mirror of https://github.com/PCSX2/pcsx2.git
gsdx sw x64: add AVX2 implementation for VS
FS was copied from 32 bits (require massive update)
This commit is contained in:
parent
15220c386a
commit
608bb5ccb2
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@ -65,11 +65,12 @@ set(GSdxSources
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GSDrawingContext.cpp
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GSDrawScanline.cpp
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GSDrawScanlineCodeGenerator.cpp
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GSDrawScanlineCodeGenerator.x64.cpp
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GSDrawScanlineCodeGenerator.x64.avx.cpp
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GSDrawScanlineCodeGenerator.x64.avx2.cpp
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GSDrawScanlineCodeGenerator.x86.cpp
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GSDrawScanlineCodeGenerator.x86.avx.cpp
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GSDrawScanlineCodeGenerator.x86.avx2.cpp
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GSDrawScanlineCodeGenerator.x64.cpp
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GSDrawScanlineCodeGenerator.x86.cpp
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GSDrawScanlineCodeGenerator.x64.avx.cpp
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GSDump.cpp
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GSFunctionMap.cpp
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GSHwHack.cpp
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@ -87,11 +88,12 @@ set(GSdxSources
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GSRendererSW.cpp
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GSSetting.cpp
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GSSetupPrimCodeGenerator.cpp
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GSSetupPrimCodeGenerator.x64.cpp
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GSSetupPrimCodeGenerator.x64.avx.cpp
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GSSetupPrimCodeGenerator.x64.avx2.cpp
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GSSetupPrimCodeGenerator.x86.cpp
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GSSetupPrimCodeGenerator.x86.avx.cpp
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GSSetupPrimCodeGenerator.x86.avx2.cpp
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GSSetupPrimCodeGenerator.x64.avx.cpp
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GSSetupPrimCodeGenerator.x86.cpp
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GSSetupPrimCodeGenerator.x64.cpp
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GSShaderOGL.cpp
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GSState.cpp
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GSTables.cpp
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File diff suppressed because it is too large
Load Diff
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@ -31,7 +31,7 @@ static const int _v = _args + 8;
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void GSDrawScanlineCodeGenerator::Generate()
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{
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//ret(8);
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//ret(8);
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push(ebx);
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push(esi);
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@ -77,19 +77,15 @@ GSSetupPrimCodeGenerator::GSSetupPrimCodeGenerator(void* param, uint64 key, void
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m_en.c = m_sel.fb && !(m_sel.tfx == TFX_DECAL && m_sel.tcc) ? 1 : 0;
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try {
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Generate();
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#if _M_SSE >= 0x501
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Generate_AVX2();
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#else
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if(g_cpu.has(util::Cpu::tAVX))
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Generate_AVX();
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else
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Generate_SSE();
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#endif
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} catch (std::exception& e) {
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fprintf(stderr, "ERR:GSSetupPrimCodeGenerator %s\n", e.what());
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}
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}
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#if _M_SSE >= 0x501
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#else
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void GSSetupPrimCodeGenerator::Generate()
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{
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if(g_cpu.has(util::Cpu::tAVX))
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Generate_AVX();
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else
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Generate_SSE();
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}
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#endif
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@ -35,8 +35,6 @@ class GSSetupPrimCodeGenerator : public GSCodeGenerator
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struct {uint32 z:1, f:1, t:1, c:1;} m_en;
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void Generate();
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#if _M_SSE < 0x501
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void Generate_SSE();
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void Depth_SSE();
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@ -48,9 +46,10 @@ class GSSetupPrimCodeGenerator : public GSCodeGenerator
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void Texture_AVX();
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void Color_AVX();
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#else
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void Depth();
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void Texture();
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void Color();
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void Generate_AVX2();
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void Depth_AVX2();
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void Texture_AVX2();
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void Color_AVX2();
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#endif
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public:
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@ -0,0 +1,376 @@
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/*
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* Copyright (C) 2016-2016 Gregory
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSSetupPrimCodeGenerator.h"
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#include "GSVertexSW.h"
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#if _M_SSE >= 0x501 && (defined(_M_AMD64) || defined(_WIN64))
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using namespace Xbyak;
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#define _rip_local(field) (m_rip ? ptr[rip + &m_local.field] : ptr[t0 + offsetof(GSScanlineLocalData, field)])
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#define _rip_local_v(field, offset) (m_rip ? ptr[rip + &m_local.field] : ptr[t0 + offset])
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#define _m_shift(i) (Ymm(7+i))
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// FIXME windows ?
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#define _vertex rcx
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void GSSetupPrimCodeGenerator::Generate_AVX2()
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{
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// Technically we just need the delta < 2GB
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m_rip = (size_t)&m_local < 0x80000000 && (size_t)getCurr() < 0x80000000;
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#ifdef _WIN64
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sub(rsp, 8 + 2 * 16);
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vmovdqa(ptr[rsp + 0], ymm6);
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vmovdqa(ptr[rsp + 16], ymm7);
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#endif
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if (!m_rip)
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mov(t0, (size_t)&m_local);
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if((m_en.z || m_en.f) && m_sel.prim != GS_SPRITE_CLASS || m_en.t || m_en.c && m_sel.iip)
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{
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mov(rax, (size_t)&m_shift[0]);
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for(int i = 0; i < (m_sel.notest ? 2 : 9); i++)
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{
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vmovaps(_m_shift(i), ptr[rax + i * 32]);
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}
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}
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// ymm7 to ymm 15 = m_shift[i]
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Depth_AVX2();
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Texture_AVX2();
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Color_AVX2();
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#ifdef _WIN64
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vmovdqa(ymm6, ptr[rsp + 0]);
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vmovdqa(ymm7, ptr[rsp + 16]);
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add(rsp, 8 + 2 * 16);
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#endif
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ret();
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}
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void GSSetupPrimCodeGenerator::Depth_AVX2()
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{
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if(!m_en.z && !m_en.f)
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{
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return;
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}
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if(m_sel.prim != GS_SPRITE_CLASS)
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{
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const Ymm& dscan_p = ymm6;
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// GSVector4 dp8 = dscan.p * GSVector4::broadcast32(&shift[0]);
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vbroadcastf128(dscan_p, ptr[a2 + offsetof(GSVertexSW, p)]);
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vmulps(ymm1, dscan_p, _m_shift(0));
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if(m_en.z)
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{
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// m_local.d8.p.z = dp8.extract32<2>();
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vextractps(_rip_local(d8.p.z), xmm1, 2);
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// GSVector8 dz = GSVector8(dscan.p).zzzz();
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vshufps(ymm2, dscan_p, dscan_p, _MM_SHUFFLE(2, 2, 2, 2));
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for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
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{
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// m_local.d[i].z = dz * shift[1 + i];
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vmulps(ymm0, ymm2, _m_shift(1 + i));
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const size_t variableOffset = offsetof(GSScanlineLocalData, d[0].z) + (i * sizeof(GSScanlineLocalData::d[0]));
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vmovaps(_rip_local_v(d[i].z, variableOffset), ymm0);
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}
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}
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if(m_en.f)
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{
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// m_local.d8.p.f = GSVector4i(dp8).extract32<3>();
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// FIXME no truncate ? why ? vcvttps2dq ?
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//vcvtps2dq(ymm2, ymm1); // let's guess a typo
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vcvttps2dq(ymm2, ymm1);
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vpextrd(_rip_local(d8.p.f), xmm2, 3);
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// GSVector8 df = GSVector8(dscan.p).wwww();
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vshufps(ymm3, dscan_p, dscan_p, _MM_SHUFFLE(3, 3, 3, 3));
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for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
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{
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// m_local.d[i].f = GSVector8i(df * m_shift[i]).xxzzlh();
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vmulps(ymm0, ymm3, _m_shift(1 + i));
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vcvttps2dq(ymm0, ymm0);
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vpshuflw(ymm0, ymm0, _MM_SHUFFLE(2, 2, 0, 0));
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vpshufhw(ymm0, ymm0, _MM_SHUFFLE(2, 2, 0, 0));
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const size_t variableOffset = offsetof(GSScanlineLocalData, d[0].f) + (i * sizeof(GSScanlineLocalData::d[0]));
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vmovdqa(_rip_local_v(d[i].f, variableOffset), ymm0);
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}
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}
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}
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else
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{
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// GSVector4 p = vertex[index[1]].p;
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mov(_vertex.cvt32(), ptr[a1 + sizeof(uint32) * 1]);
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shl(_vertex.cvt32(), 6); // * sizeof(GSVertexSW)
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add(_vertex, a0);
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if(m_en.f)
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{
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// m_local.p.f = GSVector4i(vertex[index[1]].p).extract32<3>();
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vmovaps(xmm0, ptr[_vertex + offsetof(GSVertexSW, p)]);
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vcvttps2dq(xmm0, xmm0);
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vpextrd(_rip_local(p.f), xmm0, 3);
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}
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if(m_en.z)
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{
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// m_local.p.z = vertex[index[1]].t.u32[3]; // uint32 z is bypassed in t.w
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mov(eax, ptr[ecx + offsetof(GSVertexSW, t.w)]);
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mov(_rip_local(p.z), eax);
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}
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}
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}
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void GSSetupPrimCodeGenerator::Texture_AVX2()
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{
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if(!m_en.t)
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{
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return;
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}
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// GSVector8 dt(dscan.t);
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vbroadcastf128(ymm0, ptr[a2 + offsetof(GSVertexSW, t)]);
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// GSVector8 dt8 = dt * shift[0];
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vmulps(ymm1, ymm0, _m_shift(0));
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if(m_sel.fst)
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{
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// m_local.84.stq = GSVector4i(t * 4.0f);
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vcvttps2dq(ymm1, ymm1);
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vmovdqa(_rip_local(d8.stq), xmm1);
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}
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else
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{
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// m_local.d8.stq = t * 4.0f;
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vmovaps(_rip_local(d8.stq), xmm1);
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}
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for(int j = 0, k = m_sel.fst ? 2 : 3; j < k; j++)
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{
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// GSVector8 dstq = dt.xxxx/yyyy/zzzz();
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vshufps(ymm1, ymm0, ymm0, (uint8)_MM_SHUFFLE(j, j, j, j));
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for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
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{
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// GSVector8 v = dstq * shift[1 + i];
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vmulps(ymm2, ymm1, _m_shift(1+i));
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if(m_sel.fst)
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{
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// m_local.d[i].s/t = GSVector8::cast(GSVector8i(v));
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vcvttps2dq(ymm2, ymm2);
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const size_t variableOffsetS = offsetof(GSScanlineLocalData, d[0].s) + (i * sizeof(GSScanlineLocalData::d[0]));
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const size_t variableOffsetT = offsetof(GSScanlineLocalData, d[0].t) + (i * sizeof(GSScanlineLocalData::d[0]));
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switch(j)
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{
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case 0: vmovdqa(_rip_local_v(d[i].s, variableOffsetS), ymm2); break;
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case 1: vmovdqa(_rip_local_v(d[i].t, variableOffsetT), ymm2); break;
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}
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}
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else
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{
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// m_local.d[i].s/t/q = v;
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const size_t variableOffsetS = offsetof(GSScanlineLocalData, d[0].s) + (i * sizeof(GSScanlineLocalData::d[0]));
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const size_t variableOffsetT = offsetof(GSScanlineLocalData, d[0].t) + (i * sizeof(GSScanlineLocalData::d[0]));
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const size_t variableOffsetQ = offsetof(GSScanlineLocalData, d[0].q) + (i * sizeof(GSScanlineLocalData::d[0]));
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switch(j)
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{
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case 0: vmovaps(_rip_local_v(d[i].s, variableOffsetS), ymm2); break;
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case 1: vmovaps(_rip_local_v(d[i].t, variableOffsetT), ymm2); break;
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case 2: vmovaps(_rip_local_v(d[i].q, variableOffsetQ), ymm2); break;
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}
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}
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}
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}
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}
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void GSSetupPrimCodeGenerator::Color_AVX2()
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{
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if(!m_en.c)
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{
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return;
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}
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if(m_sel.iip)
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{
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const Ymm& dscan_c = ymm6;
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// GSVector8 dc(dscan.c);
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vbroadcastf128(dscan_c, ptr[a2 + offsetof(GSVertexSW, c)]);
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// m_local.d8.c = GSVector4i(c * 4.0f).xzyw().ps32();
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vmulps(ymm1, dscan_c, ymm3);
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vcvttps2dq(ymm1, ymm1);
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vpshufd(ymm1, ymm1, _MM_SHUFFLE(3, 1, 2, 0));
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vpackssdw(ymm1, ymm1);
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vmovq(_rip_local(d8.c), xmm1);
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// GSVector8 dr = dc.xxxx();
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// GSVector8 db = dc.zzzz();
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vshufps(ymm2, dscan_c, dscan_c, _MM_SHUFFLE(0, 0, 0, 0));
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vshufps(ymm3, dscan_c, dscan_c, _MM_SHUFFLE(2, 2, 2, 2));
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for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
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{
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// GSVector8i r = GSVector8i(dr * shift[1 + i]).ps32();
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vmulps(ymm0, ymm2, _m_shift(1 + i));
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vcvttps2dq(ymm0, ymm0);
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vpackssdw(ymm0, ymm0);
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// GSVector4i b = GSVector8i(db * shift[1 + i]).ps32();
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vmulps(ymm1, ymm3, _m_shift(1 + i));
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vcvttps2dq(ymm1, ymm1);
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vpackssdw(ymm1, ymm1);
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// m_local.d[i].rb = r.upl16(b);
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vpunpcklwd(ymm0, ymm1);
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const size_t variableOffset = offsetof(GSScanlineLocalData, d[0].rb) + (i * sizeof(GSScanlineLocalData::d[0]));
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vmovdqa(_rip_local_v(d[i].rb, variableOffset), ymm0);
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}
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// GSVector8 dg = dc.yyyy();
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// GSVector8 da = dc.wwww();
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vshufps(ymm2, dscan_c, dscan_c, _MM_SHUFFLE(1, 1, 1, 1));
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vshufps(ymm3, dscan_c, dscan_c, _MM_SHUFFLE(3, 3, 3, 3));
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for(int i = 0; i < (m_sel.notest ? 1 : 8); i++)
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{
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// GSVector8i g = GSVector8i(dg * shift[1 + i]).ps32();
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vmulps(ymm0, ymm2, _m_shift(1 + i));
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vcvttps2dq(ymm0, ymm0);
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vpackssdw(ymm0, ymm0);
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// GSVector8i a = GSVector8i(da * shift[1 + i]).ps32();
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vmulps(ymm1, ymm3, _m_shift(1 + i));
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vcvttps2dq(ymm1, ymm1);
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vpackssdw(ymm1, ymm1);
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// m_local.d[i].ga = g.upl16(a);
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vpunpcklwd(ymm0, ymm1);
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const size_t variableOffset = offsetof(GSScanlineLocalData, d[0].ga) + (i * sizeof(GSScanlineLocalData::d[0]));
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vmovdqa(_rip_local_v(d[i].ga, variableOffset), ymm0);
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}
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}
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else
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{
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// GSVector4i c = GSVector4i(vertex[index[last].c);
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int last = 0;
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switch(m_sel.prim)
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{
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case GS_POINT_CLASS: last = 0; break;
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case GS_LINE_CLASS: last = 1; break;
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case GS_TRIANGLE_CLASS: last = 2; break;
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case GS_SPRITE_CLASS: last = 1; break;
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}
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if(!(m_sel.prim == GS_SPRITE_CLASS && (m_en.z || m_en.f))) // if this is a sprite, the last vertex was already loaded in Depth()
|
||||
{
|
||||
mov(_vertex.cvt32(), ptr[a1 + sizeof(uint32) * last]);
|
||||
shl(_vertex.cvt32(), 6); // * sizeof(GSVertexSW)
|
||||
add(_vertex, a0);
|
||||
}
|
||||
|
||||
vbroadcasti128(ymm0, ptr[_vertex + offsetof(GSVertexSW, c)]);
|
||||
vcvttps2dq(ymm0, ymm0);
|
||||
|
||||
// c = c.upl16(c.zwxy());
|
||||
|
||||
vpshufd(ymm1, ymm0, _MM_SHUFFLE(1, 0, 3, 2));
|
||||
vpunpcklwd(ymm0, ymm1);
|
||||
|
||||
// if(!tme) c = c.srl16(7);
|
||||
|
||||
if(m_sel.tfx == TFX_NONE)
|
||||
{
|
||||
vpsrlw(ymm0, 7);
|
||||
}
|
||||
|
||||
// m_local.c.rb = c.xxxx();
|
||||
// m_local.c.ga = c.zzzz();
|
||||
|
||||
vpshufd(ymm1, ymm0, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
vpshufd(ymm2, ymm0, _MM_SHUFFLE(2, 2, 2, 2));
|
||||
|
||||
vmovdqa(_rip_local(c.rb), ymm1);
|
||||
vmovdqa(_rip_local(c.ga), ymm2);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -32,7 +32,7 @@ static const int _vertex = _args + 4;
|
|||
static const int _index = _args + 8;
|
||||
static const int _dscan = _args + 12;
|
||||
|
||||
void GSSetupPrimCodeGenerator::Generate()
|
||||
void GSSetupPrimCodeGenerator::Generate_AVX2()
|
||||
{
|
||||
if((m_en.z || m_en.f) && m_sel.prim != GS_SPRITE_CLASS || m_en.t || m_en.c && m_sel.iip)
|
||||
{
|
||||
|
@ -44,16 +44,16 @@ void GSSetupPrimCodeGenerator::Generate()
|
|||
}
|
||||
}
|
||||
|
||||
Depth();
|
||||
Depth_AVX2();
|
||||
|
||||
Texture();
|
||||
Texture_AVX2();
|
||||
|
||||
Color();
|
||||
Color_AVX2();
|
||||
|
||||
ret();
|
||||
}
|
||||
|
||||
void GSSetupPrimCodeGenerator::Depth()
|
||||
void GSSetupPrimCodeGenerator::Depth_AVX2()
|
||||
{
|
||||
if(!m_en.z && !m_en.f)
|
||||
{
|
||||
|
@ -74,7 +74,7 @@ void GSSetupPrimCodeGenerator::Depth()
|
|||
|
||||
vextractps(ptr[&m_local.d8.p.z], xmm1, 2);
|
||||
}
|
||||
|
||||
|
||||
if(m_en.f)
|
||||
{
|
||||
// m_local.d8.p.f = GSVector4i(dp8).extract32<3>();
|
||||
|
@ -149,7 +149,7 @@ void GSSetupPrimCodeGenerator::Depth()
|
|||
}
|
||||
}
|
||||
|
||||
void GSSetupPrimCodeGenerator::Texture()
|
||||
void GSSetupPrimCodeGenerator::Texture_AVX2()
|
||||
{
|
||||
if(!m_en.t)
|
||||
{
|
||||
|
@ -219,7 +219,7 @@ void GSSetupPrimCodeGenerator::Texture()
|
|||
}
|
||||
}
|
||||
|
||||
void GSSetupPrimCodeGenerator::Color()
|
||||
void GSSetupPrimCodeGenerator::Color_AVX2()
|
||||
{
|
||||
if(!m_en.c)
|
||||
{
|
||||
|
@ -350,4 +350,4 @@ void GSSetupPrimCodeGenerator::Color()
|
|||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -147,6 +147,7 @@
|
|||
<ClCompile Include="GSDrawScanline.cpp" />
|
||||
<ClCompile Include="GSDrawScanlineCodeGenerator.cpp" />
|
||||
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.avx.cpp" />
|
||||
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.avx2.cpp" />
|
||||
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.cpp" />
|
||||
<ClCompile Include="GSDrawScanlineCodeGenerator.x86.avx.cpp" />
|
||||
<ClCompile Include="GSDrawScanlineCodeGenerator.x86.avx2.cpp" />
|
||||
|
@ -173,6 +174,7 @@
|
|||
<ClCompile Include="GSSettingsDlg.cpp" />
|
||||
<ClCompile Include="GSSetupPrimCodeGenerator.cpp" />
|
||||
<ClCompile Include="GSSetupPrimCodeGenerator.x64.avx.cpp" />
|
||||
<ClCompile Include="GSSetupPrimCodeGenerator.x64.avx2.cpp" />
|
||||
<ClCompile Include="GSSetupPrimCodeGenerator.x64.cpp" />
|
||||
<ClCompile Include="GSSetupPrimCodeGenerator.x86.avx.cpp" />
|
||||
<ClCompile Include="GSSetupPrimCodeGenerator.x86.avx2.cpp" />
|
||||
|
|
|
@ -231,6 +231,9 @@
|
|||
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.avx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.avx2.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GSDrawScanlineCodeGenerator.x64.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
|
@ -249,6 +252,9 @@
|
|||
<ClCompile Include="GSSetupPrimCodeGenerator.x86.avx2.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GSSetupPrimCodeGenerator.x64.avx2.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GSRendererCL.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
|
|
Loading…
Reference in New Issue