Minor cleanups -- removed unnecessary "using namespace std;" declares, etc.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1988 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
Jake.Stine 2009-10-08 19:37:28 +00:00
parent 67957b13b6
commit 5cf69e328d
14 changed files with 648 additions and 670 deletions

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@ -17,7 +17,6 @@
#include "Threading.h"
using namespace Threading;
using namespace std;
// This function re-assigns the console log writer(s) to the specified target. It makes sure
// to flush any contents from the buffered console log (which typically accumulates due to

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@ -16,8 +16,6 @@
#include "PrecompiledHeader.h"
using namespace std;
#include "Debug.h"
#include "R5900.h"
#include "VU.h"

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@ -20,8 +20,6 @@
#include "R5900.h"
#include "R5900OpcodeTables.h"
using namespace std; // for min / max
// Helper Macros
//****************************************************************

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@ -25,7 +25,6 @@
#include "VifDma.h"
using namespace Threading;
using namespace std;
using namespace R5900;
u32 CSRw;

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@ -23,8 +23,6 @@
#include "Vif.h"
#include "Tags.h"
using namespace std; // for min / max
// Zero cycle IRQ schedules aren't really good, but the IPU uses them.
// Better to throw the IRQ inline:

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@ -30,7 +30,6 @@
//#define PCSX2_GSRING_SAMPLING_STATS
using namespace Threading;
using namespace std;
#ifdef DEBUG
#define MTGS_LOG Console.WriteLn

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@ -21,8 +21,6 @@
#include "Sifcmd.h"
#include "Tags.h"
using namespace std;
DMACh *sif0ch;
DMACh *sif1ch;
DMACh *sif2ch;

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@ -32,8 +32,6 @@
# include "svnrev.h"
#endif
using namespace std;
const Pcsx2Config EmuConfig;
// disable all session overrides by default...

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@ -24,8 +24,6 @@
#include <xmmintrin.h>
#include <emmintrin.h>
using namespace std; // for min / max
// Extern variables
extern "C"
{

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@ -1,406 +1,409 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "IniInterface.h"
#include "MainFrame.h"
#include "ConsoleLogger.h"
#include "DebugTools/Debug.h"
#include "Dialogs/ModalPopups.h"
#include <wx/cmdline.h>
#include <wx/intl.h>
#include <wx/stdpaths.h>
static bool m_ForceWizard = false;
namespace Exception
{
// --------------------------------------------------------------------------
// Exception used to perform an "errorless" termination of the app during OnInit
// procedures. This happens when a user cancels out of startup prompts/wizards.
//
class StartupAborted : public BaseException
{
public:
DEFINE_EXCEPTION_COPYTORS( StartupAborted )
StartupAborted( const wxString& msg_eng=L"Startup initialization was aborted by the user." )
{
// english messages only for this exception.
BaseException::InitBaseEx( msg_eng, msg_eng );
}
};
}
void Pcsx2App::OpenWizardConsole()
{
if( !IsDebugBuild ) return;
g_Conf->ProgLogBox.Visible = true;
m_ProgramLogBox = new ConsoleLogFrame( NULL, L"PCSX2 Program Log", g_Conf->ProgLogBox );
}
// User mode settings can't be stored in the CWD for two reasons:
// (a) the user may not have permission to do so (most obvious)
// (b) it would result in sloppy usermode.ini found all over a hard drive if people runs the
// exe from many locations (ugh).
//
// So better to use the registry on Win32 and a "default ini location" config file under Linux,
// and store the usermode settings for the CWD based on the CWD's hash.
//
void Pcsx2App::ReadUserModeSettings()
{
wxString cwd( wxGetCwd() );
u32 hashres = HashTools::Hash( (char*)cwd.c_str(), cwd.Length() );
wxDirName usrlocaldir( wxStandardPaths::Get().GetUserLocalDataDir() );
if( !usrlocaldir.Exists() )
{
Console.Status( L"Creating UserLocalData folder: " + usrlocaldir.ToString() );
usrlocaldir.Mkdir();
}
wxFileName usermodefile( FilenameDefs::GetUsermodeConfig() );
usermodefile.SetPath( usrlocaldir.ToString() );
ScopedPtr<wxFileConfig> conf_usermode( OpenFileConfig( usermodefile.GetFullPath() ) );
wxString groupname( wxsFormat( L"CWD.%08x", hashres ) );
if( m_ForceWizard || !conf_usermode->HasGroup( groupname ) )
{
// first time startup, so give the user the choice of user mode:
OpenWizardConsole();
FirstTimeWizard wiz( NULL );
if( !wiz.RunWizard( wiz.GetUsermodePage() ) )
throw Exception::StartupAborted( L"Startup aborted: User canceled FirstTime Wizard." );
// Save user's new settings
IniSaver saver( *conf_usermode );
g_Conf->LoadSaveUserMode( saver, groupname );
AppConfig_OnChangedSettingsFolder( true );
AppSaveSettings();
}
else
{
// usermode.ini exists -- assume Documents mode, unless the ini explicitly
// specifies otherwise.
UseAdminMode = false;
IniLoader loader( *conf_usermode );
g_Conf->LoadSaveUserMode( loader, groupname );
if( !wxFile::Exists( GetSettingsFilename() ) )
{
// user wiped their pcsx2.ini -- needs a reconfiguration via wizard!
// (we skip the first page since it's a usermode.ini thing)
OpenWizardConsole();
FirstTimeWizard wiz( NULL );
if( !wiz.RunWizard( wiz.GetPostUsermodePage() ) )
throw Exception::StartupAborted( L"Startup aborted: User canceled Configuration Wizard." );
// Save user's new settings
IniSaver saver( *conf_usermode );
g_Conf->LoadSaveUserMode( saver, groupname );
AppConfig_OnChangedSettingsFolder( true );
AppSaveSettings();
}
}
}
void Pcsx2App::OnInitCmdLine( wxCmdLineParser& parser )
{
parser.SetLogo( (wxString)L" >> PCSX2 -- A Playstation2 Emulator for the PC <<\n\n" +
_("All options are for the current session only and will not be saved.\n")
);
parser.AddParam( _("IsoFile"), wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL );
parser.AddSwitch( L"h", L"help", _("displays this list of command line options"), wxCMD_LINE_OPTION_HELP );
parser.AddSwitch( wxEmptyString,L"nogui", _("disables display of the gui while running games") );
parser.AddSwitch( wxEmptyString,L"skipbios",_("skips standard BIOS splash screens and software checks") );
parser.AddOption( wxEmptyString,L"elf", _("executes an ELF image"), wxCMD_LINE_VAL_STRING );
parser.AddSwitch( wxEmptyString,L"nodisc", _("boots an empty dvd tray; use to enter the PS2 system menu") );
parser.AddSwitch( wxEmptyString,L"usecd", _("boots from the configured CDVD plugin (ignores IsoFile parameter)") );
parser.AddOption( wxEmptyString,L"cfgpath", _("changes the configuration file path"), wxCMD_LINE_VAL_STRING );
parser.AddOption( wxEmptyString,L"cfg", _("specifies the PCSX2 configuration file to use [not implemented]"), wxCMD_LINE_VAL_STRING );
parser.AddSwitch( wxEmptyString,L"forcewiz",_("Forces PCSX2 to start the First-time Wizard") );
const PluginInfo* pi = tbl_PluginInfo; do {
parser.AddOption( wxEmptyString, pi->GetShortname().Lower(),
wxsFormat( _("specify the file to use as the %s plugin"), pi->GetShortname().c_str() )
);
} while( ++pi, pi->shortname != NULL );
parser.SetSwitchChars( L"-" );
}
bool Pcsx2App::OnCmdLineError( wxCmdLineParser& parser )
{
wxApp::OnCmdLineError( parser );
return false;
}
bool Pcsx2App::OnCmdLineParsed( wxCmdLineParser& parser )
{
if( parser.GetParamCount() >= 1 )
{
// [TODO] : Unnamed parameter is taken as an "autorun" option for a cdvd/iso.
parser.GetParam( 0 );
}
// Suppress wxWidgets automatic options parsing since none of them pertain to PCSX2 needs.
//wxApp::OnCmdLineParsed( parser );
//bool yay = parser.Found(L"nogui");
m_ForceWizard = parser.Found( L"forcewiz" );
const PluginInfo* pi = tbl_PluginInfo; do
{
wxString dest;
if( !parser.Found( pi->GetShortname().Lower(), &dest ) ) continue;
OverrideOptions.Filenames.Plugins[pi->id] = dest;
if( wxFileExists( dest ) )
Console.Notice( pi->GetShortname() + L" override: " + dest );
else
{
bool result = Msgbox::OkCancel(
wxsFormat( _("Plugin Override Error! Specified %s plugin does not exist:\n\n"), pi->GetShortname().c_str() ) +
dest +
_("Press OK to use the default configured plugin, or Cancel to close."),
_("Plugin Override Error - PCSX2"), wxICON_ERROR
);
if( !result ) return false;
}
} while( ++pi, pi->shortname != NULL );
parser.Found( L"cfgpath", &OverrideOptions.SettingsFolder );
return true;
}
typedef void (wxEvtHandler::*pxMessageBoxEventFunction)(pxMessageBoxEvent&);
// ------------------------------------------------------------------------
bool Pcsx2App::OnInit()
{
g_Conf = new AppConfig();
EnableConsoleLogging();
wxInitAllImageHandlers();
if( !wxApp::OnInit() ) return false;
m_StdoutRedirHandle = NewPipeRedir(stdout);
m_StderrRedirHandle = NewPipeRedir(stderr);
wxLocale::AddCatalogLookupPathPrefix( wxGetCwd() );
#define pxMessageBoxEventThing(func) \
(wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(pxMessageBoxEventFunction, &func )
Connect( pxEVT_MSGBOX, pxMessageBoxEventThing( Pcsx2App::OnMessageBox ) );
Connect( pxEVT_CallStackBox, pxMessageBoxEventThing( Pcsx2App::OnMessageBox ) );
Connect( pxEVT_SemaphorePing, wxCommandEventHandler( Pcsx2App::OnSemaphorePing ) );
Connect( pxEVT_OpenModalDialog, wxCommandEventHandler( Pcsx2App::OnOpenModalDialog ) );
Connect( pxEVT_ReloadPlugins, wxCommandEventHandler( Pcsx2App::OnReloadPlugins ) );
Connect( pxEVT_SysExecute, wxCommandEventHandler( Pcsx2App::OnSysExecute ) );
Connect( pxEVT_LoadPluginsComplete, wxCommandEventHandler( Pcsx2App::OnLoadPluginsComplete ) );
Connect( pxEVT_AppCoreThreadFinished, wxCommandEventHandler( Pcsx2App::OnCoreThreadTerminated ) );
Connect( pxEVT_FreezeThreadFinished, wxCommandEventHandler( Pcsx2App::OnFreezeThreadFinished ) );
Connect( pxID_PadHandler_Keydown, wxEVT_KEY_DOWN, wxKeyEventHandler( Pcsx2App::OnEmuKeyDown ) );
// User/Admin Mode Dual Setup:
// PCSX2 now supports two fundamental modes of operation. The default is Classic mode,
// which uses the Current Working Directory (CWD) for all user data files, and requires
// Admin access on Vista (and some Linux as well). The second mode is the Vista-
// compatible \documents folder usage. The mode is determined by the presence and
// contents of a usermode.ini file in the CWD. If the ini file is missing, we assume
// the user is setting up a classic install. If the ini is present, we read the value of
// the UserMode and SettingsPath vars.
//
// Conveniently this dual mode setup applies equally well to most modern Linux distros.
try
{
InitDefaultGlobalAccelerators();
delete wxLog::SetActiveTarget( new pxLogConsole() );
ReadUserModeSettings();
AppConfig_OnChangedSettingsFolder();
m_MainFrame = new MainEmuFrame( NULL, L"PCSX2" );
if( m_ProgramLogBox )
{
wxWindow* deleteme = m_ProgramLogBox;
OnProgramLogClosed();
delete deleteme;
g_Conf->ProgLogBox.Visible = true;
}
m_ProgramLogBox = new ConsoleLogFrame( m_MainFrame, L"PCSX2 Program Log", g_Conf->ProgLogBox );
EnableConsoleLogging();
SetTopWindow( m_MainFrame ); // not really needed...
SetExitOnFrameDelete( true ); // but being explicit doesn't hurt...
m_MainFrame->Show();
SysDetect();
AppApplySettings();
m_CoreAllocs = new SysCoreAllocations();
if( m_CoreAllocs->HadSomeFailures( g_Conf->EmuOptions.Cpu.Recompiler ) )
{
wxString message( _("The following cpu recompilers failed to initialize and will not be available:\n\n") );
if( !m_CoreAllocs->RecSuccess_EE )
{
message += L"\t* R5900 (EE)\n";
g_Session.ForceDisableEErec = true;
}
if( !m_CoreAllocs->RecSuccess_IOP )
{
message += L"\t* R3000A (IOP)\n";
g_Session.ForceDisableIOPrec = true;
}
if( !m_CoreAllocs->RecSuccess_VU0 )
{
message += L"\t* VU0\n";
g_Session.ForceDisableVU0rec = true;
}
if( !m_CoreAllocs->RecSuccess_VU1 )
{
message += L"\t* VU1\n";
g_Session.ForceDisableVU1rec = true;
}
message += pxE( ".Popup Error:EmuCore:MemoryForRecs",
L"These errors are the result of memory allocation failures (see the program log for details). "
L"Closing out some memory hogging background tasks may resolve this error.\n\n"
L"These recompilers have been disabled and interpreters will be used in their place. "
L"Interpreters can be very slow, so don't get too excited. Press OK to continue or CANCEL to close PCSX2."
);
if( !Msgbox::OkCancel( message, _("PCSX2 Initialization Error"), wxICON_ERROR ) )
return false;
}
LoadPluginsPassive( NULL );
}
// ----------------------------------------------------------------------------
catch( Exception::StartupAborted& ex )
{
Console.Notice( ex.FormatDiagnosticMessage() );
return false;
}
// ----------------------------------------------------------------------------
// Failures on the core initialization procedure (typically OutOfMemory errors) are bad,
// since it means the emulator is completely non-functional. Let's pop up an error and
// exit gracefully-ish.
//
catch( Exception::RuntimeError& ex )
{
Console.Error( ex.FormatDiagnosticMessage() );
Msgbox::Alert( ex.FormatDisplayMessage() + L"\n\nPress OK to close PCSX2.",
_("PCSX2 Critical Error"), wxICON_ERROR );
return false;
}
return true;
}
void Pcsx2App::CleanupMess()
{
if( m_CorePlugins )
{
m_CorePlugins->Close();
m_CorePlugins->Shutdown();
}
// Notice: deleting the plugin manager (unloading plugins) here causes Lilypad to crash,
// likely due to some pending message in the queue that references lilypad procs.
// We don't need to unload plugins anyway tho -- shutdown is plenty safe enough for
// closing out all the windows. So just leave it be and let the plugins get unloaded
// during the wxApp destructor. -- air
// FIXME: performing a wxYield() here may fix that problem. -- air
}
Pcsx2App::Pcsx2App() :
m_MainFrame( NULL )
, m_gsFrame( NULL )
, m_ProgramLogBox( NULL )
, m_ConfigImages( 32, 32 )
, m_ConfigImagesAreLoaded( false )
, m_ToolbarImages( NULL )
, m_Bitmap_Logo( NULL )
{
SetAppName( L"pcsx2" );
BuildCommandHash();
}
Pcsx2App::~Pcsx2App()
{
// Typically OnExit cleans everything up before we get here, *unless* we cancel
// out of program startup in OnInit (return false) -- then remaining cleanup needs
// to happen here in the destructor.
CleanupMess();
Console_SetActiveHandler( ConsoleWriter_Null );
if( emuLog != NULL )
{
fclose( emuLog );
emuLog = NULL;
}
}
// ------------------------------------------------------------------------------------------
// Using the MSVCRT to track memory leaks:
// ------------------------------------------------------------------------------------------
// When exiting PCSX2 normally, the CRT will make a list of all memory that's leaked. The
// number inside {} can be pasted into the line below to cause MSVC to breakpoint on that
// allocation at the time it's made. And then using a stacktrace you can figure out what
// leaked! :D
//
// Limitations: Unfortunately, wxWidgets gui uses a lot of heap allocations while handling
// messages, and so any mouse movements will pretty much screw up the leak value. So to use
// this feature you need to execute pcsx in no-gui mode, and then not move the mouse or use
// the keyboard until you get to the leak. >_<
//
// (but this tool is still still better than nothing!)
struct CrtDebugBreak
{
CrtDebugBreak( int spot )
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2009 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "IniInterface.h"
#include "MainFrame.h"
#include "ConsoleLogger.h"
#include "DebugTools/Debug.h"
#include "Dialogs/ModalPopups.h"
#include <wx/cmdline.h>
#include <wx/intl.h>
#include <wx/stdpaths.h>
static bool m_ForceWizard = false;
namespace Exception
{
// --------------------------------------------------------------------------
// Exception used to perform an "errorless" termination of the app during OnInit
// procedures. This happens when a user cancels out of startup prompts/wizards.
//
class StartupAborted : public BaseException
{
#ifndef __LINUX__
public:
DEFINE_EXCEPTION_COPYTORS( StartupAborted )
StartupAborted( const wxString& msg_eng=L"Startup initialization was aborted by the user." )
{
// english messages only for this exception.
BaseException::InitBaseEx( msg_eng, msg_eng );
}
};
}
void Pcsx2App::OpenWizardConsole()
{
if( !IsDebugBuild ) return;
g_Conf->ProgLogBox.Visible = true;
m_ProgramLogBox = new ConsoleLogFrame( NULL, L"PCSX2 Program Log", g_Conf->ProgLogBox );
}
// User mode settings can't be stored in the CWD for two reasons:
// (a) the user may not have permission to do so (most obvious)
// (b) it would result in sloppy usermode.ini found all over a hard drive if people runs the
// exe from many locations (ugh).
//
// So better to use the registry on Win32 and a "default ini location" config file under Linux,
// and store the usermode settings for the CWD based on the CWD's hash.
//
void Pcsx2App::ReadUserModeSettings()
{
wxString cwd( wxGetCwd() );
u32 hashres = HashTools::Hash( (char*)cwd.c_str(), cwd.Length() );
wxDirName usrlocaldir( wxStandardPaths::Get().GetUserLocalDataDir() );
if( !usrlocaldir.Exists() )
{
Console.Status( L"Creating UserLocalData folder: " + usrlocaldir.ToString() );
usrlocaldir.Mkdir();
}
wxFileName usermodefile( FilenameDefs::GetUsermodeConfig() );
usermodefile.SetPath( usrlocaldir.ToString() );
ScopedPtr<wxFileConfig> conf_usermode( OpenFileConfig( usermodefile.GetFullPath() ) );
wxString groupname( wxsFormat( L"CWD.%08x", hashres ) );
if( m_ForceWizard || !conf_usermode->HasGroup( groupname ) )
{
// first time startup, so give the user the choice of user mode:
OpenWizardConsole();
FirstTimeWizard wiz( NULL );
if( !wiz.RunWizard( wiz.GetUsermodePage() ) )
throw Exception::StartupAborted( L"Startup aborted: User canceled FirstTime Wizard." );
// Save user's new settings
IniSaver saver( *conf_usermode );
g_Conf->LoadSaveUserMode( saver, groupname );
AppConfig_OnChangedSettingsFolder( true );
AppSaveSettings();
}
else
{
// usermode.ini exists -- assume Documents mode, unless the ini explicitly
// specifies otherwise.
UseAdminMode = false;
IniLoader loader( *conf_usermode );
g_Conf->LoadSaveUserMode( loader, groupname );
if( !wxFile::Exists( GetSettingsFilename() ) )
{
// user wiped their pcsx2.ini -- needs a reconfiguration via wizard!
// (we skip the first page since it's a usermode.ini thing)
OpenWizardConsole();
FirstTimeWizard wiz( NULL );
if( !wiz.RunWizard( wiz.GetPostUsermodePage() ) )
throw Exception::StartupAborted( L"Startup aborted: User canceled Configuration Wizard." );
// Save user's new settings
IniSaver saver( *conf_usermode );
g_Conf->LoadSaveUserMode( saver, groupname );
AppConfig_OnChangedSettingsFolder( true );
AppSaveSettings();
}
}
}
void Pcsx2App::OnInitCmdLine( wxCmdLineParser& parser )
{
parser.SetLogo( (wxString)L" >> PCSX2 -- A Playstation2 Emulator for the PC <<\n\n" +
_("All options are for the current session only and will not be saved.\n")
);
parser.AddParam( _("IsoFile"), wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL );
parser.AddSwitch( L"h", L"help", _("displays this list of command line options"), wxCMD_LINE_OPTION_HELP );
parser.AddSwitch( wxEmptyString,L"nogui", _("disables display of the gui while running games") );
parser.AddSwitch( wxEmptyString,L"skipbios",_("skips standard BIOS splash screens and software checks") );
parser.AddOption( wxEmptyString,L"elf", _("executes an ELF image"), wxCMD_LINE_VAL_STRING );
parser.AddSwitch( wxEmptyString,L"nodisc", _("boots an empty dvd tray; use to enter the PS2 system menu") );
parser.AddSwitch( wxEmptyString,L"usecd", _("boots from the configured CDVD plugin (ignores IsoFile parameter)") );
parser.AddOption( wxEmptyString,L"cfgpath", _("changes the configuration file path"), wxCMD_LINE_VAL_STRING );
parser.AddOption( wxEmptyString,L"cfg", _("specifies the PCSX2 configuration file to use [not implemented]"), wxCMD_LINE_VAL_STRING );
parser.AddSwitch( wxEmptyString,L"forcewiz",_("Forces PCSX2 to start the First-time Wizard") );
const PluginInfo* pi = tbl_PluginInfo; do {
parser.AddOption( wxEmptyString, pi->GetShortname().Lower(),
wxsFormat( _("specify the file to use as the %s plugin"), pi->GetShortname().c_str() )
);
} while( ++pi, pi->shortname != NULL );
parser.SetSwitchChars( L"-" );
}
bool Pcsx2App::OnCmdLineError( wxCmdLineParser& parser )
{
wxApp::OnCmdLineError( parser );
return false;
}
bool Pcsx2App::OnCmdLineParsed( wxCmdLineParser& parser )
{
if( parser.GetParamCount() >= 1 )
{
// [TODO] : Unnamed parameter is taken as an "autorun" option for a cdvd/iso.
parser.GetParam( 0 );
}
// Suppress wxWidgets automatic options parsing since none of them pertain to PCSX2 needs.
//wxApp::OnCmdLineParsed( parser );
//bool yay = parser.Found(L"nogui");
m_ForceWizard = parser.Found( L"forcewiz" );
const PluginInfo* pi = tbl_PluginInfo; do
{
wxString dest;
if( !parser.Found( pi->GetShortname().Lower(), &dest ) ) continue;
OverrideOptions.Filenames.Plugins[pi->id] = dest;
if( wxFileExists( dest ) )
Console.Notice( pi->GetShortname() + L" override: " + dest );
else
{
bool result = Msgbox::OkCancel(
wxsFormat( _("Plugin Override Error! Specified %s plugin does not exist:\n\n"), pi->GetShortname().c_str() ) +
dest +
_("Press OK to use the default configured plugin, or Cancel to close."),
_("Plugin Override Error - PCSX2"), wxICON_ERROR
);
if( !result ) return false;
}
} while( ++pi, pi->shortname != NULL );
parser.Found( L"cfgpath", &OverrideOptions.SettingsFolder );
return true;
}
typedef void (wxEvtHandler::*pxMessageBoxEventFunction)(pxMessageBoxEvent&);
// ------------------------------------------------------------------------
bool Pcsx2App::OnInit()
{
g_Conf = new AppConfig();
EnableConsoleLogging();
wxInitAllImageHandlers();
if( !wxApp::OnInit() ) return false;
m_StdoutRedirHandle = NewPipeRedir(stdout);
m_StderrRedirHandle = NewPipeRedir(stderr);
wxLocale::AddCatalogLookupPathPrefix( wxGetCwd() );
#define pxMessageBoxEventThing(func) \
(wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(pxMessageBoxEventFunction, &func )
Connect( pxEVT_MSGBOX, pxMessageBoxEventThing( Pcsx2App::OnMessageBox ) );
Connect( pxEVT_CallStackBox, pxMessageBoxEventThing( Pcsx2App::OnMessageBox ) );
Connect( pxEVT_SemaphorePing, wxCommandEventHandler( Pcsx2App::OnSemaphorePing ) );
Connect( pxEVT_OpenModalDialog, wxCommandEventHandler( Pcsx2App::OnOpenModalDialog ) );
Connect( pxEVT_ReloadPlugins, wxCommandEventHandler( Pcsx2App::OnReloadPlugins ) );
Connect( pxEVT_SysExecute, wxCommandEventHandler( Pcsx2App::OnSysExecute ) );
Connect( pxEVT_LoadPluginsComplete, wxCommandEventHandler( Pcsx2App::OnLoadPluginsComplete ) );
Connect( pxEVT_AppCoreThreadFinished, wxCommandEventHandler( Pcsx2App::OnCoreThreadTerminated ) );
Connect( pxEVT_FreezeThreadFinished, wxCommandEventHandler( Pcsx2App::OnFreezeThreadFinished ) );
Connect( pxID_PadHandler_Keydown, wxEVT_KEY_DOWN, wxKeyEventHandler( Pcsx2App::OnEmuKeyDown ) );
// User/Admin Mode Dual Setup:
// PCSX2 now supports two fundamental modes of operation. The default is Classic mode,
// which uses the Current Working Directory (CWD) for all user data files, and requires
// Admin access on Vista (and some Linux as well). The second mode is the Vista-
// compatible \documents folder usage. The mode is determined by the presence and
// contents of a usermode.ini file in the CWD. If the ini file is missing, we assume
// the user is setting up a classic install. If the ini is present, we read the value of
// the UserMode and SettingsPath vars.
//
// Conveniently this dual mode setup applies equally well to most modern Linux distros.
try
{
InitDefaultGlobalAccelerators();
delete wxLog::SetActiveTarget( new pxLogConsole() );
ReadUserModeSettings();
AppConfig_OnChangedSettingsFolder();
m_MainFrame = new MainEmuFrame( NULL, L"PCSX2" );
if( m_ProgramLogBox )
{
wxWindow* deleteme = m_ProgramLogBox;
OnProgramLogClosed();
delete deleteme;
g_Conf->ProgLogBox.Visible = true;
}
m_ProgramLogBox = new ConsoleLogFrame( m_MainFrame, L"PCSX2 Program Log", g_Conf->ProgLogBox );
EnableConsoleLogging();
SetTopWindow( m_MainFrame ); // not really needed...
SetExitOnFrameDelete( true ); // but being explicit doesn't hurt...
m_MainFrame->Show();
SysDetect();
AppApplySettings();
m_CoreAllocs = new SysCoreAllocations();
if( m_CoreAllocs->HadSomeFailures( g_Conf->EmuOptions.Cpu.Recompiler ) )
{
wxString message( _("The following cpu recompilers failed to initialize and will not be available:\n\n") );
if( !m_CoreAllocs->RecSuccess_EE )
{
message += L"\t* R5900 (EE)\n";
g_Session.ForceDisableEErec = true;
}
if( !m_CoreAllocs->RecSuccess_IOP )
{
message += L"\t* R3000A (IOP)\n";
g_Session.ForceDisableIOPrec = true;
}
if( !m_CoreAllocs->RecSuccess_VU0 )
{
message += L"\t* VU0\n";
g_Session.ForceDisableVU0rec = true;
}
if( !m_CoreAllocs->RecSuccess_VU1 )
{
message += L"\t* VU1\n";
g_Session.ForceDisableVU1rec = true;
}
message += pxE( ".Popup Error:EmuCore:MemoryForRecs",
L"These errors are the result of memory allocation failures (see the program log for details). "
L"Closing out some memory hogging background tasks may resolve this error.\n\n"
L"These recompilers have been disabled and interpreters will be used in their place. "
L"Interpreters can be very slow, so don't get too excited. Press OK to continue or CANCEL to close PCSX2."
);
if( !Msgbox::OkCancel( message, _("PCSX2 Initialization Error"), wxICON_ERROR ) )
return false;
}
LoadPluginsPassive( NULL );
}
// ----------------------------------------------------------------------------
catch( Exception::StartupAborted& ex )
{
Console.Notice( ex.FormatDiagnosticMessage() );
return false;
}
// ----------------------------------------------------------------------------
// Failures on the core initialization procedure (typically OutOfMemory errors) are bad,
// since it means the emulator is completely non-functional. Let's pop up an error and
// exit gracefully-ish.
//
catch( Exception::RuntimeError& ex )
{
Console.Error( ex.FormatDiagnosticMessage() );
Msgbox::Alert( ex.FormatDisplayMessage() + L"\n\nPress OK to close PCSX2.",
_("PCSX2 Critical Error"), wxICON_ERROR );
return false;
}
return true;
}
void Pcsx2App::CleanupMess()
{
if( m_CorePlugins )
{
m_CorePlugins->Close();
m_CorePlugins->Shutdown();
}
// Notice: deleting the plugin manager (unloading plugins) here causes Lilypad to crash,
// likely due to some pending message in the queue that references lilypad procs.
// We don't need to unload plugins anyway tho -- shutdown is plenty safe enough for
// closing out all the windows. So just leave it be and let the plugins get unloaded
// during the wxApp destructor. -- air
// FIXME: performing a wxYield() here may fix that problem. -- air
}
Pcsx2App::Pcsx2App() :
m_MainFrame( NULL )
, m_gsFrame( NULL )
, m_ProgramLogBox( NULL )
, m_ConfigImages( 32, 32 )
, m_ConfigImagesAreLoaded( false )
, m_ToolbarImages( NULL )
, m_Bitmap_Logo( NULL )
{
SetAppName( L"pcsx2" );
BuildCommandHash();
}
Pcsx2App::~Pcsx2App()
{
// Typically OnExit cleans everything up before we get here, *unless* we cancel
// out of program startup in OnInit (return false) -- then remaining cleanup needs
// to happen here in the destructor.
CleanupMess();
Console_SetActiveHandler( ConsoleWriter_Null );
if( emuLog != NULL )
{
fclose( emuLog );
emuLog = NULL;
}
}
// ------------------------------------------------------------------------------------------
// Using the MSVCRT to track memory leaks:
// ------------------------------------------------------------------------------------------
// When exiting PCSX2 normally, the CRT will make a list of all memory that's leaked. The
// number inside {} can be pasted into the line below to cause MSVC to breakpoint on that
// allocation at the time it's made. And then using a stacktrace you can figure out what
// leaked! :D
//
// Limitations: Unfortunately, wxWidgets gui uses a lot of heap allocations while handling
// messages, and so any mouse movements will pretty much screw up the leak value. So to use
// this feature you need to execute pcsx in no-gui mode, and then not move the mouse or use
// the keyboard until you get to the leak. >_<
//
// (but this tool is still still better than nothing!)
#ifdef PCSX2_DEBUG
struct CrtDebugBreak
{
CrtDebugBreak( int spot )
{
#ifndef __LINUX__
_CrtSetBreakAlloc( spot );
#endif
}
};
//CrtDebugBreak breakAt( 157 );
#endif
}
};
//CrtDebugBreak breakAt( 157 );
#endif

View File

@ -16,10 +16,6 @@
#include "../Win32.h"
#include <vector>
using namespace std;
#include "../cheatscpp.h"
#include "PS2Edefs.h"

View File

@ -39,9 +39,6 @@ _xmmregs xmmregs[iREGCNT_XMM], s_saveXMMregs[iREGCNT_XMM];
// X86 caching
_x86regs x86regs[iREGCNT_GPR], s_saveX86regs[iREGCNT_GPR];
#include <vector>
using namespace std;
// XMM Caching
#define VU_VFx_ADDR(x) (uptr)&VU->VF[x].UL[0]
#define VU_ACCx_ADDR (uptr)&VU->ACC.UL[0]

View File

@ -22,9 +22,6 @@
#include "x86emitter/x86emitter.h"
#include "R3000A.h"
#include <vector>
using namespace std;
// yay sloppy crap needed until we can remove dependency on this hippopotamic
// landmass of shared code. (air)

View File

@ -96,89 +96,6 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
ConfigurationType="2"
InheritedPropertySheets="..\..\common\vsprops\plugin_svnroot.vsprops;.\ProjectRootDir.vsprops;..\..\common\vsprops\BaseProperties.vsprops;..\..\common\vsprops\3rdpartyDeps.vsprops"
UseOfMFC="0"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;TEST_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Global.h"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4995, 4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="ntdll.lib Setupapi.lib Winmm.lib ole32.lib advapi32.lib user32.lib kernel32.lib Comdlg32.lib dinput8.lib dxguid.lib comctl32.lib"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
ConfigurationType="2"
@ -263,6 +180,176 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release No CRT|Win32"
ConfigurationType="2"
InheritedPropertySheets=".\ProjectRootDir.vsprops;..\..\common\vsprops\BaseProperties.vsprops;..\..\common\vsprops\CodeGen_Release.vsprops"
UseOfMFC="0"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
PreprocessorDefinitions="NDEBUG;_USRDLL;TEST_EXPORTS;NO_CRT"
ExceptionHandling="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Global.h"
CallingConvention="1"
DisableSpecificWarnings="4995, 4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="ntdll.lib Setupapi.lib Winmm.lib ole32.lib advapi32.lib user32.lib kernel32.lib Comdlg32.lib dinput8.lib dxguid.lib comctl32.lib"
OutputFile="$(OutDir)\$(ProjectName)-no CRT.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreAllDefaultLibraries="true"
ModuleDefinitionFile=".\LilyPad.def"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="0"
EntryPointSymbol="DllMain"
RandomizedBaseAddress="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
ConfigurationType="2"
InheritedPropertySheets="..\..\common\vsprops\plugin_svnroot.vsprops;.\ProjectRootDir.vsprops;..\..\common\vsprops\BaseProperties.vsprops;..\..\common\vsprops\3rdpartyDeps.vsprops"
UseOfMFC="0"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;TEST_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Global.h"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4995, 4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="ntdll.lib Setupapi.lib Winmm.lib ole32.lib advapi32.lib user32.lib kernel32.lib Comdlg32.lib dinput8.lib dxguid.lib comctl32.lib"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
ConfigurationType="2"
@ -363,93 +450,6 @@
ExcludedFromBuild="true"
/>
</Configuration>
<Configuration
Name="Release No CRT|Win32"
ConfigurationType="2"
InheritedPropertySheets=".\ProjectRootDir.vsprops;..\..\common\vsprops\BaseProperties.vsprops;..\..\common\vsprops\CodeGen_Release.vsprops"
UseOfMFC="0"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
PreprocessorDefinitions="NDEBUG;_USRDLL;TEST_EXPORTS;NO_CRT"
ExceptionHandling="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Global.h"
CallingConvention="1"
DisableSpecificWarnings="4995, 4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="ntdll.lib Setupapi.lib Winmm.lib ole32.lib advapi32.lib user32.lib kernel32.lib Comdlg32.lib dinput8.lib dxguid.lib comctl32.lib"
OutputFile="$(OutDir)\$(ProjectName)-no CRT.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreAllDefaultLibraries="true"
ModuleDefinitionFile=".\LilyPad.def"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="0"
EntryPointSymbol="DllMain"
RandomizedBaseAddress="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release No CRT|x64"
ConfigurationType="2"
@ -568,14 +568,6 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -585,6 +577,23 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
@ -595,15 +604,6 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|x64"
>
@ -638,14 +638,6 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -655,6 +647,23 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
@ -665,15 +674,6 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|x64"
>
@ -701,14 +701,6 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -718,7 +710,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
Name="Release No CRT|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -726,7 +718,15 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|Win32"
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
@ -774,14 +774,6 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -791,7 +783,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
Name="Release No CRT|Win32"
>
<Tool
Name="VCResourceCompilerTool"
@ -799,7 +791,15 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|Win32"
Name="Debug|x64"
>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCResourceCompilerTool"
@ -934,14 +934,6 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -951,6 +943,23 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
@ -961,15 +970,6 @@
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release No CRT|x64"
>