache.emplace(key, entry).first->second;
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}
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}
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