gsdx-ogl-wnd: fix compilation on MSVC201x

git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5638 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut 2013-05-20 16:29:56 +00:00
parent a877395918
commit 5a0367f398
1 changed files with 1 additions and 1 deletions

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@ -97,7 +97,7 @@ GSDeviceOGL::~GSDeviceOGL()
gl_DeleteProgram(m_convert.ps[i]); gl_DeleteProgram(m_convert.ps[i]);
} else { } else {
gl_DeleteShader(m_convert.vs); gl_DeleteShader(m_convert.vs);
for (uint i = 0; i < 2; i++) for (uint32 i = 0; i < 2; i++)
gl_DeleteShader(m_convert.ps[i]); gl_DeleteShader(m_convert.ps[i]);
} }
gl_DeleteSamplers(1, &m_convert.ln); gl_DeleteSamplers(1, &m_convert.ln);