From 63f9d419f838a0bb99274827a7721816dddd95e0 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Mon, 12 Nov 2018 21:15:12 +0100 Subject: [PATCH] GSdx: Rename some variables in GSHwHack.cpp. GSC_TombRaider -> GSC_TombRaiderAnniversary, GSC_Burnout - > GSC_BurnoutGames, GSC_GetaWay - > GSC_GetaWayGames, GSC_Castlevania - > GSC_CastlevaniaGames. --- plugins/GSdx/GSHwHack.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/plugins/GSdx/GSHwHack.cpp b/plugins/GSdx/GSHwHack.cpp index 8393dd40ee..611cdc4fc1 100644 --- a/plugins/GSdx/GSHwHack.cpp +++ b/plugins/GSdx/GSHwHack.cpp @@ -564,7 +564,7 @@ bool GSC_Tekken5(const GSFrameInfo& fi, int& skip) return true; } -bool GSC_TombRaider(const GSFrameInfo& fi, int& skip) +bool GSC_TombRaiderAnniversary(const GSFrameInfo& fi, int& skip) { if(skip == 0) { @@ -674,7 +674,7 @@ bool GSC_BlackHawkDown(const GSFrameInfo& fi, int& skip) return true; } -bool GSC_Burnout(const GSFrameInfo& fi, int& skip) +bool GSC_BurnoutGames(const GSFrameInfo& fi, int& skip) { if(skip == 0) { @@ -1136,7 +1136,7 @@ bool GSC_HeavyMetalThunder(const GSFrameInfo& fi, int& skip) return true; } -bool GSC_GetaWay(const GSFrameInfo& fi, int& skip) +bool GSC_GetaWayGames(const GSFrameInfo& fi, int& skip) { if(skip == 0) { @@ -1630,7 +1630,7 @@ bool GSC_LordOfTheRingsTwoTowers(const GSFrameInfo& fi, int& skip) return true; } -bool GSC_Castlevania(const GSFrameInfo& fi, int& skip) +bool GSC_CastlevaniaGames(const GSFrameInfo& fi, int& skip) { if(skip == 0) { @@ -2140,9 +2140,9 @@ void GSState::SetupCrcHack() lut[CRC::AceCombat4] = GSC_AceCombat4; lut[CRC::BigMuthaTruckers] = GSC_BigMuthaTruckers; lut[CRC::BlackHawkDown] = GSC_BlackHawkDown; - lut[CRC::BurnoutDominator] = GSC_Burnout; - lut[CRC::BurnoutRevenge] = GSC_Burnout; - lut[CRC::BurnoutTakedown] = GSC_Burnout; + lut[CRC::BurnoutDominator] = GSC_BurnoutGames; + lut[CRC::BurnoutRevenge] = GSC_BurnoutGames; + lut[CRC::BurnoutTakedown] = GSC_BurnoutGames; lut[CRC::CrashBandicootWoC] = GSC_CrashBandicootWoC; lut[CRC::DevilMayCry3] = GSC_DevilMayCry3; lut[CRC::EvangelionJo] = GSC_EvangelionJo; @@ -2170,7 +2170,7 @@ void GSState::SetupCrcHack() lut[CRC::TalesOfLegendia] = GSC_TalesOfLegendia; lut[CRC::TalesofSymphonia] = GSC_TalesofSymphonia; lut[CRC::TimeSplitters2] = GSC_TimeSplitters2; - lut[CRC::TombRaiderAnniversary] = GSC_TombRaider; + lut[CRC::TombRaiderAnniversary] = GSC_TombRaiderAnniversary; lut[CRC::TombRaiderLegend] = GSC_TombRaiderLegend; lut[CRC::TombRaiderUnderworld] = GSC_TombRaiderUnderWorld; lut[CRC::UltramanFightingEvolution] = GSC_UltramanFightingEvolution; @@ -2250,8 +2250,8 @@ void GSState::SetupCrcHack() lut[CRC::Sly3] = GSC_Sly3; // Those games require accurate_colclip (perf) - lut[CRC::CastlevaniaCoD] = GSC_Castlevania; - lut[CRC::CastlevaniaLoI] = GSC_Castlevania; + lut[CRC::CastlevaniaCoD] = GSC_CastlevaniaGames; + lut[CRC::CastlevaniaLoI] = GSC_CastlevaniaGames; lut[CRC::GodOfWar] = GSC_GodOfWar; // Deprecated hack could be removed (Cutie) @@ -2264,8 +2264,8 @@ void GSState::SetupCrcHack() // Channel Effect lut[CRC::DeathByDegreesTekkenNinaWilliams] = GSC_DeathByDegreesTekkenNinaWilliams; lut[CRC::MetalGearSolid3] = GSC_MetalGearSolid3; // + accurate blending - lut[CRC::StarWarsBattlefront2] = GSC_StarWarsBattlefront2; lut[CRC::StarWarsBattlefront] = GSC_StarWarsBattlefront; + lut[CRC::StarWarsBattlefront2] = GSC_StarWarsBattlefront2; // Dedicated shader for channel effect lut[CRC::TalesOfAbyss] = GSC_TalesOfAbyss; @@ -2274,8 +2274,8 @@ void GSState::SetupCrcHack() lut[CRC::GTASanAndreas] = GSC_GTASanAndreas; // Can be fixed by setting Blending Unit Accuracy to at least High. - lut[CRC::GetaWayBlackMonday] = GSC_GetaWay; - lut[CRC::GetaWay] = GSC_GetaWay; + lut[CRC::GetaWay] = GSC_GetaWayGames; + lut[CRC::GetaWayBlackMonday] = GSC_GetaWayGames; // Accumulation blend lut[CRC::NanoBreaker] = GSC_NanoBreaker;