Misc: Replace use of Threading::Mutex with std::mutex in core code

This commit is contained in:
Connor McLaughlin 2022-05-09 20:11:30 +10:00 committed by refractionpcsx2
parent a93829557b
commit 65e956a01c
12 changed files with 47 additions and 40 deletions

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@ -16,7 +16,7 @@
#pragma once
#include <list>
#include "common/Threading.h"
#include <mutex>
// --------------------------------------------------------------------------------------
// EventSource< template EvtType >
@ -41,7 +41,7 @@ protected:
ListenerList m_cache_copy;
bool m_cache_valid;
Threading::Mutex m_listeners_lock;
std::mutex m_listeners_lock;
public:
EventSource()

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@ -14,15 +14,14 @@
*/
#pragma once
#include "common/Threading.h"
using Threading::ScopedLock;
#include "common/Pcsx2Defs.h"
#include "common/Exceptions.h"
#include "common/Console.h"
template <typename ListenerType>
typename EventSource<ListenerType>::ListenerIterator EventSource<ListenerType>::Add(ListenerType& listener)
{
ScopedLock locker(m_listeners_lock);
std::unique_lock locker(m_listeners_lock);
// Check for duplicates before adding the event.
if (IsDebugBuild)
@ -41,7 +40,7 @@ typename EventSource<ListenerType>::ListenerIterator EventSource<ListenerType>::
template <typename ListenerType>
void EventSource<ListenerType>::Remove(ListenerType& listener)
{
ScopedLock locker(m_listeners_lock);
std::unique_lock locker(m_listeners_lock);
m_cache_valid = false;
m_listeners.remove(&listener);
}
@ -49,7 +48,7 @@ void EventSource<ListenerType>::Remove(ListenerType& listener)
template <typename ListenerType>
void EventSource<ListenerType>::Remove(const ListenerIterator& listenerHandle)
{
ScopedLock locker(m_listeners_lock);
std::unique_lock locker(m_listeners_lock);
m_cache_valid = false;
m_listeners.erase(listenerHandle);
}

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@ -14,13 +14,15 @@
*/
#if !defined(_WIN32)
#include <wx/thread.h>
#include <sys/mman.h>
#include <signal.h>
#include <errno.h>
#include <unistd.h>
#include "common/PageFaultSource.h"
#include "common/Console.h"
#include "common/Exceptions.h"
#include "common/StringHelpers.h"
// Apple uses the MAP_ANON define instead of MAP_ANONYMOUS, but they mean
// the same thing.
@ -55,7 +57,7 @@ static void SysPageFaultSignalFilter(int signal, siginfo_t* siginfo, void*)
// Note: This signal can be accessed by the EE or MTVU thread
// Source_PageFault is a global variable with its own state information
// so for now we lock this exception code unless someone can fix this better...
Threading::ScopedLock lock(PageFault_Mutex);
std::unique_lock lock(PageFault_Mutex);
Source_PageFault->Dispatch(PageFaultInfo((uptr)siginfo->si_addr & ~m_pagemask));

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@ -26,7 +26,10 @@
#include "EventSource.h"
#include "General.h"
#include "Assertions.h"
#include "Dependencies.h"
#include <atomic>
#include <mutex>
struct PageFaultInfo
{
@ -314,6 +317,5 @@ extern long __stdcall SysPageFaultExceptionFilter(struct _EXCEPTION_POINTERS* ep
extern void pxInstallSignalHandler();
extern void _platform_InstallSignalHandler();
#include "Threading.h"
extern SrcType_PageFault* Source_PageFault;
extern Threading::Mutex PageFault_Mutex;
extern std::mutex PageFault_Mutex;

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@ -13,17 +13,15 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __WXMSW__
#include <wx/thread.h>
#endif
#include "common/PageFaultSource.h"
#include "common/EventSource.inl"
#include "common/MemsetFast.inl"
#include "common/Console.h"
template class EventSource<IEventListener_PageFault>;
SrcType_PageFault* Source_PageFault = NULL;
Threading::Mutex PageFault_Mutex;
std::mutex PageFault_Mutex;
void pxInstallSignalHandler()
{

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@ -16,6 +16,7 @@
#include "common/Vulkan/Builders.h"
#include "common/Vulkan/Util.h"
#include "common/Assertions.h"
#include <limits>
namespace Vulkan
{

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@ -17,6 +17,7 @@
#include "common/RedtapeWindows.h"
#include "common/PageFaultSource.h"
#include "common/Console.h"
static long DoSysPageFaultExceptionFilter(EXCEPTION_POINTERS* eps)
{
@ -26,7 +27,7 @@ static long DoSysPageFaultExceptionFilter(EXCEPTION_POINTERS* eps)
// Note: This exception can be accessed by the EE or MTVU thread
// Source_PageFault is a global variable with its own state information
// so for now we lock this exception code unless someone can fix this better...
Threading::ScopedLock lock(PageFault_Mutex);
std::unique_lock lock(PageFault_Mutex);
Source_PageFault->Dispatch(PageFaultInfo((uptr)eps->ExceptionRecord->ExceptionInformation[1]));
return Source_PageFault->WasHandled() ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_CONTINUE_SEARCH;
}

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@ -20,6 +20,7 @@
#include "GS/GS.h"
#include <atomic>
#include <functional>
#include <mutex>
#include <thread>
extern double GetVerticalFrequency();
@ -333,8 +334,8 @@ public:
std::atomic<int> m_QueuedFrameCount;
std::atomic<bool> m_VsyncSignalListener;
Threading::Mutex m_mtx_RingBufferBusy2; // Gets released on semaXGkick waiting...
Threading::Mutex m_mtx_WaitGS;
std::mutex m_mtx_RingBufferBusy2; // Gets released on semaXGkick waiting...
std::mutex m_mtx_WaitGS;
Threading::WorkSema m_sem_event;
Threading::KernelSemaphore m_sem_OnRingReset;
Threading::KernelSemaphore m_sem_Vsync;
@ -355,7 +356,7 @@ public:
uint m_packet_writepos; // index of the data location in the ringbuffer.
#ifdef RINGBUF_DEBUG_STACK
Threading::Mutex m_lock_Stack;
std::mutex m_lock_Stack;
#endif
std::thread m_thread;

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@ -276,7 +276,7 @@ void SysMtgsThread::MainLoop()
PacketTagType prevCmd;
#endif
ScopedLock mtvu_lock(m_mtx_RingBufferBusy2);
std::unique_lock mtvu_lock(m_mtx_RingBufferBusy2);
while (true)
{
@ -285,14 +285,13 @@ void SysMtgsThread::MainLoop()
// is very optimized (only 1 instruction test in most cases), so no point in trying
// to avoid it.
m_mtx_RingBufferBusy2.Release();
mtvu_lock.unlock();
m_sem_event.WaitForWork();
mtvu_lock.lock();
if (!m_open_flag.load(std::memory_order_acquire))
break;
m_mtx_RingBufferBusy2.Acquire();
// note: m_ReadPos is intentionally not volatile, because it should only
// ever be modified by this thread.
while (m_ReadPos.load(std::memory_order_relaxed) != m_WritePos.load(std::memory_order_acquire))
@ -413,10 +412,10 @@ void SysMtgsThread::MainLoop()
MTVU_LOG("MTGS - Waiting on semaXGkick!");
if (!vu1Thread.semaXGkick.TryWait())
{
mtvu_lock.Release();
mtvu_lock.unlock();
// Wait for MTVU to complete vu1 program
vu1Thread.semaXGkick.Wait();
mtvu_lock.Acquire();
mtvu_lock.lock();
}
Gif_Path& path = gifUnit.gifPath[GIF_PATH_1];
GS_Packet gsPack = path.GetGSPacketMTVU(); // Get vu1 program's xgkick packet(s)
@ -605,7 +604,9 @@ void SysMtgsThread::WaitGS(bool syncRegs, bool weakWait, bool isMTVU)
{
while (true)
{
m_mtx_RingBufferBusy2.Wait();
// m_mtx_RingBufferBusy2.Wait();
m_mtx_RingBufferBusy2.lock();
m_mtx_RingBufferBusy2.unlock();
if (path.GetPendingGSPackets() != startP1Packs)
break;
}
@ -619,7 +620,7 @@ void SysMtgsThread::WaitGS(bool syncRegs, bool weakWait, bool isMTVU)
if (syncRegs)
{
ScopedLock lock(m_mtx_WaitGS);
std::unique_lock lock(m_mtx_WaitGS);
// Completely synchronize GS and MTGS register states.
memcpy(RingBuffer.Regs, PS2MEM_GS, sizeof(RingBuffer.Regs));
}

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@ -22,6 +22,8 @@
#include "common/StringUtil.h"
#endif
#include <mutex>
static WavOutFile* _new_WavOutFile(const char* destfile)
{
return new WavOutFile(destfile, 48000, 16, 2);
@ -109,13 +111,13 @@ using namespace Threading;
bool WavRecordEnabled = false;
static WavOutFile* m_wavrecord = nullptr;
static Mutex WavRecordMutex;
static std::mutex WavRecordMutex;
bool RecordStart(const std::string* filename)
{
try
{
ScopedLock lock(WavRecordMutex);
std::unique_lock lock(WavRecordMutex);
safe_delete(m_wavrecord);
if (filename)
#ifdef _WIN32
@ -142,13 +144,13 @@ bool RecordStart(const std::string* filename)
void RecordStop()
{
WavRecordEnabled = false;
ScopedLock lock(WavRecordMutex);
std::unique_lock lock(WavRecordMutex);
safe_delete(m_wavrecord);
}
void RecordWrite(const StereoOut16& sample)
{
ScopedLock lock(WavRecordMutex);
std::unique_lock lock(WavRecordMutex);
if (m_wavrecord == nullptr)
return;
m_wavrecord->write((s16*)&sample, 2);

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@ -31,7 +31,7 @@
using namespace Threading;
MutexRecursive mtx_SPU2Status;
std::recursive_mutex mtx_SPU2Status;
int SampleRate = 48000;
@ -259,7 +259,7 @@ uptr gsWindowHandle = 0;
s32 SPU2open()
{
ScopedLock lock(mtx_SPU2Status);
std::unique_lock lock(mtx_SPU2Status);
if (IsOpened)
return 0;
@ -307,7 +307,7 @@ s32 SPU2open()
void SPU2close()
{
ScopedLock lock(mtx_SPU2Status);
std::unique_lock lock(mtx_SPU2Status);
if (!IsOpened)
return;
IsOpened = false;

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@ -15,11 +15,11 @@
#pragma once
#include "common/Threading.h"
#include "SaveState.h"
#include "IopCounters.h"
#include <mutex>
extern Threading::MutexRecursive mtx_SPU2Status;
extern std::recursive_mutex mtx_SPU2Status;
enum class PS2Modes
{