mirror of https://github.com/PCSX2/pcsx2.git
EE: Cyclerate > 1 caused some cycles to be lost
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@ -1109,7 +1109,16 @@ u32 scaleblockcycles_clear()
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DevCon.WriteLn(L"Unscaled overall: %d, scaled overall: %d, relative EE clock speed: %d %%",
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DevCon.WriteLn(L"Unscaled overall: %d, scaled overall: %d, relative EE clock speed: %d %%",
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unscaled_overall, scaled_overall, static_cast<int>(100 * ratio));
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unscaled_overall, scaled_overall, static_cast<int>(100 * ratio));
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#endif
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#endif
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s8 cyclerate = EmuConfig.Speedhacks.EECycleRate;
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if (cyclerate > 1)
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{
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s_nBlockCycles &= (0x1 << (cyclerate + 2)) - 1;
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}
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else
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{
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s_nBlockCycles &= 0x7;
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s_nBlockCycles &= 0x7;
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}
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return scaled;
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return scaled;
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}
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}
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