mirror of https://github.com/PCSX2/pcsx2.git
GS: Cleanup ini ranges for some values.
Use clamp instead of min max for OSD and Shade Boost. Don't allow negative value for upscale multiplier.
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603537719e
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5e481951ea
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@ -69,14 +69,14 @@ GSOsdManager::GSOsdManager()
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{
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{
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m_monitor_enabled = theApp.GetConfigB("osd_monitor_enabled");
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m_monitor_enabled = theApp.GetConfigB("osd_monitor_enabled");
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m_log_enabled = theApp.GetConfigB("osd_log_enabled");
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m_log_enabled = theApp.GetConfigB("osd_log_enabled");
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m_size = std::max(1, std::min(theApp.GetConfigI("osd_fontsize"), 100));
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m_size = std::clamp(1, theApp.GetConfigI("osd_fontsize"), 100);
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m_opacity = std::max(0, std::min(theApp.GetConfigI("osd_color_opacity"), 100));
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m_opacity = std::clamp(0, theApp.GetConfigI("osd_color_opacity"), 100);
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m_log_timeout = std::max(2, std::min(theApp.GetConfigI("osd_log_timeout"), 10));
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m_log_timeout = std::clamp(2, theApp.GetConfigI("osd_log_timeout"), 10);
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m_max_onscreen_messages = std::max(1, std::min(theApp.GetConfigI("osd_max_log_messages"), 20));
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m_max_onscreen_messages = std::clamp(1, theApp.GetConfigI("osd_max_log_messages"), 20);
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int r = std::max(0, std::min(theApp.GetConfigI("osd_color_r"), 255));
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int r = std::clamp(0, theApp.GetConfigI("osd_color_r"), 255);
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int g = std::max(0, std::min(theApp.GetConfigI("osd_color_g"), 255));
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int g = std::clamp(0, theApp.GetConfigI("osd_color_g"), 255);
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int b = std::max(0, std::min(theApp.GetConfigI("osd_color_b"), 255));
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int b = std::clamp(0, theApp.GetConfigI("osd_color_b"), 255);
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m_color = r | (g << 8) | (b << 16) | (255 << 24);
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m_color = r | (g << 8) | (b << 16) | (255 << 24);
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@ -29,7 +29,7 @@ GSDevice11::GSDevice11()
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m_state.bf = -1;
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m_state.bf = -1;
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m_mipmap = theApp.GetConfigI("mipmap");
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m_mipmap = theApp.GetConfigI("mipmap");
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m_upscale_multiplier = theApp.GetConfigI("upscale_multiplier");
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m_upscale_multiplier = std::max(0, theApp.GetConfigI("upscale_multiplier"));
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const BiFiltering nearest_filter = static_cast<BiFiltering>(theApp.GetConfigI("filter"));
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const BiFiltering nearest_filter = static_cast<BiFiltering>(theApp.GetConfigI("filter"));
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const int aniso_level = theApp.GetConfigI("MaxAnisotropy");
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const int aniso_level = theApp.GetConfigI("MaxAnisotropy");
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@ -306,9 +306,9 @@ bool GSDevice11::Create(const std::shared_ptr<GSWnd>& wnd)
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ShaderMacro sm_sboost(m_shader.model);
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ShaderMacro sm_sboost(m_shader.model);
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sm_sboost.AddMacro("SB_SATURATION", std::max(0, std::min(theApp.GetConfigI("ShadeBoost_Saturation"), 100)));
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sm_sboost.AddMacro("SB_SATURATION", std::clamp(0, theApp.GetConfigI("ShadeBoost_Contrast"), 100));
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sm_sboost.AddMacro("SB_BRIGHTNESS", std::max(0, std::min(theApp.GetConfigI("ShadeBoost_Brightness"), 100)));
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sm_sboost.AddMacro("SB_BRIGHTNESS", std::clamp(0, theApp.GetConfigI("ShadeBoost_Brightness"), 100));
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sm_sboost.AddMacro("SB_CONTRAST", std::max(0, std::min(theApp.GetConfigI("ShadeBoost_Contrast"), 100)));
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sm_sboost.AddMacro("SB_CONTRAST", std::clamp(0, theApp.GetConfigI("ShadeBoost_Saturation"), 100));
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memset(&bd, 0, sizeof(bd));
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memset(&bd, 0, sizeof(bd));
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@ -34,7 +34,7 @@ GSRendererHW::GSRendererHW(GSTextureCache* tc)
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, m_lod(GSVector2i(0, 0))
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, m_lod(GSVector2i(0, 0))
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{
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{
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m_mipmap = theApp.GetConfigI("mipmap_hw");
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m_mipmap = theApp.GetConfigI("mipmap_hw");
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m_upscale_multiplier = theApp.GetConfigI("upscale_multiplier");
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m_upscale_multiplier = std::max(0, theApp.GetConfigI("upscale_multiplier"));
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m_conservative_framebuffer = theApp.GetConfigB("conservative_framebuffer");
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m_conservative_framebuffer = theApp.GetConfigB("conservative_framebuffer");
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m_accurate_date = theApp.GetConfigB("accurate_date");
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m_accurate_date = theApp.GetConfigB("accurate_date");
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@ -471,9 +471,9 @@ bool GSDeviceOGL::Create(const std::shared_ptr<GSWnd>& wnd)
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{
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{
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GL_PUSH("GSDeviceOGL::Shadeboost");
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GL_PUSH("GSDeviceOGL::Shadeboost");
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const int ShadeBoost_Contrast = std::max(0, std::min(theApp.GetConfigI("ShadeBoost_Contrast"), 100));
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const int ShadeBoost_Contrast = std::clamp(0, theApp.GetConfigI("ShadeBoost_Contrast"), 100);
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const int ShadeBoost_Brightness = std::max(0, std::min(theApp.GetConfigI("ShadeBoost_Brightness"), 100));
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const int ShadeBoost_Brightness = std::clamp(0, theApp.GetConfigI("ShadeBoost_Brightness"), 100);
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const int ShadeBoost_Saturation = std::max(0, std::min(theApp.GetConfigI("ShadeBoost_Saturation"), 100));
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const int ShadeBoost_Saturation = std::clamp(0, theApp.GetConfigI("ShadeBoost_Saturation"), 100);
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std::string shade_macro = format("#define SB_SATURATION %d.0\n", ShadeBoost_Saturation)
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std::string shade_macro = format("#define SB_SATURATION %d.0\n", ShadeBoost_Saturation)
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+ format("#define SB_BRIGHTNESS %d.0\n", ShadeBoost_Brightness)
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+ format("#define SB_BRIGHTNESS %d.0\n", ShadeBoost_Brightness)
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+ format("#define SB_CONTRAST %d.0\n", ShadeBoost_Contrast);
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+ format("#define SB_CONTRAST %d.0\n", ShadeBoost_Contrast);
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