mirror of https://github.com/PCSX2/pcsx2.git
Let's see: Fix Linux build so it compiles, both under normal and devbuilds. Add the ZeroGS patch for SSE2, and preliminary work on the configuration issue. Get build.sh postix compliant. And let's not feed C++ strings to WriteLn.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@468 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
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c433291c67
commit
5249b67a56
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@ -20,6 +20,7 @@
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#define __LNXSYSEXEC_H__
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#include "Linux.h"
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#include "GS.h"
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#include <sys/mman.h>
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extern void StartGui();
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@ -3,10 +3,10 @@ INCLUDES = -I@srcdir@/x86/ -I@srcdir@/common/
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noinst_LIBRARIES = libpcsx2.a
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libpcsx2_a_SOURCES = \
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CDVD.cpp CDVDiso.cpp CDVDisodrv.cpp COP0.cpp COP2.cpp Cache.cpp CdRom.cpp Console.cpp \
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CDVD.cpp CDVDiso.cpp CDVDisodrv.cpp COP0.cpp COP2.cpp Cache.cpp CdRom.cpp Console.cpp HwRead.cpp HwWrite.cpp \
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Counters.cpp Decode_XA.cpp Elfheader.cpp FPU.cpp FPU2.cpp FiFo.cpp Gif.cpp GS.cpp Hw.cpp Interpreter.cpp \
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IopBios.cpp IopCounters.cpp IopDma.cpp IopHw.cpp IopMem.cpp IopSio2.cpp MMI.cpp MTGS.cpp \
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Memory.cpp Misc.cpp Patch.cpp PathUtils.cpp Plugins.cpp PrecompiledHeader.cpp R3000A.cpp \
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Memory.cpp MemoryCard.cpp Misc.cpp Patch.cpp PathUtils.cpp Plugins.cpp PrecompiledHeader.cpp R3000A.cpp \
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R3000AInterpreter.cpp R3000AOpcodeTables.cpp R5900.cpp R5900OpcodeImpl.cpp R5900OpcodeTables.cpp \
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SPR.cpp SaveState.cpp Sif.cpp Sio.cpp SourceLog.cpp Stats.cpp System.cpp ThreadTools.cpp \
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VU0.cpp VU0micro.cpp VU0microInterp.cpp VU1micro.cpp VU1microInterp.cpp VUflags.cpp VUmicroMem.cpp VUops.cpp \
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@ -16,7 +16,7 @@ Vif.cpp VifDma.cpp vssprintf.cpp vtlb.cpp xmlpatchloader.cpp AlignedMalloc.cpp
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libpcsx2_a_SOURCES += \
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CDVD.h CDVDiso.h CDVDisodrv.h CDVDlib.h COP0.h Cache.h CdRom.h Common.h Counters.h Decode_XA.h EEregs.h \
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Elfheader.h Exceptions.h GS.h Hw.h IopBios.h IopBios2.h IopCounters.h IopDma.h IopHw.h IopMem.h IopSio2.h Memcpyfast.h \
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Memory.h Misc.h Patch.h Paths.h Plugins.h PrecompiledHeader.h PsxCommon.h R3000A.h R5900.h R5900OpcodeTables.h \
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Memory.h MemoryCard.h Misc.h Patch.h Paths.h Plugins.h PrecompiledHeader.h PsxCommon.h R3000A.h R5900.h R5900OpcodeTables.h \
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SPR.h SamplProf.h SaveState.h Sif.h Sifcmd.h Sio.h SafeArray.h Stats.h StringUtils.h System.h Threading.h \
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VU.h VUflags.h VUmicro.h VUops.h Vif.h VifDma.h cheatscpp.h vtlb.h
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@ -386,7 +386,7 @@ void SaveGSState(const string& file)
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if( g_SaveGSStream ) return;
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Console::WriteLn( _("Saving GS State...") );
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Console::WriteLn( "\t%hs", params file );
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Console::WriteLn( "\t%hs", params file.c_str() );
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g_fGSSave = new gzSavingState( file );
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@ -2,7 +2,7 @@
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curdir=`pwd`
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function buildplugin {
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buildplugin() {
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cd ${curdir}/$1
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sh build.sh $2
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@ -39,12 +39,12 @@ void SaveConfig()
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return;
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}
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fprintf(f, "interlace = %x\n", conf.interlace);
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fprintf(f, "mrtdepth = %x\n", conf.mrtdepth);
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fprintf(f, "options = %x\n", conf.options);
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fprintf(f, "bilinear = %x\n", conf.bilinear);
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fprintf(f, "aliasing = %x\n", conf.aa);
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fprintf(f, "gamesettings = %x\n", conf.gamesettings);
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fprintf(f, "interlace = %hhx\n", conf.interlace);
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fprintf(f, "mrtdepth = %hhx\n", conf.mrtdepth);
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fprintf(f, "options = %x\n", conf.options); //u32
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fprintf(f, "bilinear = %hhx\n", conf.bilinear);
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fprintf(f, "aliasing = %hhx\n", conf.aa);
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fprintf(f, "gamesettings = %x\n", conf.gamesettings); //u32
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fclose(f);
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}
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@ -70,12 +70,12 @@ void LoadConfig()
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SaveConfig();//save and return
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return;
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}
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fscanf(f, "interlace = %x\n", &conf.interlace);
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fscanf(f, "mrtdepth = %x\n", &conf.mrtdepth);
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fscanf(f, "options = %x\n", &conf.options);
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fscanf(f, "bilinear = %x\n", &conf.bilinear);
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fscanf(f, "aliasing = %x\n", &conf.aa);
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fscanf(f, "gamesettings = %x\n", &conf.gamesettings);
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fscanf(f, "interlace = %hhx\n", &conf.interlace);
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fscanf(f, "mrtdepth = %hhx\n", &conf.mrtdepth);
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fscanf(f, "options = %x\n", &conf.options);//u32
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fscanf(f, "bilinear = %hhx\n", &conf.bilinear);
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fscanf(f, "aliasing = %hhx\n", &conf.aa);
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fscanf(f, "gamesettings = %x\n", &conf.gamesettings);//u32
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fclose(f);
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// filter bad files
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@ -112,6 +112,7 @@ void OnConf_Ok(GtkButton *button, gpointer user_data)
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char *str;
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int i;
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// fixme; This doesn't look right; conf.interlace is a u8.
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u32 newinterlace = is_checked(Conf, "checkInterlace");
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if (!conf.interlace )
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@ -198,13 +199,14 @@ void CALLBACK GSconfigure()
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if (!(conf.options & GSOPTION_LOADED)) LoadConfig();
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Conf = create_Config();
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// fixme; Need to check "checkInterlace" as well.
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set_checked(Conf, "checkBilinear", !!conf.bilinear);
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//set_checked(Conf, "checkbutton6", conf.mrtdepth);
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set_checked(Conf, "radioAANone", conf.aa==0);
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set_checked(Conf, "radioAA2X", conf.aa==1);
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set_checked(Conf, "radioAA4X", conf.aa==2);
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set_checked(Conf, "radioAA8X", conf.aa==3);
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set_checked(Conf, "radioAA16X", conf.aa==4);
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set_checked(Conf, "radioAANone", (conf.aa==0));
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set_checked(Conf, "radioAA2X", (conf.aa==1));
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set_checked(Conf, "radioAA4X", (conf.aa==2));
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set_checked(Conf, "radioAA8X", (conf.aa==3));
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set_checked(Conf, "radioAA16X", (conf.aa==4));
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set_checked(Conf, "checkWireframe", (conf.options&GSOPTION_WIREFRAME)?1:0);
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set_checked(Conf, "checkAVI", (conf.options&GSOPTION_CAPTUREAVI)?1:0);
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set_checked(Conf, "checkfullscreen", (conf.options&GSOPTION_FULLSCREEN)?1:0);
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@ -5361,6 +5361,8 @@ fi
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$as_echo "$ac_cv_lib_Xxf86vm_main" >&6; }
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if test "x$ac_cv_lib_Xxf86vm_main" = x""yes; then
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LIBS="$LIBS -lXxf86vm"
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else
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echo "Error! You need to have libXxf86vm-dev." ; exit -1
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fi
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@ -131,7 +131,7 @@ AC_CHECK_LIB(pthread,main,[LIBS="$LIBS -lpthread"])
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AC_CHECK_LIB(stdc++,main,[LIBS="$LIBS -lstdc++"])
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AC_CHECK_LIB(z,main,[LIBS="$LIBS -lz"])
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AC_CHECK_LIB(dl,main,[LIBS="$LIBS -ldl"])
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AC_CHECK_LIB(Xxf86vm,main,[LIBS="$LIBS -lXxf86vm"])
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AC_CHECK_LIB(Xxf86vm,main,[LIBS="$LIBS -lXxf86vm"],[echo "Error! You need to have libXxf86vm-dev." ; exit -1])
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dnl AC_CHECK_LIB(Cg,cgCreateContext,[LIBS="$LIBS -lCg"])
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dnl AC_CHECK_LIB(CgGL,cgGLEnableProfile,[LIBS="$LIBS -lCgGL"])
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@ -1883,16 +1883,33 @@ ZeroGS::CMemoryTarget* ZeroGS::CMemoryTargetMngr::GetMemoryTarget(const tex0Info
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}
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else {
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if( tex0.psm == PSMT16Z || tex0.psm == PSMT16SZ ) {
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#if defined(ZEROGS_SSE2)
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// reserve additional elements for alignment if SSE2 used.
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texdata.resize(4 * GPU_TEXWIDTH * channels * widthmult * (targ->realheight + widthmult - 1) / widthmult + 15);
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#else
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texdata.resize(4 * GPU_TEXWIDTH * channels * widthmult * (targ->realheight + widthmult - 1) / widthmult);
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#endif
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ptexdata = &texdata[0];
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// needs to be 8 bit, use xmm for unpacking
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u16* dst = (u16*)ptexdata;
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u16* src = (u16*)(g_pbyGSMemory + 4 * GPU_TEXWIDTH * targ->realy);
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assert( ((u32)(uptr)dst)%16 == 0 );
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#if defined(ZEROGS_SSE2)
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if (((u32)(uptr)dst) % 16 != 0) {
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// This is not an unusual situation, when vector<u8> does not align 16bit, it is destructive for SSE2
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// instruction movdqa [%eax], xmm0
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// The idea would be resize vector to 15 elements, and set ptxedata to an aligned position.
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// Later we would move eax by 16, so we should only verify that the first element is aligned
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// FIXME. As I see, texdata used only once here, it does not have any impact on other code.
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// Probably, usage of _aligned_maloc() would be preferable.
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// -- Zeydlitz
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int disalignment = 16 - ((u32)(uptr)dst)%16 ; // This is value of shift. It could be 0 < disalignment <= 15
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ptexdata = &texdata[disalignment]; // Set pointer to aligned element
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dst = (u16*)ptexdata;
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GS_LOG("Made alignment for texdata, 0x%x\n", dst );
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assert( ((u32)(uptr)dst)%16 == 0 ); // Assert, because at future could be vectors with uncontigious spaces
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}
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int iters = targ->height*GPU_TEXWIDTH/16;
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#if defined(_MSC_VER)
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