mirror of https://github.com/PCSX2/pcsx2.git
GS: Don't include xbyak into everything
Xbyak header is massive
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@ -17,6 +17,8 @@
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#include "GS.h"
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#include <xbyak/xbyak_util.h>
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class GSUtil
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{
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public:
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@ -25,10 +25,9 @@ typedef unsigned long long uint64;
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typedef signed long long int64;
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typedef signed long long sint64;
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// Makes sure that if anyone includes xbyak, it doesn't do anything bad
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#define MIE_INTEGER_TYPE_DEFINED
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#define XBYAK_ENABLE_OMITTED_OPERAND
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#include <xbyak/xbyak.h>
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#include <xbyak/xbyak_util.h>
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#include <cfloat>
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@ -20,6 +20,8 @@
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#include "GS/Renderers/SW/GSScanlineEnvironment.h"
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#include <xbyak/xbyak_util.h>
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template <class KEY, class VALUE>
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class GSFunctionMap
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{
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