mirror of https://github.com/PCSX2/pcsx2.git
VS2012 project file changes. Took a bit of trickery since I don't have 2012 installed but I hope it works.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5927 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -416,6 +416,7 @@
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<ClCompile Include="..\..\GameDatabase.cpp" />
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<ClCompile Include="..\..\Gif_Logger.cpp" />
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<ClCompile Include="..\..\Gif_Unit.cpp" />
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<ClCompile Include="..\..\Gte.cpp" />
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<ClCompile Include="..\..\gui\AppGameDatabase.cpp" />
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<ClCompile Include="..\..\gui\AppUserMode.cpp" />
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<ClCompile Include="..\..\gui\Debugger\BreakpointWindow.cpp" />
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@ -439,6 +440,7 @@
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</ClCompile>
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<ClCompile Include="..\..\ps2\LegacyDmac.cpp" />
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<ClCompile Include="..\..\ShiftJisToUnicode.cpp" />
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<ClCompile Include="..\..\sif2.cpp" />
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<ClCompile Include="..\..\Utilities\FileUtils.cpp" />
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<ClCompile Include="..\..\Dump.cpp" />
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<ClCompile Include="..\..\x86\iMisc.cpp" />
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@ -699,6 +701,7 @@
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<ClInclude Include="..\..\DebugTools\SymbolMap.h" />
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<ClInclude Include="..\..\GameDatabase.h" />
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<ClInclude Include="..\..\Gif_Unit.h" />
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<ClInclude Include="..\..\Gte.h" />
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<ClInclude Include="..\..\gui\AppGameDatabase.h" />
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<ClInclude Include="..\..\gui\Debugger\BreakpointWindow.h" />
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<ClInclude Include="..\..\gui\Debugger\CtrlDisassemblyView.h" />
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@ -151,6 +151,9 @@
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<Filter Include="AppHost\Debugger">
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<UniqueIdentifier>{b49e5139-daa9-411b-995e-a53d98c583ba}</UniqueIdentifier>
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</Filter>
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<Filter Include="System\Ps2\Iop\PS1 Components">
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<UniqueIdentifier>{715244e1-76fc-41fa-8247-fdce25ba65d4}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\Utilities\folderdesc.txt">
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@ -841,6 +844,12 @@
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<ClCompile Include="..\..\DebugTools\SymbolMap.cpp">
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<Filter>System\Ps2\Debug</Filter>
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</ClCompile>
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<ClCompile Include="..\..\sif2.cpp">
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<Filter>System\Ps2\EmotionEngine\DMAC\Sif</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Gte.cpp">
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<Filter>System\Ps2\Iop\PS1 Components</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\Patch.h">
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@ -1246,6 +1255,9 @@
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<ClInclude Include="..\..\DebugTools\SymbolMap.h">
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<Filter>System\Ps2\Debug</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Gte.h">
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<Filter>System\Ps2\Iop\PS1 Components</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\..\3rdparty\wxWidgets\include\wx\msw\wx.rc">
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