mirror of https://github.com/PCSX2/pcsx2.git
Added CRCs to the DoA2 patches because pirate game copies are often based on DoA2. If your game identifies as DoA2 and it isn't, you're going to hell.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4958 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -1994,7 +1994,7 @@ Serial = SLUS-20071
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Name = Dead or Alive 2
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Name = Dead or Alive 2
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Region = NTSC-U
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Region = NTSC-U
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Compat = 1
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Compat = 1
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[patches]
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[patches = 23AF6876]
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// change TLSNDDRV RPC to blocking, better would be to move the wait to the top of the function
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// change TLSNDDRV RPC to blocking, better would be to move the wait to the top of the function
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patch=0,EE,002b06ec,word,24060000
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patch=0,EE,002b06ec,word,24060000
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[/patches]
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[/patches]
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@ -25236,7 +25236,7 @@ Serial = SLPS-25002
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Name = Dead or Alive 2
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Name = Dead or Alive 2
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Region = NTSC-J
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Region = NTSC-J
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Compat = 5
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Compat = 5
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[patches]
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[patches = 7894BA09]
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// change TLSNDDRV RPC to blocking, better would be to move the wait to the top of the function
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// change TLSNDDRV RPC to blocking, better would be to move the wait to the top of the function
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patch=0,EE,00290408,word,24060000
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patch=0,EE,00290408,word,24060000
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[/patches]
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[/patches]
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