mirror of https://github.com/PCSX2/pcsx2.git
Add installer icon, update copyright and build instructions for NSIS 3.0.
Update copyright Reformatted instructions, added info specific to NSIS 3.0
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@ -6,7 +6,7 @@
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VIAddVersionKey /LANG=${LANG_ENGLISH} "ProductName" "${APP_NAME}"
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;VIAddVersionKey /LANG=${LANG_ENGLISH} "Comments" "A test comment"
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VIAddVersionKey /LANG=${LANG_ENGLISH} "LegalCopyright" "© 2015 PCSX2 Dev Team"
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VIAddVersionKey /LANG=${LANG_ENGLISH} "LegalCopyright" "© 2016 PCSX2 Dev Team"
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VIAddVersionKey /LANG=${LANG_ENGLISH} "FileDescription" "Installs PCSX2, a Playstation 2 Emulator for the PC."
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VIAddVersionKey /LANG=${LANG_ENGLISH} "FileVersion" "${APP_VERSION}"
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@ -2,19 +2,41 @@
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PCSX2 NSIS Installer Instructions
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-------------------------------------
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* Install NSIS (tested with 2.46), make sure to include the "Modern User Interface"
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-------------------------------------
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Required NSIS Components
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-------------------------------------
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* Install NSIS (tested with 3.01), make sure to include the "Modern User Interface"
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* Install NSIS Script: Advanced Uninstall Log (you can find it on NSIS wiki)
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( Currently at http://nsis.sourceforge.net/Advanced_Uninstall_Log_NSIS_Header )
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* If using NSIS 3.0+ (at the current time, the AdvUninst.zip hosted at the NSIS wiki URL above is version 1.0, so please let me know if this changes!)
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* Locate AdvUninstLog.nsh in "Program Files(x86)\NSIS\Include"
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* On line 428, change "!undef ID ${__LINE__}" to "!undef ID"
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* Info on why here (http://stackoverflow.com/questions/30306597/nsis-advanced-uninstall-log-incompatible-with-nsis-3-0b4)
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--------------------------------------------
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Preparing to compile the PCSX2 installer
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--------------------------------------------
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* Download the Visual C++ 2015 Redistributable and save it to this nsis/ folder.
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( https://www.microsoft.com/en-us/download/details.aspx?id=49984 )
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** Save these to your local git repo directory in pcsx2/nsis.
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* Download the Visual C++ 2015 Redistributable
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( https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B00/vc_redist.x86.exe )
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Rename the download to "vcredist_2015_Update_1_x86".
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* Download the DirectX Web Installer (dxwebsetup.exe) from Microsoft's website and save it to
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this nsis/ folder. (currently required, might be made optional later).
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* Download the DirectX Web Installer (dxwebsetup.exe) (currently required, might be made optional later).
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( http://download.microsoft.com/download/1/7/1/1718CCC4-6315-4D8E-9543-8E28A4E18C4C/dxwebsetup.exe )
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No name change is required.
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-----------------------------------------------
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Building plugins to include in the installer
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-----------------------------------------------
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* Plugins must be built before running the NSIS script or they will not be included in the installer
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* Load the PCSX2 Suite solution and rebuild all in the following targets:
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* Release SSE2
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* Release SSSE3 (only needed if packaging plugins)
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@ -25,23 +47,16 @@
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You may selectively unload plugins you do not wish to package prior to running the NSIS
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script.
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-----------------------------
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Compiling the NSIS script
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-----------------------------
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* Compile script (pcsx2_full_install.nsi)!
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Output executables will be generated to the output/ folder.
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* Once you have downloaded both Microsoft packages and built the required plugins; you are ready to compile! :)
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* Open MakeNSIS.exe and compile script (pcsx2_full_install.nsi)!
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Output executables will be generated to the local git repo; in the "pcsx2/nsis/output" folder.
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--------------------------------------------
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Compilation Targets and Plugin Inclusion
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--------------------------------------------
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The installer will include plugins only if they are present. If you do not build plugins, or
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remove some (or all) plugins before running the nsis script, only PCSX2 and whatever remaining
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plugins will be packaged.
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GSdx SSE2, SSSE3, SSE4 and AVX/AVX2 versions are all included into the installer *if* they are present.
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You will need to follow the above instructions and compile all release targets to get all the
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GSdx DLLs.
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* If compiler fails, make sure that the output folder in the path shown above
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--------------------------------------------
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Recommendations to Developers
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