zzogl-pg: Stop the plugin from crashing under windows.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2770 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2010-03-26 04:40:21 +00:00
parent b4b61faa70
commit 60c4ed5fcb
4 changed files with 198 additions and 145 deletions

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@ -42,7 +42,7 @@ typedef u32 (*_readPixel)(const void* pmem, int x, int y, u32 bp, u32 bw);
typedef u32 (*_readPixel_0)(const void* pmem, int x, int y, u32 bw);
typedef int (*_TransferHostLocal)(const void* pbyMem, u32 nQWordSize);
typedef void (*_TransferLocalHost)(void* pbyMem, u32 nQWordSize);
typedef void (__fastcall *_SwizzleBlock)(u8 *dst, u8 *src, int pitch, u32 WriteMask);
typedef void (*_SwizzleBlock)(u8 *dst, u8 *src, int pitch, u32 WriteMask);
// Both of the following structs should probably be local class variables or in a namespace,
// but this works for the moment.

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@ -23,8 +23,79 @@
#include "Mem.h"
// special swizzle macros - which I converted to functions.
#ifdef ZEROGS_SSE2
static __forceinline void __fastcall SwizzleBlock24(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
static __forceinline void SwizzleBlock32(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock32_sse2(dst, src, pitch, WriteMask);
}
static __forceinline void SwizzleBlock16(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock16_sse2(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock8(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock8_sse2(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock4(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock4_sse2(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock32u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock32u_sse2(dst, src, pitch, WriteMask);
}
static __forceinline void SwizzleBlock16u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock16u_sse2(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock8u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock8u_sse2(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock4u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock4u_sse2(dst, src, pitch/*, WriteMask*/);
}
#else
static __forceinline void SwizzleBlock32(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock32_c(dst, src, pitch, WriteMask);
}
static __forceinline void SwizzleBlock16(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock16_c(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock8(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock8_c(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock4(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock4_c(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock32u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock32_c(dst, src, pitch, WriteMask);
}
static __forceinline void SwizzleBlock16u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock16_c(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock8u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock8_c(dst, src, pitch/*, WriteMask*/);
}
static __forceinline void SwizzleBlock4u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
SwizzleBlock4_c(dst, src, pitch/*, WriteMask*/);
}
#endif
static __forceinline void SwizzleBlock24(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
u8* pnewsrc = src;
u32* pblock = tempblock;
@ -52,7 +123,7 @@ static __forceinline void __fastcall SwizzleBlock24(u8 *dst, u8 *src, int pitch,
#define SwizzleBlock24u SwizzleBlock24
static __forceinline void __fastcall SwizzleBlock8H(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
static __forceinline void SwizzleBlock8H(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
u8* pnewsrc = src;
u32* pblock = tempblock;
@ -75,7 +146,7 @@ static __forceinline void __fastcall SwizzleBlock8H(u8 *dst, u8 *src, int pitch,
#define SwizzleBlock8Hu SwizzleBlock8H
static __forceinline void __fastcall SwizzleBlock4HH(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
static __forceinline void SwizzleBlock4HH(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
u8* pnewsrc = src;
u32* pblock = tempblock;
@ -97,7 +168,7 @@ static __forceinline void __fastcall SwizzleBlock4HH(u8 *dst, u8 *src, int pitch
#define SwizzleBlock4HHu SwizzleBlock4HH
static __forceinline void __fastcall SwizzleBlock4HL(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
static __forceinline void SwizzleBlock4HL(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
{
u8* pnewsrc = src;
u32* pblock = tempblock;

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@ -193,7 +193,7 @@ SwizzleBlock32_sse2@WM:
; SwizzleBlock16
;
@SwizzleBlock16_sse2@16 proc public
@SwizzleBlock16_sse2@12 proc public
push ebx
@ -225,13 +225,13 @@ SwizzleBlock32_sse2@WM:
ret 4
@SwizzleBlock16_sse2@16 endp
@SwizzleBlock16_sse2@12 endp
;
; SwizzleBlock8
;
@SwizzleBlock8_sse2@16 proc public
@SwizzleBlock8_sse2@12 proc public
push ebx
@ -287,13 +287,13 @@ SwizzleBlock32_sse2@WM:
ret 4
@SwizzleBlock8_sse2@16 endp
@SwizzleBlock8_sse2@12 endp
;
; SwizzleBlock4
;
@SwizzleBlock4_sse2@16 proc public
@SwizzleBlock4_sse2@12 proc public
push ebx
@ -365,7 +365,7 @@ SwizzleBlock32_sse2@WM:
ret 4
@SwizzleBlock4_sse2@16 endp
@SwizzleBlock4_sse2@12 endp
;
; swizzling with unaligned reads
@ -471,7 +471,7 @@ SwizzleBlock32u_sse2@WM:
; SwizzleBlock16u
;
@SwizzleBlock16u_sse2@16 proc public
@SwizzleBlock16u_sse2@12 proc public
push ebx
@ -503,13 +503,13 @@ SwizzleBlock32u_sse2@WM:
ret 4
@SwizzleBlock16u_sse2@16 endp
@SwizzleBlock16u_sse2@12 endp
;
; SwizzleBlock8u
;
@SwizzleBlock8u_sse2@16 proc public
@SwizzleBlock8u_sse2@12 proc public
push ebx
@ -569,13 +569,13 @@ SwizzleBlock32u_sse2@WM:
ret 4
@SwizzleBlock8u_sse2@16 endp
@SwizzleBlock8u_sse2@12 endp
;
; SwizzleBlock4u
;
@SwizzleBlock4u_sse2@16 proc public
@SwizzleBlock4u_sse2@12 proc public
push ebx
@ -647,6 +647,6 @@ SwizzleBlock32u_sse2@WM:
ret 4
@SwizzleBlock4u_sse2@16 endp
@SwizzleBlock4u_sse2@12 endp
end

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@ -25,13 +25,13 @@
#include "GS.h"
extern "C" void __fastcall SwizzleBlock32_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern "C" void __fastcall SwizzleBlock16_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern "C" void __fastcall SwizzleBlock8_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern "C" void __fastcall SwizzleBlock4_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern "C" void __fastcall SwizzleBlock16_sse2(u8* dst, u8* src, int srcpitch);
extern "C" void __fastcall SwizzleBlock8_sse2(u8* dst, u8* src, int srcpitch);
extern "C" void __fastcall SwizzleBlock4_sse2(u8* dst, u8* src, int srcpitch);
extern "C" void __fastcall SwizzleBlock32u_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern "C" void __fastcall SwizzleBlock16u_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern "C" void __fastcall SwizzleBlock8u_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern "C" void __fastcall SwizzleBlock4u_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern "C" void __fastcall SwizzleBlock16u_sse2(u8* dst, u8* src, int srcpitch);
extern "C" void __fastcall SwizzleBlock8u_sse2(u8* dst, u8* src, int srcpitch);
extern "C" void __fastcall SwizzleBlock4u_sse2(u8* dst, u8* src, int srcpitch);
// frame swizzling
@ -60,9 +60,9 @@ extern "C" void __fastcall Frame16SwizzleBlock16A4_sse2(u16* dst, Vector_16F* sr
extern "C" void __fastcall Frame16SwizzleBlock16ZA4_sse2(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
extern void __fastcall SwizzleBlock32_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern void __fastcall SwizzleBlock16_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern void __fastcall SwizzleBlock8_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern void __fastcall SwizzleBlock4_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern void __fastcall SwizzleBlock16_c(u8* dst, u8* src, int srcpitch);
extern void __fastcall SwizzleBlock8_c(u8* dst, u8* src, int srcpitch);
extern void __fastcall SwizzleBlock4_c(u8* dst, u8* src, int srcpitch);
// no AA
extern void __fastcall FrameSwizzleBlock32_c(u32* dst, u32* src, int srcpitch, u32 WriteMask);
@ -92,9 +92,9 @@ extern void __fastcall Frame16SwizzleBlock16A4_c(u16* dst, Vector_16F* src, int
extern void __fastcall Frame16SwizzleBlock16ZA4_c(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
extern void __fastcall SwizzleColumn32_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern void __fastcall SwizzleColumn16_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern void __fastcall SwizzleColumn8_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern void __fastcall SwizzleColumn4_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern void __fastcall SwizzleColumn16_c(int y, u8* dst, u8* src, int srcpitch);
extern void __fastcall SwizzleColumn8_c(int y, u8* dst, u8* src, int srcpitch);
extern void __fastcall SwizzleColumn4_c(int y, u8* dst, u8* src, int srcpitch);
extern "C" void __fastcall WriteCLUT_T16_I8_CSM1_sse2(u32* vm, u32* clut);
extern "C" void __fastcall WriteCLUT_T32_I8_CSM1_sse2(u32* vm, u32* clut);
@ -110,15 +110,6 @@ extern void SSE2_UnswizzleZ16Target( u16* dst, u16* src, int iters );
#ifdef ZEROGS_SSE2
#define SwizzleBlock32 SwizzleBlock32_sse2
#define SwizzleBlock16 SwizzleBlock16_sse2
#define SwizzleBlock8 SwizzleBlock8_sse2
#define SwizzleBlock4 SwizzleBlock4_sse2
#define SwizzleBlock32u SwizzleBlock32u_sse2
#define SwizzleBlock16u SwizzleBlock16u_sse2
#define SwizzleBlock8u SwizzleBlock8u_sse2
#define SwizzleBlock4u SwizzleBlock4u_sse2
#define FrameSwizzleBlock32 FrameSwizzleBlock32_c
#define FrameSwizzleBlock24 FrameSwizzleBlock24_c
#define FrameSwizzleBlock16 FrameSwizzleBlock16_c
@ -150,15 +141,6 @@ extern void SSE2_UnswizzleZ16Target( u16* dst, u16* src, int iters );
#else
#define SwizzleBlock32 SwizzleBlock32_c
#define SwizzleBlock16 SwizzleBlock16_c
#define SwizzleBlock8 SwizzleBlock8_c
#define SwizzleBlock4 SwizzleBlock4_c
#define SwizzleBlock32u SwizzleBlock32_c
#define SwizzleBlock16u SwizzleBlock16_c
#define SwizzleBlock8u SwizzleBlock8_c
#define SwizzleBlock4u SwizzleBlock4_c
#define FrameSwizzleBlock32 FrameSwizzleBlock32_c
#define FrameSwizzleBlock16 FrameSwizzleBlock16_c
#define Frame16SwizzleBlock32 Frame16SwizzleBlock32_c