GameDB: LOTR Twin Towers fixes

This commit is contained in:
JordanTheToaster 2024-04-24 19:25:14 +01:00 committed by refractionpcsx2
parent 98eda97bd2
commit 550da21015
1 changed files with 11 additions and 0 deletions

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@ -16771,6 +16771,7 @@ SLES-51252:
compat: 5 compat: 5
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -16780,6 +16781,7 @@ SLES-51253:
region: "PAL-F" region: "PAL-F"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -16789,6 +16791,7 @@ SLES-51254:
region: "PAL-G" region: "PAL-G"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -16798,6 +16801,7 @@ SLES-51255:
region: "PAL-I" region: "PAL-I"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -16808,6 +16812,7 @@ SLES-51256:
compat: 5 compat: 5
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -38879,6 +38884,7 @@ SLPM-65212:
region: "NTSC-J" region: "NTSC-J"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -49334,6 +49340,7 @@ SLPM-67005:
region: "NTSC-J" region: "NTSC-J"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -49624,6 +49631,7 @@ SLPM-67546:
region: "NTSC-K" region: "NTSC-K"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -58259,6 +58267,7 @@ SLPS-29003:
region: "NTSC-J" region: "NTSC-J"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -58271,6 +58280,7 @@ SLPS-29004:
compat: 5 compat: 5
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes:
@ -61973,6 +61983,7 @@ SLUS-20578:
compat: 5 compat: 5
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned lighting and other effects. halfPixelOffset: 2 # Fixes misaligned lighting and other effects.
cpuSpriteRenderBW: 1 # Fixes flickering textures caused by mipmapping.
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
trilinearFiltering: 1 trilinearFiltering: 1
clampModes: clampModes: