mirror of https://github.com/PCSX2/pcsx2.git
GameDB: X Squad Fixes
Fixes for crusty textures by using Full mipmapping and trilinear filtering.
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@ -10248,6 +10248,9 @@ SLES-50031:
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name: "X-Squad"
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region: "PAL-E"
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compat: 5
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
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trilinearFiltering: 1
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SLES-50032:
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name: "Theme Park World"
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region: "PAL-M3"
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@ -26341,6 +26344,12 @@ SLPM-60109:
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SLPM-60114:
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name: "Magical Sports - 2000 Koushien [Trial]"
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region: "NTSC-J"
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SLPM-60119:
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name: "Cross Fire [Trial]"
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
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trilinearFiltering: 1
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SLPM-60122:
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name: "Ring of Red [Taikenban trial]"
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region: "NTSC-J"
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@ -37153,6 +37162,9 @@ SLPS-20022:
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SLPS-20023:
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name: "Cross Fire"
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
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trilinearFiltering: 1
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SLPS-20024:
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name: "Hresvelgr"
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region: "NTSC-J"
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@ -42994,6 +43006,9 @@ SLUS-20093:
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SLUS-20094:
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name: "X Squad"
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region: "NTSC-U"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
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trilinearFiltering: 1
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SLUS-20095:
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name: "SSX"
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region: "NTSC-U"
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