mirror of https://github.com/PCSX2/pcsx2.git
Less verbose SPR stall control logging, avoids fps dives in ST:Voyager
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@ -175,7 +175,7 @@ static __fi void _dmaSPR0()
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{
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{
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if (dmacRegs.ctrl.STS == STS_fromSPR) // STS == fromSPR
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if (dmacRegs.ctrl.STS == STS_fromSPR) // STS == fromSPR
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{
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{
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Console.WriteLn("SPR stall control Normal not implemented");
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DevCon.Warning("SPR stall control Normal not implemented");
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}
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}
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SPR0chain();
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SPR0chain();
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spr0finished = true;
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spr0finished = true;
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