mirror of https://github.com/PCSX2/pcsx2.git
GS/Vulkan: Ignore GPUs that don't meet the required extensions
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913253d861
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@ -78,6 +78,12 @@ static constexpr VkClearValue s_present_clear_color = {{{0.0f, 0.0f, 0.0f, 1.0f}
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// We need to synchronize instance creation because of adapter enumeration from the UI thread.
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static std::mutex s_instance_mutex;
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// Device extensions that are required for PCSX2.
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static constexpr const char* s_required_device_extensions[] = {
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VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME,
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VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
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};
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GSDeviceVK::GSDeviceVK()
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{
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#ifdef ENABLE_OGL_DEBUG
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@ -238,6 +244,47 @@ GSDeviceVK::GPUList GSDeviceVK::EnumerateGPUs(VkInstance instance)
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VkPhysicalDeviceProperties props = {};
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vkGetPhysicalDeviceProperties(device, &props);
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// Skip GPUs which don't support Vulkan 1.1, since we won't be able to create a device with them anyway.
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if (VK_API_VERSION_VARIANT(props.apiVersion) == 0 && VK_API_VERSION_MAJOR(props.apiVersion) <= 1 &&
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VK_API_VERSION_MINOR(props.apiVersion) < 1)
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{
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Console.Warning(fmt::format("Ignoring Vulkan GPU '{}' because it only claims support for Vulkan {}.{}.{}",
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props.deviceName, VK_API_VERSION_MAJOR(props.apiVersion), VK_API_VERSION_MINOR(props.apiVersion),
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VK_API_VERSION_PATCH(props.apiVersion)));
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continue;
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}
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// Query the extension list to ensure that we don't include GPUs that are missing the extensions we require.
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u32 extension_count = 0;
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res = vkEnumerateDeviceExtensionProperties(device, nullptr, &extension_count, nullptr);
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if (res != VK_SUCCESS)
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{
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Console.Warning(fmt::format("Ignoring Vulkan GPU '{}' because vkEnumerateInstanceExtensionProperties() failed: ",
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props.deviceName, Vulkan::VkResultToString(res)));
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continue;
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}
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std::vector<VkExtensionProperties> available_extension_list(extension_count);
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if (extension_count > 0)
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{
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res = vkEnumerateDeviceExtensionProperties(device, nullptr, &extension_count, available_extension_list.data());
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pxAssert(res == VK_SUCCESS);
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}
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bool has_missing_extension = false;
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for (const char* required_extension_name : s_required_device_extensions)
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{
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if (std::find_if(available_extension_list.begin(), available_extension_list.end(), [required_extension_name](const VkExtensionProperties& ext) {
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return (std::strcmp(required_extension_name, ext.extensionName) == 0);
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}) == available_extension_list.end())
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{
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Console.Warning(fmt::format("Ignoring Vulkan GPU '{}' because is is missing required extension {}",
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props.deviceName, required_extension_name));
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has_missing_extension = true;
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}
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}
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if (has_missing_extension)
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continue;
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std::string gpu_name = props.deviceName;
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// handle duplicate adapter names
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@ -307,10 +354,10 @@ bool GSDeviceVK::SelectDeviceExtensions(ExtensionList* extension_list, bool enab
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return false;
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// Required extensions.
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if (!SupportsExtension(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true) ||
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!SupportsExtension(VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, true))
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for (const char* extension_name : s_required_device_extensions)
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{
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return false;
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if (!SupportsExtension(extension_name, true))
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return false;
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}
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// MoltenVK does not support VK_EXT_line_rasterization. We want it for other platforms,
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