mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Upscaling fixes for King's Field IV
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parent
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@ -13712,7 +13712,8 @@ SLES-50920:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
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preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
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halfPixelOffset: 2 # Fixes font rendering.
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cpuSpriteRenderBW: 2 # Fixes sky and lava when upscaling.
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cpuSpriteRenderLevel: 2 # Needed for above.
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patches:
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patches:
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401F4726:
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401F4726:
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content: |-
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content: |-
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@ -42653,7 +42654,8 @@ SLPS-25057:
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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gsHWFixes:
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preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
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preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
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halfPixelOffset: 2 # Fixes font rendering.
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cpuSpriteRenderBW: 2 # Fixes sky and lava when upscaling.
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cpuSpriteRenderLevel: 2 # Needed for above.
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patches:
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patches:
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04C3765E:
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04C3765E:
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content: |-
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content: |-
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@ -48122,7 +48124,8 @@ SLUS-20318:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
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preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
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halfPixelOffset: 2 # Fixes font rendering.
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cpuSpriteRenderBW: 2 # Fixes sky and lava when upscaling.
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cpuSpriteRenderLevel: 2 # Needed for above.
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patches:
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patches:
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36E02E91:
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36E02E91:
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content: |-
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content: |-
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@ -48290,7 +48293,8 @@ SLUS-20353:
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region: "NTSC-U"
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region: "NTSC-U"
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gsHWFixes:
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gsHWFixes:
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preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
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preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
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halfPixelOffset: 2 # Fixes font rendering.
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cpuSpriteRenderBW: 2 # Fixes sky and lava when upscaling.
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cpuSpriteRenderLevel: 2 # Needed for above.
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SLUS-20354:
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SLUS-20354:
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name: "Red Card Soccer 2003"
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name: "Red Card Soccer 2003"
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region: "NTSC-U"
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region: "NTSC-U"
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