mirror of https://github.com/PCSX2/pcsx2.git
Merge pull request #2264 from FlatOutPS2/SPU2
SPU2-X: Prevent volume check from altering volume
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commit
5d61f656eb
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@ -1021,18 +1021,21 @@ static void __fastcall RegWrite_VoiceParams(u16 value)
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thisvoice.ADSR.regADSR2 = value;
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break;
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// REG_VP_ENVX, REG_VP_VOLXL and REG_VP_VOLXR have been confirmed to not be allowed to be written to, so code has been commented out.
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// Colin McRae Rally 2005 triggers case 5 (ADSR), but it doesn't produce issues enabled or disabled.
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case 5:
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// [Air] : Mysterious ADSR set code. Too bad none of my games ever use it.
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// (as usual... )
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thisvoice.ADSR.Value = (value << 16) | value;
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ConLog("* SPU2: Mysterious ADSR Volume Set to 0x%x\n", value);
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//thisvoice.ADSR.Value = (value << 16) | value;
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//ConLog("* SPU2: Mysterious ADSR Volume Set to 0x%x\n", value);
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break;
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case 6:
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thisvoice.Volume.Left.RegSet(value);
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//thisvoice.Volume.Left.RegSet(value);
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break;
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case 7:
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thisvoice.Volume.Right.RegSet(value);
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//thisvoice.Volume.Right.RegSet(value);
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break;
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jNO_DEFAULT;
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@ -1075,14 +1078,17 @@ static void __fastcall RegWrite_VoiceAddr(u16 value)
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// for example). Tests should be done to find games that write to this
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// reg, and see if they're buggy or not. --air
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// NextA has been confirmed to not be allowed to be written to, so code has been commented out.
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// FlatOut & Soul Reaver 2 trigger these cases, but don't produce issues enabled or disabled.
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case 4:
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thisvoice.NextA = ((value & 0x0F) << 16) | (thisvoice.NextA & 0xFFF8) | 1;
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thisvoice.SCurrent = 28;
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//thisvoice.NextA = ((value & 0x0F) << 16) | (thisvoice.NextA & 0xFFF8) | 1;
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//thisvoice.SCurrent = 28;
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break;
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case 5:
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thisvoice.NextA = (thisvoice.NextA & 0x0F0000) | (value & 0xFFF8) | 1;
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thisvoice.SCurrent = 28;
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//thisvoice.NextA = (thisvoice.NextA & 0x0F0000) | (value & 0xFFF8) | 1;
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//thisvoice.SCurrent = 28;
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break;
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}
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}
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@ -1430,6 +1436,13 @@ static void __fastcall RegWrite_CoreExt(u16 value)
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thiscore.InpVol.Right = GetVol32(value);
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break;
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// MVOLX has been confirmed to not be allowed to be written to, so cases have been added as a no-op.
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// Tokyo Xtreme Racer Zero triggers this code, caused left side volume to be reduced.
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case REG_P_MVOLXL:
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case REG_P_MVOLXR:
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break;
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default: {
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const int raddr = addr + ((core == 1) ? 0x28 : 0);
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*(regtable[raddr >> 1]) = value;
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