Achievements: Tag a few missing strings for translation

This commit is contained in:
Stenzek 2023-08-07 23:37:08 +10:00 committed by refractionpcsx2
parent 9d07ee43eb
commit 56b706f25e
1 changed files with 14 additions and 6 deletions

View File

@ -553,7 +553,10 @@ void Achievements::UpdateSettings(const Pcsx2Config::AchievementsOptions& old_co
else if (!s_challenge_mode && EmuConfig.Achievements.ChallengeMode) else if (!s_challenge_mode && EmuConfig.Achievements.ChallengeMode)
{ {
if (HasActiveGame()) if (HasActiveGame())
ImGuiFullscreen::ShowToast(std::string(), "Hardcore mode will be enabled on system reset.", 10.0f); {
ImGuiFullscreen::ShowToast(std::string(),
TRANSLATE_STR("Achievements", "Hardcore mode will be enabled on system reset."), 10.0f);
}
} }
} }
@ -586,10 +589,10 @@ bool Achievements::ConfirmChallengeModeDisable(const char* trigger)
return (RA_WarnDisableHardcore(trigger) != 0); return (RA_WarnDisableHardcore(trigger) != 0);
#endif #endif
const bool confirmed = const bool confirmed = Host::ConfirmMessage("Confirm Hardcore Mode",
Host::ConfirmMessage("Confirm Hardcore Mode", fmt::format("{0} cannot be performed while hardcore mode is active. Do you want to " fmt::format(TRANSLATE_FS("Achievements", "{0} cannot be performed while hardcore mode is active. Do you want "
"disable hardcore mode? {0} will be cancelled if you select No.", "to disable hardcore mode? {0} will be cancelled if you select No."),
trigger)); trigger));
if (!confirmed) if (!confirmed)
return false; return false;
@ -639,7 +642,12 @@ void Achievements::SetChallengeMode(bool enabled)
s_challenge_mode = enabled; s_challenge_mode = enabled;
if (HasActiveGame()) if (HasActiveGame())
ImGuiFullscreen::ShowToast(std::string(), enabled ? TRANSLATE("Achievements", "Hardcore mode is now enabled.") : TRANSLATE("Achievements", "Hardcore mode is now disabled."), 10.0f); {
ImGuiFullscreen::ShowToast(std::string(),
enabled ? TRANSLATE("Achievements", "Hardcore mode is now enabled.") :
TRANSLATE("Achievements", "Hardcore mode is now disabled."),
10.0f);
}
if (HasActiveGame() && !IsTestModeActive()) if (HasActiveGame() && !IsTestModeActive())
{ {