mirror of https://github.com/PCSX2/pcsx2.git
gsdx: remove sdl and ogl from the win32 dialogs
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5268 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -112,12 +112,16 @@ GSdxApp::GSdxApp()
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m_gs_renderers.push_back(GSSetting(3, "Direct3D%d ", "Hardware"));
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m_gs_renderers.push_back(GSSetting(4, "Direct3D%d ", "Software"));
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m_gs_renderers.push_back(GSSetting(5, "Direct3D%d ", "Null"));
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#ifdef _LINUX
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m_gs_renderers.push_back(GSSetting(7, "SDL 1.3", "Software"));
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m_gs_renderers.push_back(GSSetting(8, "SDL 1.3", "Null"));
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#endif
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m_gs_renderers.push_back(GSSetting(10, "Null", "Software"));
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m_gs_renderers.push_back(GSSetting(11, "Null", "Null"));
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#ifdef _LINUX
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m_gs_renderers.push_back(GSSetting(12, "OpenGL", "Hardware"));
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m_gs_renderers.push_back(GSSetting(13, "OpenGL", "Software"));
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#endif
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m_gs_interlace.push_back(GSSetting(0, "None", ""));
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m_gs_interlace.push_back(GSSetting(1, "Weave tff", "saw-tooth"));
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