mirror of https://github.com/PCSX2/pcsx2.git
GameDB: LOTR Twin Towers fixes
This commit is contained in:
parent
98eda97bd2
commit
550da21015
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@ -16771,6 +16771,7 @@ SLES-51252:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -16780,6 +16781,7 @@ SLES-51253:
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region: "PAL-F"
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region: "PAL-F"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -16789,6 +16791,7 @@ SLES-51254:
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region: "PAL-G"
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region: "PAL-G"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -16798,6 +16801,7 @@ SLES-51255:
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region: "PAL-I"
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region: "PAL-I"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -16808,6 +16812,7 @@ SLES-51256:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -38879,6 +38884,7 @@ SLPM-65212:
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -49334,6 +49340,7 @@ SLPM-67005:
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -49624,6 +49631,7 @@ SLPM-67546:
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region: "NTSC-K"
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region: "NTSC-K"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -58259,6 +58267,7 @@ SLPS-29003:
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -58271,6 +58280,7 @@ SLPS-29004:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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@ -61973,6 +61983,7 @@ SLUS-20578:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
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cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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clampModes:
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clampModes:
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