gsdx-ogl: was too shaky after all!

git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5053 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut 2012-01-06 22:51:05 +00:00
parent 21724ddbf8
commit 657da538de
2 changed files with 4 additions and 2 deletions

View File

@ -192,7 +192,6 @@ add_executable(${Replay} linux_replay.cpp)
target_link_libraries(${Output} ${X11_LIBRARIES})
target_link_libraries(${Output} ${GLEW_LIBRARY})
target_link_libraries(${Output} ${OPENGL_LIBRARIES})
if(projectSDL)
target_link_libraries(${Output} ${SDL_LIBRARY})
endif(projectSDL)
@ -202,6 +201,9 @@ target_link_libraries(${Replay} ${X11_LIBRARIES})
target_link_libraries(${Replay} ${GLEW_LIBRARY})
target_link_libraries(${Replay} ${GTK2_LIBRARIES})
target_link_libraries(${Replay} ${Static})
if(projectSDL)
target_link_libraries(${Replay} ${SDL_LIBRARY})
endif(projectSDL)
if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")

View File

@ -1205,7 +1205,7 @@ EXPORT_C GSReplay(char* lpszCmdLine, int renderer)
packets.push_back(p);
}
sleep(30);
sleep(10);
// FIXME too slow :p
// sleep(100);