GameDB: Upscaling fixes for King's Field IV

This commit is contained in:
GiladNir 2023-09-09 23:08:11 +03:00 committed by refractionpcsx2
parent a4a6929ca4
commit 5df6fc4c1b
1 changed files with 8 additions and 4 deletions

View File

@ -13712,7 +13712,8 @@ SLES-50920:
compat: 5
gsHWFixes:
preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
halfPixelOffset: 2 # Fixes font rendering.
cpuSpriteRenderBW: 2 # Fixes sky and lava when upscaling.
cpuSpriteRenderLevel: 2 # Needed for above.
patches:
401F4726:
content: |-
@ -42653,7 +42654,8 @@ SLPS-25057:
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
halfPixelOffset: 2 # Fixes font rendering.
cpuSpriteRenderBW: 2 # Fixes sky and lava when upscaling.
cpuSpriteRenderLevel: 2 # Needed for above.
patches:
04C3765E:
content: |-
@ -48122,7 +48124,8 @@ SLUS-20318:
compat: 5
gsHWFixes:
preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
halfPixelOffset: 2 # Fixes font rendering.
cpuSpriteRenderBW: 2 # Fixes sky and lava when upscaling.
cpuSpriteRenderLevel: 2 # Needed for above.
patches:
36E02E91:
content: |-
@ -48290,7 +48293,8 @@ SLUS-20353:
region: "NTSC-U"
gsHWFixes:
preloadFrameData: 1 # Fixes invisible lava, there is another issue that needs skipdraw 1 for blurry font but it removes much brightness.
halfPixelOffset: 2 # Fixes font rendering.
cpuSpriteRenderBW: 2 # Fixes sky and lava when upscaling.
cpuSpriteRenderLevel: 2 # Needed for above.
SLUS-20354:
name: "Red Card Soccer 2003"
region: "NTSC-U"