Vif: Rename/remove new prefix from files.

This commit is contained in:
lightningterror 2024-11-22 21:04:58 +01:00
parent e3fedf1676
commit 504dd9f513
10 changed files with 22 additions and 22 deletions

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@ -990,8 +990,8 @@ set(pcsx2x86Sources
x86/ix86-32/iR5900Shift.cpp x86/ix86-32/iR5900Shift.cpp
x86/ix86-32/iR5900Templates.cpp x86/ix86-32/iR5900Templates.cpp
x86/ix86-32/recVTLB.cpp x86/ix86-32/recVTLB.cpp
x86/newVif_Dynarec.cpp x86/Vif_Dynarec.cpp
x86/newVif_UnpackSSE.cpp x86/Vif_UnpackSSE.cpp
) )
# x86 headers # x86 headers
@ -1031,15 +1031,15 @@ set(pcsx2x86Headers
x86/microVU_Tables.inl x86/microVU_Tables.inl
x86/microVU_Upper.inl x86/microVU_Upper.inl
x86/newVif.h x86/newVif.h
x86/newVif_UnpackSSE.h x86/Vif_UnpackSSE.h
x86/R5900_Profiler.h x86/R5900_Profiler.h
) )
# ARM64 # ARM64
set(pcsx2arm64Sources set(pcsx2arm64Sources
arm64/AsmHelpers.cpp arm64/AsmHelpers.cpp
arm64/newVif_Dynarec.cpp arm64/Vif_Dynarec.cpp
arm64/newVif_UnpackNEON.cpp arm64/Vif_UnpackNEON.cpp
arm64/RecStubs.cpp arm64/RecStubs.cpp
) )

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@ -43,4 +43,4 @@ alignas(16) extern nVifStruct nVif[2];
alignas(16) extern nVifCall nVifUpk[(2 * 2 * 16) * 4]; // ([USN][Masking][Unpack Type]) [curCycle] alignas(16) extern nVifCall nVifUpk[(2 * 2 * 16) * 4]; // ([USN][Masking][Unpack Type]) [curCycle]
alignas(16) extern u32 nVifMask[3][4][4]; // [MaskNumber][CycleNumber][Vector] alignas(16) extern u32 nVifMask[3][4][4]; // [MaskNumber][CycleNumber][Vector]
static constexpr bool newVifDynaRec = 1; // Use code in newVif_Dynarec.inl static constexpr bool newVifDynaRec = 1; // Use code in Vif_Dynarec.inl

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@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0 // SPDX-License-Identifier: GPL-3.0
#include "arm64/newVif_UnpackNEON.h" #include "arm64/Vif_UnpackNEON.h"
#include "arm64/AsmHelpers.h" #include "arm64/AsmHelpers.h"
#include "MTVU.h" #include "MTVU.h"

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@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0 // SPDX-License-Identifier: GPL-3.0
#include "newVif_UnpackNEON.h" #include "Vif_UnpackNEON.h"
#include "common/Perf.h" #include "common/Perf.h"
namespace a64 = vixl::aarch64; namespace a64 = vixl::aarch64;

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@ -117,10 +117,10 @@
<ClCompile Include="arm64\AsmHelpers.cpp"> <ClCompile Include="arm64\AsmHelpers.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="arm64\newVif_Dynarec.cpp"> <ClCompile Include="arm64\Vif_Dynarec.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="arm64\newVif_UnpackNEON.cpp"> <ClCompile Include="arm64\Vif_UnpackNEON.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="arm64\RecStubs.cpp"> <ClCompile Include="arm64\RecStubs.cpp">
@ -457,10 +457,10 @@
<ClCompile Include="Vif_Codes.cpp" /> <ClCompile Include="Vif_Codes.cpp" />
<ClCompile Include="Vif_Transfer.cpp" /> <ClCompile Include="Vif_Transfer.cpp" />
<ClCompile Include="Vif_Unpack.cpp" /> <ClCompile Include="Vif_Unpack.cpp" />
<ClCompile Include="x86\newVif_Dynarec.cpp"> <ClCompile Include="x86\Vif_Dynarec.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="x86\newVif_UnpackSSE.cpp"> <ClCompile Include="x86\Vif_UnpackSSE.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="SPR.cpp" /> <ClCompile Include="SPR.cpp" />
@ -579,7 +579,7 @@
<ClInclude Include="arm64\AsmHelpers.h"> <ClInclude Include="arm64\AsmHelpers.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude> </ClInclude>
<ClInclude Include="arm64\newVif_UnpackNEON.h"> <ClInclude Include="arm64\Vif_UnpackNEON.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude> </ClInclude>
<ClInclude Include="CDVD\BlockdumpFileReader.h" /> <ClInclude Include="CDVD\BlockdumpFileReader.h" />
@ -898,7 +898,7 @@
<ClInclude Include="Vif_Dma.h" /> <ClInclude Include="Vif_Dma.h" />
<ClInclude Include="Vif_Unpack.h" /> <ClInclude Include="Vif_Unpack.h" />
<ClInclude Include="x86\newVif.h" /> <ClInclude Include="x86\newVif.h" />
<ClInclude Include="x86\newVif_UnpackSSE.h" /> <ClInclude Include="x86\Vif_UnpackSSE.h" />
<ClInclude Include="SPR.h" /> <ClInclude Include="SPR.h" />
<ClInclude Include="Gif.h" /> <ClInclude Include="Gif.h" />
<ClInclude Include="R5900.h" /> <ClInclude Include="R5900.h" />

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@ -521,10 +521,10 @@
<ClCompile Include="Vif_Unpack.cpp"> <ClCompile Include="Vif_Unpack.cpp">
<Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack</Filter> <Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="x86\newVif_Dynarec.cpp"> <ClCompile Include="x86\Vif_Dynarec.cpp">
<Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec</Filter> <Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="x86\newVif_UnpackSSE.cpp"> <ClCompile Include="x86\Vif_UnpackSSE.cpp">
<Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec</Filter> <Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="SPR.cpp"> <ClCompile Include="SPR.cpp">
@ -1425,10 +1425,10 @@
<ClCompile Include="GS\Renderers\SW\GSSetupPrimCodeGenerator.arm64.cpp"> <ClCompile Include="GS\Renderers\SW\GSSetupPrimCodeGenerator.arm64.cpp">
<Filter>System\Ps2\GS\Renderers\Software</Filter> <Filter>System\Ps2\GS\Renderers\Software</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="arm64\newVif_Dynarec.cpp"> <ClCompile Include="arm64\Vif_Dynarec.cpp">
<Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec\arm64</Filter> <Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec\arm64</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="arm64\newVif_UnpackNEON.cpp"> <ClCompile Include="arm64\Vif_UnpackNEON.cpp">
<Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec\arm64</Filter> <Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec\arm64</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="arm64\AsmHelpers.cpp"> <ClCompile Include="arm64\AsmHelpers.cpp">
@ -1532,7 +1532,7 @@
<ClInclude Include="x86\newVif.h"> <ClInclude Include="x86\newVif.h">
<Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif</Filter> <Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="x86\newVif_UnpackSSE.h"> <ClInclude Include="x86\Vif_UnpackSSE.h">
<Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec</Filter> <Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="SPR.h"> <ClInclude Include="SPR.h">
@ -2387,7 +2387,7 @@
<ClInclude Include="GS\GSVector4i_arm64.h"> <ClInclude Include="GS\GSVector4i_arm64.h">
<Filter>System\Ps2\GS</Filter> <Filter>System\Ps2\GS</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="arm64\newVif_UnpackNEON.h"> <ClInclude Include="arm64\Vif_UnpackNEON.h">
<Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec\arm64</Filter> <Filter>System\Ps2\EmotionEngine\DMAC\Vif\Unpack\newVif\Dynarec\arm64</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="arm64\AsmHelpers.h"> <ClInclude Include="arm64\AsmHelpers.h">

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@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+ // SPDX-License-Identifier: GPL-3.0+
#include "newVif_UnpackSSE.h" #include "Vif_UnpackSSE.h"
#include "MTVU.h" #include "MTVU.h"
#include "common/Perf.h" #include "common/Perf.h"
#include "common/StringUtil.h" #include "common/StringUtil.h"

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@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+ // SPDX-License-Identifier: GPL-3.0+
#include "newVif_UnpackSSE.h" #include "Vif_UnpackSSE.h"
#include "common/Perf.h" #include "common/Perf.h"
#include "fmt/core.h" #include "fmt/core.h"