mirror of https://github.com/PCSX2/pcsx2.git
GSdx-hw TC: fix Target::Inside check
- inclusion shall not be strict only on start side
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@ -1925,7 +1925,7 @@ bool GSTextureCache::Target::Inside(uint32 bp, uint32 bw, uint32 psm, const GSVe
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{
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uint32 block = GSLocalMemory::m_psm[psm].bn(rect.z - 1, rect.w - 1, bp, bw); // Valid only for color formats
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return bp > m_TEX0.TBP0 && block <= m_end_block;
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return bp >= m_TEX0.TBP0 && block <= m_end_block;
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}
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// GSTextureCache::SourceMap
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