From 54f8aca7d552a1b854627ccd5fe04367cf3e1190 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Fri, 4 Jan 2019 01:00:10 +0100 Subject: [PATCH] GSdx-d3d11: Re enable shader code logging. Log was disabled in #2760 --- plugins/GSdx/Renderers/DX11/GSDevice11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/GSdx/Renderers/DX11/GSDevice11.cpp b/plugins/GSdx/Renderers/DX11/GSDevice11.cpp index 44e2ad6823..d0a8274202 100644 --- a/plugins/GSdx/Renderers/DX11/GSDevice11.cpp +++ b/plugins/GSdx/Renderers/DX11/GSDevice11.cpp @@ -1506,7 +1506,7 @@ void GSDevice11::CompileShader(std::vector source, const char* fn, ID3DInc if(error) { - //fprintf(stderr, "%s\n", (const char*)error->GetBufferPointer()); + fprintf(stderr, "%s\n", (const char*)error->GetBufferPointer()); } if(FAILED(hr))