mirror of https://github.com/PCSX2/pcsx2.git
GSdx GSFastList: Introducing the custom container template class.
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@ -138,6 +138,7 @@ set(GSdxHeaders
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GSDump.h
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GSdx.h
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GSdxResources.h
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GSFastList.h
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GSFunctionMap.h
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GS.h
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GSLocalMemory.h
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@ -0,0 +1,277 @@
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/*
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* Copyright (C) 2017-2017 Alessandro Vetere
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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template <class T>
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struct Element {
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T data;
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uint16 next_index;
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uint16 prev_index;
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};
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template <class T>
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class FastListIterator;
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template <class T>
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class FastList {
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friend class FastListIterator<T>;
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private:
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// The index of the first element of the list is m_buffer[0].next_index
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// The first Element<T> of the list has prev_index equal to 0
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// The index of the last element of the list is m_buffer[0].prev_index
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// The last Element<T> of the list has next_index equal to 0
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// All the other Element<T> of the list are chained by next_index and prev_index
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// m_buffer has dynamic size m_capacity
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// Due to m_buffer reallocation, the pointers to Element<T> stored into the array
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// are invalidated every time Grow() is executed. But FastListIterator<T> is
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// index based, not pointer based, and the elements are copied in order on Grow(),
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// so there is no iterator invalidation (which is an index invalidation) until
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// the relevant iterator (or the index alone) are erased from the list.
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// m_buffer[0] is always present as auxiliary Element<T> of the list
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Element<T>* m_buffer;
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uint16 m_capacity;
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uint16 m_free_indexes_stack_top;
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// m_free_indexes_stack has dynamic size (m_capacity - 1)
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// m_buffer indexes that are free to be used are stacked here
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uint16* m_free_indexes_stack;
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public:
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__forceinline FastList() {
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m_buffer = nullptr;
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clear();
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}
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__forceinline ~FastList() {
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_aligned_free(m_buffer);
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}
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void clear() {
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// Initialize m_capacity to 4 so we avoid to Grow() on initial insertions
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// The code doesn't break if this value is changed with anything from 1 to USHRT_MAX
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m_capacity = 4;
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// Initialize m_buffer and m_free_indexes_stack as a contiguous block of memory starting at m_buffer
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// This should increase cache locality and reduce memory fragmentation
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_aligned_free(m_buffer);
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m_buffer = (Element<T>*)_aligned_malloc(m_capacity * sizeof(Element<T>) + (m_capacity - 1) * sizeof(uint16), 64);
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m_free_indexes_stack = (uint16*)&m_buffer[m_capacity];
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// Initialize m_buffer[0], data field is unused but initialized using default T constructor
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m_buffer[0] = { T(), 0, 0 };
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// m_free_indexes_stack top index is 0, bottom index is m_capacity - 2
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m_free_indexes_stack_top = 0;
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// m_buffer index 0 is reserved for auxiliary element
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for (uint16 i = 0; i < m_capacity - 1; i++) {
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m_free_indexes_stack[i] = i + 1;
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}
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}
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// Insert the element in front of the list and return its position in m_buffer
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__forceinline uint16 InsertFront(const T& data) {
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if (Full()) {
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Grow();
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}
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// Pop a free index from the stack
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const uint16 free_index = m_free_indexes_stack[m_free_indexes_stack_top++];
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m_buffer[free_index].data = data;
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ListInsertFront(free_index);
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return free_index;
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}
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__forceinline void push_front(const T& data) {
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InsertFront(data);
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}
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__forceinline const T& back() const {
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return m_buffer[LastIndex()].data;
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}
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__forceinline void pop_back() {
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EraseIndex(LastIndex());
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}
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__forceinline uint16 size() const {
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return m_free_indexes_stack_top;
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}
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__forceinline bool empty() const {
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return size() == 0;
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}
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__forceinline void EraseIndex(const uint16 index) {
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ListRemove(index);
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m_free_indexes_stack[--m_free_indexes_stack_top] = index;
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}
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__forceinline void MoveFront(const uint16 index) {
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if (FirstIndex() != index) {
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ListRemove(index);
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ListInsertFront(index);
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}
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}
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__forceinline const FastListIterator<T> begin() const {
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return FastListIterator<T>(this, FirstIndex());
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}
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__forceinline const FastListIterator<T> end() const {
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return FastListIterator<T>(this, 0);
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}
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__forceinline FastListIterator<T> erase(FastListIterator<T> i) {
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EraseIndex(i.Index());
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return ++i;
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}
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private:
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// Accessed by FastListIterator<T> using class friendship
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__forceinline const T& Data(const uint16 index) const {
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return m_buffer[index].data;
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}
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// Accessed by FastListIterator<T> using class friendship
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__forceinline uint16 NextIndex(const uint16 index) const {
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return m_buffer[index].next_index;
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}
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// Accessed by FastListIterator<T> using class friendship
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__forceinline uint16 PrevIndex(const uint16 index) const {
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return m_buffer[index].prev_index;
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}
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__forceinline uint16 FirstIndex() const {
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return m_buffer[0].next_index;
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}
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__forceinline uint16 LastIndex() const {
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return m_buffer[0].prev_index;
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}
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__forceinline bool Full() const {
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// The minus one is due to the presence of the auxiliary element
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return size() == m_capacity - 1;
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}
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__forceinline void ListInsertFront(const uint16 index) {
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// Update prev / next indexes to add m_buffer[index] to the chain
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Element<T>& head = m_buffer[0];
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m_buffer[index].prev_index = 0;
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m_buffer[index].next_index = head.next_index;
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m_buffer[head.next_index].prev_index = index;
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head.next_index = index;
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}
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__forceinline void ListRemove(const uint16 index) {
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// Update prev / next indexes to remove m_buffer[index] from the chain
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const Element<T>& to_remove = m_buffer[index];
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m_buffer[to_remove.prev_index].next_index = to_remove.next_index;
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m_buffer[to_remove.next_index].prev_index = to_remove.prev_index;
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}
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void Grow() {
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if (m_capacity == USHRT_MAX) {
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throw std::runtime_error("FastList size maxed out at USHRT_MAX (65535) elements, cannot grow futhermore.");
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}
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const uint16 new_capacity = m_capacity <= (USHRT_MAX / 2) ? (m_capacity * 2) : USHRT_MAX;
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Element<T>* new_buffer = (Element<T>*)_aligned_malloc(new_capacity * sizeof(Element<T>) + (new_capacity - 1) * sizeof(uint16), 64);
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uint16* new_free_indexes_stack = (uint16*)&new_buffer[new_capacity];
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memcpy(new_buffer, m_buffer, m_capacity * sizeof(Element<T>));
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memcpy(new_free_indexes_stack, m_free_indexes_stack, (m_capacity - 1) * sizeof(uint16));
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_aligned_free(m_buffer);
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m_buffer = new_buffer;
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m_free_indexes_stack = new_free_indexes_stack;
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// Initialize the additional space in the stack
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for (uint16 i = m_capacity - 1; i < new_capacity - 1; i++) {
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m_free_indexes_stack[i] = i + 1;
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}
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m_capacity = new_capacity;
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}
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};
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template <class T>
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// This iterator is const_iterator
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class FastListIterator
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{
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private:
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const FastList<T>* m_fastlist;
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uint16 m_index;
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public:
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__forceinline FastListIterator(const FastList<T>* fastlist, const uint16 index) {
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m_fastlist = fastlist;
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m_index = index;
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}
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__forceinline bool operator!=(const FastListIterator<T>& other) const {
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return (m_index != other.m_index);
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}
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__forceinline bool operator==(const FastListIterator<T>& other) const {
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return (m_index == other.m_index);
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}
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// Prefix increment
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__forceinline const FastListIterator<T>& operator++() {
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m_index = m_fastlist->NextIndex(m_index);
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return *this;
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}
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// Postfix increment
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__forceinline const FastListIterator<T> operator++(int) {
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FastListIterator<T> copy(*this);
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++(*this);
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return copy;
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}
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// Prefix decrement
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__forceinline const FastListIterator<T>& operator--() {
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m_index = m_fastlist->PrevIndex(m_index);
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return *this;
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}
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// Postfix decrement
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__forceinline const FastListIterator<T> operator--(int) {
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FastListIterator<T> copy(*this);
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--(*this);
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return copy;
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}
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__forceinline const T& operator*() const {
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return m_fastlist->Data(m_index);
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}
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__forceinline uint16 Index() const {
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return m_index;
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}
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};
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@ -210,6 +210,7 @@
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<ClInclude Include="GSDrawScanlineCodeGenerator.h" />
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<ClInclude Include="GSDump.h" />
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<ClInclude Include="GSdx.h" />
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<ClInclude Include="GSFastList.h" />
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<ClInclude Include="GSFunctionMap.h" />
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<ClInclude Include="GSLocalMemory.h" />
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<ClInclude Include="GSLzma.h" />
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<ClInclude Include="boost_spsc_queue.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSFastList.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSThread_CXX11.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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