mirror of https://github.com/PCSX2/pcsx2.git
Linux/SPU2-X: A bit more work on the Linux port of SPU2-X.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@827 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
2baace0895
commit
65822fbfdc
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@ -3,6 +3,8 @@
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curdir=`pwd`
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buildplugin() {
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if [ -d ${curdir}/$1 ]
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then
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cd ${curdir}/$1
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sh build.sh $2
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@ -10,6 +12,7 @@ if [ $? -ne 0 ]
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then
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exit 1
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fi
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fi
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}
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buildplugin CDVDnull $@
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@ -19,6 +22,7 @@ buildplugin USBnull $@
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buildplugin SPU2null $@
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buildplugin zerogs $@
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buildplugin zzogl $@
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buildplugin zeropad $@
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buildplugin zerospu2 $@
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@ -24,6 +24,7 @@
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#define ALSA_MEM_DEF
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#include "Alsa.h"
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#include "SndOut.h"
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class AlsaMod: public SndOutModule
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{
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@ -31,10 +32,11 @@ protected:
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static const int PacketsPerBuffer = 1; // increase this if ALSA can't keep up with 512-sample packets
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static const int MAX_BUFFER_COUNT = 4;
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static const int NumBuffers = 4; // TODO: this should be configurable someday -- lower values reduce latency.
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unsigned int pspeed;
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snd_pcm_t *handle = NULL;
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snd_pcm_t *handle;
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snd_pcm_uframes_t buffer_size;
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snd_async_handler_t *pcm_callback = NULL;
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snd_async_handler_t *pcm_callback;
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uint period_time;
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uint buffer_time;
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@ -64,7 +66,7 @@ protected:
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// entry point for our C++ified object state. :)
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static void ExternalCallback( snd_async_handler_t *pcm_callback )
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{
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AlsaMod *data = snd_async_handler_get_callback_private( pcm_callback );
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AlsaMod *data = (AlsaMod*)snd_async_handler_get_callback_private( pcm_callback );
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jASSUME( data != NULL );
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jASSUME( data->handle == snd_async_handler_get_pcm(pcm_callback) );
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@ -85,6 +87,10 @@ public:
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int pchannels = 2;
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snd_pcm_format_t format = SND_PCM_FORMAT_S16_LE;
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handle = NULL;
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pcm_callback = NULL;
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pspeed = SAMPLE_RATE;
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// buffer time and period time are in microseconds...
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// (don't simplify the equation below -- it'll just cause integer rounding errors.
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period_time = (SndOutPacketSize*1000) / (SampleRate / 1000);
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@ -191,13 +197,11 @@ public:
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handle = NULL;
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}
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virtual void Configure(HWND parent)
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virtual void Configure(uptr parent)
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{
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}
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virtual bool Is51Out() const { return false; }
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{
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}
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s32 Test() const
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{
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@ -103,11 +103,11 @@ public:
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static void ReadSettings();
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static void WriteSettings();
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//static void OpenDialog( HWND hWnd );
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static void OpenDialog( uptr hWnd );
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protected:
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static void ClampValues();
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//static BOOL CALLBACK DialogProc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam);
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//static bool CALLBACK DialogProc(uptr hWnd,u32 uMsg,WPARAM wParam,LPARAM lParam);
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};
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@ -0,0 +1,57 @@
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/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2
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* Developed and maintained by the Pcsx2 Development Team.
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*
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* Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz]
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*
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* This library is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; either version 2.1 of the the License, or (at your
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* option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along
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* with this library; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "Dialogs.h"
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int SoundtouchCfg::SequenceLenMS = 63;
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int SoundtouchCfg::SeekWindowMS = 16;
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int SoundtouchCfg::OverlapMS = 7;
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void SoundtouchCfg::ClampValues()
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{
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Clampify( SequenceLenMS, SequenceLen_Min, SequenceLen_Max );
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Clampify( SeekWindowMS, SeekWindow_Min, SeekWindow_Max );
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Clampify( OverlapMS, Overlap_Min, Overlap_Max );
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}
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void SoundtouchCfg::ReadSettings()
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{
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//SequenceLenMS = CfgReadInt( L"SOUNDTOUCH", L"SequenceLengthMS", 63 );
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//SeekWindowMS = CfgReadInt( L"SOUNDTOUCH", L"SeekWindowMS", 16 );
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//OverlapMS = CfgReadInt( L"SOUNDTOUCH", L"OverlapMS", 7 );
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ClampValues();
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}
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void SoundtouchCfg::WriteSettings()
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{
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//CfgWriteInt( L"SOUNDTOUCH", L"SequenceLengthMS", SequenceLenMS );
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//CfgWriteInt( L"SOUNDTOUCH", L"SeekWindowMS", SeekWindowMS );
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//CfgWriteInt( L"SOUNDTOUCH", L"OverlapMS", OverlapMS );
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}
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/*bool CALLBACK SoundtouchCfg::DialogProc(uptr hWnd,u32 uMsg,uptr wParam,uptr lParam)
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{
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}*/
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void SoundtouchCfg::OpenDialog( uptr hWnd )
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{
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}
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@ -3,8 +3,8 @@ AUTOMAKE_OPTIONS = foreign
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noinst_LIBRARIES = libSPU2X.a
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INCLUDES = -I@srcdir@/../../../common/include -I@srcdir@/3rdparty -I@srcdir@/../../../3rdparty -I@srcdir@/Linux
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libSPU2X_a_CXXFLAGS = $(shell pkg-config --cflags gtk+-2.0)
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libSPU2X_a_CFLAGS = $(shell pkg-config --cflags gtk+-2.0)
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libSPU2X_a_CXXFLAGS = $(shell pkg-config --cflags gtk+-2.0) -liconv
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libSPU2X_a_CFLAGS = $(shell pkg-config --cflags gtk+-2.0) -liconv
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if X86_64
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libSPU2X_a_CXXFLAGS += -fPIC
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@ -33,6 +33,14 @@ Dma.cpp Lowpass.cpp RegLog.cpp Reverb.cpp SndOut.cpp Spu2replay.cpp Wavedump_w
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libSPU2X_a_SOURCES += BaseTypes.h Debug.h Dma.h Lowpass.h RegTable.h SndOut.h ConvertUTF.h \
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Spu2.h Spu2replay.h defs.h regs.h spdif.h utf8.h
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libSPU2X_a_SOURCES += Linux/Config.h Linux/Config.cpp Linux/ConfigSoundTouch.cpp Linux/Linux.h Linux/Alsa.cpp Linux/Alsa.h Linux/Dialogs.cpp Linux/Dialogs.h
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libSPU2X_a_SOURCES += Linux/Config.h Linux/Config.cpp Linux/Linux.h Linux/Alsa.cpp Linux/Alsa.h \
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Linux/Dialogs.cpp Linux/Dialogs.h Linux/ConfigSoundTouch.cpp
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libSPU2X_a_SOURCES += 3rdparty/liba52/bitstream.c 3rdparty/liba52/downmix.c 3rdparty/liba52/parse.c \
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3rdparty/liba52/bit_allocate.c 3rdparty/liba52/imdct.c \
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3rdparty/liba52/a52.h 3rdparty/liba52/attributes.h 3rdparty/liba52/config.h 3rdparty/liba52/inttypes.h \
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3rdparty/liba52/tendra.h 3rdparty/liba52/a52_internal.h 3rdparty/liba52/bitstream.h \
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3rdparty/liba52/mm_accel.h 3rdparty/liba52/tables.h
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#SUBDIRS = 3rdparty/SoundTouch
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@ -98,6 +98,7 @@ AC_SUBST(SHARED_LDFLAGS)
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AC_CHECK_LIB(stdc++,main,[LIBS="$LIBS -lstdc++"])
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AC_CHECK_LIB(dl,main,[LIBS="$LIBS -ldl"])
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AC_CHECK_LIB(asound,main,[LIBS="$LIBS -lasound"])
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AC_CHECK_LIB(iconv,main,[LIBS="$LIBS -liconv"])
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AC_CHECK_FUNCS(iconv, [ have_iconv="1" ], [ have_iconv="0" ])
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AC_OUTPUT([
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