mirror of https://github.com/PCSX2/pcsx2.git
GSState: Minimum texture size is 1x1, not 2x2
Fixes out of bounds uploads when full mipmapping is enabled.
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@ -3014,12 +3014,12 @@ GIFRegTEX0 GSState::GetTex0Layer(u32 lod)
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// Correct the texture size
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if (TEX0.TH <= lod)
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TEX0.TH = 1;
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TEX0.TH = 0;
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else
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TEX0.TH -= lod;
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if (TEX0.TW <= lod)
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TEX0.TW = 1;
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TEX0.TW = 0;
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else
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TEX0.TW -= lod;
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