mirror of https://github.com/PCSX2/pcsx2.git
Shaderc: Make non-semantic debug optional
Don't you hate it when you come up with more ideas just minutes AFTER the PR has been merged?
This commit is contained in:
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500e2c43b1
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@ -114,6 +114,15 @@ diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/s
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index 3a3e97d..65d5b77 100644
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--- a/libshaderc/include/shaderc/shaderc.h
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+++ b/libshaderc/include/shaderc/shaderc.h
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@@ -15,6 +15,8 @@
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#ifndef SHADERC_SHADERC_H_
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#define SHADERC_SHADERC_H_
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+#define SHADERC_PCSX2_CUSTOM 1
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+
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#ifdef __cplusplus
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extern "C" {
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#endif
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@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
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// Sets the compiler mode to generate debug information in the output.
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@ -123,69 +132,6 @@ index 3a3e97d..65d5b77 100644
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// Sets the compiler optimization level to the given level. Only the last one
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// takes effect if multiple calls of this function exist.
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@@ -506,6 +506,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_invert_y(
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SHADERC_EXPORT void shaderc_compile_options_set_nan_clamp(
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shaderc_compile_options_t options, bool enable);
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+// Returns a string representation of the specified compilation status.
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+SHADERC_EXPORT const char* shaderc_compilation_status_to_string(
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+ shaderc_compilation_status status);
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+
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// An opaque handle to the results of a call to any shaderc_compile_into_*()
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// function.
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typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
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@@ -529,28 +533,31 @@ typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
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// present. May be safely called from multiple threads without explicit
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// synchronization. If there was failure in allocating the compiler object,
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// null will be returned.
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-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv(
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+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options);
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result);
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// Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
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// instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
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// by the SPIRV-Tools open source project.
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-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
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+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv_assembly(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options);
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result);
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// Like shaderc_compile_into_spv, but the result contains preprocessed source
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// code instead of a SPIR-V binary module
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-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
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+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_preprocessed_text(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options);
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result);
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// Takes an assembly string of the format defined in the SPIRV-Tools project
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// (https://github.com/KhronosGroup/SPIRV-Tools/blob/master/syntax.md),
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@@ -561,10 +568,11 @@ SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_te
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// May be safely called from multiple threads without explicit synchronization.
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// If there was failure in allocating the compiler object, null will be
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// returned.
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-SHADERC_EXPORT shaderc_compilation_result_t shaderc_assemble_into_spv(
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+SHADERC_EXPORT shaderc_compilation_status shaderc_assemble_into_spv(
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const shaderc_compiler_t compiler, const char* source_assembly,
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size_t source_assembly_size,
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- const shaderc_compile_options_t additional_options);
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result);
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// The following functions, operating on shaderc_compilation_result_t objects,
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// offer only the basic thread-safety guarantee.
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diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
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index 3817af8..5592b49 100644
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--- a/libshaderc/include/shaderc/shaderc.hpp
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@ -202,119 +148,6 @@ index 3817af8..5592b49 100644
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}
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// Sets the compiler optimization level to the given level. Only the last one
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@@ -425,9 +426,10 @@ class Compiler {
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const char* input_file_name,
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const char* entry_point_name,
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const CompileOptions& options) const {
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- shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_compile_into_spv(
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compiler_, source_text, source_text_size, shader_kind, input_file_name,
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- entry_point_name, options.options_);
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+ entry_point_name, options.options_, &compilation_result);
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return SpvCompilationResult(compilation_result);
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}
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@@ -451,9 +453,10 @@ class Compiler {
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size_t source_text_size,
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shaderc_shader_kind shader_kind,
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const char* input_file_name) const {
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- shaderc_compilation_result_t compilation_result =
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- shaderc_compile_into_spv(compiler_, source_text, source_text_size,
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- shader_kind, input_file_name, "main", nullptr);
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_compile_into_spv(compiler_, source_text, source_text_size,
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+ shader_kind, input_file_name, "main", nullptr,
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+ &compilation_result);
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return SpvCompilationResult(compilation_result);
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}
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@@ -504,8 +507,11 @@ class Compiler {
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SpvCompilationResult AssembleToSpv(const char* source_assembly,
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size_t source_assembly_size,
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const CompileOptions& options) const {
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- return SpvCompilationResult(shaderc_assemble_into_spv(
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- compiler_, source_assembly, source_assembly_size, options.options_));
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_assemble_into_spv(
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+ compiler_, source_assembly, source_assembly_size, options.options_,
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+ &compilation_result);
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+ return SpvCompilationResult(compilation_result);
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}
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// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
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@@ -513,8 +519,11 @@ class Compiler {
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// Like the first AssembleToSpv method but uses the default compiler options.
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SpvCompilationResult AssembleToSpv(const char* source_assembly,
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size_t source_assembly_size) const {
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- return SpvCompilationResult(shaderc_assemble_into_spv(
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- compiler_, source_assembly, source_assembly_size, nullptr));
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_assemble_into_spv(
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+ compiler_, source_assembly, source_assembly_size, nullptr,
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+ &compilation_result);
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+ return SpvCompilationResult(compilation_result);
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}
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// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
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@@ -523,9 +532,11 @@ class Compiler {
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// std::string.
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SpvCompilationResult AssembleToSpv(const std::string& source_assembly,
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const CompileOptions& options) const {
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- return SpvCompilationResult(
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- shaderc_assemble_into_spv(compiler_, source_assembly.data(),
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- source_assembly.size(), options.options_));
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_assemble_into_spv(
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+ compiler_, source_assembly.data(), source_assembly.size(),
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+ options.options_, &compilation_result);
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+ return SpvCompilationResult(compilation_result);
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}
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// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
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@@ -533,8 +544,10 @@ class Compiler {
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// Like the first AssembleToSpv method but the source is provided as a
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// std::string and also uses default compiler options.
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SpvCompilationResult AssembleToSpv(const std::string& source_assembly) const {
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- return SpvCompilationResult(shaderc_assemble_into_spv(
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- compiler_, source_assembly.data(), source_assembly.size(), nullptr));
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_assemble_into_spv(compiler_, source_assembly.data(),
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+ source_assembly.size(), nullptr, &compilation_result);
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+ return SpvCompilationResult(compilation_result);
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}
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// Compiles the given source GLSL and returns the SPIR-V assembly text
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@@ -544,10 +557,11 @@ class Compiler {
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const char* source_text, size_t source_text_size,
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shaderc_shader_kind shader_kind, const char* input_file_name,
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const char* entry_point_name, const CompileOptions& options) const {
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- shaderc_compilation_result_t compilation_result =
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- shaderc_compile_into_spv_assembly(
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- compiler_, source_text, source_text_size, shader_kind,
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- input_file_name, entry_point_name, options.options_);
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+ shaderc_compilation_result_t compilation_result = nullptr;
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+ shaderc_compile_into_spv_assembly(
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+ compiler_, source_text, source_text_size, shader_kind,
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+ input_file_name, entry_point_name, options.options_,
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+ &compilation_result);
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return AssemblyCompilationResult(compilation_result);
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}
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@@ -592,10 +606,10 @@ class Compiler {
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const char* source_text, size_t source_text_size,
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shaderc_shader_kind shader_kind, const char* input_file_name,
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const CompileOptions& options) const {
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- shaderc_compilation_result_t compilation_result =
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- shaderc_compile_into_preprocessed_text(
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+ shaderc_compilation_result_t compilation_result;
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+ shaderc_compile_into_preprocessed_text(
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compiler_, source_text, source_text_size, shader_kind,
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- input_file_name, "main", options.options_);
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+ input_file_name, "main", options.options_, &compilation_result);
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return PreprocessedSourceCompilationResult(compilation_result);
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}
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diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
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index 63f1bbc..c1a9b12 100644
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--- a/libshaderc/src/shaderc.cc
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@ -334,146 +167,6 @@ index 63f1bbc..c1a9b12 100644
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}
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void shaderc_compile_options_set_optimization_level(
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@@ -591,8 +595,31 @@ void shaderc_compiler_release(shaderc_compiler_t compiler) {
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delete compiler;
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}
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+const char* shaderc_compilation_status_to_string(shaderc_compilation_status status)
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+{
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+ static constexpr const std::pair<shaderc_compilation_status, const char*> status_names[] = {
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+ {shaderc_compilation_status_success, "shaderc_compilation_status_success"},
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+ {shaderc_compilation_status_invalid_stage, "shaderc_compilation_status_invalid_stage"},
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+ {shaderc_compilation_status_compilation_error, "shaderc_compilation_status_compilation_error"},
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+ {shaderc_compilation_status_internal_error, "shaderc_compilation_status_internal_error"},
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+ {shaderc_compilation_status_null_result_object, "shaderc_compilation_status_null_result_object"},
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+ {shaderc_compilation_status_invalid_assembly, "shaderc_compilation_status_invalid_assembly"},
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+ {shaderc_compilation_status_validation_error, "shaderc_compilation_status_validation_error"},
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+ {shaderc_compilation_status_transformation_error, "shaderc_compilation_status_transformation_error"},
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+ {shaderc_compilation_status_configuration_error, "shaderc_compilation_status_configuration_error"},
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+ };
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+
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+ for (const auto& it : status_names)
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+ {
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+ if (status == it.first)
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+ return it.second;
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+ }
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+
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+ return "shaderc_compilation_status_unknown";
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+}
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+
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namespace {
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-shaderc_compilation_result_t CompileToSpecifiedOutputType(
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+shaderc_compilation_result_vector* CompileToSpecifiedOutputType(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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@@ -669,48 +696,59 @@ shaderc_compilation_result_t CompileToSpecifiedOutputType(
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}
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} // anonymous namespace
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-shaderc_compilation_result_t shaderc_compile_into_spv(
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+shaderc_compilation_status shaderc_compile_into_spv(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options) {
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- return CompileToSpecifiedOutputType(
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result) {
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+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
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compiler, source_text, source_text_size, shader_kind, input_file_name,
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entry_point_name, additional_options,
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shaderc_util::Compiler::OutputType::SpirvBinary);
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+ *result = resultv;
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+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
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}
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-shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
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+shaderc_compilation_status shaderc_compile_into_spv_assembly(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options) {
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- return CompileToSpecifiedOutputType(
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result) {
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+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
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compiler, source_text, source_text_size, shader_kind, input_file_name,
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entry_point_name, additional_options,
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shaderc_util::Compiler::OutputType::SpirvAssemblyText);
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+ *result = resultv;
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+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
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}
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-shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
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+shaderc_compilation_status shaderc_compile_into_preprocessed_text(
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const shaderc_compiler_t compiler, const char* source_text,
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size_t source_text_size, shaderc_shader_kind shader_kind,
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const char* input_file_name, const char* entry_point_name,
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- const shaderc_compile_options_t additional_options) {
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- return CompileToSpecifiedOutputType(
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result) {
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+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
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compiler, source_text, source_text_size, shader_kind, input_file_name,
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entry_point_name, additional_options,
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shaderc_util::Compiler::OutputType::PreprocessedText);
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+ *result = resultv;
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+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
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}
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-shaderc_compilation_result_t shaderc_assemble_into_spv(
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+shaderc_compilation_status shaderc_assemble_into_spv(
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const shaderc_compiler_t compiler, const char* source_assembly,
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size_t source_assembly_size,
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- const shaderc_compile_options_t additional_options) {
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- auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary;
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- if (!result) return nullptr;
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- result->compilation_status = shaderc_compilation_status_invalid_assembly;
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- if (!compiler->initializer) return result;
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- if (source_assembly == nullptr) return result;
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+ const shaderc_compile_options_t additional_options,
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+ shaderc_compilation_result_t* result) {
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+ auto* bresult = new (std::nothrow) shaderc_compilation_result_spv_binary;
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+ if (!bresult) return shaderc_compilation_status_internal_error;
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+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
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+ *result = bresult;
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+ if (!compiler->initializer) return bresult->compilation_status;
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+ if (source_assembly == nullptr) return bresult->compilation_status;
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TRY_IF_EXCEPTIONS_ENABLED {
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spv_binary assembling_output_data = nullptr;
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@@ -724,22 +762,22 @@ shaderc_compilation_result_t shaderc_assemble_into_spv(
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GetCompilerTargetEnvVersion(target_env_version),
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{source_assembly, source_assembly + source_assembly_size},
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&assembling_output_data, &errors);
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- result->num_errors = !assembling_succeeded;
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+ bresult->num_errors = !assembling_succeeded;
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if (assembling_succeeded) {
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- result->SetOutputData(assembling_output_data);
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- result->output_data_size =
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+ bresult->SetOutputData(assembling_output_data);
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+ bresult->output_data_size =
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assembling_output_data->wordCount * sizeof(uint32_t);
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- result->compilation_status = shaderc_compilation_status_success;
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+ bresult->compilation_status = shaderc_compilation_status_success;
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} else {
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- result->messages = std::move(errors);
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- result->compilation_status = shaderc_compilation_status_invalid_assembly;
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+ bresult->messages = std::move(errors);
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+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
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}
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}
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CATCH_IF_EXCEPTIONS_ENABLED(...) {
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- result->compilation_status = shaderc_compilation_status_internal_error;
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+ bresult->compilation_status = shaderc_compilation_status_internal_error;
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}
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- return result;
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+ return bresult->compilation_status;
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}
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size_t shaderc_result_get_length(const shaderc_compilation_result_t result) {
|
||||
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
|
||||
index d9d02b9..b076ec8 100644
|
||||
--- a/libshaderc_util/include/libshaderc_util/compiler.h
|
||||
|
|
|
@ -108,13 +108,13 @@ static void FillPipelineCacheHeader(VK_PIPELINE_CACHE_HEADER* header)
|
|||
X(shaderc_compile_options_set_generate_debug_info) \
|
||||
X(shaderc_compile_options_set_optimization_level) \
|
||||
X(shaderc_compile_options_set_target_env) \
|
||||
X(shaderc_compilation_status_to_string) \
|
||||
X(shaderc_compile_into_spv) \
|
||||
X(shaderc_result_release) \
|
||||
X(shaderc_result_get_length) \
|
||||
X(shaderc_result_get_num_warnings) \
|
||||
X(shaderc_result_get_bytes) \
|
||||
X(shaderc_result_get_error_message)
|
||||
X(shaderc_result_get_error_message) \
|
||||
X(shaderc_result_get_compilation_status)
|
||||
|
||||
// TODO: NOT thread safe, yet.
|
||||
namespace dyn_shaderc
|
||||
|
@ -216,21 +216,25 @@ std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(
|
|||
|
||||
dyn_shaderc::shaderc_compile_options_set_source_language(options, shaderc_source_language_glsl);
|
||||
dyn_shaderc::shaderc_compile_options_set_target_env(options, shaderc_target_env_vulkan, 0);
|
||||
#ifdef SHADERC_PCSX2_CUSTOM
|
||||
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options, debug,
|
||||
debug && GSDeviceVK::GetInstance()->GetOptionalExtensions().vk_khr_shader_non_semantic_info);
|
||||
#else
|
||||
if (debug)
|
||||
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options);
|
||||
#endif
|
||||
dyn_shaderc::shaderc_compile_options_set_optimization_level(
|
||||
options, debug ? shaderc_optimization_level_zero : shaderc_optimization_level_performance);
|
||||
|
||||
shaderc_compilation_result_t result;
|
||||
const shaderc_compilation_status status = dyn_shaderc::shaderc_compile_into_spv(
|
||||
const shaderc_compilation_result_t result = dyn_shaderc::shaderc_compile_into_spv(
|
||||
dyn_shaderc::s_compiler, source.data(), source.length(), static_cast<shaderc_shader_kind>(stage), "source",
|
||||
"main", options, &result);
|
||||
if (status != shaderc_compilation_status_success)
|
||||
"main", options);
|
||||
|
||||
if (!result || dyn_shaderc::shaderc_result_get_compilation_status(result) != shaderc_compilation_status_success)
|
||||
{
|
||||
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result) :
|
||||
"null result object");
|
||||
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}",
|
||||
dyn_shaderc::shaderc_compilation_status_to_string(status), errors);
|
||||
ERROR_LOG("Failed to compile shader to SPIR-V: {}", errors);
|
||||
DumpBadShader(source, errors);
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue