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SPU2-X: Adjust NextA case comments a bit.
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@ -1078,10 +1078,9 @@ static void __fastcall RegWrite_VoiceAddr(u16 value)
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// for example). Tests should be done to find games that write to this
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// reg, and see if they're buggy or not. --air
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// NextA has been confirmed to not be allowed to be written to, so code has been commented out.
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// FlatOut & Soul Reaver 2 trigger these cases, but don't produce issues enabled or disabled.
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// Wallace And Gromit: Curse Of The Were-Rabbit triggers case 4 and 5 to produce proper sound,
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// without it some sound effects get cut off.
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// without it some sound effects get cut off so we need the two NextA cases enabled.
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case 4:
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thisvoice.NextA = ((value & 0x0F) << 16) | (thisvoice.NextA & 0xFFF8) | 1;
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