mirror of https://github.com/PCSX2/pcsx2.git
parent
fa2db10e44
commit
60fe05bc63
|
@ -85,7 +85,7 @@ void GameSummaryWidget::populateDiscPath(const GameList::Entry* entry)
|
||||||
if (entry->type == GameList::EntryType::ELF)
|
if (entry->type == GameList::EntryType::ELF)
|
||||||
{
|
{
|
||||||
std::optional<std::string> iso_path(m_dialog->getStringValue("EmuCore", "DiscPath", std::nullopt));
|
std::optional<std::string> iso_path(m_dialog->getStringValue("EmuCore", "DiscPath", std::nullopt));
|
||||||
if (!iso_path->empty())
|
if (iso_path.has_value() && !iso_path->empty())
|
||||||
m_ui.discPath->setText(QString::fromStdString(iso_path.value()));
|
m_ui.discPath->setText(QString::fromStdString(iso_path.value()));
|
||||||
|
|
||||||
connect(m_ui.discPath, &QLineEdit::textChanged, this, &GameSummaryWidget::onDiscPathChanged);
|
connect(m_ui.discPath, &QLineEdit::textChanged, this, &GameSummaryWidget::onDiscPathChanged);
|
||||||
|
|
Loading…
Reference in New Issue