mirror of https://github.com/PCSX2/pcsx2.git
Merge pull request #1008 from PCSX2/recompiler-stack-alignment
mvu: keep stack aligned on 16B
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commit
5761eba529
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@ -291,12 +291,19 @@ __fi void mVUaddrFix(mV, const x32& gprReg)
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xPUSH(gprT1);
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xPUSH(gprT2);
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xPUSH(gprT3);
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// Align the stackframe (GCC only, since GCC assumes stackframe is always aligned)
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#ifdef __GNUC__
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xSUB(esp, 4);
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#endif
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if (IsDevBuild && !isCOP2) { // Lets see which games do this!
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xMOV (gprT2, mVU.prog.cur->idx); // Note: Kernel does it via COP2 to initialize VU1!
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xMOV (gprT3, xPC); // So we don't spam console, we'll only check micro-mode...
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xCALL(mVUwarningRegAccess);
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}
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xCALL(mVUwaitMTVU);
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#ifdef __GNUC__
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xADD(esp, 4);
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#endif
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xPOP (gprT3);
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xPOP (gprT2);
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xPOP (gprT1);
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