SPU2: Fix up ReadInput_HiFi to proceed correctly

Make sure CDDA mode is handled separately
This commit is contained in:
refractionpcsx2 2021-01-25 22:56:32 +00:00
parent 9efcd9a096
commit 5b5b9cc6c9
1 changed files with 27 additions and 21 deletions

View File

@ -34,9 +34,11 @@ StereoOut32 V_Core::ReadInput_HiFi()
if (psxmode)
ConLog("ReadInput_HiFi!!!!!\n");
s16 ReadIndex = (OutPos * 2) & 0x1FF;
StereoOut32 retval(
(s32&)(*GetMemPtr(0x2000 + (Index << 10) + OutPos)),
(s32&)(*GetMemPtr(0x2200 + (Index << 10) + OutPos)));
(s32&)(*GetMemPtr(0x2000 + (Index << 10) + ReadIndex)),
(s32&)(*GetMemPtr(0x2200 + (Index << 10) + ReadIndex)));
if (Index == 1)
{
@ -48,33 +50,36 @@ StereoOut32 V_Core::ReadInput_HiFi()
retval.Right >>= 4;
}
if ((OutPos == 0xFF || OutPos == 0x1FF))
if (ReadIndex == 0x100 || ReadIndex == 0x0 || ReadIndex == 0x80 || ReadIndex == 0x180)
{
if (InputDataLeft >= 0x200)
if (ReadIndex == 0x100)
InputPosWrite = 0;
else if (ReadIndex == 0)
InputPosWrite = 0x100;
if (InputDataLeft >= 0x100)
{
int oldOutPos = OutPos;
OutPos = (OutPos + 1) & 0x1FF;
AutoDMAReadBuffer(0);
OutPos = oldOutPos;
AdmaInProgress = 1;
if (InputDataLeft < 0x200)
if (InputDataLeft < 0x100)
{
FileLog("[%10d] %s AutoDMA%c block end.\n", (Index == 1) ? "CDDA" : "SPDIF", Cycles, GetDmaIndexChar());
if (IsDevBuild)
{
FileLog("[%10d] AutoDMA%c block end.\n", Cycles, GetDmaIndexChar());
if (InputDataLeft > 0)
{
if (MsgAutoDMA())
ConLog("WARNING: adma buffer didn't finish with a whole block!!\n");
}
}
InputDataLeft = 0;
DMAICounter = 0x200 * 4;
DMAICounter = InputDataTransferred * 4;
LastClock = *cyclePtr;
}
}
else if ((AutoDMACtrl & (Index + 1)))
AutoDMACtrl |= ~3;
}
return retval;
}
@ -83,12 +88,14 @@ StereoOut32 V_Core::ReadInput()
{
StereoOut32 retval;
s16 ReadIndex = OutPos;
if ((Index == 1) || ((PlayMode & 2) == 0))
{
for (int i = 0; i < 2; i++)
if (Cores[i].IRQEnable && 0x2000 + (Index << 10) + ReadIndex == (Cores[i].IRQA & 0xfffffdff))
SetIrqCall(i);
for (int i = 0; i < 2; i++)
if (Cores[i].IRQEnable && (0x2000 + (Index << 10) + ReadIndex) == (Cores[i].IRQA & 0xfffffdff))
SetIrqCall(i);
// PlayMode & 2 is Bypass Mode, so it doesn't go through the SPU
if (Index == 1 || (Index == 0 && (PlayMode & 2) == 0))
{
retval = StereoOut32(
(s32)(*GetMemPtr(0x2000 + (Index << 10) + ReadIndex)),
(s32)(*GetMemPtr(0x2200 + (Index << 10) + ReadIndex)));
@ -132,15 +139,14 @@ StereoOut32 V_Core::ReadInput()
ConLog("WARNING: adma buffer didn't finish with a whole block!!\n");
}
}
InputDataLeft = 0;
DMAICounter = InputDataTransferred * 4;
LastClock = *cyclePtr;
}
}
else
if ((AutoDMACtrl & (Index + 1)))
AutoDMACtrl |= ~3;
else if ((AutoDMACtrl & (Index + 1)))
AutoDMACtrl |= ~3;
}
return retval;
}