mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Port the Midnight Club 3 patch to NTSC-u v2.00
This commit is contained in:
parent
04681babf1
commit
52cd6fb1dd
|
@ -41263,6 +41263,15 @@ SLUS-21029:
|
|||
gsHWFixes:
|
||||
wildArmsHack: 1 # Fixes post-processing misalignment.
|
||||
patches:
|
||||
0DD3417A:
|
||||
content: |-
|
||||
comment=Patch by Refraction
|
||||
// Patches a CTC2 write to FBRST to not set the T-Bit enable
|
||||
// Fixes slow speed in MTVU due to developers leaving T-Bit enabled and not using it
|
||||
// PCSX2 has to sync more when T-Bit is enabled so the game spends more time waiting
|
||||
// for VU1 to finish, which reduces the advantage of MTVU to basically zero.
|
||||
patch=1,EE,D0525B3C,extended,00000800
|
||||
patch=1,EE,20525B3C,extended,00000000
|
||||
4A0E5B3A:
|
||||
content: |-
|
||||
comment=Patch by Refraction
|
||||
|
|
Loading…
Reference in New Issue