mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Also wrapping CLUT writes now, previous revision broke SFEX. CLUT buffer overruns are very rare, tell me if you find any other game doing it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4956 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -30,7 +30,7 @@ GSClut::GSClut(GSLocalMemory* mem)
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{
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uint8* p = (uint8*)vmalloc(CLUT_ALLOC_SIZE, false);
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m_clut = (uint16*)&p[0]; // 1k + 1k for buffer overruns (sfex: PSM == PSM_PSMT8, CPSM == PSM_PSMCT32, CSA != 0)
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m_clut = (uint16*)&p[0]; // 1k + 1k for buffer overruns (TODO: wrap CSM2 writes, too)
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m_buff32 = (uint32*)&p[2048]; // 1k
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m_buff64 = (uint64*)&p[4096]; // 2k
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m_write.dirty = true;
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@ -130,9 +130,9 @@ void GSClut::WriteCLUT32_I8_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TE
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{
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ALIGN_STACK(32);
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ASSERT(TEX0.CSA == 0);
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// ASSERT(TEX0.CSA == 0); // sfex
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WriteCLUT_T32_I8_CSM1((uint32*)m_mem->BlockPtr32(0, 0, TEX0.CBP, 1), m_clut + (TEX0.CSA << 4));
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WriteCLUT_T32_I8_CSM1((uint32*)m_mem->BlockPtr32(0, 0, TEX0.CBP, 1), m_clut);
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}
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void GSClut::WriteCLUT32_I4_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TEXCLUT)
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@ -141,26 +141,26 @@ void GSClut::WriteCLUT32_I4_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TE
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ASSERT(TEX0.CSA < 16);
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WriteCLUT_T32_I4_CSM1((uint32*)m_mem->BlockPtr32(0, 0, TEX0.CBP, 1), m_clut + (TEX0.CSA << 4));
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WriteCLUT_T32_I4_CSM1((uint32*)m_mem->BlockPtr32(0, 0, TEX0.CBP, 1), m_clut + ((TEX0.CSA & 15) << 4));
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}
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void GSClut::WriteCLUT16_I8_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TEXCLUT)
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{
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ASSERT(TEX0.CSA < 16);
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WriteCLUT_T16_I8_CSM1((uint16*)m_mem->BlockPtr16(0, 0, TEX0.CBP, 1), m_clut + (TEX0.CSA << 4));
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WriteCLUT_T16_I8_CSM1((uint16*)m_mem->BlockPtr16(0, 0, TEX0.CBP, 1), m_clut + ((TEX0.CSA & 15) << 4));
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}
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void GSClut::WriteCLUT16_I4_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TEXCLUT)
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{
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ASSERT(TEX0.CSA < 32);
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WriteCLUT_T16_I4_CSM1((uint16*)m_mem->BlockPtr16(0, 0, TEX0.CBP, 1), m_clut + (TEX0.CSA << 4));
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}
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void GSClut::WriteCLUT16S_I8_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TEXCLUT)
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{
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WriteCLUT_T16_I8_CSM1((uint16*)m_mem->BlockPtr16S(0, 0, TEX0.CBP, 1), m_clut + (TEX0.CSA << 4));
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ASSERT(TEX0.CSA < 16);
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WriteCLUT_T16_I8_CSM1((uint16*)m_mem->BlockPtr16S(0, 0, TEX0.CBP, 1), m_clut + ((TEX0.CSA & 15) << 4));
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}
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void GSClut::WriteCLUT16S_I4_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TEXCLUT)
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@ -256,7 +256,6 @@ void GSClut::Read(const GIFRegTEX0& TEX0)
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case PSM_PSMT4:
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case PSM_PSMT4HL:
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case PSM_PSMT4HH:
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ASSERT(TEX0.CSA < 32);
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clut += TEX0.CSA << 4;
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ReadCLUT_T16_I4(clut, m_buff32, m_buff64);
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break;
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@ -282,7 +281,7 @@ void GSClut::Read32(const GIFRegTEX0& TEX0, const GIFRegTEXA& TEXA)
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{
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case PSM_PSMT8:
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case PSM_PSMT8H:
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ASSERT(TEX0.CSA == 0);
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// ASSERT(TEX0.CSA == 0); // sfex
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ReadCLUT_T32_I8(clut, m_buff32);
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break;
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case PSM_PSMT4:
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@ -309,7 +308,6 @@ void GSClut::Read32(const GIFRegTEX0& TEX0, const GIFRegTEXA& TEXA)
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case PSM_PSMT4:
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case PSM_PSMT4HL:
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case PSM_PSMT4HH:
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ASSERT(TEX0.CSA < 32);
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clut += TEX0.CSA << 4;
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// TODO: merge these functions
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Expand16(clut, m_buff32, 16, TEXA);
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