mirror of https://github.com/PCSX2/pcsx2.git
Misc: Replace use of Threading::Mutex with std::mutex in core code
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a93829557b
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65e956a01c
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@ -16,7 +16,7 @@
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#pragma once
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#include <list>
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#include "common/Threading.h"
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#include <mutex>
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// --------------------------------------------------------------------------------------
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// EventSource< template EvtType >
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@ -41,7 +41,7 @@ protected:
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ListenerList m_cache_copy;
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bool m_cache_valid;
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Threading::Mutex m_listeners_lock;
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std::mutex m_listeners_lock;
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public:
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EventSource()
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@ -14,15 +14,14 @@
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*/
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#pragma once
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#include "common/Threading.h"
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using Threading::ScopedLock;
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#include "common/Pcsx2Defs.h"
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#include "common/Exceptions.h"
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#include "common/Console.h"
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template <typename ListenerType>
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typename EventSource<ListenerType>::ListenerIterator EventSource<ListenerType>::Add(ListenerType& listener)
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{
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ScopedLock locker(m_listeners_lock);
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std::unique_lock locker(m_listeners_lock);
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// Check for duplicates before adding the event.
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if (IsDebugBuild)
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@ -41,7 +40,7 @@ typename EventSource<ListenerType>::ListenerIterator EventSource<ListenerType>::
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template <typename ListenerType>
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void EventSource<ListenerType>::Remove(ListenerType& listener)
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{
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ScopedLock locker(m_listeners_lock);
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std::unique_lock locker(m_listeners_lock);
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m_cache_valid = false;
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m_listeners.remove(&listener);
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}
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@ -49,7 +48,7 @@ void EventSource<ListenerType>::Remove(ListenerType& listener)
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template <typename ListenerType>
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void EventSource<ListenerType>::Remove(const ListenerIterator& listenerHandle)
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{
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ScopedLock locker(m_listeners_lock);
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std::unique_lock locker(m_listeners_lock);
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m_cache_valid = false;
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m_listeners.erase(listenerHandle);
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}
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@ -14,13 +14,15 @@
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*/
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#if !defined(_WIN32)
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#include <wx/thread.h>
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#include <sys/mman.h>
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#include <signal.h>
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#include <errno.h>
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#include <unistd.h>
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#include "common/PageFaultSource.h"
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#include "common/Console.h"
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#include "common/Exceptions.h"
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#include "common/StringHelpers.h"
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// Apple uses the MAP_ANON define instead of MAP_ANONYMOUS, but they mean
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// the same thing.
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@ -55,7 +57,7 @@ static void SysPageFaultSignalFilter(int signal, siginfo_t* siginfo, void*)
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// Note: This signal can be accessed by the EE or MTVU thread
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// Source_PageFault is a global variable with its own state information
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// so for now we lock this exception code unless someone can fix this better...
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Threading::ScopedLock lock(PageFault_Mutex);
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std::unique_lock lock(PageFault_Mutex);
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Source_PageFault->Dispatch(PageFaultInfo((uptr)siginfo->si_addr & ~m_pagemask));
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@ -26,7 +26,10 @@
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#include "EventSource.h"
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#include "General.h"
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#include "Assertions.h"
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#include "Dependencies.h"
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#include <atomic>
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#include <mutex>
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struct PageFaultInfo
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{
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@ -314,6 +317,5 @@ extern long __stdcall SysPageFaultExceptionFilter(struct _EXCEPTION_POINTERS* ep
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extern void pxInstallSignalHandler();
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extern void _platform_InstallSignalHandler();
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#include "Threading.h"
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extern SrcType_PageFault* Source_PageFault;
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extern Threading::Mutex PageFault_Mutex;
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extern std::mutex PageFault_Mutex;
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@ -13,17 +13,15 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __WXMSW__
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#include <wx/thread.h>
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#endif
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#include "common/PageFaultSource.h"
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#include "common/EventSource.inl"
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#include "common/MemsetFast.inl"
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#include "common/Console.h"
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template class EventSource<IEventListener_PageFault>;
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SrcType_PageFault* Source_PageFault = NULL;
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Threading::Mutex PageFault_Mutex;
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std::mutex PageFault_Mutex;
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void pxInstallSignalHandler()
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{
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@ -16,6 +16,7 @@
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#include "common/Vulkan/Builders.h"
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#include "common/Vulkan/Util.h"
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#include "common/Assertions.h"
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#include <limits>
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namespace Vulkan
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{
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@ -881,4 +882,4 @@ namespace Vulkan
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m_ci.offset = offset;
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m_ci.range = size;
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}
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} // namespace Vulkan
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} // namespace Vulkan
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@ -17,6 +17,7 @@
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#include "common/RedtapeWindows.h"
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#include "common/PageFaultSource.h"
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#include "common/Console.h"
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static long DoSysPageFaultExceptionFilter(EXCEPTION_POINTERS* eps)
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{
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@ -26,7 +27,7 @@ static long DoSysPageFaultExceptionFilter(EXCEPTION_POINTERS* eps)
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// Note: This exception can be accessed by the EE or MTVU thread
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// Source_PageFault is a global variable with its own state information
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// so for now we lock this exception code unless someone can fix this better...
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Threading::ScopedLock lock(PageFault_Mutex);
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std::unique_lock lock(PageFault_Mutex);
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Source_PageFault->Dispatch(PageFaultInfo((uptr)eps->ExceptionRecord->ExceptionInformation[1]));
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return Source_PageFault->WasHandled() ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_CONTINUE_SEARCH;
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}
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@ -20,6 +20,7 @@
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#include "GS/GS.h"
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#include <atomic>
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#include <functional>
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#include <mutex>
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#include <thread>
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extern double GetVerticalFrequency();
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@ -333,8 +334,8 @@ public:
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std::atomic<int> m_QueuedFrameCount;
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std::atomic<bool> m_VsyncSignalListener;
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Threading::Mutex m_mtx_RingBufferBusy2; // Gets released on semaXGkick waiting...
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Threading::Mutex m_mtx_WaitGS;
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std::mutex m_mtx_RingBufferBusy2; // Gets released on semaXGkick waiting...
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std::mutex m_mtx_WaitGS;
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Threading::WorkSema m_sem_event;
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Threading::KernelSemaphore m_sem_OnRingReset;
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Threading::KernelSemaphore m_sem_Vsync;
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@ -355,7 +356,7 @@ public:
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uint m_packet_writepos; // index of the data location in the ringbuffer.
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#ifdef RINGBUF_DEBUG_STACK
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Threading::Mutex m_lock_Stack;
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std::mutex m_lock_Stack;
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#endif
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std::thread m_thread;
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@ -276,7 +276,7 @@ void SysMtgsThread::MainLoop()
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PacketTagType prevCmd;
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#endif
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ScopedLock mtvu_lock(m_mtx_RingBufferBusy2);
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std::unique_lock mtvu_lock(m_mtx_RingBufferBusy2);
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while (true)
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{
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@ -285,14 +285,13 @@ void SysMtgsThread::MainLoop()
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// is very optimized (only 1 instruction test in most cases), so no point in trying
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// to avoid it.
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m_mtx_RingBufferBusy2.Release();
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mtvu_lock.unlock();
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m_sem_event.WaitForWork();
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mtvu_lock.lock();
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if (!m_open_flag.load(std::memory_order_acquire))
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break;
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m_mtx_RingBufferBusy2.Acquire();
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// note: m_ReadPos is intentionally not volatile, because it should only
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// ever be modified by this thread.
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while (m_ReadPos.load(std::memory_order_relaxed) != m_WritePos.load(std::memory_order_acquire))
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@ -413,10 +412,10 @@ void SysMtgsThread::MainLoop()
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MTVU_LOG("MTGS - Waiting on semaXGkick!");
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if (!vu1Thread.semaXGkick.TryWait())
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{
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mtvu_lock.Release();
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mtvu_lock.unlock();
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// Wait for MTVU to complete vu1 program
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vu1Thread.semaXGkick.Wait();
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mtvu_lock.Acquire();
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mtvu_lock.lock();
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}
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Gif_Path& path = gifUnit.gifPath[GIF_PATH_1];
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GS_Packet gsPack = path.GetGSPacketMTVU(); // Get vu1 program's xgkick packet(s)
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@ -605,7 +604,9 @@ void SysMtgsThread::WaitGS(bool syncRegs, bool weakWait, bool isMTVU)
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{
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while (true)
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{
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m_mtx_RingBufferBusy2.Wait();
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// m_mtx_RingBufferBusy2.Wait();
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m_mtx_RingBufferBusy2.lock();
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m_mtx_RingBufferBusy2.unlock();
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if (path.GetPendingGSPackets() != startP1Packs)
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break;
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}
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@ -619,7 +620,7 @@ void SysMtgsThread::WaitGS(bool syncRegs, bool weakWait, bool isMTVU)
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if (syncRegs)
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{
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ScopedLock lock(m_mtx_WaitGS);
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std::unique_lock lock(m_mtx_WaitGS);
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// Completely synchronize GS and MTGS register states.
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memcpy(RingBuffer.Regs, PS2MEM_GS, sizeof(RingBuffer.Regs));
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}
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#include "common/StringUtil.h"
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#endif
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#include <mutex>
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static WavOutFile* _new_WavOutFile(const char* destfile)
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{
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return new WavOutFile(destfile, 48000, 16, 2);
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@ -109,13 +111,13 @@ using namespace Threading;
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bool WavRecordEnabled = false;
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static WavOutFile* m_wavrecord = nullptr;
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static Mutex WavRecordMutex;
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static std::mutex WavRecordMutex;
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bool RecordStart(const std::string* filename)
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{
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try
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{
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ScopedLock lock(WavRecordMutex);
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std::unique_lock lock(WavRecordMutex);
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safe_delete(m_wavrecord);
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if (filename)
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#ifdef _WIN32
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@ -142,13 +144,13 @@ bool RecordStart(const std::string* filename)
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void RecordStop()
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{
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WavRecordEnabled = false;
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ScopedLock lock(WavRecordMutex);
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std::unique_lock lock(WavRecordMutex);
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safe_delete(m_wavrecord);
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}
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void RecordWrite(const StereoOut16& sample)
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{
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ScopedLock lock(WavRecordMutex);
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std::unique_lock lock(WavRecordMutex);
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if (m_wavrecord == nullptr)
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return;
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m_wavrecord->write((s16*)&sample, 2);
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using namespace Threading;
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MutexRecursive mtx_SPU2Status;
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std::recursive_mutex mtx_SPU2Status;
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int SampleRate = 48000;
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s32 SPU2open()
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{
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ScopedLock lock(mtx_SPU2Status);
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std::unique_lock lock(mtx_SPU2Status);
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if (IsOpened)
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return 0;
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void SPU2close()
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{
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ScopedLock lock(mtx_SPU2Status);
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std::unique_lock lock(mtx_SPU2Status);
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if (!IsOpened)
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return;
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IsOpened = false;
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@ -15,11 +15,11 @@
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#pragma once
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#include "common/Threading.h"
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#include "SaveState.h"
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#include "IopCounters.h"
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#include <mutex>
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extern Threading::MutexRecursive mtx_SPU2Status;
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extern std::recursive_mutex mtx_SPU2Status;
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enum class PS2Modes
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{
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