mirror of https://github.com/PCSX2/pcsx2.git
FWnull reformat
This commit is contained in:
parent
b246d13bae
commit
67e7d63f0f
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@ -25,55 +25,51 @@ PluginConf Ini;
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void setLoggingState()
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{
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if (conf.Log)
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{
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FWLog.WriteToConsole = true;
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FWLog.WriteToFile = true;
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}
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else
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{
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FWLog.WriteToConsole = false;
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FWLog.WriteToFile = false;
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}
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if (conf.Log) {
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FWLog.WriteToConsole = true;
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FWLog.WriteToFile = true;
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} else {
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FWLog.WriteToConsole = false;
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FWLog.WriteToFile = false;
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}
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}
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EXPORT_C_(void) FWabout()
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EXPORT_C_(void)
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FWabout()
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{
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SysMessage("FWnull: A simple null plugin.");
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SysMessage("FWnull: A simple null plugin.");
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}
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EXPORT_C_(void) FWconfigure()
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EXPORT_C_(void)
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FWconfigure()
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{
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LoadConfig();
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PluginNullConfigure("Since this is a null plugin, all that is really configurable is logging.", conf.Log);
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SaveConfig();
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LoadConfig();
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PluginNullConfigure("Since this is a null plugin, all that is really configurable is logging.", conf.Log);
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SaveConfig();
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}
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void LoadConfig()
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{
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string IniPath = s_strIniPath + "/FWnull.ini";
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if (!Ini.Open(IniPath, READ_FILE))
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{
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FWLog.WriteLn("Failed to open %s", IniPath.c_str());
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SaveConfig();
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return;
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}
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string IniPath = s_strIniPath + "/FWnull.ini";
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if (!Ini.Open(IniPath, READ_FILE)) {
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FWLog.WriteLn("Failed to open %s", IniPath.c_str());
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SaveConfig();
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return;
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}
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conf.Log = Ini.ReadInt("logging", 0);
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setLoggingState();
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Ini.Close();
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conf.Log = Ini.ReadInt("logging", 0);
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setLoggingState();
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Ini.Close();
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}
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void SaveConfig()
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{
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string IniPath = s_strIniPath + "/FWnull.ini";
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if (!Ini.Open(IniPath, WRITE_FILE))
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{
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FWLog.WriteLn("Failed to open %s\n", IniPath.c_str());
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return;
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}
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string IniPath = s_strIniPath + "/FWnull.ini";
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if (!Ini.Open(IniPath, WRITE_FILE)) {
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FWLog.WriteLn("Failed to open %s\n", IniPath.c_str());
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return;
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}
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Ini.WriteInt("logging", conf.Log);
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Ini.Close();
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Ini.WriteInt("logging", conf.Log);
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Ini.Close();
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}
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@ -15,7 +15,7 @@
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void SaveConf();
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void LoadConf();
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void SysMessage(const char *fmt, ...);
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void SysMessage(const char* fmt, ...);
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#define is_checked(main_widget, widget_name) (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(lookup_widget(main_widget, widget_name))))
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#define set_checked(main_widget,widget_name, state) gtk_toggle_button_set_state(GTK_TOGGLE_BUTTON(lookup_widget(main_widget, widget_name)), state)
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#define set_checked(main_widget, widget_name, state) gtk_toggle_button_set_state(GTK_TOGGLE_BUTTON(lookup_widget(main_widget, widget_name)), state)
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@ -23,20 +23,20 @@ using namespace std;
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#include "FW.h"
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#include "svnrev.h"
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const u8 version = PS2E_FW_VERSION;
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const u8 version = PS2E_FW_VERSION;
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const u8 revision = 0;
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const u8 build = 7; // increase that with each version
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const u8 build = 7; // increase that with each version
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#ifdef _MSC_VER
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#define snprintf sprintf_s
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#endif
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static char libraryName[256];
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string s_strIniPath="inis";
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string s_strIniPath = "inis";
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string s_strLogPath = "logs";
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u8 phyregs[16];
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s8 *fwregs;
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s8* fwregs;
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Config conf;
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PluginLog FWLog;
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@ -44,259 +44,268 @@ void (*FWirq)();
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void LogInit()
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{
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const std::string LogFile(s_strLogPath + "/FWnull.log");
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setLoggingState();
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FWLog.Open(LogFile);
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const std::string LogFile(s_strLogPath + "/FWnull.log");
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setLoggingState();
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FWLog.Open(LogFile);
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}
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EXPORT_C_(void) FWsetLogDir(const char* dir)
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EXPORT_C_(void)
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FWsetLogDir(const char* dir)
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{
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// Get the path to the log directory.
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s_strLogPath = (dir==NULL) ? "logs" : dir;
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// Reload the log file after updated the path
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FWLog.Close();
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LogInit();
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// Get the path to the log directory.
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s_strLogPath = (dir == NULL) ? "logs" : dir;
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// Reload the log file after updated the path
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FWLog.Close();
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LogInit();
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}
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EXPORT_C_(u32) PS2EgetLibType()
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EXPORT_C_(u32)
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PS2EgetLibType()
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{
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return PS2E_LT_FW;
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return PS2E_LT_FW;
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}
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EXPORT_C_(char*) PS2EgetLibName()
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EXPORT_C_(char*)
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PS2EgetLibName()
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{
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snprintf( libraryName, 255, "FWnull Driver %lld%s",SVN_REV, SVN_MODS ? "m" : "");
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return libraryName;
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snprintf(libraryName, 255, "FWnull Driver %lld%s", SVN_REV, SVN_MODS ? "m" : "");
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return libraryName;
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}
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EXPORT_C_(u32) PS2EgetLibVersion2(u32 type)
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EXPORT_C_(u32)
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PS2EgetLibVersion2(u32 type)
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{
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return (version<<16) | (revision<<8) | build;
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return (version << 16) | (revision << 8) | build;
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}
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EXPORT_C_(s32) FWinit()
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EXPORT_C_(s32)
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FWinit()
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{
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LoadConfig();
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LogInit();
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FWLog.WriteLn("FWnull plugin version %d,%d", revision, build);
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FWLog.WriteLn("Initializing FWnull");
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LoadConfig();
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LogInit();
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FWLog.WriteLn("FWnull plugin version %d,%d", revision, build);
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FWLog.WriteLn("Initializing FWnull");
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memset(phyregs, 0, sizeof(phyregs));
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// Initializing our registers.
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fwregs = (s8*)calloc(0x10000,1);
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if (fwregs == NULL)
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{
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FWLog.Message("Error allocating Memory");
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return -1;
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}
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return 0;
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memset(phyregs, 0, sizeof(phyregs));
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// Initializing our registers.
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fwregs = (s8*)calloc(0x10000, 1);
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if (fwregs == NULL) {
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FWLog.Message("Error allocating Memory");
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return -1;
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}
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return 0;
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}
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EXPORT_C_(void) FWshutdown()
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EXPORT_C_(void)
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FWshutdown()
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{
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// Freeing the registers.
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free(fwregs);
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fwregs = NULL;
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// Freeing the registers.
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free(fwregs);
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fwregs = NULL;
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FWLog.Close();
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FWLog.Close();
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}
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EXPORT_C_(s32) FWopen(void *pDsp)
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EXPORT_C_(s32)
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FWopen(void* pDsp)
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{
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FWLog.WriteLn("Opening FWnull.");
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FWLog.WriteLn("Opening FWnull.");
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return 0;
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return 0;
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}
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EXPORT_C_(void) FWclose()
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EXPORT_C_(void)
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FWclose()
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{
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// Close the plugin.
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FWLog.WriteLn("Closing FWnull.");
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// Close the plugin.
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FWLog.WriteLn("Closing FWnull.");
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}
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void PHYWrite()
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{
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u8 reg = (PHYACC >> 8) & 0xf;
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u8 data = PHYACC & 0xff;
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u8 reg = (PHYACC >> 8) & 0xf;
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u8 data = PHYACC & 0xff;
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phyregs[reg] = data;
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phyregs[reg] = data;
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PHYACC &= ~0x4000ffff;
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PHYACC &= ~0x4000ffff;
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}
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void PHYRead()
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{
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u8 reg = (PHYACC >> 24) & 0xf;
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u8 reg = (PHYACC >> 24) & 0xf;
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PHYACC &= ~0x80000000;
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PHYACC &= ~0x80000000;
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PHYACC |= phyregs[reg] | (reg << 8);
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if(fwRu32(0x8424) & 0x40000000) //RRx interrupt mask
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{
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fwRu32(0x8420) |= 0x40000000;
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FWirq();
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}
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PHYACC |= phyregs[reg] | (reg << 8);
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if (fwRu32(0x8424) & 0x40000000) //RRx interrupt mask
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{
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fwRu32(0x8420) |= 0x40000000;
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FWirq();
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}
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}
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EXPORT_C_(u32) FWread32(u32 addr)
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EXPORT_C_(u32)
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FWread32(u32 addr)
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{
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u32 ret = 0;
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u32 ret = 0;
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switch (addr)
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{
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//Node ID Register the top part is default, bottom part i got from my ps2
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case 0x1f808400:
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ret = /*(0x3ff << 22) | 1;*/ 0xffc00001;
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break;
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// Control Register 2
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case 0x1f808410:
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ret = fwRu32(addr); //SCLK OK (Needs to be set when FW is "Ready"
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break;
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//Interrupt 0 Register
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case 0x1f808420:
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ret = fwRu32(addr);
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break;
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switch (addr) {
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//Node ID Register the top part is default, bottom part i got from my ps2
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case 0x1f808400:
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ret = /*(0x3ff << 22) | 1;*/ 0xffc00001;
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break;
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// Control Register 2
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case 0x1f808410:
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ret = fwRu32(addr); //SCLK OK (Needs to be set when FW is "Ready"
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break;
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//Interrupt 0 Register
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case 0x1f808420:
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ret = fwRu32(addr);
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break;
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//Dunno what this is, but my home console always returns this value 0x10000001
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//Seems to be related to the Node ID however (does some sort of compare/check)
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case 0x1f80847c:
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ret = 0x10000001;
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break;
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//Dunno what this is, but my home console always returns this value 0x10000001
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//Seems to be related to the Node ID however (does some sort of compare/check)
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case 0x1f80847c:
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ret = 0x10000001;
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break;
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// Include other relevant 32 bit addresses we need to catch here.
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default:
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// By default, read fwregs.
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ret = fwRu32(addr);
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break;
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}
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// Include other relevant 32 bit addresses we need to catch here.
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default:
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// By default, read fwregs.
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ret = fwRu32(addr);
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break;
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}
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FWLog.WriteLn("FW read mem 0x%x: 0x%x", addr, ret);
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FWLog.WriteLn("FW read mem 0x%x: 0x%x", addr, ret);
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return ret;
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return ret;
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}
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EXPORT_C_(void) FWwrite32(u32 addr, u32 value)
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EXPORT_C_(void)
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FWwrite32(u32 addr, u32 value)
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{
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switch (addr)
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{
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// Include other memory locations we want to catch here.
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// For example:
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//
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// case 0x1f808400:
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// case 0x1f808414:
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// case 0x1f808420:
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// case 0x1f808428:
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// case 0x1f808430:
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//
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switch (addr) {
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// Include other memory locations we want to catch here.
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// For example:
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//
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// case 0x1f808400:
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// case 0x1f808414:
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// case 0x1f808420:
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// case 0x1f808428:
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// case 0x1f808430:
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//
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//PHY access
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case 0x1f808414:
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//If in read mode (top bit set) we read the PHY register requested then set the RRx interrupt if it's enabled
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//Im presuming we send that back to pcsx2 then. This register stores the result, plus whatever was written (minus the read/write flag
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fwRu32(addr) = value; //R/W Bit cleaned in underneath function
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if(value & 0x40000000) //Writing to PHY
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{
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PHYWrite();
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}
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else if(value & 0x80000000) //Reading from PHY
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{
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PHYRead();
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}
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break;
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//PHY access
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case 0x1f808414:
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//If in read mode (top bit set) we read the PHY register requested then set the RRx interrupt if it's enabled
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//Im presuming we send that back to pcsx2 then. This register stores the result, plus whatever was written (minus the read/write flag
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fwRu32(addr) = value; //R/W Bit cleaned in underneath function
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if (value & 0x40000000) //Writing to PHY
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{
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PHYWrite();
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} else if (value & 0x80000000) //Reading from PHY
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{
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PHYRead();
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}
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break;
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//Control Register 0
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case 0x1f808408:
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//This enables different functions of the link interface
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//Just straight writes, should brobably struct these later.
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//Default written settings (on unreal tournament) are
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//Urcv M = 1
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//RSP 0 = 1
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//Retlim = 0xF
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//Cyc Tmr En = 1
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//Bus ID Rst = 1
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//Rcv Self ID = 1
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fwRu32(addr) = value;
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// if((value & 0x800000) && (fwRu32(0x842C) & 0x2))
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// {
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// fwRu32(0x8428) |= 0x2;
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// FWirq();
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// }
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fwRu32(addr) &= ~0x800000;
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break;
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//Control Register 2
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case 0x1f808410:// fwRu32(addr) = value; break;
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//Ignore writes to this for now, apart from 0x2 which is Link Power Enable
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//0x8 is SCLK OK (Ready) which should be set for emulation
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fwRu32(addr) = 0x8 /*| value & 0x2*/;
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break;
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//Interrupt 0 Register
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case 0x1f808420:
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//Interrupt 1 Register
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case 0x1f808428:
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//Interrupt 2 Register
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case 0x1f808430:
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//Writes of 1 clear the corresponding bits
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fwRu32(addr) &= ~value;
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break;
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//Interrupt 0 Register Mask
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case 0x1f808424:
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//Interrupt 1 Register Mask
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case 0x1f80842C:
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//Interrupt 2 Register Mask
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case 0x1f808434:
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//These are direct writes (as it's a mask!)
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fwRu32(addr) = value;
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break;
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//DMA Control and Status Register 0
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case 0x1f8084B8:
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fwRu32(addr) = value;
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break;
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//DMA Control and Status Register 1
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case 0x1f808538:
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fwRu32(addr) = value;
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break;
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default:
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// By default, just write it to fwregs.
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fwRu32(addr) = value;
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break;
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}
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FWLog.WriteLn("FW write mem 0x%x: 0x%x", addr, value);
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//Control Register 0
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case 0x1f808408:
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//This enables different functions of the link interface
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//Just straight writes, should brobably struct these later.
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//Default written settings (on unreal tournament) are
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//Urcv M = 1
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//RSP 0 = 1
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//Retlim = 0xF
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//Cyc Tmr En = 1
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//Bus ID Rst = 1
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//Rcv Self ID = 1
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fwRu32(addr) = value;
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// if((value & 0x800000) && (fwRu32(0x842C) & 0x2))
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// {
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// fwRu32(0x8428) |= 0x2;
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// FWirq();
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// }
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fwRu32(addr) &= ~0x800000;
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break;
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//Control Register 2
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case 0x1f808410: // fwRu32(addr) = value; break;
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//Ignore writes to this for now, apart from 0x2 which is Link Power Enable
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//0x8 is SCLK OK (Ready) which should be set for emulation
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fwRu32(addr) = 0x8 /*| value & 0x2*/;
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break;
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//Interrupt 0 Register
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case 0x1f808420:
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//Interrupt 1 Register
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case 0x1f808428:
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//Interrupt 2 Register
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case 0x1f808430:
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//Writes of 1 clear the corresponding bits
|
||||
fwRu32(addr) &= ~value;
|
||||
break;
|
||||
//Interrupt 0 Register Mask
|
||||
case 0x1f808424:
|
||||
//Interrupt 1 Register Mask
|
||||
case 0x1f80842C:
|
||||
//Interrupt 2 Register Mask
|
||||
case 0x1f808434:
|
||||
//These are direct writes (as it's a mask!)
|
||||
fwRu32(addr) = value;
|
||||
break;
|
||||
//DMA Control and Status Register 0
|
||||
case 0x1f8084B8:
|
||||
fwRu32(addr) = value;
|
||||
break;
|
||||
//DMA Control and Status Register 1
|
||||
case 0x1f808538:
|
||||
fwRu32(addr) = value;
|
||||
break;
|
||||
default:
|
||||
// By default, just write it to fwregs.
|
||||
fwRu32(addr) = value;
|
||||
break;
|
||||
}
|
||||
FWLog.WriteLn("FW write mem 0x%x: 0x%x", addr, value);
|
||||
}
|
||||
|
||||
EXPORT_C_(void) FWirqCallback(void (*callback)())
|
||||
EXPORT_C_(void)
|
||||
FWirqCallback(void (*callback)())
|
||||
{
|
||||
// Register FWirq, so we can trigger an interrupt with it later.
|
||||
FWirq = callback;
|
||||
// Register FWirq, so we can trigger an interrupt with it later.
|
||||
FWirq = callback;
|
||||
}
|
||||
|
||||
EXPORT_C_(void) FWsetSettingsDir(const char* dir)
|
||||
EXPORT_C_(void)
|
||||
FWsetSettingsDir(const char* dir)
|
||||
{
|
||||
// Find out from pcsx2 where we are supposed to put our ini file.
|
||||
// Find out from pcsx2 where we are supposed to put our ini file.
|
||||
s_strIniPath = (dir == NULL) ? "inis" : dir;
|
||||
}
|
||||
|
||||
EXPORT_C_(s32) FWfreeze(int mode, freezeData *data)
|
||||
EXPORT_C_(s32)
|
||||
FWfreeze(int mode, freezeData* data)
|
||||
{
|
||||
// This should store or retrieve any information, for if emulation
|
||||
// gets suspended, or for savestates.
|
||||
switch(mode)
|
||||
{
|
||||
case FREEZE_LOAD:
|
||||
// Load previously saved data.
|
||||
break;
|
||||
case FREEZE_SAVE:
|
||||
// Save data.
|
||||
break;
|
||||
case FREEZE_SIZE:
|
||||
// return the size of the data.
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
// This should store or retrieve any information, for if emulation
|
||||
// gets suspended, or for savestates.
|
||||
switch (mode) {
|
||||
case FREEZE_LOAD:
|
||||
// Load previously saved data.
|
||||
break;
|
||||
case FREEZE_SAVE:
|
||||
// Save data.
|
||||
break;
|
||||
case FREEZE_SIZE:
|
||||
// return the size of the data.
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
EXPORT_C_(s32) FWtest()
|
||||
EXPORT_C_(s32)
|
||||
FWtest()
|
||||
{
|
||||
// 0 if the plugin works, non-0 if it doesn't.
|
||||
return 0;
|
||||
// 0 if the plugin works, non-0 if it doesn't.
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -23,16 +23,16 @@
|
|||
#include "PS2Eext.h"
|
||||
|
||||
// Our main memory storage, and defines for accessing it.
|
||||
extern s8 *fwregs;
|
||||
#define fwRs32(mem) (*(s32*)&fwregs[(mem) & 0xffff])
|
||||
#define fwRu32(mem) (*(u32*)&fwregs[(mem) & 0xffff])
|
||||
extern s8* fwregs;
|
||||
#define fwRs32(mem) (*(s32*)&fwregs[(mem)&0xffff])
|
||||
#define fwRu32(mem) (*(u32*)&fwregs[(mem)&0xffff])
|
||||
|
||||
//PHY Access Address for ease of use :P
|
||||
#define PHYACC fwRu32(0x8414)
|
||||
|
||||
typedef struct
|
||||
{
|
||||
s32 Log;
|
||||
s32 Log;
|
||||
} Config;
|
||||
|
||||
extern Config conf;
|
||||
|
|
|
@ -21,46 +21,45 @@ extern HINSTANCE hInst;
|
|||
void SaveConfig()
|
||||
{
|
||||
|
||||
Config *Conf1 = &conf;
|
||||
char *szTemp;
|
||||
char szIniFile[256], szValue[256];
|
||||
Config* Conf1 = &conf;
|
||||
char* szTemp;
|
||||
char szIniFile[256], szValue[256];
|
||||
|
||||
GetModuleFileName(GetModuleHandle((LPCSTR)hInst), szIniFile, 256);
|
||||
szTemp = strrchr(szIniFile, '\\');
|
||||
|
||||
if(!szTemp) return;
|
||||
strcpy(szTemp, "\\inis\\fwnull.ini");
|
||||
sprintf(szValue,"%u",Conf1->Log);
|
||||
WritePrivateProfileString("Interface", "Logging",szValue,szIniFile);
|
||||
GetModuleFileName(GetModuleHandle((LPCSTR)hInst), szIniFile, 256);
|
||||
szTemp = strrchr(szIniFile, '\\');
|
||||
|
||||
if (!szTemp)
|
||||
return;
|
||||
strcpy(szTemp, "\\inis\\fwnull.ini");
|
||||
sprintf(szValue, "%u", Conf1->Log);
|
||||
WritePrivateProfileString("Interface", "Logging", szValue, szIniFile);
|
||||
}
|
||||
|
||||
void LoadConfig() {
|
||||
FILE *fp;
|
||||
void LoadConfig()
|
||||
{
|
||||
FILE* fp;
|
||||
|
||||
|
||||
Config *Conf1 = &conf;
|
||||
char *szTemp;
|
||||
char szIniFile[256], szValue[256];
|
||||
Config* Conf1 = &conf;
|
||||
char* szTemp;
|
||||
char szIniFile[256], szValue[256];
|
||||
|
||||
GetModuleFileName(GetModuleHandle((LPCSTR)hInst), szIniFile, 256);
|
||||
szTemp = strrchr(szIniFile, '\\');
|
||||
GetModuleFileName(GetModuleHandle((LPCSTR)hInst), szIniFile, 256);
|
||||
szTemp = strrchr(szIniFile, '\\');
|
||||
|
||||
if(!szTemp) return ;
|
||||
strcpy(szTemp, "\\inis\\fwnull.ini");
|
||||
fp=fopen("inis\\fwnull.ini","rt");//check if firewirenull.ini really exists
|
||||
if (!fp)
|
||||
{
|
||||
CreateDirectory("inis",NULL);
|
||||
if (!szTemp)
|
||||
return;
|
||||
strcpy(szTemp, "\\inis\\fwnull.ini");
|
||||
fp = fopen("inis\\fwnull.ini", "rt"); //check if firewirenull.ini really exists
|
||||
if (!fp) {
|
||||
CreateDirectory("inis", NULL);
|
||||
memset(&conf, 0, sizeof(conf));
|
||||
conf.Log = 0;//default value
|
||||
SaveConfig();//save and return
|
||||
return ;
|
||||
}
|
||||
fclose(fp);
|
||||
GetPrivateProfileString("Interface", "Logging", NULL, szValue, 20, szIniFile);
|
||||
Conf1->Log = strtoul(szValue, NULL, 10);
|
||||
return ;
|
||||
|
||||
conf.Log = 0; //default value
|
||||
SaveConfig(); //save and return
|
||||
return;
|
||||
}
|
||||
fclose(fp);
|
||||
GetPrivateProfileString("Interface", "Logging", NULL, szValue, 20, szIniFile);
|
||||
Conf1->Log = strtoul(szValue, NULL, 10);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -23,74 +23,81 @@
|
|||
|
||||
HINSTANCE hInst;
|
||||
|
||||
void SysMessage(char *fmt, ...) {
|
||||
va_list list;
|
||||
char tmp[512];
|
||||
void SysMessage(char* fmt, ...)
|
||||
{
|
||||
va_list list;
|
||||
char tmp[512];
|
||||
|
||||
va_start(list,fmt);
|
||||
vsprintf(tmp,fmt,list);
|
||||
va_end(list);
|
||||
MessageBox(GetActiveWindow(), tmp, "FW Plugin Msg", MB_SETFOREGROUND | MB_OK);
|
||||
va_start(list, fmt);
|
||||
vsprintf(tmp, fmt, list);
|
||||
va_end(list);
|
||||
MessageBox(GetActiveWindow(), tmp, "FW Plugin Msg", MB_SETFOREGROUND | MB_OK);
|
||||
}
|
||||
|
||||
BOOL CALLBACK ConfigureDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
BOOL CALLBACK ConfigureDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
|
||||
switch(uMsg) {
|
||||
case WM_INITDIALOG:
|
||||
LoadConfig();
|
||||
if (conf.Log) CheckDlgButton(hW, IDC_LOGGING, TRUE);
|
||||
return TRUE;
|
||||
switch (uMsg) {
|
||||
case WM_INITDIALOG:
|
||||
LoadConfig();
|
||||
if (conf.Log)
|
||||
CheckDlgButton(hW, IDC_LOGGING, TRUE);
|
||||
return TRUE;
|
||||
|
||||
case WM_COMMAND:
|
||||
switch(LOWORD(wParam)) {
|
||||
case IDCANCEL:
|
||||
EndDialog(hW, TRUE);
|
||||
return TRUE;
|
||||
case IDOK:
|
||||
if (IsDlgButtonChecked(hW, IDC_LOGGING))
|
||||
conf.Log = 1;
|
||||
else conf.Log = 0;
|
||||
SaveConfig();
|
||||
EndDialog(hW, FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
case WM_COMMAND:
|
||||
switch (LOWORD(wParam)) {
|
||||
case IDCANCEL:
|
||||
EndDialog(hW, TRUE);
|
||||
return TRUE;
|
||||
case IDOK:
|
||||
if (IsDlgButtonChecked(hW, IDC_LOGGING))
|
||||
conf.Log = 1;
|
||||
else
|
||||
conf.Log = 0;
|
||||
SaveConfig();
|
||||
EndDialog(hW, FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL CALLBACK AboutDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
switch(uMsg) {
|
||||
case WM_INITDIALOG:
|
||||
return TRUE;
|
||||
BOOL CALLBACK AboutDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (uMsg) {
|
||||
case WM_INITDIALOG:
|
||||
return TRUE;
|
||||
|
||||
case WM_COMMAND:
|
||||
switch(LOWORD(wParam)) {
|
||||
case IDOK:
|
||||
EndDialog(hW, FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
case WM_COMMAND:
|
||||
switch (LOWORD(wParam)) {
|
||||
case IDOK:
|
||||
EndDialog(hW, FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void CALLBACK FWconfigure() {
|
||||
void CALLBACK FWconfigure()
|
||||
{
|
||||
DialogBox(hInst,
|
||||
MAKEINTRESOURCE(IDD_CONFIG),
|
||||
GetActiveWindow(),
|
||||
(DLGPROC)ConfigureDlgProc);
|
||||
}
|
||||
|
||||
void CALLBACK FWabout() {
|
||||
void CALLBACK FWabout()
|
||||
{
|
||||
DialogBox(hInst,
|
||||
MAKEINTRESOURCE(IDD_ABOUT),
|
||||
GetActiveWindow(),
|
||||
(DLGPROC)AboutDlgProc);
|
||||
}
|
||||
|
||||
BOOL APIENTRY DllMain(HANDLE hModule, // DLL INIT
|
||||
DWORD dwReason,
|
||||
LPVOID lpReserved) {
|
||||
hInst = (HINSTANCE)hModule;
|
||||
return TRUE; // very quick :)
|
||||
BOOL APIENTRY DllMain(HANDLE hModule, // DLL INIT
|
||||
DWORD dwReason,
|
||||
LPVOID lpReserved)
|
||||
{
|
||||
hInst = (HINSTANCE)hModule;
|
||||
return TRUE; // very quick :)
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue