From 63826f55673ef872528843aa170ff358adad3bac Mon Sep 17 00:00:00 2001 From: kamfretoz <14798312+kamfretoz@users.noreply.github.com> Date: Sun, 1 Oct 2023 22:22:21 +0700 Subject: [PATCH] GameDB: Xenosaga Eps III Fixes --- bin/resources/GameIndex.yaml | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index c944847c9a..a05de9a257 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1761,7 +1761,7 @@ SCAJ-20179: region: "NTSC-Unk" gsHWFixes: autoFlush: 2 # Fixes shadows in cutscenes. - halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). + halfPixelOffset: 2 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). roundSprite: 2 # Fixes font artifacts. textureInsideRT: 1 # Fixes bad crystal surfaces. SCAJ-20180: @@ -1769,7 +1769,7 @@ SCAJ-20180: region: "NTSC-Unk" gsHWFixes: autoFlush: 2 # Fixes shadows in cutscenes. - halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). + halfPixelOffset: 2 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). roundSprite: 2 # Fixes font artifacts. textureInsideRT: 1 # Fixes bad crystal surfaces. SCAJ-20181: @@ -29756,7 +29756,7 @@ SLPM-61147: region: "NTSC-J" gsHWFixes: autoFlush: 2 # Fixes shadows in cutscenes. - halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). + halfPixelOffset: 2 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). roundSprite: 2 # Fixes font artifacts. textureInsideRT: 1 # Fixes bad crystal surfaces. SLPM-61148: @@ -44983,7 +44983,7 @@ SLPS-25640: compat: 5 gsHWFixes: autoFlush: 2 # Fixes shadows in cutscenes. - halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). + halfPixelOffset: 2 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). roundSprite: 2 # Fixes font artifacts. textureInsideRT: 1 # Fixes bad crystal surfaces. memcardFilters: # Allows import of Xenosaga II save data. @@ -44995,7 +44995,7 @@ SLPS-25641: compat: 5 gsHWFixes: autoFlush: 2 # Fixes shadows in cutscenes. - halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). + halfPixelOffset: 2 # Fixes lighting misalignment and reduces ground shadows (probably texture cache issue). roundSprite: 2 # Fixes font artifacts. textureInsideRT: 1 # Fixes bad crystal surfaces. memcardFilters: @@ -54048,7 +54048,7 @@ SLUS-21389: compat: 5 gsHWFixes: autoFlush: 2 - halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows. + halfPixelOffset: 2 # Fixes lighting misalignment and reduces ground shadows. roundSprite: 2 # Fixes font artifacts. textureInsideRT: 1 # Fixes bad crystal surfaces. memcardFilters: # Allows import of Xenosaga II save data. @@ -54200,7 +54200,7 @@ SLUS-21417: compat: 5 gsHWFixes: autoFlush: 2 - halfPixelOffset: 1 # Fixes lighting misalignment and reduces ground shadows. + halfPixelOffset: 2 # Fixes lighting misalignment and reduces ground shadows. roundSprite: 2 # Fixes font artifacts. textureInsideRT: 1 # Fixes bad crystal surfaces. memcardFilters: