mirror of https://github.com/PCSX2/pcsx2.git
gsdx-hw: Disable automatic mipmapping on Jak games for now.
It crashes the emulator so until the issue is resolved properly comment out/disable automatic mipmapping for jak games. Issue #2916
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@ -189,44 +189,46 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
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{
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{
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switch (CRC::Lookup(crc).title)
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switch (CRC::Lookup(crc).title)
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{
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{
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case CRC::AceCombatZero:
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case CRC::AceCombatZero:
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case CRC::AceCombat4:
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case CRC::AceCombat4:
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case CRC::AceCombat5:
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case CRC::AceCombat5:
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case CRC::ApeEscape2:
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case CRC::ApeEscape2:
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case CRC::Barnyard:
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case CRC::Barnyard:
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case CRC::BrianLaraInternationalCricket:
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case CRC::BrianLaraInternationalCricket:
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case CRC::DarkCloud:
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case CRC::DarkCloud:
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case CRC::DestroyAllHumans:
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case CRC::DestroyAllHumans:
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case CRC::DestroyAllHumans2:
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case CRC::DestroyAllHumans2:
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case CRC::FIFA03:
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case CRC::FIFA03:
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case CRC::FIFA04:
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case CRC::FIFA04:
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case CRC::FIFA05:
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case CRC::FIFA05:
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case CRC::HarryPotterATCOS:
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case CRC::HarryPotterATCOS:
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case CRC::HarryPotterATHBP:
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case CRC::HarryPotterATHBP:
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case CRC::HarryPotterATPOA:
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case CRC::HarryPotterATPOA:
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case CRC::HarryPotterOOTP:
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case CRC::HarryPotterOOTP:
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case CRC::Jak1:
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// Disable Automatic mipmapping for Jak games for now, it seems to cause a hard crash.
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case CRC::Jak3:
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// Issue https://github.com/PCSX2/pcsx2/issues/2916
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case CRC::LegacyOfKainDefiance:
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// case CRC::Jak1:
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case CRC::NicktoonsUnite:
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// case CRC::Jak3:
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case CRC::RatchetAndClank:
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case CRC::LegacyOfKainDefiance:
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case CRC::RatchetAndClank2:
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case CRC::NicktoonsUnite:
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case CRC::RatchetAndClank3:
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case CRC::RatchetAndClank:
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case CRC::RatchetAndClank4:
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case CRC::RatchetAndClank2:
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case CRC::RatchetAndClank5:
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case CRC::RatchetAndClank3:
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case CRC::RickyPontingInternationalCricket:
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case CRC::RatchetAndClank4:
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case CRC::Quake3Revolution:
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case CRC::RatchetAndClank5:
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case CRC::Shox:
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case CRC::RickyPontingInternationalCricket:
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case CRC::SoulReaver2:
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case CRC::Quake3Revolution:
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case CRC::TheIncredibleHulkUD:
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case CRC::Shox:
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case CRC::TombRaiderAnniversary:
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case CRC::SoulReaver2:
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case CRC::TribesAerialAssault:
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case CRC::TheIncredibleHulkUD:
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case CRC::Whiplash:
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case CRC::TombRaiderAnniversary:
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m_mipmap = static_cast<int>(HWMipmapLevel::Basic);
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case CRC::TribesAerialAssault:
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break;
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case CRC::Whiplash:
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default:
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m_mipmap = static_cast<int>(HWMipmapLevel::Basic);
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m_mipmap = static_cast<int>(HWMipmapLevel::Off);
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break;
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break;
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default:
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m_mipmap = static_cast<int>(HWMipmapLevel::Off);
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break;
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}
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}
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}
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}
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}
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}
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