diff --git a/3rdparty/SDL-1.3.0-5387/.DISABLED-hgeol b/3rdparty/SDL-1.3.0-5387/.DISABLED-hgeol deleted file mode 100644 index b03b4cfb15..0000000000 --- a/3rdparty/SDL-1.3.0-5387/.DISABLED-hgeol +++ /dev/null @@ -1,57 +0,0 @@ -[patterns] -.hgeol = native -.hgignore = native -BUGS = native -CREDITS = native -INSTALL = native -NOTES = native -TODO = native -WhatsNew = native -**COPYING = native -**README = native -**doxyfile = native -**Doxyfile = native -**install-sh = LF -**mkinstalldirs = LF -**Makefile = LF -**Makefile.* = LF -test/automated/rwops/read = LF -**README.* = native -**.S = native -**.bmp = BIN -**.c = native -**.cc = native -**.cpp = native -**.csh = LF -**.dat = BIN -**.gdbinit = LF -build-scripts/config.guess = LF -**.h = native -**.htm = native -**.html = native -**.icns = BIN -**.in = LF -**.java = native -**.m = native -**.m4 = native -**.mk = LF -**.nib = BIN -**.pch = BIN -**.pdf = BIN -**.pl = native -**.plist = native -**.png = BIN -.indent.pro = LF -**.rc = native -**.rtf = BIN -**.sh = LF -**.sln = native -**.txt = native -**.vcp = native -**.vcproj = native -**.vcw = native -**.vcxproj = native -**.wav = BIN -**.xbm = BIN -**.xml = native -**.zip = BIN diff --git a/3rdparty/SDL-1.3.0-5387/.hgignore b/3rdparty/SDL-1.3.0-5387/.hgignore deleted file mode 100644 index 2b9f445ea0..0000000000 --- a/3rdparty/SDL-1.3.0-5387/.hgignore +++ /dev/null @@ -1,96 +0,0 @@ -syntax:glob -autom4te* -config.cache -config.log -config.status -Makefile -sdl-config -SDL.spec -SDL.qpg -build - -# for Xcode -*.orig -*.swp -*.tmp -*.rej -*~ -*.o -*.mode1* -*.model* -*.perspective* -*.perspective* -*.pbxuser -(^|/)build($|/) -.DS_Store - -# for Visual C++ -Debug -Release -*.user -*.ncb -*.suo - -sdl.pc -test/autom4te* -test/config.cache -test/config.log -test/config.status -test/Makefile -test/SDL.dll -test/checkkeys -test/graywin -test/loopwave -test/testalpha -test/testatomic -test/testaudioinfo -test/testbitmap -test/testblitspeed -test/testcdrom -test/testcursor -test/testdraw2 -test/testdyngl -test/testdyngles -test/testerror -test/testeyes -test/testfile -test/testfill -test/testgesture -test/testgl -test/testgl2 -test/testgles -test/testhaptic -test/testhread -test/testiconv -test/testime -test/testintersections -test/testjoystick -test/testkeys -test/testloadso -test/testlock -test/testmmousetablet -test/testmultiaudio -test/testoverlay -test/testoverlay2 -test/testpalette -test/testplatform -test/testpower -test/testresample -test/testscale -test/testsem -test/testshader -test/testshape -test/testsprite -test/testsprite2 -test/testspriteminimal -test/teststreaming -test/testtimer -test/testver -test/testvidinfo -test/testwin -test/testwm -test/testwm2 -test/threadwin -test/torturethread -test/*.exe -test/*.dSYM diff --git a/3rdparty/SDL-1.3.0-5387/.hgtags b/3rdparty/SDL-1.3.0-5387/.hgtags deleted file mode 100644 index e96564c2d9..0000000000 --- a/3rdparty/SDL-1.3.0-5387/.hgtags +++ /dev/null @@ -1,15 +0,0 @@ -0afe0e38e02cf2048e93582f01c52fbb91d3c7bb release-1.2.7 -230b156829ed13b31134d96f689c917981f57b84 release-1.2.5 -27cab50ec9c746e886ce0f3fdaa0b0cdc55a594f release-1.2.11 -2fe3fbd2bff50165b3cad33bf40d70b3bb3c9fd0 release-1.2.3 -3c052d3bcc76c899dfd4846be76243a78e8c7180 release-1.2.4 -3c5eed71a3320962551af3b3dfbee0c99fcf0086 release-1.2.10 -4867f7f7dd3426d1dbbeef48b3f3b3aa19590cc4 release-1.2.12 -6e28dae59e3baf4447c83e833a8d2ac912536f5b release-1.2.1 -7c2589fb8d4df54c6faabd3faebd0c0e73f67879 release-1.2.13 -86de11faf082881ad9b73a1a1d78733ca07f8db8 release-1.2.6 -bb051fa871aa0b53ea57df56a446cec3bb85924c release-1.2.2 -cfcb2e1c36ebe9809577adf768b0ec53e8768af9 release-1.2.8 -e044e7c70a50a2f54d14ee20d0933e904e5853b6 release-1.2.9 -f14cf9d71233934811774f941d0de121d5f96ccf release-1.2.14 -39c22a953456f6c9e2c8993c8ff973824104102a pre-touch-removal diff --git a/3rdparty/SDL-1.3.0-5387/.indent.pro b/3rdparty/SDL-1.3.0-5387/.indent.pro deleted file mode 100644 index d95d15d951..0000000000 --- a/3rdparty/SDL-1.3.0-5387/.indent.pro +++ /dev/null @@ -1 +0,0 @@ --i4 -nut -nsc -br -ce -cdw -npcs diff --git a/3rdparty/SDL-1.3.0-5387/Android.mk b/3rdparty/SDL-1.3.0-5387/Android.mk deleted file mode 100755 index bc32874370..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Android.mk +++ /dev/null @@ -1,45 +0,0 @@ -LOCAL_PATH := $(call my-dir) - -########################### -# -# SDL shared library -# -########################### - -include $(CLEAR_VARS) - -LOCAL_MODULE := SDL - -LOCAL_C_INCLUDES := $(LOCAL_PATH)/include - -LOCAL_SRC_FILES := \ - $(subst $(LOCAL_PATH)/,, \ - $(wildcard $(LOCAL_PATH)/src/*.c) \ - $(wildcard $(LOCAL_PATH)/src/audio/*.c) \ - $(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \ - $(LOCAL_PATH)/src/atomic/SDL_atomic.c \ - $(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \ - $(wildcard $(LOCAL_PATH)/src/core/android/*.cpp) \ - $(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \ - $(wildcard $(LOCAL_PATH)/src/events/*.c) \ - $(wildcard $(LOCAL_PATH)/src/file/*.c) \ - $(wildcard $(LOCAL_PATH)/src/haptic/*.c) \ - $(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \ - $(wildcard $(LOCAL_PATH)/src/joystick/*.c) \ - $(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \ - $(wildcard $(LOCAL_PATH)/src/power/*.c) \ - $(wildcard $(LOCAL_PATH)/src/render/*.c) \ - $(wildcard $(LOCAL_PATH)/src/render/*/*.c) \ - $(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \ - $(wildcard $(LOCAL_PATH)/src/thread/*.c) \ - $(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \ - $(wildcard $(LOCAL_PATH)/src/timer/*.c) \ - $(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \ - $(wildcard $(LOCAL_PATH)/src/video/*.c) \ - $(wildcard $(LOCAL_PATH)/src/video/android/*.c)) - -LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog - -include $(BUILD_SHARED_LIBRARY) diff --git a/3rdparty/SDL-1.3.0-5387/BUGS b/3rdparty/SDL-1.3.0-5387/BUGS deleted file mode 100644 index 218bf3d15b..0000000000 --- a/3rdparty/SDL-1.3.0-5387/BUGS +++ /dev/null @@ -1,18 +0,0 @@ - -Bugs are now managed in the SDL bug tracker, here: - - http://bugzilla.libsdl.org/ - -You may report bugs there, and search to see if a given issue has already - been reported, discussed, and maybe even fixed. - - - -You may also find help at the SDL mailing list. Subscription information: - - http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org - -Bug reports are welcome here, but we really appreciate if you use Bugzilla, as - bugs discussed on the mailing list may be forgotten or missed. - - diff --git a/3rdparty/SDL-1.3.0-5387/Borland.html b/3rdparty/SDL-1.3.0-5387/Borland.html deleted file mode 100644 index eaf82099d6..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Borland.html +++ /dev/null @@ -1,139 +0,0 @@ - - - - Building SDL with Borland's C++ compilers - - - - - -

Building SDL with Borland's C++ compilers.

- by David Snopek - and updated by Dominique - Louis ( Last updated : 30th June 2003 ).
-
- These instructions cover how to compile SDL and its included test -programs using either Borland C++ Builder 5, 6 for Windows, - C++ Builder for Linux ( AKA Kylix 3 ) or the free Borland C++ command-line compiler.
- -

Extract the files

- -

Unzip the Borland.zip archive into this directory. Do not unzip - it into any other directory because the makefiles ( *.mak ) and project - files ( *.bpr ) use relative paths to refer to the SDL sources. This should - create a directory named "Borland" inside of the top level SDL source directory. -

- -

Using Borland C++ Builder 5, 6 for Windows -

- -

Inside of the "Borland" directory there is a "bcb6" directory that contains - a number of Builder project files. Double-click on the "libSDL.bpg" file - icon. Once Builder has started click on the "Projects" menu on -the menu-bar and go down to "Build All Projects" option.
- This will proceed to build SDL ( with Borland's calling convention ), -SDLmain, and all the test programs. Currently, all -the test programs are dynamically linked to Sam Lantinga's -SDL.dll.

- -

NOTE : Borland's "lib" format and Microsoft's "lib" format are incompatible. - 
- If you wish to dynamically link to the SDL library supplied by Sam Lantinga - in each release, I have created the correct *.libs for SDL 1.2.4 and they - exist in the "/lib" directory.
- If you would like to create the *.lib files yourself, you will need to -make use of Borland's "implib.exe" utility.
-

- -

IMPLIB works like this:

- -
    IMPLIB (destination lib name) (source dll)
- -

For example,

- -
    IMPLIB SDL.lib SDL.dll
- -

This assumes that SDL.dll was compiled with Visual C++ or similar.
-

- -

To learn more about the difference between Borland's and Microsoft's *.lib - format please read the article here.
-

- -


- NOTE :
The C++ Builder for Windows project format, is not compatible - with the Kylix 3 project format, hence the reason why they are in separate - directories.

- -

Using the free Borland C++ command-line compiler -

- -

The free Borland compiler can be downloaded at no charge from the Borland website - . Make sure that it is installed and properly configured.

- -

Open an MS-DOS Prompt. Change to the "Borland\freebcc" directory under - the SDL source directory. Type "make -f SDL.mak" to build SDL and "make - -f SDLmain.mak". There are also makefiles for all of the test programs, if you wish to build them. All .exes and -DLLs are created in the "test" SDL directory. Ify ou would like to create -the DLL and all the test applications, I have thrown together a basic batchfile -called "makeall.bat" which should create everything in the right order.

- -

Output files

- No matter which compiler you used, three important files should have - been produced: - - Both of the *.lib files will need to be added to all the projects -that use SDL and SDL.dll must be placed some where the Windows dynamic -linker can find it (either in your project directory or on the system -path, C:\WINDOWS\SYSTEM). -

Using Borland C++ Builder for Linux ( AKA Kylix - 3 )

- -

Inside of the "Borland" directory there is a "k3" directory that contains - a number of Builder project files. Double-click on the "libSDL.bpg" file - icon. Once Builder has started click on the "Projects" menu on -the menu-bar and go down to "Build All Projects" option. This will -proceed to build all the test programs
- Linux users do not need *.lib files as the Shared Object is linked right - into the project ( very neat actually, Windows should do this sort of thing - as it is a lot easier for the developer ).
- NOTE : The C++ Builder for Windows project format, is not - compatible with the Kylix 3 project format, hence the reason why they are - in separate directories.

- -

On Mandrake 8.1 the shared objects for SDL are located in the /usr/lib - directory as libSDL_*.so and the Mesa OpenGL shared objects are located -in /usr/X11R6/lib as libGL*.so
-
- So if your setup is different you may need to change the project file - so that they re-link to the ones on your system.
-
- On Mandrake 8.1 the headers files are located at /usr/include/SDL/. - So if you you have not installed the development RPMs ( usually named libSDL-devel* - ) for SDL ( not included ) you may have to change the include directory - within some of the projects.
-

- -

Known Problems

- The only known problem is that I ( Dominique Louis ), was unable to -create the projects that rebuilt the SDL shared objects under Linux, due -to time constraints and my lack of intimate knowledge of Linux. -

Test programs

- Some of the test programs require included media files ( *.wav; *.bmp -etc ). All the test programs are now created in the "test" directory, where -the media files are ( usually ) so they should be ready to go.
-
-
-
- - diff --git a/3rdparty/SDL-1.3.0-5387/Borland.zip b/3rdparty/SDL-1.3.0-5387/Borland.zip deleted file mode 100644 index ed8f45d27e..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Borland.zip and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/CMakeLists.txt b/3rdparty/SDL-1.3.0-5387/CMakeLists.txt deleted file mode 100644 index 657b238f6c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/CMakeLists.txt +++ /dev/null @@ -1,415 +0,0 @@ -# library name -set(Output pcsx2_SDL) - -set (SDL_ROOT "${PROJECT_SOURCE_DIR}/3rdparty/SDL-1.3.0-5387") - -# set common flags -set(CommonFlags - -DHAVE_LINUX_VERSION_H - -D_REENTRANT - -D__LINUX__ - -pthread - -mmmx - -msse - -msse2 - -fvisibility=hidden - -pipe - -w - ) - -# set warning flags -set(DebugFlags - -g - ) - -# set optimization flags -set(OptimizationFlags - -O3 - ) - -if(CMAKE_BUILD_TYPE STREQUAL Debug) - add_definitions(${CommonFlags} ${DebugFlags}) -endif(CMAKE_BUILD_TYPE STREQUAL Debug) - -if(CMAKE_BUILD_TYPE STREQUAL Devel) - add_definitions(${CommonFlags} ${OptimizationFlags}) -endif(CMAKE_BUILD_TYPE STREQUAL Devel) - -if(CMAKE_BUILD_TYPE STREQUAL Release) - add_definitions(${CommonFlags} ${OptimizationFlags}) -endif(CMAKE_BUILD_TYPE STREQUAL Release) - - -#Make on big arrary with all the source and header files -set(SDL_sources - - #Headers - "${SDL_ROOT}/include/begin_code.h" - "${SDL_ROOT}/include/close_code.h" - "${SDL_ROOT}/include/SDL_assert.h" - "${SDL_ROOT}/include/SDL_atomic.h" - "${SDL_ROOT}/include/SDL_audio.h" - "${SDL_ROOT}/include/SDL_blendmode.h" - "${SDL_ROOT}/include/SDL_clipboard.h" - "${SDL_ROOT}/include/SDL_compat.h" - "${SDL_ROOT}/include/SDL_config.h" - "${SDL_ROOT}/include/SDL_config_macosx.h" - "${SDL_ROOT}/include/SDL_config_minimal.h" - "${SDL_ROOT}/include/SDL_config_windows.h" - "${SDL_ROOT}/include/SDL_config_wiz.h" - "${SDL_ROOT}/include/SDL_copying.h" - "${SDL_ROOT}/include/SDL_cpuinfo.h" - "${SDL_ROOT}/include/SDL_endian.h" - "${SDL_ROOT}/include/SDL_error.h" - "${SDL_ROOT}/include/SDL_events.h" - "${SDL_ROOT}/include/SDL_gesture.h" - "${SDL_ROOT}/include/SDL.h" - "${SDL_ROOT}/include/SDL_haptic.h" - "${SDL_ROOT}/include/SDL_hints.h" - "${SDL_ROOT}/include/SDL_input.h" - "${SDL_ROOT}/include/SDL_joystick.h" - "${SDL_ROOT}/include/SDL_keyboard.h" - "${SDL_ROOT}/include/SDL_keycode.h" - "${SDL_ROOT}/include/SDL_loadso.h" - "${SDL_ROOT}/include/SDL_log.h" - "${SDL_ROOT}/include/SDL_main.h" - "${SDL_ROOT}/include/SDL_mouse.h" - "${SDL_ROOT}/include/SDL_mutex.h" - "${SDL_ROOT}/include/SDL_name.h" - "${SDL_ROOT}/include/SDL_opengles2.h" - "${SDL_ROOT}/include/SDL_opengles.h" - "${SDL_ROOT}/include/SDL_opengl.h" - "${SDL_ROOT}/include/SDL_pixels.h" - "${SDL_ROOT}/include/SDL_platform.h" - "${SDL_ROOT}/include/SDL_power.h" - "${SDL_ROOT}/include/SDL_quit.h" - "${SDL_ROOT}/include/SDL_rect.h" - "${SDL_ROOT}/include/SDL_render.h" - "${SDL_ROOT}/include/SDL_revision.h" - "${SDL_ROOT}/include/SDL_rwops.h" - "${SDL_ROOT}/include/SDL_scancode.h" - "${SDL_ROOT}/include/SDL_shape.h" - "${SDL_ROOT}/include/SDL_stdinc.h" - "${SDL_ROOT}/include/SDL_surface.h" - "${SDL_ROOT}/include/SDL_syswm.h" - "${SDL_ROOT}/include/SDL_thread.h" - "${SDL_ROOT}/include/SDL_timer.h" - "${SDL_ROOT}/include/SDL_touch.h" - "${SDL_ROOT}/include/SDL_types.h" - "${SDL_ROOT}/include/SDL_version.h" - "${SDL_ROOT}/include/SDL_video.h" - - # Source Files - "${SDL_ROOT}/src/SDL_assert.c" - "${SDL_ROOT}/src/SDL_assert_c.h" - "${SDL_ROOT}/src/SDL.c" - "${SDL_ROOT}/src/SDL_compat.c" - "${SDL_ROOT}/src/SDL_error.c" - "${SDL_ROOT}/src/SDL_error_c.h" - "${SDL_ROOT}/src/SDL_fatal.c" - "${SDL_ROOT}/src/SDL_fatal.h" - "${SDL_ROOT}/src/SDL_hints.c" - "${SDL_ROOT}/src/SDL_log.c" - - #c/atomic: - # "${SDL_ROOT}/src/atomic/SDL_atomic.c" - "${SDL_ROOT}/src/atomic/SDL_spinlock.c" - - #c/audio: - "${SDL_ROOT}/src/audio/SDL_audio.c" - "${SDL_ROOT}/src/audio/SDL_audio_c.h" - "${SDL_ROOT}/src/audio/SDL_audiocvt.c" - "${SDL_ROOT}/src/audio/SDL_audiodev.c" - "${SDL_ROOT}/src/audio/SDL_audiodev_c.h" - "${SDL_ROOT}/src/audio/SDL_audiomem.h" - "${SDL_ROOT}/src/audio/SDL_audiotypecvt.c" - "${SDL_ROOT}/src/audio/SDL_mixer.c" - "${SDL_ROOT}/src/audio/SDL_mixer_m68k.c" - "${SDL_ROOT}/src/audio/SDL_mixer_m68k.h" - "${SDL_ROOT}/src/audio/SDL_mixer_MMX.c" - "${SDL_ROOT}/src/audio/SDL_mixer_MMX.h" - "${SDL_ROOT}/src/audio/SDL_mixer_MMX_VC.c" - "${SDL_ROOT}/src/audio/SDL_mixer_MMX_VC.h" - "${SDL_ROOT}/src/audio/SDL_sysaudio.h" - "${SDL_ROOT}/src/audio/SDL_wave.c" - "${SDL_ROOT}/src/audio/SDL_wave.h" - - #c/cpuinfo: - "${SDL_ROOT}/src/cpuinfo/SDL_cpuinfo.c" - - #c/events: - "${SDL_ROOT}/src/events/blank_cursor.h" - "${SDL_ROOT}/src/events/default_cursor.h" - "${SDL_ROOT}/src/events/scancodes_darwin.h" - "${SDL_ROOT}/src/events/scancodes_linux.h" - "${SDL_ROOT}/src/events/scancodes_windows.h" - "${SDL_ROOT}/src/events/scancodes_xfree86.h" - "${SDL_ROOT}/src/events/SDL_clipboardevents.c" - "${SDL_ROOT}/src/events/SDL_clipboardevents_c.h" - "${SDL_ROOT}/src/events/SDL_events.c" - "${SDL_ROOT}/src/events/SDL_events_c.h" - "${SDL_ROOT}/src/events/SDL_gesture.c" - "${SDL_ROOT}/src/events/SDL_gesture_c.h" - "${SDL_ROOT}/src/events/SDL_keyboard.c" - "${SDL_ROOT}/src/events/SDL_keyboard_c.h" - "${SDL_ROOT}/src/events/SDL_mouse.c" - "${SDL_ROOT}/src/events/SDL_mouse_c.h" - "${SDL_ROOT}/src/events/SDL_quit.c" - "${SDL_ROOT}/src/events/SDL_sysevents.h" - "${SDL_ROOT}/src/events/SDL_touch.c" - "${SDL_ROOT}/src/events/SDL_touch_c.h" - "${SDL_ROOT}/src/events/SDL_windowevents.c" - "${SDL_ROOT}/src/events/SDL_windowevents_c.h" - - #c/file: - "${SDL_ROOT}/src/file/SDL_rwops.c" - - #c/haptic: - "${SDL_ROOT}/src/haptic/SDL_haptic.c" - "${SDL_ROOT}/src/haptic/SDL_haptic_c.h" - "${SDL_ROOT}/src/haptic/SDL_syshaptic.h" - - #c/joystick: - "${SDL_ROOT}/src/joystick/SDL_joystick.c" - "${SDL_ROOT}/src/joystick/SDL_joystick_c.h" - "${SDL_ROOT}/src/joystick/SDL_sysjoystick.h" - - #c/libm: - #"${SDL_ROOT}/src/libm/e_atan2.c" - #"${SDL_ROOT}/src/libm/e_log.c" - #"${SDL_ROOT}/src/libm/e_pow.c" - #"${SDL_ROOT}/src/libm/e_rem_pio2.c" - #"${SDL_ROOT}/src/libm/e_sqrt.c" - #"${SDL_ROOT}/src/libm/k_cos.c" - #"${SDL_ROOT}/src/libm/k_rem_pio2.c" - #"${SDL_ROOT}/src/libm/k_sin.c" - #"${SDL_ROOT}/src/libm/math.h" - #"${SDL_ROOT}/src/libm/math_private.h" - #"${SDL_ROOT}/src/libm/s_atan.c" - #"${SDL_ROOT}/src/libm/s_copysign.c" - #"${SDL_ROOT}/src/libm/s_cos.c" - #"${SDL_ROOT}/src/libm/s_fabs.c" - #"${SDL_ROOT}/src/libm/s_floor.c" - #"${SDL_ROOT}/src/libm/s_scalbn.c" - #"${SDL_ROOT}/src/libm/s_sin.c" - - #c/power: - "${SDL_ROOT}/src/power/SDL_power.c" - - #c/render: - "${SDL_ROOT}/src/render/mmx.h" - "${SDL_ROOT}/src/render/SDL_render.c" - "${SDL_ROOT}/src/render/SDL_sysrender.h" - "${SDL_ROOT}/src/render/SDL_yuv_mmx.c" - "${SDL_ROOT}/src/render/SDL_yuv_sw.c" - "${SDL_ROOT}/src/render/SDL_yuv_sw_c.h" - - #c/stdlib: - "${SDL_ROOT}/src/stdlib/SDL_getenv.c" - "${SDL_ROOT}/src/stdlib/SDL_iconv.c" - "${SDL_ROOT}/src/stdlib/SDL_malloc.c" - "${SDL_ROOT}/src/stdlib/SDL_qsort.c" - "${SDL_ROOT}/src/stdlib/SDL_stdlib.c" - "${SDL_ROOT}/src/stdlib/SDL_string.c" - - #c/thread: - "${SDL_ROOT}/src/thread/SDL_systhread.h" - "${SDL_ROOT}/src/thread/SDL_thread.c" - "${SDL_ROOT}/src/thread/SDL_thread_c.h" - - #c/timer: - "${SDL_ROOT}/src/timer/SDL_timer.c" - "${SDL_ROOT}/src/timer/SDL_timer_c.h" - - #c/video: - "${SDL_ROOT}/src/video/SDL_blit_0.c" - "${SDL_ROOT}/src/video/SDL_blit_1.c" - "${SDL_ROOT}/src/video/SDL_blit_A.c" - "${SDL_ROOT}/src/video/SDL_blit_auto.c" - "${SDL_ROOT}/src/video/SDL_blit_auto.h" - "${SDL_ROOT}/src/video/SDL_blit.c" - "${SDL_ROOT}/src/video/SDL_blit_copy.c" - "${SDL_ROOT}/src/video/SDL_blit_copy.h" - "${SDL_ROOT}/src/video/SDL_blit.h" - "${SDL_ROOT}/src/video/SDL_blit_N.c" - "${SDL_ROOT}/src/video/SDL_blit_slow.c" - "${SDL_ROOT}/src/video/SDL_blit_slow.h" - "${SDL_ROOT}/src/video/SDL_bmp.c" - "${SDL_ROOT}/src/video/SDL_clipboard.c" - "${SDL_ROOT}/src/video/SDL_fillrect.c" - "${SDL_ROOT}/src/video/SDL_pixels.c" - "${SDL_ROOT}/src/video/SDL_pixels_c.h" - "${SDL_ROOT}/src/video/SDL_rect.c" - "${SDL_ROOT}/src/video/SDL_rect_c.h" - "${SDL_ROOT}/src/video/SDL_RLEaccel.c" - "${SDL_ROOT}/src/video/SDL_RLEaccel_c.h" - "${SDL_ROOT}/src/video/SDL_shape.c" - "${SDL_ROOT}/src/video/SDL_shape_internals.h" - "${SDL_ROOT}/src/video/SDL_stretch.c" - "${SDL_ROOT}/src/video/SDL_surface.c" - "${SDL_ROOT}/src/video/SDL_sysvideo.h" - "${SDL_ROOT}/src/video/SDL_video.c" - - #re deeply nestedfiles that may need some platform specific logic to determine inclusion - "${SDL_ROOT}/src/audio/dummy/SDL_dummyaudio.c" - "${SDL_ROOT}/src/audio/dummy/SDL_dummyaudio.h" - "${SDL_ROOT}/src/haptic/dummy/SDL_syshaptic.c" - "${SDL_ROOT}/src/haptic/linux/SDL_syshaptic.c" - "${SDL_ROOT}/src/joystick/dummy/SDL_sysjoystick.c" - "${SDL_ROOT}/src/joystick/linux/SDL_sysjoystick.c" - "${SDL_ROOT}/src/joystick/linux/SDL_sysjoystick_c.h" - "${SDL_ROOT}/src/loadso/dlopen/SDL_sysloadso.c" - "${SDL_ROOT}/src/loadso/dummy/SDL_sysloadso.c" - "${SDL_ROOT}/src/loadso/macosx/SDL_dlcompat.c" - "${SDL_ROOT}/src/main/dummy/SDL_dummy_main.c" - "${SDL_ROOT}/src/power/linux/SDL_syspower.c" - "${SDL_ROOT}/src/render/direct3d/SDL_render_d3d.c" - "${SDL_ROOT}/src/render/opengles2/SDL_render_gles2.c" - "${SDL_ROOT}/src/render/opengles2/SDL_shaders_gles2.c" - "${SDL_ROOT}/src/render/opengles2/SDL_shaders_gles2.h" - "${SDL_ROOT}/src/render/opengles/SDL_render_gles.c" - "${SDL_ROOT}/src/render/opengl/SDL_glfuncs.h" - "${SDL_ROOT}/src/render/opengl/SDL_render_gl.c" - "${SDL_ROOT}/src/render/opengl/SDL_shaders_gl.c" - "${SDL_ROOT}/src/render/opengl/SDL_shaders_gl.h" - "${SDL_ROOT}/src/render/software/SDL_blendfillrect.c" - "${SDL_ROOT}/src/render/software/SDL_blendfillrect.h" - "${SDL_ROOT}/src/render/software/SDL_blendline.c" - "${SDL_ROOT}/src/render/software/SDL_blendline.h" - "${SDL_ROOT}/src/render/software/SDL_blendpoint.c" - "${SDL_ROOT}/src/render/software/SDL_blendpoint.h" - "${SDL_ROOT}/src/render/software/SDL_draw.h" - "${SDL_ROOT}/src/render/software/SDL_drawline.c" - "${SDL_ROOT}/src/render/software/SDL_drawline.h" - "${SDL_ROOT}/src/render/software/SDL_drawpoint.c" - "${SDL_ROOT}/src/render/software/SDL_drawpoint.h" - "${SDL_ROOT}/src/render/software/SDL_render_sw.c" - "${SDL_ROOT}/src/render/software/SDL_render_sw_c.h" - # "${SDL_ROOT}/src/thread/generic/SDL_syscond.c" - # "${SDL_ROOT}/src/thread/generic/SDL_sysmutex.c" - # "${SDL_ROOT}/src/thread/generic/SDL_sysmutex_c.h" - # "${SDL_ROOT}/src/thread/generic/SDL_syssem.c" - # "${SDL_ROOT}/src/thread/generic/SDL_systhread.c" - # "${SDL_ROOT}/src/thread/generic/SDL_systhread_c.h" - "${SDL_ROOT}/src/thread/pthread/SDL_syscond.c" - "${SDL_ROOT}/src/thread/pthread/SDL_sysmutex.c" - "${SDL_ROOT}/src/thread/pthread/SDL_sysmutex_c.h" - "${SDL_ROOT}/src/thread/pthread/SDL_syssem.c" - "${SDL_ROOT}/src/thread/pthread/SDL_systhread.c" - "${SDL_ROOT}/src/thread/pthread/SDL_systhread_c.h" - "${SDL_ROOT}/src/timer/dummy/SDL_systimer.c" - "${SDL_ROOT}/src/timer/unix/SDL_systimer.c" - # "${SDL_ROOT}/src/timer/wince/SDL_systimer.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_dyn.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_dyn.h" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_events.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_events.h" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_modes.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_modes.h" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_mouse.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_mouse.h" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_opengl.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_opengl.h" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_render.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_render.h" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_video.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_video.h" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_window.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_window.h" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_WM.c" - # "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_WM.h" - "${SDL_ROOT}/src/video/dummy/SDL_nullevents.c" - "${SDL_ROOT}/src/video/dummy/SDL_nullevents_c.h" - "${SDL_ROOT}/src/video/dummy/SDL_nullframebuffer.c" - "${SDL_ROOT}/src/video/dummy/SDL_nullframebuffer_c.h" - "${SDL_ROOT}/src/video/dummy/SDL_nullvideo.c" - "${SDL_ROOT}/src/video/dummy/SDL_nullvideo.h" - "${SDL_ROOT}/src/video/uikit/jumphack.c" - "${SDL_ROOT}/src/video/uikit/jumphack.h" - "${SDL_ROOT}/src/video/uikit/keyinfotable.h" - "${SDL_ROOT}/src/video/uikit/SDL_uikitappdelegate.h" - "${SDL_ROOT}/src/video/uikit/SDL_uikitevents.h" - "${SDL_ROOT}/src/video/uikit/SDL_uikitkeyboard.h" - "${SDL_ROOT}/src/video/uikit/SDL_uikitopengles.h" - "${SDL_ROOT}/src/video/uikit/SDL_uikitopenglview.h" - "${SDL_ROOT}/src/video/uikit/SDL_uikitvideo.h" - "${SDL_ROOT}/src/video/uikit/SDL_uikitview.h" - "${SDL_ROOT}/src/video/uikit/SDL_uikitwindow.h" - "${SDL_ROOT}/src/video/x11/imKStoUCS.c" - "${SDL_ROOT}/src/video/x11/imKStoUCS.h" - "${SDL_ROOT}/src/video/x11/SDL_x11clipboard.c" - "${SDL_ROOT}/src/video/x11/SDL_x11clipboard.h" - "${SDL_ROOT}/src/video/x11/SDL_x11dyn.c" - "${SDL_ROOT}/src/video/x11/SDL_x11dyn.h" - "${SDL_ROOT}/src/video/x11/SDL_x11events.c" - "${SDL_ROOT}/src/video/x11/SDL_x11events.h" - "${SDL_ROOT}/src/video/x11/SDL_x11framebuffer.c" - "${SDL_ROOT}/src/video/x11/SDL_x11framebuffer.h" - "${SDL_ROOT}/src/video/x11/SDL_x11keyboard.c" - "${SDL_ROOT}/src/video/x11/SDL_x11keyboard.h" - "${SDL_ROOT}/src/video/x11/SDL_x11modes.c" - "${SDL_ROOT}/src/video/x11/SDL_x11modes.h" - "${SDL_ROOT}/src/video/x11/SDL_x11mouse.c" - "${SDL_ROOT}/src/video/x11/SDL_x11mouse.h" - "${SDL_ROOT}/src/video/x11/SDL_x11opengl.c" - "${SDL_ROOT}/src/video/x11/SDL_x11opengles.c" - "${SDL_ROOT}/src/video/x11/SDL_x11opengles.h" - "${SDL_ROOT}/src/video/x11/SDL_x11opengl.h" - "${SDL_ROOT}/src/video/x11/SDL_x11shape.c" - "${SDL_ROOT}/src/video/x11/SDL_x11shape.h" - "${SDL_ROOT}/src/video/x11/SDL_x11sym.h" - "${SDL_ROOT}/src/video/x11/SDL_x11touch.c" - "${SDL_ROOT}/src/video/x11/SDL_x11touch.h" - "${SDL_ROOT}/src/video/x11/SDL_x11video.c" - "${SDL_ROOT}/src/video/x11/SDL_x11video.h" - "${SDL_ROOT}/src/video/x11/SDL_x11window.c" - "${SDL_ROOT}/src/video/x11/SDL_x11window.h" - - "${SDL_ROOT}/src/video/Xext/extensions/extutil.h" - "${SDL_ROOT}/src/video/Xext/extensions/panoramiXext.h" - "${SDL_ROOT}/src/video/Xext/extensions/panoramiXproto.h" - "${SDL_ROOT}/src/video/Xext/extensions/Xext.h" - "${SDL_ROOT}/src/video/Xext/extensions/xf86dga1.h" - "${SDL_ROOT}/src/video/Xext/extensions/xf86dga1str.h" - "${SDL_ROOT}/src/video/Xext/extensions/xf86dga.h" - "${SDL_ROOT}/src/video/Xext/extensions/xf86dgastr.h" - "${SDL_ROOT}/src/video/Xext/extensions/xf86vmode.h" - "${SDL_ROOT}/src/video/Xext/extensions/xf86vmstr.h" - "${SDL_ROOT}/src/video/Xext/extensions/Xinerama.h" - "${SDL_ROOT}/src/video/Xext/extensions/Xv.h" - "${SDL_ROOT}/src/video/Xext/extensions/Xvlib.h" - "${SDL_ROOT}/src/video/Xext/extensions/Xvproto.h" - "${SDL_ROOT}/src/video/Xext/Xinerama/Xinerama.c" - "${SDL_ROOT}/src/video/Xext/XME/xme.c" - "${SDL_ROOT}/src/video/Xext/Xv/Xv.c" - "${SDL_ROOT}/src/video/Xext/Xv/Xvlibint.h" - "${SDL_ROOT}/src/video/Xext/Xxf86vm/XF86VMode.c" -) - -#include_directories( ${SDL_ROOT}/include /usr/include/kde/artsc /usr/include/directfb) - -# Hiden option. It is only a temporary workaround of issue 1003. The purpose is to LD_PRELOAD -# the library so it avoid any conflict with previous SDL1.2 symbol -if (DEFINED SHARED_SDL) - add_library(${Output} SHARED ${SDL_sources} ) - - # Install the library with others plugins - if(PACKAGE_MODE) - install(TARGETS ${Output} DESTINATION ${PLUGIN_DIR}) - else(PACKAGE_MODE) - install(TARGETS ${Output} DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins) - endif(PACKAGE_MODE) - -else (DEFINED SHARED_SDL) - # Std build use static build - add_library(${Output} STATIC ${SDL_sources} ) -endif (DEFINED SHARED_SDL) - -# Gold (new linux linker) does not get automatically dependency of dependency so you must add -# them manually. -target_link_libraries(${Output} ${LIBC_LIBRARIES}) - -# User flags options -if(NOT USER_CMAKE_LD_FLAGS STREQUAL "") - target_link_libraries(${Output} "${USER_CMAKE_LD_FLAGS}") -endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "") diff --git a/3rdparty/SDL-1.3.0-5387/COPYING b/3rdparty/SDL-1.3.0-5387/COPYING deleted file mode 100644 index 2cba2ac74c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/COPYING +++ /dev/null @@ -1,458 +0,0 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 2.1, February 1999 - - Copyright (C) 1991, 1999 Free Software Foundation, Inc. - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - -[This is the first released version of the Lesser GPL. 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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN -WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY -AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU -FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR -CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE -LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING -RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A -FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF -SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH -DAMAGES. - - END OF TERMS AND CONDITIONS diff --git a/3rdparty/SDL-1.3.0-5387/CREDITS b/3rdparty/SDL-1.3.0-5387/CREDITS deleted file mode 100644 index 29dd032c99..0000000000 --- a/3rdparty/SDL-1.3.0-5387/CREDITS +++ /dev/null @@ -1,73 +0,0 @@ - -Simple DirectMedia Layer CREDITS -Thanks to everyone who made this possible, including: - -* Cliff Matthews, for giving me a reason to start this project. :) - -- Executor rocks! *grin* - -* The Linux Fund, C Magazine, Educational Technology Resources Inc., - Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson, - Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker, - and Phoenix Kokido for financial contributions - -* Edgar "bobbens" Simo for his force feedback API development during the - Google Summer of Code 2008 - -* Aaron Wishnick for his work on audio resampling and pitch shifting during - the Google Summer of Code 2008 - -* Holmes Futrell for port of SDL to the iPhone and iPod Touch during the - Google Summer of Code 2008 - -* Darren Alton for port of SDL to the Nintendo DS during the Google Summer - of Code 2008 - -* Szymon "Wilku" Wilczek for adding support for multiple mice and tablets - during the Google Summer of Code 2008 - -* Marty Leisner, Andrew, Will, Edgar Simo, Donny Viszneki, Andrea Mazzoleni, - Dmytro Bogovych, and Couriersud for helping find SDL 1.3 bugs in the great - SDL Bug Hunt of January 2009! - -* Donny Viszneki for helping fix SDL 1.3 bugs in the great SDL Bug Hunt of - January 2009! - -* Luke Benstead for OpenGL 3.0 support - -* Gaëtan de Menten for writing the PHP and SQL behind the SDL website - -* Tim Jones for the new look of the SDL website - -* Ryan Gordon for helping everybody out and keeping the dream alive. :) - -* Mattias Engdegård, for help with the Solaris port and lots of other help - -* Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port - -* David Carré, for the Pandora port - -* Couriersud for the DirectFB driver - -* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation - -* Arne Claus, for the 2004 winning SDL logo, - and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann, - Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella, - Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson, - S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand, - Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller, - Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja - for other logo entries. - -* Bob Pendleton and David Olofson for being long time contributors to - the SDL mailing list. - -* Everybody at Loki Software, Inc. for their great contributions! - - And a big hand to everyone else who gave me appreciation, advice, - and suggestions, especially the good folks on the SDL mailing list. - -THANKS! :) - - -- Sam Lantinga - diff --git a/3rdparty/SDL-1.3.0-5387/INSTALL b/3rdparty/SDL-1.3.0-5387/INSTALL deleted file mode 100644 index 2f40e0c41f..0000000000 --- a/3rdparty/SDL-1.3.0-5387/INSTALL +++ /dev/null @@ -1,27 +0,0 @@ - -To compile and install SDL: - - 0. If you have downloaded this from the website, skip to the next step. - If you have checked this out from subversion, you'll need to run - ./autogen.sh to build the configure script. - - 1. Run './configure; make; make install' - - If you are compiling for Windows using gcc, read the FAQ at: - http://www.libsdl.org/faq.php?action=listentries&category=4#42 - - If you are compiling using Visual C++ on Win32, you should read - the file VisualC.html - - 2. Look at the example programs in ./test, and check out the HTML - documentation in ./docs to see how to use the SDL library. - - 3. Join the SDL developer mailing list by sending E-mail to - sdl-request@libsdl.org - and put "subscribe" in the subject of the message. - - Or alternatively you can use the web interface: - http://www.libsdl.org/mailing-list.php - -That's it! -Sam Lantinga diff --git a/3rdparty/SDL-1.3.0-5387/Makefile.ds b/3rdparty/SDL-1.3.0-5387/Makefile.ds deleted file mode 100644 index 06c7094dff..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Makefile.ds +++ /dev/null @@ -1,140 +0,0 @@ - -#LibSDL 1.3 porting and enhancements by Darren Alton (lifning) -#LibSDL 1.2.9 DS porting by Troy Davis(GPF) - -ifeq ($(strip $(DEVKITPRO)),) -$(error "Please set DEVKITPRO in your environment (available from http://www.devkitpro.org). export DEVKITPRO=devkitPro") -endif -ifeq ($(strip $(DEVKITARM)),) -DEVKITARM = $(DEVKITPRO)/devkitARM -endif -PATH := $(PATH):$(DEVKITARM)/bin - -CC = arm-eabi-gcc -AR = arm-eabi-ar -RANLIB = arm-eabi-ranlib - -#ifdef GL -#DEFS += -DSDL_VIDEO_OPENGL=1 -#TARGET = libSDL_gl.a -#else -TARGET = libSDL.a -#endif - -#CFLAGS=$(DEFS) -Iinclude -CFLAGS = -mthumb -mthumb-interwork \ - -march=armv5te -mtune=arm946e-s \ - -O2 -Wall -Wwrite-strings -Wpointer-arith \ - -DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -DENABLE_NDS -DNO_SIGNAL_H -DDISABLE_THREADS -DPACKAGE=\"SDL\" -DVERSION=\"1.3\" -DHAVE_ALLOCA_H=1 -DHAVE_ALLOCA=1 -Iinclude - -#src/audio/disk/SDL_diskaudio.c \ -#src/audio/dummy/SDL_dummyaudio.c \ - -SRCS = \ -src/SDL.c \ -src/SDL_assert.c \ -src/SDL_compat.c \ -src/SDL_error.c \ -src/SDL_fatal.c \ -src/SDL_hints.c \ -src/SDL_log.c \ -src/atomic/SDL_atomic.c \ -src/atomic/SDL_spinlock.c \ -src/audio/SDL_audio.c \ -src/audio/SDL_audiocvt.c \ -src/audio/SDL_audiodev.c \ -src/audio/SDL_audiotypecvt.c \ -src/audio/SDL_mixer.c \ -src/audio/SDL_mixer_MMX.c \ -src/audio/SDL_mixer_MMX_VC.c \ -src/audio/SDL_mixer_m68k.c \ -src/audio/SDL_wave.c \ -src/audio/nds/SDL_ndsaudio.c \ -src/cpuinfo/SDL_cpuinfo.c \ -src/events/SDL_events.c \ -src/events/SDL_keyboard.c \ -src/events/SDL_mouse.c \ -src/events/SDL_quit.c \ -src/events/SDL_touch.c \ -src/events/SDL_windowevents.c \ -src/events/nds/SDL_ndsgesture.c \ -src/file/SDL_rwops.c \ -src/haptic/SDL_haptic.c \ -src/haptic/nds/SDL_syshaptic.c \ -src/joystick/SDL_joystick.c \ -src/joystick/nds/SDL_sysjoystick.c \ -src/power/SDL_power.c \ -src/power/nds/SDL_syspower.c \ -src/render/SDL_render.c \ -src/render/SDL_yuv_sw.c \ -src/render/software/SDL_render_sw.c \ -src/render/software/SDL_blendpoint.c \ -src/render/software/SDL_drawline.c \ -src/render/software/SDL_blendline.c \ -src/render/software/SDL_blendfillrect.c \ -src/render/software/SDL_drawpoint.c \ -src/stdlib/SDL_getenv.c \ -src/stdlib/SDL_iconv.c \ -src/stdlib/SDL_malloc.c \ -src/stdlib/SDL_qsort.c \ -src/stdlib/SDL_stdlib.c \ -src/stdlib/SDL_string.c \ -src/thread/SDL_thread.c \ -src/thread/nds/SDL_syscond.c \ -src/thread/nds/SDL_sysmutex.c \ -src/thread/nds/SDL_syssem.c \ -src/thread/nds/SDL_systhread.c \ -src/timer/SDL_timer.c \ -src/timer/nds/SDL_systimer.c \ -src/video/SDL_RLEaccel.c \ -src/video/SDL_blit.c \ -src/video/SDL_blit_0.c \ -src/video/SDL_blit_1.c \ -src/video/SDL_blit_A.c \ -src/video/SDL_blit_N.c \ -src/video/SDL_blit_auto.c \ -src/video/SDL_blit_copy.c \ -src/video/SDL_blit_slow.c \ -src/video/SDL_bmp.c \ -src/video/SDL_fillrect.c \ -src/video/SDL_pixels.c \ -src/video/SDL_rect.c \ -src/video/SDL_stretch.c \ -src/video/SDL_surface.c \ -src/video/SDL_video.c \ -src/video/dummy/SDL_nullevents.c \ -src/video/dummy/SDL_nullvideo.c \ -src/video/nds/SDL_ndsevents.c \ -src/video/nds/SDL_ndsrender.c \ -src/video/nds/SDL_ndsvideo.c \ - -OBJS = $(SRCS:.c=.o) - -TEST = \ -test/nds-test-progs/general/general.nds \ -test/nds-test-progs/sprite/sprite.nds \ -test/nds-test-progs/sprite2/sprite2.nds \ - - -all: $(TARGET) install nds_test - -# That file must be compiled in arm mode, not thumb mode. -src/atomic/SDL_spinlock.o: src/atomic/SDL_spinlock.c - $(CC) $(CFLAGS) -mno-thumb -o $@ -c $^ - -$(TARGET): $(OBJS) - $(AR) rc $(TARGET) $(OBJS) - -@ ($(RANLIB) $@ || true) >/dev/null 2>&1 - -install: $(TARGET) - @cp libSDL.a $(DEVKITPRO)/libnds/lib/ - @mkdir -p $(DEVKITPRO)/libnds/include/SDL/ - @cp include/*.h $(DEVKITPRO)/libnds/include/SDL/ - -nds_test: - $(MAKE) -C test/nds-test-progs/general -# $(MAKE) -C test/nds-test-progs/sprite -# $(MAKE) -C test/nds-test-progs/sprite2 - -clean: - rm -f $(OBJS) diff --git a/3rdparty/SDL-1.3.0-5387/Makefile.in b/3rdparty/SDL-1.3.0-5387/Makefile.in deleted file mode 100644 index 8805f9aa45..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Makefile.in +++ /dev/null @@ -1,225 +0,0 @@ -# Makefile to build and install the SDL library - -top_builddir = . -srcdir = @srcdir@ -objects = build -prefix = @prefix@ -exec_prefix = @exec_prefix@ -bindir = @bindir@ -libdir = @libdir@ -includedir = @includedir@ -datarootdir = @datarootdir@ -datadir = @datadir@ -auxdir = @ac_aux_dir@ -distpath = $(srcdir)/.. -distdir = SDL-@SDL_VERSION@ -distfile = $(distdir).tar.gz - -@SET_MAKE@ -SHELL = @SHELL@ -CC = @CC@ -INCLUDE = @INCLUDE@ -CFLAGS = @BUILD_CFLAGS@ -EXTRA_CFLAGS = @EXTRA_CFLAGS@ -LDFLAGS = @BUILD_LDFLAGS@ -EXTRA_LDFLAGS = @EXTRA_LDFLAGS@ -LIBTOOL = @LIBTOOL@ -INSTALL = @INSTALL@ -NASM = @NASM@ @NASMFLAGS@ -AR = @AR@ -RANLIB = @RANLIB@ -WINDRES = @WINDRES@ - -TARGET = libSDL.la -OBJECTS = @OBJECTS@ -VERSION_OBJECTS = @VERSION_OBJECTS@ - -SDLMAIN_TARGET = libSDLmain.a -SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@ - -DIST = acinclude Android.mk autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS - -HDRS = \ - SDL.h \ - SDL_assert.h \ - SDL_atomic.h \ - SDL_audio.h \ - SDL_blendmode.h \ - SDL_clipboard.h \ - SDL_compat.h \ - SDL_cpuinfo.h \ - SDL_endian.h \ - SDL_error.h \ - SDL_events.h \ - SDL_gesture.h \ - SDL_haptic.h \ - SDL_hints.h \ - SDL_input.h \ - SDL_joystick.h \ - SDL_keyboard.h \ - SDL_keycode.h \ - SDL_loadso.h \ - SDL_log.h \ - SDL_main.h \ - SDL_mouse.h \ - SDL_mutex.h \ - SDL_name.h \ - SDL_opengl.h \ - SDL_opengles.h \ - SDL_pixels.h \ - SDL_platform.h \ - SDL_power.h \ - SDL_quit.h \ - SDL_rect.h \ - SDL_render.h \ - SDL_rwops.h \ - SDL_scancode.h \ - SDL_shape.h \ - SDL_stdinc.h \ - SDL_surface.h \ - SDL_syswm.h \ - SDL_thread.h \ - SDL_timer.h \ - SDL_touch.h \ - SDL_types.h \ - SDL_version.h \ - SDL_video.h \ - begin_code.h \ - close_code.h - -LT_AGE = @LT_AGE@ -LT_CURRENT = @LT_CURRENT@ -LT_RELEASE = @LT_RELEASE@ -LT_REVISION = @LT_REVISION@ -LT_LDFLAGS = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) - -all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) - -$(srcdir)/configure: $(srcdir)/configure.in - @echo "Warning, configure.in is out of date" - #(cd $(srcdir) && sh autogen.sh && sh configure) - @sleep 3 - -Makefile: $(srcdir)/Makefile.in - $(SHELL) config.status $@ - -Makefile.in:; - -$(objects): - $(SHELL) $(auxdir)/mkinstalldirs $@ - -update-revision: - $(SHELL) $(auxdir)/updaterev.sh - -.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d) - -$(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS) - $(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS) - -$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS) - $(AR) cru $@ $(SDLMAIN_OBJECTS) - $(RANLIB) $@ - -install: all install-bin install-hdrs install-lib install-data -install-bin: - $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir) - $(INSTALL) -m 755 sdl-config $(DESTDIR)$(bindir)/sdl-config -install-hdrs: update-revision - $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL - for file in $(HDRS); do \ - $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \ - done - $(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h - if test -f include/SDL_revision.h; then \ - $(INSTALL) -m 644 include/SDL_revision.h $(DESTDIR)$(includedir)/SDL/SDL_revision.h; \ - else \ - $(INSTALL) -m 644 $(srcdir)/include/SDL_revision.h $(DESTDIR)$(includedir)/SDL/SDL_revision.h; \ - fi - -install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) - $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir) - $(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET) - $(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) - $(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) -install-data: - $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal - $(INSTALL) -m 644 $(srcdir)/sdl.m4 $(DESTDIR)$(datadir)/aclocal/sdl.m4 - $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig - $(INSTALL) -m 644 sdl.pc $(DESTDIR)$(libdir)/pkgconfig - -uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data -uninstall-bin: - rm -f $(DESTDIR)$(bindir)/sdl-config -uninstall-hdrs: - for file in $(HDRS); do \ - rm -f $(DESTDIR)$(includedir)/SDL/$$file; \ - done - rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h - rm -f $(DESTDIR)$(includedir)/SDL/SDL_revision.h - -rmdir $(DESTDIR)$(includedir)/SDL -uninstall-lib: - $(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET) - rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) -uninstall-data: - rm -f $(DESTDIR)$(datadir)/aclocal/sdl.m4 - rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl.pc - -clean: - rm -rf $(objects) - if test -f test/Makefile; then (cd test; $(MAKE) $@); fi - -distclean: clean - rm -f Makefile Makefile.rules sdl-config - rm -f SDL.qpg - rm -f config.status config.cache config.log libtool - rm -rf $(srcdir)/autom4te* - find $(srcdir) \( \ - -name '*~' -o \ - -name '*.bak' -o \ - -name '*.old' -o \ - -name '*.rej' -o \ - -name '*.orig' -o \ - -name '.#*' \) \ - -exec rm -f {} \; - if test -f test/Makefile; then (cd test; $(MAKE) $@); fi - -dist $(distfile): - $(SHELL) $(auxdir)/mkinstalldirs $(distdir) - tar cf - $(DIST) | (cd $(distdir); tar xf -) - find $(distdir) \( \ - -name '*~' -o \ - -name '*.bak' -o \ - -name '*.old' -o \ - -name '*.rej' -o \ - -name '*.orig' -o \ - -name '.#*' \) \ - -exec rm -f {} \; - if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi - tar cvf - $(distdir) | gzip --best >$(distfile) - rm -rf $(distdir) - -rpm: $(distfile) - rpmbuild -ta $? - -# Run indent on the source to standardize coding style -indent: - @echo "Running indent... modified files:" - @cd $(srcdir) && \ - find . \( \ - -name '*.h' -o \ - -name '*.c' -o \ - -name '*.cc' \) \ - -print | fgrep -v ./Xcode | \ - while read file; do \ - indent "$$file" -o "$$file.indent"; \ - if cmp "$$file" "$$file.indent" >/dev/null; then \ - rm -f "$$file.indent"; \ - else \ - echo "$$file"; \ - mv -f "$$file.indent" "$$file"; \ - fi; \ - done - -# Run indent and then commit modified files -commit: indent - hg commit diff --git a/3rdparty/SDL-1.3.0-5387/Makefile.minimal b/3rdparty/SDL-1.3.0-5387/Makefile.minimal deleted file mode 100644 index a06083230f..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Makefile.minimal +++ /dev/null @@ -1,41 +0,0 @@ -# Makefile to build the SDL library - -INCLUDE = -I./include -CFLAGS = -g -O2 $(INCLUDE) -AR = ar -RANLIB = ranlib - -TARGET = libSDL.a -SOURCES = \ - src/*.c \ - src/audio/*.c \ - src/audio/dummy/*.c \ - src/cpuinfo/*.c \ - src/events/*.c \ - src/file/*.c \ - src/haptic/*.c \ - src/haptic/dummy/*.c \ - src/joystick/*.c \ - src/joystick/dummy/*.c \ - src/loadso/dummy/*.c \ - src/power/*.c \ - src/render/*.c \ - src/render/software/*.c \ - src/stdlib/*.c \ - src/thread/*.c \ - src/thread/generic/*.c \ - src/timer/*.c \ - src/timer/dummy/*.c \ - src/video/*.c \ - src/video/dummy/*.c \ - -OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') - -all: $(TARGET) - -$(TARGET): $(OBJECTS) - $(AR) crv $@ $^ - $(RANLIB) $@ - -clean: - rm -f $(TARGET) $(OBJECTS) diff --git a/3rdparty/SDL-1.3.0-5387/Makefile.pandora b/3rdparty/SDL-1.3.0-5387/Makefile.pandora deleted file mode 100644 index 60ac8d5636..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Makefile.pandora +++ /dev/null @@ -1,37 +0,0 @@ -# Makefile to build the pandora SDL library - -AR = arm-none-linux-gnueabi-ar -RANLIB = arm-none-linux-gnueabi-ranlib -CC = arm-none-linux-gnueabi-gcc -CXX = arm-none-linux-gnueabi-g++ -STRIP = arm-none-linux-gnueabi-strip - -CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \ - -mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \ - -I./include -I$(PNDSDK)/usr/include -DSDL_REVISION=0 - -TARGET = libSDL.a - -SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \ - ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \ - ./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \ - ./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \ - ./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \ - ./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \ - ./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \ - ./src/atomic/linux/*.c \ - ./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c - - -OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') - -CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h && touch include/SDL_revision.h) - -all: $(TARGET) - -$(TARGET): $(CONFIG_H) $(OBJECTS) - $(AR) crv $@ $^ - $(RANLIB) $@ - -clean: - rm -f $(TARGET) $(OBJECTS) diff --git a/3rdparty/SDL-1.3.0-5387/Makefile.wiz b/3rdparty/SDL-1.3.0-5387/Makefile.wiz deleted file mode 100644 index 53aea7306f..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Makefile.wiz +++ /dev/null @@ -1,61 +0,0 @@ -# Makefile to build the pandora SDL library -WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu - -AR = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar -RANLIB = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib -CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc -CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++ -STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip - -CFLAGS = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE - -TARGET_STATIC = libSDL13.a -TARGET_SHARED = libSDL13.so - -SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \ - ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \ - ./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \ - ./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \ - ./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \ - ./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \ - ./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \ - ./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o - - -OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') - -all: config_copy $(TARGET_STATIC) $(TARGET_SHARED) - -$(TARGET_STATIC): $(OBJECTS) - $(AR) crv $@ $^ - $(RANLIB) $@ - -$(TARGET_SHARED): - $(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1 $(OBJECTS) - ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0 - ln -s $(TARGET_SHARED).0 $(TARGET_SHARED) - -config_copy: - cp include/SDL_config_wiz.h include/SDL_config.h - -clean: - rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS) - -install: - mkdir -p $(WIZSDK)/lib - mkdir -p $(WIZSDK)/include/SDL13 - cp -f $(TARGET_STATIC) $(WIZSDK)/lib - cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib - rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED) - ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0 - ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED) - - cp $(TARGET_STATIC) ../../toolchain/libs - cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs - rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED) - ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0 - ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED) - - cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0 - cp -f include/*.h $(WIZSDK)/include/SDL13/ - cp -f include/*.h ../../toolchain/include/SDL13/ diff --git a/3rdparty/SDL-1.3.0-5387/NOTES b/3rdparty/SDL-1.3.0-5387/NOTES deleted file mode 100644 index 49dd2d0584..0000000000 --- a/3rdparty/SDL-1.3.0-5387/NOTES +++ /dev/null @@ -1,172 +0,0 @@ - -Sam - Mon Aug 6 23:02:37 PDT 2007 ------- -Add color modulation to blitting -Blit convert format X -> format Y (needed for texture upload) -Blit copy / blend / modulate format X -> format X (needed for software renderer) - -Create full software renderer for framebuffer interfaces. - -Create texture for surface, keep surface around as pixel source, allow -copying / blending / modulating from surface to display (automatically -generate texture?) - -At that point, should anyone be using anything besides textures for display? - -IRC - Mon Aug 6 23:50:44 PDT 2007 ------ -[11:07pm] icculus: so we're clear, "textures" replace "surfaces" from 1.2 when you want to get stuff to the screen? So you have a definitely point where it stops being pixels in memory and starts being an object on the graphics card? -[11:07pm] icculus: Upload once, blit many -[11:07pm] icculus: something like that? -[11:07pm] slouken: That's the idea, yes -[11:07pm] icculus: ok, just making sure -[11:08pm] slouken: Many drivers retain the "texture" as a surface and blit to opaque bits which then get copied into a framebuffer. -[11:08pm] slouken: retain -> would retain -[11:08pm] icculus: yeah, I figured -[11:08pm] slouken: That's why the features for surface blitting need to match the features for texture display. -[11:08pm] icculus: But it gives an abstraction where the app has to make a conscious action: the upload is slow, but then the blit is fast. -[11:09pm] icculus: This couldn't just map to LockSurface, though? -[11:09pm] slouken: Yes, exactly. I wasn't sure whether to make that clear, e.g. can you display any surface, and automatically generate a texture (if necessary)? -[11:09pm] slouken: If not, it simplifies the framebuffer case. -[11:10pm] slouken: But even the framebuffer case will probably still want to convert the bits to the optimal format. -[11:10pm] slouken: And at that point, the non-optimal bits can be thrown away. -[11:11pm] slouken: e.g. SDL_DisplayFormat() -[11:10pm] icculus: oh, that's a good point. -[11:10pm] icculus: hmm -[11:11pm] icculus: yeah, okay -[11:11pm] icculus: I was thinking about if the separation is really necessary, or if LockSurface would imply a texture creation (and you just have much more strict locking requirements than most 1.2 targets had) -[11:11pm] slouken: That's also why I separated the conversion blits from the copy / blend / modulate blits. -[11:12pm] icculus: But I like that the app has to be conscious of when that's happening -[11:12pm] slouken: Yeah, I was really leaning towards making it implicit, but the memory savings is pretty significant for artwork. -[11:12pm] icculus: SDL_compat can wrap the difference for people that can't get their head around it. -[11:13pm] icculus: At the performance cost, that can be a totally external layer that manages it like 1.2's locking. -[11:13pm] slouken: Well, SDL_compat is entirely software on top of a single texture that represents the screen. -[11:14pm] slouken: Yeah, that's the way it's implemented right now. -[11:14pm] slouken: a HWSURFACE is one that is backed by a texture, and lock/unlock is used to synchronize the bits. -[11:14pm] slouken: I'm not sure if that's worth keeping though, if SDL_compat is software only. -[11:15pm] slouken: It would minimize code migration though. -[11:15pm] icculus: yeah -[11:15pm] icculus: I expect SDL_compat to be a complete cesspool -[11:15pm] icculus: just a black box that no one touches or looks at more than necessary -[11:15pm] slouken: more or less, but it's actually pretty clean right now... I think as a side effect of the new API being pretty clean. -[11:15pm] slouken: I'm just unsure how much to use texture vs HWSURFACE -[11:16pm] icculus: Besides, you'd be surprised how quickly you can get people to move if you flag functions as deprecated so that GCC bitches when you use them. -[11:16pm] slouken: -[11:16pm] icculus: how much to use texture vs HWSURFACE in 1.3, or in SDL_compat? -[11:16pm] slouken: in 1.3 -[11:17pm] icculus: Pick one or the other, I would say. -[11:17pm] icculus: I don't think it's good to confuse people with both terms -[11:17pm] slouken: yeah -[11:17pm] icculus: Everything is software until it's a texture. -[11:17pm] slouken: I'm just not sure which -[11:17pm] slouken: that's certainly cleanest. -[11:18pm] slouken: and what's currently implemented -[11:18pm] slouken: Let's think through the migration process... -[11:18pm] icculus: Plus dropping the term HWSURFACE gets the point across that a) this isn't 1.2 and b) this is probably going to a 3D api that you should be using anyhow. -[11:18pm] • slouken nods -[11:18pm] icculus: I mean, "texture" is what every API calls these things -[11:18pm] slouken: Yep -[11:19pm] slouken: So let's work through a migration case... -[11:19pm] icculus: ok -[11:19pm] slouken: FooBall loads a big background and a bunch of sprites. They are png, loaded into SDL_Surface with SDL_image, then converted with SDL_DisplayFormat() -[11:20pm] slouken: Then the background is blitted every frame and the sprites are blended on top. -[11:20pm] slouken: In the compat case: -[11:21pm] slouken: SDL_SetVideoMode() creates a single lockable texture for the display. DisplayFormat() converts the bits into the optimal format, all blitting is done in software, and SDL_UpdateRects() pushes the bits into the texture and the texture is rendered. -[11:21pm] slouken: In the 1.3 case: -[11:22pm] slouken: The background and sprites are converted to textures using SDL_CreateTextureFromSurface(), and the appropriate blending flags are set. Each frame copies the textures into place and then the display is presented. -[11:23pm] slouken: compat is software only, 1.3 can be 3D accelerated. -[11:23pm] icculus: wait, why does all blitting have to be done in software in the SDL_compat case? -[11:23pm] icculus: I don't understand why SDL_compat can't move things between surfaces and textures at Lock/Unlock time -[11:24pm] slouken: Because by default the screen isn't created with HWSURFACE, since apps expect to be able to munge the bits. Therefore, the blits to it have to be done locally. -[11:24pm] icculus: And all the surfaces are flagged HWSURFACE, so ->pixels is NULL until locked. -[11:24pm] icculus: oh -[11:24pm] icculus: It wasn't possible to have a HWSURFACE screen? -[11:25pm] slouken: Yes, it was, just nobody did it because alpha blending needs to read from video memory, and poking pixels across the bus is slow. -[11:25pm] slouken: Even in 1.3, the Xlib case needs to be software renderer if you want to do any alpha blending. -[11:26pm] icculus: But arguably there's no reason that can't all be HWSURFACE (that is, they need to get moved to a texture, even if that's still a software renderer on the backend) -[11:26pm] icculus: That sounds like it's only a problem when an app touches SDL_GetVideoSurface()->pixels without checking if they should lock it. -[11:26pm] icculus: Which might be quite common -[11:27pm] slouken: Yep, in 1.2 the app was able to specify it, and most explicitly don't because it's either not available or bad for alpha blending and direct pixel poking. -[11:27pm] icculus: hmm. -[11:28pm] slouken: You see why I've been going round and round for months on this? -[11:28pm] icculus: Well, we're talking about a compatibility layer; if it's going to crash without LockSurface() on the screen, make them lock it. If that makes it slow, so be it. -[11:29pm] icculus: The options are make small changes and take a performance hit, or make bigger changes and get a big performance win. -[11:29pm] icculus: (if touching the framebuffer directly, that is) -[11:29pm] slouken: Well, at that point it's a compatibility layer, why not just leave it software? (devil's advocate here) -[11:29pm] icculus: That's a good point. -[11:30pm] slouken: Unless we leave everything surfaces to get the best of both worlds... -[11:30pm] • slouken gets dizzy -[11:30pm] icculus: From a technical elegance viewpoint, I can see a good mapping between HWSURFACE and textures, but realistically, you want to motivate people to move away from old APIs. -[11:31pm] slouken: Yeah probably. There's a certain attraction to retaining the SDL_Surface usage even for hardware surfaces, simply because of code reuse. You don't have to have separate code for your software composition and your rendering. You also get to keep your old image loading code, etc. -[11:31pm] icculus: man, this really is a pain in the ass, I see what you mean. -[11:32pm] slouken: Yeah. -[11:32pm] icculus: hmm, let me think on this awhile. -[11:32pm] slouken: On the other hand, separating the Texture API for rendering is clearer and allows extension in the future. -[11:32pm] slouken: We could potentially allow you to create a software renderer pointed at an SDL surface.... -[11:32pm] slouken: Hmmm -[11:33pm] icculus: well, that's what you have now for something like Doom -[11:33pm] icculus: you render to a shadow surface, and throw a hail-mary with SDL_Flip() -[11:34pm] slouken: Yep. I mean a 1.3 "renderer" with an SDL_Surface or another texture as the target. -[11:34pm] icculus: More or less, that doesn't change. The only important thing there is not generating a new texture every time, but being able to discard what's currently in it for a fresh upload. -[11:34pm] slouken: Yep -[11:34pm] icculus: oh, I see -[11:35pm] icculus: render-to-surface -[11:35pm] slouken: lol -[11:35pm] slouken: yeah -[11:36pm] slouken: So... where to draw the line with surface vs texture... -[11:37pm] icculus: I don't know, I would think that basically you want to get out of surfaces as fast as possible -[11:37pm] icculus: (disregarding SDL_compat for the moment) -[11:37pm] slouken: Yeah, I think so. -[11:37pm] slouken: Load the bits up, throw them into a texture, and go -[11:37pm] icculus: And basically all you really need for that is an "upload" function. -[11:38pm] slouken: Yep -[11:38pm] icculus: I'd even be inclined to not allow "Locking," so there's no readback. -[11:38pm] icculus: well, I'm sure that would cause a fight -[11:38pm] • slouken thinks -[11:40pm] slouken: Let me see where I use SDL_LockTexture() right now. -[11:42pm] slouken: The only time that's useful is to avoid a buffer copy when you're already writing the bits in the correct format. -[11:42pm] slouken: e.g. lock -> software render into bits -> unlock (upload) -[11:43pm] slouken: that may already be taken care of by the upload though. -[11:43pm] slouken: e.g. software render into bits -> upload -[11:44pm] slouken: Oh yeah, there's probably a memory copy of the bits though, so it's: upload = copy into cached bits, copy cached bits to video memory as needed. In that case if you lock to get access to the cached bits directly that's a win. -[11:44pm] icculus: ah, okay -[11:47pm] icculus: I don't know, my head hurts. -[11:47pm] slouken: Yeah, mine too. -[11:47pm] slouken: I was pretty happy with the current setup until I noticed that it's really hard to write a framebuffer driver right now. -[11:49pm] slouken: I think maybe if I clean that up and separate conversion blit and copy / blend / modulate blit, then it may work pretty cleanly. -[11:49pm] icculus: yeah - -[11:54pm] slouken: So recapping... SDL_Surface is only used for loading and app composition. -[11:55pm] slouken: SDL surface blitting is enhanced to maintain parity with the renderer features, since it's used as the core of the software renderer. -[11:56pm] slouken: The software renderer is adapted to be a standalone module targeting either an SDL_Surface or an SDL_Texture. -[11:56pm] slouken: SDL_HWSURFACE goes away -[11:57pm] slouken: Anything I'm missing? -[11:58pm] icculus: no, sounds good -[11:58pm] slouken: This means we have the new 1.3 texture API pretty much as it stands. -[11:59pm] slouken: Right? -[11:59pm] icculus: yeah, I think so - -[12:00am] slouken: I was trying to see if it was possible to make a pluggable blit API, but I was going insane with trying to figure out how to make it fast. -[12:01am] slouken: If it were software only I could just say, write your own and register it here, but you'd have to maintain parity with the OpenGL and Direct3D renderers as well. -[12:01am] slouken: At that point you might as well be working in surfaces and uploading to texture. -[12:02am] icculus: yeah - -TODO ----- -Change textures to static/streaming. Static textures are not lockable, -streaming textures are lockable and may have system memory pixels available. -SDL_compat will use a streaming video texture, and will never be HWSURFACE, -but may be PREALLOC, if system memory pixels are available. -*** DONE Thu Aug 16 14:18:42 PDT 2007 - -The software renderer will be abstracted so the surface management can be -used by any renderer that provides functions to copy surfaces to the window. - -Blitters... ----- -Copy blit and fill rect are optimized with MMX and SSE now. - -Here are the pieces we still need: -- Merging SDL texture capabilities into the SDL surface system -- Generic fallback blitter architecture -- Custom fast path blitters diff --git a/3rdparty/SDL-1.3.0-5387/README b/3rdparty/SDL-1.3.0-5387/README deleted file mode 100644 index adc29b1b63..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README +++ /dev/null @@ -1,47 +0,0 @@ - - Simple DirectMedia Layer - - (SDL) - - Version 1.3 - ---- -http://www.libsdl.org/ - -This is the Simple DirectMedia Layer, a general API that provides low -level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, -and 2D framebuffer across multiple platforms. - -The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD, -NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains -support for other operating systems but those are not officially supported. - -SDL is written in C, but works with C++ natively, and has bindings to -several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, -Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, -Pike, Pliant, Python, Ruby, and Smalltalk. - -This library is distributed under GNU LGPL version 2, which can be -found in the file "COPYING". This license allows you to use SDL -freely in commercial programs as long as you link with the dynamic -library. - -The best way to learn how to use SDL is to check out the header files in -the "include" subdirectory and the programs in the "test" subdirectory. -The header files and test programs are well commented and always up to date. -More documentation is available in HTML format in "docs/index.html", and -a documentation wiki is available online at: - http://www.libsdl.org/cgi/docwiki.cgi - -The test programs in the "test" subdirectory are in the public domain. - -Frequently asked questions are answered online: - http://www.libsdl.org/faq.php - -If you need help with the library, or just want to discuss SDL related -issues, you can join the developers mailing list: - http://www.libsdl.org/mailing-list.php - -Enjoy! - Sam Lantinga (slouken@libsdl.org) - diff --git a/3rdparty/SDL-1.3.0-5387/README-SDL.txt b/3rdparty/SDL-1.3.0-5387/README-SDL.txt deleted file mode 100644 index 4d36ca9dce..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README-SDL.txt +++ /dev/null @@ -1,13 +0,0 @@ - -Please distribute this file with the SDL runtime environment: - -The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library -designed to make it easy to write multi-media software, such as games and -emulators. - -The Simple DirectMedia Layer library source code is available from: -http://www.libsdl.org/ - -This library is distributed under the terms of the GNU LGPL license: -http://www.gnu.org/copyleft/lesser.html - diff --git a/3rdparty/SDL-1.3.0-5387/README.BeOS b/3rdparty/SDL-1.3.0-5387/README.BeOS deleted file mode 100644 index ccdccf598a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.BeOS +++ /dev/null @@ -1,13 +0,0 @@ - -SDL on BeOS R5 -============== - -You can build SDL on BeOS like any other GNU style package. -e.g. ./configure && make && make install -By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.} - -Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib, -so it can be found by the dynamic linker. - -Enjoy! - Sam Lantinga (slouken@libsdl.org) diff --git a/3rdparty/SDL-1.3.0-5387/README.DirectFB b/3rdparty/SDL-1.3.0-5387/README.DirectFB deleted file mode 100644 index 68988136b0..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.DirectFB +++ /dev/null @@ -1,106 +0,0 @@ -SDL on DirectFB - -Supports: - -- Hardware YUV overlays -- OpenGL - software only -- 2D/3D accelerations (depends on directfb driver) -- multiple displays -- windows - -What you need: - -DirectFB 1.0.1, 1.2.x, 1.3.0 -Kernel-Framebuffer support: required: vesafb, radeonfb .... -Mesa 7.0.x - optional for OpenGL - -/etc/directfbrc - -This file should contain the following lines to make -your joystick work and avoid crashes: ------------------------- -disable-module=joystick -disable-module=cle266 -disable-module=cyber5k -no-linux-input-grab ------------------------- - -To disable to use x11 backend when DISPLAY variable is found use - -export SDL_DIRECTFB_X11_CHECK=0 - -To disable the use of linux input devices, i.e. multimice/multikeyboard support, -use - -export SDL_DIRECTFB_LINUX_INPUT=0 - -To use hardware accelerated YUV-overlays for YUV-textures, use: - -export SDL_DIRECTFB_YUV_DIRECT=1 - -This is disabled by default. It will only support one -YUV texture, namely the first. Every other YUV texture will be -rendered in software. - -In addition, you may use (directfb-1.2.x) - -export SDL_DIRECTFB_YUV_UNDERLAY=1 - -to make the YUV texture an underlay. This will make the cursor to -be shown. - -Simple Window Manager -===================== - -The driver has support for a very, very basic window manager you may -want to use when runnning with "wm=default". Use - -export SDL_DIRECTFB_WM=1 - -to enable basic window borders. In order to have the window title rendered, -you need to have the following font installed: - -/usr/share/fonts/truetype/freefont/FreeSans.ttf - -OPENGL Support -============== - -The following instructions will give you *software* opengl. However this -works at least on all directfb supported platforms. - -As of this writing 20100802 you need to pull Mesa from git and do the following: - ------------------------- -git clone git://anongit.freedesktop.org/git/mesa/mesa -cd mesa -git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a ------------------------- - -Edit configs/linux-directfb so that the Directories-section looks like ------------------------- -# Directories -SRC_DIRS = mesa glu -GLU_DIRS = sgi -DRIVER_DIRS = directfb -PROGRAM_DIRS = ------------------------- - -make linux-directfb -make - -echo Installing - please enter sudo pw. - -sudo make install INSTALL_DIR=/usr/local/dfb_GL -cd src/mesa/drivers/directfb -make -sudo make install INSTALL_DIR=/usr/local/dfb_GL ------------------------- - -To run the SDL - testprograms: - -export SDL_VIDEODRIVER=directfb -export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib -export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7 - -./testgl - diff --git a/3rdparty/SDL-1.3.0-5387/README.HG b/3rdparty/SDL-1.3.0-5387/README.HG deleted file mode 100644 index 616307c6ca..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.HG +++ /dev/null @@ -1,23 +0,0 @@ -The latest development version of SDL is available via Mercurial. -Mercurial allows you to get up-to-the-minute fixes and enhancements; -as a developer works on a source tree, you can use "hg" to mirror that -source tree instead of waiting for an official release. Please look -at the Mercurial website ( http://mercurial.selenic.com/ ) for more -information on using hg, where you can also download software for -Mac OS X, Windows, and Unix systems. - - hg clone http://hg.libsdl.org/SDL - -If you are building SDL with an IDE, you will need to copy the file -include/SDL_config.h.default to include/SDL_config.h before building. - -If you are building SDL via configure, you will need to run autogen.sh -before running configure. - -There is a web interface to the subversion repository at: - - http://hg.libsdl.org/SDL/ - -There is an RSS feed available at that URL, for those that want to -track commits in real time. - diff --git a/3rdparty/SDL-1.3.0-5387/README.MacOSX b/3rdparty/SDL-1.3.0-5387/README.MacOSX deleted file mode 100644 index 3bc421371f..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.MacOSX +++ /dev/null @@ -1,186 +0,0 @@ -============================================================================== -Using the Simple DirectMedia Layer with Mac OS X -============================================================================== - -These instructions are for people using Apple's Mac OS X (pronounced -"ten"). - -From the developer's point of view, OS X is a sort of hybrid Mac and -Unix system, and you have the option of using either traditional -command line tools or Apple's IDE Xcode. - -To build SDL using the command line, use the standard configure and make -process: - - ./configure - make - sudo make install - -You can also build SDL as a Universal library (a single binary for both -PowerPC and Intel architectures), on Mac OS X 10.4 and newer, by using -the fatbuild.sh script in build-scripts: - sh build-scripts/fatbuild.sh - sudo build-scripts/fatbuild.sh install -This script builds SDL with 10.2 ABI compatibility on PowerPC and 10.4 -ABI compatibility on Intel architectures. For best compatibility you -should compile your application the same way. A script which wraps -gcc to make this easy is provided in test/gcc-fat.sh - -To use the library once it's built, you essential have two possibilities: -use the traditional autoconf/automake/make method, or use Xcode. - -============================================================================== -Using the Simple DirectMedia Layer with a traditional Makefile -============================================================================== - -An existing autoconf/automake build system for your SDL app has good chances -to work almost unchanged on OS X. However, to produce a "real" Mac OS X binary -that you can distribute to users, you need to put the generated binary into a -so called "bundle", which basically is a fancy folder with a name like -"MyCoolGame.app". - -To get this build automatically, add something like the following rule to -your Makefile.am: - -bundle_contents = APP_NAME.app/Contents -APP_NAME_bundle: EXE_NAME - mkdir -p $(bundle_contents)/MacOS - mkdir -p $(bundle_contents)/Resources - echo "APPL????" > $(bundle_contents)/PkgInfo - $(INSTALL_PROGRAM) $< $(bundle_contents)/MacOS/ - -You should replace EXE_NAME with the name of the executable. APP_NAME is what -will be visible to the user in the Finder. Usually it will be the same -as EXE_NAME but capitalized. E.g. if EXE_NAME is "testgame" then APP_NAME -usually is "TestGame". You might also want to use @PACKAGE@ to use the package -name as specified in your configure.in file. - -If your project builds more than one application, you will have to do a bit -more. For each of your target applications, you need a seperate rule. - -If you want the created bundles to be installed, you may want to add this -rule to your Makefile.am: - -install-exec-hook: APP_NAME_bundle - rm -rf $(DESTDIR)$(prefix)/Applications/APP_NAME.app - mkdir -p $(DESTDIR)$(prefix)/Applications/ - cp -r $< /$(DESTDIR)$(prefix)Applications/ - -This rule takes the Bundle created by the rule from step 3 and installs them -into $(DESTDIR)$(prefix)/Applications/. - -Again, if you want to install multiple applications, you will have to augment -the make rule accordingly. - - -But beware! That is only part of the story! With the above, you end up with -a bare bone .app bundle, which is double clickable from the Finder. But -there are some more things you should do before shipping yor product... - -1) The bundle right now probably is dynamically linked against SDL. That - means that when you copy it to another computer, *it will not run*, - unless you also install SDL on that other computer. A good solution - for this dilemma is to static link against SDL. On OS X, you can - achieve that by linkinag against the libraries listed by - sdl-config --static-libs - instead of those listed by - sdl-config --libs - Depending on how exactly SDL is integrated into your build systems, the - way to achieve that varies, so I won't describe it here in detail -2) Add an 'Info.plist' to your application. That is a special XML file which - contains some meta-information about your application (like some copyright - information, the version of your app, the name of an optional icon file, - and other things). Part of that information is displayed by the Finder - when you click on the .app, or if you look at the "Get Info" window. - More information about Info.plist files can be found on Apple's homepage. - - -As a final remark, let me add that I use some of the techniques (and some -variations of them) in Exult and ScummVM; both are available in source on -the net, so feel free to take a peek at them for inspiration! - - -============================================================================== -Using the Simple DirectMedia Layer with Xcode -============================================================================== - -These instructions are for using Apple's Xcode IDE to build SDL applications. - -- First steps - -The first thing to do is to unpack the Xcode.tar.gz archive in the -top level SDL directory (where the Xcode.tar.gz archive resides). -Because Stuffit Expander will unpack the archive into a subdirectory, -you should unpack the archive manually from the command line: - cd [path_to_SDL_source] - tar zxf Xcode.tar.gz -This will create a new folder called Xcode, which you can browse -normally from the Finder. - -- Building the Framework - -The SDL Library is packaged as a framework bundle, an organized -relocatable folder heirarchy of executible code, interface headers, -and additional resources. For practical purposes, you can think of a -framework as a more user and system-friendly shared library, whose library -file behaves more or less like a standard UNIX shared library. - -To build the framework, simply open the framework project and build it. -By default, the framework bundle "SDL.framework" is installed in -/Library/Frameworks. Therefore, the testers and project stationary expect -it to be located there. However, it will function the same in any of the -following locations: - - ~/Library/Frameworks - /Local/Library/Frameworks - /System/Library/Frameworks - -- Build Options - There are two "Build Styles" (See the "Targets" tab) for SDL. - "Deployment" should be used if you aren't tweaking the SDL library. - "Development" should be used to debug SDL apps or the library itself. - -- Building the Testers - Open the SDLTest project and build away! - -- Using the Project Stationary - Copy the stationary to the indicated folders to access it from - the "New Project" and "Add target" menus. What could be easier? - -- Setting up a new project by hand - Some of you won't want to use the Stationary so I'll give some tips: - * Create a new "Cocoa Application" - * Add src/main/macosx/SDLMain.m , .h and .nib to your project - * Remove "main.c" from your project - * Remove "MainMenu.nib" from your project - * Add "$(HOME)/Library/Frameworks/SDL.framework/Headers" to include path - * Add "$(HOME)/Library/Frameworks" to the frameworks search path - * Add "-framework SDL -framework Foundation -framework AppKit" to "OTHER_LDFLAGS" - * Set the "Main Nib File" under "Application Settings" to "SDLMain.nib" - * Add your files - * Clean and build - -- Building from command line - Use pbxbuild in the same directory as your .pbproj file - -- Running your app - You can send command line args to your app by either invoking it from - the command line (in *.app/Contents/MacOS) or by entering them in the - "Executibles" panel of the target settings. - -- Implementation Notes - Some things that may be of interest about how it all works... - * Working directory - As defined in the SDL_main.m file, the working directory of your SDL app - is by default set to its parent. You may wish to change this to better - suit your needs. - * You have a Cocoa App! - Your SDL app is essentially a Cocoa application. When your app - starts up and the libraries finish loading, a Cocoa procedure is called, - which sets up the working directory and calls your main() method. - You are free to modify your Cocoa app with generally no consequence - to SDL. You cannot, however, easily change the SDL window itself. - Functionality may be added in the future to help this. - - -Known bugs are listed in the file "BUGS" diff --git a/3rdparty/SDL-1.3.0-5387/README.Platforms b/3rdparty/SDL-1.3.0-5387/README.Platforms deleted file mode 100644 index a766e0e30b..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.Platforms +++ /dev/null @@ -1,33 +0,0 @@ - -This is a list of the platforms SDL supports, and who maintains them. - -Officially supported platforms -============================== -(code compiles, and thoroughly tested for release) -============================== -Windows XP -Windows Vista -Windows 7 -Mac OS X 10.4+ -Linux 2.6+ -iOS 3.1.3+ -Android 1.6+ - -Unofficially supported platforms -================================ -(code compiles, but not thoroughly tested) -================================ -Windows CE -FreeBSD -NetBSD -OpenBSD -Solaris - -Platforms supported by volunteers -================================= -Pandora - maintained by Scott Smith - -Platforms that need maintainers -=============================== -Nintendo DS -Haiku diff --git a/3rdparty/SDL-1.3.0-5387/README.Porting b/3rdparty/SDL-1.3.0-5387/README.Porting deleted file mode 100644 index 9bb4613e01..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.Porting +++ /dev/null @@ -1,57 +0,0 @@ - -* Porting To A New Platform - - The first thing you have to do when porting to a new platform, is look at -include/SDL_platform.h and create an entry there for your operating system. -The standard format is __PLATFORM__, where PLATFORM is the name of the OS. -Ideally SDL_platform.h will be able to auto-detect the system it's building -on based on C preprocessor symbols. - -There are two basic ways of building SDL at the moment: - -1. The "UNIX" way: ./configure; make; make install - - If you have a GNUish system, then you might try this. Edit configure.in, - take a look at the large section labelled: - "Set up the configuration based on the target platform!" - Add a section for your platform, and then re-run autogen.sh and build! - -2. Using an IDE: - - If you're using an IDE or other non-configure build system, you'll probably - want to create a custom SDL_config.h for your platform. Edit SDL_config.h, - add a section for your platform, and create a custom SDL_config_{platform}.h, - based on SDL_config.h.minimal and SDL_config.h.in - - Add the top level include directory to the header search path, and then add - the following sources to the project: - src/*.c - src/audio/*.c - src/cdrom/*.c - src/cpuinfo/*.c - src/events/*.c - src/file/*.c - src/joystick/*.c - src/stdlib/*.c - src/thread/*.c - src/timer/*.c - src/video/*.c - src/audio/disk/*.c - src/audio/dummy/*.c - src/video/dummy/*.c - src/joystick/dummy/*.c - src/cdrom/dummy/*.c - src/thread/generic/*.c - src/timer/dummy/*.c - src/loadso/dummy/*.c - - -Once you have a working library without any drivers, you can go back to each -of the major subsystems and start implementing drivers for your platform. - -If you have any questions, don't hesitate to ask on the SDL mailing list: - http://www.libsdl.org/mailing-list.php - -Enjoy! - Sam Lantinga (slouken@libsdl.org) - diff --git a/3rdparty/SDL-1.3.0-5387/README.Watcom b/3rdparty/SDL-1.3.0-5387/README.Watcom deleted file mode 100644 index b0ae8b8980..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.Watcom +++ /dev/null @@ -1,139 +0,0 @@ - -Using SDL 1.3 under Windows with the OpenWatcom compiler - -==================================================== - -Prerequisites -------------- - -I have done the port under Windows XP Professional with SP2 installed. -Windows 2000 should also be working. I'm not so sure about ancient Windows NT, -since only DirectX 3 is available there. Building should be possible, -but running the compiled applications will probalbly fail with -SDL_VIDEODRIVER=directx. The windib driver should work, though. - -To compile and use the SDL with Open Watcom you will need the following: -- Open Watcom compiler. I used version 1.8. The environment variables - PATH, WATCOM and INCLUDE need to be set appropriately - please consult - the OpenWatcom documentation and instructions given during the - installation of the compiler. - My setup looks like this in owvars.bat: - set WATCOM=C:\dev\ow18 - set INCLUDE=%WATCOM%\h;%WATCOM%\h\nt - set PATH=%PATH%;%WATCOM%\binnt;%WATCOM%\binw -- A recent DirectX SDK. The library needs D3d9.h so at leat the - directx 9 sdk is to be used. I used DirectX 10 SDK from August 2009 - taken directly from the microsoft site. -- The SDL 1.3 sources from Subversion -- The file Watcom-Win32.zip (now available in Subversion) - - -Building the Library --------------------- - -1) In the SDL base directory extract the archive Watcom-Win32.zip. This - creates a subdirectory named 'watcom'. -2) The makefile expects the environment variable DXDIR to be set to the - base directory of a DirectX SDK. I have tried the August 2009 - DirectX SDK from Microsoft - You can also edit the makefile directly and hard code your path to - the SDK on your system. - I have this in my setup: - set DXDIR=..\dx10 -3) Enter the watcom directory and run - wmake sdl -4) All tests from the test directory are working and can be built by - running - wmake tests - -Notes: - - The makefile offers some options to tweak the way the library is built. - You have at your disposal the option to build a static (default) - library, or a DLL (with tgt=dll). You can also choose whether to build - a Release (default) or a Debug version (with build=debug) of the tests - and library. Please consult the usage comment at the top of the - makefile for usage instructions. - - If you specify a test target (i.e. 'wmake tests' for all tests, or - selected targets like 'wmake testgl testvidinfo testoverlay2'), the - tests are always freshly compiled and linked. This is done to - minimise hassle when switching between library versions (static vs. - DLL), because they require subtly different options. - Also, the test executables are put directly into the test directory, - so they can find their data files. The clean target of the makefile - removes the test executables and the SDL.dll file from the test - directory. - - To use the library in your own projects with Open Watcom, you can use - the way the tests are built as base of your own build environment. - - The library can also be built with the stack calling convention of the - compiler (-6s instead of -6r). - -Test applications ------------------ -$FixME: which test works ? which one compiles ? - -I've tried to make all tests work. The following table gives an overview -of the current status. - - Testname Status -~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -checkkeys + -graywin + -loopwave + -testalpha + -testbitmap + -testdyngl + -testerror + -testfile + -testgamma + -testgl + -testhread + -testiconv - (all failed) -testkeys + -testlock + -testoverlay + (needs 'set SDL_VIDEODRIVER=directx') -testoverlay2 + (needs 'set SDL_VIDEODRIVER=directx') -testpalette + -testplatform + -testsem + -testsprite + -testtimer + -testver + -testvidinfo + -testwin ? (fading doesn't seem right) -testwm + -torturethread + -testcdrom + -testjoystick not tested -threadwin + -testcursor + - - -TODO ----- - -There is room for further improvement: -- Test joystick functionality. -- Investigate fading issue in 'testwin' test. -- Fix the UTF-8 support. -- Adapt the makefile/object file list to support more target systems -- Use "#pragma aux" syntax for the CPU info functions. - - -Questions and Comments ----------------------- - -Please direct any questions or comments to me: - - ow_sdl [at] digitalfantasy [dot] it - -The original porting to the open watcom compiler was made by -Marc Peter - - Happy Coding! - - Daniele Forghieri - diff --git a/3rdparty/SDL-1.3.0-5387/README.WinCE b/3rdparty/SDL-1.3.0-5387/README.WinCE deleted file mode 100644 index 6f8799ef80..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.WinCE +++ /dev/null @@ -1,55 +0,0 @@ - -Project files for embedded Visual C++ 3.0, 4.0 and -Visual Studio 2005 can be found in VisualCE.zip - -SDL supports GAPI and WinDib output for Windows CE. - -GAPI driver supports: - -- all possible WinCE devices (Pocket PC, Smartphones, HPC) - with different orientations of video memory and resolutions. -- 4, 8 and 16 bpp devices -- special handling of 8bpp on 8bpp devices -- VGA mode, you can even switch between VGA and GAPI in runtime - (between 240x320 and 480x640 for example). On VGA devices you can - use either GAPI or VGA. -- Landscape mode and automatic rotation of buttons and stylus coordinates. - To enable landscape mode make width of video screen bigger than height. - For example: - SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN) -- WM2005 -- SDL_ListModes - -NOTE: -There are several SDL features not available in the WinCE port of SDL. - -- DirectX is not yet available -- Semaphores are not available -- Joystick support is not available -- CD-ROM control is not available - -In addition, there are several features that run in "degraded" mode: - -Preprocessor Symbol Effect -=================== ================================= - -SDL_systimer.c: -USE_GETTICKCOUNT Less accurate values for SDL time functions -USE_SETTIMER Use only a single marginally accurate timer - -SDL_syswm.c: -DISABLE_ICON_SUPPORT Can't set the runtime window icon - -SDL_sysmouse.c: -USE_STATIC_CURSOR Only the arrow cursor is available - -SDL_sysevents.c: -NO_GETKEYBOARDSTATE Can't get modifier state on keyboard focus - -SDL_dibevents.c: -NO_GETKEYBOARDSTATE Very limited keycode translation - -SDL_dibvideo.c: -NO_GETDIBITS Can't distinguish between 15 bpp and 16 bpp -NO_CHANGEDISPLAYSETTINGS No fullscreen support -NO_GAMMA_SUPPORT Gamma correction not available diff --git a/3rdparty/SDL-1.3.0-5387/README.android b/3rdparty/SDL-1.3.0-5387/README.android deleted file mode 100644 index e556db0746..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.android +++ /dev/null @@ -1,174 +0,0 @@ -================================================================================ -Simple DirectMedia Layer for Android -================================================================================ - -Requirements: - -Android SDK -http://developer.android.com/sdk/index.html - -Android NDK r4 or later -http://developer.android.com/sdk/ndk/index.html - - -================================================================================ - How the port works -================================================================================ - -- Android applications are Java-based, optionally with parts written in C -- As SDL apps are C-based, we use a small Java shim that uses JNI to talk to -the SDL library -- This means that your application C code must be placed inside an android -Java project, along with some C support code that communicates with Java -- This eventually produces a standard Android .apk package - -The Android Java code implements an "activity" and can be found in: -android-project/src/org/libsdl/app/SDLActivity.java - -The Java code loads your game code, the SDL shared library, and -dispatches to native functions implemented in the SDL library: -src/SDL_android.cpp - -Your project must include some glue code that starts your main() routine: -src/main/android/SDL_android_main.cpp - - -================================================================================ - Building an app -================================================================================ - -Instructions: -1. Copy the android-project directory wherever you want to keep your projects and rename it to the name of your project. -2. Move this SDL directory into the /jni directory -3. Place your application source files in the /jni/src directory -4. Edit /jni/src/Android.mk to include your source files -5. Run 'ndk-build' (a script provided by the NDK). This compiles the C source - -If you want to use the Eclipse IDE, skip to the Eclipse section below. - -6. Edit /local.properties to point to the Android SDK directory -7. Run 'ant debug' in android/project. This compiles the .java and eventually -creates a .apk with the native code embedded -8. 'ant install' will push the apk to the device or emulator (if connected) - -Here's an explanation of the files in the Android project, so you can customize them: - -android-project/ - AndroidManifest.xml - package manifest, do not modify - build.properties - empty - build.xml - build description file, used by ant - default.properties - holds the ABI for the application, currently android-4 which corresponds to the Android 1.6 system image - local.properties - holds the SDK path, you should change this to the path to your SDK - jni/ - directory holding native code - jni/Android.mk - Android makefile that includes all subdirectories - jni/SDL/ - directory holding the SDL library files - jni/SDL/Android.mk - Android makefile for creating the SDL shared library - jni/src/ - directory holding your C/C++ source - jni/src/Android.mk - Android makefile that you should customize to include your source code and any library references - res/ - directory holding resources for your application - res/drawable-* - directories holding icons for different phone hardware - res/layout/main.xml - place holder for the main screen layout, overridden by the SDL video output - res/values/strings.xml - strings used in your application, including the application name shown on the phone. - src/org/libsdl/app/SDLActivity.java - the Java class handling the initialization and binding to SDL. Be very careful changing this, as the SDL library relies on this implementation. - - -================================================================================ - Additional documentation -================================================================================ - -The documentation in the NDK docs directory is very helpful in understanding the build process and how to work with native code on the Android platform. - -The best place to start is with docs/OVERVIEW.TXT - - -================================================================================ - Using Eclipse -================================================================================ - -First make sure that you've installed Eclipse and the Android extensions as described here: - http://developer.android.com/sdk/eclipse-adt.html - -Once you've copied the SDL android project and customized it, you can create an Eclipse project from it: - * File -> New -> Other - * Select the Android -> Android Project wizard and click Next - * Enter the name you'd like your project to have - * Select "Create project from existing source" and browse for your project directory - * Make sure the Build Target is set to Android 1.6 - * Click Finish - - -================================================================================ - Loading files and resources -================================================================================ - -NEED CONTENT - - -================================================================================ - Troubleshooting -================================================================================ - -You can create and run an emulator from the Eclipse IDE: - * Window -> Android SDK and AVD Manager - -You can see if adb can see any devices with the following command: - adb devices - -You can see the output of log messages on the default device with: - adb logcat - -You can push files to the device with: - adb push local_file remote_path_and_file - -You can push files to the SD Card at /sdcard, for example: - adb push moose.dat /sdcard/moose.dat - -You can see the files on the SD card with a shell command: - adb shell ls /sdcard/ - -You can start a command shell on the default device with: - adb shell - -You can do a clean build with the following commands: - ndk-build clean - ndk-build - -You can see the complete command line that ndk-build is using by passing V=1 on the command line: - ndk-build V=1 - -If your application crashes in native code, you can use addr2line to convert the addresses in the stack trace to lines in your code. - -For example, if your crash looks like this: -I/DEBUG ( 31): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 400085d0 -I/DEBUG ( 31): r0 00000000 r1 00001000 r2 00000003 r3 400085d4 -I/DEBUG ( 31): r4 400085d0 r5 40008000 r6 afd41504 r7 436c6a7c -I/DEBUG ( 31): r8 436c6b30 r9 435c6fb0 10 435c6f9c fp 4168d82c -I/DEBUG ( 31): ip 8346aff0 sp 436c6a60 lr afd1c8ff pc afd1c902 cpsr 60000030 -I/DEBUG ( 31): #00 pc 0001c902 /system/lib/libc.so -I/DEBUG ( 31): #01 pc 0001ccf6 /system/lib/libc.so -I/DEBUG ( 31): #02 pc 000014bc /data/data/org.libsdl.app/lib/libmain.so -I/DEBUG ( 31): #03 pc 00001506 /data/data/org.libsdl.app/lib/libmain.so - -You can see that there's a crash in the C library being called from the main code. I run addr2line with the debug version of my code: - arm-eabi-addr2line -C -f -e obj/local/armeabi/libmain.so -and then paste in the number after "pc" in the call stack, from the line that I care about: -000014bc - -I get output from addr2line showing that it's in the quit function, in testspriteminimal.c, on line 23. - -You can add logging to your code to help show what's happening: - -#include - - __android_log_print(ANDROID_LOG_INFO, "foo", "Something happened! x = %d", x); - -If you need to build without optimization turned on, you can create a file called "Application.mk" in the jni directory, with the following line in it: -APP_OPTIM := debug - - -================================================================================ - Known issues -================================================================================ - -- SDL audio (although it's mostly written, just not working properly yet) -- TODO. I'm sure there's a bunch more stuff I haven't thought of diff --git a/3rdparty/SDL-1.3.0-5387/README.ds b/3rdparty/SDL-1.3.0-5387/README.ds deleted file mode 100644 index 2118620b62..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.ds +++ /dev/null @@ -1,19 +0,0 @@ -================================================================================ -Simple DirectMedia Layer for Nintendo DS -================================================================================ - --Requirements- -The devkitpro SDK available at http://devkitpro.org. -Read the information at http://devkitpro.org/wiki/Getting_Started/devkitARM -The necessary packages are devkitARM, libnds and default arm7. - --Building SDL- -After setting the devkitpro environment, type: - make -f Makefile.ds - -This will compile and install the library and headers into the proper libnds directories. -Additionnaly it will compile the general test, that you can run either on the DS or with desmume: - desmume test/nds-test-progs/general/general.nds - - -Note that the port is very basic and incomplete. diff --git a/3rdparty/SDL-1.3.0-5387/README.gesture b/3rdparty/SDL-1.3.0-5387/README.gesture deleted file mode 100644 index 187a598b1a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.gesture +++ /dev/null @@ -1,72 +0,0 @@ -=========================================================================== -Dollar Gestures -=========================================================================== -SDL Provides an implementation of the $1 gesture recognition system. This allows for recording, saving, loading, and performing single stroke gestures. - -Gestures can be performed with any number of fingers (the centroid of the fingers must follow the path of the gesture), but the number of fingers must be constant (a finger cannot go down in the middle of a gesture). The path of a gesture is considered the path from the time when the final finger went down, to the first time any finger comes up. - -Dollar gestures are assigned an Id based on a hash function. This is guaranteed to remain constant for a given gesture. There is a (small) chance that two different gestures will be assigned the same ID. In this case, simply re-recording one of the gestures should result in a different ID. - -Recording: ----------- -To begin recording on a touch device call: -SDL_RecordGesture(SDL_TouchID touchId), where touchId is the id of the touch device you wish to record on, or -1 to record on all connected devices. - -Recording terminates as soon as a finger comes up. Recording is acknowledged by an SDL_DOLLARRECORD event. -A SDL_DOLLARRECORD event is a dgesture with the following fields: - -event.dgesture.touchId - the Id of the touch used to record the gesture. -event.dgesture.gestureId - the unique id of the recoreded gesture. - - -Performing: ------------ -As long as there is a dollar gesture assigned to a touch, every finger-up event will also cause an SDL_DOLLARGESTURE event with the following fields: - -event.dgesture.touchId - the Id of the touch which performed the gesture. -event.dgesture.gestureId - the unique id of the closest gesture to the performed stroke. -event.dgesture.error - the difference between the gesture template and the actual performed gesture. Lower error is a better match. -event.dgesture.numFingers - the number of fingers used to draw the stroke. - -Most programs will want to define an appropriate error threshold and check to be sure taht the error of a gesture is not abnormally high (an indicator that no gesture was performed). - - - -Saving: -------- -To save a template, call SDL_SaveDollarTemplate(gestureId, src) where gestureId is the id of the gesture you want to save, and src is an SDL_RWops pointer to the file where the gesture will be stored. - -To save all currently loaded templates, call SDL_SaveAllDollarTemplates(src) where source is an SDL_RWops pointer to the file where the gesture will be stored. - -Both functions return the number of gestures sucessfully saved. - - -Loading: --------- -To load templates from a file, call SDL_LoadDollarTemplates(touchId,src) where touchId is the id of the touch to load to (or -1 to load to all touch devices), and src is an SDL_RWops pointer to a gesture save file. - -SDL_LoadDollarTemplates returns the number of templates sucessfully loaded. - - - -=========================================================================== -Multi Gestures -=========================================================================== -SDL provides simple support for pinch/rotate/swipe gestures. -Every time a finger is moved an SDL_MULTIGESTURE event is sent with the following fields: - -event.mgesture.touchId - the Id of the touch on which the gesture was performed. -event.mgesture.x - the normalized x cooridinate of the gesture. (0..1) -event.mgesture.y - the normalized y cooridinate of the gesture. (0..1) -event.mgesture.dTheta - the amount that the fingers rotated during this motion. -event.mgesture.dDist - the amount that the fingers pinched during this motion. -event.mgesture.numFingers - the number of fingers used in the gesture. - - -=========================================================================== -Notes -=========================================================================== -For a complete example see test/testgesture.c - -Please direct questions/comments to: - jim.tla+sdl_touch@gmail.com diff --git a/3rdparty/SDL-1.3.0-5387/README.iphoneos b/3rdparty/SDL-1.3.0-5387/README.iphoneos deleted file mode 100644 index 39ff14da92..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.iphoneos +++ /dev/null @@ -1,111 +0,0 @@ -============================================================================== -Building the Simple DirectMedia Layer for iPhone OS 2.0 -============================================================================== - -Requirements: Mac OS X v10.5 or later and the iPhone SDK. - -Instructions: -1. Open SDLiPhoneOS.xcodeproj (located in Xcode-iPhoneOS/SDL) in XCode. -2. Set Project->Set Active SDK to "Use Project Settings" -3. Select your desired target, and hit build. - -There are three build targets: -- StaticLibiPhoneOS: - Build SDL as a statically linked (armv6) library for iPhone OS 2.0. -- StaticLibSimulator: - Build SDL as a statically linked (x86) library for the iPhone Simulator -- Template: - Package a project template together with the SDL for iPhone static libraries and copies of the SDL headers. The template includes proper references to the SDL library and headers, skeleton code for a basic SDL program, and placeholder graphics for the application icon and startup screen. - -============================================================================== -Using the Simple DirectMedia Layer for iPhone OS 2.0 -============================================================================== - -Here is the easiest method: -1. Build the SDL libraries (libSDLiPhoneOS.a and libSDLSimulator.a) and the iPhone SDL Application template. -1. Install the iPhone SDL Application template by copying it to one of XCode's template directories. I recommend creating a directory called "SDL" in "/Developer/Platforms/iPhoneOS.platform/Developer/Library/XCode/Project Templates/" and placing it there. -2. Start a new project using the template. The project should be immediately ready for use with SDL. - -Here is a more manual method: -1. Create a new iPhone view based application. -2. Build the SDL static libraries (libSDLiPhoneOS.a and libSDLSimulator.a) for iPhone and include them in your project. XCode will ignore the library that is not currently of the correct architecture, hence your app will work both on iPhone and in the iPhone Simulator. -3. Include the SDL header files in your project. -4. Remove the ApplicationDelegate.h and ApplicationDelegate.m files -- SDL for iPhone provides its own UIApplicationDelegate. Remove MainWindow.xib -- SDL for iPhone produces its user interface programmatically. -5. Delete the contents of main.m and program your app as a regular SDL program instead. You may replace main.m with your own main.c, but you must tell XCode not to use the project prefix file, as it includes Objective-C code. - -============================================================================== -Notes -- Accelerometer as Joystick -============================================================================== - -SDL for iPhone supports polling the built in accelerometer as a joystick device. For an example on how to do this, see the accelerometer.c in the demos directory. - -The main thing to note when using the accelerometer with SDL is that while the iPhone natively reports accelerometer as floating point values in units of g-force, SDL_JoystickGetAxis reports joystick values as signed integers. Hence, in order to convert between the two, some clamping and scaling is necessary on the part of the iPhone SDL joystick driver. To convert SDL_JoystickGetAxis reported values BACK to units of g-force, simply multiply the values by SDL_IPHONE_MAX_GFORCE / 0x7FFF. - -============================================================================== -Notes -- OpenGL ES -============================================================================== - -Your SDL application for iPhone uses OpenGL ES for video by default. - -OpenGL ES for iPhone supports several display pixel formats, such as RGBA8 and RGB565, which provide a 32 bit and 16 bit color buffer respectively. By default, the implementation uses RGB565, but you may use RGBA8 by setting each color component to 8 bits in SDL_GL_SetAttribute. - -If your application doesn't use OpenGL's depth buffer, you may find significant performance improvement by setting SDL_GL_DEPTH_SIZE to 0. - -Finally, if your application completely redraws the screen each frame, you may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 1. - -============================================================================== -Notes -- Keyboard -============================================================================== - -SDL for iPhone contains several additional functions related to keyboard visibility. These functions are not part of the SDL standard API, but are necessary for revealing and hiding the iPhone's virtual onscreen keyboard. You can use them in your own applications by including a copy of the SDL_uikitkeyboard.h header (located in src/video/uikit) in your project. - -int SDL_iPhoneKeyboardShow(SDL_Window * window) - -- reveals the onscreen keyboard. Returns 0 on success and -1 on error. -int SDL_iPhoneKeyboardHide(SDL_Window * window) - -- hides the onscreen keyboard. Returns 0 on success and -1 on error. -SDL_bool SDL_iPhoneKeyboardIsShown(SDL_Window * window) - -- returns whether or not the onscreen keyboard is currently visible. -int SDL_iPhoneKeyboardToggle(SDL_Window * window) - -- toggles the visibility of the onscreen keyboard. Returns 0 on success and -1 on error. - -============================================================================== -Notes -- Reading and Writing files -============================================================================== - -Each application installed on iPhone resides in a sandbox which includes its own Application Home directory. Your application may not access files outside this directory. - -Once your application is installed its directory tree looks like: - -MySDLApp Home/ - MySDLApp.app - Documents/ - Library/ - Preferences/ - tmp/ - -When your SDL based iPhone application starts up, it sets the working directory to the main bundle (MySDLApp Home/MySDLApp.app), where your application resources are stored. You cannot write to this directory. Instead, I advise you to write document files to "../Documents/" and preferences to "../Library/Preferences". - -More information on this subject is available here: -http://developer.apple.com/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/ApplicationEnvironment/chapter_6_section_3.html#//apple_ref/doc/uid/TP40007072-CH7-SW21 - -============================================================================== -Notes -- iPhone SDL limitations -============================================================================== - -Windows: - Full-size, single window applications only. You cannot create multi-window SDL applications for iPhone OS. The application window will fill the display, though you have the option of turning on or off the menu-bar (pass SDL_CreateWindow the flag SDL_WINDOW_BORDERLESS). Presently, landscape mode is not supported. - -Video: - For real time frame-rates, you are advised to use strictly SDL 1.3 video calls. Using compatibility video calls uploads an OpenGL texture for each frame drawn, and this operation is excruciatingly slow. - -Textures: - SDL for iPhone Textures supports only SDL_PIXELFORMAT_ABGR8888 and SDL_PIXELFORMAT_RGB24 pixel formats. This is because texture support in SDL for iPhone is done through OpenGL ES, which supports fewer pixel formats than OpenGL, will not re-order pixel data for you, and has no support for color-paletted formats (without extensions). - -Audio: - SDL for iPhone does not yet support audio input. - -Loading Shared Objects: - This is disabled by default since it seems to break the terms of the iPhone SDK agreement. It can be re-enabled in SDL_config_iphoneos.h. - - - diff --git a/3rdparty/SDL-1.3.0-5387/README.pandora b/3rdparty/SDL-1.3.0-5387/README.pandora deleted file mode 100644 index 8f8f8a9c6a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.pandora +++ /dev/null @@ -1,16 +0,0 @@ -SDL 1.3 with open pandora console support ( http://openpandora.org/ ) -===================================================================== - -- A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES -support to work on the pandora under the framebuffer. This driver do not have -input support for now, so if you use it you will have to add your own control code. -The video driver name is "pandora" so if you have problem running it from -the framebuffer, try to set the following variable before starting your application : -"export SDL_VIDEODRIVER=pandora" - -- OpenGL ES support was added to the x11 driver, so it's working like the normal -x11 driver one with OpenGLX support, with SDL input event's etc.. - - -David Carré (Cpasjuste) -cpasjuste@gmail.com diff --git a/3rdparty/SDL-1.3.0-5387/README.touch b/3rdparty/SDL-1.3.0-5387/README.touch deleted file mode 100644 index 68b97c1be2..0000000000 --- a/3rdparty/SDL-1.3.0-5387/README.touch +++ /dev/null @@ -1,101 +0,0 @@ -=========================================================================== -System Specific Notes -=========================================================================== -Linux: -The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at jim.tla+sdl_touch@gmail.com and I will help you get support for it. - -Mac: -The Mac and Iphone API's are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do. - -iPhone: -Works out of box. - -Windows: -Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com - -=========================================================================== -Events -=========================================================================== -SDL_FINGERDOWN: -Sent when a finger (or stylus) is placed on a touch device. -Fields: -event.tfinger.touchId - the Id of the touch device. -event.tfinger.fingerId - the Id of the finger which just went down. -event.tfinger.x - the x coordinate of the touch (0..touch.xres) -event.tfinger.y - the y coordinate of the touch (0..touch.yres) -event.tfinger.pressure - the pressure of the touch (0..touch.pressureres) - -SDL_FINGERMOTION: -Sent when a finger (or stylus) is moved on the touch device. -Fields: -Same as FINGERDOWN but with additional: -event.tfginer.dx - change in x coordinate during this motion event. -event.tfginer.dy - change in y coordinate during this motion event. - -SDL_FINGERMOTION: -Sent when a finger (or stylus) is lifted from the touch device. -Fields: -Same as FINGERDOWN. - - -=========================================================================== -Functions -=========================================================================== -SDL provides the ability to access the underlying Touch and Finger structures. -These structures should _never_ be modified. - -The following functions are included from SDL_Touch.h - -To get a SDL_Touch device call SDL_GetTouch(touchId). -This returns an SDL_Touch*. -IMPORTANT: If the touch has been removed, or there is no touch with the given ID, SDL_GetTouch will return null. Be sure to check for this! - -An SDL_Touch has the following fields: ->xres,yres,pressures: - The resolution at which x,y, and pressure values are reported. Currently these will always be equal to 2^15, but this may not always be the case. - ->pressure_max, pressure_min, x_max, x_min, y_max, y_min - Which give, respectively, the maximum and minumum values that the touch digitizer can return for pressure, x coordiniate, and y coordinate AS REPORTED BY THE OPERATING SYSTEM. -On Mac/iPhone systems _max will always be 0, and _min will always be 1. - ->native_xres,native_yres,native_pressureres: - The native resolution of the touch device AS REPORTED BY THE OPERATING SYSTEM. -On Mac/iPhone systems these will always be 1. - ->num_fingers: - The number of fingers currently down on the device. - ->fingers: - An array of pointers to the fingers which are on the device. - - -The most common reason to access a touch device is to normalize inputs. This would be accomplished by code like the following: - - SDL_Touch* inTouch = SDL_GetTouch(event.tfinger.touchId); - if(inTouch == NULL) continue; //The touch has been removed - - float x = ((float)event.tfinger.x)/inTouch->xres; - float y = ((float)event.tfinger.y)/inTouch->yres; - - - -To get an SDL_Finger, call SDL_GetFinger(touch,fingerId), where touch is a pointer to an SDL_Touch device, and fingerId is the id of the requested finger. -This returns an SDL_Finger*, or null if the finger does not exist, or has been removed. -An SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the FINGERUP event is polled. -As a result, be very careful to check for null return values. - -An SDL_Finger has the following fields: ->x,y,pressure: - The current coordinates of the touch. ->xdelta,ydelta: - The change in position resulting from the last finger motion. ->last_x, last_y, last_pressure: - The previous coordinates of the touch. - -=========================================================================== -Notes -=========================================================================== -For a complete example see test/testgesture.c - -Please direct questions/comments to: - jim.tla+sdl_touch@gmail.com diff --git a/3rdparty/SDL-1.3.0-5387/SDL-1.3/SDL-1.3.cbp b/3rdparty/SDL-1.3.0-5387/SDL-1.3/SDL-1.3.cbp deleted file mode 100644 index 5c5d03e796..0000000000 --- a/3rdparty/SDL-1.3.0-5387/SDL-1.3/SDL-1.3.cbp +++ /dev/null @@ -1,667 +0,0 @@ - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/SDL.spec.in b/3rdparty/SDL-1.3.0-5387/SDL.spec.in deleted file mode 100644 index 129d25eb10..0000000000 --- a/3rdparty/SDL-1.3.0-5387/SDL.spec.in +++ /dev/null @@ -1,113 +0,0 @@ -Summary: Simple DirectMedia Layer -Name: SDL -Version: @SDL_VERSION@ -Release: 1 -Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz -URL: http://www.libsdl.org/ -License: LGPL -Group: System Environment/Libraries -BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot -Prefix: %{_prefix} -%ifos linux -Provides: libSDL-1.2.so.0 -%endif - -%define __defattr %defattr(-,root,root) -%define __soext so - -%description -This is the Simple DirectMedia Layer, a generic API that provides low -level access to audio, keyboard, mouse, and display framebuffer across -multiple platforms. - -%package devel -Summary: Libraries, includes and more to develop SDL applications. -Group: Development/Libraries -Requires: %{name} = %{version} - -%description devel -This is the Simple DirectMedia Layer, a generic API that provides low -level access to audio, keyboard, mouse, and display framebuffer across -multiple platforms. - -This is the libraries, include files and other resources you can use -to develop SDL applications. - - -%prep -%setup -q - -%build -%ifos linux -CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb -%else -%configure -%endif -make - -%install -rm -rf $RPM_BUILD_ROOT -%ifos linux -make install prefix=$RPM_BUILD_ROOT%{prefix} \ - bindir=$RPM_BUILD_ROOT%{_bindir} \ - libdir=$RPM_BUILD_ROOT%{_libdir} \ - includedir=$RPM_BUILD_ROOT%{_includedir} \ - datadir=$RPM_BUILD_ROOT%{_datadir} \ - mandir=$RPM_BUILD_ROOT%{_mandir} -ln -s libSDL-1.2.so.0 $RPM_BUILD_ROOT%{_libdir}/libSDL-1.1.so.0 -%else -%makeinstall -%endif - -%clean -rm -rf $RPM_BUILD_ROOT - -%files -%{__defattr} -%doc README-SDL.txt COPYING CREDITS BUGS -%{_libdir}/lib*.%{__soext}.* - -%files devel -%{__defattr} -%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew -%doc docs/index.html docs/html -%{_bindir}/*-config -%{_libdir}/lib*.a -%{_libdir}/lib*.la -%{_libdir}/lib*.%{__soext} -%dir %{_includedir}/SDL -%{_includedir}/SDL/*.h -%{_libdir}/pkgconfig/sdl.pc -%{_datadir}/aclocal/* -%{_mandir}/man3/* - -%changelog -* Tue May 16 2006 Sam Lantinga -- Removed support for Darwin, due to build problems on ps2linux - -* Mon Jan 03 2004 Anders Bjorklund -- Added support for Darwin, updated spec file - -* Wed Jan 19 2000 Sam Lantinga -- Re-integrated spec file into SDL distribution -- 'name' and 'version' come from configure -- Some of the documentation is devel specific -- Removed SMP support from %build - it doesn't work with libtool anyway - -* Tue Jan 18 2000 Hakan Tandogan -- Hacked Mandrake sdl spec to build 1.1 - -* Sun Dec 19 1999 John Buswell -- Build Release - -* Sat Dec 18 1999 John Buswell -- Add symlink for libSDL-1.0.so.0 required by sdlbomber -- Added docs - -* Thu Dec 09 1999 Lenny Cartier -- v 1.0.0 - -* Mon Nov 1 1999 Chmouel Boudjnah -- First spec file for Mandrake distribution. - -# end of file diff --git a/3rdparty/SDL-1.3.0-5387/TODO b/3rdparty/SDL-1.3.0-5387/TODO deleted file mode 100644 index 55af9fe617..0000000000 --- a/3rdparty/SDL-1.3.0-5387/TODO +++ /dev/null @@ -1,42 +0,0 @@ -Eli Gottlieb's checklist for the GSOC shaped windows project. Dated July 9, 2010. -1. Enable proper linking of the X11 implementation and test it. ---> Find the place in the build system for platform-specific linking flags. STATUS: DONE ---> Add a linker flag to bring in libXext.a. STATUS: DONE. -2. Build the Win32 implementation of shaped-windows functionality. ---> Add driver functions to the SDL_ShapeDriver in the Win32 driver's SDL_DisplayDevice at the proper point in the code. STATUS: CHECK. ---> Add a hook in the Windows resize-window code to call Win32_ResizeWindowShape(). STATUS: CHECK. ---> Get the Windows code to build and run properly. STATUS: IN PROGRESS. -3. Enable building the testeyes program. ---> Reprogram it to use the latest shaped-windows API. STATUS: CHECK. ---> Get it, along with the rest of the test suite in my branch, building successfully. STATUS: DONE. ---> Debug testeyes and the platform-specific shaped-window implementations in tandem. STATUS: IN PROGRESS. -4. Implement the SDL shaped-windows API for Mac OS X using Cocoa. STATUS: IN PROGRESS ---> Locate (once more) the API documentation for shaped windows under Cocoa. STATUS: NEARLY FINISHED. ---> Design and encode a version of SDL_ShapeData for Cocoa. STATUS: IN PROGRESS. ---> Write Cocoa_CreateShaper(). STATUS: MOSTLY DONE, AFAIK. ---> Write Cocoa_ResizeWindowShape(). STATUS: DONE, AFAIK. ---> Write Cocoa_SetWindowShape(). STATUS: IN PROGRESS. ---> If necessary, implement functionality adjunct to SDL_CalculateShapeBitmap() for Cocoa usage. -5. Use testeyes to debug all implementations. STATUS: SPRINT + 2. ---> Debug Cocoa implementation. ---> Debug Win32 implementation. ---> Debug X11 implementation (again). - -1.3 release checklist: - * http://wiki.libsdl.org/moin.cgi/Roadmap - - * See why windows are being rearranged. Is the shield window not up? - * Make sure you can create and show a fullscreen window in one step - * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) - * Write automated test case for multi-draw APIs - * Make sure you can build SDL without the renderer to slim it down a bunch - * Implement assertion code on iPhone - * Add __WINDOWS__ in addition to __WIN32__ - - * Check 1.2 revisions: - 3554 - Need to resolve semantics for locking keys on different platforms - 4874 - Do we want screen rotation? At what level? - 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 - 4484, 4485 - Verify that SDL's Windows keyboard handling works correctly - 4865 - See if this is still needed (mouse coordinate clamping) - 4866 - See if this is still needed (blocking window repositioning) diff --git a/3rdparty/SDL-1.3.0-5387/UNDER_CONSTRUCTION.txt b/3rdparty/SDL-1.3.0-5387/UNDER_CONSTRUCTION.txt deleted file mode 100644 index cf92fce06a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/UNDER_CONSTRUCTION.txt +++ /dev/null @@ -1 +0,0 @@ -WARNING: This code is under construction, may not build, and is unstable! diff --git a/3rdparty/SDL-1.3.0-5387/VisualC.html b/3rdparty/SDL-1.3.0-5387/VisualC.html deleted file mode 100644 index fdaeecd322..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC.html +++ /dev/null @@ -1,157 +0,0 @@ - - - Using SDL with Microsoft Visual C++ - - -

- Using SDL with Microsoft Visual C++ 5,6 and 7 -

-

- by Lion Kimbro and additions by - James Turk -

-

- You can either use the precompiled libraries from - the SDL Download web site , or you can build SDL yourself. -

-

- Building SDL -

-

- Go into the VisualC directory and double-click on the VC++ file "SDL.dsw" ("SDL.sln"). This should open up the IDE. -

-

- You may be prompted at this point to upgrade the workspace, should you be using - a more recent version of Visual C++. If so, allow the workspace to be upgraded. -

-

- Build the .dll and .lib files. -

-

- This is done by right clicking on each project in turn (Projects are listed in - the Workspace panel in the FileView tab), and selecting "Build". -

-

- If you get an error about SDL_config.h being missing, you should - copy include/SDL_config.h.default to include/SDL_config.h and try again. -

-

- You may get a few warnings, but you should not get any errors. You do have to - have at least the DirectX 5 SDK installed, however. The latest - version of DirectX can be downloaded or purchased on a cheap CD (my - recommendation) from Microsoft . -

-

- Later, we will refer to the following .lib and .dll files that have just been - generated: -

-
    -
  • SDL.dll
  • -
  • SDL.lib
  • -
  • SDLmain.lib
  • -
-

- Search for these using the Windows Find (Windows-F) utility, if you don't - already know where they should be. For those of you with a clue, look inside - the Debug or Release directories of the subdirectories of the Project folder. - (It might be easier to just use Windows Find if this sounds confusing. And - don't worry about needing a clue; we all need visits from the clue fairy - frequently.) -

-

- Creating a Project with SDL -

-

- Create a project as a Win32 Application. -

-

- Create a C++ file for your project. -

-

- Set the C runtime to "Multi-threaded DLL" in the menu: Project|Settings|C/C++ - tab|Code Generation|Runtime Library . -

-

- Add the SDL include directory to your list of includes in the - menu: Project|Settings|C/C++ tab|Preprocessor|Additional include directories - . -
- VC7 Specific: Instead of doing this I find it easier to - add the include and library directories to the list that VC7 keeps. Do this by - selecting Tools|Options|Projects|VC++ Directories and under the "Show - Directories For:" dropbox select "Include Files", and click the "New Directory - Icon" and add the [SDLROOT]\include directory (ex. If you installed to - c:\SDL-1.2.5\ add c:\SDL-1.2.5\include). Proceed to change the - dropbox selection to "Library Files" and add [SDLROOT]\lib. -

-

- The "include directory" I am referring to is the include folder - within the main SDL directory (the one that this HTML file located within). -

-

- Now we're going to use the files that we had created earlier in the Build SDL - step. -

-

- Copy the following files into your Project directory: -

-
    -
  • SDL.dll
  • -
-

- Add the following files to your project (It is not necessary to copy them to - your project directory): -

-
    -
  • SDL.lib
  • -
  • SDLmain.lib
  • -
-

- (To add them to your project, right click on your project, and select "Add - files to project") -

-

Instead of adding the files to your project it is more - desireable to add them to the linker options: Project|Properties|Linker|Command - Line and type the names of the libraries to link with in the "Additional - Options:" box.  Note: This must be done for each build - configuration (eg. Release,Debug).

-

- SDL 101, First Day of Class -

-

- Now create the basic body of your project. The body of your program should take - the following form: -

-#include "SDL.h"
-
-int main( int argc, char* argv[] )
-{
-  // Body of the program goes here.
-  return 0;
-}
-
- -

-

- That's it! -

-

- I hope that this document has helped you get through the most difficult part of - using the SDL: installing it. Suggestions for improvements to this document - should be sent to the writers of this document. -

-

- Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port. -

-

- This document was originally called "VisualC.txt", and was written by - Sam Lantinga. -

-

- Later, it was converted to HTML and expanded into the document that you see - today by Lion Kimbro. -

-

Minor Fixes and Visual C++ 7 Information (In Green) was added by James Turk -

- - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/SDL/SDL_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/SDL/SDL_VS2005.vcproj deleted file mode 100644 index 75031a04a3..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/SDL/SDL_VS2005.vcproj +++ /dev/null @@ -1,1317 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/SDL/SDL_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/SDL/SDL_VS2008.vcproj deleted file mode 100644 index 037d3483c6..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/SDL/SDL_VS2008.vcproj +++ /dev/null @@ -1,1296 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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-#define APSTUDIO_READONLY_SYMBOLS -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 2 resource. -// -#include "winresrc.h" - -///////////////////////////////////////////////////////////////////////////// -#undef APSTUDIO_READONLY_SYMBOLS - -///////////////////////////////////////////////////////////////////////////// -// English (U.S.) resources - -#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) -#ifdef _WIN32 -LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US -#pragma code_page(1252) -#endif //_WIN32 - -#ifndef _MAC -///////////////////////////////////////////////////////////////////////////// -// -// Version -// - -VS_VERSION_INFO VERSIONINFO - FILEVERSION 1,3,0,0 - PRODUCTVERSION 1,3,0,0 - FILEFLAGSMASK 0x3fL -#ifdef _DEBUG - FILEFLAGS 0x1L -#else - FILEFLAGS 0x0L -#endif - FILEOS 0x40004L - FILETYPE 0x2L - FILESUBTYPE 0x0L -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "040904b0" - BEGIN - VALUE "CompanyName", "\0" - 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GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Debug|x64 = Debug|x64 - Release_NoSTDIO|Win32 = Release_NoSTDIO|Win32 - Release_NoSTDIO|x64 = Release_NoSTDIO|x64 - Release|Win32 = Release|Win32 - Release|x64 = Release|x64 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|Win32.ActiveCfg = Release|Win32 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|Win32.Build.0 = Release|Win32 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|x64.ActiveCfg = Release|x64 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|x64.Build.0 = Release|x64 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|Win32.ActiveCfg = Release_NoSTDIO|Win32 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|Win32.Build.0 = Release_NoSTDIO|Win32 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|x64.ActiveCfg = Release_NoSTDIO|x64 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|x64.Build.0 = Release_NoSTDIO|x64 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64 - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/SDL_VS2008.sln b/3rdparty/SDL-1.3.0-5387/VisualC/SDL_VS2008.sln deleted file mode 100644 index 0b2016f2f6..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/SDL_VS2008.sln +++ /dev/null @@ -1,338 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 10.00 -# Visual Studio 2008 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL_VS2008.vcproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain_VS2008.vcproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}" -EndProject -Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "automated", "tests\automated\automated_VS2008.vcproj", "{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2008.vcproj", "{26828762-C95D-4637-9CB1-7F0979523813}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "graywin", "tests\graywin\graywin_VS2008.vcproj", "{0BCCA0BF-073E-439E-BCE0-C9353C177487}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2008.vcproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testalpha", "tests\testalpha\testalpha_VS2008.vcproj", "{7814D54B-65D3-4677-AD77-E0B980B4FA2D}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2008.vcproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2008.vcproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamma", "tests\testgamma\testgamma_VS2008.vcproj", "{D974A0DF-3E2E-445C-A2EB-E899E9B582CB}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl", "tests\testgl\testgl_VS2008.vcproj", "{272D976B-A1DF-4DEB-BD7F-5C0D330E0C7D}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2008.vcproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2008.vcproj", "{55812185-D13C-4022-9C81-32E0F4A08304}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay", "tests\testoverlay\testoverlay_VS2008.vcproj", "{9E320A14-B443-4DD7-8725-B7020DCFF730}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2008.vcproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2008.vcproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2008.vcproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite_VS2008.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2008.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testvidinfo", "tests\testvidinfo\testvidinfo_VS2008.vcproj", "{575FD095-EDAB-4BD4-B733-CD4A874F6FB0}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwin", "tests\testwin\testwin_VS2008.vcproj", "{0FFD1A21-11DB-492C-A989-E4F195B0C441}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm", "tests\testwm\testwm_VS2008.vcproj", "{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2008.vcproj", "{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2008.vcproj", "{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2008.vcproj", "{66B32F7E-5716-48D0-B5B9-D832FD052DD5}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Debug|x64 = Debug|x64 - Release|Win32 = Release|Win32 - Release|x64 = Release|x64 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32 - 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EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testalpha", "tests\testalpha\testalpha_VS2010.vcxproj", "{7814D54B-65D3-4677-AD77-E0B980B4FA2D}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamma", "tests\testgamma\testgamma_VS2010.vcxproj", "{D974A0DF-3E2E-445C-A2EB-E899E9B582CB}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl", "tests\testgl\testgl_VS2010.vcxproj", "{272D976B-A1DF-4DEB-BD7F-5C0D330E0C7D}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2010.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08304}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testvidinfo", "tests\testvidinfo\testvidinfo_VS2010.vcxproj", "{575FD095-EDAB-4BD4-B733-CD4A874F6FB0}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwin", "tests\testwin\testwin_VS2010.vcxproj", "{0FFD1A21-11DB-492C-A989-E4F195B0C441}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm", "tests\testwm\testwm_VS2010.vcxproj", "{6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2010.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2010.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2010.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2010.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay", "tests\testoverlay\testoverlay_VS2010.vcxproj", "{9E320A14-B443-4DD7-8725-B7020DCFF730}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2010.vcxproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite_VS2010.vcxproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2010.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2010.vcxproj", "{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2010.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2010.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}" - ProjectSection(ProjectDependencies) = postProject - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} = {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} = {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Debug|x64 = Debug|x64 - Release|Win32 = Release|Win32 - Release|x64 = Release|x64 - 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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {0BCCA0BF-073E-439E-BCE0-C9353C177487} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {7814D54B-65D3-4677-AD77-E0B980B4FA2D} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {D974A0DF-3E2E-445C-A2EB-E899E9B582CB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {272D976B-A1DF-4DEB-BD7F-5C0D330E0C7D} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {55812185-D13C-4022-9C81-32E0F4A08304} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {575FD095-EDAB-4BD4-B733-CD4A874F6FB0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {0FFD1A21-11DB-492C-A989-E4F195B0C441} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {26932B24-EFC6-4E3A-B277-ED653DA37968} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {26828762-C95D-4637-9CB1-7F0979523813} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {9E320A14-B443-4DD7-8725-B7020DCFF730} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {5D0930C0-7C91-4ECE-9014-7B7DDE9502E5} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {EDEA9D00-AF64-45DE-8F60-5957048F2F0F} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - {C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7} - EndGlobalSection -EndGlobal diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/SDLmain/SDLmain_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/SDLmain/SDLmain_VS2005.vcproj deleted file mode 100644 index d5ffd980b9..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/SDLmain/SDLmain_VS2005.vcproj +++ /dev/null @@ -1,434 +0,0 @@ - - - - - - - - - - - - - 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- - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - SDLmain - {DA956FD3-E142-46F2-9DD5-C78BEBB56B7A} - - - - StaticLibrary - false - - - StaticLibrary - false - - - StaticLibrary - false - - - StaticLibrary - false - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - .\Debug\ - .\Debug\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - - - - - OnlyExplicitInline - ..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - Level3 - true - Default - - - .\Release\SDLmain.lib - true - - - - - X64 - - - OnlyExplicitInline - ..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/SDLmain.pch - Level3 - true - Default - - - $(IntDir)SDLmain.lib - - - - - - Disabled - ..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - Level3 - true - OldStyle - Default - - - .\Debug\SDLmain.lib - true - - - - - X64 - - - Disabled - ..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - - - .\Debug/SDLmain.pch - Level3 - true - OldStyle - Default - - - $(IntDir)SDLmain.lib - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/automated/automated_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/automated/automated_VS2008.vcproj deleted file mode 100644 index 97eb4c71e2..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/automated/automated_VS2008.vcproj +++ /dev/null @@ -1,263 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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MachineX86 - - - - - MaxSpeed - true - $(SolutionDir)\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - true - - - Level3 - ProgramDatabase - - - true - Windows - true - true - MachineX86 - - - - - - - - - - - - - - - - - - - - - - - - - - - {da956fd3-e142-46f2-9dd5-c78bebb56b7a} - false - true - false - true - false - - - {81ce8daf-ebb2-4761-8e45-b71abcca8c68} - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/checkkeys/checkkeys_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/checkkeys/checkkeys_VS2005.vcproj deleted file mode 100644 index 8c41820960..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/checkkeys/checkkeys_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/checkkeys/checkkeys_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/checkkeys/checkkeys_VS2008.vcproj deleted file mode 100644 index 3330eef060..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/checkkeys/checkkeys_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - 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.\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/checkkeys.exe - true - true - .\Debug/checkkeys.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/checkkeys.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/checkkeys.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/checkkeys.exe - true - .\Release/checkkeys.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/graywin/graywin_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/graywin/graywin_VS2005.vcproj deleted file mode 100644 index cd1e3aedf6..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/graywin/graywin_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - 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- - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/graywin.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/graywin.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/graywin.exe - true - true - .\Debug/graywin.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/graywin.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/graywin.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/graywin.exe - true - .\Release/graywin.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2005.vcproj deleted file mode 100644 index 86f428c192..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2008.vcproj deleted file mode 100644 index 217125966e..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2010.vcxproj deleted file mode 100644 index 3bda501515..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/loopwave/loopwave_VS2010.vcxproj +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - loopwave - loopwave - {AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/loopwave.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/loopwave.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/loopwave.exe - true - .\Release/loopwave.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/loopwave.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/loopwave.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/loopwave.exe - true - true - .\Debug/loopwave.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testalpha/testalpha_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testalpha/testalpha_VS2005.vcproj deleted file mode 100644 index d4d2e723fd..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testalpha/testalpha_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - 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- - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testalpha.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testalpha.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testalpha.exe - true - true - .\Debug/testalpha.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp - - - Copy SDL and data files - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testalpha.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testalpha.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testalpha.exe - true - .\Release/testalpha.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp - - - Copy SDL and data files - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2005.vcproj deleted file mode 100644 index 74375fc558..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2005.vcproj +++ /dev/null @@ -1,226 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2008.vcproj deleted file mode 100644 index e25566df15..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2010.vcxproj deleted file mode 100644 index bac44109f6..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testatomic/testatomic_VS2010.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testatomic - {C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} - testatomic - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testatomic.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - - - .\Debug/testatomic.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testatomic.exe - true - true - .\Debug/testatomic.pdb - Windows - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testatomic.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testatomic.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testatomic.exe - true - .\Release/testatomic.pdb - Windows - - - - - - - - - .\Debug/testatomic.pch - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2005.vcproj deleted file mode 100644 index 659b27a6c3..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2005.vcproj +++ /dev/null @@ -1,221 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2008.vcproj deleted file mode 100644 index 6721c816e9..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2008.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2010.vcxproj deleted file mode 100644 index 3dd523612b..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testdraw2/testdraw2_VS2010.vcxproj +++ /dev/null @@ -1,145 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testdraw2 - testdraw2 - {8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testdraw2.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testdraw2.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testdraw2.exe - true - .\Release/testdraw2.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testdraw2.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testdraw2.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testdraw2.exe - true - true - .\Debug/testdraw2.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2005.vcproj deleted file mode 100644 index d882685b28..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2008.vcproj deleted file mode 100644 index d5fe7e0e11..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2010.vcxproj deleted file mode 100644 index ab67378d69..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testfile/testfile_VS2010.vcxproj +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testfile - testfile - {CAE4F1D0-314F-4B10-805B-0EFD670133A0} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testfile.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testfile.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testfile.exe - true - true - .\Debug/testfile.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testfile.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testfile.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testfile.exe - true - .\Release/testfile.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2005.vcproj deleted file mode 100644 index 020ef098fa..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2008.vcproj deleted file mode 100644 index 3f737a0fe8..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2010.vcxproj deleted file mode 100644 index a65d160d3e..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgamma/testgamma_VS2010.vcxproj +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testgamma - testgamma - {D974A0DF-3E2E-445C-A2EB-E899E9B582CB} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testgamma.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testgamma.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testgamma.exe - true - true - .\Debug/testgamma.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testgamma.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testgamma.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testgamma.exe - true - .\Release/testgamma.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2005.vcproj deleted file mode 100644 index c7d639cd42..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2005.vcproj +++ /dev/null @@ -1,226 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2008.vcproj deleted file mode 100644 index 560fe2cdec..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2010.vcxproj deleted file mode 100644 index 4dc2be9ef2..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgesture/testgesture_VS2010.vcxproj +++ /dev/null @@ -1,134 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testgesture - {C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} - testgesture - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testgesture.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - - - .\Debug/testgesture.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testgesture.exe - true - true - .\Debug/testgesture.pdb - Windows - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testgesture.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testgesture.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testgesture.exe - true - .\Release/testgesture.pdb - Windows - - - - - - - - - .\Debug/testgesture.pch - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl/testgl_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl/testgl_VS2005.vcproj deleted file mode 100644 index 3116fb8990..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl/testgl_VS2005.vcproj +++ /dev/null @@ -1,219 +0,0 @@ - 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false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testgl.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - _DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testgl.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - opengl32.lib;%(AdditionalDependencies) - .\Debug/testgl.exe - true - true - .\Debug/testgl.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testgl.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testgl.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - opengl32.lib;%(AdditionalDependencies) - .\Release/testgl.exe - true - .\Release/testgl.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2005.vcproj deleted file mode 100644 index 8359125d7e..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2005.vcproj +++ /dev/null @@ -1,223 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2008.vcproj deleted file mode 100644 index 66752399b1..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2008.vcproj +++ /dev/null @@ -1,219 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2010.vcxproj deleted file mode 100644 index 2b284ff020..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testgl2/testgl2_VS2010.vcxproj +++ /dev/null @@ -1,147 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testgl2 - testgl2 - {8B5CFB38-CCBA-40A8-AD7A-89C57B070884} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testgl2.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - _DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testgl2.pch - .\Debug/ - 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- - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2005.vcproj deleted file mode 100644 index 7f03866ddc..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2008.vcproj deleted file mode 100644 index 731976af19..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2010.vcxproj deleted file mode 100644 index 4994dce037..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testjoystick/testjoystick_VS2010.vcxproj +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testjoystick - testjoystick - {55812185-D13C-4022-9C81-32E0F4A08304} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testjoystick.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testjoystick.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testjoystick.exe - true - .\Release/testjoystick.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testjoystick.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testjoystick.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testjoystick.exe - true - true - .\Debug/testjoystick.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2005.vcproj deleted file mode 100644 index e5b80cac46..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2008.vcproj deleted file mode 100644 index 63ccdaaa46..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2010.vcxproj deleted file mode 100644 index 76ddd2327a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay/testoverlay_VS2010.vcxproj +++ /dev/null @@ -1,146 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testoverlay - testoverlay - {9E320A14-B443-4DD7-8725-B7020DCFF730} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testoverlay.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testoverlay.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testoverlay.exe - true - .\Release/testoverlay.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp - - - Copy SDL and data files - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testoverlay.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testoverlay.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testoverlay.exe - true - true - .\Debug/testoverlay.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp - - - Copy SDL and data files - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2005.vcproj deleted file mode 100644 index 1cd1e44da0..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2008.vcproj deleted file mode 100644 index 8c5b468444..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2010.vcxproj deleted file mode 100644 index 195852b46d..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testoverlay2/testoverlay2_VS2010.vcxproj +++ /dev/null @@ -1,146 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testoverlay2 - testoverlay2 - {B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testoverlay2.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testoverlay2.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testoverlay2.exe - true - .\Release/testoverlay2.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat - - - Copy SDL and data files - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testoverlay2.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testoverlay2.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testoverlay2.exe - true - true - .\Debug/testoverlay2.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\moose.dat $(ProjectDir)\moose.dat - - - Copy SDL and data files - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2005.vcproj deleted file mode 100644 index 2517030357..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2005.vcproj +++ /dev/null @@ -1,239 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2008.vcproj deleted file mode 100644 index 1f2ba10ca1..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2008.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2010.vcxproj deleted file mode 100644 index 329785c5db..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testplatform/testplatform_VS2010.vcxproj +++ /dev/null @@ -1,157 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testplatform - testplatform - {26932B24-EFC6-4E3A-B277-ED653DA37968} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testplatform.tlb - - - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDebugDLL - .\Debug/testplatform.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - .\Debug/testplatform.exe - true - true - .\Debug/testplatform.pdb - Windows - MachineX86 - - - true - .\Debug/testplatform.bsc - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testplatform.tlb - - - - - MaxSpeed - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - .\Release/testplatform.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - .\Release/testplatform.exe - true - .\Release/testplatform.pdb - Windows - MachineX86 - - - true - .\Release/testplatform.bsc - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - %(AdditionalIncludeDirectories) - %(PreprocessorDefinitions) - %(AdditionalIncludeDirectories) - %(PreprocessorDefinitions) - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2005.vcproj deleted file mode 100644 index 6c0b5948f0..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2005.vcproj +++ /dev/null @@ -1,226 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2008.vcproj deleted file mode 100644 index 5658d4ba4c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2010.vcxproj deleted file mode 100644 index 17896f8679..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testpower/testpower_VS2010.vcxproj +++ /dev/null @@ -1,146 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testpower - {C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} - testpower - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testpower.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testpower.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testpower.exe - true - true - .\Debug/testpower.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testpower.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testpower.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testpower.exe - true - .\Release/testpower.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - .\Debug/testpower.pch - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testscale/testscale_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testscale/testscale_VS2005.vcproj deleted file mode 100644 index 183b7b8126..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testscale/testscale_VS2005.vcproj +++ /dev/null @@ -1,221 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testshape/testshape_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testshape/testshape_VS2008.vcproj deleted file mode 100644 index 1224484411..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testshape/testshape_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testshape/testshape_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testshape/testshape_VS2010.vcxproj deleted file mode 100644 index 39026fbf4a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testshape/testshape_VS2010.vcxproj +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testshape - testshape - {EDEA9D00-AF64-45DE-8F60-5957048F2F0F} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testshape.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testshape.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testshape.exe - true - .\Release/testshape.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testshape.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testshape.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testshape.exe - true - true - .\Debug/testshape.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2005.vcproj deleted file mode 100644 index 2d2cd45c05..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2008.vcproj deleted file mode 100644 index 6f9c5192ee..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2010.vcxproj deleted file mode 100644 index cae235f422..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite/testsprite_VS2010.vcxproj +++ /dev/null @@ -1,146 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testsprite - testsprite - {5D0930C0-7C91-4ECE-9014-7B7DDE9502E5} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testsprite.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testsprite.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testsprite.exe - true - .\Release/testsprite.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp - - - Copy SDL and data files - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testsprite.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testsprite.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testsprite.exe - true - true - .\Debug/testsprite.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp - - - Copy SDL and data files - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2005.vcproj deleted file mode 100644 index e44adb0544..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2005.vcproj +++ /dev/null @@ -1,221 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2008.vcproj deleted file mode 100644 index 8bdbe2895d..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2008.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2010.vcxproj deleted file mode 100644 index 02678bcc1d..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testsprite2/testsprite2_VS2010.vcxproj +++ /dev/null @@ -1,147 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testsprite2 - testsprite2 - {40FB7794-D3C3-4CFE-BCF4-A80C96635682} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testsprite2.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testsprite2.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testsprite2.exe - true - .\Release/testsprite2.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp - - - Copy SDL and data files - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testsprite2.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testsprite2.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testsprite2.exe - true - true - .\Debug/testsprite2.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\icon.bmp $(ProjectDir)\icon.bmp - - - Copy SDL and data files - - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2005.vcproj deleted file mode 100644 index a2033c8a09..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2008.vcproj deleted file mode 100644 index fff885ab4f..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2010.vcxproj deleted file mode 100644 index 9e8e9e78dd..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testvidinfo/testvidinfo_VS2010.vcxproj +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testvidinfo - testvidinfo - {575FD095-EDAB-4BD4-B733-CD4A874F6FB0} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Release\ - .\Release\ - false - .\Debug\ - .\Debug\ - true - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testvidinfo.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testvidinfo.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testvidinfo.exe - true - .\Release/testvidinfo.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testvidinfo.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testvidinfo.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testvidinfo.exe - true - true - .\Debug/testvidinfo.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2005.vcproj deleted file mode 100644 index 330afb5310..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2008.vcproj deleted file mode 100644 index ca68ad13d2..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2010.vcxproj deleted file mode 100644 index cb14cb0ea7..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwin/testwin_VS2010.vcxproj +++ /dev/null @@ -1,146 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testwin - testwin - {0FFD1A21-11DB-492C-A989-E4F195B0C441} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testwin.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testwin.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testwin.exe - true - true - .\Debug/testwin.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp - - - Copy SDL and data files - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testwin.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testwin.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testwin.exe - true - .\Release/testwin.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll -copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp - - - Copy SDL and data files - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2005.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2005.vcproj deleted file mode 100644 index 0a6178461a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2005.vcproj +++ /dev/null @@ -1,217 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2008.vcproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2008.vcproj deleted file mode 100644 index 6cb5ad9b5e..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2008.vcproj +++ /dev/null @@ -1,213 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2010.vcxproj b/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2010.vcxproj deleted file mode 100644 index 1a4ecc80d0..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualC/tests/testwm/testwm_VS2010.vcxproj +++ /dev/null @@ -1,144 +0,0 @@ - - - - - Debug - Win32 - - - Release - Win32 - - - - testwm - testwm - {6AF0724B-BAC1-4C9D-AFBF-F63B4A2FB8FB} - - - - Application - false - - - Application - false - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.30319.1 - .\Debug\ - .\Debug\ - true - .\Release\ - .\Release\ - false - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/testwm.tlb - - - Disabled - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - - - .\Debug/testwm.pch - .\Debug/ - .\Debug/ - .\Debug/ - Level3 - true - EditAndContinue - Default - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Debug/testwm.exe - true - true - .\Debug/testwm.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/testwm.tlb - - - OnlyExplicitInline - ..\..\..\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - true - - - .\Release/testwm.pch - .\Release/ - .\Release/ - .\Release/ - Level3 - true - Default - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - /MACHINE:I386 %(AdditionalOptions) - .\Release/testwm.exe - true - .\Release/testwm.pdb - Windows - - - copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll - - - Copy SDL - - - - - - - - - - - - - \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/VisualCE/SDL.sln b/3rdparty/SDL-1.3.0-5387/VisualCE/SDL.sln deleted file mode 100644 index 8e17b70a84..0000000000 --- a/3rdparty/SDL-1.3.0-5387/VisualCE/SDL.sln +++ /dev/null @@ -1,149 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 10.00 -# Visual Studio 2008 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL.vcproj", "{C598024D-8030-4F9C-AB76-69BF4CA0645F}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain.vcproj", "{5AC88B84-5EAA-4C1E-948D-332DA34227F6}" - 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-!ELSEIF "$(CFG)" == "SDL - Win32 (WCE MIPSIV) Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "MIPSIVRel" -# PROP BASE Intermediate_Dir "MIPSIVRel" -# PROP BASE CPU_ID "{0B2FE524-26C5-4194-8CEF-B1582DEB5A98}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "MIPSIVRel" -# PROP Intermediate_Dir "MIPSIVRel" -# PROP CPU_ID "{0B2FE524-26C5-4194-8CEF-B1582DEB5A98}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPSFPU -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPSFPU -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clmips.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SDL_EXPORTS" /YX /QMmips4 /QMn32 /QMFPE /O2 /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /QMmips4 /QMn32 /QMFPE /M$(CECrtMT) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE MIPSIV) Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "MIPSIVDbg" -# PROP BASE Intermediate_Dir "MIPSIVDbg" -# PROP BASE CPU_ID "{0B2FE524-26C5-4194-8CEF-B1582DEB5A98}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "MIPSIVDbg" -# PROP Intermediate_Dir "MIPSIVDbg" -# PROP CPU_ID "{0B2FE524-26C5-4194-8CEF-B1582DEB5A98}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPSFPU -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPSFPU -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clmips.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /YX /QMmips4 /QMn32 /QMFPE /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "DEBUG" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /QMmips4 /QMn32 /QMFPE /M$(CECrtMTDebug) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r - 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-!ELSEIF "$(CFG)" == "SDL - Win32 (WCE ARMV4I) Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "ARMV4IDbg" -# PROP BASE Intermediate_Dir "ARMV4IDbg" -# PROP BASE CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "ARMV4IDbg" -# PROP Intermediate_Dir "ARMV4IDbg" -# PROP CPU_ID "{DC70F430-E78B-494F-A9D5-62ADC56443B8}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:THUMB -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:THUMB -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "ARMV4I" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /YX /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4I" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4I" /r - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE MIPSIV_FP) Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "MIPSIV_FPRel" -# PROP BASE Intermediate_Dir "MIPSIV_FPRel" -# PROP BASE CPU_ID "{046A430D-7770-48AB-89B5-24C2D300B03F}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "MIPSIV_FPRel" -# PROP Intermediate_Dir "MIPSIV_FPRel" -# PROP CPU_ID "{046A430D-7770-48AB-89B5-24C2D300B03F}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPSFPU -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPSFPU -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clmips.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "MIPSIV_FP" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SDL_EXPORTS" /YX /QMmips4 /QMn32 /QMFPE- /O2 /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "MIPSIV_FP" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /QMmips4 /QMn32 /QMFPE- /M$(CECrtMT) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE MIPSIV_FP) Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "MIPSIV_FPDbg" -# PROP BASE Intermediate_Dir "MIPSIV_FPDbg" -# PROP BASE CPU_ID "{046A430D-7770-48AB-89B5-24C2D300B03F}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "MIPSIV_FPDbg" -# PROP Intermediate_Dir "MIPSIV_FPDbg" -# PROP CPU_ID "{046A430D-7770-48AB-89B5-24C2D300B03F}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPSFPU -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPSFPU -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clmips.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "MIPSIV_FP" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /YX /QMmips4 /QMn32 /QMFPE- /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "DEBUG" /D "MIPS" /D "_MIPS_" /D "_MIPS64" /D "R4000" /D "MIPSIV" /D "MIPSIV_FP" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /QMmips4 /QMn32 /QMFPE- /M$(CECrtMTDebug) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE ARMV4) Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "ARMV4Rel" -# PROP BASE Intermediate_Dir "ARMV4Rel" -# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "ARMV4Rel" -# PROP Intermediate_Dir "ARMV4Rel" -# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SDL_EXPORTS" /YX /O2 /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /I "../../src/video/windib" /I "../../src/video/gapi" /D "ARM" /D "_ARM_" /D "ARMV4" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /M$(CECrtMT) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE ARMV4) Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "ARMV4Dbg" -# PROP BASE Intermediate_Dir "ARMV4Dbg" -# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "ARMV4Dbg" -# PROP Intermediate_Dir "ARMV4Dbg" -# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /YX /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /I "../../src/video/windib" /I "../../src/video/gapi" /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /M$(CECrtMTDebug) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r - 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-!ELSEIF "$(CFG)" == "SDL - Win32 (WCE MIPS16) Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "MIPS16Dbg" -# PROP BASE Intermediate_Dir "MIPS16Dbg" -# PROP BASE CPU_ID "{D6519013-710F-11D3-99F2-00105A0DF099}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "MIPS16Dbg" -# PROP Intermediate_Dir "MIPS16Dbg" -# PROP CPU_ID "{D6519013-710F-11D3-99F2-00105A0DF099}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Target_Dir "" -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "MIPS16SUPPORT" /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /d "R4000" /d "MIPSII" /d "MIPS16" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "MIPS16SUPPORT" /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /d "R4000" /d "MIPSII" /d "MIPS16" /r -CPP=clmips.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "SDL_EXPORTS" /YX /QMmips16 /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "DEBUG" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D "_MIPS16_" /D "MIPS16SUPPORT" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /QMmips16 /M$(CECrtMTDebug) /c -# SUBTRACT CPP /YX -MTL=midl.exe -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPS16 /ALIGN:4096 -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPS16 /ALIGN:4096 - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE ARMV4T) Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "ARMV4TRel" -# PROP BASE Intermediate_Dir "ARMV4TRel" -# PROP BASE CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "ARMV4TRel" -# PROP Intermediate_Dir "ARMV4TRel" -# PROP CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:THUMB -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:THUMB -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clthumb.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SDL_EXPORTS" /YX /QRarch4T /QRinterwork-return /O2 /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "ARM" /D "_ARM_" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /QRarch4T /QRinterwork-return /M$(CECrtMT) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4T" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4T" /r - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE ARMV4T) Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "ARMV4TDbg" -# PROP BASE Intermediate_Dir "ARMV4TDbg" -# PROP BASE CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "ARMV4TDbg" -# PROP Intermediate_Dir "ARMV4TDbg" -# PROP CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Target_Dir "" -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:THUMB -# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:THUMB -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -MTL=midl.exe -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -CPP=clthumb.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /YX /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "DEBUG" /D "ARM" /D "_ARM_" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c -# SUBTRACT CPP /YX -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4T" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "THUMB" /d "_THUMB_" /d "ARM" /d "_ARM_" /d "ARMV4T" /r - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE x86) Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "X86Rel" -# PROP BASE Intermediate_Dir "X86Rel" -# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "X86Rel" -# PROP Intermediate_Dir "X86Rel" -# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /O2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "SDL_EXPORTS" /YX /Gs8192 /GF /c -# ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "_i386_" /D "_X86_" /D "x86" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /Gs8192 /Oxt /GF /c -# SUBTRACT CPP /YX -MTL=midl.exe -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 -# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 - -!ELSEIF "$(CFG)" == "SDL - Win32 (WCE x86) Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "X86Dbg" -# PROP BASE Intermediate_Dir "X86Dbg" -# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" -# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "X86Dbg" -# PROP Intermediate_Dir "X86Dbg" -# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" -# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" -# PROP Target_Dir "" -RSC=rc.exe -# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r -# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "SDL_EXPORTS" /YX /Gs8192 /GF /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /I "../../src" /I "../../src/video" /I "../../src/thread" /I "../../src/thread/generic" /I "../../src/audio" /I "../../src/cdrom" /I "../../src/timer" /I "../../src/joystick" /I "../../src/events" /I "../../src/video/wincommon" /D "DEBUG" /D "_i386_" /D "_X86_" /D "x86" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SDL_EXPORTS" /Gs8192 /GF /c -# SUBTRACT CPP /YX -MTL=midl.exe -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 -# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 - 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1.0 - NSMainNibFile - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/README b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/README deleted file mode 100644 index 76c1c09a11..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/README +++ /dev/null @@ -1,43 +0,0 @@ -============================================================================== -About the iPhone OS Demo Applications -============================================================================== - -DemosiPhoneOS.xcodeproj contains several targets for iPhone oriented SDL demos. These demos are written strictly using SDL 1.3 calls. All the demos except for Fireworks (which requires OpenGL ES) should work on platforms other than iPhone OS, though you'll need to write your own compile script. To run them on your favorite platform, you may wish to set the macros SCREEN_WIDTH and SCREEN_HEIGHT, located in common.h. - -Common files: - - common.c and common.h contain code common to all demo applications. This includes macros about the screen dimensions (in pixels), simple error handling, and functions for generating random numbers. - -Rectangles (rectangles.c): - - Draws randomly sized and colored rectangles all over the screen by using SDL_RenderFill. This is the simplest of all the demos. - -Happy (happy.c): - - Loads the classic happy-face bitmap and draws a large number of happy faces bouncing around the screen. Shows how you can load a bitmap into an SDL_Texture. - -Accelerometer (accelerometer.c): - - Uses the iPhone's accelerometer as a joystick device to move a spaceship around the screen. Note the use of the macro SDL_IPHONE_MAX_GFORCE (normally defined in SDL_config_iphoneos.h) which converts between the Sint16 number returned by SDL_JoystickGetAxis, and the floating point units of g-force reported natively by the iPhone. - -Touch (touch.c): - - Acts as a finger-paint type program. Demonstrates how you can use SDL mouse input to accept touch input from the iPhone. If SDL for iPhone is compiled with multitouch as multiple mouse emulation (SDL_IPHONE_MULTIPLE_MICE in SDL_config_iphoneos.h) then the program will accept multiple finger inputs simultaneously. - -Mixer (mixer.c): - - Displays several rectangular buttons which can be used as a virtual drumkit. Demonstrates how you can play .wav sounds in SDL and how you can use SDL_MixAudioFormat to build a software mixer that can play multiple sounds at once. - -Keyboard (keyboard.c): - - Loads a bitmap font and let's the user type words, numbers, and symbols using the iPhone's virtual keyboard. The iPhone's onscreen keyboard visibility is toggled when the user taps the screen. If the user types ':)' a happy face is displayed. Demonstrates how to use functions added to the iPhone implementation of SDL to toggle keyboard onscreen visibility. - -Fireworks (fireworks.c): - - Displays a fireworks show. When you tap the iPhone's screen, fireworks fly from the bottom of the screen and explode at the point that you tapped. Demonstrates how you can use SDL on iPhone to build an OpenGL ES based application. Shows you how you can use SDL_LoadBMP to load a bmp image and convert it to an OpenGL ES texture. Of lesser importance, shows how you can use OpenGL ES point sprites to build an efficient particle system. - -============================================================================== -Building and Running the demos -============================================================================== - -Before building the demos you must first build SDL as a static library for BOTH the iPhone Simulator and the iPhone itself. See the iPhone SDL main README file for directions on how to do this. Once this is done, simply launch XCode, select the target you'd like to build, select the active SDK (simulator or device), and then build and go. diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/bitmapfont/kromasky_16x16.bmp b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/bitmapfont/kromasky_16x16.bmp deleted file mode 100644 index c0b6fb964f..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/bitmapfont/kromasky_16x16.bmp and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/bitmapfont/license.txt b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/bitmapfont/license.txt deleted file mode 100755 index 6949ec444b..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/bitmapfont/license.txt +++ /dev/null @@ -1,258 +0,0 @@ - __ _ _ - / _| | | | | -| |_ ___ _ __ | |_ _ __ __ _ ___| | __ -| _/ _ \| '_ \| __| '_ \ / _` |/ __| |/ / -| || (_) | | | | |_| |_) | (_| | (__| < -|_| \___/|_| |_|\__| .__/ \__,_|\___|_|\_\ - | | - |_| ----------------------------------------------------------------------- -Product : font-pack.zip -Website : http://www.spicypixel.net -Author : Marc Russell -Released: 16th January 2008 ----------------------------------------------------------------------- - -What is this? -------------- -font-pack is a package of free art assets to be used under the terms of this document. It is available to game developers and hobbyists alike. - -Contents --------- -The contents of the font-pack ZIP file include 20 bitmap fonts - -Usage License & Restrictions ----------------------------- -font-pack is distributed under the "Common Public License Version 1.0." -The terms of which are given below. If you do not understand the terms of the license please refer to a solicitor. It should however, be relatively clear how this package can be used. - -THE ACCOMPANYING PROGRAM IS PROVIDED UNDER THE TERMS OF THIS COMMON -PUBLIC LICENSE ("AGREEMENT"). ANY USE, REPRODUCTION OR DISTRIBUTION OF -THE PROGRAM CONSTITUTES RECIPIENT'S ACCEPTANCE OF THIS AGREEMENT. - -1. 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Contributions do not include additions to the Program which: - (i) are separate modules of software distributed in conjunction with - the Program under their own license agreement, and (ii) are not - derivative works of the Program. - -"Contributor" means any person or entity that distributes the Program. - -"Licensed Patents " mean patent claims licensable by a Contributor which -are necessarily infringed by the use or sale of its Contribution alone -or when combined with the Program. - -"Program" means the Contributions distributed in accordance with this -Agreement. - -"Recipient" means anyone who receives the Program under this Agreement, -including all Contributors. - -2. 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The patent license shall not apply to any - other combinations which include the Contribution. No hardware per - se is licensed hereunder. - - c) Recipient understands that although each Contributor grants the - licenses to its Contributions set forth herein, no assurances are - provided by any Contributor that the Program does not infringe the - patent or other intellectual property rights of any other entity. - Each Contributor disclaims any liability to Recipient for claims - brought by any other entity based on infringement of intellectual - property rights or otherwise. As a condition to exercising the - rights and licenses granted hereunder, each Recipient hereby assumes - sole responsibility to secure any other intellectual property rights - needed, if any. 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The obligations in this -section do not apply to any claims or Losses relating to any actual or -alleged intellectual property infringement. In order to qualify, an -Indemnified Contributor must: a) promptly notify the Commercial -Contributor in writing of such claim, and b) allow the Commercial -Contributor to control, and cooperate with the Commercial Contributor -in, the defense and any related settlement negotiations. The Indemnified -Contributor may participate in any such claim at its own expense. - -For example, a Contributor might include the Program in a commercial -product offering, Product X. That Contributor is then a Commercial -Contributor. If that Commercial Contributor then makes performance -claims, or offers warranties related to Product X, those performance -claims and warranties are such Commercial Contributor's responsibility -alone. 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GENERAL - -If any provision of this Agreement is invalid or unenforceable under -applicable law, it shall not affect the validity or enforceability of -the remainder of the terms of this Agreement, and without further action -by the parties hereto, such provision shall be reformed to the minimum -extent necessary to make such provision valid and enforceable. - -If Recipient institutes patent litigation against a Contributor with -respect to a patent applicable to software (including a cross-claim or -counterclaim in a lawsuit), then any patent licenses granted by that -Contributor to such Recipient under this Agreement shall terminate as of -the date such litigation is filed. In addition, if Recipient institutes -patent litigation against any entity (including a cross-claim or -counterclaim in a lawsuit) alleging that the Program itself (excluding -combinations of the Program with other software or hardware) infringes -such Recipient's patent(s), then such Recipient's rights granted under -Section 2(b) shall terminate as of the date such litigation is filed. - -All Recipient's rights under this Agreement shall terminate if it fails -to comply with any of the material terms or conditions of this Agreement -and does not cure such failure in a reasonable period of time after -becoming aware of such noncompliance. If all Recipient's rights under -this Agreement terminate, Recipient agrees to cease use and distribution -of the Program as soon as reasonably practicable. 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In addition, after a new version -of the Agreement is published, Contributor may elect to distribute the -Program (including its Contributions) under the new version. Except as -expressly stated in Sections 2(a) and 2(b) above, Recipient receives no -rights or licenses to the intellectual property of any Contributor under -this Agreement, whether expressly, by implication, estoppel or -otherwise. All rights in the Program not expressly granted under this -Agreement are reserved. - -This Agreement is governed by the laws of the State of New York and the -intellectual property laws of the United States of America. No party to -this Agreement will bring a legal action under this Agreement more than -one year after the cause of action arose. Each party waives its rights -to a jury trial in any resulting litigation. - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_brush_snare.wav b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_brush_snare.wav deleted file mode 100644 index fa752637a0..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_brush_snare.wav and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_china.wav b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_china.wav deleted file mode 100644 index 21a71a1b1e..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_china.wav and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_kick_big_amb.wav b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_kick_big_amb.wav deleted file mode 100644 index 404115a18d..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_kick_big_amb.wav and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_loose_skin_mute.wav b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_loose_skin_mute.wav deleted file mode 100644 index 3db05222b5..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/drums/ds_loose_skin_mute.wav and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/icon.bmp b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/icon.bmp deleted file mode 100644 index cc96356acb..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/icon.bmp and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/ship.bmp b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/ship.bmp deleted file mode 100644 index b682dc49d3..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/ship.bmp and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/space.bmp b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/space.bmp deleted file mode 100644 index 5bcf273a83..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/space.bmp and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/stroke.bmp b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/stroke.bmp deleted file mode 100644 index d59fed4590..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/data/stroke.bmp and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/accelerometer.c b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/accelerometer.c deleted file mode 100644 index 339febc119..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/accelerometer.c +++ /dev/null @@ -1,236 +0,0 @@ -/* - * accelerometer.c - * written by Holmes Futrell - * use however you want - */ - -#include "SDL.h" -#include "math.h" -#include "common.h" - -#define MILLESECONDS_PER_FRAME 16 /* about 60 frames per second */ -#define DAMPING 0.5f; /* after bouncing off a wall, damping coefficient determines final speed */ -#define FRICTION 0.0008f /* coefficient of acceleration that opposes direction of motion */ -#define GRAVITY_CONSTANT 0.004f /* how sensitive the ship is to the accelerometer */ - -/* If we aren't on an iPhone, then this definition ought to yield reasonable behavior */ -#ifndef SDL_IPHONE_MAX_GFORCE -#define SDL_IPHONE_MAX_GFORCE 5.0f -#endif - -static SDL_Joystick *accelerometer; /* used for controlling the ship */ - -static struct -{ - float x, y; /* position of ship */ - float vx, vy; /* velocity of ship (in pixels per millesecond) */ - SDL_Rect rect; /* (drawn) position and size of ship */ -} shipData; - -static SDL_Texture *ship = 0; /* texture for spaceship */ -static SDL_Texture *space = 0; /* texture for space (background */ - -void -render(SDL_Renderer *renderer) -{ - - - /* get joystick (accelerometer) axis values and normalize them */ - float ax = SDL_JoystickGetAxis(accelerometer, 0); - float ay = -SDL_JoystickGetAxis(accelerometer, 1); - - /* ship screen constraints */ - Uint32 minx = 0.0f; - Uint32 maxx = SCREEN_WIDTH - shipData.rect.w; - Uint32 miny = 0.0f; - Uint32 maxy = SCREEN_HEIGHT - shipData.rect.h; - -#define SINT16_MAX ((float)(0x7FFF)) - - /* update velocity from accelerometer - the factor SDL_IPHONE_MAX_G_FORCE / SINT16_MAX converts between - SDL's units reported from the joytick, and units of g-force, as reported by the accelerometer - */ - shipData.vx += - ax * SDL_IPHONE_MAX_GFORCE / SINT16_MAX * GRAVITY_CONSTANT * - MILLESECONDS_PER_FRAME; - shipData.vy += - ay * SDL_IPHONE_MAX_GFORCE / SINT16_MAX * GRAVITY_CONSTANT * - MILLESECONDS_PER_FRAME; - - float speed = sqrt(shipData.vx * shipData.vx + shipData.vy * shipData.vy); - - if (speed > 0) { - /* compensate for friction */ - float dirx = shipData.vx / speed; /* normalized x velocity */ - float diry = shipData.vy / speed; /* normalized y velocity */ - - /* update velocity due to friction */ - if (speed - FRICTION * MILLESECONDS_PER_FRAME > 0) { - /* apply friction */ - shipData.vx -= dirx * FRICTION * MILLESECONDS_PER_FRAME; - shipData.vy -= diry * FRICTION * MILLESECONDS_PER_FRAME; - } else { - /* applying friction would MORE than stop the ship, so just stop the ship */ - shipData.vx = 0.0f; - shipData.vy = 0.0f; - } - } - - /* update ship location */ - shipData.x += shipData.vx * MILLESECONDS_PER_FRAME; - shipData.y += shipData.vy * MILLESECONDS_PER_FRAME; - - if (shipData.x > maxx) { - shipData.x = maxx; - shipData.vx = -shipData.vx * DAMPING; - } else if (shipData.x < minx) { - shipData.x = minx; - shipData.vx = -shipData.vx * DAMPING; - } - if (shipData.y > maxy) { - shipData.y = maxy; - shipData.vy = -shipData.vy * DAMPING; - } else if (shipData.y < miny) { - shipData.y = miny; - shipData.vy = -shipData.vy * DAMPING; - } - - /* draw the background */ - SDL_RenderCopy(renderer, space, NULL, NULL); - - /* draw the ship */ - shipData.rect.x = shipData.x; - shipData.rect.y = shipData.y; - - SDL_RenderCopy(renderer, ship, NULL, &shipData.rect); - - /* update screen */ - SDL_RenderPresent(renderer); - -} - -void -initializeTextures(SDL_Renderer *renderer) -{ - - SDL_Surface *bmp_surface; - - /* load the ship */ - bmp_surface = SDL_LoadBMP("ship.bmp"); - if (bmp_surface == NULL) { - fatalError("could not ship.bmp"); - } - /* set blue to transparent on the ship */ - SDL_SetColorKey(bmp_surface, 1, - SDL_MapRGB(bmp_surface->format, 0, 0, 255)); - - /* create ship texture from surface */ - ship = SDL_CreateTextureFromSurface(renderer, bmp_surface); - if (ship == 0) { - fatalError("could not create ship texture"); - } - SDL_SetTextureBlendMode(ship, SDL_BLENDMODE_BLEND); - - /* set the width and height of the ship from the surface dimensions */ - shipData.rect.w = bmp_surface->w; - shipData.rect.h = bmp_surface->h; - - SDL_FreeSurface(bmp_surface); - - /* load the space background */ - bmp_surface = SDL_LoadBMP("space.bmp"); - if (bmp_surface == NULL) { - fatalError("could not load space.bmp"); - } - /* create space texture from surface */ - space = SDL_CreateTextureFromSurface(renderer, bmp_surface); - if (space == 0) { - fatalError("could not create space texture"); - } - SDL_FreeSurface(bmp_surface); - -} - - - -int -main(int argc, char *argv[]) -{ - - SDL_Window *window; /* main window */ - SDL_Renderer *renderer; - Uint32 startFrame; /* time frame began to process */ - Uint32 endFrame; /* time frame ended processing */ - Uint32 delay; /* time to pause waiting to draw next frame */ - int done; /* should we clean up and exit? */ - - /* initialize SDL */ - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { - fatalError("Could not initialize SDL"); - } - - /* create main window and renderer */ - window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, - SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | - SDL_WINDOW_BORDERLESS); - renderer = SDL_CreateRenderer(window, 0, 0); - - /* print out some info about joysticks and try to open accelerometer for use */ - printf("There are %d joysticks available\n", SDL_NumJoysticks()); - printf("Default joystick (index 0) is %s\n", SDL_JoystickName(0)); - accelerometer = SDL_JoystickOpen(0); - if (accelerometer == NULL) { - fatalError("Could not open joystick (accelerometer)"); - } - printf("joystick number of axis = %d\n", - SDL_JoystickNumAxes(accelerometer)); - printf("joystick number of hats = %d\n", - SDL_JoystickNumHats(accelerometer)); - printf("joystick number of balls = %d\n", - SDL_JoystickNumBalls(accelerometer)); - printf("joystick number of buttons = %d\n", - SDL_JoystickNumButtons(accelerometer)); - - /* load graphics */ - initializeTextures(renderer); - - /* setup ship */ - shipData.x = (SCREEN_WIDTH - shipData.rect.w) / 2; - shipData.y = (SCREEN_HEIGHT - shipData.rect.h) / 2; - shipData.vx = 0.0f; - shipData.vy = 0.0f; - - done = 0; - /* enter main loop */ - while (!done) { - startFrame = SDL_GetTicks(); - SDL_Event event; - while (SDL_PollEvent(&event)) { - if (event.type == SDL_QUIT) { - done = 1; - } - } - render(renderer); - endFrame = SDL_GetTicks(); - - /* figure out how much time we have left, and then sleep */ - delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame); - if (delay < 0) { - delay = 0; - } else if (delay > MILLESECONDS_PER_FRAME) { - delay = MILLESECONDS_PER_FRAME; - } - SDL_Delay(delay); - } - - /* delete textures */ - SDL_DestroyTexture(ship); - SDL_DestroyTexture(space); - - /* shutdown SDL */ - SDL_Quit(); - - return 0; - -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/common.c b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/common.c deleted file mode 100644 index fd3a176db1..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/common.c +++ /dev/null @@ -1,36 +0,0 @@ -/* - * common.c - * written by Holmes Futrell - * use however you want - */ - -#include "common.h" -#include "SDL.h" -#include - -/* - Produces a random int x, min <= x <= max - following a uniform distribution -*/ -int -randomInt(int min, int max) -{ - return min + rand() % (max - min + 1); -} - -/* - Produces a random float x, min <= x <= max - following a uniform distribution - */ -float -randomFloat(float min, float max) -{ - return rand() / (float) RAND_MAX *(max - min) + min; -} - -void -fatalError(const char *string) -{ - printf("%s: %s\n", string, SDL_GetError()); - exit(1); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/common.h b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/common.h deleted file mode 100644 index 9aa01a23eb..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/common.h +++ /dev/null @@ -1,12 +0,0 @@ -/* - * common.h - * written by Holmes Futrell - * use however you want - */ - -#define SCREEN_WIDTH 320 -#define SCREEN_HEIGHT 480 - -extern int randomInt(int min, int max); -extern float randomFloat(float min, float max); -extern void fatalError(const char *string); diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/fireworks.c b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/fireworks.c deleted file mode 100644 index fa39abff52..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/fireworks.c +++ /dev/null @@ -1,475 +0,0 @@ -/* - * fireworks.c - * written by Holmes Futrell - * use however you want - */ - -#include "SDL.h" -#include "SDL_opengles.h" -#include "common.h" -#include -#include - -#define MILLESECONDS_PER_FRAME 16 /* about 60 frames per second */ -#define ACCEL 0.0001f /* acceleration due to gravity, units in pixels per millesecond squared */ -#define WIND_RESISTANCE 0.00005f /* acceleration per unit velocity due to wind resistance */ -#define MAX_PARTICLES 2000 /* maximum number of particles displayed at once */ - -static GLuint particleTextureID; /* OpenGL particle texture id */ -static SDL_bool pointSizeExtensionSupported; /* is GL_OES_point_size_array supported ? */ -/* - used to describe what type of particle a given struct particle is. - emitter - this particle flies up, shooting off trail particles, then finally explodes into dust particles. - trail - shoots off, following emitter particle - dust - radiates outwards from emitter explosion -*/ -enum particleType -{ - emitter = 0, - trail, - dust -}; -/* - struct particle is used to describe each particle displayed on screen -*/ -struct particle -{ - GLfloat x; /* x position of particle */ - GLfloat y; /* y position of particle */ - GLubyte color[4]; /* rgba color of particle */ - GLfloat size; /* size of particle in pixels */ - GLfloat xvel; /* x velocity of particle in pixels per milesecond */ - GLfloat yvel; /* y velocity of particle in pixels per millescond */ - int isActive; /* if not active, then particle is overwritten */ - enum particleType type; /* see enum particleType */ -} particles[MAX_PARTICLES]; /* this array holds all our particles */ - -static int num_active_particles; /* how many members of the particle array are actually being drawn / animated? */ -static int screen_w, screen_h; - -/* function declarations */ -void spawnTrailFromEmitter(struct particle *emitter); -void spawnEmitterParticle(GLfloat x, GLfloat y); -void explodeEmitter(struct particle *emitter); -void initializeParticles(void); -void initializeTexture(); -int nextPowerOfTwo(int x); -void drawParticles(); -void stepParticles(void); - -/* helper function (used in texture loading) - returns next power of two greater than or equal to x -*/ -int -nextPowerOfTwo(int x) -{ - int val = 1; - while (val < x) { - val *= 2; - } - return val; -} - -/* - steps each active particle by timestep MILLESECONDS_PER_FRAME -*/ -void -stepParticles(void) -{ - int i; - struct particle *slot = particles; - struct particle *curr = particles; - for (i = 0; i < num_active_particles; i++) { - /* is the particle actually active, or is it marked for deletion? */ - if (curr->isActive) { - /* is the particle off the screen? */ - if (curr->y > screen_h) - curr->isActive = 0; - else if (curr->y < 0) - curr->isActive = 0; - if (curr->x > screen_w) - curr->isActive = 0; - else if (curr->x < 0) - curr->isActive = 0; - - /* step velocity, then step position */ - curr->yvel += ACCEL * MILLESECONDS_PER_FRAME; - curr->xvel += 0.0f; - curr->y += curr->yvel * MILLESECONDS_PER_FRAME; - curr->x += curr->xvel * MILLESECONDS_PER_FRAME; - - /* particle behavior */ - if (curr->type == emitter) { - /* if we're an emitter, spawn a trail */ - spawnTrailFromEmitter(curr); - /* if we've reached our peak, explode */ - if (curr->yvel > 0.0) { - explodeEmitter(curr); - } - } else { - float speed = - sqrt(curr->xvel * curr->xvel + curr->yvel * curr->yvel); - /* if wind resistance is not powerful enough to stop us completely, - then apply winde resistance, otherwise just stop us completely */ - if (WIND_RESISTANCE * MILLESECONDS_PER_FRAME < speed) { - float normx = curr->xvel / speed; - float normy = curr->yvel / speed; - curr->xvel -= - normx * WIND_RESISTANCE * MILLESECONDS_PER_FRAME; - curr->yvel -= - normy * WIND_RESISTANCE * MILLESECONDS_PER_FRAME; - } else { - curr->xvel = curr->yvel = 0; /* stop particle */ - } - - if (curr->color[3] <= MILLESECONDS_PER_FRAME * 0.1275f) { - /* if this next step will cause us to fade out completely - then just mark for deletion */ - curr->isActive = 0; - } else { - /* otherwise, let's fade a bit more */ - curr->color[3] -= MILLESECONDS_PER_FRAME * 0.1275f; - } - - /* if we're a dust particle, shrink our size */ - if (curr->type == dust) - curr->size -= MILLESECONDS_PER_FRAME * 0.010f; - - } - - /* if we're still active, pack ourselves in the array next - to the last active guy (pack the array tightly) */ - if (curr->isActive) - *(slot++) = *curr; - } /* endif (curr->isActive) */ - curr++; - } - /* the number of active particles is computed as the difference between - old number of active particles, where slot points, and the - new size of the array, where particles points */ - num_active_particles = slot - particles; -} - -/* - This draws all the particles shown on screen -*/ -void -drawParticles() -{ - - /* draw the background */ - glClear(GL_COLOR_BUFFER_BIT); - - /* set up the position and color pointers */ - glVertexPointer(2, GL_FLOAT, sizeof(struct particle), particles); - glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(struct particle), - particles[0].color); - - if (pointSizeExtensionSupported) { - /* pass in our array of point sizes */ - glPointSizePointerOES(GL_FLOAT, sizeof(struct particle), - &(particles[0].size)); - } - - /* draw our particles! */ - glDrawArrays(GL_POINTS, 0, num_active_particles); - -} - -/* - This causes an emitter to explode in a circular bloom of dust particles -*/ -void -explodeEmitter(struct particle *emitter) -{ - /* first off, we're done with this particle, so turn active off */ - emitter->isActive = 0; - int i; - for (i = 0; i < 200; i++) { - - if (num_active_particles >= MAX_PARTICLES) - return; - - /* come up with a random angle and speed for new particle */ - float theta = randomFloat(0, 2.0f * 3.141592); - float exponent = 3.0f; - float speed = randomFloat(0.00, powf(0.17, exponent)); - speed = powf(speed, 1.0f / exponent); - - /*select the particle at the end of our array */ - struct particle *p = &particles[num_active_particles]; - - /* set the particles properties */ - p->xvel = speed * cos(theta); - p->yvel = speed * sin(theta); - p->x = emitter->x + emitter->xvel; - p->y = emitter->y + emitter->yvel; - p->isActive = 1; - p->type = dust; - p->size = 15; - /* inherit emitter's color */ - p->color[0] = emitter->color[0]; - p->color[1] = emitter->color[1]; - p->color[2] = emitter->color[2]; - p->color[3] = 255; - /* our array has expanded at the end */ - num_active_particles++; - } - -} - -/* - This spawns a trail particle from an emitter -*/ -void -spawnTrailFromEmitter(struct particle *emitter) -{ - - if (num_active_particles >= MAX_PARTICLES) - return; - - /* select the particle at the slot at the end of our array */ - struct particle *p = &particles[num_active_particles]; - - /* set position and velocity to roughly that of the emitter */ - p->x = emitter->x + randomFloat(-3.0, 3.0); - p->y = emitter->y + emitter->size / 2.0f; - p->xvel = emitter->xvel + randomFloat(-0.005, 0.005); - p->yvel = emitter->yvel + 0.1; - - /* set the color to a random-ish orangy type color */ - p->color[0] = (0.8f + randomFloat(-0.1, 0.0)) * 255; - p->color[1] = (0.4f + randomFloat(-0.1, 0.1)) * 255; - p->color[2] = (0.0f + randomFloat(0.0, 0.2)) * 255; - p->color[3] = (0.7f) * 255; - - /* set other attributes */ - p->size = 10; - p->type = trail; - p->isActive = 1; - - /* our array has expanded at the end */ - num_active_particles++; - -} - -/* - spawns a new emitter particle at the bottom of the screen - destined for the point (x,y). -*/ -void -spawnEmitterParticle(GLfloat x, GLfloat y) -{ - - if (num_active_particles >= MAX_PARTICLES) - return; - - /* find particle at endpoint of array */ - struct particle *p = &particles[num_active_particles]; - - /* set the color randomly */ - switch (rand() % 4) { - case 0: - p->color[0] = 255; - p->color[1] = 100; - p->color[2] = 100; - break; - case 1: - p->color[0] = 100; - p->color[1] = 255; - p->color[2] = 100; - break; - case 2: - p->color[0] = 100; - p->color[1] = 100; - p->color[2] = 255; - break; - case 3: - p->color[0] = 255; - p->color[1] = 150; - p->color[2] = 50; - break; - } - p->color[3] = 255; - /* set position to (x, screen_h) */ - p->x = x; - p->y = screen_h; - /* set velocity so that terminal point is (x,y) */ - p->xvel = 0; - p->yvel = -sqrt(2 * ACCEL * (screen_h - y)); - /* set other attributes */ - p->size = 10; - p->type = emitter; - p->isActive = 1; - /* our array has expanded at the end */ - num_active_particles++; -} - -/* just sets the endpoint of the particle array to element zero */ -void -initializeParticles(void) -{ - num_active_particles = 0; -} - -/* - loads the particle texture - */ -void -initializeTexture() -{ - - int bpp; /* texture bits per pixel */ - Uint32 Rmask, Gmask, Bmask, Amask; /* masks for pixel format passed into OpenGL */ - SDL_Surface *bmp_surface; /* the bmp is loaded here */ - SDL_Surface *bmp_surface_rgba8888; /* this serves as a destination to convert the BMP - to format passed into OpenGL */ - - bmp_surface = SDL_LoadBMP("stroke.bmp"); - if (bmp_surface == NULL) { - fatalError("could not load stroke.bmp"); - } - - /* Grab info about format that will be passed into OpenGL */ - SDL_PixelFormatEnumToMasks(SDL_PIXELFORMAT_ABGR8888, &bpp, &Rmask, &Gmask, - &Bmask, &Amask); - /* Create surface that will hold pixels passed into OpenGL */ - bmp_surface_rgba8888 = - SDL_CreateRGBSurface(0, bmp_surface->w, bmp_surface->h, bpp, Rmask, - Gmask, Bmask, Amask); - /* Blit to this surface, effectively converting the format */ - SDL_BlitSurface(bmp_surface, NULL, bmp_surface_rgba8888, NULL); - - glGenTextures(1, &particleTextureID); - glBindTexture(GL_TEXTURE_2D, particleTextureID); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, - nextPowerOfTwo(bmp_surface->w), - nextPowerOfTwo(bmp_surface->h), - 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - /* this is where we actually pass in the pixel data */ - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bmp_surface->w, bmp_surface->h, 0, - GL_RGBA, GL_UNSIGNED_BYTE, bmp_surface_rgba8888->pixels); - - /* free bmp surface and converted bmp surface */ - SDL_FreeSurface(bmp_surface); - SDL_FreeSurface(bmp_surface_rgba8888); - -} - -int -main(int argc, char *argv[]) -{ - SDL_Window *window; /* main window */ - SDL_GLContext context; - int w, h; - Uint32 startFrame; /* time frame began to process */ - Uint32 endFrame; /* time frame ended processing */ - Uint32 delay; /* time to pause waiting to draw next frame */ - int done; /* should we clean up and exit? */ - - /* initialize SDL */ - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - fatalError("Could not initialize SDL"); - } - /* seed the random number generator */ - srand(time(NULL)); - /* - request some OpenGL parameters - that may speed drawing - */ - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); - SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); - SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 0); - SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); - - /* create main window and renderer */ - window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, - SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | - SDL_WINDOW_BORDERLESS); - context = SDL_GL_CreateContext(window); - - /* load the particle texture */ - initializeTexture(); - - /* check if GL_POINT_SIZE_ARRAY_OES is supported - this is used to give each particle its own size - */ - pointSizeExtensionSupported = - SDL_GL_ExtensionSupported("GL_OES_point_size_array"); - - /* set up some OpenGL state */ - glDisable(GL_DEPTH_TEST); - glDisable(GL_CULL_FACE); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - SDL_GetWindowSize(window, &screen_w, &screen_h); - glViewport(0, 0, screen_w, screen_h); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrthof((GLfloat) 0, - (GLfloat) screen_w, - (GLfloat) screen_h, - (GLfloat) 0, 0.0, 1.0); - - glEnable(GL_TEXTURE_2D); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - - glEnable(GL_POINT_SPRITE_OES); - glTexEnvi(GL_POINT_SPRITE_OES, GL_COORD_REPLACE_OES, 1); - - if (pointSizeExtensionSupported) { - /* we use this to set the sizes of all the particles */ - glEnableClientState(GL_POINT_SIZE_ARRAY_OES); - } else { - /* if extension not available then all particles have size 10 */ - glPointSize(10); - } - - done = 0; - /* enter main loop */ - while (!done) { - startFrame = SDL_GetTicks(); - SDL_Event event; - while (SDL_PollEvent(&event)) { - if (event.type == SDL_QUIT) { - done = 1; - } - if (event.type == SDL_MOUSEBUTTONDOWN) { - int x, y; - SDL_GetMouseState(&x, &y); - spawnEmitterParticle(x, y); - } - } - stepParticles(); - drawParticles(); - SDL_GL_SwapWindow(window); - endFrame = SDL_GetTicks(); - - /* figure out how much time we have left, and then sleep */ - delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame); - if (delay > MILLESECONDS_PER_FRAME) { - delay = MILLESECONDS_PER_FRAME; - } - if (delay > 0) { - SDL_Delay(delay); - } - } - - /* delete textures */ - glDeleteTextures(1, &particleTextureID); - /* shutdown SDL */ - SDL_Quit(); - - return 0; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/happy.c b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/happy.c deleted file mode 100644 index c1731b8797..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/happy.c +++ /dev/null @@ -1,177 +0,0 @@ -/* - * happy.c - * written by Holmes Futrell - * use however you want - */ - -#include "SDL.h" -#include "common.h" - -#define NUM_HAPPY_FACES 100 /* number of faces to draw */ -#define MILLESECONDS_PER_FRAME 16 /* about 60 frames per second */ -#define HAPPY_FACE_SIZE 32 /* width and height of happyface (pixels) */ - -static SDL_Texture *texture = 0; /* reference to texture holding happyface */ - -static struct -{ - float x, y; /* position of happyface */ - float xvel, yvel; /* velocity of happyface */ -} faces[NUM_HAPPY_FACES]; - -/* - Sets initial positions and velocities of happyfaces - units of velocity are pixels per millesecond -*/ -void -initializeHappyFaces() -{ - int i; - for (i = 0; i < NUM_HAPPY_FACES; i++) { - faces[i].x = randomFloat(0.0f, SCREEN_WIDTH - HAPPY_FACE_SIZE); - faces[i].y = randomFloat(0.0f, SCREEN_HEIGHT - HAPPY_FACE_SIZE); - faces[i].xvel = randomFloat(-0.1f, 0.1f); - faces[i].yvel = randomFloat(-0.1f, 0.1f); - } -} - -void -render(SDL_Renderer *renderer) -{ - - int i; - SDL_Rect srcRect; - SDL_Rect dstRect; - - /* setup boundaries for happyface bouncing */ - Uint16 maxx = SCREEN_WIDTH - HAPPY_FACE_SIZE; - Uint16 maxy = SCREEN_HEIGHT - HAPPY_FACE_SIZE; - Uint16 minx = 0; - Uint16 miny = 0; - - /* setup rects for drawing */ - srcRect.x = 0; - srcRect.y = 0; - srcRect.w = HAPPY_FACE_SIZE; - srcRect.h = HAPPY_FACE_SIZE; - dstRect.w = HAPPY_FACE_SIZE; - dstRect.h = HAPPY_FACE_SIZE; - - /* fill background in with black */ - SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); - SDL_RenderClear(renderer); - - /* - loop through all the happy faces: - - update position - - update velocity (if boundary is hit) - - draw - */ - for (i = 0; i < NUM_HAPPY_FACES; i++) { - faces[i].x += faces[i].xvel * MILLESECONDS_PER_FRAME; - faces[i].y += faces[i].yvel * MILLESECONDS_PER_FRAME; - if (faces[i].x > maxx) { - faces[i].x = maxx; - faces[i].xvel = -faces[i].xvel; - } else if (faces[i].y > maxy) { - faces[i].y = maxy; - faces[i].yvel = -faces[i].yvel; - } - if (faces[i].x < minx) { - faces[i].x = minx; - faces[i].xvel = -faces[i].xvel; - } else if (faces[i].y < miny) { - faces[i].y = miny; - faces[i].yvel = -faces[i].yvel; - } - dstRect.x = faces[i].x; - dstRect.y = faces[i].y; - SDL_RenderCopy(renderer, texture, &srcRect, &dstRect); - } - /* update screen */ - SDL_RenderPresent(renderer); - -} - -/* - loads the happyface graphic into a texture -*/ -void -initializeTexture(SDL_Renderer *renderer) -{ - SDL_Surface *bmp_surface; - /* load the bmp */ - bmp_surface = SDL_LoadBMP("icon.bmp"); - if (bmp_surface == NULL) { - fatalError("could not load bmp"); - } - /* set white to transparent on the happyface */ - SDL_SetColorKey(bmp_surface, 1, - SDL_MapRGB(bmp_surface->format, 255, 255, 255)); - - /* convert RGBA surface to texture */ - texture = SDL_CreateTextureFromSurface(renderer, bmp_surface); - if (texture == 0) { - fatalError("could not create texture"); - } - SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND); - - /* free up allocated memory */ - SDL_FreeSurface(bmp_surface); -} - -int -main(int argc, char *argv[]) -{ - - SDL_Window *window; - SDL_Renderer *renderer; - Uint32 startFrame; - Uint32 endFrame; - Uint32 delay; - int done; - - /* initialize SDL */ - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - fatalError("Could not initialize SDL"); - } - window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, - SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | - SDL_WINDOW_BORDERLESS); - - renderer = SDL_CreateRenderer(window, -1, 0); - - initializeTexture(renderer); - initializeHappyFaces(); - - /* main loop */ - done = 0; - while (!done) { - startFrame = SDL_GetTicks(); - SDL_Event event; - while (SDL_PollEvent(&event)) { - if (event.type == SDL_QUIT) { - done = 1; - } - } - render(renderer); - endFrame = SDL_GetTicks(); - - /* figure out how much time we have left, and then sleep */ - delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame); - if (delay < 0) { - delay = 0; - } else if (delay > MILLESECONDS_PER_FRAME) { - delay = MILLESECONDS_PER_FRAME; - } - SDL_Delay(delay); - } - - /* cleanup */ - SDL_DestroyTexture(texture); - /* shutdown SDL */ - SDL_Quit(); - - return 0; - -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/keyboard.c b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/keyboard.c deleted file mode 100644 index d7e5cf96cd..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/keyboard.c +++ /dev/null @@ -1,319 +0,0 @@ -/* - * keyboard.c - * written by Holmes Futrell - * use however you want - */ - -#import "SDL.h" -#import "common.h" - -#define GLYPH_SIZE_IMAGE 16 /* size of glyphs (characters) in the bitmap font file */ -#define GLYPH_SIZE_SCREEN 32 /* size of glyphs (characters) as shown on the screen */ - -static SDL_Texture *texture; /* texture where we'll hold our font */ - -/* iPhone SDL addition keyboard related function definitions */ -extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardShow(SDL_Window * window); -extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardHide(SDL_Window * window); -extern DECLSPEC SDL_bool SDLCALL SDL_iPhoneKeyboardIsShown(SDL_Window * - window); -extern DECLSPEC int SDLCALL SDL_iPhoneKeyboardToggle(SDL_Window * window); - -/* function declarations */ -void cleanup(void); -void drawBlank(int x, int y); - -static SDL_Renderer *renderer; -static int numChars = 0; /* number of characters we've typed so far */ -static SDL_bool lastCharWasColon = 0; /* we use this to detect sequences such as :) */ -static SDL_Color bg_color = { 50, 50, 100, 255 }; /* color of background */ - -/* this structure maps a scancode to an index in our bitmap font. - it also contains data about under which modifiers the mapping is valid - (for example, we don't want shift + 1 to produce the character '1', - but rather the character '!') -*/ -typedef struct -{ - SDL_ScanCode scancode; /* scancode of the key we want to map */ - int allow_no_mod; /* is the map valid if the key has no modifiers? */ - SDLMod mod; /* what modifiers are allowed for the mapping */ - int index; /* what index in the font does the scancode map to */ -} fontMapping; - -#define TABLE_SIZE 51 /* size of our table which maps keys and modifiers to font indices */ - -/* Below is the table that defines the mapping between scancodes and modifiers to indices in the - bitmap font. As an example, then line '{ SDL_SCANCODE_A, 1, KMOD_SHIFT, 33 }' means, map - the key A (which has scancode SDL_SCANCODE_A) to index 33 in the font (which is a picture of an A), - The '1' means that the mapping is valid even if there are no modifiers, and KMOD_SHIFT means the - mapping is also valid if the user is holding shift. -*/ -fontMapping map[TABLE_SIZE] = { - - {SDL_SCANCODE_A, 1, KMOD_SHIFT, 33}, /* A */ - {SDL_SCANCODE_B, 1, KMOD_SHIFT, 34}, /* B */ - {SDL_SCANCODE_C, 1, KMOD_SHIFT, 35}, /* C */ - {SDL_SCANCODE_D, 1, KMOD_SHIFT, 36}, /* D */ - {SDL_SCANCODE_E, 1, KMOD_SHIFT, 37}, /* E */ - {SDL_SCANCODE_F, 1, KMOD_SHIFT, 38}, /* F */ - {SDL_SCANCODE_G, 1, KMOD_SHIFT, 39}, /* G */ - {SDL_SCANCODE_H, 1, KMOD_SHIFT, 40}, /* H */ - {SDL_SCANCODE_I, 1, KMOD_SHIFT, 41}, /* I */ - {SDL_SCANCODE_J, 1, KMOD_SHIFT, 42}, /* J */ - {SDL_SCANCODE_K, 1, KMOD_SHIFT, 43}, /* K */ - {SDL_SCANCODE_L, 1, KMOD_SHIFT, 44}, /* L */ - {SDL_SCANCODE_M, 1, KMOD_SHIFT, 45}, /* M */ - {SDL_SCANCODE_N, 1, KMOD_SHIFT, 46}, /* N */ - {SDL_SCANCODE_O, 1, KMOD_SHIFT, 47}, /* O */ - {SDL_SCANCODE_P, 1, KMOD_SHIFT, 48}, /* P */ - {SDL_SCANCODE_Q, 1, KMOD_SHIFT, 49}, /* Q */ - {SDL_SCANCODE_R, 1, KMOD_SHIFT, 50}, /* R */ - {SDL_SCANCODE_S, 1, KMOD_SHIFT, 51}, /* S */ - {SDL_SCANCODE_T, 1, KMOD_SHIFT, 52}, /* T */ - {SDL_SCANCODE_U, 1, KMOD_SHIFT, 53}, /* U */ - {SDL_SCANCODE_V, 1, KMOD_SHIFT, 54}, /* V */ - {SDL_SCANCODE_W, 1, KMOD_SHIFT, 55}, /* W */ - {SDL_SCANCODE_X, 1, KMOD_SHIFT, 56}, /* X */ - {SDL_SCANCODE_Y, 1, KMOD_SHIFT, 57}, /* Y */ - {SDL_SCANCODE_Z, 1, KMOD_SHIFT, 58}, /* Z */ - {SDL_SCANCODE_0, 1, 0, 16}, /* 0 */ - {SDL_SCANCODE_1, 1, 0, 17}, /* 1 */ - {SDL_SCANCODE_2, 1, 0, 18}, /* 2 */ - {SDL_SCANCODE_3, 1, 0, 19}, /* 3 */ - {SDL_SCANCODE_4, 1, 0, 20}, /* 4 */ - {SDL_SCANCODE_5, 1, 0, 21}, /* 5 */ - {SDL_SCANCODE_6, 1, 0, 22}, /* 6 */ - {SDL_SCANCODE_7, 1, 0, 23}, /* 7 */ - {SDL_SCANCODE_8, 1, 0, 24}, /* 8 */ - {SDL_SCANCODE_9, 1, 0, 25}, /* 9 */ - {SDL_SCANCODE_SPACE, 1, 0, 0}, /*' ' */ - {SDL_SCANCODE_1, 0, KMOD_SHIFT, 1}, /* ! */ - {SDL_SCANCODE_SLASH, 0, KMOD_SHIFT, 31}, /* ? */ - {SDL_SCANCODE_SLASH, 1, 0, 15}, /* / */ - {SDL_SCANCODE_COMMA, 1, 0, 12}, /* , */ - {SDL_SCANCODE_SEMICOLON, 1, 0, 27}, /* ; */ - {SDL_SCANCODE_SEMICOLON, 0, KMOD_SHIFT, 26}, /* : */ - {SDL_SCANCODE_PERIOD, 1, 0, 14}, /* . */ - {SDL_SCANCODE_MINUS, 1, 0, 13}, /* - */ - {SDL_SCANCODE_EQUALS, 0, KMOD_SHIFT, 11}, /* = */ - {SDL_SCANCODE_APOSTROPHE, 1, 0, 7}, /* ' */ - {SDL_SCANCODE_APOSTROPHE, 0, KMOD_SHIFT, 2}, /* " */ - {SDL_SCANCODE_5, 0, KMOD_SHIFT, 5}, /* % */ - -}; - -/* - This function maps an SDL_KeySym to an index in the bitmap font. - It does so by scanning through the font mapping table one entry - at a time. - - If a match is found (scancode and allowed modifiers), the proper - index is returned. - - If there is no entry for the key, -1 is returned -*/ -int -keyToIndex(SDL_KeySym key) -{ - int i, index = -1; - for (i = 0; i < TABLE_SIZE; i++) { - fontMapping compare = map[i]; - if (key.scancode == compare.scancode) { - /* if this entry is valid with no key mod and we have no keymod, or if - the key's modifiers are allowed modifiers for that mapping */ - if ((compare.allow_no_mod && key.mod == 0) - || (key.mod & compare.mod)) { - index = compare.index; - break; - } - } - } - return index; -} - -/* - This function returns and x,y position for a given character number. - It is used for positioning each character of text -*/ -void -getPositionForCharNumber(int n, int *x, int *y) -{ - int x_padding = 16; /* padding space on left and right side of screen */ - int y_padding = 32; /* padding space at top of screen */ - /* figure out the number of characters that can fit horizontally across the screen */ - int max_x_chars = (SCREEN_WIDTH - 2 * x_padding) / GLYPH_SIZE_SCREEN; - int line_separation = 5; /* pixels between each line */ - *x = (n % max_x_chars) * GLYPH_SIZE_SCREEN + x_padding; - *y = (n / max_x_chars) * (GLYPH_SIZE_SCREEN + line_separation) + - y_padding; -} - -void -drawIndex(int index) -{ - int x, y; - getPositionForCharNumber(numChars, &x, &y); - SDL_Rect srcRect = - { GLYPH_SIZE_IMAGE * index, 0, GLYPH_SIZE_IMAGE, GLYPH_SIZE_IMAGE }; - SDL_Rect dstRect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN }; - drawBlank(x, y); - SDL_RenderCopy(renderer, texture, &srcRect, &dstRect); -} - -/* draws the cursor icon at the current end position of the text */ -void -drawCursor(void) -{ - drawIndex(29); /* cursor is at index 29 in the bitmap font */ -} - -/* paints over a glyph sized region with the background color - in effect it erases the area -*/ -void -drawBlank(int x, int y) -{ - SDL_Rect rect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN }; - SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, - bg_color.unused); - SDL_RenderFillRect(renderer, &rect); -} - -/* moves backwards one character, erasing the last one put down */ -void -backspace(void) -{ - int x, y; - if (numChars > 0) { - getPositionForCharNumber(numChars, &x, &y); - drawBlank(x, y); - numChars--; - getPositionForCharNumber(numChars, &x, &y); - drawBlank(x, y); - drawCursor(); - } -} - -/* this function loads our font into an SDL_Texture and returns the SDL_Texture */ -SDL_Texture* -loadFont(void) -{ - - SDL_Surface *surface = SDL_LoadBMP("kromasky_16x16.bmp"); - - if (!surface) { - printf("Error loading bitmap: %s\n", SDL_GetError()); - return 0; - } else { - /* set the transparent color for the bitmap font (hot pink) */ - SDL_SetColorKey(surface, 1, SDL_MapRGB(surface->format, 238, 0, 252)); - /* now we convert the surface to our desired pixel format */ - int format = SDL_PIXELFORMAT_ABGR8888; /* desired texture format */ - Uint32 Rmask, Gmask, Bmask, Amask; /* masks for desired format */ - int bpp; /* bits per pixel for desired format */ - SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, - &Amask); - SDL_Surface *converted = - SDL_CreateRGBSurface(0, surface->w, surface->h, bpp, Rmask, Gmask, - Bmask, Amask); - SDL_BlitSurface(surface, NULL, converted, NULL); - /* create our texture */ - texture = - SDL_CreateTextureFromSurface(renderer, converted); - if (texture == 0) { - printf("texture creation failed: %s\n", SDL_GetError()); - } else { - /* set blend mode for our texture */ - SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND); - } - SDL_FreeSurface(surface); - SDL_FreeSurface(converted); - return texture; - } -} - -int -main(int argc, char *argv[]) -{ - - int index; /* index of last key we pushed in the bitmap font */ - SDL_Window *window; - SDL_Event event; /* last event received */ - SDLMod mod; /* key modifiers of last key we pushed */ - SDL_ScanCode scancode; /* scancode of last key we pushed */ - - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - printf("Error initializing SDL: %s", SDL_GetError()); - } - /* create window */ - window = SDL_CreateWindow("iPhone keyboard test", 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0); - /* create renderer */ - renderer = SDL_CreateRenderer(window, -1, 0); - - /* load up our font */ - loadFont(); - - /* draw the background, we'll just paint over it */ - SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, - bg_color.unused); - SDL_RenderFillRect(renderer, NULL); - SDL_RenderPresent(renderer); - - int done = 0; - /* loop till we get SDL_Quit */ - while (SDL_WaitEvent(&event)) { - switch (event.type) { - case SDL_QUIT: - done = 1; - break; - case SDL_KEYDOWN: - index = keyToIndex(event.key.keysym); - scancode = event.key.keysym.scancode; - mod = event.key.keysym.mod; - if (scancode == SDL_SCANCODE_DELETE) { - /* if user hit delete, delete the last character */ - backspace(); - lastCharWasColon = 0; - } else if (lastCharWasColon && scancode == SDL_SCANCODE_0 - && (mod & KMOD_SHIFT)) { - /* if our last key was a colon and this one is a close paren, the make a hoppy face */ - backspace(); - drawIndex(32); /* index for happy face */ - numChars++; - drawCursor(); - lastCharWasColon = 0; - } else if (index != -1) { - /* if we aren't doing a happy face, then just draw the normal character */ - drawIndex(index); - numChars++; - drawCursor(); - lastCharWasColon = - (event.key.keysym.scancode == SDL_SCANCODE_SEMICOLON - && (event.key.keysym.mod & KMOD_SHIFT)); - } - /* check if the key was a colon */ - /* draw our updates to the screen */ - SDL_RenderPresent(renderer); - break; -#ifdef __IPHONEOS__ - case SDL_MOUSEBUTTONUP: - /* mouse up toggles onscreen keyboard visibility - this function is available ONLY on iPhone OS - */ - SDL_iPhoneKeyboardToggle(window); - break; -#endif - } - } - cleanup(); - return 0; -} - -/* clean up after ourselves like a good kiddy */ -void -cleanup(void) -{ - SDL_DestroyTexture(texture); - SDL_Quit(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/mixer.c b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/mixer.c deleted file mode 100644 index 893361f9a5..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/mixer.c +++ /dev/null @@ -1,353 +0,0 @@ -/* - * mixer.c - * written by Holmes Futrell - * use however you want - */ - -#import "SDL.h" -#import "common.h" - -#define NUM_CHANNELS 8 /* max number of sounds we can play at once */ -#define NUM_DRUMS 4 /* number of drums in our set */ -#define MILLESECONDS_PER_FRAME 16 /* about 60 frames per second */ - -static struct -{ - SDL_Rect rect; /* where the button is drawn */ - SDL_Color upColor; /* color when button is not active */ - SDL_Color downColor; /* color when button is active */ - int isPressed; /* is the button being pressed ? */ - int touchIndex; /* what mouse (touch) index pressed the button ? */ -} buttons[NUM_DRUMS]; - -struct sound -{ - Uint8 *buffer; /* audio buffer for sound file */ - Uint32 length; /* length of the buffer (in bytes) */ -}; - -/* this array holds the audio for the drum noises */ -static struct sound drums[NUM_DRUMS]; - -/* function declarations */ -void handleMouseButtonDown(SDL_Event * event); -void handleMouseButtonUp(SDL_Event * event); -int playSound(struct sound *); -void initializeButtons(); -void audioCallback(void *userdata, Uint8 * stream, int len); -void loadSound(const char *file, struct sound *s); - -struct -{ - /* channel array holds information about currently playing sounds */ - struct - { - Uint8 *position; /* what is the current position in the buffer of this sound ? */ - Uint32 remaining; /* how many bytes remaining before we're done playing the sound ? */ - Uint32 timestamp; /* when did this sound start playing ? */ - } channels[NUM_CHANNELS]; - SDL_AudioSpec outputSpec; /* what audio format are we using for output? */ - int numSoundsPlaying; /* how many sounds are currently playing */ -} mixer; - -/* sets up the buttons (color, position, state) */ -void -initializeButtons() -{ - - int i; - int spacing = 10; /* gap between drum buttons */ - SDL_Rect buttonRect; /* keeps track of where to position drum */ - SDL_Color upColor = { 86, 86, 140, 255 }; /* color of drum when not pressed */ - SDL_Color downColor = { 191, 191, 221, 255 }; /* color of drum when pressed */ - - buttonRect.x = spacing; - buttonRect.y = spacing; - buttonRect.w = SCREEN_WIDTH - 2 * spacing; - buttonRect.h = (SCREEN_HEIGHT - (NUM_DRUMS + 1) * spacing) / NUM_DRUMS; - - /* setup each button */ - for (i = 0; i < NUM_DRUMS; i++) { - - buttons[i].rect = buttonRect; - buttons[i].isPressed = 0; - buttons[i].upColor = upColor; - buttons[i].downColor = downColor; - - buttonRect.y += spacing + buttonRect.h; /* setup y coordinate for next drum */ - - } -} - -/* - loads a wav file (stored in 'file'), converts it to the mixer's output format, - and stores the resulting buffer and length in the sound structure - */ -void -loadSound(const char *file, struct sound *s) -{ - SDL_AudioSpec spec; /* the audio format of the .wav file */ - SDL_AudioCVT cvt; /* used to convert .wav to output format when formats differ */ - int result; - if (SDL_LoadWAV(file, &spec, &s->buffer, &s->length) == NULL) { - fatalError("could not load .wav"); - } - /* build the audio converter */ - result = SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq, - mixer.outputSpec.format, - mixer.outputSpec.channels, - mixer.outputSpec.freq); - if (result == -1) { - fatalError("could not build audio CVT"); - } else if (result != 0) { - /* - this happens when the .wav format differs from the output format. - we convert the .wav buffer here - */ - cvt.buf = (Uint8 *) SDL_malloc(s->length * cvt.len_mult); /* allocate conversion buffer */ - cvt.len = s->length; /* set conversion buffer length */ - SDL_memcpy(cvt.buf, s->buffer, s->length); /* copy sound to conversion buffer */ - if (SDL_ConvertAudio(&cvt) == -1) { /* convert the sound */ - fatalError("could not convert .wav"); - } - SDL_free(s->buffer); /* free the original (unconverted) buffer */ - s->buffer = cvt.buf; /* point sound buffer to converted buffer */ - s->length = cvt.len_cvt; /* set sound buffer's new length */ - } -} - -/* called from main event loop */ -void -handleMouseButtonDown(SDL_Event * event) -{ - - int x, y, mouseIndex, i, drumIndex; - - mouseIndex = 0; - drumIndex = -1; - - SDL_GetMouseState(&x, &y); - /* check if we hit any of the drum buttons */ - for (i = 0; i < NUM_DRUMS; i++) { - if (x >= buttons[i].rect.x - && x < buttons[i].rect.x + buttons[i].rect.w - && y >= buttons[i].rect.y - && y < buttons[i].rect.y + buttons[i].rect.h) { - drumIndex = i; - break; - } - } - if (drumIndex != -1) { - /* if we hit a button */ - buttons[drumIndex].touchIndex = mouseIndex; - buttons[drumIndex].isPressed = 1; - playSound(&drums[drumIndex]); - } - -} - -/* called from main event loop */ -void -handleMouseButtonUp(SDL_Event * event) -{ - int i; - int mouseIndex = 0; - /* check if this should cause any of the buttons to become unpressed */ - for (i = 0; i < NUM_DRUMS; i++) { - if (buttons[i].touchIndex == mouseIndex) { - buttons[i].isPressed = 0; - } - } -} - -/* draws buttons to screen */ -void -render(SDL_Renderer *renderer) -{ - int i; - SDL_SetRenderDrawColor(renderer, 50, 50, 50, 255); - SDL_RenderClear(renderer); /* draw background (gray) */ - /* draw the drum buttons */ - for (i = 0; i < NUM_DRUMS; i++) { - SDL_Color color = - buttons[i].isPressed ? buttons[i].downColor : buttons[i].upColor; - SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.unused); - SDL_RenderFillRect(renderer, &buttons[i].rect); - } - /* update the screen */ - SDL_RenderPresent(renderer); -} - -/* - finds a sound channel in the mixer for a sound - and sets it up to start playing -*/ -int -playSound(struct sound *s) -{ - /* - find an empty channel to play on. - if no channel is available, use oldest channel - */ - int i; - int selected_channel = -1; - int oldest_channel = 0; - - if (mixer.numSoundsPlaying == 0) { - /* we're playing a sound now, so start audio callback back up */ - SDL_PauseAudio(0); - } - - /* find a sound channel to play the sound on */ - for (i = 0; i < NUM_CHANNELS; i++) { - if (mixer.channels[i].position == NULL) { - /* if no sound on this channel, select it */ - selected_channel = i; - break; - } - /* if this channel's sound is older than the oldest so far, set it to oldest */ - if (mixer.channels[i].timestamp < - mixer.channels[oldest_channel].timestamp) - oldest_channel = i; - } - - /* no empty channels, take the oldest one */ - if (selected_channel == -1) - selected_channel = oldest_channel; - else - mixer.numSoundsPlaying++; - - /* point channel data to wav data */ - mixer.channels[selected_channel].position = s->buffer; - mixer.channels[selected_channel].remaining = s->length; - mixer.channels[selected_channel].timestamp = SDL_GetTicks(); - - return selected_channel; -} - -/* - Called from SDL's audio system. Supplies sound input with data by mixing together all - currently playing sound effects. -*/ -void -audioCallback(void *userdata, Uint8 * stream, int len) -{ - int i; - int copy_amt; - SDL_memset(stream, mixer.outputSpec.silence, len); /* initialize buffer to silence */ - /* for each channel, mix in whatever is playing on that channel */ - for (i = 0; i < NUM_CHANNELS; i++) { - if (mixer.channels[i].position == NULL) { - /* if no sound is playing on this channel */ - continue; /* nothing to do for this channel */ - } - - /* copy len bytes to the buffer, unless we have fewer than len bytes remaining */ - copy_amt = - mixer.channels[i].remaining < - len ? mixer.channels[i].remaining : len; - - /* mix this sound effect with the output */ - SDL_MixAudioFormat(stream, mixer.channels[i].position, - mixer.outputSpec.format, copy_amt, 150); - - /* update buffer position in sound effect and the number of bytes left */ - mixer.channels[i].position += copy_amt; - mixer.channels[i].remaining -= copy_amt; - - /* did we finish playing the sound effect ? */ - if (mixer.channels[i].remaining == 0) { - mixer.channels[i].position = NULL; /* indicates no sound playing on channel anymore */ - mixer.numSoundsPlaying--; - if (mixer.numSoundsPlaying == 0) { - /* if no sounds left playing, pause audio callback */ - SDL_PauseAudio(1); - } - } - } -} - -int -main(int argc, char *argv[]) -{ - - int done; /* has user tried to quit ? */ - SDL_Window *window; /* main window */ - SDL_Renderer *renderer; - SDL_Event event; - Uint32 startFrame; /* holds when frame started processing */ - Uint32 endFrame; /* holds when frame ended processing */ - Uint32 delay; /* calculated delay, how long should we wait before next frame? */ - - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) { - fatalError("could not initialize SDL"); - } - window = - SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, - SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS); - renderer = SDL_CreateRenderer(window, 0, 0); - - /* initialize the mixer */ - SDL_memset(&mixer, 0, sizeof(mixer)); - /* setup output format */ - mixer.outputSpec.freq = 44100; - mixer.outputSpec.format = AUDIO_S16LSB; - mixer.outputSpec.channels = 2; - mixer.outputSpec.samples = 256; - mixer.outputSpec.callback = audioCallback; - mixer.outputSpec.userdata = NULL; - - /* open audio for output */ - if (SDL_OpenAudio(&mixer.outputSpec, NULL) != 0) { - fatalError("Opening audio failed"); - } - - /* load our drum noises */ - loadSound("ds_kick_big_amb.wav", &drums[3]); - loadSound("ds_brush_snare.wav", &drums[2]); - loadSound("ds_loose_skin_mute.wav", &drums[1]); - loadSound("ds_china.wav", &drums[0]); - - /* setup positions, colors, and state of buttons */ - initializeButtons(); - - /* enter main loop */ - done = 0; - while (!done) { - startFrame = SDL_GetTicks(); - while (SDL_PollEvent(&event)) { - switch (event.type) { - case SDL_MOUSEBUTTONDOWN: - handleMouseButtonDown(&event); - break; - case SDL_MOUSEBUTTONUP: - handleMouseButtonUp(&event); - break; - case SDL_QUIT: - done = 1; - break; - } - } - render(renderer); /* draw buttons */ - endFrame = SDL_GetTicks(); - - /* figure out how much time we have left, and then sleep */ - delay = MILLESECONDS_PER_FRAME - (endFrame - startFrame); - if (delay < 0) { - delay = 0; - } else if (delay > MILLESECONDS_PER_FRAME) { - delay = MILLESECONDS_PER_FRAME; - } - SDL_Delay(delay); - } - - /* cleanup code, let's free up those sound buffers */ - int i; - for (i = 0; i < NUM_DRUMS; i++) { - SDL_free(drums[i].buffer); - } - /* let SDL do its exit code */ - SDL_Quit(); - - return 0; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/rectangles.c b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/rectangles.c deleted file mode 100644 index 4dcb320356..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/rectangles.c +++ /dev/null @@ -1,86 +0,0 @@ -/* - * rectangles.c - * written by Holmes Futrell - * use however you want -*/ - -#include "SDL.h" -#include -#include "common.h" - -void -render(SDL_Renderer *renderer) -{ - - Uint8 r, g, b; - /* Come up with a random rectangle */ - SDL_Rect rect; - rect.w = randomInt(64, 128); - rect.h = randomInt(64, 128); - rect.x = randomInt(0, SCREEN_WIDTH); - rect.y = randomInt(0, SCREEN_HEIGHT); - - /* Come up with a random color */ - r = randomInt(50, 255); - g = randomInt(50, 255); - b = randomInt(50, 255); - - /* Fill the rectangle in the color */ - SDL_SetRenderDrawColor(renderer, r, g, b, 255); - SDL_RenderFillRect(renderer, &rect); - - /* update screen */ - SDL_RenderPresent(renderer); - -} - -int -main(int argc, char *argv[]) -{ - - SDL_Window *window; - SDL_Renderer *renderer; - int done; - SDL_Event event; - - /* initialize SDL */ - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - fatalError("Could not initialize SDL"); - } - - /* seed random number generator */ - srand(time(NULL)); - - /* create window and renderer */ - window = - SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, - SDL_WINDOW_SHOWN); - if (window == 0) { - fatalError("Could not initialize Window"); - } - renderer = SDL_CreateRenderer(window, -1, 0); - if (!renderer) { - fatalError("Could not create renderer"); - } - - /* Fill screen with black */ - SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); - SDL_RenderClear(renderer); - - /* Enter render loop, waiting for user to quit */ - done = 0; - while (!done) { - while (SDL_PollEvent(&event)) { - if (event.type == SDL_QUIT) { - done = 1; - } - } - render(renderer); - SDL_Delay(1); - } - - /* shutdown SDL */ - SDL_Quit(); - - return 0; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/touch.c b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/touch.c deleted file mode 100644 index 8ce8006a09..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Demos/src/touch.c +++ /dev/null @@ -1,125 +0,0 @@ -/* - * touch.c - * written by Holmes Futrell - * use however you want - */ - -#include "SDL.h" -#include "math.h" -#include "common.h" - -#define BRUSH_SIZE 32 /* width and height of the brush */ -#define PIXELS_PER_ITERATION 5 /* number of pixels between brush blots when forming a line */ - -static SDL_Texture *brush = 0; /* texture for the brush */ - -/* - draws a line from (startx, starty) to (startx + dx, starty + dy) - this is accomplished by drawing several blots spaced PIXELS_PER_ITERATION apart -*/ -void -drawLine(SDL_Renderer *renderer, float startx, float starty, float dx, float dy) -{ - - float distance = sqrt(dx * dx + dy * dy); /* length of line segment (pythagoras) */ - int iterations = distance / PIXELS_PER_ITERATION + 1; /* number of brush sprites to draw for the line */ - float dx_prime = dx / iterations; /* x-shift per iteration */ - float dy_prime = dy / iterations; /* y-shift per iteration */ - SDL_Rect dstRect; /* rect to draw brush sprite into */ - - dstRect.w = BRUSH_SIZE; - dstRect.h = BRUSH_SIZE; - - /* setup x and y for the location of the first sprite */ - float x = startx - BRUSH_SIZE / 2.0f; - float y = starty - BRUSH_SIZE / 2.0f; - - int i; - /* draw a series of blots to form the line */ - for (i = 0; i < iterations; i++) { - dstRect.x = x; - dstRect.y = y; - /* shift x and y for next sprite location */ - x += dx_prime; - y += dy_prime; - /* draw brush blot */ - SDL_RenderCopy(renderer, brush, NULL, &dstRect); - } -} - -/* - loads the brush texture -*/ -void -initializeTexture(SDL_Renderer *renderer) -{ - SDL_Surface *bmp_surface; - bmp_surface = SDL_LoadBMP("stroke.bmp"); - if (bmp_surface == NULL) { - fatalError("could not load stroke.bmp"); - } - brush = - SDL_CreateTextureFromSurface(renderer, bmp_surface); - SDL_FreeSurface(bmp_surface); - if (brush == 0) { - fatalError("could not create brush texture"); - } - /* additive blending -- laying strokes on top of eachother makes them brighter */ - SDL_SetTextureBlendMode(brush, SDL_BLENDMODE_ADD); - /* set brush color (red) */ - SDL_SetTextureColorMod(brush, 255, 100, 100); -} - -int -main(int argc, char *argv[]) -{ - - int x, y, dx, dy; /* mouse location */ - Uint8 state; /* mouse (touch) state */ - SDL_Event event; - SDL_Window *window; /* main window */ - SDL_Renderer *renderer; - 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SDL_RenderPresent(renderer); - } - break; - } - } - - /* cleanup */ - SDL_DestroyTexture(brush); - SDL_Quit(); - - return 0; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj deleted file mode 100755 index 3baca15609..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj +++ /dev/null @@ -1,1711 +0,0 @@ -// !$*UTF8*$! -{ - archiveVersion = 1; - classes = { - }; - objectVersion = 46; - objects = { - -/* Begin PBXAggregateTarget section */ - 00B4F47112F696830084EC00 /* BuildUniversalSimulatorDevicelibSDL */ = { - isa = PBXAggregateTarget; - buildConfigurationList = 00B4F47412F696B30084EC00 /* Build configuration list for PBXAggregateTarget "BuildUniversalSimulatorDevicelibSDL" */; - buildPhases = ( - 00B4F47012F696830084EC00 /* ShellScript */, - ); - dependencies = ( - ); - name = BuildUniversalSimulatorDevicelibSDL; - 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-} - -void -render(SDL_Renderer *renderer) -{ - - Uint8 r, g, b; - - /* Clear the screen */ - SDL_SetRenderDrawColor(0, 0, 0, 255); - SDL_SetRenderClear(renderer); - - /* Come up with a random rectangle */ - SDL_Rect rect; - rect.w = randomInt(64, 128); - rect.h = randomInt(64, 128); - rect.x = randomInt(0, SCREEN_WIDTH); - rect.y = randomInt(0, SCREEN_HEIGHT); - - /* Come up with a random color */ - r = randomInt(50, 255); - g = randomInt(50, 255); - b = randomInt(50, 255); - SDL_SetRenderDrawColor(renderer, r, g, b, 255); - - /* Fill the rectangle in the color */ - SDL_RenderFillRect(renderer, &rect); - - /* update screen */ - SDL_RenderPresent(renderer); -} - -int -main(int argc, char *argv[]) -{ - - SDL_Window *window; - SDL_Renderer *renderer; - int done; - SDL_Event event; - - /* initialize SDL */ - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - printf("Could not initialize SDL\n"); - return 1; - } - - /* seed random number generator */ - srand(time(NULL)); - - /* create window and renderer */ - window = - SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, - SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN); - if (!window) { - printf("Could not initialize Window\n"); - return 1; - } - - renderer = SDL_CreateRenderer(window, -1, 0); - if (renderer) { - printf("Could not create renderer\n"); - return 1; - } - - /* Enter render loop, waiting for user to quit */ - done = 0; - while (!done) { - while (SDL_PollEvent(&event)) { - if (event.type == SDL_QUIT) { - done = 1; - } - } - render(renderer); - SDL_Delay(1); - } - - /* shutdown SDL */ - SDL_Quit(); - - return 0; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Test/Info.plist b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Test/Info.plist deleted file mode 100644 index c0f1179d35..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Test/Info.plist +++ /dev/null @@ -1,28 +0,0 @@ - - - - - CFBundleDevelopmentRegion - en - CFBundleDisplayName - ${PRODUCT_NAME} - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIconFile - - CFBundleIdentifier - com.yourcompany.${PRODUCT_NAME:identifier} - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - ${PRODUCT_NAME} - CFBundlePackageType - APPL - CFBundleSignature - ???? - CFBundleVersion - 1.0 - NSMainNibFile - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Test/README b/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Test/README deleted file mode 100644 index 2a2f434d06..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode-iPhoneOS/Test/README +++ /dev/null @@ -1,22 +0,0 @@ -TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS. Most of these test programs work fine, with the following exceptions: - -testalpha: - Program crashes. Problem appears to effect Mac OS X as well. - -testhread: - SIGTERM kills the process immediately without executing the 'kill' function. The posix standard says this shouldn't happen. Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?) - -testlock: - Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT. - -testpalette: - "SDL error: blitting boat: Blit combination not supported." Happens on Mac OS X as well. - -testsprite2: - SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR. - -testwin: - Behaves as it does under Mac OS X ... not sure if that is correctly or not. - -threadwin: - Works if -threaded is not on. 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from the SDL.dmg. - - For more complete documentation, please see READMEs included - with the SDL source code. Also, don't forget about the API - documentation (also included with this package). - - -This package contains: -- SDL API Documentation -- A variety of SDLMain and .Nib files to choose from -- Xcode project templates - - -SDL API Documentation: - We include both the HTML documentation and the man files. - We also include an Xocde DocSet which - is generated via Doxygen. These require Xcode 3.0 or greater. - - You will need to drill down into the XcodeDocSet directory - from the Documentation folder and find the - org.libsdl.sdl.docset bundle. We recommend you copy this to: - - /Library/Developer/Shared/Documentation/DocSets - - Again, this follows all the standard Xcode patterns - described with the project templates (below). You may need - to create the directories if they don't already exist. - You may install it on a per-user basis. - And you may target specific versions of Xcode - in lieu of using the "Shared" directory. - - To use, it is quite simple. Just bring up the Xcode - Documentation Browser window (can be activated through - the Xcode Help Menu) and start searching for something. - - If nothing is found on a legitimate search, verify that - the SDL documentation is enabled by opening up the DocSet - popup box below the toolbar in Snow Leopard. - (In Leopard, the DocSets appear in the left-side panel.) - - Another handy trick is to use the mouse and Option-Double-Click - on a function or keyword to bring up documentation on the - selected item. Prior to Xcode 3.2 (Snow Leopard), this would - jump you to the entry in the Xcode Documentation Browser. - - However, in Xcode 3.2 (Snow Leopard), this behavior has been - altered and you are now given a hovering connected popup box - on the selected item (called Quick Help). Unfortunately, the - Doxygen generated DocSet doesn't currently provide Quick Help - information. You can either follow a link to the main - Documentation Browser from the Quick Help, or alternatively, - you can bypass Quick Help by using Command-Option-Double-Click - instead of Option-Double-Click. (Please file feedback with both - Doxygen and Apple to improve Quick Help integration.) - - - For those that want to tweak the documentation output, - you can find my Doxyfile in the XcodeDocSet directory in - the Xcode directory of the SDL source code base (and in this package). - - One of the most significant options is "Separate Member Pages" - which I disable. When disabled, the documentation is about 6MB. - When enabled, the documentation is closer to 1.6GB (yes gigabytes). - Obviously, distribution will be really hard with sizes that huge - so I disable the option. - - I also disabled Dot because there didn't seem to be - much benefit of generating graphs for public C functions. - - One thing I would like to see is a CSS file that makes the - Doxygen DocSet look more like the native Apple documentation - style. Style sheets are outside my expertise so I am asking for - contributions on this one. Meanwhile, I also request you send - feedback to Doxygen and Apple about this issue too. - - - Finally for convenience, I have added a new shell script target - to the Xcode project that builds SDL that refers to my Doxyfile - and generate the DocSet we distribute. - - -SDLMain: - We include several different variations of SDLMain and the - .Nibs. (Each of these are demonstrated by the different PB/Xcode - project templates.) You get to pick which one you want to use, - or you can write your own to meet your own specific needs. We do - not currently provide a libSDLMain.a. You can build it yourself - once you decide which one you want to use though it is easier and - recommended in the SDL FAQ that you just copy the SDLMain.h and - SDLMain.m directly into your project. If you are puzzled by this, - we strongly recommend you look at the different PB/Xcode project - templates to understand their uses and differences. (See Project - Template info below.) Note that the "Nibless" version is the same - version of SDLMain we include the the devel-lite section of the - main SDL.dmg. - - -Xocde Project Templates: - For convenience, we provide Project Templates for Xcode. - Using Xcode is *not* a requirement for using - the SDL.framework. However, for newbies, we do recommend trying - out the Xcode templates first (and work your way back to raw gcc - if you desire), as the Xcode templates try to setup everything - for you in a working state. This avoids the need to ask those - many reoccuring questions that appear on the mailing list - or the SDL FAQ. - - - We have provided 3 different kinds of SDL templates for Xcode and have - a different set of templates for each version of Xcode (which generally - correspond with a particular Mac OS X version). - The installion directory depends on which version of Xcode you have. - (Note: These directories may not already exist on your system so you must create them yourself.) - - For Leopard and Snow Leopard (Xcode 2.5, 3+), we recommend you install to: - /Library/Application Support/Developer/Shared/Xcode/Project Templates/Application - - For Xcode 1.0 to 2.4, - /Library/Application Support/Apple/Developer Tools/Project Templates/Application - - - Also note you may place it in per-user locations, e.g. - ~/Library/Application Support/Developer/Shared/Xcode/Project Templates/Application - - - And for advanced users who have multiple versions of Xcode installed on a single system, - you may put each set in a directory with the Xcode version number instead of using "Shared", e.g. - /Library/Application Support/Developer/2.5/Xcode/Project Templates/Application - /Library/Application Support/Developer/3.1/Xcode/Project Templates/Application - /Library/Application Support/Developer/3.2/Xcode/Project Templates/Application - - - Copy each of the SDL/Xcode template directories into the correct location (e.g. "SDL OpenGL Application"). - Do not copy our enclosing folder into the location (e.g. TemplatesForXcodeSnowLeopard). - So for example, in: - /Library/Application Support/Developer/Shared/Xcode/Project Templates/Application - you should have the 3 folders: - SDL Application - SDL Cocoa Application - SDL OpenGL Application - - - After doing this, when doing a File->New Project, you will see the - projects under the Application category. - (Newer versions of Xcode have a separate section for User Templates and it will - appear in the Application category of the User Templates section.) - - - - How to create a new SDL project: - - 1. Open Xcode - 2. Select File->New Project - 3. Select SDL Application - 4. Name, Save, and Finish - 5. Add your sources. - *6. That's it! - - * If you installed the SDL.framework to $(HOME)/Library/Frameworks - instead of /Library/Frameworks, you will need to update the - location of the SDL.framework in the "Groups & Files" browser. - - - The project templates we provide are: - - SDL Application - This is the barebones, most basic version. There is no - customized .Nib file. While still utilizing Cocoa under - the hood, this version may be best suited for fullscreen - applications. - - - SDL Cocoa Application - This demonstrates the integration of using native - Cocoa Menus with an SDL Application. For applications - designed to run in Windowed mode, Mac users may appreciate - having access to standard menus for things - like Preferences and Quiting (among other things). - - - SDL OpenGL Application - This reuses the same SDLMain from the "SDL Application" - temmplate, but also demonstrates how to - bring OpenGL into the mix. - - -Special Notes: -Only the 10.6 Snow Leopard templates (and later) will include 64-bit in the Universal Binary as -prior versions of OS X lacked the API support SDL requires for 64-bit to work correctly. -To prevent 64-bit SDL executables from being launched on 10.5 Leopard, a special key has been set -in the Info.plist in our Snow Leopard SDL/Xcode templates. - - -Xcode Tips and Tricks: - -- Building from command line - Use the command line tool: xcodebuild (see man page) - -- Running your app - You can send command line args to your app by either - invoking it from the command line (in *.app/Contents/MacOS) - or by entering them in the "Executables" panel of the target - settings. - -- Working directory - As defined in the SDLMain.m file, the working directory of - your SDL app is by default set to its parent. You may wish to - change this to better suit your needs. - - - -Additional References: - - - Screencast tutorials for getting started with OpenSceneGraph/Mac OS X are - available at: - http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips - Though these are OpenSceneGraph centric, the same exact concepts apply to - SDL, thus the videos are recommended for everybody getting started with - developing on Mac OS X. (You can skim over the PlugIns stuff since SDL - doesn't have any PlugIns to worry about.) - - -Partial History: -2009-09-21 - CustomView template project was removed because it was broken by - the removal of legacy Quicktime support while moving to 64-bit. - ProjectBuilder templates were removed. - Tiger, Leopard, and Snow Leopard Xcode templates were introduced instead of - using a single common template due to the differences between the 3. - (Tiger used a chevron marker for substitution while Leopard/Snow Leopard use ___ - and we need the 10.6 SDK for 64-bit.) - -2007-12-30 - Updated documentation to reflect new template paths in Leopard - Xcode. Added reference to OSG screencasts. - -2006-03-17 - Changed the package format from a .pkg based - installer to a .dmg to avoid requiring administrator/root - to access contents, for better transparency, and to allow - users to more easily control which components - they actually want to install. - Introduced and updated documentation. - Created brand new Xcode project templates for Xcode 2.1 - based on the old Project Builder templates as they - required Xcode users to "Upgrade to Native Target". The new - templates try to leveage more default options and leverage - more Xcode conventions. The major change that may introduce - some breakage is that I now link to the SDL framework - via the "Group & Files" browser instead of using build - options. The downside to this is that if the user - installs the SDL.framework to a place other than - /Library/Frameworks (e.g. $(HOME)/Library/Frameworks), - the framework will not be found to link to and the user - has to manually fix this. But the upshot is (in addition to - being visually displayed in the forefront) is that it is - really easy to copy (embed) the framework automatically - into the .app bundle on build. So I have added this - feature, which makes the application potentially - drag-and-droppable ready. The Project Builder templates - are mostly unchanged due to the fact that I don't have - Project Builder. I did rename a file extension to .pbxproj - for the SDL Custom Cocoa Application template because - the .pbx extension would not load in my version of Xcode. - For both Project Builder and Xcode templates, I resync'd - the SDLMain.* files for the SDL App and OpenGL App - templates. I think people forget that we have 2 other - SDLMain's (and .Nib's) and somebody needs to go - through them and merge the new changes into those. - I also wrote a fix for the SDL Custom Cocoa App - template in MyController.m. The sprite loading code - needed to be able to find the icon.bmp in the .app - bundle's Resources folder. This change was needed to get - the app to run out of the box. This might change is untested - with Project Builder though and might break it. - There also seemed to be some corruption in the .nib itself. - Merely opening it and saving (allowing IB to correct the - .nib) seemed to correct things. - (Eric Wing) - - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/SDL-devel.info b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/SDL-devel.info deleted file mode 100755 index 698f1d6032..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/SDL-devel.info +++ /dev/null @@ -1,15 +0,0 @@ -Title SDL 1.2.9 -Version 1 -Description SDL Library for Mac OS X (http://www.libsdl.org) -DefaultLocation /Developer/Documentation/SDL -Diskname (null) -DeleteWarning -NeedsAuthorization YES -DisableStop NO -UseUserMask YES -Application NO -Relocatable NO -Required NO -InstallOnly NO -RequiresReboot NO -InstallFat NO diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/SDL.info b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/SDL.info deleted file mode 100755 index ca37a7f168..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/SDL.info +++ /dev/null @@ -1,15 +0,0 @@ -Title SDL 1.2.8 -Version 1 -Description SDL Library for Mac OS X (http://www.libsdl.org) -DefaultLocation /Library/Frameworks -Diskname (null) -DeleteWarning -NeedsAuthorization NO -DisableStop NO -UseUserMask NO -Application NO -Relocatable YES -Required NO -InstallOnly NO -RequiresReboot NO -InstallFat NO diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/ReadMe.txt b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/ReadMe.txt deleted file mode 100755 index f4fe36164c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/ReadMe.txt +++ /dev/null @@ -1,5 +0,0 @@ -The Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators. - -The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/ - -This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.html \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/Welcome.txt b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/Welcome.txt deleted file mode 100755 index 9b0d2862fc..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/Welcome.txt +++ /dev/null @@ -1,5 +0,0 @@ -This package installs documentation and Project Builder stationary for the SDL framework. - -The SDL documentation is installed into /Developer/Documentation/SDL. - -The SDL Mac OS X Readme is installed into your home directory. diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/install.sh b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/install.sh deleted file mode 100755 index e7a4dedff1..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/devel-resources/install.sh +++ /dev/null @@ -1,76 +0,0 @@ -#!/bin/sh -# finish up the installation -# this script should be executed using the sudo command -# this file is copied to SDL-devel.post_install and SDL-devel.post_upgrade -# inside the .pkg bundle -echo "Running post-install script" -umask 022 - -USER=`basename ~` -echo "User is \"$USER\"" - -ROOT=/Developer/Documentation/SDL -echo "Fixing framework permissions" -find $ROOT -type d -exec chmod a+rx {} \; -find $ROOT -type f -exec chmod a+r {} \; - -## We're not installing frameworks here anymore. The single -## framework should be installed to /Library/Frameworks which -## is handled by the standard package (not developer package). -## Using the home directory here is problematic for multi-user systems too. -# echo "Moving SDL.framework to ~/Library/Frameworks" -# move SDL to its proper home, so the target stationary works -#sudo -u $USER mkdir -p ~/Library/Frameworks -#sudo -u $USER /Developer/Tools/CpMac -r $ROOT/SDL.framework ~/Library/Frameworks - -## I'm not sure where this gets created and what's put in there. -rm -rf $ROOT/SDL.framework - -## I think precompiled headers have changed through the revisions of Apple's gcc. -## I don't know how useful this is anymore w.r.t. Apple's newest system for precompiled headers. -## I'm removing this for now. -# echo "Precompiling Header" -# precompile header for speedier compiles -#sudo -u $USER /usr/bin/cc -precomp ~/Library/Frameworks/SDL.framework/Headers/SDL.h -o ~/Library/Frameworks/SDL.framework/Headers/SDL.p - -# find the directory to store stationary in -if [ -e "/Library/Application Support/Apple/Developer Tools" ] ; then - echo "Installing project stationary for XCode" - PBXDIR="/Library/Application Support/Apple/Developer Tools" -else - echo "Installing project stationary for Project Builder" - PBXDIR="/Developer/ProjectBuilder Extras" -fi - -# move stationary to its proper home -mkdir -p "$PBXDIR/Project Templates/Application" -mkdir -p "$PBXDIR/Target Templates/SDL" - -cp -r "$ROOT/Project Stationary/SDL Application" "$PBXDIR/Project Templates/Application/" -cp -r "$ROOT/Project Stationary/SDL Cocoa Application" "$PBXDIR/Project Templates/Application/" -cp -r "$ROOT/Project Stationary/SDL Custom Cocoa Application" "$PBXDIR/Project Templates/Application/" -cp -r "$ROOT/Project Stationary/SDL OpenGL Application" "$PBXDIR/Project Templates/Application/" -cp "$ROOT/Project Stationary/Application.trgttmpl" "$PBXDIR/Target Templates/SDL/" - -rm -rf "$ROOT/Project Stationary" - -# Actually, man doesn't check this directory by default, so this isn't -# very helpful anymore. -#echo "Installing Man Pages" -## remove old man pages -#rm -rf "/Developer/Documentation/ManPages/man3/SDL"* -# -## install man pages -#mkdir -p "/Developer/Documentation/ManPages/man3" -#cp "$ROOT/docs/man3/SDL"* "/Developer/Documentation/ManPages/man3/" -#rm -rf "$ROOT/docs/man3" -# -#echo "Rebuilding Apropos Database" -## rebuild apropos database -#/usr/libexec/makewhatis - -# copy README file to your home directory -sudo -u $USER cp "$ROOT/Readme SDL Developer.txt" ~/ - -# open up the README file -sudo -u $USER open ~/"Readme SDL Developer.txt" diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/License.rtf b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/License.rtf deleted file mode 100755 index 706980dbbf..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/License.rtf +++ /dev/null @@ -1,283 +0,0 @@ -{\rtf1\mac\ansicpg10000\cocoartf102 -{\fonttbl\f0\fswiss\fcharset77 Helvetica-Bold;\f1\fswiss\fcharset77 Helvetica;\f2\fswiss\fcharset77 Helvetica-Oblique; -} -{\colortbl;\red255\green255\blue255;\red64\green64\blue64;} -\paperw11900\paperh16840\margl1440\margr1440\vieww9080\viewh13160\viewkind0 -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\qc - -\f0\b\fs36 \cf0 GNU LESSER GENERAL PUBLIC LICENSE -\fs24 \ -Version 2.1, February 1999 -\f1\b0 \ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\ql\qnatural -\cf0 \ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\qc - -\f2\i \cf0 Copyright (C) 1991, 1999 Free Software Foundation, Inc.\ - 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\ - Everyone is permitted to copy and distribute verbatim copies\ - of this license document, but changing it is not allowed.\ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\ql\qnatural - -\f1\i0 \cf0 \ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\ql\qnatural -\cf2 [This is the first released version of the Lesser GPL. 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Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.\ -\ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\qc - -\f0\b \cf0 NO WARRANTY -\f1\b0 \ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\ql\qnatural -\cf0 \ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\ql\qnatural - -\f0\b \cf0 15. -\f1\b0 BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.\ -\ - -\f0\b 16. -\f1\b0 IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\ -\ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\qc - -\f0\b \cf0 END OF TERMS AND CONDITIONS -\f1\b0 \ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\ql\qnatural -\cf0 \ -\ -How to Apply These Terms to Your New Libraries\ -\ -If you develop a new library, and you want it to be of the greatest possible use to the public, we recommend making it free software that everyone can redistribute and change. You can do so by permitting redistribution under these terms (or, alternatively, under the terms of the ordinary General Public License).\ -\ -To apply these terms, attach the following notices to the library. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.\ -\ -\pard\tx220\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\li240\ql\qnatural -\cf0 \ -Copyright (C) \ -\ -This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.\ -\ -This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.\ -\ -You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\ql\qnatural -\cf0 \ -Also add information on how to contact you by electronic and paper mail.\ -\ -You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the library, if necessary. Here is a sample; alter the names:\ -\ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\li240\ql\qnatural -\cf0 Yoyodyne, Inc., hereby disclaims all copyright interest in the library\ -`Frob' (a library for tweaking knobs) written by James Random Hacker.\ -\ -, 1 April 1990\ -Ty Coon, President of Vice\ -\pard\tx565\tx1133\tx1700\tx2266\tx2832\tx3401\tx3967\tx4535\tx5102\tx5669\tx6235\tx6802\ql\qnatural -\cf0 \ -That's all there is to it!\ -\ -} \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/ReadMe.txt b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/ReadMe.txt deleted file mode 100755 index 0731150319..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/ReadMe.txt +++ /dev/null @@ -1,171 +0,0 @@ -The Simple DirectMedia Layer (SDL for short) is a cross-platform -library designed to make it easy to write multi-media software, -such as games and emulators. - -The Simple DirectMedia Layer library source code is available from: -http://www.libsdl.org/ - -This library is distributed under the terms of the GNU LGPL license: -http://www.gnu.org/copyleft/lesser.html - - -This packages contains the SDL.framework for OS X. -Conforming with Apple guidelines, this framework -contains both the SDL runtime component and development header files. - - -To Install: -Copy the SDL.framework to /Library/Frameworks - -You may alternatively install it in /Library/Frameworks -if your access privileges are not high enough. -(Be aware that the Xcode templates we provide in the SDL Developer Extras -package may require some adjustment for your system if you do this.) - - -Known Issues: -??? - - -Additional References: - - - Screencast tutorials for getting started with OpenSceneGraph/Mac OS X are - available at: - http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips - Though these are OpenSceneGraph centric, the same exact concepts apply to - SDL, thus the videos are recommended for everybody getting started with - developing on Mac OS X. (You can skim over the PlugIns stuff since SDL - doesn't have any PlugIns to worry about.) - - - -(Partial) History of PB/Xcode projects: -2009-09-21 - Added 64-bit for Snow Leopard. 10.4 is the new minimum requirement. - Removed 'no X11' targets as - new codebase will assume you have them. Also removed specific #defines - for X11, but needed to add search path to /usr/X11R6/include - -2007-12-31 - Enabled strip -x in the Xcode settings and removed it - from the Build DMG script. - Added a per-arch setting for the Deployment targets for OTHER_LDFLAGS_ppc - to re-enable prebinding. - Need to remember to copy these changes to the SDL satellite projects. - -2007-12-30 - Updated documentation to reflect new installation paths for - Xcode project templates under Leopard (Xcode 2.5/3.0). - -????-??-?? - Added extra targets for building formal releases against the - 10.2 SDK so we don't have to keep modifying the settings. - -????-??-?? - Added fancy DMG (background logo) support with automation. - -2006-05-09 - Added shell script phase to deal with new SDL_config.h - behavior. Encountered what seems to be an Xcode bug with - multiple files of the same name, even when conditional compiling - is controlled by custom #defines (SDL_sysloadso.c). Multiple or - undefined symbols are the result of this. - Recommended that macosx/SDL_sysloadso.c be modified to directly - include the dlopen version of the file via #ifdef's so only - one version needs to exist. Filed a formal bug report with Apple - about this (4542369). - -2006-03-22 - gcc 4 visibility features have been added to the code base so I - enabled the switch in Xcode to take advantage of it. Be aware that only - our x86 builds will be exposed to this feature as we still build ppc - with gcc 3.3. - - Christian Walther has sent me some great feedback on things that are - broken, so I have made some of these fixes. Among the issues are - compatibility and current library versions are not set to 1 (breaks - backwards compatibility), documentation errors, resource copying - location problems for the SDLTest apps, missing HAVE_OPENGL and - OpenGL.framework linking in testgl. - (Eric Wing) - -2006-03-17 - Because the X11 headers are not installed by default with Xcode, - we decided to offer two variants of the same targets (one with X11 stuff - and one without). By default, since the X11 stuff does not necessarily - conflict with the native stuff, we build the libraries with the X11 stuff - so advanced developers can access it by default. However, in the case - that a developer did not install X11 (or just doesn't want the extra bloat), - the user may directly select those targets and build those instead. - - Once again, we are attempting to remove the exported symbols file. If - I recall correctly, the clashing symbol problems we got were related - to the CD-ROM code which was formerly in C++. Now that the C++ code - has been purged, we are speculating that we might be able to remove - the exports file safely. The long term solution is to utilize gcc 4's - visibility features. - - For the developer extras package, I changed the package format - from a .pkg based installer to a .dmg to avoid requiring - administrator/root to access contents, for better - transparency, and to allow users to more easily control which components - they actually want to install. - I also made changes and updates to the PB/Xcode project templates (see Developer ReadMe). - (Eric Wing) - -2006-03-07 - The entire code base has been reorganized and platform specific - defines have been pushed into header files (SDL_config_*.h). This means - that defines that previously had to be defined in the Xcode projects can - be removed (which I have started doing). Furthermore, it appears that the - MMX/SSE code has been rewritten and refactored so it now compiles without - nasm and without making us do strange things to support OS X. However, this - Xcode project still employs architecture specific build options in order to - achieve the mandated 10.2 compatibility. As a result of the code base changes, - there are new public headers. But also as a result of these changes, there are - also new headers that qualify as "PrivateHeaders". Private Headers are headers - that must be exported because a public header includes them, but users shouldn't - directly invoke these. SDL_config_macosx.h and SDL_config_dreamcast.h are - examples of this. We have considered marking these headers as Private, but it - requires that the public headers invoke them via framework conventions, i.e. - #include - e.g. - #include - and not - #include "SDL_config_macosx.h" - However this imposes the restriction that non-framework distributions must - place their headers in a directory called SDL/ (and not SDL11/ like FreeBSD). - Currently, I do not believe this would pose a problem for any of the current - distributions (Fink, DarwinPorts). Or alternatively, users could be - expected/forced to also include the header path: - -I/Library/Frameworks/SDL.framework/PrivateHeaders, - but most people would probably not read the documentation on this. - But currently, we have decided to be conservative and have opted not to - use the PrivateHeaders feature. - (Eric Wing) - -2006-01-31 - Updates to build Universal Binaries while retaining 10.2 compatibility. - We were unable to get MMX/SSE support enabled. It is believed that a rewrite of - the assembly code will be necessary to make it position independent and not - require nasm. Altivec has finally been enabled for PPC. (Eric Wing) - -2005-09-?? - Had to add back the exports file because it was causing build problems - for some cases. (Eric Wing) - -2005-08-21 - First entry in history. Updated for SDL 1.2.9 and Xcode 2.1. Getting - ready for Universal Binaries. Removed the .pkg system for .dmg for due to problems - with broken packages in the past several SDL point releases. Removed usage of SDL - exports file because it has become another point of failure. Introduced new documentation - about SDLMain and how to compile in an devel-lite section of the SDL.dmg. (Eric Wing) - -Before history: -SDL 1.2.6? to 1.2.8 -Started updating Project Builder projects to Xcode for Panther and Tiger. Also removed -the system that split the single framework into separate runtime and headers frameworks. -This is against Apple conventions and causes problems on multiuser systems. -We now distribute a single framework. -The .pkg system has repeatedly been broken with every new release of OS X. -With 1.2.8, started migrating stuff to .dmg based system to simplify distribution process. -Tried updating the exports file and Perl script generation system for changing syntax. (Eric Wing) - -Pre-SDL 1.2.6 -Created Project Builder projects for SDL and .pkg based distribution system. (Darrell Walisser) - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/ReadMeDevLite.txt b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/ReadMeDevLite.txt deleted file mode 100644 index f1831a606a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/ReadMeDevLite.txt +++ /dev/null @@ -1,12 +0,0 @@ -This directory is for developers. This directory contains some basic essentials you will need for developing SDL based applications on OS X. The SDL-devel package contains all of this stuff plus more, so you can ignore this if you install the SDL-devel.pkg. The SDL-devel package contains Project Builder/Xcode templates, SDL documentation, and different variations of SDLmain and NIB files for SDL. - -To compile an SDL based application on OS X, SDLMain.m must be compiled into your program. (See the SDL FAQ). The SDL-devel.pkg includes Project Builder/Xcode templates which already do this for you. But for those who may not want to install the dev package, an SDLMain is provided here as a convenience. Be aware that there are different variations of SDLMain.m depending on what class of SDL application you make and they are intended to work with NIB files. Only one SDLMain variant is provided here and without any NIB files. You should look to the SDL-devel package for the others. We currently do not provide a SDLMain.a file, partly to call to attention that there are different variations of SDLmain. - -To build from the command line, your gcc line will look something like this: - -gcc -I/Library/Frameworks/SDL.framework/Headers MyProgram.c SDLmain.m -framework SDL -framework Cocoa - -An SDL/OpenGL based application might look like: - -gcc -I/Library/Frameworks/SDL.framework/Headers -I/System/Library/Frameworks/OpenGL.framework/Headers MyProgram.c SDLmain.m -framework SDL -framework Cocoa -framework OpenGL - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/SDL_DS_Store b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/SDL_DS_Store deleted file mode 100644 index f15a5e78c0..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/SDL_DS_Store and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/UniversalBinaryNotes.rtf b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/UniversalBinaryNotes.rtf deleted file mode 100644 index 5585ecb5a6..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/resources/UniversalBinaryNotes.rtf +++ /dev/null @@ -1,150 +0,0 @@ -{\rtf1\ansi\ansicpg1252\cocoartf1038\cocoasubrtf110 -{\fonttbl\f0\fswiss\fcharset0 Helvetica;\f1\fnil\fcharset0 LucidaGrande;\f2\fmodern\fcharset0 Courier-Oblique; -} -{\colortbl;\red255\green255\blue255;} -{\*\listtable{\list\listtemplateid1\listhybrid{\listlevel\levelnfc23\levelnfcn23\leveljc0\leveljcn0\levelfollow0\levelstartat1\levelspace360\levelindent0{\*\levelmarker \{disc\}}{\leveltext\leveltemplateid1\'01\uc0\u8226 ;}{\levelnumbers;}\fi-360\li720\lin720 }{\listname ;}\listid1}} -{\*\listoverridetable{\listoverride\listid1\listoverridecount0\ls1}} -\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural - -\f0\b\fs24 \cf0 64-bit Universal Binary Notes:\ - -\b0 \ -SDL 1.2.14 is our first release with Snow Leopard on the market. In order to make SDL compile and run in 64-bit, we had to remove code that depended on deprecated Mac APIs and move over to more modern Mac APIs.\ -\ -In addition, Apple has stopped shipping gcc 3.3 and the 10.3 SDK.\ -\ -Because of all these combined factors, we have made the decision to make Mac OS X 10.4 the new minimum requirement for SDL.\ -\ -Our official SDL.framework is compiled as a 3-way Universal Binary (64-bit Intel, 32-bit Intel, 32-bit PowerPC.)\ -\ -Certain APIs that SDL relies on were not made 64-bit ready by Apple until 10.6. This means even though 10.5 had preliminary 64-bit support, SDL will not compile or run correctly in 64-bit mode on 10.5. So there are two fallout items from this.\ -\ -First, you can only compile 64-bit code on Snow Leopard or greater (which removes the possibility of 64-bit PowerPC). \ -\ -Second, this presents a corner-case where if you have a 64-bit Intel executable in your Universal binary and try to run on 10.5 on an 64-bit Intel Mac, it will launch and crash. To force 10.5 to use the 32-bit version instead of the 64-bit, you should set the LaunchServices key, LSMinimumSystemVersionByArchitecture, in your application's Info.plist. Our SDL/Xcode templates for Snow Leopard already set this up for you.\ -\ -\ -One additional fallout item is we had to remove the SDL Custom Cocoa Xcode template project. It depended on NSQuickTimeView which was deprecated and removed from the SDL codebase. It may still be possible to recreate the behavior that this template demonstrated, but we would need a volunteer to investigate this.\ -\ -\ -\ -In addition, the SDL satellite projects were affected by the 64-bit transition.\ -\ -- SDL_mixer depended on legacy Quicktime for midi playback support. We had to disable midi. (Recall that we also disabled MP3 support awhile back because we never got SMPEG working during the Tiger/Intel transition.) To fix this, we would need a native Core Audio backend for SDL_mixer.\ -\ -- Since we have changed the baseline to 10.4, we took this opportunity to switch SDL_image over to a new native ImageIO based backend. This makes the binary about 10x smaller, greatly simplifies our maintenance requirements and build process as we no longer have to maintain build systems for 3rd party dependencies, and gives us access to more image formats.\ -\ -- The static library target for SDL_ttf no longer works because we no longer have access to a libfreetype.a. We have been relying on Apple's supplied libfreetype.a, but they stopped shipping a static version starting in 10.5 which means we have no static 64-bit version. But since 10.4 is our new baseline, all these systems should have libfreetype.dylib installed, so it shouldn't be much of a problem to use SDL_ttf as a dynamic library which dynamically links to libfreetype.\ -\ -\ --Eric Wing 2009-09-23\ - -\b \ -\ -\ -\ -Universal Binary Notes: (historical, somewhat obsolete)\ - -\b0 \ -Below is an overview of what we had to do to build Universal Binaries for SDL (and satellites). The document is provided to help others understand what the heck we had to do to get this to work so they know (and don't break) any settings we have set to accomplish this. It also describes areas of problems for those who might attempt to fix them after us.\ -\ -\ -It turns out that developing a Universal Binary for SDL was a painful process, but not for the typical reasons affecting most other developers. SDL is already platform clean and has an Xcode project which are usually the two biggest obstacles. (The only real code bug we had to fix was in SDL_mixer, but that was due to a Quicktime issue so we can blame the Quicktime authors.)\ -\ -But developing a Universal Binary was painful to us for several reasons:\ -\ -\pard\tx220\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\li720\fi-720\ql\qnatural\pardirnatural -\ls1\ilvl0\cf0 {\listtext \'95 }SDL must retain compatibility with 10.2 (Jaguar)\ -\ -{\listtext \'95 }SDL has processor specific optimizations (Altivec, MMX/SSE)\ -\ -{\listtext \'95 }The SDL satellites (SDL_mixer, SDL_image, SDL_ttf) have 3rd party dependencies which we currently statically link against. All of these dependencies needed to be updated/recompiled with the same above constraints.\ -\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural -\cf0 \ -For retaining compatibility with 10.2, we have experimentally determined that there is no reliable way to use gcc 4.0.x to compile a binary that works under Jaguar. With the gcc 4.0 that shipped in Xcode 2.1, libgcc_s was automatically linked against. This library does not exist on systems prior to 10.3.9. After filing a bug report, Apple removed this automatic linking in gcc 4.0.1 which shipped with Xcode 2.2, but we discovered that we suffered from undefined symbols to things in the printf family library. (They seem to be new symbols related to printing long doubles, etc.)\ -\ -So to accomplish our compatibility goals, we had to find and exploit some lesser known features of Xcode that allow us to specify architecture specific build flags found here:\ -\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural -{\field{\*\fldinst{HYPERLINK "http://developer.apple.com/documentation/DeveloperTools/Conceptual/XcodeUserGuide/Contents/Resources/en.lproj/05_07_bs_building_product/chapter_33_section_6.html#//apple_ref/doc/uid/TP40002693-SW3"}}{\fldrslt \cf0 http://developer.apple.com/documentation/DeveloperTools/Conceptual/XcodeUserGuide/Contents/Resources/en.lproj/05_07_bs_building_product/chapter_33_section_6.html#//apple_ref/doc/uid/TP40002693-SW3}}\ -\ -The first and most important of these is the -\f1 GCC_VERSION flag which lets us set gcc 3.3 for PowerPC and gcc 4.0 for Intel.\ -\ -But we also needed to verify other options such as the deployment target and SDK. Experimentally, we found that the Deployment target did very little for us except retain prebinding. Setting it to anything less than 10.4 allows for prebinding to remain active.\ -\ -For the SDK's, we found that Apple does link against different versions of system components. But experimentally, we discovered we could still link to the 10.4u SDK and things would still work on Jaguar. Ideally we should probably link to the 10.2.8 SDK for PowerPC. But in reality, most people don't install the 10.2.8 SDK on their system (it is not a default component) so we didn't want to confuse people as setting this would likely cause people's compile to fail the first time they try and they would have to understand the reason for this. We did leave the architecture specific SDKROOT option set explicitly to make it easy to change in case we need to.\ -\ -For the Altivec and MMX/SSE options, we had to use architecture specific build flags. Furthermore, to use SSE, we also had to include the assembly code. This caused us problems because there is no easy way to tell Xcode to use files only for a specific architecture. So the PowerPC side got confused on the .asm files and would fail to compile. \ -\ -Pushing forward, we ignored PPC for the moment to see if we could at least build an optimized x86 build and then use lipo manually to merge the results. We encountered additional problems. First the alignment needed to be changed for reasons outside my knowledge base. We changed all instances of .align 16 to .align 8. This seemed to fix the compile problems. But at the linking stage, we got errors such as:\ -\pard\tx560\tx1120\tx1680\tx2240\tx2800\tx3360\tx3920\tx4480\tx5040\tx5600\tx6160\tx6720\li640\fi-640\ql\qnatural\pardirnatural - -\f2\i\fs22 \cf0 ld: /Users/ewing/DEVELOPMENT/CODETEST/UniversalBinarySDL/SDL12/Xcode/SDL/build/SDL.build/Deployment/Framework.build/Objects-normal/i386/SDL_yuv_mmx.o has local relocation entries in non-writable section (__TEXT,__text)\ -/usr/bin/libtool: internal link edit command failed\ -\pard\tx560\tx1120\tx1680\tx2240\tx2800\tx3360\tx3920\tx4480\tx5040\tx5600\tx6160\tx6720\ql\qnatural\pardirnatural - -\f1\i0\fs24 \cf0 \ -Our belief is that the assembly code is not position independent and thus will not work for us. We double checked for any OS X gcc flags that control position independence, but everything seemed to be in order. As such, we cannot compile MMX/SSE optimizations until they are rewritten, preferably without the nasm requirement to accommodate the dual PPC/x86 Xcode limitations.\ -\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural -\cf0 \ -So for now, we have unchecked (checkbox) the assembly specific files in the Xcode project and have removed the -DUSE_ASMBLIT flag from OTHER_CFLAGS_i386. To reactivate this stuff, you will need to recheck the boxes and re-add the flag.\ -\ -The files are\ -SDL_mixer_MMX.c/h\ -The files under hermes\ -and SDL_yuv_mmx.c\ -\ -\ -\ -For the SDL satellites, it was more of the same. The painful part was that the 3rd library dependencies needed to be rebuilt. (Some of our libraries were out of date, so this was an opportunity to update them.) But this meant changing those build systems as well. \ -\ -These are the versions I used:\ -libpng-1.2.8\ -libjpeg-6b\ -libogg-1.1.3\ -libvorbis-1.1.2\ -smpeg cvs\ -\ -We found that Apple already had a libfreetype in the 10.4u SDK so we just used that one which seemed to work. (For the record, the question did come up of why we statically link against this when it seems to be a standard component on Panther and Tiger. We double checked, and it did not seem to be in Jaguar. So that's why.)\ -\ -The old libpng turned out to be from the 1.0.x branch so we needed to replace all the headers we had as well. Updating to the 1.2.x branch didn't seem to cause any problems we could detect.\ -\ -libpng and libjpeg lack an Xcode project so we mucked with their build system to produce Universal Binaries. But since we needed PPC to be compiled with 3.3 and Intel to be compiled with 4.0, it ended up that we built multiple times changing the compiler, and then using lipo to strip and combine the binaries.\ -\ -libogg/libvorbis did contain Xcode projects, but didn't build static libraries so we had to add that. We also discovered that not building with gcc 3.3 caused us addition missing symbol runtime problems with float versions of math functions (sinf, sqrtf, etc).\ -\ -It seems that once upon a time, the SDL_mixer framework supported MP3's via SMPEG, but this disappeared at some point. I don't know why or how this happened. But I also don't know how SMPEG was ever used with the framework as there was no preexisting infrastructure as with the other libraries. So I have attempted to correct this oversight, however, the SMPEG framework itself has MMX code which has also turned out to be problematic. I am getting compiler errors of " -\f2\i\fs22 Unknown pseudo-op:" -\f1\i0\fs24 for -\f2\i\fs22 .type -\f1\i0\fs24 and -\f2\i\fs22 .size. -\f1\i0\fs24 \ -So SMPEG is currently compiled without MMX optimizations.\ -\ -\ -\ -\ -Addendum: \ -2006-03-06:\ -The main SDL code base (not the satellites) have undergone an overhaul. The required platform specific defines have been moved out of the build system into platform specific header files (SDL_config_*.h). This allows us to simplify the Xcode projects somewhat, but we still must maintain the architecture specific build options to invoke gcc 3.3 to maintain our mandated 10.2 compatibilty requirement.\ -\ -Also it appears that the MMX/SSE code has been rewritten as well so that the obstacles we faced in compiling in these optimizations are no longer problems. The binaries we produce should now contain the processor specific optimizations. (Remember this note only applies to SDL and not the satellites, such as SMPEG.)\ -\ -\ -\ -Contributers:\ -Eric Wing (Xcode projects, 3rd party dependencies, documentation)\ -Christian Walther (10.2.8 and 10.3.9 testing/verification)\ -Ryan Gordon (converted C++ code in SDL/OSX code base to pure C)\ -Martin Storsj\'f6 (libgcc_s testing/verification)\ -Stephane Marchesin (MMX/SSE code expert)\ -\ -\ -\ -\ -\ -\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural - -\f0 \cf0 \ -} \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/sdl_logo.pdf b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/sdl_logo.pdf deleted file mode 100644 index a172f971bf..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/pkg-support/sdl_logo.pdf and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/testsdl-Info.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDL/testsdl-Info.plist deleted file mode 100644 index 88ac6abcad..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDL/testsdl-Info.plist +++ /dev/null @@ -1,28 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIdentifier - com.yourcompany.${PRODUCT_NAME:rfc1034identifier} - CFBundleInfoDictionaryVersion - 6.0 - CFBundlePackageType - APPL - CFBundleShortVersionString - 1.0 - CFBundleSignature - ???? - CFBundleVersion - 1 - LSMinimumSystemVersion - ${MACOSX_DEPLOYMENT_TARGET} - NSMainNibFile - SDLMain - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-checkkeys__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-checkkeys__Upgraded_.plist deleted file mode 100644 index 69321e3746..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-checkkeys__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - checkkeys - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-graywin__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-graywin__Upgraded_.plist deleted file mode 100644 index 0a9c04b108..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-graywin__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - graywin - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-loopwave__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-loopwave__Upgraded_.plist deleted file mode 100644 index 5f66864f85..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-loopwave__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - loopwave - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-test.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-test.plist deleted file mode 100644 index 35d1920b0e..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-test.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - test - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testalpha__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testalpha__Upgraded_.plist deleted file mode 100644 index 60d5db5b3f..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testalpha__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testalpha - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testatomic.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testatomic.plist deleted file mode 100644 index f1340c7b33..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testatomic.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testatomic - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testaudioinfo.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testaudioinfo.plist deleted file mode 100644 index cc77d50936..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testaudioinfo.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testaudioinfo - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testbitmap__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testbitmap__Upgraded_.plist deleted file mode 100644 index 87ec2719ea..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testbitmap__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testbitmap - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testblitspeed.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testblitspeed.plist deleted file mode 100644 index c7fbcfe569..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testblitspeed.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testblitspeed - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testcursor.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testcursor.plist deleted file mode 100644 index 611864882c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testcursor.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testcursor - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testdraw2.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testdraw2.plist deleted file mode 100644 index 273993f214..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testdraw2.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testdraw2 - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testdyngl.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testdyngl.plist deleted file mode 100644 index 1874119d2c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testdyngl.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testdyngl - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testerror__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testerror__Upgraded_.plist deleted file mode 100644 index 11cc0fdc89..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testerror__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testerror - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testfile.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testfile.plist deleted file mode 100644 index 6488b54e6d..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testfile.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testfile - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgamma__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgamma__Upgraded_.plist deleted file mode 100644 index 6a6b5af8d6..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgamma__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testgamma - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgl2.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgl2.plist deleted file mode 100644 index 78c87f9bf8..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgl2.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testgl2 - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgl__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgl__Upgraded_.plist deleted file mode 100644 index eecc9cc348..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testgl__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testgl - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testhaptic.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testhaptic.plist deleted file mode 100644 index 01228f75c4..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testhaptic.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testhaptic - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testiconv.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testiconv.plist deleted file mode 100644 index 0ff003f8a8..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testiconv.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testiconv - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testime.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testime.plist deleted file mode 100644 index 440248c9ed..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testime.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testime - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testintersections.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testintersections.plist deleted file mode 100644 index cee1687588..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testintersections.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testintersections - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testjoystick__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testjoystick__Upgraded_.plist deleted file mode 100644 index ef2e274f17..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testjoystick__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testjoystick - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testkeys__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testkeys__Upgraded_.plist deleted file mode 100644 index 03eba705b4..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testkeys__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testkeys - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testloadso.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testloadso.plist deleted file mode 100644 index 336a9ce5ca..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testloadso.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testloadso - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testlock__Upgraded_.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testlock__Upgraded_.plist deleted file mode 100644 index 50b71f2d34..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testlock__Upgraded_.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testlock - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testmousetablet.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testmousetablet.plist deleted file mode 100644 index fd25c4f7ac..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testmousetablet.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testmousetablet - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testmultiaudio.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testmultiaudio.plist deleted file mode 100644 index b79929d7ef..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testmultiaudio.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testmultiaudio - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testnativecocoa.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testnativecocoa.plist deleted file mode 100644 index 1336a90260..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testnativecocoa.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testnativecocoa - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testnativex11.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testnativex11.plist deleted file mode 100644 index c7cf4ee229..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testnativex11.plist +++ /dev/null @@ -1,32 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - testnativex11 - CFBundleGetInfoString - - CFBundleIconFile - - CFBundleIdentifier - - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - 0.0.1d1 - NSMainNibFile - SDLMain.nib - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testoverlay2.plist b/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testoverlay2.plist deleted file mode 100644 index 664e0ce6d2..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/SDLTest/Info-testoverlay2.plist +++ /dev/null @@ -1,32 +0,0 @@ - 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If you didn't install the X11 headers with Xcode, you might have problems building the SDL.framework (which is a dependency). You can swap the dependencies around to get around this, or you can modify the default SDL.framework target to not include X11 stuff. (Go into its target build options and remove all the Preprocessor macros.)\n\n\n\nWe are sort of in a half-way state at the moment. Going \"all-the-way\" means we copy the SDL.framework inside the app bundle so we can run the test without the step of the user \"installing\" the framework. But there is an oversight/bug in Xcode that doesn't correctly find the location of the framework when in an embedded/nested Xcode project. We could probably try to hack this with a shell script that checks multiple directories for existence, but this is messier and more work than I prefer, so I rather just wait for Apple to fix this. In the meantime...\n\nThe \"All\" target will build the SDL framework from the Xcode project. The other targets do not have this dependency set (for flexibility reasons in case we make changes). If you have not built the framework, you will probably be unable to link. 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All rights reserved. - * - */ -#ifndef _SDLCOMMON_PREFIX_H_ -#define _SDLCOMMON_PREFIX_H_ -#include "SDL.h" -#endif diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/English.lproj/InfoPlist.strings b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/English.lproj/InfoPlist.strings deleted file mode 100644 index 6e721b0ef0..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/English.lproj/InfoPlist.strings and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/Info.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/Info.plist deleted file mode 100644 index e4332041bf..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/Info.plist +++ /dev/null @@ -1,37 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIconFile - - CFBundleIdentifier - com.yourcompany.___PROJECTNAMEASXML___ - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - ${PRODUCT_NAME} - CFBundlePackageType - APPL - CFBundleSignature - ???? - CFBundleVersion - 1.0 - NSMainNibFile - SDLMain - NSPrincipalClass - NSApplication - LSMinimumSystemVersionByArchitecture - - x86_64 - 10.6.0 - i386 - 10.4.0 - ppc - 10.4.0 - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch deleted file mode 100644 index 00095074ae..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch +++ /dev/null @@ -1,9 +0,0 @@ -// -// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project -// - -#include "SDL.h" - -#ifdef __OBJC__ - #import -#endif diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns deleted file mode 100644 index ae0b02b12a..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist deleted file mode 100644 index d9ca454937..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist +++ /dev/null @@ -1,12 +0,0 @@ -{ - FilesToRename = { - "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; 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LANGUAGE = ObjC; SUPERCLASS = NSObject; }, - { - ACTIONS = { - help = id; - newGame = id; - openGame = id; - prefsMenu = id; - saveGame = id; - saveGameAs = id; - }; - CLASS = SDLMain; - LANGUAGE = ObjC; - SUPERCLASS = NSObject; - } - ); - IBVersion = 1; -} \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib deleted file mode 100644 index 1d6fb7e01d..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib +++ /dev/null @@ -1,21 +0,0 @@ - - - - - IBDocumentLocation - 62 117 356 240 0 0 1152 848 - IBEditorPositions - - 29 - 62 362 195 44 0 0 1152 848 - - IBFramework Version - 291.0 - IBOpenObjects - - 29 - - IBSystem Version - 6L60 - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib deleted file mode 100644 index 637801528a..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/Info.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/Info.plist deleted file mode 100644 index 40a970f973..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/Info.plist +++ /dev/null @@ -1,37 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIconFile - - CFBundleIdentifier - com.yourcompany.___PROJECTNAMEASXML___ - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - ${PRODUCT_NAME} - CFBundlePackageType - APPL - CFBundleSignature - ???? - CFBundleVersion - 1.0 - NSMainNibFile - SDLMain - NSPrincipalClass - NSApplication - LSMinimumSystemVersionByArchitecture - - x86_64 - 10.6.0 - i386 - 10.4.0 - ppc - 10.4.0 - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch deleted file mode 100644 index 00095074ae..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch +++ /dev/null @@ -1,9 +0,0 @@ -// -// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project -// - -#include "SDL.h" - -#ifdef __OBJC__ - #import -#endif diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns deleted file mode 100644 index ae0b02b12a..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist deleted file mode 100644 index 1dcbea207c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist +++ /dev/null @@ -1,12 +0,0 @@ -{ - FilesToRename = { - "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; 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Kilgard, 1994. */ - -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include -#include -#include -#include -#include "atlantis.h" - -fishRec sharks[NUM_SHARKS]; -fishRec momWhale; -fishRec babyWhale; -fishRec dolph; - -GLboolean Timing = GL_TRUE; - -int w_win = 640; -int h_win = 480; -GLint count = 0; -GLenum StrMode = GL_VENDOR; - -GLboolean moving; - -static double mtime(void) -{ - struct timeval tk_time; - struct timezone tz; - - gettimeofday(&tk_time, &tz); - - return 4294.967296 * tk_time.tv_sec + 0.000001 * tk_time.tv_usec; -} - -static double filter(double in, double *save) -{ - static double k1 = 0.9; - static double k2 = 0.05; - - save[3] = in; - save[1] = save[0]*k1 + k2*(save[3] + save[2]); - - save[0]=save[1]; - save[2]=save[3]; - - return(save[1]); -} - -void DrawStr(const char *str) -{ - GLint i = 0; - - if(!str) return; - - while(str[i]) - { - glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, str[i]); - i++; - } -} - -void -InitFishs(void) -{ - int i; - - for (i = 0; i < NUM_SHARKS; i++) { - sharks[i].x = 70000.0 + rand() % 6000; - sharks[i].y = rand() % 6000; - sharks[i].z = rand() % 6000; - sharks[i].psi = rand() % 360 - 180.0; - sharks[i].v = 1.0; - } - - dolph.x = 30000.0; - dolph.y = 0.0; - dolph.z = 6000.0; - dolph.psi = 90.0; - dolph.theta = 0.0; - dolph.v = 3.0; - - momWhale.x = 70000.0; - momWhale.y = 0.0; - momWhale.z = 0.0; - momWhale.psi = 90.0; - momWhale.theta = 0.0; - momWhale.v = 3.0; - - babyWhale.x = 60000.0; - babyWhale.y = -2000.0; - babyWhale.z = -2000.0; - babyWhale.psi = 90.0; - babyWhale.theta = 0.0; - babyWhale.v = 3.0; -} - -void -Atlantis_Init(void) -{ - static float ambient[] = {0.2, 0.2, 0.2, 1.0}; - static float diffuse[] = {1.0, 1.0, 1.0, 1.0}; - static float position[] = {0.0, 1.0, 0.0, 0.0}; - static float mat_shininess[] = {90.0}; - static float mat_specular[] = {0.8, 0.8, 0.8, 1.0}; - static float mat_diffuse[] = {0.46, 0.66, 0.795, 1.0}; - static float mat_ambient[] = {0.3, 0.4, 0.5, 1.0}; - static float lmodel_ambient[] = {0.4, 0.4, 0.4, 1.0}; - static float lmodel_localviewer[] = {0.0}; - //GLfloat map1[4] = {0.0, 0.0, 0.0, 0.0}; - //GLfloat map2[4] = {0.0, 0.0, 0.0, 0.0}; - static float fog_color[] = {0.0, 0.5, 0.9, 1.0}; - - glFrontFace(GL_CCW); - - glDepthFunc(GL_LESS); - glEnable(GL_DEPTH_TEST); - - glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); - glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); - glLightfv(GL_LIGHT0, GL_POSITION, position); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); - glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, lmodel_localviewer); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - - glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_shininess); - glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); - glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); - glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); - - InitFishs(); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, 0.0000025); - glFogfv(GL_FOG_COLOR, fog_color); - - glClearColor(0.0, 0.5, 0.9, 1.0); -} - -void -Atlantis_Reshape(int width, int height) -{ - w_win = width; - h_win = height; - - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(60.0, (GLfloat) width / (GLfloat) height, 20000.0, 300000.0); - glMatrixMode(GL_MODELVIEW); -} - -void -Atlantis_Animate(void) -{ - int i; - - for (i = 0; i < NUM_SHARKS; i++) { - SharkPilot(&sharks[i]); - SharkMiss(i); - } - WhalePilot(&dolph); - dolph.phi++; - //glutPostRedisplay(); - WhalePilot(&momWhale); - momWhale.phi++; - WhalePilot(&babyWhale); - babyWhale.phi++; -} - -void -Atlantis_Key(unsigned char key, int x, int y) -{ - switch (key) { - case 't': - Timing = !Timing; - break; - case ' ': - switch(StrMode) - { - case GL_EXTENSIONS: - StrMode = GL_VENDOR; - break; - case GL_VENDOR: - StrMode = GL_RENDERER; - break; - case GL_RENDERER: - StrMode = GL_VERSION; - break; - case GL_VERSION: - StrMode = GL_EXTENSIONS; - break; - } - break; - case 27: /* Esc will quit */ - exit(1); - break; - case 's': /* "s" start animation */ - moving = GL_TRUE; - //glutIdleFunc(Animate); - break; - case 'a': /* "a" stop animation */ - moving = GL_FALSE; - //glutIdleFunc(NULL); - break; - case '.': /* "." will advance frame */ - if (!moving) { - Atlantis_Animate(); - } - } -} -/* -void Display(void) -{ - static float P123[3] = {-448.94, -203.14, 9499.60}; - static float P124[3] = {-442.64, -185.20, 9528.07}; - static float P125[3] = {-441.07, -148.05, 9528.07}; - static float P126[3] = {-443.43, -128.84, 9499.60}; - static float P127[3] = {-456.87, -146.78, 9466.67}; - static float P128[3] = {-453.68, -183.93, 9466.67}; - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - FishTransform(&dolph); - DrawDolphin(&dolph); - glPopMatrix(); - - glutSwapBuffers(); -} -*/ - -void -Atlantis_Display(void) -{ - int i; - static double th[4] = {0.0, 0.0, 0.0, 0.0}; - static double t1 = 0.0, t2 = 0.0, t; - char num_str[128]; - - t1 = t2; - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - for (i = 0; i < NUM_SHARKS; i++) { - glPushMatrix(); - FishTransform(&sharks[i]); - DrawShark(&sharks[i]); - glPopMatrix(); - } - - glPushMatrix(); - FishTransform(&dolph); - DrawDolphin(&dolph); - glPopMatrix(); - - glPushMatrix(); - FishTransform(&momWhale); - DrawWhale(&momWhale); - glPopMatrix(); - - glPushMatrix(); - FishTransform(&babyWhale); - glScalef(0.45, 0.45, 0.3); - DrawWhale(&babyWhale); - glPopMatrix(); - - if(Timing) - { - t2 = mtime(); - t = t2 - t1; - if(t > 0.0001) t = 1.0 / t; - - glDisable(GL_LIGHTING); - //glDisable(GL_DEPTH_TEST); - - glColor3f(1.0, 0.0, 0.0); - - glMatrixMode (GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrtho(0, w_win, 0, h_win, -10.0, 10.0); - - glRasterPos2f(5.0, 5.0); - - switch(StrMode) - { - case GL_VENDOR: - sprintf(num_str, "%0.2f Hz, %dx%d, VENDOR: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_VENDOR)); - break; - case GL_RENDERER: - sprintf(num_str, "%0.2f Hz, %dx%d, RENDERER: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_RENDERER)); - break; - case GL_VERSION: - sprintf(num_str, "%0.2f Hz, %dx%d, VERSION: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_VERSION)); - break; - case GL_EXTENSIONS: - sprintf(num_str, "%0.2f Hz, %dx%d, EXTENSIONS: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_EXTENSIONS)); - break; - } - - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - - glEnable(GL_LIGHTING); - //glEnable(GL_DEPTH_TEST); - } - - count++; - - glutSwapBuffers(); -} - -/* -void -Visible(int state) -{ - if (state == GLUT_VISIBLE) { - if (moving) - glutIdleFunc(Animate); - } else { - if (moving) - glutIdleFunc(NULL); - } -} - - -void -timingSelect(int value) -{ - switch(value) - { - case 1: - StrMode = GL_VENDOR; - break; - case 2: - StrMode = GL_RENDERER; - break; - case 3: - StrMode = GL_VERSION; - break; - case 4: - StrMode = GL_EXTENSIONS; - break; - } -} - -void -menuSelect(int value) -{ - switch (value) { - case 1: - moving = GL_TRUE; - glutIdleFunc(Animate); - break; - case 2: - moving = GL_FALSE; - glutIdleFunc(NULL); - break; - case 4: - exit(0); - break; - } -} - -int -main(int argc, char **argv) -{ - GLboolean fullscreen = GL_FALSE; - GLint time_menu; - - srand(0); - - glutInit(&argc, argv); - if (argc > 1 && !strcmp(argv[1], "-w")) - fullscreen = GL_FALSE; - - //glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH); - glutInitDisplayString("rgba double depth=24"); - if (fullscreen) { - glutGameModeString("1024x768:32"); - glutEnterGameMode(); - } else { - glutInitWindowSize(320, 240); - glutCreateWindow("Atlantis Timing"); - } - Init(); - glutDisplayFunc(Display); - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - moving = GL_TRUE; -glutIdleFunc(Animate); - glutVisibilityFunc(Visible); - - time_menu = glutCreateMenu(timingSelect); - glutAddMenuEntry("GL_VENDOR", 1); - glutAddMenuEntry("GL_RENDERER", 2); - glutAddMenuEntry("GL_VERSION", 3); - glutAddMenuEntry("GL_EXTENSIONS", 4); - - glutCreateMenu(menuSelect); - glutAddMenuEntry("Start motion", 1); - glutAddMenuEntry("Stop motion", 2); - glutAddSubMenu("Timing Mode", time_menu); - glutAddMenuEntry("Quit", 4); - - //glutAttachMenu(GLUT_RIGHT_BUTTON); - glutAttachMenu(GLUT_RIGHT_BUTTON); - glutMainLoop(); - return 0; // ANSI C requires main to return int. -} -*/ \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/atlantis.h b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/atlantis.h deleted file mode 100644 index 6ccf2d5f0c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/atlantis.h +++ /dev/null @@ -1,65 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#define RAD 57.295 -#define RRAD 0.01745 - -#define NUM_SHARKS 4 -#define SHARKSIZE 6000 -#define SHARKSPEED 100.0 - -#define WHALESPEED 250.0 - -typedef struct _fishRec { - float x, y, z, phi, theta, psi, v; - float xt, yt, zt; - float htail, vtail; - float dtheta; - int spurt, attack; -} fishRec; - -extern fishRec sharks[NUM_SHARKS]; -extern fishRec momWhale; -extern fishRec babyWhale; -extern fishRec dolph; - -extern void FishTransform(fishRec *); -extern void WhalePilot(fishRec *); -extern void SharkPilot(fishRec *); -extern void SharkMiss(int); -extern void DrawWhale(fishRec *); -extern void DrawShark(fishRec *); -extern void DrawDolphin(fishRec *); diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/dolphin.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/dolphin.c deleted file mode 100644 index 9fba3ba986..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/dolphin.c +++ /dev/null @@ -1,1934 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N001[3] = {-0.005937 ,-0.101998 ,-0.994767}; -static float N002[3] = {0.936780 ,-0.200803 ,0.286569}; -static float N003[3] = {-0.233062 ,0.972058 ,0.028007}; -static float N005[3] = {0.898117 ,0.360171 ,0.252315}; -static float N006[3] = {-0.915437 ,0.348456 ,0.201378}; -static float N007[3] = {0.602263 ,-0.777527 ,0.180920}; -static float N008[3] = {-0.906912 ,-0.412015 ,0.088061}; -static float N012[3] = {0.884408 ,-0.429417 ,-0.182821}; -static float N013[3] = {0.921121 ,0.311084 ,-0.234016}; -static float N014[3] = {0.382635 ,0.877882 ,-0.287948}; -static float N015[3] = {-0.380046 ,0.888166 ,-0.258316}; -static float N016[3] = {-0.891515 ,0.392238 ,-0.226607}; -static float N017[3] = {-0.901419 ,-0.382002 ,-0.203763}; -static float N018[3] = {-0.367225 ,-0.911091 ,-0.187243}; -static float N019[3] = {0.339539 ,-0.924846 ,-0.171388}; -static float N020[3] = {0.914706 ,-0.378617 ,-0.141290}; -static float N021[3] = {0.950662 ,0.262713 ,-0.164994}; -static float N022[3] = {0.546359 ,0.801460 ,-0.243218}; -static float N023[3] = {-0.315796 ,0.917068 ,-0.243431}; -static float N024[3] = {-0.825687 ,0.532277 ,-0.186875}; -static float N025[3] = {-0.974763 ,-0.155232 ,-0.160435}; -static float N026[3] = {-0.560596 ,-0.816658 ,-0.137119}; -static float N027[3] = {0.380210 ,-0.910817 ,-0.160786}; -static float N028[3] = {0.923772 ,-0.358322 ,-0.135093}; -static float N029[3] = {0.951202 ,0.275053 ,-0.139859}; -static float N030[3] = {0.686099 ,0.702548 ,-0.188932}; -static float N031[3] = {-0.521865 ,0.826719 ,-0.210220}; -static float N032[3] = {-0.923820 ,0.346739 ,-0.162258}; -static float N033[3] = {-0.902095 ,-0.409995 ,-0.134646}; -static float N034[3] = {-0.509115 ,-0.848498 ,-0.144404}; -static float N035[3] = {0.456469 ,-0.880293 ,-0.129305}; -static float N036[3] = {0.873401 ,-0.475489 ,-0.105266}; -static float N037[3] = {0.970825 ,0.179861 ,-0.158584}; -static float N038[3] = {0.675609 ,0.714187 ,-0.183004}; -static float N039[3] = {-0.523574 ,0.830212 ,-0.191360}; -static float N040[3] = {-0.958895 ,0.230808 ,-0.165071}; -static float N041[3] = {-0.918285 ,-0.376803 ,-0.121542}; -static float N042[3] = {-0.622467 ,-0.774167 ,-0.114888}; -static float N043[3] = {0.404497 ,-0.908807 ,-0.102231}; -static float N044[3] = {0.930538 ,-0.365155 ,-0.027588}; -static float N045[3] = {0.921920 ,0.374157 ,-0.100345}; -static float N046[3] = {0.507346 ,0.860739 ,0.041562}; -static float N047[3] = {-0.394646 ,0.918815 ,-0.005730}; -static float N048[3] = {-0.925411 ,0.373024 ,-0.066837}; -static float N049[3] = {-0.945337 ,-0.322309 ,-0.049551}; -static float N050[3] = {-0.660437 ,-0.750557 ,-0.022072}; -static float N051[3] = {0.488835 ,-0.871950 ,-0.027261}; -static float N052[3] = {0.902599 ,-0.421397 ,0.087969}; -static float N053[3] = {0.938636 ,0.322606 ,0.122020}; -static float N054[3] = {0.484605 ,0.871078 ,0.079878}; -static float N055[3] = {-0.353607 ,0.931559 ,0.084619}; -static float N056[3] = {-0.867759 ,0.478564 ,0.134054}; -static float N057[3] = {-0.951583 ,-0.296030 ,0.082794}; -static float N058[3] = {-0.672355 ,-0.730209 ,0.121384}; -static float N059[3] = {0.528336 ,-0.842452 ,0.105525}; -static float N060[3] = {0.786913 ,-0.564760 ,0.248627}; -static float N062[3] = {0.622098 ,0.765230 ,0.165584}; -static float N063[3] = {-0.631711 ,0.767816 ,0.106773}; -static float N064[3] = {-0.687886 ,0.606351 ,0.398938}; -static float N065[3] = {-0.946327 ,-0.281623 ,0.158598}; -static float N066[3] = {-0.509549 ,-0.860437 ,0.002776}; -static float N067[3] = {0.462594 ,-0.876692 ,0.131977}; -static float N071[3] = {0.000000 ,1.000000 ,0.000000}; -static float N077[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N078[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N079[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N080[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N081[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N082[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N083[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N084[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N085[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N086[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N087[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N088[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N089[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N090[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N091[3] = {0.000000 ,1.000000 ,0.000000}; -static float N092[3] = {0.000000 ,1.000000 ,0.000000}; -static float N093[3] = {0.000000 ,1.000000 ,0.000000}; -static float N094[3] = {1.000000 ,0.000000 ,0.000000}; -static float N095[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N097[3] = {-0.697296 ,0.702881 ,0.140491}; -static float N098[3] = {0.918864 ,0.340821 ,0.198819}; -static float N099[3] = {-0.932737 ,0.201195 ,0.299202}; -static float N100[3] = {0.029517 ,0.981679 ,0.188244}; -static float N102[3] = {0.813521 ,-0.204936 ,0.544229}; -static float N110[3] = {-0.781480 ,-0.384779 ,0.491155}; -static float N111[3] = {-0.722243 ,0.384927 ,0.574627}; -static float N112[3] = {-0.752278 ,0.502679 ,0.425901}; -static float N113[3] = {0.547257 ,0.367910 ,0.751766}; -static float N114[3] = {0.725949 ,-0.232568 ,0.647233}; -static float N115[3] = {-0.747182 ,-0.660786 ,0.071280}; -static float N116[3] = {0.931519 ,0.200748 ,0.303270}; -static float N117[3] = {-0.828928 ,0.313757 ,0.463071}; -static float N118[3] = {0.902554 ,-0.370967 ,0.218587}; -static float N119[3] = {-0.879257 ,-0.441851 ,0.177973}; -static float N120[3] = {0.642327 ,0.611901 ,0.461512}; -static float N121[3] = {0.964817 ,-0.202322 ,0.167910}; -static float N122[3] = {0.000000 ,1.000000 ,0.000000}; -static float P001[3] = {5.68, -300.95, 1324.70}; -static float P002[3] = {338.69, -219.63, 9677.03}; -static float P003[3] = {12.18, 474.59, 9138.14}; -static float P005[3] = {487.51, 198.05, 9350.78}; -static float P006[3] = {-457.61, 68.74, 9427.85}; -static float P007[3] = {156.52, -266.72, 10311.68}; -static float P008[3] = {-185.56, -266.51, 10310.47}; -static float P009[3] = {124.39, -261.46, 1942.34}; -static float P010[3] = {-130.05, -261.46, 1946.03}; -static float P011[3] = {141.07, -320.11, 1239.38}; -static float P012[3] = {156.48, -360.12, 2073.41}; -static float P013[3] = {162.00, -175.88, 2064.44}; -static float P014[3] = {88.16, -87.72, 2064.02}; -static float P015[3] = {-65.21, -96.13, 2064.02}; -static float P016[3] = {-156.48, -180.96, 2064.44}; -static float P017[3] = {-162.00, -368.93, 2082.39}; -static float P018[3] = {-88.16, -439.22, 2082.39}; -static float P019[3] = {65.21, -440.32, 2083.39}; -static float P020[3] = {246.87, -356.02, 2576.95}; -static float P021[3] = {253.17, -111.15, 2567.15}; -static float P022[3] = {132.34, 51.41, 2559.84}; -static float P023[3] = {-97.88, 40.44, 2567.15}; -static float P024[3] = {-222.97, -117.49, 2567.15}; -static float P025[3] = {-252.22, -371.53, 2569.92}; -static float P026[3] = {-108.44, -518.19, 2586.75}; -static float P027[3] = {97.88, -524.79, 2586.75}; -static float P028[3] = {370.03, -421.19, 3419.70}; -static float P029[3] = {351.15, -16.98, 3423.17}; -static float P030[3] = {200.66, 248.46, 3430.37}; -static float P031[3] = {-148.42, 235.02, 3417.91}; -static float P032[3] = {-360.21, -30.27, 3416.84}; -static float P033[3] = {-357.90, -414.89, 3407.04}; -static float P034[3] = {-148.88, -631.35, 3409.90}; -static float P035[3] = {156.38, -632.59, 3419.70}; -static float P036[3] = {462.61, -469.21, 4431.51}; -static float P037[3] = {466.60, 102.25, 4434.98}; -static float P038[3] = {243.05, 474.34, 4562.02}; -static float P039[3] = {-191.23, 474.40, 4554.42}; -static float P040[3] = {-476.12, 111.05, 4451.11}; -static float P041[3] = {-473.36, -470.74, 4444.78}; -static float P042[3] = {-266.95, -748.41, 4447.78}; -static float P043[3] = {211.14, -749.91, 4429.73}; -static float P044[3] = {680.57, -370.27, 5943.46}; -static float P045[3] = {834.01, 363.09, 6360.63}; -static float P046[3] = {371.29, 804.51, 6486.26}; -static float P047[3] = {-291.43, 797.22, 6494.28}; -static float P048[3] = {-784.13, 370.75, 6378.01}; -static float P049[3] = {-743.29, -325.82, 5943.46}; -static float P050[3] = {-383.24, -804.77, 5943.46}; -static float P051[3] = {283.47, -846.09, 5943.46}; -static float iP001[3] = {5.68, -300.95, 1324.70}; -static float iP009[3] = {124.39, -261.46, 1942.34}; -static float iP010[3] = {-130.05, -261.46, 1946.03}; -static float iP011[3] = {141.07, -320.11, 1239.38}; -static float iP012[3] = {156.48, -360.12, 2073.41}; -static float iP013[3] = {162.00, -175.88, 2064.44}; -static float iP014[3] = {88.16, -87.72, 2064.02}; -static float iP015[3] = {-65.21, -96.13, 2064.02}; -static float iP016[3] = {-156.48, -180.96, 2064.44}; -static float iP017[3] = {-162.00, -368.93, 2082.39}; -static float iP018[3] = {-88.16, -439.22, 2082.39}; -static float iP019[3] = {65.21, -440.32, 2083.39}; -static float iP020[3] = {246.87, -356.02, 2576.95}; -static float iP021[3] = {253.17, -111.15, 2567.15}; -static float iP022[3] = {132.34, 51.41, 2559.84}; -static float iP023[3] = {-97.88, 40.44, 2567.15}; -static float iP024[3] = {-222.97, -117.49, 2567.15}; -static float iP025[3] = {-252.22, -371.53, 2569.92}; -static float iP026[3] = {-108.44, -518.19, 2586.75}; -static float iP027[3] = {97.88, -524.79, 2586.75}; -static float iP028[3] = {370.03, -421.19, 3419.70}; -static float iP029[3] = {351.15, -16.98, 3423.17}; -static float iP030[3] = {200.66, 248.46, 3430.37}; -static float iP031[3] = {-148.42, 235.02, 3417.91}; -static float iP032[3] = {-360.21, -30.27, 3416.84}; -static float iP033[3] = {-357.90, -414.89, 3407.04}; -static float iP034[3] = {-148.88, -631.35, 3409.90}; -static float iP035[3] = {156.38, -632.59, 3419.70}; -static float iP036[3] = {462.61, -469.21, 4431.51}; -static float iP037[3] = {466.60, 102.25, 4434.98}; -static float iP038[3] = {243.05, 474.34, 4562.02}; -static float iP039[3] = {-191.23, 474.40, 4554.42}; -static float iP040[3] = {-476.12, 111.05, 4451.11}; -static float iP041[3] = {-473.36, -470.74, 4444.78}; -static float iP042[3] = {-266.95, -748.41, 4447.78}; -static float iP043[3] = {211.14, -749.91, 4429.73}; -static float iP044[3] = {680.57, -370.27, 5943.46}; -static float iP045[3] = {834.01, 363.09, 6360.63}; -static float iP046[3] = {371.29, 804.51, 6486.26}; -static float iP047[3] = {-291.43, 797.22, 6494.28}; -static float iP048[3] = {-784.13, 370.75, 6378.01}; -static float iP049[3] = {-743.29, -325.82, 5943.46}; -static float iP050[3] = {-383.24, -804.77, 5943.46}; -static float iP051[3] = {283.47, -846.09, 5943.46}; -static float P052[3] = {599.09, -300.15, 7894.03}; -static float P053[3] = {735.48, 306.26, 7911.92}; -static float P054[3] = {246.22, 558.53, 8460.50}; -static float P055[3] = {-230.41, 559.84, 8473.23}; -static float P056[3] = {-698.66, 320.83, 7902.59}; -static float P057[3] = {-643.29, -299.16, 7902.59}; -static float P058[3] = {-341.47, -719.30, 7902.59}; -static float P059[3] = {252.57, -756.12, 7902.59}; -static float P060[3] = {458.39, -265.31, 9355.44}; -static float P062[3] = {224.04, 338.75, 9450.30}; -static float P063[3] = {-165.71, 341.04, 9462.35}; -static float P064[3] = {-298.11, 110.13, 10180.37}; -static float P065[3] = {-473.99, -219.71, 9355.44}; -static float P066[3] = {-211.97, -479.87, 9355.44}; -static float P067[3] = {192.86, -491.45, 9348.73}; -static float P068[3] = {-136.29, -319.84, 1228.73}; -static float P069[3] = {1111.17, -314.14, 1314.19}; -static float P070[3] = {-1167.34, -321.61, 1319.45}; -static float P071[3] = {1404.86, -306.66, 1235.45}; -static float P072[3] = {-1409.73, -314.14, 1247.66}; -static float P073[3] = {1254.01, -296.87, 1544.58}; -static float P074[3] = {-1262.09, -291.70, 1504.26}; -static float P075[3] = {965.71, -269.26, 1742.65}; -static float P076[3] = {-900.97, -276.74, 1726.07}; -static float iP068[3] = {-136.29, -319.84, 1228.73}; -static float iP069[3] = {1111.17, -314.14, 1314.19}; -static float iP070[3] = {-1167.34, -321.61, 1319.45}; -static float iP071[3] = {1404.86, -306.66, 1235.45}; -static float iP072[3] = {-1409.73, -314.14, 1247.66}; -static float iP073[3] = {1254.01, -296.87, 1544.58}; -static float iP074[3] = {-1262.09, -291.70, 1504.26}; -static float iP075[3] = {965.71, -269.26, 1742.65}; -static float iP076[3] = {-900.97, -276.74, 1726.07}; -static float P077[3] = {1058.00, -448.81, 8194.66}; -static float P078[3] = {-1016.51, -456.43, 8190.62}; -static float P079[3] = {-1515.96, -676.45, 7754.93}; -static float P080[3] = {1856.75, -830.34, 7296.56}; -static float P081[3] = {1472.16, -497.38, 7399.68}; -static float P082[3] = {-1775.26, -829.51, 7298.46}; -static float P083[3] = {911.09, -252.51, 7510.99}; -static float P084[3] = {-1451.94, -495.62, 7384.30}; -static float P085[3] = {1598.75, -669.26, 7769.90}; -static float P086[3] = {-836.53, -250.08, 7463.25}; -static float P087[3] = {722.87, -158.18, 8006.41}; -static float P088[3] = {-688.86, -162.28, 7993.89}; -static float P089[3] = {-626.92, -185.30, 8364.98}; -static float P090[3] = {647.72, -189.46, 8354.99}; -static float P091[3] = {0.00, 835.01, 5555.62}; -static float P092[3] = {0.00, 1350.18, 5220.86}; -static float P093[3] = {0.00, 1422.94, 5285.27}; -static float P094[3] = {0.00, 1296.75, 5650.19}; -static float P095[3] = {0.00, 795.63, 6493.88}; -static float iP091[3] = {0.00, 835.01, 5555.62}; -static float iP092[3] = {0.00, 1350.18, 5220.86}; -static float iP093[3] = {0.00, 1422.94, 5285.27}; -static float iP094[3] = {0.00, 1296.75, 5650.19}; -static float iP095[3] = {0.00, 795.63, 6493.88}; -static float P097[3] = {-194.91, -357.14, 10313.32}; -static float P098[3] = {135.35, -357.66, 10307.94}; -static float iP097[3] = {-194.91, -357.14, 10313.32}; -static float iP098[3] = {135.35, -357.66, 10307.94}; -static float P099[3] = {-380.53, -221.14, 9677.98}; -static float P100[3] = {0.00, 412.99, 9629.33}; -static float P102[3] = {59.51, -412.55, 10677.58}; -static float iP102[3] = {59.51, -412.55, 10677.58}; -static float P103[3] = {6.50, 484.74, 9009.94}; -static float P105[3] = {-41.86, 476.51, 9078.17}; -static float P108[3] = {49.20, 476.83, 9078.24}; -static float P110[3] = {-187.62, -410.04, 10674.12}; -static float iP110[3] = {-187.62, -410.04, 10674.12}; -static float P111[3] = {-184.25, -318.70, 10723.88}; -static float iP111[3] = {-184.25, -318.70, 10723.88}; -static float P112[3] = {-179.61, -142.81, 10670.26}; -static float P113[3] = {57.43, -147.94, 10675.26}; -static float P114[3] = {54.06, -218.90, 10712.44}; -static float P115[3] = {-186.35, -212.09, 10713.76}; -static float P116[3] = {205.90, -84.61, 10275.97}; -static float P117[3] = {-230.96, -83.26, 10280.09}; -static float iP118[3] = {216.78, -509.17, 10098.94}; -static float iP119[3] = {-313.21, -510.79, 10102.62}; -static float P118[3] = {216.78, -509.17, 10098.94}; -static float P119[3] = {-313.21, -510.79, 10102.62}; -static float P120[3] = {217.95, 96.34, 10161.62}; -static float P121[3] = {71.99, -319.74, 10717.70}; -static float iP121[3] = {71.99, -319.74, 10717.70}; -static float P122[3] = {0.00, 602.74, 5375.84}; -static float iP122[3] = {0.00, 602.74, 5375.84}; -static float P123[3] = {-448.94, -203.14, 9499.60}; -static float P124[3] = {-442.64, -185.20, 9528.07}; -static float P125[3] = {-441.07, -148.05, 9528.07}; -static float P126[3] = {-443.43, -128.84, 9499.60}; -static float P127[3] = {-456.87, -146.78, 9466.67}; -static float P128[3] = {-453.68, -183.93, 9466.67}; -static float P129[3] = {428.43, -124.08, 9503.03}; -static float P130[3] = {419.73, -142.14, 9534.56}; -static float P131[3] = {419.92, -179.96, 9534.56}; -static float P132[3] = {431.20, -199.73, 9505.26}; -static float P133[3] = {442.28, -181.67, 9475.96}; -static float P134[3] = {442.08, -143.84, 9475.96}; -/* *INDENT-ON* */ - -void -Dolphin001(void) -{ - glNormal3fv(N071); - glBegin(GL_POLYGON); - glVertex3fv(P001); - glVertex3fv(P068); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P076); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P070); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P076); - glVertex3fv(P070); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P070); - glVertex3fv(P072); - glVertex3fv(P074); - glEnd(); - glNormal3fv(N119); - glBegin(GL_POLYGON); - glVertex3fv(P072); - glVertex3fv(P070); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P074); - glVertex3fv(P070); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P070); - glVertex3fv(P068); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P076); - glVertex3fv(P068); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P001); - glVertex3fv(P010); - glEnd(); -} - -void -Dolphin002(void) -{ - glNormal3fv(N071); - glBegin(GL_POLYGON); - glVertex3fv(P011); - glVertex3fv(P001); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P075); - glVertex3fv(P011); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P011); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P075); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P071); - glVertex3fv(P069); - glVertex3fv(P073); - glEnd(); - glNormal3fv(N119); - glBegin(GL_POLYGON); - glVertex3fv(P001); - glVertex3fv(P011); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P009); - glVertex3fv(P011); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P011); - glVertex3fv(P069); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P073); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P071); - glVertex3fv(P073); - glEnd(); -} - -void -Dolphin003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glEnd(); -} - -void -Dolphin004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); -} - -void -Dolphin005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); -} - -void -Dolphin006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N122); - glVertex3fv(P122); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N091); - glVertex3fv(P091); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N122); - glVertex3fv(P122); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); -} - -void -Dolphin007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); -} - -void -Dolphin008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); -} - -void -Dolphin009(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); -} - -void -Dolphin010(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); -} - -void -Dolphin011(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N079); - glVertex3fv(P079); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N089); - glVertex3fv(P089); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); -} - -void -Dolphin012(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N067); - glVertex3fv(P067); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); -} - -void -Dolphin013(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N116); - glVertex3fv(P116); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N113); - glVertex3fv(P113); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N113); - glVertex3fv(P113); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N115); - glVertex3fv(P115); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N116); - glVertex3fv(P116); - glNormal3fv(N113); - glVertex3fv(P113); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P002); - glVertex3fv(P007); - glVertex3fv(P008); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P007); - glVertex3fv(P114); - glVertex3fv(P115); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N112); - glVertex3fv(P112); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N115); - glVertex3fv(P115); - glEnd(); -} - -void -Dolphin014(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N111); - glVertex3fv(P111); - glNormal3fv(N110); - glVertex3fv(P110); - glNormal3fv(N102); - glVertex3fv(P102); - glNormal3fv(N121); - glVertex3fv(P121); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N111); - glVertex3fv(P111); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N110); - glVertex3fv(P110); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N110); - glVertex3fv(P110); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P098); - glVertex3fv(P097); - glVertex3fv(P111); - glVertex3fv(P121); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P002); - glVertex3fv(P099); - glVertex3fv(P097); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N110); - glVertex3fv(P110); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N102); - glVertex3fv(P102); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N118); - glVertex3fv(P118); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N118); - glVertex3fv(P118); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N098); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N102); - glVertex3fv(P102); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N102); - glVertex3fv(P102); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N121); - glVertex3fv(P121); - glEnd(); -} - -void -Dolphin015(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N100); - glVertex3fv(P100); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N117); - glVertex3fv(P117); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); -} - -void -Dolphin016(void) -{ - - glDisable(GL_DEPTH_TEST); - glBegin(GL_POLYGON); - glVertex3fv(P123); - glVertex3fv(P124); - glVertex3fv(P125); - glVertex3fv(P126); - glVertex3fv(P127); - glVertex3fv(P128); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P129); - glVertex3fv(P130); - glVertex3fv(P131); - glVertex3fv(P132); - glVertex3fv(P133); - glVertex3fv(P134); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P103); - glVertex3fv(P105); - glVertex3fv(P108); - glEnd(); - glEnable(GL_DEPTH_TEST); -} - -void -DrawDolphin(fishRec * fish) -{ - float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; - float pitch, thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (10.0 * fish->v)) % 360; - - thrash = 70.0 * fish->v; - - seg0 = 1.0 * thrash * sin((fish->htail) * RRAD); - seg3 = 1.0 * thrash * sin((fish->htail) * RRAD); - seg1 = 2.0 * thrash * sin((fish->htail + 4.0) * RRAD); - seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD); - seg4 = 4.0 * thrash * sin((fish->htail + 10.0) * RRAD); - seg5 = 4.5 * thrash * sin((fish->htail + 15.0) * RRAD); - seg6 = 5.0 * thrash * sin((fish->htail + 20.0) * RRAD); - seg7 = 6.0 * thrash * sin((fish->htail + 30.0) * RRAD); - - pitch = fish->v * sin((fish->htail + 180.0) * RRAD); - - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - chomp = 100.0; - - P012[1] = iP012[1] + seg5; - P013[1] = iP013[1] + seg5; - P014[1] = iP014[1] + seg5; - P015[1] = iP015[1] + seg5; - P016[1] = iP016[1] + seg5; - P017[1] = iP017[1] + seg5; - P018[1] = iP018[1] + seg5; - P019[1] = iP019[1] + seg5; - - P020[1] = iP020[1] + seg4; - P021[1] = iP021[1] + seg4; - P022[1] = iP022[1] + seg4; - P023[1] = iP023[1] + seg4; - P024[1] = iP024[1] + seg4; - P025[1] = iP025[1] + seg4; - P026[1] = iP026[1] + seg4; - P027[1] = iP027[1] + seg4; - - P028[1] = iP028[1] + seg2; - P029[1] = iP029[1] + seg2; - P030[1] = iP030[1] + seg2; - P031[1] = iP031[1] + seg2; - P032[1] = iP032[1] + seg2; - P033[1] = iP033[1] + seg2; - P034[1] = iP034[1] + seg2; - P035[1] = iP035[1] + seg2; - - P036[1] = iP036[1] + seg1; - P037[1] = iP037[1] + seg1; - P038[1] = iP038[1] + seg1; - P039[1] = iP039[1] + seg1; - P040[1] = iP040[1] + seg1; - P041[1] = iP041[1] + seg1; - P042[1] = iP042[1] + seg1; - P043[1] = iP043[1] + seg1; - - P044[1] = iP044[1] + seg0; - P045[1] = iP045[1] + seg0; - P046[1] = iP046[1] + seg0; - P047[1] = iP047[1] + seg0; - P048[1] = iP048[1] + seg0; - P049[1] = iP049[1] + seg0; - P050[1] = iP050[1] + seg0; - P051[1] = iP051[1] + seg0; - - P009[1] = iP009[1] + seg6; - P010[1] = iP010[1] + seg6; - P075[1] = iP075[1] + seg6; - P076[1] = iP076[1] + seg6; - - P001[1] = iP001[1] + seg7; - P011[1] = iP011[1] + seg7; - P068[1] = iP068[1] + seg7; - P069[1] = iP069[1] + seg7; - P070[1] = iP070[1] + seg7; - P071[1] = iP071[1] + seg7; - P072[1] = iP072[1] + seg7; - P073[1] = iP073[1] + seg7; - P074[1] = iP074[1] + seg7; - - P091[1] = iP091[1] + seg3; - P092[1] = iP092[1] + seg3; - P093[1] = iP093[1] + seg3; - P094[1] = iP094[1] + seg3; - P095[1] = iP095[1] + seg3; - P122[1] = iP122[1] + seg3 * 1.5; - - P097[1] = iP097[1] + chomp; - P098[1] = iP098[1] + chomp; - P102[1] = iP102[1] + chomp; - P110[1] = iP110[1] + chomp; - P111[1] = iP111[1] + chomp; - P121[1] = iP121[1] + chomp; - P118[1] = iP118[1] + chomp; - P119[1] = iP119[1] + chomp; - - glPushMatrix(); - - glRotatef(pitch, 1.0, 0.0, 0.0); - - glTranslatef(0.0, 0.0, 7000.0); - - glRotatef(180.0, 0.0, 1.0, 0.0); - - glEnable(GL_CULL_FACE); - Dolphin014(); - Dolphin010(); - Dolphin009(); - Dolphin012(); - Dolphin013(); - Dolphin006(); - Dolphin002(); - Dolphin001(); - Dolphin003(); - Dolphin015(); - Dolphin004(); - Dolphin005(); - Dolphin007(); - Dolphin008(); - Dolphin011(); - Dolphin016(); - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/shark.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/shark.c deleted file mode 100644 index 9c847dbafe..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/shark.c +++ /dev/null @@ -1,1308 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N002[3] = {0.000077 ,-0.020611 ,0.999788}; -static float N003[3] = {0.961425 ,0.258729 ,-0.093390}; -static float N004[3] = {0.510811 ,-0.769633 ,-0.383063}; -static float N005[3] = {0.400123 ,0.855734 ,-0.328055}; -static float N006[3] = {-0.770715 ,0.610204 ,-0.183440}; -static float N007[3] = {-0.915597 ,-0.373345 ,-0.149316}; -static float N008[3] = {-0.972788 ,0.208921 ,-0.100179}; -static float N009[3] = {-0.939713 ,-0.312268 ,-0.139383}; -static float N010[3] = {-0.624138 ,-0.741047 ,-0.247589}; -static float N011[3] = {0.591434 ,-0.768401 ,-0.244471}; -static float N012[3] = {0.935152 ,-0.328495 ,-0.132598}; -static float N013[3] = {0.997102 ,0.074243 ,-0.016593}; -static float N014[3] = {0.969995 ,0.241712 ,-0.026186}; -static float N015[3] = {0.844539 ,0.502628 ,-0.184714}; -static float N016[3] = {-0.906608 ,0.386308 ,-0.169787}; -static float N017[3] = {-0.970016 ,0.241698 ,-0.025516}; -static float N018[3] = {-0.998652 ,0.050493 ,-0.012045}; -static float N019[3] = {-0.942685 ,-0.333051 ,-0.020556}; -static float N020[3] = {-0.660944 ,-0.750276 ,0.015480}; -static float N021[3] = {0.503549 ,-0.862908 ,-0.042749}; -static float N022[3] = {0.953202 ,-0.302092 ,-0.012089}; -static float N023[3] = {0.998738 ,0.023574 ,0.044344}; -static float N024[3] = {0.979297 ,0.193272 ,0.060202}; -static float N025[3] = {0.798300 ,0.464885 ,0.382883}; -static float N026[3] = {-0.756590 ,0.452403 ,0.472126}; -static float N027[3] = {-0.953855 ,0.293003 ,0.065651}; -static float N028[3] = {-0.998033 ,0.040292 ,0.048028}; -static float N029[3] = {-0.977079 ,-0.204288 ,0.059858}; -static float N030[3] = {-0.729117 ,-0.675304 ,0.111140}; -static float N031[3] = {0.598361 ,-0.792753 ,0.116221}; -static float N032[3] = {0.965192 ,-0.252991 ,0.066332}; -static float N033[3] = {0.998201 ,-0.002790 ,0.059892}; -static float N034[3] = {0.978657 ,0.193135 ,0.070207}; -static float N035[3] = {0.718815 ,0.680392 ,0.142733}; -static float N036[3] = {-0.383096 ,0.906212 ,0.178936}; -static float N037[3] = {-0.952831 ,0.292590 ,0.080647}; -static float N038[3] = {-0.997680 ,0.032417 ,0.059861}; -static float N039[3] = {-0.982629 ,-0.169881 ,0.074700}; -static float N040[3] = {-0.695424 ,-0.703466 ,0.146700}; -static float N041[3] = {0.359323 ,-0.915531 ,0.180805}; -static float N042[3] = {0.943356 ,-0.319387 ,0.089842}; -static float N043[3] = {0.998272 ,-0.032435 ,0.048993}; -static float N044[3] = {0.978997 ,0.193205 ,0.065084}; -static float N045[3] = {0.872144 ,0.470094 ,-0.135565}; -static float N046[3] = {-0.664282 ,0.737945 ,-0.119027}; -static float N047[3] = {-0.954508 ,0.288570 ,0.075107}; -static float N048[3] = {-0.998273 ,0.032406 ,0.048993}; -static float N049[3] = {-0.979908 ,-0.193579 ,0.048038}; -static float N050[3] = {-0.858736 ,-0.507202 ,-0.072938}; -static float N051[3] = {0.643545 ,-0.763887 ,-0.048237}; -static float N052[3] = {0.955580 ,-0.288954 ,0.058068}; -static float N058[3] = {0.000050 ,0.793007 ,-0.609213}; -static float N059[3] = {0.913510 ,0.235418 ,-0.331779}; -static float N060[3] = {-0.807970 ,0.495000 ,-0.319625}; -static float N061[3] = {0.000000 ,0.784687 ,-0.619892}; -static float N062[3] = {0.000000 ,-1.000000 ,0.000000}; -static float N063[3] = {0.000000 ,1.000000 ,0.000000}; -static float N064[3] = {0.000000 ,1.000000 ,0.000000}; -static float N065[3] = {0.000000 ,1.000000 ,0.000000}; -static float N066[3] = {-0.055784 ,0.257059 ,0.964784}; -static float N069[3] = {-0.000505 ,-0.929775 ,-0.368127}; -static float N070[3] = {0.000000 ,1.000000 ,0.000000}; -static float P002[3] = {0.00, -36.59, 5687.72}; -static float P003[3] = {90.00, 114.73, 724.38}; -static float P004[3] = {58.24, -146.84, 262.35}; -static float P005[3] = {27.81, 231.52, 510.43}; -static float P006[3] = {-27.81, 230.43, 509.76}; -static float P007[3] = {-46.09, -146.83, 265.84}; -static float P008[3] = {-90.00, 103.84, 718.53}; -static float P009[3] = {-131.10, -165.92, 834.85}; -static float P010[3] = {-27.81, -285.31, 500.00}; -static float P011[3] = {27.81, -285.32, 500.00}; -static float P012[3] = {147.96, -170.89, 845.50}; -static float P013[3] = {180.00, 0.00, 2000.00}; -static float P014[3] = {145.62, 352.67, 2000.00}; -static float P015[3] = {55.62, 570.63, 2000.00}; -static float P016[3] = {-55.62, 570.64, 2000.00}; -static float P017[3] = {-145.62, 352.68, 2000.00}; -static float P018[3] = {-180.00, 0.01, 2000.00}; -static float P019[3] = {-178.20, -352.66, 2001.61}; -static float P020[3] = {-55.63, -570.63, 2000.00}; -static float P021[3] = {55.62, -570.64, 2000.00}; -static float P022[3] = {179.91, -352.69, 1998.39}; -static float P023[3] = {150.00, 0.00, 3000.00}; -static float P024[3] = {121.35, 293.89, 3000.00}; -static float P025[3] = {46.35, 502.93, 2883.09}; -static float P026[3] = {-46.35, 497.45, 2877.24}; -static float P027[3] = {-121.35, 293.90, 3000.00}; -static float P028[3] = {-150.00, 0.00, 3000.00}; -static float P029[3] = {-152.21, -304.84, 2858.68}; -static float P030[3] = {-46.36, -475.52, 3000.00}; -static float P031[3] = {46.35, -475.53, 3000.00}; -static float P032[3] = {155.64, -304.87, 2863.50}; -static float P033[3] = {90.00, 0.00, 4000.00}; -static float P034[3] = {72.81, 176.33, 4000.00}; -static float P035[3] = {27.81, 285.32, 4000.00}; -static float P036[3] = {-27.81, 285.32, 4000.00}; -static float P037[3] = {-72.81, 176.34, 4000.00}; -static float P038[3] = {-90.00, 0.00, 4000.00}; -static float P039[3] = {-72.81, -176.33, 4000.00}; -static float P040[3] = {-27.81, -285.31, 4000.00}; -static float P041[3] = {27.81, -285.32, 4000.00}; -static float P042[3] = {72.81, -176.34, 4000.00}; -static float P043[3] = {30.00, 0.00, 5000.00}; -static float P044[3] = {24.27, 58.78, 5000.00}; -static float P045[3] = {9.27, 95.11, 5000.00}; -static float P046[3] = {-9.27, 95.11, 5000.00}; -static float P047[3] = {-24.27, 58.78, 5000.00}; -static float P048[3] = {-30.00, 0.00, 5000.00}; -static float P049[3] = {-24.27, -58.78, 5000.00}; -static float P050[3] = {-9.27, -95.10, 5000.00}; -static float P051[3] = {9.27, -95.11, 5000.00}; -static float P052[3] = {24.27, -58.78, 5000.00}; -static float P058[3] = {0.00, 1212.72, 2703.08}; -static float P059[3] = {50.36, 0.00, 108.14}; -static float P060[3] = {-22.18, 0.00, 108.14}; -static float P061[3] = {0.00, 1181.61, 6344.65}; -static float P062[3] = {516.45, -887.08, 2535.45}; -static float P063[3] = {-545.69, -879.31, 2555.63}; -static float P064[3] = {618.89, -1005.64, 2988.32}; -static float P065[3] = {-635.37, -1014.79, 2938.68}; -static float P066[3] = {0.00, 1374.43, 3064.18}; -static float P069[3] = {0.00, -418.25, 5765.04}; -static float P070[3] = {0.00, 1266.91, 6629.60}; -static float P071[3] = {-139.12, -124.96, 997.98}; -static float P072[3] = {-139.24, -110.18, 1020.68}; -static float P073[3] = {-137.33, -94.52, 1022.63}; -static float P074[3] = {-137.03, -79.91, 996.89}; -static float P075[3] = {-135.21, -91.48, 969.14}; -static float P076[3] = {-135.39, -110.87, 968.76}; -static float P077[3] = {150.23, -78.44, 995.53}; -static float P078[3] = {152.79, -92.76, 1018.46}; -static float P079[3] = {154.19, -110.20, 1020.55}; -static float P080[3] = {151.33, -124.15, 993.77}; -static float P081[3] = {150.49, -111.19, 969.86}; -static float P082[3] = {150.79, -92.41, 969.70}; -static float iP002[3] = {0.00, -36.59, 5687.72}; -static float iP004[3] = {58.24, -146.84, 262.35}; -static float iP007[3] = {-46.09, -146.83, 265.84}; -static float iP010[3] = {-27.81, -285.31, 500.00}; -static float iP011[3] = {27.81, -285.32, 500.00}; -static float iP023[3] = {150.00, 0.00, 3000.00}; -static float iP024[3] = {121.35, 293.89, 3000.00}; -static float iP025[3] = {46.35, 502.93, 2883.09}; -static float iP026[3] = {-46.35, 497.45, 2877.24}; -static float iP027[3] = {-121.35, 293.90, 3000.00}; -static float iP028[3] = {-150.00, 0.00, 3000.00}; -static float iP029[3] = {-121.35, -304.84, 2853.86}; -static float iP030[3] = {-46.36, -475.52, 3000.00}; -static float iP031[3] = {46.35, -475.53, 3000.00}; -static float iP032[3] = {121.35, -304.87, 2853.86}; -static float iP033[3] = {90.00, 0.00, 4000.00}; -static float iP034[3] = {72.81, 176.33, 4000.00}; -static float iP035[3] = {27.81, 285.32, 4000.00}; -static float iP036[3] = {-27.81, 285.32, 4000.00}; -static float iP037[3] = {-72.81, 176.34, 4000.00}; -static float iP038[3] = {-90.00, 0.00, 4000.00}; -static float iP039[3] = {-72.81, -176.33, 4000.00}; -static float iP040[3] = {-27.81, -285.31, 4000.00}; -static float iP041[3] = {27.81, -285.32, 4000.00}; -static float iP042[3] = {72.81, -176.34, 4000.00}; -static float iP043[3] = {30.00, 0.00, 5000.00}; -static float iP044[3] = {24.27, 58.78, 5000.00}; -static float iP045[3] = {9.27, 95.11, 5000.00}; -static float iP046[3] = {-9.27, 95.11, 5000.00}; -static float iP047[3] = {-24.27, 58.78, 5000.00}; -static float iP048[3] = {-30.00, 0.00, 5000.00}; -static float iP049[3] = {-24.27, -58.78, 5000.00}; -static float iP050[3] = {-9.27, -95.10, 5000.00}; -static float iP051[3] = {9.27, -95.11, 5000.00}; -static float iP052[3] = {24.27, -58.78, 5000.00}; -static float iP061[3] = {0.00, 1181.61, 6344.65}; -static float iP069[3] = {0.00, -418.25, 5765.04}; -static float iP070[3] = {0.00, 1266.91, 6629.60}; -/* *INDENT-ON* */ - -void -Fish001(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N017); - glVertex3fv(P017); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N007); - glVertex3fv(P007); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N011); - glVertex3fv(P011); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N011); - glVertex3fv(P011); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P071); - glVertex3fv(P072); - glVertex3fv(P073); - glVertex3fv(P074); - glVertex3fv(P075); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P077); - glVertex3fv(P078); - glVertex3fv(P079); - glVertex3fv(P080); - glVertex3fv(P081); - glVertex3fv(P082); - glEnd(); -} - -void -Fish002(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); -} - -void -Fish003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); -} - -void -Fish004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N061); - glVertex3fv(P061); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N070); - glVertex3fv(P070); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N061); - glVertex3fv(P061); - glEnd(); -} - -void -Fish005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N069); - glVertex3fv(P069); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N069); - glVertex3fv(P069); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); -} - -void -Fish006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); -} - -void -Fish007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); -} - -void -Fish008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); -} - -void -Fish009(void) -{ - glBegin(GL_POLYGON); - glVertex3fv(P059); - glVertex3fv(P012); - glVertex3fv(P009); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P012); - glVertex3fv(P004); - glVertex3fv(P007); - glVertex3fv(P009); - glEnd(); -} - -void -Fish_1(void) -{ - Fish004(); - Fish005(); - Fish003(); - Fish007(); - Fish006(); - Fish002(); - Fish008(); - Fish009(); - Fish001(); -} - -void -Fish_2(void) -{ - Fish005(); - Fish004(); - Fish003(); - Fish008(); - Fish006(); - Fish002(); - Fish007(); - Fish009(); - Fish001(); -} - -void -Fish_3(void) -{ - Fish005(); - Fish004(); - Fish007(); - Fish003(); - Fish002(); - Fish008(); - Fish009(); - Fish001(); - Fish006(); -} - -void -Fish_4(void) -{ - Fish005(); - Fish004(); - Fish008(); - Fish003(); - Fish002(); - Fish007(); - Fish009(); - Fish001(); - Fish006(); -} - -void -Fish_5(void) -{ - Fish009(); - Fish006(); - Fish007(); - Fish001(); - Fish002(); - Fish003(); - Fish008(); - Fish004(); - Fish005(); -} - -void -Fish_6(void) -{ - Fish009(); - Fish006(); - Fish008(); - Fish001(); - Fish002(); - Fish007(); - Fish003(); - Fish004(); - Fish005(); -} - -void -Fish_7(void) -{ - Fish009(); - Fish001(); - Fish007(); - Fish005(); - Fish002(); - Fish008(); - Fish003(); - Fish004(); - Fish006(); -} - -void -Fish_8(void) -{ - Fish009(); - Fish008(); - Fish001(); - Fish002(); - Fish007(); - Fish003(); - Fish005(); - Fish004(); - Fish006(); -} - -void -DrawShark(fishRec * fish) -{ - float mat[4][4]; - int n; - float seg1, seg2, seg3, seg4, segup; - float thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360; - - thrash = 50.0 * fish->v; - - seg1 = 0.6 * thrash * sin(fish->htail * RRAD); - seg2 = 1.8 * thrash * sin((fish->htail + 45.0) * RRAD); - seg3 = 3.0 * thrash * sin((fish->htail + 90.0) * RRAD); - seg4 = 4.0 * thrash * sin((fish->htail + 110.0) * RRAD); - - chomp = 0.0; - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - P004[1] = iP004[1] + chomp; - P007[1] = iP007[1] + chomp; - P010[1] = iP010[1] + chomp; - P011[1] = iP011[1] + chomp; - - P023[0] = iP023[0] + seg1; - P024[0] = iP024[0] + seg1; - P025[0] = iP025[0] + seg1; - P026[0] = iP026[0] + seg1; - P027[0] = iP027[0] + seg1; - P028[0] = iP028[0] + seg1; - P029[0] = iP029[0] + seg1; - P030[0] = iP030[0] + seg1; - P031[0] = iP031[0] + seg1; - P032[0] = iP032[0] + seg1; - P033[0] = iP033[0] + seg2; - P034[0] = iP034[0] + seg2; - P035[0] = iP035[0] + seg2; - P036[0] = iP036[0] + seg2; - P037[0] = iP037[0] + seg2; - P038[0] = iP038[0] + seg2; - P039[0] = iP039[0] + seg2; - P040[0] = iP040[0] + seg2; - P041[0] = iP041[0] + seg2; - P042[0] = iP042[0] + seg2; - P043[0] = iP043[0] + seg3; - P044[0] = iP044[0] + seg3; - P045[0] = iP045[0] + seg3; - P046[0] = iP046[0] + seg3; - P047[0] = iP047[0] + seg3; - P048[0] = iP048[0] + seg3; - P049[0] = iP049[0] + seg3; - P050[0] = iP050[0] + seg3; - P051[0] = iP051[0] + seg3; - P052[0] = iP052[0] + seg3; - P002[0] = iP002[0] + seg4; - P061[0] = iP061[0] + seg4; - P069[0] = iP069[0] + seg4; - P070[0] = iP070[0] + seg4; - - fish->vtail += ((fish->dtheta - fish->vtail) * 0.1); - - if (fish->vtail > 0.5) { - fish->vtail = 0.5; - } else if (fish->vtail < -0.5) { - fish->vtail = -0.5; - } - segup = thrash * fish->vtail; - - P023[1] = iP023[1] + segup; - P024[1] = iP024[1] + segup; - P025[1] = iP025[1] + segup; - P026[1] = iP026[1] + segup; - P027[1] = iP027[1] + segup; - P028[1] = iP028[1] + segup; - P029[1] = iP029[1] + segup; - P030[1] = iP030[1] + segup; - P031[1] = iP031[1] + segup; - P032[1] = iP032[1] + segup; - P033[1] = iP033[1] + segup * 5.0; - P034[1] = iP034[1] + segup * 5.0; - P035[1] = iP035[1] + segup * 5.0; - P036[1] = iP036[1] + segup * 5.0; - P037[1] = iP037[1] + segup * 5.0; - P038[1] = iP038[1] + segup * 5.0; - P039[1] = iP039[1] + segup * 5.0; - P040[1] = iP040[1] + segup * 5.0; - P041[1] = iP041[1] + segup * 5.0; - P042[1] = iP042[1] + segup * 5.0; - P043[1] = iP043[1] + segup * 12.0; - P044[1] = iP044[1] + segup * 12.0; - P045[1] = iP045[1] + segup * 12.0; - P046[1] = iP046[1] + segup * 12.0; - P047[1] = iP047[1] + segup * 12.0; - P048[1] = iP048[1] + segup * 12.0; - P049[1] = iP049[1] + segup * 12.0; - P050[1] = iP050[1] + segup * 12.0; - P051[1] = iP051[1] + segup * 12.0; - P052[1] = iP052[1] + segup * 12.0; - P002[1] = iP002[1] + segup * 17.0; - P061[1] = iP061[1] + segup * 17.0; - P069[1] = iP069[1] + segup * 17.0; - P070[1] = iP070[1] + segup * 17.0; - - glPushMatrix(); - - glTranslatef(0.0, 0.0, -3000.0); - - glGetFloatv(GL_MODELVIEW_MATRIX, &mat[0][0]); - n = 0; - if (mat[0][2] >= 0.0) { - n += 1; - } - if (mat[1][2] >= 0.0) { - n += 2; - } - if (mat[2][2] >= 0.0) { - n += 4; - } - glScalef(2.0, 1.0, 1.0); - - glEnable(GL_CULL_FACE); - switch (n) { - case 0: - Fish_1(); - break; - case 1: - Fish_2(); - break; - case 2: - Fish_3(); - break; - case 3: - Fish_4(); - break; - case 4: - Fish_5(); - break; - case 5: - Fish_6(); - break; - case 6: - Fish_7(); - break; - case 7: - Fish_8(); - break; - } - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/swim.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/swim.c deleted file mode 100644 index cac7b60952..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/swim.c +++ /dev/null @@ -1,188 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include /* For rand(). */ -#include -#include "atlantis.h" - -void -FishTransform(fishRec * fish) -{ - - glTranslatef(fish->y, fish->z, -fish->x); - glRotatef(-fish->psi, 0.0, 1.0, 0.0); - glRotatef(fish->theta, 1.0, 0.0, 0.0); - glRotatef(-fish->phi, 0.0, 0.0, 1.0); -} - -void -WhalePilot(fishRec * fish) -{ - - fish->phi = -20.0; - fish->theta = 0.0; - fish->psi -= 0.5; - - fish->x += WHALESPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); - fish->y += WHALESPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD); - fish->z += WHALESPEED * fish->v * sin(fish->theta / RAD); -} - -void -SharkPilot(fishRec * fish) -{ - static int sign = 1; - float X, Y, Z, tpsi, ttheta, thetal; - - fish->xt = 60000.0; - fish->yt = 0.0; - fish->zt = 0.0; - - X = fish->xt - fish->x; - Y = fish->yt - fish->y; - Z = fish->zt - fish->z; - - thetal = fish->theta; - - ttheta = RAD * atan(Z / (sqrt(X * X + Y * Y))); - - if (ttheta > fish->theta + 0.25) { - fish->theta += 0.5; - } else if (ttheta < fish->theta - 0.25) { - fish->theta -= 0.5; - } - if (fish->theta > 90.0) { - fish->theta = 90.0; - } - if (fish->theta < -90.0) { - fish->theta = -90.0; - } - fish->dtheta = fish->theta - thetal; - - tpsi = RAD * atan2(Y, X); - - fish->attack = 0; - - if (fabs(tpsi - fish->psi) < 10.0) { - fish->attack = 1; - } else if (fabs(tpsi - fish->psi) < 45.0) { - if (fish->psi > tpsi) { - fish->psi -= 0.5; - if (fish->psi < -180.0) { - fish->psi += 360.0; - } - } else if (fish->psi < tpsi) { - fish->psi += 0.5; - if (fish->psi > 180.0) { - fish->psi -= 360.0; - } - } - } else { - if (rand() % 100 > 98) { - sign = 1 - sign; - } - fish->psi += sign; - if (fish->psi > 180.0) { - fish->psi -= 360.0; - } - if (fish->psi < -180.0) { - fish->psi += 360.0; - } - } - - if (fish->attack) { - if (fish->v < 1.1) { - fish->spurt = 1; - } - if (fish->spurt) { - fish->v += 0.2; - } - if (fish->v > 5.0) { - fish->spurt = 0; - } - if ((fish->v > 1.0) && (!fish->spurt)) { - fish->v -= 0.2; - } - } else { - if (!(rand() % 400) && (!fish->spurt)) { - fish->spurt = 1; - } - if (fish->spurt) { - fish->v += 0.05; - } - if (fish->v > 3.0) { - fish->spurt = 0; - } - if ((fish->v > 1.0) && (!fish->spurt)) { - fish->v -= 0.05; - } - } - - fish->x += SHARKSPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); - fish->y += SHARKSPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD); - fish->z += SHARKSPEED * fish->v * sin(fish->theta / RAD); -} - -void -SharkMiss(int i) -{ - int j; - float avoid, thetal; - float X, Y, Z, R; - - for (j = 0; j < NUM_SHARKS; j++) { - if (j != i) { - X = sharks[j].x - sharks[i].x; - Y = sharks[j].y - sharks[i].y; - Z = sharks[j].z - sharks[i].z; - - R = sqrt(X * X + Y * Y + Z * Z); - - avoid = 1.0; - thetal = sharks[i].theta; - - if (R < SHARKSIZE) { - if (Z > 0.0) { - sharks[i].theta -= avoid; - } else { - sharks[i].theta += avoid; - } - } - sharks[i].dtheta += (sharks[i].theta - thetal); - } - } -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/whale.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/whale.c deleted file mode 100644 index 828640ad04..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/whale.c +++ /dev/null @@ -1,1798 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N001[3] = {0.019249 ,0.011340 ,-0.999750}; -static float N002[3] = {-0.132579 ,0.954547 ,0.266952}; -static float N003[3] = {-0.196061 ,0.980392 ,-0.019778}; -static float N004[3] = {0.695461 ,0.604704 ,0.388158}; -static float N005[3] = {0.870600 ,0.425754 ,0.246557}; -static float N006[3] = {-0.881191 ,0.392012 ,0.264251}; -static float N008[3] = {-0.341437 ,0.887477 ,0.309523}; -static float N009[3] = {0.124035 ,-0.992278 ,0.000000}; -static float N010[3] = {0.242536 ,0.000000 ,-0.970143}; -static float N011[3] = {0.588172 ,0.000000 ,0.808736}; -static float N012[3] = {0.929824 ,-0.340623 ,-0.139298}; -static float N013[3] = {0.954183 ,0.267108 ,-0.134865}; -static float N014[3] = {0.495127 ,0.855436 ,-0.151914}; -static float N015[3] = {-0.390199 ,0.906569 ,-0.160867}; -static float N016[3] = {-0.923605 ,0.354581 ,-0.145692}; -static float N017[3] = {-0.955796 ,-0.260667 ,-0.136036}; -static float N018[3] = {-0.501283 ,-0.853462 ,-0.142540}; -static float N019[3] = {0.405300 ,-0.901974 ,-0.148913}; -static float N020[3] = {0.909913 ,-0.392746 ,-0.133451}; -static float N021[3] = {0.936494 ,0.331147 ,-0.115414}; -static float N022[3] = {0.600131 ,0.793724 ,-0.099222}; -static float N023[3] = {-0.231556 ,0.968361 ,-0.093053}; -static float N024[3] = {-0.844369 ,0.525330 ,-0.105211}; -static float N025[3] = {-0.982725 ,-0.136329 ,-0.125164}; -static float N026[3] = {-0.560844 ,-0.822654 ,-0.093241}; -static float N027[3] = {0.263884 ,-0.959981 ,-0.093817}; -static float N028[3] = {0.842057 ,-0.525192 ,-0.122938}; -static float N029[3] = {0.921620 ,0.367565 ,-0.124546}; -static float N030[3] = {0.613927 ,0.784109 ,-0.090918}; -static float N031[3] = {-0.448754 ,0.888261 ,-0.098037}; -static float N032[3] = {-0.891865 ,0.434376 ,-0.126077}; -static float N033[3] = {-0.881447 ,-0.448017 ,-0.149437}; -static float N034[3] = {-0.345647 ,-0.922057 ,-0.174183}; -static float N035[3] = {0.307998 ,-0.941371 ,-0.137688}; -static float N036[3] = {0.806316 ,-0.574647 ,-0.140124}; -static float N037[3] = {0.961346 ,0.233646 ,-0.145681}; -static float N038[3] = {0.488451 ,0.865586 ,-0.110351}; -static float N039[3] = {-0.374290 ,0.921953 ,-0.099553}; -static float N040[3] = {-0.928504 ,0.344533 ,-0.138485}; -static float N041[3] = {-0.918419 ,-0.371792 ,-0.135189}; -static float N042[3] = {-0.520666 ,-0.833704 ,-0.183968}; -static float N043[3] = {0.339204 ,-0.920273 ,-0.195036}; -static float N044[3] = {0.921475 ,-0.387382 ,-0.028636}; -static float N045[3] = {0.842465 ,0.533335 ,-0.076204}; -static float N046[3] = {0.380110 ,0.924939 ,0.002073}; -static float N047[3] = {-0.276128 ,0.961073 ,-0.009579}; -static float N048[3] = {-0.879684 ,0.473001 ,-0.049250}; -static float N049[3] = {-0.947184 ,-0.317614 ,-0.044321}; -static float N050[3] = {-0.642059 ,-0.764933 ,-0.051363}; -static float N051[3] = {0.466794 ,-0.880921 ,-0.077990}; -static float N052[3] = {0.898509 ,-0.432277 ,0.076279}; -static float N053[3] = {0.938985 ,0.328141 ,0.103109}; -static float N054[3] = {0.442420 ,0.895745 ,0.043647}; -static float N055[3] = {-0.255163 ,0.966723 ,0.018407}; -static float N056[3] = {-0.833769 ,0.540650 ,0.111924}; -static float N057[3] = {-0.953653 ,-0.289939 ,0.080507}; -static float N058[3] = {-0.672357 ,-0.730524 ,0.119461}; -static float N059[3] = {0.522249 ,-0.846652 ,0.102157}; -static float N060[3] = {0.885868 ,-0.427631 ,0.179914}; -static float N062[3] = {0.648942 ,0.743116 ,0.163255}; -static float N063[3] = {-0.578967 ,0.807730 ,0.111219}; -static float N065[3] = {-0.909864 ,-0.352202 ,0.219321}; -static float N066[3] = {-0.502541 ,-0.818090 ,0.279610}; -static float N067[3] = {0.322919 ,-0.915358 ,0.240504}; -static float N068[3] = {0.242536 ,0.000000 ,-0.970143}; -static float N069[3] = {0.000000 ,1.000000 ,0.000000}; -static float N070[3] = {0.000000 ,1.000000 ,0.000000}; -static float N071[3] = {0.000000 ,1.000000 ,0.000000}; -static float N072[3] = {0.000000 ,1.000000 ,0.000000}; -static float N073[3] = {0.000000 ,1.000000 ,0.000000}; -static float N074[3] = {0.000000 ,1.000000 ,0.000000}; -static float N075[3] = {0.031220 ,0.999025 ,-0.031220}; -static float N076[3] = {0.000000 ,1.000000 ,0.000000}; -static float N077[3] = {0.446821 ,0.893642 ,0.041889}; -static float N078[3] = {0.863035 ,-0.100980 ,0.494949}; -static float N079[3] = {0.585597 ,-0.808215 ,0.062174}; -static float N080[3] = {0.000000 ,1.000000 ,0.000000}; -static float N081[3] = {1.000000 ,0.000000 ,0.000000}; -static float N082[3] = {0.000000 ,1.000000 ,0.000000}; -static float N083[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N084[3] = {-0.478893 ,0.837129 ,-0.264343}; -static float N085[3] = {0.000000 ,1.000000 ,0.000000}; -static float N086[3] = {0.763909 ,0.539455 ,-0.354163}; -static float N087[3] = {0.446821 ,0.893642 ,0.041889}; -static float N088[3] = {0.385134 ,-0.908288 ,0.163352}; -static float N089[3] = {-0.605952 ,0.779253 ,-0.159961}; -static float N090[3] = {0.000000 ,1.000000 ,0.000000}; -static float N091[3] = {0.000000 ,1.000000 ,0.000000}; -static float N092[3] = {0.000000 ,1.000000 ,0.000000}; -static float N093[3] = {0.000000 ,1.000000 ,0.000000}; -static float N094[3] = {1.000000 ,0.000000 ,0.000000}; -static float N095[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N096[3] = {0.644444 ,-0.621516 ,0.445433}; -static float N097[3] = {-0.760896 ,-0.474416 ,0.442681}; -static float N098[3] = {0.636888 ,-0.464314 ,0.615456}; -static float N099[3] = {-0.710295 ,0.647038 ,0.277168}; -static float N100[3] = {0.009604 ,0.993655 ,0.112063}; -static float iP001[3] = {18.74, 13.19, 3.76}; -static float P001[3] = {18.74, 13.19, 3.76}; -static float P002[3] = {0.00, 390.42, 10292.57}; -static float P003[3] = {55.80, 622.31, 8254.35}; -static float P004[3] = {20.80, 247.66, 10652.13}; -static float P005[3] = {487.51, 198.05, 9350.78}; -static float P006[3] = {-457.61, 199.04, 9353.01}; -static float P008[3] = {-34.67, 247.64, 10663.71}; -static float iP009[3] = {97.46, 67.63, 593.82}; -static float iP010[3] = {-84.33, 67.63, 588.18}; -static float iP011[3] = {118.69, 8.98, -66.91}; -static float P009[3] = {97.46, 67.63, 593.82}; -static float P010[3] = {-84.33, 67.63, 588.18}; -static float P011[3] = {118.69, 8.98, -66.91}; -static float iP012[3] = {156.48, -31.95, 924.54}; -static float iP013[3] = {162.00, 110.22, 924.54}; -static float iP014[3] = {88.16, 221.65, 924.54}; -static float iP015[3] = {-65.21, 231.16, 924.54}; -static float iP016[3] = {-156.48, 121.97, 924.54}; -static float iP017[3] = {-162.00, -23.93, 924.54}; -static float iP018[3] = {-88.16, -139.10, 924.54}; -static float iP019[3] = {65.21, -148.61, 924.54}; -static float iP020[3] = {246.87, -98.73, 1783.04}; -static float iP021[3] = {253.17, 127.76, 1783.04}; -static float iP022[3] = {132.34, 270.77, 1783.04}; -static float iP023[3] = {-97.88, 285.04, 1783.04}; -static float iP024[3] = {-222.97, 139.80, 1783.04}; -static float iP025[3] = {-225.29, -86.68, 1783.04}; -static float iP026[3] = {-108.44, -224.15, 1783.04}; -static float iP027[3] = {97.88, -221.56, 1783.04}; -static float iP028[3] = {410.55, -200.66, 3213.87}; -static float iP029[3] = {432.19, 148.42, 3213.87}; -static float iP030[3] = {200.66, 410.55, 3213.87}; -static float iP031[3] = {-148.42, 432.19, 3213.87}; -static float iP032[3] = {-407.48, 171.88, 3213.87}; -static float iP033[3] = {-432.19, -148.42, 3213.87}; -static float iP034[3] = {-148.88, -309.74, 3213.87}; -static float iP035[3] = {156.38, -320.17, 3213.87}; -static float iP036[3] = {523.39, -303.81, 4424.57}; -static float iP037[3] = {574.66, 276.84, 4424.57}; -static float iP038[3] = {243.05, 492.50, 4424.57}; -static float iP039[3] = {-191.23, 520.13, 4424.57}; -static float iP040[3] = {-523.39, 304.01, 4424.57}; -static float iP041[3] = {-574.66, -231.83, 4424.57}; -static float iP042[3] = {-266.95, -578.17, 4424.57}; -static float iP043[3] = {211.14, -579.67, 4424.57}; -static float iP044[3] = {680.57, -370.27, 5943.46}; -static float iP045[3] = {834.01, 363.09, 5943.46}; -static float iP046[3] = {371.29, 614.13, 5943.46}; -static float iP047[3] = {-291.43, 621.86, 5943.46}; -static float iP048[3] = {-784.13, 362.60, 5943.46}; -static float iP049[3] = {-743.29, -325.82, 5943.46}; -static float iP050[3] = {-383.24, -804.77, 5943.46}; -static float iP051[3] = {283.47, -846.09, 5943.46}; -static float P012[3] = {156.48, -31.95, 924.54}; -static float P013[3] = {162.00, 110.22, 924.54}; -static float P014[3] = {88.16, 221.65, 924.54}; -static float P015[3] = {-65.21, 231.16, 924.54}; -static float P016[3] = {-156.48, 121.97, 924.54}; -static float P017[3] = {-162.00, -23.93, 924.54}; -static float P018[3] = {-88.16, -139.10, 924.54}; -static float P019[3] = {65.21, -148.61, 924.54}; -static float P020[3] = {246.87, -98.73, 1783.04}; -static float P021[3] = {253.17, 127.76, 1783.04}; -static float P022[3] = {132.34, 270.77, 1783.04}; -static float P023[3] = {-97.88, 285.04, 1783.04}; -static float P024[3] = {-222.97, 139.80, 1783.04}; -static float P025[3] = {-225.29, -86.68, 1783.04}; -static float P026[3] = {-108.44, -224.15, 1783.04}; -static float P027[3] = {97.88, -221.56, 1783.04}; -static float P028[3] = {410.55, -200.66, 3213.87}; -static float P029[3] = {432.19, 148.42, 3213.87}; -static float P030[3] = {200.66, 410.55, 3213.87}; -static float P031[3] = {-148.42, 432.19, 3213.87}; -static float P032[3] = {-407.48, 171.88, 3213.87}; -static float P033[3] = {-432.19, -148.42, 3213.87}; -static float P034[3] = {-148.88, -309.74, 3213.87}; -static float P035[3] = {156.38, -320.17, 3213.87}; -static float P036[3] = {523.39, -303.81, 4424.57}; -static float P037[3] = {574.66, 276.84, 4424.57}; -static float P038[3] = {243.05, 492.50, 4424.57}; -static float P039[3] = {-191.23, 520.13, 4424.57}; -static float P040[3] = {-523.39, 304.01, 4424.57}; -static float P041[3] = {-574.66, -231.83, 4424.57}; -static float P042[3] = {-266.95, -578.17, 4424.57}; -static float P043[3] = {211.14, -579.67, 4424.57}; -static float P044[3] = {680.57, -370.27, 5943.46}; -static float P045[3] = {834.01, 363.09, 5943.46}; -static float P046[3] = {371.29, 614.13, 5943.46}; -static float P047[3] = {-291.43, 621.86, 5943.46}; -static float P048[3] = {-784.13, 362.60, 5943.46}; -static float P049[3] = {-743.29, -325.82, 5943.46}; -static float P050[3] = {-383.24, -804.77, 5943.46}; -static float P051[3] = {283.47, -846.09, 5943.46}; -static float P052[3] = {599.09, -332.24, 7902.59}; -static float P053[3] = {735.48, 306.26, 7911.92}; -static float P054[3] = {321.55, 558.53, 7902.59}; -static float P055[3] = {-260.54, 559.84, 7902.59}; -static float P056[3] = {-698.66, 320.83, 7902.59}; -static float P057[3] = {-643.29, -299.16, 7902.59}; -static float P058[3] = {-341.47, -719.30, 7902.59}; -static float P059[3] = {252.57, -756.12, 7902.59}; -static float P060[3] = {458.39, -265.31, 9355.44}; -static float P062[3] = {224.04, 438.98, 9364.77}; -static float P063[3] = {-165.71, 441.27, 9355.44}; -static float P065[3] = {-473.99, -219.71, 9355.44}; -static float P066[3] = {-211.97, -479.87, 9355.44}; -static float P067[3] = {192.86, -504.03, 9355.44}; -static float iP068[3] = {-112.44, 9.25, -64.42}; -static float iP069[3] = {1155.63, 0.00, -182.46}; -static float iP070[3] = {-1143.13, 0.00, -181.54}; -static float iP071[3] = {1424.23, 0.00, -322.09}; -static float iP072[3] = {-1368.01, 0.00, -310.38}; -static float iP073[3] = {1255.57, 2.31, 114.05}; -static float iP074[3] = {-1149.38, 0.00, 117.12}; -static float iP075[3] = {718.36, 0.00, 433.36}; -static float iP076[3] = {-655.90, 0.00, 433.36}; -static float P068[3] = {-112.44, 9.25, -64.42}; -static float P069[3] = {1155.63, 0.00, -182.46}; -static float P070[3] = {-1143.13, 0.00, -181.54}; -static float P071[3] = {1424.23, 0.00, -322.09}; -static float P072[3] = {-1368.01, 0.00, -310.38}; -static float P073[3] = {1255.57, 2.31, 114.05}; -static float P074[3] = {-1149.38, 0.00, 117.12}; -static float P075[3] = {718.36, 0.00, 433.36}; -static float P076[3] = {-655.90, 0.00, 433.36}; -static float P077[3] = {1058.00, -2.66, 7923.51}; -static float P078[3] = {-1016.51, -15.47, 7902.87}; -static float P079[3] = {-1363.99, -484.50, 7593.38}; -static float P080[3] = {1478.09, -861.47, 7098.12}; -static float P081[3] = {1338.06, -284.68, 7024.15}; -static float P082[3] = {-1545.51, -860.64, 7106.60}; -static float P083[3] = {1063.19, -70.46, 7466.60}; -static float P084[3] = {-1369.18, -288.11, 7015.34}; -static float P085[3] = {1348.44, -482.50, 7591.41}; -static float P086[3] = {-1015.45, -96.80, 7474.86}; -static float P087[3] = {731.04, 148.38, 7682.58}; -static float P088[3] = {-697.03, 151.82, 7668.81}; -static float P089[3] = {-686.82, 157.09, 7922.29}; -static float P090[3] = {724.73, 147.75, 7931.39}; -static float iP091[3] = {0.00, 327.10, 2346.55}; -static float iP092[3] = {0.00, 552.28, 2311.31}; -static float iP093[3] = {0.00, 721.16, 2166.41}; -static float iP094[3] = {0.00, 693.42, 2388.80}; -static float iP095[3] = {0.00, 389.44, 2859.97}; -static float P091[3] = {0.00, 327.10, 2346.55}; -static float P092[3] = {0.00, 552.28, 2311.31}; -static float P093[3] = {0.00, 721.16, 2166.41}; -static float P094[3] = {0.00, 693.42, 2388.80}; -static float P095[3] = {0.00, 389.44, 2859.97}; -static float iP096[3] = {222.02, -183.67, 10266.89}; -static float iP097[3] = {-128.90, -182.70, 10266.89}; -static float iP098[3] = {41.04, 88.31, 10659.36}; -static float iP099[3] = {-48.73, 88.30, 10659.36}; -static float P096[3] = {222.02, -183.67, 10266.89}; -static float P097[3] = {-128.90, -182.70, 10266.89}; -static float P098[3] = {41.04, 88.31, 10659.36}; -static float P099[3] = {-48.73, 88.30, 10659.36}; -static float P100[3] = {0.00, 603.42, 9340.68}; -static float P104[3] = {-9.86, 567.62, 7858.65}; -static float P105[3] = {31.96, 565.27, 7908.46}; -static float P106[3] = {22.75, 568.13, 7782.83}; -static float P107[3] = {58.93, 568.42, 7775.94}; -static float P108[3] = {55.91, 565.59, 7905.86}; -static float P109[3] = {99.21, 566.00, 7858.65}; -static float P110[3] = {-498.83, 148.14, 9135.10}; -static float P111[3] = {-495.46, 133.24, 9158.48}; -static float P112[3] = {-490.82, 146.23, 9182.76}; -static float P113[3] = {-489.55, 174.11, 9183.66}; -static float P114[3] = {-492.92, 189.00, 9160.28}; -static float P115[3] = {-497.56, 176.02, 9136.00}; -static float P116[3] = {526.54, 169.68, 9137.70}; -static float P117[3] = {523.49, 184.85, 9161.42}; -static float P118[3] = {518.56, 171.78, 9186.06}; -static float P119[3] = {516.68, 143.53, 9186.98}; -static float P120[3] = {519.73, 128.36, 9163.26}; -static float P121[3] = {524.66, 141.43, 9138.62}; -/* *INDENT-ON* */ - -void -Whale001(void) -{ - - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N072); - glVertex3fv(P072); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N072); - glVertex3fv(P072); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N074); - glVertex3fv(P074); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); -} - -void -Whale002(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N075); - glVertex3fv(P075); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N075); - glVertex3fv(P075); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N071); - glVertex3fv(P071); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N073); - glVertex3fv(P073); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N071); - glVertex3fv(P071); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); -} - -void -Whale003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glEnd(); -} - -void -Whale004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); -} - -void -Whale005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); -} - -void -Whale006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); -} - -void -Whale007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); -} - -void -Whale008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); -} - -void -Whale009(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); -} - -void -Whale010(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); -} - -void -Whale011(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N079); - glVertex3fv(P079); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N089); - glVertex3fv(P089); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); -} - -void -Whale012(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N067); - glVertex3fv(P067); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); -} - -void -Whale013(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N096); - glVertex3fv(P096); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N096); - glVertex3fv(P096); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N098); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P005); - glVertex3fv(P006); - glVertex3fv(P099); - glVertex3fv(P098); - glEnd(); -} - -void -Whale014(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P006); - glVertex3fv(P005); - glVertex3fv(P004); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N004); - glVertex3fv(P004); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N004); - glVertex3fv(P004); - glEnd(); -} - -void -Whale015(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N100); - glVertex3fv(P100); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); -} - -void -Whale016(void) -{ - glBegin(GL_POLYGON); - glVertex3fv(P104); - glVertex3fv(P105); - glVertex3fv(P106); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P107); - glVertex3fv(P108); - glVertex3fv(P109); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P110); - glVertex3fv(P111); - glVertex3fv(P112); - glVertex3fv(P113); - glVertex3fv(P114); - glVertex3fv(P115); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P116); - glVertex3fv(P117); - glVertex3fv(P118); - glVertex3fv(P119); - glVertex3fv(P120); - glVertex3fv(P121); - glEnd(); -} - -void -DrawWhale(fishRec * fish) -{ - float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; - float pitch, thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360; - - thrash = 70.0 * fish->v; - - seg0 = 1.5 * thrash * sin((fish->htail) * RRAD); - seg1 = 2.5 * thrash * sin((fish->htail + 10.0) * RRAD); - seg2 = 3.7 * thrash * sin((fish->htail + 15.0) * RRAD); - seg3 = 4.8 * thrash * sin((fish->htail + 23.0) * RRAD); - seg4 = 6.0 * thrash * sin((fish->htail + 28.0) * RRAD); - seg5 = 6.5 * thrash * sin((fish->htail + 35.0) * RRAD); - seg6 = 6.5 * thrash * sin((fish->htail + 40.0) * RRAD); - seg7 = 6.5 * thrash * sin((fish->htail + 55.0) * RRAD); - - pitch = fish->v * sin((fish->htail - 160.0) * RRAD); - - chomp = 0.0; - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - P012[1] = iP012[1] + seg5; - P013[1] = iP013[1] + seg5; - P014[1] = iP014[1] + seg5; - P015[1] = iP015[1] + seg5; - P016[1] = iP016[1] + seg5; - P017[1] = iP017[1] + seg5; - P018[1] = iP018[1] + seg5; - P019[1] = iP019[1] + seg5; - - P020[1] = iP020[1] + seg4; - P021[1] = iP021[1] + seg4; - P022[1] = iP022[1] + seg4; - P023[1] = iP023[1] + seg4; - P024[1] = iP024[1] + seg4; - P025[1] = iP025[1] + seg4; - P026[1] = iP026[1] + seg4; - P027[1] = iP027[1] + seg4; - - P028[1] = iP028[1] + seg2; - P029[1] = iP029[1] + seg2; - P030[1] = iP030[1] + seg2; - P031[1] = iP031[1] + seg2; - P032[1] = iP032[1] + seg2; - P033[1] = iP033[1] + seg2; - P034[1] = iP034[1] + seg2; - P035[1] = iP035[1] + seg2; - - P036[1] = iP036[1] + seg1; - P037[1] = iP037[1] + seg1; - P038[1] = iP038[1] + seg1; - P039[1] = iP039[1] + seg1; - P040[1] = iP040[1] + seg1; - P041[1] = iP041[1] + seg1; - P042[1] = iP042[1] + seg1; - P043[1] = iP043[1] + seg1; - - P044[1] = iP044[1] + seg0; - P045[1] = iP045[1] + seg0; - P046[1] = iP046[1] + seg0; - P047[1] = iP047[1] + seg0; - P048[1] = iP048[1] + seg0; - P049[1] = iP049[1] + seg0; - P050[1] = iP050[1] + seg0; - P051[1] = iP051[1] + seg0; - - P009[1] = iP009[1] + seg6; - P010[1] = iP010[1] + seg6; - P075[1] = iP075[1] + seg6; - P076[1] = iP076[1] + seg6; - - P001[1] = iP001[1] + seg7; - P011[1] = iP011[1] + seg7; - P068[1] = iP068[1] + seg7; - P069[1] = iP069[1] + seg7; - P070[1] = iP070[1] + seg7; - P071[1] = iP071[1] + seg7; - P072[1] = iP072[1] + seg7; - P073[1] = iP073[1] + seg7; - P074[1] = iP074[1] + seg7; - - P091[1] = iP091[1] + seg3 * 1.1; - P092[1] = iP092[1] + seg3; - P093[1] = iP093[1] + seg3; - P094[1] = iP094[1] + seg3; - P095[1] = iP095[1] + seg3 * 0.9; - - P099[1] = iP099[1] + chomp; - P098[1] = iP098[1] + chomp; - P097[1] = iP097[1] + chomp; - P096[1] = iP096[1] + chomp; - - glPushMatrix(); - - glRotatef(pitch, 1.0, 0.0, 0.0); - - glTranslatef(0.0, 0.0, 8000.0); - - glRotatef(180.0, 0.0, 1.0, 0.0); - - glScalef(3.0, 3.0, 3.0); - - glEnable(GL_CULL_FACE); - - Whale001(); - Whale002(); - Whale003(); - Whale004(); - Whale005(); - Whale006(); - Whale007(); - Whale008(); - Whale009(); - Whale010(); - Whale011(); - Whale012(); - Whale013(); - Whale014(); - Whale015(); - Whale016(); - - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/main.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/main.c deleted file mode 100644 index b7794b3b6f..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/main.c +++ /dev/null @@ -1,179 +0,0 @@ - -/* Simple program: Create a blank window, wait for keypress, quit. - - Please see the SDL documentation for details on using the SDL API: - /Developer/Documentation/SDL/docs.html -*/ - -#include -#include -#include -#include - -#include "SDL.h" - -extern void Atlantis_Init (); -extern void Atlantis_Reshape (int w, int h); -extern void Atlantis_Animate (); -extern void Atlantis_Display (); - -static SDL_Surface *gScreen; - -static void initAttributes () -{ - // Setup attributes we want for the OpenGL context - - int value; - - // Don't set color bit sizes (SDL_GL_RED_SIZE, etc) - // Mac OS X will always use 8-8-8-8 ARGB for 32-bit screens and - // 5-5-5 RGB for 16-bit screens - - // Request a 16-bit depth buffer (without this, there is no depth buffer) - value = 16; - SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, value); - - - // Request double-buffered OpenGL - // The fact that windows are double-buffered on Mac OS X has no effect - // on OpenGL double buffering. - value = 1; - SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, value); -} - -static void printAttributes () -{ - // Print out attributes of the context we created - int nAttr; - int i; - - int attr[] = { SDL_GL_RED_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_GREEN_SIZE, - SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; - - char *desc[] = { "Red size: %d bits\n", "Blue size: %d bits\n", "Green size: %d bits\n", - "Alpha size: %d bits\n", "Color buffer size: %d bits\n", - "Depth bufer size: %d bits\n" }; - - nAttr = sizeof(attr) / sizeof(int); - - for (i = 0; i < nAttr; i++) { - - int value; - SDL_GL_GetAttribute (attr[i], &value); - printf (desc[i], value); - } -} - -static void createSurface (int fullscreen) -{ - Uint32 flags = 0; - - flags = SDL_OPENGL; - if (fullscreen) - flags |= SDL_FULLSCREEN; - - // Create window - gScreen = SDL_SetVideoMode (640, 480, 0, flags); - if (gScreen == NULL) { - - fprintf (stderr, "Couldn't set 640x480 OpenGL video mode: %s\n", - SDL_GetError()); - SDL_Quit(); - exit(2); - } -} - -static void initGL () -{ - Atlantis_Init (); - Atlantis_Reshape (gScreen->w, gScreen->h); -} - -static void drawGL () -{ - Atlantis_Animate (); - Atlantis_Display (); -} - -static void mainLoop () -{ - SDL_Event event; - int done = 0; - int fps = 24; - int delay = 1000/fps; - int thenTicks = -1; - int nowTicks; - - while ( !done ) { - - /* Check for events */ - while ( SDL_PollEvent (&event) ) { - switch (event.type) { - - case SDL_MOUSEMOTION: - break; - case SDL_MOUSEBUTTONDOWN: - break; - case SDL_KEYDOWN: - /* Any keypress quits the app... */ - case SDL_QUIT: - done = 1; - break; - default: - break; - } - } - - // Draw at 24 hz - // This approach is not normally recommended - it is better to - // use time-based animation and run as fast as possible - drawGL (); - SDL_GL_SwapBuffers (); - - // Time how long each draw-swap-delay cycle takes - // and adjust delay to get closer to target framerate - if (thenTicks > 0) { - nowTicks = SDL_GetTicks (); - delay += (1000/fps - (nowTicks-thenTicks)); - thenTicks = nowTicks; - if (delay < 0) - delay = 1000/fps; - } - else { - thenTicks = SDL_GetTicks (); - } - - SDL_Delay (delay); - } -} - -int main(int argc, char *argv[]) -{ - // Init SDL video subsystem - if ( SDL_Init (SDL_INIT_VIDEO) < 0 ) { - - fprintf(stderr, "Couldn't initialize SDL: %s\n", - SDL_GetError()); - exit(1); - } - - // Set GL context attributes - initAttributes (); - - // Create GL context - createSurface (0); - - // Get GL context attributes - printAttributes (); - - // Init GL state - initGL (); - - // Draw, get events... - mainLoop (); - - // Cleanup - SDL_Quit(); - - return 0; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/English.lproj/InfoPlist.strings b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/English.lproj/InfoPlist.strings deleted file mode 100644 index 6e721b0ef0..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/English.lproj/InfoPlist.strings and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/Info.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/Info.plist deleted file mode 100644 index e4332041bf..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/Info.plist +++ /dev/null @@ -1,37 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIconFile - - CFBundleIdentifier - com.yourcompany.___PROJECTNAMEASXML___ - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - ${PRODUCT_NAME} - CFBundlePackageType - APPL - CFBundleSignature - ???? - CFBundleVersion - 1.0 - NSMainNibFile - SDLMain - NSPrincipalClass - NSApplication - LSMinimumSystemVersionByArchitecture - - x86_64 - 10.6.0 - i386 - 10.4.0 - ppc - 10.4.0 - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch deleted file mode 100644 index 00095074ae..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch +++ /dev/null @@ -1,9 +0,0 @@ -// -// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project -// - -#include "SDL.h" - -#ifdef __OBJC__ - #import -#endif diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns deleted file mode 100644 index ae0b02b12a..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist deleted file mode 100644 index d9ca454937..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist +++ /dev/null @@ -1,12 +0,0 @@ -{ - FilesToRename = { - "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; - }; - FilesToMacroExpand = ( - "ÇPROJECTNAMEÈ_Prefix.pch", - "Info.plist", - "English.lproj/InfoPlist.strings", - "main.c", - ); - Description = "This project builds an SDL-based application."; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/project.pbxproj b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/project.pbxproj deleted file mode 100644 index 0d84f2bca1..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/project.pbxproj +++ /dev/null @@ -1,306 +0,0 @@ -// !$*UTF8*$! -{ - archiveVersion = 1; - classes = { - }; - objectVersion = 46; - objects = { - -/* Begin PBXBuildFile section */ - 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39F909D0881F00EBEB88 /* SDL.framework */; }; - 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; 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- - /* Initialize the SDL library */ - if ( SDL_Init(initflags) < 0 ) { - fprintf(stderr, "Couldn't initialize SDL: %s\n", - SDL_GetError()); - exit(1); - } - - /* Set 640x480 video mode */ - screen=SDL_SetVideoMode(640,480, video_bpp, videoflags); - if (screen == NULL) { - fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n", - video_bpp, SDL_GetError()); - SDL_Quit(); - exit(2); - } - - done = 0; - while ( !done ) { - - /* Check for events */ - while ( SDL_PollEvent(&event) ) { - switch (event.type) { - - case SDL_MOUSEMOTION: - break; - case SDL_MOUSEBUTTONDOWN: - break; - case SDL_KEYDOWN: - /* Any keypress quits the app... */ - case SDL_QUIT: - done = 1; - break; - default: - break; - } - } - } - - /* Clean up the SDL library */ - SDL_Quit(); - return(0); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/InfoPlist.strings b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/InfoPlist.strings deleted file mode 100644 index 6e721b0ef0..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/InfoPlist.strings and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib deleted file mode 100644 index 799eaadddb..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib +++ /dev/null @@ -1,19 +0,0 @@ -{ - IBClasses = ( - {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, - { - ACTIONS = { - help = id; - newGame = id; - openGame = id; - prefsMenu = id; - saveGame = id; - saveGameAs = id; - }; - CLASS = SDLMain; - LANGUAGE = ObjC; - SUPERCLASS = NSObject; - } - ); - IBVersion = 1; -} \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib deleted file mode 100644 index 1d6fb7e01d..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib +++ /dev/null @@ -1,21 +0,0 @@ - - - - - IBDocumentLocation - 62 117 356 240 0 0 1152 848 - IBEditorPositions - - 29 - 62 362 195 44 0 0 1152 848 - - IBFramework Version - 291.0 - IBOpenObjects - - 29 - - IBSystem Version - 6L60 - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib deleted file mode 100644 index 637801528a..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/Info.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/Info.plist deleted file mode 100644 index 40a970f973..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/Info.plist +++ /dev/null @@ -1,37 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIconFile - - CFBundleIdentifier - com.yourcompany.___PROJECTNAMEASXML___ - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - ${PRODUCT_NAME} - CFBundlePackageType - APPL - CFBundleSignature - ???? - CFBundleVersion - 1.0 - NSMainNibFile - SDLMain - NSPrincipalClass - NSApplication - LSMinimumSystemVersionByArchitecture - - x86_64 - 10.6.0 - i386 - 10.4.0 - ppc - 10.4.0 - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch deleted file mode 100644 index 00095074ae..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch +++ /dev/null @@ -1,9 +0,0 @@ -// -// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project -// - -#include "SDL.h" - -#ifdef __OBJC__ - #import -#endif diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns deleted file mode 100644 index ae0b02b12a..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist deleted file mode 100644 index 1dcbea207c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist +++ /dev/null @@ -1,12 +0,0 @@ -{ - FilesToRename = { - "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; 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- defaultConfigurationIsVisible = 0; - defaultConfigurationName = Release; - }; - C01FCF4E08A954540054247B /* Build configuration list for PBXProject "___PROJECTNAME___" */ = { - isa = XCConfigurationList; - buildConfigurations = ( - C01FCF4F08A954540054247B /* Debug */, - C01FCF5008A954540054247B /* Release */, - ); - defaultConfigurationIsVisible = 0; - defaultConfigurationName = Release; - }; -/* End XCConfigurationList section */ - }; - rootObject = 29B97313FDCFA39411CA2CEA /* Project object */; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/atlantis.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/atlantis.c deleted file mode 100644 index 4efdf6ce88..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/atlantis.c +++ /dev/null @@ -1,459 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include -#include -#include -#include -#include "atlantis.h" - -fishRec sharks[NUM_SHARKS]; -fishRec momWhale; -fishRec babyWhale; -fishRec dolph; - -GLboolean Timing = GL_TRUE; - -int w_win = 640; -int h_win = 480; -GLint count = 0; -GLenum StrMode = GL_VENDOR; - -GLboolean moving; - -static double mtime(void) -{ - struct timeval tk_time; - struct timezone tz; - - gettimeofday(&tk_time, &tz); - - return 4294.967296 * tk_time.tv_sec + 0.000001 * tk_time.tv_usec; -} - -static double filter(double in, double *save) -{ - static double k1 = 0.9; - static double k2 = 0.05; - - save[3] = in; - save[1] = save[0]*k1 + k2*(save[3] + save[2]); - - save[0]=save[1]; - save[2]=save[3]; - - return(save[1]); -} - -void DrawStr(const char *str) -{ - GLint i = 0; - - if(!str) return; - - while(str[i]) - { - glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, str[i]); - i++; - } -} - -void -InitFishs(void) -{ - int i; - - for (i = 0; i < NUM_SHARKS; i++) { - sharks[i].x = 70000.0 + rand() % 6000; - sharks[i].y = rand() % 6000; - sharks[i].z = rand() % 6000; - sharks[i].psi = rand() % 360 - 180.0; - sharks[i].v = 1.0; - } - - dolph.x = 30000.0; - dolph.y = 0.0; - dolph.z = 6000.0; - dolph.psi = 90.0; - dolph.theta = 0.0; - dolph.v = 3.0; - - momWhale.x = 70000.0; - momWhale.y = 0.0; - momWhale.z = 0.0; - momWhale.psi = 90.0; - momWhale.theta = 0.0; - momWhale.v = 3.0; - - babyWhale.x = 60000.0; - babyWhale.y = -2000.0; - babyWhale.z = -2000.0; - babyWhale.psi = 90.0; - babyWhale.theta = 0.0; - babyWhale.v = 3.0; -} - -void -Atlantis_Init(void) -{ - static float ambient[] = {0.2, 0.2, 0.2, 1.0}; - static float diffuse[] = {1.0, 1.0, 1.0, 1.0}; - static float position[] = {0.0, 1.0, 0.0, 0.0}; - static float mat_shininess[] = {90.0}; - static float mat_specular[] = {0.8, 0.8, 0.8, 1.0}; - static float mat_diffuse[] = {0.46, 0.66, 0.795, 1.0}; - static float mat_ambient[] = {0.3, 0.4, 0.5, 1.0}; - static float lmodel_ambient[] = {0.4, 0.4, 0.4, 1.0}; - static float lmodel_localviewer[] = {0.0}; - //GLfloat map1[4] = {0.0, 0.0, 0.0, 0.0}; - //GLfloat map2[4] = {0.0, 0.0, 0.0, 0.0}; - static float fog_color[] = {0.0, 0.5, 0.9, 1.0}; - - glFrontFace(GL_CCW); - - glDepthFunc(GL_LESS); - glEnable(GL_DEPTH_TEST); - - glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); - glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); - glLightfv(GL_LIGHT0, GL_POSITION, position); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); - glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, lmodel_localviewer); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - - glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_shininess); - glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); - glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); - glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); - - InitFishs(); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, 0.0000025); - glFogfv(GL_FOG_COLOR, fog_color); - - glClearColor(0.0, 0.5, 0.9, 1.0); -} - -void -Atlantis_Reshape(int width, int height) -{ - w_win = width; - h_win = height; - - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(60.0, (GLfloat) width / (GLfloat) height, 20000.0, 300000.0); - glMatrixMode(GL_MODELVIEW); -} - -void -Atlantis_Animate(void) -{ - int i; - - for (i = 0; i < NUM_SHARKS; i++) { - SharkPilot(&sharks[i]); - SharkMiss(i); - } - WhalePilot(&dolph); - dolph.phi++; - //glutPostRedisplay(); - WhalePilot(&momWhale); - momWhale.phi++; - WhalePilot(&babyWhale); - babyWhale.phi++; -} - -void -Atlantis_Key(unsigned char key, int x, int y) -{ - switch (key) { - case 't': - Timing = !Timing; - break; - case ' ': - switch(StrMode) - { - case GL_EXTENSIONS: - StrMode = GL_VENDOR; - break; - case GL_VENDOR: - StrMode = GL_RENDERER; - break; - case GL_RENDERER: - StrMode = GL_VERSION; - break; - case GL_VERSION: - StrMode = GL_EXTENSIONS; - break; - } - break; - case 27: /* Esc will quit */ - exit(1); - break; - case 's': /* "s" start animation */ - moving = GL_TRUE; - //glutIdleFunc(Animate); - break; - case 'a': /* "a" stop animation */ - moving = GL_FALSE; - //glutIdleFunc(NULL); - break; - case '.': /* "." will advance frame */ - if (!moving) { - Atlantis_Animate(); - } - } -} -/* -void Display(void) -{ - static float P123[3] = {-448.94, -203.14, 9499.60}; - static float P124[3] = {-442.64, -185.20, 9528.07}; - static float P125[3] = {-441.07, -148.05, 9528.07}; - static float P126[3] = {-443.43, -128.84, 9499.60}; - static float P127[3] = {-456.87, -146.78, 9466.67}; - static float P128[3] = {-453.68, -183.93, 9466.67}; - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - FishTransform(&dolph); - DrawDolphin(&dolph); - glPopMatrix(); - - glutSwapBuffers(); -} -*/ - -void -Atlantis_Display(void) -{ - int i; - static double th[4] = {0.0, 0.0, 0.0, 0.0}; - static double t1 = 0.0, t2 = 0.0, t; - char num_str[128]; - - t1 = t2; - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - for (i = 0; i < NUM_SHARKS; i++) { - glPushMatrix(); - FishTransform(&sharks[i]); - DrawShark(&sharks[i]); - glPopMatrix(); - } - - glPushMatrix(); - FishTransform(&dolph); - DrawDolphin(&dolph); - glPopMatrix(); - - glPushMatrix(); - FishTransform(&momWhale); - DrawWhale(&momWhale); - glPopMatrix(); - - glPushMatrix(); - FishTransform(&babyWhale); - glScalef(0.45, 0.45, 0.3); - DrawWhale(&babyWhale); - glPopMatrix(); - - if(Timing) - { - t2 = mtime(); - t = t2 - t1; - if(t > 0.0001) t = 1.0 / t; - - glDisable(GL_LIGHTING); - //glDisable(GL_DEPTH_TEST); - - glColor3f(1.0, 0.0, 0.0); - - glMatrixMode (GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrtho(0, w_win, 0, h_win, -10.0, 10.0); - - glRasterPos2f(5.0, 5.0); - - switch(StrMode) - { - case GL_VENDOR: - sprintf(num_str, "%0.2f Hz, %dx%d, VENDOR: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_VENDOR)); - break; - case GL_RENDERER: - sprintf(num_str, "%0.2f Hz, %dx%d, RENDERER: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_RENDERER)); - break; - case GL_VERSION: - sprintf(num_str, "%0.2f Hz, %dx%d, VERSION: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_VERSION)); - break; - case GL_EXTENSIONS: - sprintf(num_str, "%0.2f Hz, %dx%d, EXTENSIONS: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_EXTENSIONS)); - break; - } - - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - - glEnable(GL_LIGHTING); - //glEnable(GL_DEPTH_TEST); - } - - count++; - - glutSwapBuffers(); -} - -/* -void -Visible(int state) -{ - if (state == GLUT_VISIBLE) { - if (moving) - glutIdleFunc(Animate); - } else { - if (moving) - glutIdleFunc(NULL); - } -} - - -void -timingSelect(int value) -{ - switch(value) - { - case 1: - StrMode = GL_VENDOR; - break; - case 2: - StrMode = GL_RENDERER; - break; - case 3: - StrMode = GL_VERSION; - break; - case 4: - StrMode = GL_EXTENSIONS; - break; - } -} - -void -menuSelect(int value) -{ - switch (value) { - case 1: - moving = GL_TRUE; - glutIdleFunc(Animate); - break; - case 2: - moving = GL_FALSE; - glutIdleFunc(NULL); - break; - case 4: - exit(0); - break; - } -} - -int -main(int argc, char **argv) -{ - GLboolean fullscreen = GL_FALSE; - GLint time_menu; - - srand(0); - - glutInit(&argc, argv); - if (argc > 1 && !strcmp(argv[1], "-w")) - fullscreen = GL_FALSE; - - //glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH); - glutInitDisplayString("rgba double depth=24"); - if (fullscreen) { - glutGameModeString("1024x768:32"); - glutEnterGameMode(); - } else { - glutInitWindowSize(320, 240); - glutCreateWindow("Atlantis Timing"); - } - Init(); - glutDisplayFunc(Display); - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - moving = GL_TRUE; -glutIdleFunc(Animate); - glutVisibilityFunc(Visible); - - time_menu = glutCreateMenu(timingSelect); - glutAddMenuEntry("GL_VENDOR", 1); - glutAddMenuEntry("GL_RENDERER", 2); - glutAddMenuEntry("GL_VERSION", 3); - glutAddMenuEntry("GL_EXTENSIONS", 4); - - glutCreateMenu(menuSelect); - glutAddMenuEntry("Start motion", 1); - glutAddMenuEntry("Stop motion", 2); - glutAddSubMenu("Timing Mode", time_menu); - glutAddMenuEntry("Quit", 4); - - //glutAttachMenu(GLUT_RIGHT_BUTTON); - glutAttachMenu(GLUT_RIGHT_BUTTON); - glutMainLoop(); - return 0; // ANSI C requires main to return int. -} -*/ \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/atlantis.h b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/atlantis.h deleted file mode 100644 index 6ccf2d5f0c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/atlantis.h +++ /dev/null @@ -1,65 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#define RAD 57.295 -#define RRAD 0.01745 - -#define NUM_SHARKS 4 -#define SHARKSIZE 6000 -#define SHARKSPEED 100.0 - -#define WHALESPEED 250.0 - -typedef struct _fishRec { - float x, y, z, phi, theta, psi, v; - float xt, yt, zt; - float htail, vtail; - float dtheta; - int spurt, attack; -} fishRec; - -extern fishRec sharks[NUM_SHARKS]; -extern fishRec momWhale; -extern fishRec babyWhale; -extern fishRec dolph; - -extern void FishTransform(fishRec *); -extern void WhalePilot(fishRec *); -extern void SharkPilot(fishRec *); -extern void SharkMiss(int); -extern void DrawWhale(fishRec *); -extern void DrawShark(fishRec *); -extern void DrawDolphin(fishRec *); diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/dolphin.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/dolphin.c deleted file mode 100644 index 9fba3ba986..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/dolphin.c +++ /dev/null @@ -1,1934 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N001[3] = {-0.005937 ,-0.101998 ,-0.994767}; -static float N002[3] = {0.936780 ,-0.200803 ,0.286569}; -static float N003[3] = {-0.233062 ,0.972058 ,0.028007}; -static float N005[3] = {0.898117 ,0.360171 ,0.252315}; -static float N006[3] = {-0.915437 ,0.348456 ,0.201378}; -static float N007[3] = {0.602263 ,-0.777527 ,0.180920}; -static float N008[3] = {-0.906912 ,-0.412015 ,0.088061}; -static float N012[3] = {0.884408 ,-0.429417 ,-0.182821}; -static float N013[3] = {0.921121 ,0.311084 ,-0.234016}; -static float N014[3] = {0.382635 ,0.877882 ,-0.287948}; -static float N015[3] = {-0.380046 ,0.888166 ,-0.258316}; -static float N016[3] = {-0.891515 ,0.392238 ,-0.226607}; -static float N017[3] = {-0.901419 ,-0.382002 ,-0.203763}; -static float N018[3] = {-0.367225 ,-0.911091 ,-0.187243}; -static float N019[3] = {0.339539 ,-0.924846 ,-0.171388}; -static float N020[3] = {0.914706 ,-0.378617 ,-0.141290}; -static float N021[3] = {0.950662 ,0.262713 ,-0.164994}; -static float N022[3] = {0.546359 ,0.801460 ,-0.243218}; -static float N023[3] = {-0.315796 ,0.917068 ,-0.243431}; -static float N024[3] = {-0.825687 ,0.532277 ,-0.186875}; -static float N025[3] = {-0.974763 ,-0.155232 ,-0.160435}; -static float N026[3] = {-0.560596 ,-0.816658 ,-0.137119}; -static float N027[3] = {0.380210 ,-0.910817 ,-0.160786}; -static float N028[3] = {0.923772 ,-0.358322 ,-0.135093}; -static float N029[3] = {0.951202 ,0.275053 ,-0.139859}; -static float N030[3] = {0.686099 ,0.702548 ,-0.188932}; -static float N031[3] = {-0.521865 ,0.826719 ,-0.210220}; -static float N032[3] = {-0.923820 ,0.346739 ,-0.162258}; -static float N033[3] = {-0.902095 ,-0.409995 ,-0.134646}; -static float N034[3] = {-0.509115 ,-0.848498 ,-0.144404}; -static float N035[3] = {0.456469 ,-0.880293 ,-0.129305}; -static float N036[3] = {0.873401 ,-0.475489 ,-0.105266}; -static float N037[3] = {0.970825 ,0.179861 ,-0.158584}; -static float N038[3] = {0.675609 ,0.714187 ,-0.183004}; -static float N039[3] = {-0.523574 ,0.830212 ,-0.191360}; -static float N040[3] = {-0.958895 ,0.230808 ,-0.165071}; -static float N041[3] = {-0.918285 ,-0.376803 ,-0.121542}; -static float N042[3] = {-0.622467 ,-0.774167 ,-0.114888}; -static float N043[3] = {0.404497 ,-0.908807 ,-0.102231}; -static float N044[3] = {0.930538 ,-0.365155 ,-0.027588}; -static float N045[3] = {0.921920 ,0.374157 ,-0.100345}; -static float N046[3] = {0.507346 ,0.860739 ,0.041562}; -static float N047[3] = {-0.394646 ,0.918815 ,-0.005730}; -static float N048[3] = {-0.925411 ,0.373024 ,-0.066837}; -static float N049[3] = {-0.945337 ,-0.322309 ,-0.049551}; -static float N050[3] = {-0.660437 ,-0.750557 ,-0.022072}; -static float N051[3] = {0.488835 ,-0.871950 ,-0.027261}; -static float N052[3] = {0.902599 ,-0.421397 ,0.087969}; -static float N053[3] = {0.938636 ,0.322606 ,0.122020}; -static float N054[3] = {0.484605 ,0.871078 ,0.079878}; -static float N055[3] = {-0.353607 ,0.931559 ,0.084619}; -static float N056[3] = {-0.867759 ,0.478564 ,0.134054}; -static float N057[3] = {-0.951583 ,-0.296030 ,0.082794}; -static float N058[3] = {-0.672355 ,-0.730209 ,0.121384}; -static float N059[3] = {0.528336 ,-0.842452 ,0.105525}; -static float N060[3] = {0.786913 ,-0.564760 ,0.248627}; -static float N062[3] = {0.622098 ,0.765230 ,0.165584}; -static float N063[3] = {-0.631711 ,0.767816 ,0.106773}; -static float N064[3] = {-0.687886 ,0.606351 ,0.398938}; -static float N065[3] = {-0.946327 ,-0.281623 ,0.158598}; -static float N066[3] = {-0.509549 ,-0.860437 ,0.002776}; -static float N067[3] = {0.462594 ,-0.876692 ,0.131977}; -static float N071[3] = {0.000000 ,1.000000 ,0.000000}; -static float N077[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N078[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N079[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N080[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N081[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N082[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N083[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N084[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N085[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N086[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N087[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N088[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N089[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N090[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N091[3] = {0.000000 ,1.000000 ,0.000000}; -static float N092[3] = {0.000000 ,1.000000 ,0.000000}; -static float N093[3] = {0.000000 ,1.000000 ,0.000000}; -static float N094[3] = {1.000000 ,0.000000 ,0.000000}; -static float N095[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N097[3] = {-0.697296 ,0.702881 ,0.140491}; -static float N098[3] = {0.918864 ,0.340821 ,0.198819}; -static float N099[3] = {-0.932737 ,0.201195 ,0.299202}; -static float N100[3] = {0.029517 ,0.981679 ,0.188244}; -static float N102[3] = {0.813521 ,-0.204936 ,0.544229}; -static float N110[3] = {-0.781480 ,-0.384779 ,0.491155}; -static float N111[3] = {-0.722243 ,0.384927 ,0.574627}; -static float N112[3] = {-0.752278 ,0.502679 ,0.425901}; -static float N113[3] = {0.547257 ,0.367910 ,0.751766}; -static float N114[3] = {0.725949 ,-0.232568 ,0.647233}; -static float N115[3] = {-0.747182 ,-0.660786 ,0.071280}; -static float N116[3] = {0.931519 ,0.200748 ,0.303270}; -static float N117[3] = {-0.828928 ,0.313757 ,0.463071}; -static float N118[3] = {0.902554 ,-0.370967 ,0.218587}; -static float N119[3] = {-0.879257 ,-0.441851 ,0.177973}; -static float N120[3] = {0.642327 ,0.611901 ,0.461512}; -static float N121[3] = {0.964817 ,-0.202322 ,0.167910}; -static float N122[3] = {0.000000 ,1.000000 ,0.000000}; -static float P001[3] = {5.68, -300.95, 1324.70}; -static float P002[3] = {338.69, -219.63, 9677.03}; -static float P003[3] = {12.18, 474.59, 9138.14}; -static float P005[3] = {487.51, 198.05, 9350.78}; -static float P006[3] = {-457.61, 68.74, 9427.85}; -static float P007[3] = {156.52, -266.72, 10311.68}; -static float P008[3] = {-185.56, -266.51, 10310.47}; -static float P009[3] = {124.39, -261.46, 1942.34}; -static float P010[3] = {-130.05, -261.46, 1946.03}; -static float P011[3] = {141.07, -320.11, 1239.38}; -static float P012[3] = {156.48, -360.12, 2073.41}; -static float P013[3] = {162.00, -175.88, 2064.44}; -static float P014[3] = {88.16, -87.72, 2064.02}; -static float P015[3] = {-65.21, -96.13, 2064.02}; -static float P016[3] = {-156.48, -180.96, 2064.44}; -static float P017[3] = {-162.00, -368.93, 2082.39}; -static float P018[3] = {-88.16, -439.22, 2082.39}; -static float P019[3] = {65.21, -440.32, 2083.39}; -static float P020[3] = {246.87, -356.02, 2576.95}; -static float P021[3] = {253.17, -111.15, 2567.15}; -static float P022[3] = {132.34, 51.41, 2559.84}; -static float P023[3] = {-97.88, 40.44, 2567.15}; -static float P024[3] = {-222.97, -117.49, 2567.15}; -static float P025[3] = {-252.22, -371.53, 2569.92}; -static float P026[3] = {-108.44, -518.19, 2586.75}; -static float P027[3] = {97.88, -524.79, 2586.75}; -static float P028[3] = {370.03, -421.19, 3419.70}; -static float P029[3] = {351.15, -16.98, 3423.17}; -static float P030[3] = {200.66, 248.46, 3430.37}; -static float P031[3] = {-148.42, 235.02, 3417.91}; -static float P032[3] = {-360.21, -30.27, 3416.84}; -static float P033[3] = {-357.90, -414.89, 3407.04}; -static float P034[3] = {-148.88, -631.35, 3409.90}; -static float P035[3] = {156.38, -632.59, 3419.70}; -static float P036[3] = {462.61, -469.21, 4431.51}; -static float P037[3] = {466.60, 102.25, 4434.98}; -static float P038[3] = {243.05, 474.34, 4562.02}; -static float P039[3] = {-191.23, 474.40, 4554.42}; -static float P040[3] = {-476.12, 111.05, 4451.11}; -static float P041[3] = {-473.36, -470.74, 4444.78}; -static float P042[3] = {-266.95, -748.41, 4447.78}; -static float P043[3] = {211.14, -749.91, 4429.73}; -static float P044[3] = {680.57, -370.27, 5943.46}; -static float P045[3] = {834.01, 363.09, 6360.63}; -static float P046[3] = {371.29, 804.51, 6486.26}; -static float P047[3] = {-291.43, 797.22, 6494.28}; -static float P048[3] = {-784.13, 370.75, 6378.01}; -static float P049[3] = {-743.29, -325.82, 5943.46}; -static float P050[3] = {-383.24, -804.77, 5943.46}; -static float P051[3] = {283.47, -846.09, 5943.46}; -static float iP001[3] = {5.68, -300.95, 1324.70}; -static float iP009[3] = {124.39, -261.46, 1942.34}; -static float iP010[3] = {-130.05, -261.46, 1946.03}; -static float iP011[3] = {141.07, -320.11, 1239.38}; -static float iP012[3] = {156.48, -360.12, 2073.41}; -static float iP013[3] = {162.00, -175.88, 2064.44}; -static float iP014[3] = {88.16, -87.72, 2064.02}; -static float iP015[3] = {-65.21, -96.13, 2064.02}; -static float iP016[3] = {-156.48, -180.96, 2064.44}; -static float iP017[3] = {-162.00, -368.93, 2082.39}; -static float iP018[3] = {-88.16, -439.22, 2082.39}; -static float iP019[3] = {65.21, -440.32, 2083.39}; -static float iP020[3] = {246.87, -356.02, 2576.95}; -static float iP021[3] = {253.17, -111.15, 2567.15}; -static float iP022[3] = {132.34, 51.41, 2559.84}; -static float iP023[3] = {-97.88, 40.44, 2567.15}; -static float iP024[3] = {-222.97, -117.49, 2567.15}; -static float iP025[3] = {-252.22, -371.53, 2569.92}; -static float iP026[3] = {-108.44, -518.19, 2586.75}; -static float iP027[3] = {97.88, -524.79, 2586.75}; -static float iP028[3] = {370.03, -421.19, 3419.70}; -static float iP029[3] = {351.15, -16.98, 3423.17}; -static float iP030[3] = {200.66, 248.46, 3430.37}; -static float iP031[3] = {-148.42, 235.02, 3417.91}; -static float iP032[3] = {-360.21, -30.27, 3416.84}; -static float iP033[3] = {-357.90, -414.89, 3407.04}; -static float iP034[3] = {-148.88, -631.35, 3409.90}; -static float iP035[3] = {156.38, -632.59, 3419.70}; -static float iP036[3] = {462.61, -469.21, 4431.51}; -static float iP037[3] = {466.60, 102.25, 4434.98}; -static float iP038[3] = {243.05, 474.34, 4562.02}; -static float iP039[3] = {-191.23, 474.40, 4554.42}; -static float iP040[3] = {-476.12, 111.05, 4451.11}; -static float iP041[3] = {-473.36, -470.74, 4444.78}; -static float iP042[3] = {-266.95, -748.41, 4447.78}; -static float iP043[3] = {211.14, -749.91, 4429.73}; -static float iP044[3] = {680.57, -370.27, 5943.46}; -static float iP045[3] = {834.01, 363.09, 6360.63}; -static float iP046[3] = {371.29, 804.51, 6486.26}; -static float iP047[3] = {-291.43, 797.22, 6494.28}; -static float iP048[3] = {-784.13, 370.75, 6378.01}; -static float iP049[3] = {-743.29, -325.82, 5943.46}; -static float iP050[3] = {-383.24, -804.77, 5943.46}; -static float iP051[3] = {283.47, -846.09, 5943.46}; -static float P052[3] = {599.09, -300.15, 7894.03}; -static float P053[3] = {735.48, 306.26, 7911.92}; -static float P054[3] = {246.22, 558.53, 8460.50}; -static float P055[3] = {-230.41, 559.84, 8473.23}; -static float P056[3] = {-698.66, 320.83, 7902.59}; -static float P057[3] = {-643.29, -299.16, 7902.59}; -static float P058[3] = {-341.47, -719.30, 7902.59}; -static float P059[3] = {252.57, -756.12, 7902.59}; -static float P060[3] = {458.39, -265.31, 9355.44}; -static float P062[3] = {224.04, 338.75, 9450.30}; -static float P063[3] = {-165.71, 341.04, 9462.35}; -static float P064[3] = {-298.11, 110.13, 10180.37}; -static float P065[3] = {-473.99, -219.71, 9355.44}; -static float P066[3] = {-211.97, -479.87, 9355.44}; -static float P067[3] = {192.86, -491.45, 9348.73}; -static float P068[3] = {-136.29, -319.84, 1228.73}; -static float P069[3] = {1111.17, -314.14, 1314.19}; -static float P070[3] = {-1167.34, -321.61, 1319.45}; -static float P071[3] = {1404.86, -306.66, 1235.45}; -static float P072[3] = {-1409.73, -314.14, 1247.66}; -static float P073[3] = {1254.01, -296.87, 1544.58}; -static float P074[3] = {-1262.09, -291.70, 1504.26}; -static float P075[3] = {965.71, -269.26, 1742.65}; -static float P076[3] = {-900.97, -276.74, 1726.07}; -static float iP068[3] = {-136.29, -319.84, 1228.73}; -static float iP069[3] = {1111.17, -314.14, 1314.19}; -static float iP070[3] = {-1167.34, -321.61, 1319.45}; -static float iP071[3] = {1404.86, -306.66, 1235.45}; -static float iP072[3] = {-1409.73, -314.14, 1247.66}; -static float iP073[3] = {1254.01, -296.87, 1544.58}; -static float iP074[3] = {-1262.09, -291.70, 1504.26}; -static float iP075[3] = {965.71, -269.26, 1742.65}; -static float iP076[3] = {-900.97, -276.74, 1726.07}; -static float P077[3] = {1058.00, -448.81, 8194.66}; -static float P078[3] = {-1016.51, -456.43, 8190.62}; -static float P079[3] = {-1515.96, -676.45, 7754.93}; -static float P080[3] = {1856.75, -830.34, 7296.56}; -static float P081[3] = {1472.16, -497.38, 7399.68}; -static float P082[3] = {-1775.26, -829.51, 7298.46}; -static float P083[3] = {911.09, -252.51, 7510.99}; -static float P084[3] = {-1451.94, -495.62, 7384.30}; -static float P085[3] = {1598.75, -669.26, 7769.90}; -static float P086[3] = {-836.53, -250.08, 7463.25}; -static float P087[3] = {722.87, -158.18, 8006.41}; -static float P088[3] = {-688.86, -162.28, 7993.89}; -static float P089[3] = {-626.92, -185.30, 8364.98}; -static float P090[3] = {647.72, -189.46, 8354.99}; -static float P091[3] = {0.00, 835.01, 5555.62}; -static float P092[3] = {0.00, 1350.18, 5220.86}; -static float P093[3] = {0.00, 1422.94, 5285.27}; -static float P094[3] = {0.00, 1296.75, 5650.19}; -static float P095[3] = {0.00, 795.63, 6493.88}; -static float iP091[3] = {0.00, 835.01, 5555.62}; -static float iP092[3] = {0.00, 1350.18, 5220.86}; -static float iP093[3] = {0.00, 1422.94, 5285.27}; -static float iP094[3] = {0.00, 1296.75, 5650.19}; -static float iP095[3] = {0.00, 795.63, 6493.88}; -static float P097[3] = {-194.91, -357.14, 10313.32}; -static float P098[3] = {135.35, -357.66, 10307.94}; -static float iP097[3] = {-194.91, -357.14, 10313.32}; -static float iP098[3] = {135.35, -357.66, 10307.94}; -static float P099[3] = {-380.53, -221.14, 9677.98}; -static float P100[3] = {0.00, 412.99, 9629.33}; -static float P102[3] = {59.51, -412.55, 10677.58}; -static float iP102[3] = {59.51, -412.55, 10677.58}; -static float P103[3] = {6.50, 484.74, 9009.94}; -static float P105[3] = {-41.86, 476.51, 9078.17}; -static float P108[3] = {49.20, 476.83, 9078.24}; -static float P110[3] = {-187.62, -410.04, 10674.12}; -static float iP110[3] = {-187.62, -410.04, 10674.12}; -static float P111[3] = {-184.25, -318.70, 10723.88}; -static float iP111[3] = {-184.25, -318.70, 10723.88}; -static float P112[3] = {-179.61, -142.81, 10670.26}; -static float P113[3] = {57.43, -147.94, 10675.26}; -static float P114[3] = {54.06, -218.90, 10712.44}; -static float P115[3] = {-186.35, -212.09, 10713.76}; -static float P116[3] = {205.90, -84.61, 10275.97}; -static float P117[3] = {-230.96, -83.26, 10280.09}; -static float iP118[3] = {216.78, -509.17, 10098.94}; -static float iP119[3] = {-313.21, -510.79, 10102.62}; -static float P118[3] = {216.78, -509.17, 10098.94}; -static float P119[3] = {-313.21, -510.79, 10102.62}; -static float P120[3] = {217.95, 96.34, 10161.62}; -static float P121[3] = {71.99, -319.74, 10717.70}; -static float iP121[3] = {71.99, -319.74, 10717.70}; -static float P122[3] = {0.00, 602.74, 5375.84}; -static float iP122[3] = {0.00, 602.74, 5375.84}; -static float P123[3] = {-448.94, -203.14, 9499.60}; -static float P124[3] = {-442.64, -185.20, 9528.07}; -static float P125[3] = {-441.07, -148.05, 9528.07}; -static float P126[3] = {-443.43, -128.84, 9499.60}; -static float P127[3] = {-456.87, -146.78, 9466.67}; -static float P128[3] = {-453.68, -183.93, 9466.67}; -static float P129[3] = {428.43, -124.08, 9503.03}; -static float P130[3] = {419.73, -142.14, 9534.56}; -static float P131[3] = {419.92, -179.96, 9534.56}; -static float P132[3] = {431.20, -199.73, 9505.26}; -static float P133[3] = {442.28, -181.67, 9475.96}; -static float P134[3] = {442.08, -143.84, 9475.96}; -/* *INDENT-ON* */ - -void -Dolphin001(void) -{ - glNormal3fv(N071); - glBegin(GL_POLYGON); - glVertex3fv(P001); - glVertex3fv(P068); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P076); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P070); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P076); - glVertex3fv(P070); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P070); - glVertex3fv(P072); - glVertex3fv(P074); - glEnd(); - glNormal3fv(N119); - glBegin(GL_POLYGON); - glVertex3fv(P072); - glVertex3fv(P070); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P074); - glVertex3fv(P070); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P070); - glVertex3fv(P068); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P076); - glVertex3fv(P068); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P001); - glVertex3fv(P010); - glEnd(); -} - -void -Dolphin002(void) -{ - glNormal3fv(N071); - glBegin(GL_POLYGON); - glVertex3fv(P011); - glVertex3fv(P001); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P075); - glVertex3fv(P011); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P011); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P075); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P071); - glVertex3fv(P069); - glVertex3fv(P073); - glEnd(); - glNormal3fv(N119); - glBegin(GL_POLYGON); - glVertex3fv(P001); - glVertex3fv(P011); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P009); - glVertex3fv(P011); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P011); - glVertex3fv(P069); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P073); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P071); - glVertex3fv(P073); - glEnd(); -} - -void -Dolphin003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glEnd(); -} - -void -Dolphin004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); -} - -void -Dolphin005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); -} - -void -Dolphin006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N122); - glVertex3fv(P122); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N091); - glVertex3fv(P091); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N122); - glVertex3fv(P122); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); -} - -void -Dolphin007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); -} - -void -Dolphin008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); -} - -void -Dolphin009(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); -} - -void -Dolphin010(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); -} - -void -Dolphin011(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N079); - glVertex3fv(P079); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N089); - glVertex3fv(P089); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); -} - -void -Dolphin012(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N067); - glVertex3fv(P067); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); -} - -void -Dolphin013(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N116); - glVertex3fv(P116); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N113); - glVertex3fv(P113); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N113); - glVertex3fv(P113); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N115); - glVertex3fv(P115); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N116); - glVertex3fv(P116); - glNormal3fv(N113); - glVertex3fv(P113); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P002); - glVertex3fv(P007); - glVertex3fv(P008); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P007); - glVertex3fv(P114); - glVertex3fv(P115); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N112); - glVertex3fv(P112); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N115); - glVertex3fv(P115); - glEnd(); -} - -void -Dolphin014(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N111); - glVertex3fv(P111); - glNormal3fv(N110); - glVertex3fv(P110); - glNormal3fv(N102); - glVertex3fv(P102); - glNormal3fv(N121); - glVertex3fv(P121); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N111); - glVertex3fv(P111); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N110); - glVertex3fv(P110); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N110); - glVertex3fv(P110); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P098); - glVertex3fv(P097); - glVertex3fv(P111); - glVertex3fv(P121); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P002); - glVertex3fv(P099); - glVertex3fv(P097); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N110); - glVertex3fv(P110); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N102); - glVertex3fv(P102); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N118); - glVertex3fv(P118); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N118); - glVertex3fv(P118); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N098); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N102); - glVertex3fv(P102); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N102); - glVertex3fv(P102); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N121); - glVertex3fv(P121); - glEnd(); -} - -void -Dolphin015(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N100); - glVertex3fv(P100); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N117); - glVertex3fv(P117); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); -} - -void -Dolphin016(void) -{ - - glDisable(GL_DEPTH_TEST); - glBegin(GL_POLYGON); - glVertex3fv(P123); - glVertex3fv(P124); - glVertex3fv(P125); - glVertex3fv(P126); - glVertex3fv(P127); - glVertex3fv(P128); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P129); - glVertex3fv(P130); - glVertex3fv(P131); - glVertex3fv(P132); - glVertex3fv(P133); - glVertex3fv(P134); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P103); - glVertex3fv(P105); - glVertex3fv(P108); - glEnd(); - glEnable(GL_DEPTH_TEST); -} - -void -DrawDolphin(fishRec * fish) -{ - float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; - float pitch, thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (10.0 * fish->v)) % 360; - - thrash = 70.0 * fish->v; - - seg0 = 1.0 * thrash * sin((fish->htail) * RRAD); - seg3 = 1.0 * thrash * sin((fish->htail) * RRAD); - seg1 = 2.0 * thrash * sin((fish->htail + 4.0) * RRAD); - seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD); - seg4 = 4.0 * thrash * sin((fish->htail + 10.0) * RRAD); - seg5 = 4.5 * thrash * sin((fish->htail + 15.0) * RRAD); - seg6 = 5.0 * thrash * sin((fish->htail + 20.0) * RRAD); - seg7 = 6.0 * thrash * sin((fish->htail + 30.0) * RRAD); - - pitch = fish->v * sin((fish->htail + 180.0) * RRAD); - - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - chomp = 100.0; - - P012[1] = iP012[1] + seg5; - P013[1] = iP013[1] + seg5; - P014[1] = iP014[1] + seg5; - P015[1] = iP015[1] + seg5; - P016[1] = iP016[1] + seg5; - P017[1] = iP017[1] + seg5; - P018[1] = iP018[1] + seg5; - P019[1] = iP019[1] + seg5; - - P020[1] = iP020[1] + seg4; - P021[1] = iP021[1] + seg4; - P022[1] = iP022[1] + seg4; - P023[1] = iP023[1] + seg4; - P024[1] = iP024[1] + seg4; - P025[1] = iP025[1] + seg4; - P026[1] = iP026[1] + seg4; - P027[1] = iP027[1] + seg4; - - P028[1] = iP028[1] + seg2; - P029[1] = iP029[1] + seg2; - P030[1] = iP030[1] + seg2; - P031[1] = iP031[1] + seg2; - P032[1] = iP032[1] + seg2; - P033[1] = iP033[1] + seg2; - P034[1] = iP034[1] + seg2; - P035[1] = iP035[1] + seg2; - - P036[1] = iP036[1] + seg1; - P037[1] = iP037[1] + seg1; - P038[1] = iP038[1] + seg1; - P039[1] = iP039[1] + seg1; - P040[1] = iP040[1] + seg1; - P041[1] = iP041[1] + seg1; - P042[1] = iP042[1] + seg1; - P043[1] = iP043[1] + seg1; - - P044[1] = iP044[1] + seg0; - P045[1] = iP045[1] + seg0; - P046[1] = iP046[1] + seg0; - P047[1] = iP047[1] + seg0; - P048[1] = iP048[1] + seg0; - P049[1] = iP049[1] + seg0; - P050[1] = iP050[1] + seg0; - P051[1] = iP051[1] + seg0; - - P009[1] = iP009[1] + seg6; - P010[1] = iP010[1] + seg6; - P075[1] = iP075[1] + seg6; - P076[1] = iP076[1] + seg6; - - P001[1] = iP001[1] + seg7; - P011[1] = iP011[1] + seg7; - P068[1] = iP068[1] + seg7; - P069[1] = iP069[1] + seg7; - P070[1] = iP070[1] + seg7; - P071[1] = iP071[1] + seg7; - P072[1] = iP072[1] + seg7; - P073[1] = iP073[1] + seg7; - P074[1] = iP074[1] + seg7; - - P091[1] = iP091[1] + seg3; - P092[1] = iP092[1] + seg3; - P093[1] = iP093[1] + seg3; - P094[1] = iP094[1] + seg3; - P095[1] = iP095[1] + seg3; - P122[1] = iP122[1] + seg3 * 1.5; - - P097[1] = iP097[1] + chomp; - P098[1] = iP098[1] + chomp; - P102[1] = iP102[1] + chomp; - P110[1] = iP110[1] + chomp; - P111[1] = iP111[1] + chomp; - P121[1] = iP121[1] + chomp; - P118[1] = iP118[1] + chomp; - P119[1] = iP119[1] + chomp; - - glPushMatrix(); - - glRotatef(pitch, 1.0, 0.0, 0.0); - - glTranslatef(0.0, 0.0, 7000.0); - - glRotatef(180.0, 0.0, 1.0, 0.0); - - glEnable(GL_CULL_FACE); - Dolphin014(); - Dolphin010(); - Dolphin009(); - Dolphin012(); - Dolphin013(); - Dolphin006(); - Dolphin002(); - Dolphin001(); - Dolphin003(); - Dolphin015(); - Dolphin004(); - Dolphin005(); - Dolphin007(); - Dolphin008(); - Dolphin011(); - Dolphin016(); - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/shark.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/shark.c deleted file mode 100644 index 9c847dbafe..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/shark.c +++ /dev/null @@ -1,1308 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N002[3] = {0.000077 ,-0.020611 ,0.999788}; -static float N003[3] = {0.961425 ,0.258729 ,-0.093390}; -static float N004[3] = {0.510811 ,-0.769633 ,-0.383063}; -static float N005[3] = {0.400123 ,0.855734 ,-0.328055}; -static float N006[3] = {-0.770715 ,0.610204 ,-0.183440}; -static float N007[3] = {-0.915597 ,-0.373345 ,-0.149316}; -static float N008[3] = {-0.972788 ,0.208921 ,-0.100179}; -static float N009[3] = {-0.939713 ,-0.312268 ,-0.139383}; -static float N010[3] = {-0.624138 ,-0.741047 ,-0.247589}; -static float N011[3] = {0.591434 ,-0.768401 ,-0.244471}; -static float N012[3] = {0.935152 ,-0.328495 ,-0.132598}; -static float N013[3] = {0.997102 ,0.074243 ,-0.016593}; -static float N014[3] = {0.969995 ,0.241712 ,-0.026186}; -static float N015[3] = {0.844539 ,0.502628 ,-0.184714}; -static float N016[3] = {-0.906608 ,0.386308 ,-0.169787}; -static float N017[3] = {-0.970016 ,0.241698 ,-0.025516}; -static float N018[3] = {-0.998652 ,0.050493 ,-0.012045}; -static float N019[3] = {-0.942685 ,-0.333051 ,-0.020556}; -static float N020[3] = {-0.660944 ,-0.750276 ,0.015480}; -static float N021[3] = {0.503549 ,-0.862908 ,-0.042749}; -static float N022[3] = {0.953202 ,-0.302092 ,-0.012089}; -static float N023[3] = {0.998738 ,0.023574 ,0.044344}; -static float N024[3] = {0.979297 ,0.193272 ,0.060202}; -static float N025[3] = {0.798300 ,0.464885 ,0.382883}; -static float N026[3] = {-0.756590 ,0.452403 ,0.472126}; -static float N027[3] = {-0.953855 ,0.293003 ,0.065651}; -static float N028[3] = {-0.998033 ,0.040292 ,0.048028}; -static float N029[3] = {-0.977079 ,-0.204288 ,0.059858}; -static float N030[3] = {-0.729117 ,-0.675304 ,0.111140}; -static float N031[3] = {0.598361 ,-0.792753 ,0.116221}; -static float N032[3] = {0.965192 ,-0.252991 ,0.066332}; -static float N033[3] = {0.998201 ,-0.002790 ,0.059892}; -static float N034[3] = {0.978657 ,0.193135 ,0.070207}; -static float N035[3] = {0.718815 ,0.680392 ,0.142733}; -static float N036[3] = {-0.383096 ,0.906212 ,0.178936}; -static float N037[3] = {-0.952831 ,0.292590 ,0.080647}; -static float N038[3] = {-0.997680 ,0.032417 ,0.059861}; -static float N039[3] = {-0.982629 ,-0.169881 ,0.074700}; -static float N040[3] = {-0.695424 ,-0.703466 ,0.146700}; -static float N041[3] = {0.359323 ,-0.915531 ,0.180805}; -static float N042[3] = {0.943356 ,-0.319387 ,0.089842}; -static float N043[3] = {0.998272 ,-0.032435 ,0.048993}; -static float N044[3] = {0.978997 ,0.193205 ,0.065084}; -static float N045[3] = {0.872144 ,0.470094 ,-0.135565}; -static float N046[3] = {-0.664282 ,0.737945 ,-0.119027}; -static float N047[3] = {-0.954508 ,0.288570 ,0.075107}; -static float N048[3] = {-0.998273 ,0.032406 ,0.048993}; -static float N049[3] = {-0.979908 ,-0.193579 ,0.048038}; -static float N050[3] = {-0.858736 ,-0.507202 ,-0.072938}; -static float N051[3] = {0.643545 ,-0.763887 ,-0.048237}; -static float N052[3] = {0.955580 ,-0.288954 ,0.058068}; -static float N058[3] = {0.000050 ,0.793007 ,-0.609213}; -static float N059[3] = {0.913510 ,0.235418 ,-0.331779}; -static float N060[3] = {-0.807970 ,0.495000 ,-0.319625}; -static float N061[3] = {0.000000 ,0.784687 ,-0.619892}; -static float N062[3] = {0.000000 ,-1.000000 ,0.000000}; -static float N063[3] = {0.000000 ,1.000000 ,0.000000}; -static float N064[3] = {0.000000 ,1.000000 ,0.000000}; -static float N065[3] = {0.000000 ,1.000000 ,0.000000}; -static float N066[3] = {-0.055784 ,0.257059 ,0.964784}; -static float N069[3] = {-0.000505 ,-0.929775 ,-0.368127}; -static float N070[3] = {0.000000 ,1.000000 ,0.000000}; -static float P002[3] = {0.00, -36.59, 5687.72}; -static float P003[3] = {90.00, 114.73, 724.38}; -static float P004[3] = {58.24, -146.84, 262.35}; -static float P005[3] = {27.81, 231.52, 510.43}; -static float P006[3] = {-27.81, 230.43, 509.76}; -static float P007[3] = {-46.09, -146.83, 265.84}; -static float P008[3] = {-90.00, 103.84, 718.53}; -static float P009[3] = {-131.10, -165.92, 834.85}; -static float P010[3] = {-27.81, -285.31, 500.00}; -static float P011[3] = {27.81, -285.32, 500.00}; -static float P012[3] = {147.96, -170.89, 845.50}; -static float P013[3] = {180.00, 0.00, 2000.00}; -static float P014[3] = {145.62, 352.67, 2000.00}; -static float P015[3] = {55.62, 570.63, 2000.00}; -static float P016[3] = {-55.62, 570.64, 2000.00}; -static float P017[3] = {-145.62, 352.68, 2000.00}; -static float P018[3] = {-180.00, 0.01, 2000.00}; -static float P019[3] = {-178.20, -352.66, 2001.61}; -static float P020[3] = {-55.63, -570.63, 2000.00}; -static float P021[3] = {55.62, -570.64, 2000.00}; -static float P022[3] = {179.91, -352.69, 1998.39}; -static float P023[3] = {150.00, 0.00, 3000.00}; -static float P024[3] = {121.35, 293.89, 3000.00}; -static float P025[3] = {46.35, 502.93, 2883.09}; -static float P026[3] = {-46.35, 497.45, 2877.24}; -static float P027[3] = {-121.35, 293.90, 3000.00}; -static float P028[3] = {-150.00, 0.00, 3000.00}; -static float P029[3] = {-152.21, -304.84, 2858.68}; -static float P030[3] = {-46.36, -475.52, 3000.00}; -static float P031[3] = {46.35, -475.53, 3000.00}; -static float P032[3] = {155.64, -304.87, 2863.50}; -static float P033[3] = {90.00, 0.00, 4000.00}; -static float P034[3] = {72.81, 176.33, 4000.00}; -static float P035[3] = {27.81, 285.32, 4000.00}; -static float P036[3] = {-27.81, 285.32, 4000.00}; -static float P037[3] = {-72.81, 176.34, 4000.00}; -static float P038[3] = {-90.00, 0.00, 4000.00}; -static float P039[3] = {-72.81, -176.33, 4000.00}; -static float P040[3] = {-27.81, -285.31, 4000.00}; -static float P041[3] = {27.81, -285.32, 4000.00}; -static float P042[3] = {72.81, -176.34, 4000.00}; -static float P043[3] = {30.00, 0.00, 5000.00}; -static float P044[3] = {24.27, 58.78, 5000.00}; -static float P045[3] = {9.27, 95.11, 5000.00}; -static float P046[3] = {-9.27, 95.11, 5000.00}; -static float P047[3] = {-24.27, 58.78, 5000.00}; -static float P048[3] = {-30.00, 0.00, 5000.00}; -static float P049[3] = {-24.27, -58.78, 5000.00}; -static float P050[3] = {-9.27, -95.10, 5000.00}; -static float P051[3] = {9.27, -95.11, 5000.00}; -static float P052[3] = {24.27, -58.78, 5000.00}; -static float P058[3] = {0.00, 1212.72, 2703.08}; -static float P059[3] = {50.36, 0.00, 108.14}; -static float P060[3] = {-22.18, 0.00, 108.14}; -static float P061[3] = {0.00, 1181.61, 6344.65}; -static float P062[3] = {516.45, -887.08, 2535.45}; -static float P063[3] = {-545.69, -879.31, 2555.63}; -static float P064[3] = {618.89, -1005.64, 2988.32}; -static float P065[3] = {-635.37, -1014.79, 2938.68}; -static float P066[3] = {0.00, 1374.43, 3064.18}; -static float P069[3] = {0.00, -418.25, 5765.04}; -static float P070[3] = {0.00, 1266.91, 6629.60}; -static float P071[3] = {-139.12, -124.96, 997.98}; -static float P072[3] = {-139.24, -110.18, 1020.68}; -static float P073[3] = {-137.33, -94.52, 1022.63}; -static float P074[3] = {-137.03, -79.91, 996.89}; -static float P075[3] = {-135.21, -91.48, 969.14}; -static float P076[3] = {-135.39, -110.87, 968.76}; -static float P077[3] = {150.23, -78.44, 995.53}; -static float P078[3] = {152.79, -92.76, 1018.46}; -static float P079[3] = {154.19, -110.20, 1020.55}; -static float P080[3] = {151.33, -124.15, 993.77}; -static float P081[3] = {150.49, -111.19, 969.86}; -static float P082[3] = {150.79, -92.41, 969.70}; -static float iP002[3] = {0.00, -36.59, 5687.72}; -static float iP004[3] = {58.24, -146.84, 262.35}; -static float iP007[3] = {-46.09, -146.83, 265.84}; -static float iP010[3] = {-27.81, -285.31, 500.00}; -static float iP011[3] = {27.81, -285.32, 500.00}; -static float iP023[3] = {150.00, 0.00, 3000.00}; -static float iP024[3] = {121.35, 293.89, 3000.00}; -static float iP025[3] = {46.35, 502.93, 2883.09}; -static float iP026[3] = {-46.35, 497.45, 2877.24}; -static float iP027[3] = {-121.35, 293.90, 3000.00}; -static float iP028[3] = {-150.00, 0.00, 3000.00}; -static float iP029[3] = {-121.35, -304.84, 2853.86}; -static float iP030[3] = {-46.36, -475.52, 3000.00}; -static float iP031[3] = {46.35, -475.53, 3000.00}; -static float iP032[3] = {121.35, -304.87, 2853.86}; -static float iP033[3] = {90.00, 0.00, 4000.00}; -static float iP034[3] = {72.81, 176.33, 4000.00}; -static float iP035[3] = {27.81, 285.32, 4000.00}; -static float iP036[3] = {-27.81, 285.32, 4000.00}; -static float iP037[3] = {-72.81, 176.34, 4000.00}; -static float iP038[3] = {-90.00, 0.00, 4000.00}; -static float iP039[3] = {-72.81, -176.33, 4000.00}; -static float iP040[3] = {-27.81, -285.31, 4000.00}; -static float iP041[3] = {27.81, -285.32, 4000.00}; -static float iP042[3] = {72.81, -176.34, 4000.00}; -static float iP043[3] = {30.00, 0.00, 5000.00}; -static float iP044[3] = {24.27, 58.78, 5000.00}; -static float iP045[3] = {9.27, 95.11, 5000.00}; -static float iP046[3] = {-9.27, 95.11, 5000.00}; -static float iP047[3] = {-24.27, 58.78, 5000.00}; -static float iP048[3] = {-30.00, 0.00, 5000.00}; -static float iP049[3] = {-24.27, -58.78, 5000.00}; -static float iP050[3] = {-9.27, -95.10, 5000.00}; -static float iP051[3] = {9.27, -95.11, 5000.00}; -static float iP052[3] = {24.27, -58.78, 5000.00}; -static float iP061[3] = {0.00, 1181.61, 6344.65}; -static float iP069[3] = {0.00, -418.25, 5765.04}; -static float iP070[3] = {0.00, 1266.91, 6629.60}; -/* *INDENT-ON* */ - -void -Fish001(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N017); - glVertex3fv(P017); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N007); - glVertex3fv(P007); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N011); - glVertex3fv(P011); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N011); - glVertex3fv(P011); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P071); - glVertex3fv(P072); - glVertex3fv(P073); - glVertex3fv(P074); - glVertex3fv(P075); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P077); - glVertex3fv(P078); - glVertex3fv(P079); - glVertex3fv(P080); - glVertex3fv(P081); - glVertex3fv(P082); - glEnd(); -} - -void -Fish002(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); -} - -void -Fish003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); -} - -void -Fish004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N061); - glVertex3fv(P061); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N070); - glVertex3fv(P070); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N061); - glVertex3fv(P061); - glEnd(); -} - -void -Fish005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N069); - glVertex3fv(P069); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N069); - glVertex3fv(P069); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); -} - -void -Fish006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); -} - -void -Fish007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); -} - -void -Fish008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); -} - -void -Fish009(void) -{ - glBegin(GL_POLYGON); - glVertex3fv(P059); - glVertex3fv(P012); - glVertex3fv(P009); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P012); - glVertex3fv(P004); - glVertex3fv(P007); - glVertex3fv(P009); - glEnd(); -} - -void -Fish_1(void) -{ - Fish004(); - Fish005(); - Fish003(); - Fish007(); - Fish006(); - Fish002(); - Fish008(); - Fish009(); - Fish001(); -} - -void -Fish_2(void) -{ - Fish005(); - Fish004(); - Fish003(); - Fish008(); - Fish006(); - Fish002(); - Fish007(); - Fish009(); - Fish001(); -} - -void -Fish_3(void) -{ - Fish005(); - Fish004(); - Fish007(); - Fish003(); - Fish002(); - Fish008(); - Fish009(); - Fish001(); - Fish006(); -} - -void -Fish_4(void) -{ - Fish005(); - Fish004(); - Fish008(); - Fish003(); - Fish002(); - Fish007(); - Fish009(); - Fish001(); - Fish006(); -} - -void -Fish_5(void) -{ - Fish009(); - Fish006(); - Fish007(); - Fish001(); - Fish002(); - Fish003(); - Fish008(); - Fish004(); - Fish005(); -} - -void -Fish_6(void) -{ - Fish009(); - Fish006(); - Fish008(); - Fish001(); - Fish002(); - Fish007(); - Fish003(); - Fish004(); - Fish005(); -} - -void -Fish_7(void) -{ - Fish009(); - Fish001(); - Fish007(); - Fish005(); - Fish002(); - Fish008(); - Fish003(); - Fish004(); - Fish006(); -} - -void -Fish_8(void) -{ - Fish009(); - Fish008(); - Fish001(); - Fish002(); - Fish007(); - Fish003(); - Fish005(); - Fish004(); - Fish006(); -} - -void -DrawShark(fishRec * fish) -{ - float mat[4][4]; - int n; - float seg1, seg2, seg3, seg4, segup; - float thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360; - - thrash = 50.0 * fish->v; - - seg1 = 0.6 * thrash * sin(fish->htail * RRAD); - seg2 = 1.8 * thrash * sin((fish->htail + 45.0) * RRAD); - seg3 = 3.0 * thrash * sin((fish->htail + 90.0) * RRAD); - seg4 = 4.0 * thrash * sin((fish->htail + 110.0) * RRAD); - - chomp = 0.0; - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - P004[1] = iP004[1] + chomp; - P007[1] = iP007[1] + chomp; - P010[1] = iP010[1] + chomp; - P011[1] = iP011[1] + chomp; - - P023[0] = iP023[0] + seg1; - P024[0] = iP024[0] + seg1; - P025[0] = iP025[0] + seg1; - P026[0] = iP026[0] + seg1; - P027[0] = iP027[0] + seg1; - P028[0] = iP028[0] + seg1; - P029[0] = iP029[0] + seg1; - P030[0] = iP030[0] + seg1; - P031[0] = iP031[0] + seg1; - P032[0] = iP032[0] + seg1; - P033[0] = iP033[0] + seg2; - P034[0] = iP034[0] + seg2; - P035[0] = iP035[0] + seg2; - P036[0] = iP036[0] + seg2; - P037[0] = iP037[0] + seg2; - P038[0] = iP038[0] + seg2; - P039[0] = iP039[0] + seg2; - P040[0] = iP040[0] + seg2; - P041[0] = iP041[0] + seg2; - P042[0] = iP042[0] + seg2; - P043[0] = iP043[0] + seg3; - P044[0] = iP044[0] + seg3; - P045[0] = iP045[0] + seg3; - P046[0] = iP046[0] + seg3; - P047[0] = iP047[0] + seg3; - P048[0] = iP048[0] + seg3; - P049[0] = iP049[0] + seg3; - P050[0] = iP050[0] + seg3; - P051[0] = iP051[0] + seg3; - P052[0] = iP052[0] + seg3; - P002[0] = iP002[0] + seg4; - P061[0] = iP061[0] + seg4; - P069[0] = iP069[0] + seg4; - P070[0] = iP070[0] + seg4; - - fish->vtail += ((fish->dtheta - fish->vtail) * 0.1); - - if (fish->vtail > 0.5) { - fish->vtail = 0.5; - } else if (fish->vtail < -0.5) { - fish->vtail = -0.5; - } - segup = thrash * fish->vtail; - - P023[1] = iP023[1] + segup; - P024[1] = iP024[1] + segup; - P025[1] = iP025[1] + segup; - P026[1] = iP026[1] + segup; - P027[1] = iP027[1] + segup; - P028[1] = iP028[1] + segup; - P029[1] = iP029[1] + segup; - P030[1] = iP030[1] + segup; - P031[1] = iP031[1] + segup; - P032[1] = iP032[1] + segup; - P033[1] = iP033[1] + segup * 5.0; - P034[1] = iP034[1] + segup * 5.0; - P035[1] = iP035[1] + segup * 5.0; - P036[1] = iP036[1] + segup * 5.0; - P037[1] = iP037[1] + segup * 5.0; - P038[1] = iP038[1] + segup * 5.0; - P039[1] = iP039[1] + segup * 5.0; - P040[1] = iP040[1] + segup * 5.0; - P041[1] = iP041[1] + segup * 5.0; - P042[1] = iP042[1] + segup * 5.0; - P043[1] = iP043[1] + segup * 12.0; - P044[1] = iP044[1] + segup * 12.0; - P045[1] = iP045[1] + segup * 12.0; - P046[1] = iP046[1] + segup * 12.0; - P047[1] = iP047[1] + segup * 12.0; - P048[1] = iP048[1] + segup * 12.0; - P049[1] = iP049[1] + segup * 12.0; - P050[1] = iP050[1] + segup * 12.0; - P051[1] = iP051[1] + segup * 12.0; - P052[1] = iP052[1] + segup * 12.0; - P002[1] = iP002[1] + segup * 17.0; - P061[1] = iP061[1] + segup * 17.0; - P069[1] = iP069[1] + segup * 17.0; - P070[1] = iP070[1] + segup * 17.0; - - glPushMatrix(); - - glTranslatef(0.0, 0.0, -3000.0); - - glGetFloatv(GL_MODELVIEW_MATRIX, &mat[0][0]); - n = 0; - if (mat[0][2] >= 0.0) { - n += 1; - } - if (mat[1][2] >= 0.0) { - n += 2; - } - if (mat[2][2] >= 0.0) { - n += 4; - } - glScalef(2.0, 1.0, 1.0); - - glEnable(GL_CULL_FACE); - switch (n) { - case 0: - Fish_1(); - break; - case 1: - Fish_2(); - break; - case 2: - Fish_3(); - break; - case 3: - Fish_4(); - break; - case 4: - Fish_5(); - break; - case 5: - Fish_6(); - break; - case 6: - Fish_7(); - break; - case 7: - Fish_8(); - break; - } - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/swim.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/swim.c deleted file mode 100644 index cac7b60952..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/swim.c +++ /dev/null @@ -1,188 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include /* For rand(). */ -#include -#include "atlantis.h" - -void -FishTransform(fishRec * fish) -{ - - glTranslatef(fish->y, fish->z, -fish->x); - glRotatef(-fish->psi, 0.0, 1.0, 0.0); - glRotatef(fish->theta, 1.0, 0.0, 0.0); - glRotatef(-fish->phi, 0.0, 0.0, 1.0); -} - -void -WhalePilot(fishRec * fish) -{ - - fish->phi = -20.0; - fish->theta = 0.0; - fish->psi -= 0.5; - - fish->x += WHALESPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); - fish->y += WHALESPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD); - fish->z += WHALESPEED * fish->v * sin(fish->theta / RAD); -} - -void -SharkPilot(fishRec * fish) -{ - static int sign = 1; - float X, Y, Z, tpsi, ttheta, thetal; - - fish->xt = 60000.0; - fish->yt = 0.0; - fish->zt = 0.0; - - X = fish->xt - fish->x; - Y = fish->yt - fish->y; - Z = fish->zt - fish->z; - - thetal = fish->theta; - - ttheta = RAD * atan(Z / (sqrt(X * X + Y * Y))); - - if (ttheta > fish->theta + 0.25) { - fish->theta += 0.5; - } else if (ttheta < fish->theta - 0.25) { - fish->theta -= 0.5; - } - if (fish->theta > 90.0) { - fish->theta = 90.0; - } - if (fish->theta < -90.0) { - fish->theta = -90.0; - } - fish->dtheta = fish->theta - thetal; - - tpsi = RAD * atan2(Y, X); - - fish->attack = 0; - - if (fabs(tpsi - fish->psi) < 10.0) { - fish->attack = 1; - } else if (fabs(tpsi - fish->psi) < 45.0) { - if (fish->psi > tpsi) { - fish->psi -= 0.5; - if (fish->psi < -180.0) { - fish->psi += 360.0; - } - } else if (fish->psi < tpsi) { - fish->psi += 0.5; - if (fish->psi > 180.0) { - fish->psi -= 360.0; - } - } - } else { - if (rand() % 100 > 98) { - sign = 1 - sign; - } - fish->psi += sign; - if (fish->psi > 180.0) { - fish->psi -= 360.0; - } - if (fish->psi < -180.0) { - fish->psi += 360.0; - } - } - - if (fish->attack) { - if (fish->v < 1.1) { - fish->spurt = 1; - } - if (fish->spurt) { - fish->v += 0.2; - } - if (fish->v > 5.0) { - fish->spurt = 0; - } - if ((fish->v > 1.0) && (!fish->spurt)) { - fish->v -= 0.2; - } - } else { - if (!(rand() % 400) && (!fish->spurt)) { - fish->spurt = 1; - } - if (fish->spurt) { - fish->v += 0.05; - } - if (fish->v > 3.0) { - fish->spurt = 0; - } - if ((fish->v > 1.0) && (!fish->spurt)) { - fish->v -= 0.05; - } - } - - fish->x += SHARKSPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); - fish->y += SHARKSPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD); - fish->z += SHARKSPEED * fish->v * sin(fish->theta / RAD); -} - -void -SharkMiss(int i) -{ - int j; - float avoid, thetal; - float X, Y, Z, R; - - for (j = 0; j < NUM_SHARKS; j++) { - if (j != i) { - X = sharks[j].x - sharks[i].x; - Y = sharks[j].y - sharks[i].y; - Z = sharks[j].z - sharks[i].z; - - R = sqrt(X * X + Y * Y + Z * Z); - - avoid = 1.0; - thetal = sharks[i].theta; - - if (R < SHARKSIZE) { - if (Z > 0.0) { - sharks[i].theta -= avoid; - } else { - sharks[i].theta += avoid; - } - } - sharks[i].dtheta += (sharks[i].theta - thetal); - } - } -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/whale.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/whale.c deleted file mode 100644 index 828640ad04..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/whale.c +++ /dev/null @@ -1,1798 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N001[3] = {0.019249 ,0.011340 ,-0.999750}; -static float N002[3] = {-0.132579 ,0.954547 ,0.266952}; -static float N003[3] = {-0.196061 ,0.980392 ,-0.019778}; -static float N004[3] = {0.695461 ,0.604704 ,0.388158}; -static float N005[3] = {0.870600 ,0.425754 ,0.246557}; -static float N006[3] = {-0.881191 ,0.392012 ,0.264251}; -static float N008[3] = {-0.341437 ,0.887477 ,0.309523}; -static float N009[3] = {0.124035 ,-0.992278 ,0.000000}; -static float N010[3] = {0.242536 ,0.000000 ,-0.970143}; -static float N011[3] = {0.588172 ,0.000000 ,0.808736}; -static float N012[3] = {0.929824 ,-0.340623 ,-0.139298}; -static float N013[3] = {0.954183 ,0.267108 ,-0.134865}; -static float N014[3] = {0.495127 ,0.855436 ,-0.151914}; -static float N015[3] = {-0.390199 ,0.906569 ,-0.160867}; -static float N016[3] = {-0.923605 ,0.354581 ,-0.145692}; -static float N017[3] = {-0.955796 ,-0.260667 ,-0.136036}; -static float N018[3] = {-0.501283 ,-0.853462 ,-0.142540}; -static float N019[3] = {0.405300 ,-0.901974 ,-0.148913}; -static float N020[3] = {0.909913 ,-0.392746 ,-0.133451}; -static float N021[3] = {0.936494 ,0.331147 ,-0.115414}; -static float N022[3] = {0.600131 ,0.793724 ,-0.099222}; -static float N023[3] = {-0.231556 ,0.968361 ,-0.093053}; -static float N024[3] = {-0.844369 ,0.525330 ,-0.105211}; -static float N025[3] = {-0.982725 ,-0.136329 ,-0.125164}; -static float N026[3] = {-0.560844 ,-0.822654 ,-0.093241}; -static float N027[3] = {0.263884 ,-0.959981 ,-0.093817}; -static float N028[3] = {0.842057 ,-0.525192 ,-0.122938}; -static float N029[3] = {0.921620 ,0.367565 ,-0.124546}; -static float N030[3] = {0.613927 ,0.784109 ,-0.090918}; -static float N031[3] = {-0.448754 ,0.888261 ,-0.098037}; -static float N032[3] = {-0.891865 ,0.434376 ,-0.126077}; -static float N033[3] = {-0.881447 ,-0.448017 ,-0.149437}; -static float N034[3] = {-0.345647 ,-0.922057 ,-0.174183}; -static float N035[3] = {0.307998 ,-0.941371 ,-0.137688}; -static float N036[3] = {0.806316 ,-0.574647 ,-0.140124}; -static float N037[3] = {0.961346 ,0.233646 ,-0.145681}; -static float N038[3] = {0.488451 ,0.865586 ,-0.110351}; -static float N039[3] = {-0.374290 ,0.921953 ,-0.099553}; -static float N040[3] = {-0.928504 ,0.344533 ,-0.138485}; -static float N041[3] = {-0.918419 ,-0.371792 ,-0.135189}; -static float N042[3] = {-0.520666 ,-0.833704 ,-0.183968}; -static float N043[3] = {0.339204 ,-0.920273 ,-0.195036}; -static float N044[3] = {0.921475 ,-0.387382 ,-0.028636}; -static float N045[3] = {0.842465 ,0.533335 ,-0.076204}; -static float N046[3] = {0.380110 ,0.924939 ,0.002073}; -static float N047[3] = {-0.276128 ,0.961073 ,-0.009579}; -static float N048[3] = {-0.879684 ,0.473001 ,-0.049250}; -static float N049[3] = {-0.947184 ,-0.317614 ,-0.044321}; -static float N050[3] = {-0.642059 ,-0.764933 ,-0.051363}; -static float N051[3] = {0.466794 ,-0.880921 ,-0.077990}; -static float N052[3] = {0.898509 ,-0.432277 ,0.076279}; -static float N053[3] = {0.938985 ,0.328141 ,0.103109}; -static float N054[3] = {0.442420 ,0.895745 ,0.043647}; -static float N055[3] = {-0.255163 ,0.966723 ,0.018407}; -static float N056[3] = {-0.833769 ,0.540650 ,0.111924}; -static float N057[3] = {-0.953653 ,-0.289939 ,0.080507}; -static float N058[3] = {-0.672357 ,-0.730524 ,0.119461}; -static float N059[3] = {0.522249 ,-0.846652 ,0.102157}; -static float N060[3] = {0.885868 ,-0.427631 ,0.179914}; -static float N062[3] = {0.648942 ,0.743116 ,0.163255}; -static float N063[3] = {-0.578967 ,0.807730 ,0.111219}; -static float N065[3] = {-0.909864 ,-0.352202 ,0.219321}; -static float N066[3] = {-0.502541 ,-0.818090 ,0.279610}; -static float N067[3] = {0.322919 ,-0.915358 ,0.240504}; -static float N068[3] = {0.242536 ,0.000000 ,-0.970143}; -static float N069[3] = {0.000000 ,1.000000 ,0.000000}; -static float N070[3] = {0.000000 ,1.000000 ,0.000000}; -static float N071[3] = {0.000000 ,1.000000 ,0.000000}; -static float N072[3] = {0.000000 ,1.000000 ,0.000000}; -static float N073[3] = {0.000000 ,1.000000 ,0.000000}; -static float N074[3] = {0.000000 ,1.000000 ,0.000000}; -static float N075[3] = {0.031220 ,0.999025 ,-0.031220}; -static float N076[3] = {0.000000 ,1.000000 ,0.000000}; -static float N077[3] = {0.446821 ,0.893642 ,0.041889}; -static float N078[3] = {0.863035 ,-0.100980 ,0.494949}; -static float N079[3] = {0.585597 ,-0.808215 ,0.062174}; -static float N080[3] = {0.000000 ,1.000000 ,0.000000}; -static float N081[3] = {1.000000 ,0.000000 ,0.000000}; -static float N082[3] = {0.000000 ,1.000000 ,0.000000}; -static float N083[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N084[3] = {-0.478893 ,0.837129 ,-0.264343}; -static float N085[3] = {0.000000 ,1.000000 ,0.000000}; -static float N086[3] = {0.763909 ,0.539455 ,-0.354163}; -static float N087[3] = {0.446821 ,0.893642 ,0.041889}; -static float N088[3] = {0.385134 ,-0.908288 ,0.163352}; -static float N089[3] = {-0.605952 ,0.779253 ,-0.159961}; -static float N090[3] = {0.000000 ,1.000000 ,0.000000}; -static float N091[3] = {0.000000 ,1.000000 ,0.000000}; -static float N092[3] = {0.000000 ,1.000000 ,0.000000}; -static float N093[3] = {0.000000 ,1.000000 ,0.000000}; -static float N094[3] = {1.000000 ,0.000000 ,0.000000}; -static float N095[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N096[3] = {0.644444 ,-0.621516 ,0.445433}; -static float N097[3] = {-0.760896 ,-0.474416 ,0.442681}; -static float N098[3] = {0.636888 ,-0.464314 ,0.615456}; -static float N099[3] = {-0.710295 ,0.647038 ,0.277168}; -static float N100[3] = {0.009604 ,0.993655 ,0.112063}; -static float iP001[3] = {18.74, 13.19, 3.76}; -static float P001[3] = {18.74, 13.19, 3.76}; -static float P002[3] = {0.00, 390.42, 10292.57}; -static float P003[3] = {55.80, 622.31, 8254.35}; -static float P004[3] = {20.80, 247.66, 10652.13}; -static float P005[3] = {487.51, 198.05, 9350.78}; -static float P006[3] = {-457.61, 199.04, 9353.01}; -static float P008[3] = {-34.67, 247.64, 10663.71}; -static float iP009[3] = {97.46, 67.63, 593.82}; -static float iP010[3] = {-84.33, 67.63, 588.18}; -static float iP011[3] = {118.69, 8.98, -66.91}; -static float P009[3] = {97.46, 67.63, 593.82}; -static float P010[3] = {-84.33, 67.63, 588.18}; -static float P011[3] = {118.69, 8.98, -66.91}; -static float iP012[3] = {156.48, -31.95, 924.54}; -static float iP013[3] = {162.00, 110.22, 924.54}; -static float iP014[3] = {88.16, 221.65, 924.54}; -static float iP015[3] = {-65.21, 231.16, 924.54}; -static float iP016[3] = {-156.48, 121.97, 924.54}; -static float iP017[3] = {-162.00, -23.93, 924.54}; -static float iP018[3] = {-88.16, -139.10, 924.54}; -static float iP019[3] = {65.21, -148.61, 924.54}; -static float iP020[3] = {246.87, -98.73, 1783.04}; -static float iP021[3] = {253.17, 127.76, 1783.04}; -static float iP022[3] = {132.34, 270.77, 1783.04}; -static float iP023[3] = {-97.88, 285.04, 1783.04}; -static float iP024[3] = {-222.97, 139.80, 1783.04}; -static float iP025[3] = {-225.29, -86.68, 1783.04}; -static float iP026[3] = {-108.44, -224.15, 1783.04}; -static float iP027[3] = {97.88, -221.56, 1783.04}; -static float iP028[3] = {410.55, -200.66, 3213.87}; -static float iP029[3] = {432.19, 148.42, 3213.87}; -static float iP030[3] = {200.66, 410.55, 3213.87}; -static float iP031[3] = {-148.42, 432.19, 3213.87}; -static float iP032[3] = {-407.48, 171.88, 3213.87}; -static float iP033[3] = {-432.19, -148.42, 3213.87}; -static float iP034[3] = {-148.88, -309.74, 3213.87}; -static float iP035[3] = {156.38, -320.17, 3213.87}; -static float iP036[3] = {523.39, -303.81, 4424.57}; -static float iP037[3] = {574.66, 276.84, 4424.57}; -static float iP038[3] = {243.05, 492.50, 4424.57}; -static float iP039[3] = {-191.23, 520.13, 4424.57}; -static float iP040[3] = {-523.39, 304.01, 4424.57}; -static float iP041[3] = {-574.66, -231.83, 4424.57}; -static float iP042[3] = {-266.95, -578.17, 4424.57}; -static float iP043[3] = {211.14, -579.67, 4424.57}; -static float iP044[3] = {680.57, -370.27, 5943.46}; -static float iP045[3] = {834.01, 363.09, 5943.46}; -static float iP046[3] = {371.29, 614.13, 5943.46}; -static float iP047[3] = {-291.43, 621.86, 5943.46}; -static float iP048[3] = {-784.13, 362.60, 5943.46}; -static float iP049[3] = {-743.29, -325.82, 5943.46}; -static float iP050[3] = {-383.24, -804.77, 5943.46}; -static float iP051[3] = {283.47, -846.09, 5943.46}; -static float P012[3] = {156.48, -31.95, 924.54}; -static float P013[3] = {162.00, 110.22, 924.54}; -static float P014[3] = {88.16, 221.65, 924.54}; -static float P015[3] = {-65.21, 231.16, 924.54}; -static float P016[3] = {-156.48, 121.97, 924.54}; -static float P017[3] = {-162.00, -23.93, 924.54}; -static float P018[3] = {-88.16, -139.10, 924.54}; -static float P019[3] = {65.21, -148.61, 924.54}; -static float P020[3] = {246.87, -98.73, 1783.04}; -static float P021[3] = {253.17, 127.76, 1783.04}; -static float P022[3] = {132.34, 270.77, 1783.04}; -static float P023[3] = {-97.88, 285.04, 1783.04}; -static float P024[3] = {-222.97, 139.80, 1783.04}; -static float P025[3] = {-225.29, -86.68, 1783.04}; -static float P026[3] = {-108.44, -224.15, 1783.04}; -static float P027[3] = {97.88, -221.56, 1783.04}; -static float P028[3] = {410.55, -200.66, 3213.87}; -static float P029[3] = {432.19, 148.42, 3213.87}; -static float P030[3] = {200.66, 410.55, 3213.87}; -static float P031[3] = {-148.42, 432.19, 3213.87}; -static float P032[3] = {-407.48, 171.88, 3213.87}; -static float P033[3] = {-432.19, -148.42, 3213.87}; -static float P034[3] = {-148.88, -309.74, 3213.87}; -static float P035[3] = {156.38, -320.17, 3213.87}; -static float P036[3] = {523.39, -303.81, 4424.57}; -static float P037[3] = {574.66, 276.84, 4424.57}; -static float P038[3] = {243.05, 492.50, 4424.57}; -static float P039[3] = {-191.23, 520.13, 4424.57}; -static float P040[3] = {-523.39, 304.01, 4424.57}; -static float P041[3] = {-574.66, -231.83, 4424.57}; -static float P042[3] = {-266.95, -578.17, 4424.57}; -static float P043[3] = {211.14, -579.67, 4424.57}; -static float P044[3] = {680.57, -370.27, 5943.46}; -static float P045[3] = {834.01, 363.09, 5943.46}; -static float P046[3] = {371.29, 614.13, 5943.46}; -static float P047[3] = {-291.43, 621.86, 5943.46}; -static float P048[3] = {-784.13, 362.60, 5943.46}; -static float P049[3] = {-743.29, -325.82, 5943.46}; -static float P050[3] = {-383.24, -804.77, 5943.46}; -static float P051[3] = {283.47, -846.09, 5943.46}; -static float P052[3] = {599.09, -332.24, 7902.59}; -static float P053[3] = {735.48, 306.26, 7911.92}; -static float P054[3] = {321.55, 558.53, 7902.59}; -static float P055[3] = {-260.54, 559.84, 7902.59}; -static float P056[3] = {-698.66, 320.83, 7902.59}; -static float P057[3] = {-643.29, -299.16, 7902.59}; -static float P058[3] = {-341.47, -719.30, 7902.59}; -static float P059[3] = {252.57, -756.12, 7902.59}; -static float P060[3] = {458.39, -265.31, 9355.44}; -static float P062[3] = {224.04, 438.98, 9364.77}; -static float P063[3] = {-165.71, 441.27, 9355.44}; -static float P065[3] = {-473.99, -219.71, 9355.44}; -static float P066[3] = {-211.97, -479.87, 9355.44}; -static float P067[3] = {192.86, -504.03, 9355.44}; -static float iP068[3] = {-112.44, 9.25, -64.42}; -static float iP069[3] = {1155.63, 0.00, -182.46}; -static float iP070[3] = {-1143.13, 0.00, -181.54}; -static float iP071[3] = {1424.23, 0.00, -322.09}; -static float iP072[3] = {-1368.01, 0.00, -310.38}; -static float iP073[3] = {1255.57, 2.31, 114.05}; -static float iP074[3] = {-1149.38, 0.00, 117.12}; -static float iP075[3] = {718.36, 0.00, 433.36}; -static float iP076[3] = {-655.90, 0.00, 433.36}; -static float P068[3] = {-112.44, 9.25, -64.42}; -static float P069[3] = {1155.63, 0.00, -182.46}; -static float P070[3] = {-1143.13, 0.00, -181.54}; -static float P071[3] = {1424.23, 0.00, -322.09}; -static float P072[3] = {-1368.01, 0.00, -310.38}; -static float P073[3] = {1255.57, 2.31, 114.05}; -static float P074[3] = {-1149.38, 0.00, 117.12}; -static float P075[3] = {718.36, 0.00, 433.36}; -static float P076[3] = {-655.90, 0.00, 433.36}; -static float P077[3] = {1058.00, -2.66, 7923.51}; -static float P078[3] = {-1016.51, -15.47, 7902.87}; -static float P079[3] = {-1363.99, -484.50, 7593.38}; -static float P080[3] = {1478.09, -861.47, 7098.12}; -static float P081[3] = {1338.06, -284.68, 7024.15}; -static float P082[3] = {-1545.51, -860.64, 7106.60}; -static float P083[3] = {1063.19, -70.46, 7466.60}; -static float P084[3] = {-1369.18, -288.11, 7015.34}; -static float P085[3] = {1348.44, -482.50, 7591.41}; -static float P086[3] = {-1015.45, -96.80, 7474.86}; -static float P087[3] = {731.04, 148.38, 7682.58}; -static float P088[3] = {-697.03, 151.82, 7668.81}; -static float P089[3] = {-686.82, 157.09, 7922.29}; -static float P090[3] = {724.73, 147.75, 7931.39}; -static float iP091[3] = {0.00, 327.10, 2346.55}; -static float iP092[3] = {0.00, 552.28, 2311.31}; -static float iP093[3] = {0.00, 721.16, 2166.41}; -static float iP094[3] = {0.00, 693.42, 2388.80}; -static float iP095[3] = {0.00, 389.44, 2859.97}; -static float P091[3] = {0.00, 327.10, 2346.55}; -static float P092[3] = {0.00, 552.28, 2311.31}; -static float P093[3] = {0.00, 721.16, 2166.41}; -static float P094[3] = {0.00, 693.42, 2388.80}; -static float P095[3] = {0.00, 389.44, 2859.97}; -static float iP096[3] = {222.02, -183.67, 10266.89}; -static float iP097[3] = {-128.90, -182.70, 10266.89}; -static float iP098[3] = {41.04, 88.31, 10659.36}; -static float iP099[3] = {-48.73, 88.30, 10659.36}; -static float P096[3] = {222.02, -183.67, 10266.89}; -static float P097[3] = {-128.90, -182.70, 10266.89}; -static float P098[3] = {41.04, 88.31, 10659.36}; -static float P099[3] = {-48.73, 88.30, 10659.36}; -static float P100[3] = {0.00, 603.42, 9340.68}; -static float P104[3] = {-9.86, 567.62, 7858.65}; -static float P105[3] = {31.96, 565.27, 7908.46}; -static float P106[3] = {22.75, 568.13, 7782.83}; -static float P107[3] = {58.93, 568.42, 7775.94}; -static float P108[3] = {55.91, 565.59, 7905.86}; -static float P109[3] = {99.21, 566.00, 7858.65}; -static float P110[3] = {-498.83, 148.14, 9135.10}; -static float P111[3] = {-495.46, 133.24, 9158.48}; -static float P112[3] = {-490.82, 146.23, 9182.76}; -static float P113[3] = {-489.55, 174.11, 9183.66}; -static float P114[3] = {-492.92, 189.00, 9160.28}; -static float P115[3] = {-497.56, 176.02, 9136.00}; -static float P116[3] = {526.54, 169.68, 9137.70}; -static float P117[3] = {523.49, 184.85, 9161.42}; -static float P118[3] = {518.56, 171.78, 9186.06}; -static float P119[3] = {516.68, 143.53, 9186.98}; -static float P120[3] = {519.73, 128.36, 9163.26}; -static float P121[3] = {524.66, 141.43, 9138.62}; -/* *INDENT-ON* */ - -void -Whale001(void) -{ - - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N072); - glVertex3fv(P072); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N072); - glVertex3fv(P072); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N074); - glVertex3fv(P074); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); -} - -void -Whale002(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N075); - glVertex3fv(P075); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N075); - glVertex3fv(P075); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N071); - glVertex3fv(P071); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N073); - glVertex3fv(P073); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N071); - glVertex3fv(P071); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); -} - -void -Whale003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glEnd(); -} - -void -Whale004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); -} - -void -Whale005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); -} - -void -Whale006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); -} - -void -Whale007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); -} - -void -Whale008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); -} - -void -Whale009(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); -} - -void -Whale010(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); -} - -void -Whale011(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N079); - glVertex3fv(P079); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N089); - glVertex3fv(P089); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); -} - -void -Whale012(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N067); - glVertex3fv(P067); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); -} - -void -Whale013(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N096); - glVertex3fv(P096); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N096); - glVertex3fv(P096); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N098); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P005); - glVertex3fv(P006); - glVertex3fv(P099); - glVertex3fv(P098); - glEnd(); -} - -void -Whale014(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P006); - glVertex3fv(P005); - glVertex3fv(P004); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N004); - glVertex3fv(P004); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N004); - glVertex3fv(P004); - glEnd(); -} - -void -Whale015(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N100); - glVertex3fv(P100); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); -} - -void -Whale016(void) -{ - glBegin(GL_POLYGON); - glVertex3fv(P104); - glVertex3fv(P105); - glVertex3fv(P106); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P107); - glVertex3fv(P108); - glVertex3fv(P109); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P110); - glVertex3fv(P111); - glVertex3fv(P112); - glVertex3fv(P113); - glVertex3fv(P114); - glVertex3fv(P115); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P116); - glVertex3fv(P117); - glVertex3fv(P118); - glVertex3fv(P119); - glVertex3fv(P120); - glVertex3fv(P121); - glEnd(); -} - -void -DrawWhale(fishRec * fish) -{ - float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; - float pitch, thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360; - - thrash = 70.0 * fish->v; - - seg0 = 1.5 * thrash * sin((fish->htail) * RRAD); - seg1 = 2.5 * thrash * sin((fish->htail + 10.0) * RRAD); - seg2 = 3.7 * thrash * sin((fish->htail + 15.0) * RRAD); - seg3 = 4.8 * thrash * sin((fish->htail + 23.0) * RRAD); - seg4 = 6.0 * thrash * sin((fish->htail + 28.0) * RRAD); - seg5 = 6.5 * thrash * sin((fish->htail + 35.0) * RRAD); - seg6 = 6.5 * thrash * sin((fish->htail + 40.0) * RRAD); - seg7 = 6.5 * thrash * sin((fish->htail + 55.0) * RRAD); - - pitch = fish->v * sin((fish->htail - 160.0) * RRAD); - - chomp = 0.0; - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - P012[1] = iP012[1] + seg5; - P013[1] = iP013[1] + seg5; - P014[1] = iP014[1] + seg5; - P015[1] = iP015[1] + seg5; - P016[1] = iP016[1] + seg5; - P017[1] = iP017[1] + seg5; - P018[1] = iP018[1] + seg5; - P019[1] = iP019[1] + seg5; - - P020[1] = iP020[1] + seg4; - P021[1] = iP021[1] + seg4; - P022[1] = iP022[1] + seg4; - P023[1] = iP023[1] + seg4; - P024[1] = iP024[1] + seg4; - P025[1] = iP025[1] + seg4; - P026[1] = iP026[1] + seg4; - P027[1] = iP027[1] + seg4; - - P028[1] = iP028[1] + seg2; - P029[1] = iP029[1] + seg2; - P030[1] = iP030[1] + seg2; - P031[1] = iP031[1] + seg2; - P032[1] = iP032[1] + seg2; - P033[1] = iP033[1] + seg2; - P034[1] = iP034[1] + seg2; - P035[1] = iP035[1] + seg2; - - P036[1] = iP036[1] + seg1; - P037[1] = iP037[1] + seg1; - P038[1] = iP038[1] + seg1; - P039[1] = iP039[1] + seg1; - P040[1] = iP040[1] + seg1; - P041[1] = iP041[1] + seg1; - P042[1] = iP042[1] + seg1; - P043[1] = iP043[1] + seg1; - - P044[1] = iP044[1] + seg0; - P045[1] = iP045[1] + seg0; - P046[1] = iP046[1] + seg0; - P047[1] = iP047[1] + seg0; - P048[1] = iP048[1] + seg0; - P049[1] = iP049[1] + seg0; - P050[1] = iP050[1] + seg0; - P051[1] = iP051[1] + seg0; - - P009[1] = iP009[1] + seg6; - P010[1] = iP010[1] + seg6; - P075[1] = iP075[1] + seg6; - P076[1] = iP076[1] + seg6; - - P001[1] = iP001[1] + seg7; - P011[1] = iP011[1] + seg7; - P068[1] = iP068[1] + seg7; - P069[1] = iP069[1] + seg7; - P070[1] = iP070[1] + seg7; - P071[1] = iP071[1] + seg7; - P072[1] = iP072[1] + seg7; - P073[1] = iP073[1] + seg7; - P074[1] = iP074[1] + seg7; - - P091[1] = iP091[1] + seg3 * 1.1; - P092[1] = iP092[1] + seg3; - P093[1] = iP093[1] + seg3; - P094[1] = iP094[1] + seg3; - P095[1] = iP095[1] + seg3 * 0.9; - - P099[1] = iP099[1] + chomp; - P098[1] = iP098[1] + chomp; - P097[1] = iP097[1] + chomp; - P096[1] = iP096[1] + chomp; - - glPushMatrix(); - - glRotatef(pitch, 1.0, 0.0, 0.0); - - glTranslatef(0.0, 0.0, 8000.0); - - glRotatef(180.0, 0.0, 1.0, 0.0); - - glScalef(3.0, 3.0, 3.0); - - glEnable(GL_CULL_FACE); - - Whale001(); - Whale002(); - Whale003(); - Whale004(); - Whale005(); - Whale006(); - Whale007(); - Whale008(); - Whale009(); - Whale010(); - Whale011(); - Whale012(); - Whale013(); - Whale014(); - Whale015(); - Whale016(); - - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/main.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/main.c deleted file mode 100644 index 1ef49c0c96..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/main.c +++ /dev/null @@ -1,179 +0,0 @@ - -/* Simple program: Create a blank window, wait for keypress, quit. - - Please see the SDL documentation for details on using the SDL API: - /Developer/Documentation/SDL/docs.html -*/ - -#include -#include -#include -#include - -#include "SDL.h" - -extern void Atlantis_Init (); -extern void Atlantis_Reshape (int w, int h); -extern void Atlantis_Animate (); -extern void Atlantis_Display (); - -static SDL_Surface *gScreen; - -static void initAttributes () -{ - // Setup attributes we want for the OpenGL context - - int value; - - // Don't set color bit sizes (SDL_GL_RED_SIZE, etc) - // Mac OS X will always use 8-8-8-8 ARGB for 32-bit screens and - // 5-5-5 RGB for 16-bit screens - - // Request a 16-bit depth buffer (without this, there is no depth buffer) - value = 16; - SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, value); - - - // Request double-buffered OpenGL - // The fact that windows are double-buffered on Mac OS X has no effect - // on OpenGL double buffering. - value = 1; - SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, value); -} - -static void printAttributes () -{ - // Print out attributes of the context we created - int nAttr; - int i; - - int attr[] = { SDL_GL_RED_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_GREEN_SIZE, - SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; - - char *desc[] = { "Red size: %d bits\n", "Blue size: %d bits\n", "Green size: %d bits\n", - "Alpha size: %d bits\n", "Color buffer size: %d bits\n", - "Depth bufer size: %d bits\n" }; - - nAttr = sizeof(attr) / sizeof(int); - - for (i = 0; i < nAttr; i++) { - - int value; - SDL_GL_GetAttribute (attr[i], &value); - printf (desc[i], value); - } -} - -static void createSurface (int fullscreen) -{ - Uint32 flags = 0; - - flags = SDL_OPENGL; - if (fullscreen) - flags |= SDL_FULLSCREEN; - - // Create window - gScreen = SDL_SetVideoMode (640, 480, 0, flags); - if (gScreen == NULL) { - - fprintf (stderr, "Couldn't set 640x480 OpenGL video mode: %s\n", - SDL_GetError()); - SDL_Quit(); - exit(2); - } -} - -static void initGL () -{ - Atlantis_Init (); - Atlantis_Reshape (gScreen->w, gScreen->h); -} - -static void drawGL () -{ - Atlantis_Animate (); - Atlantis_Display (); -} - -static void mainLoop () -{ - SDL_Event event; - int done = 0; - int fps = 24; - int delay = 1000/fps; - int thenTicks = -1; - int nowTicks; - - while ( !done ) { - - /* Check for events */ - while ( SDL_PollEvent (&event) ) { - switch (event.type) { - - case SDL_MOUSEMOTION: - break; - case SDL_MOUSEBUTTONDOWN: - break; - case SDL_KEYDOWN: - /* Any keypress quits the app... */ - case SDL_QUIT: - done = 1; - break; - default: - break; - } - } - - // Draw at 24 hz - // This approach is not normally recommended - it is better to - // use time-based animation and run as fast as possible - drawGL (); - SDL_GL_SwapBuffers (); - - // Time how long each draw-swap-delay cycle takes - // and adjust delay to get closer to target framerate - if (thenTicks > 0) { - nowTicks = SDL_GetTicks (); - delay += (1000/fps - (nowTicks-thenTicks)); - thenTicks = nowTicks; - if (delay < 0) - delay = 1000/fps; - } - else { - thenTicks = SDL_GetTicks (); - } - - SDL_Delay (delay); - } -} - -int main(int argc, char *argv[]) -{ - // Init SDL video subsystem - if ( SDL_Init (SDL_INIT_VIDEO) < 0 ) { - - fprintf(stderr, "Couldn't initialize SDL: %s\n", - SDL_GetError()); - exit(1); - } - - // Set GL context attributes - initAttributes (); - - // Create GL context - createSurface (0); - - // Get GL context attributes - printAttributes (); - - // Init GL state - initGL (); - - // Draw, get events... - mainLoop (); - - // Cleanup - SDL_Quit(); - - return 0; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/English.lproj/InfoPlist.strings b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/English.lproj/InfoPlist.strings deleted file mode 100755 index e612457676..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/English.lproj/InfoPlist.strings and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/Info.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/Info.plist deleted file mode 100644 index c678d1145e..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/Info.plist +++ /dev/null @@ -1,28 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIconFile - - CFBundleIdentifier - com.yourcompany.«PROJECTNAMEASXML» - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - ${PRODUCT_NAME} - CFBundlePackageType - APPL - CFBundleSignature - ???? - CFBundleVersion - 1.0 - NSMainNibFile - SDLMain - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp.xcodeproj/TemplateInfo.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp.xcodeproj/TemplateInfo.plist deleted file mode 100644 index d9ca454937..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp.xcodeproj/TemplateInfo.plist +++ /dev/null @@ -1,12 +0,0 @@ -{ - FilesToRename = { - "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; - }; - FilesToMacroExpand = ( - "ÇPROJECTNAMEÈ_Prefix.pch", - "Info.plist", - "English.lproj/InfoPlist.strings", - "main.c", - ); - Description = "This project builds an SDL-based application."; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp.xcodeproj/project.pbxproj b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp.xcodeproj/project.pbxproj deleted file mode 100644 index 2bb59b5de3..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp.xcodeproj/project.pbxproj +++ /dev/null @@ -1,297 +0,0 @@ -// !$*UTF8*$! -{ - archiveVersion = 1; - classes = { - }; - objectVersion = 42; - objects = { - -/* Begin PBXBuildFile section */ - 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39F909D0881F00EBEB88 /* SDL.framework */; }; - 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; fileRef = 002F39F909D0881F00EBEB88 /* SDL.framework */; 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- }; - C01FCF4E08A954540054247B /* Build configuration list for PBXProject "SDLApp" */ = { - isa = XCConfigurationList; - buildConfigurations = ( - C01FCF4F08A954540054247B /* Debug */, - C01FCF5008A954540054247B /* Release */, - ); - defaultConfigurationIsVisible = 0; - defaultConfigurationName = Release; - }; -/* End XCConfigurationList section */ - }; - rootObject = 29B97313FDCFA39411CA2CEA /* Project object */; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp_Prefix.pch b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp_Prefix.pch deleted file mode 100644 index 00095074ae..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp_Prefix.pch +++ /dev/null @@ -1,9 +0,0 @@ -// -// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project -// - -#include "SDL.h" - -#ifdef __OBJC__ - #import -#endif diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/main.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/main.c deleted file mode 100644 index 7115de9897..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Application/main.c +++ /dev/null @@ -1,65 +0,0 @@ - -/* Simple program: Create a blank window, wait for keypress, quit. - - Please see the SDL documentation for details on using the SDL API: - /Developer/Documentation/SDL/docs.html -*/ - -#include -#include -#include -#include - -#include "SDL.h" - -int main(int argc, char *argv[]) -{ - Uint32 initflags = SDL_INIT_VIDEO; /* See documentation for details */ - SDL_Surface *screen; - Uint8 video_bpp = 0; - Uint32 videoflags = SDL_SWSURFACE; - int done; - SDL_Event event; - - /* Initialize the SDL library */ - if ( SDL_Init(initflags) < 0 ) { - fprintf(stderr, "Couldn't initialize SDL: %s\n", - SDL_GetError()); - exit(1); - } - - /* Set 640x480 video mode */ - screen=SDL_SetVideoMode(640,480, video_bpp, videoflags); - if (screen == NULL) { - fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n", - video_bpp, SDL_GetError()); - SDL_Quit(); - exit(2); - } - - done = 0; - while ( !done ) { - - /* Check for events */ - while ( SDL_PollEvent(&event) ) { - switch (event.type) { - - case SDL_MOUSEMOTION: - break; - case SDL_MOUSEBUTTONDOWN: - break; - case SDL_KEYDOWN: - /* Any keypress quits the app... */ - case SDL_QUIT: - done = 1; - break; - default: - break; - } - } - } - - /* Clean up the SDL library */ - SDL_Quit(); - return(0); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/InfoPlist.strings b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/InfoPlist.strings deleted file mode 100755 index e612457676..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/InfoPlist.strings and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib deleted file mode 100644 index 799eaadddb..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib +++ /dev/null @@ -1,19 +0,0 @@ -{ - IBClasses = ( - {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, - { - ACTIONS = { - help = id; - newGame = id; - openGame = id; - prefsMenu = id; - saveGame = id; - saveGameAs = id; - }; - CLASS = SDLMain; - LANGUAGE = ObjC; - SUPERCLASS = NSObject; - } - ); - IBVersion = 1; -} \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib deleted file mode 100644 index 1d6fb7e01d..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/info.nib +++ /dev/null @@ -1,21 +0,0 @@ - - - - - IBDocumentLocation - 62 117 356 240 0 0 1152 848 - IBEditorPositions - - 29 - 62 362 195 44 0 0 1152 848 - - IBFramework Version - 291.0 - IBOpenObjects - - 29 - - IBSystem Version - 6L60 - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib deleted file mode 100644 index 637801528a..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/objects.nib and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/Info.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/Info.plist deleted file mode 100644 index c678d1145e..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/Info.plist +++ /dev/null @@ -1,28 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleIconFile - - CFBundleIdentifier - com.yourcompany.«PROJECTNAMEASXML» - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - ${PRODUCT_NAME} - CFBundlePackageType - APPL - CFBundleSignature - ???? - CFBundleVersion - 1.0 - NSMainNibFile - SDLMain - NSPrincipalClass - NSApplication - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLApp_Prefix.pch b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLApp_Prefix.pch deleted file mode 100644 index 00095074ae..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLApp_Prefix.pch +++ /dev/null @@ -1,9 +0,0 @@ -// -// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project -// - -#include "SDL.h" - -#ifdef __OBJC__ - #import -#endif diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/TemplateInfo.plist b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/TemplateInfo.plist deleted file mode 100644 index 1dcbea207c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/TemplateInfo.plist +++ /dev/null @@ -1,12 +0,0 @@ -{ - FilesToRename = { - "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; - }; - FilesToMacroExpand = ( - "ÇPROJECTNAMEÈ_Prefix.pch", - "Info.plist", - "English.lproj/InfoPlist.strings", - "main.c", - ); - Description = "This project builds an SDL-based application with Cocoa menus."; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/project.pbxproj b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/project.pbxproj deleted file mode 100644 index d4bc281970..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/project.pbxproj +++ /dev/null @@ -1,309 +0,0 @@ -// !$*UTF8*$! -{ - archiveVersion = 1; - classes = { - }; - objectVersion = 42; - objects = { - -/* Begin PBXBuildFile section */ - 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39F909D0881F00EBEB88 /* SDL.framework */; }; - 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; 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Kilgard, 1994. */ - -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include -#include -#include -#include -#include "atlantis.h" - -fishRec sharks[NUM_SHARKS]; -fishRec momWhale; -fishRec babyWhale; -fishRec dolph; - -GLboolean Timing = GL_TRUE; - -int w_win = 640; -int h_win = 480; -GLint count = 0; -GLenum StrMode = GL_VENDOR; - -GLboolean moving; - -static double mtime(void) -{ - struct timeval tk_time; - struct timezone tz; - - gettimeofday(&tk_time, &tz); - - return 4294.967296 * tk_time.tv_sec + 0.000001 * tk_time.tv_usec; -} - -static double filter(double in, double *save) -{ - static double k1 = 0.9; - static double k2 = 0.05; - - save[3] = in; - save[1] = save[0]*k1 + k2*(save[3] + save[2]); - - save[0]=save[1]; - save[2]=save[3]; - - return(save[1]); -} - -void DrawStr(const char *str) -{ - GLint i = 0; - - if(!str) return; - - while(str[i]) - { - glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, str[i]); - i++; - } -} - -void -InitFishs(void) -{ - int i; - - for (i = 0; i < NUM_SHARKS; i++) { - sharks[i].x = 70000.0 + rand() % 6000; - sharks[i].y = rand() % 6000; - sharks[i].z = rand() % 6000; - sharks[i].psi = rand() % 360 - 180.0; - sharks[i].v = 1.0; - } - - dolph.x = 30000.0; - dolph.y = 0.0; - dolph.z = 6000.0; - dolph.psi = 90.0; - dolph.theta = 0.0; - dolph.v = 3.0; - - momWhale.x = 70000.0; - momWhale.y = 0.0; - momWhale.z = 0.0; - momWhale.psi = 90.0; - momWhale.theta = 0.0; - momWhale.v = 3.0; - - babyWhale.x = 60000.0; - babyWhale.y = -2000.0; - babyWhale.z = -2000.0; - babyWhale.psi = 90.0; - babyWhale.theta = 0.0; - babyWhale.v = 3.0; -} - -void -Atlantis_Init(void) -{ - static float ambient[] = {0.2, 0.2, 0.2, 1.0}; - static float diffuse[] = {1.0, 1.0, 1.0, 1.0}; - static float position[] = {0.0, 1.0, 0.0, 0.0}; - static float mat_shininess[] = {90.0}; - static float mat_specular[] = {0.8, 0.8, 0.8, 1.0}; - static float mat_diffuse[] = {0.46, 0.66, 0.795, 1.0}; - static float mat_ambient[] = {0.3, 0.4, 0.5, 1.0}; - static float lmodel_ambient[] = {0.4, 0.4, 0.4, 1.0}; - static float lmodel_localviewer[] = {0.0}; - //GLfloat map1[4] = {0.0, 0.0, 0.0, 0.0}; - //GLfloat map2[4] = {0.0, 0.0, 0.0, 0.0}; - static float fog_color[] = {0.0, 0.5, 0.9, 1.0}; - - glFrontFace(GL_CCW); - - glDepthFunc(GL_LESS); - glEnable(GL_DEPTH_TEST); - - glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); - glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); - glLightfv(GL_LIGHT0, GL_POSITION, position); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); - glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, lmodel_localviewer); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - - glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_shininess); - glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); - glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); - glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); - - InitFishs(); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, 0.0000025); - glFogfv(GL_FOG_COLOR, fog_color); - - glClearColor(0.0, 0.5, 0.9, 1.0); -} - -void -Atlantis_Reshape(int width, int height) -{ - w_win = width; - h_win = height; - - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(60.0, (GLfloat) width / (GLfloat) height, 20000.0, 300000.0); - glMatrixMode(GL_MODELVIEW); -} - -void -Atlantis_Animate(void) -{ - int i; - - for (i = 0; i < NUM_SHARKS; i++) { - SharkPilot(&sharks[i]); - SharkMiss(i); - } - WhalePilot(&dolph); - dolph.phi++; - //glutPostRedisplay(); - WhalePilot(&momWhale); - momWhale.phi++; - WhalePilot(&babyWhale); - babyWhale.phi++; -} - -void -Atlantis_Key(unsigned char key, int x, int y) -{ - switch (key) { - case 't': - Timing = !Timing; - break; - case ' ': - switch(StrMode) - { - case GL_EXTENSIONS: - StrMode = GL_VENDOR; - break; - case GL_VENDOR: - StrMode = GL_RENDERER; - break; - case GL_RENDERER: - StrMode = GL_VERSION; - break; - case GL_VERSION: - StrMode = GL_EXTENSIONS; - break; - } - break; - case 27: /* Esc will quit */ - exit(1); - break; - case 's': /* "s" start animation */ - moving = GL_TRUE; - //glutIdleFunc(Animate); - break; - case 'a': /* "a" stop animation */ - moving = GL_FALSE; - //glutIdleFunc(NULL); - break; - case '.': /* "." will advance frame */ - if (!moving) { - Atlantis_Animate(); - } - } -} -/* -void Display(void) -{ - static float P123[3] = {-448.94, -203.14, 9499.60}; - static float P124[3] = {-442.64, -185.20, 9528.07}; - static float P125[3] = {-441.07, -148.05, 9528.07}; - static float P126[3] = {-443.43, -128.84, 9499.60}; - static float P127[3] = {-456.87, -146.78, 9466.67}; - static float P128[3] = {-453.68, -183.93, 9466.67}; - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - FishTransform(&dolph); - DrawDolphin(&dolph); - glPopMatrix(); - - glutSwapBuffers(); -} -*/ - -void -Atlantis_Display(void) -{ - int i; - static double th[4] = {0.0, 0.0, 0.0, 0.0}; - static double t1 = 0.0, t2 = 0.0, t; - char num_str[128]; - - t1 = t2; - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - for (i = 0; i < NUM_SHARKS; i++) { - glPushMatrix(); - FishTransform(&sharks[i]); - DrawShark(&sharks[i]); - glPopMatrix(); - } - - glPushMatrix(); - FishTransform(&dolph); - DrawDolphin(&dolph); - glPopMatrix(); - - glPushMatrix(); - FishTransform(&momWhale); - DrawWhale(&momWhale); - glPopMatrix(); - - glPushMatrix(); - FishTransform(&babyWhale); - glScalef(0.45, 0.45, 0.3); - DrawWhale(&babyWhale); - glPopMatrix(); - - if(Timing) - { - t2 = mtime(); - t = t2 - t1; - if(t > 0.0001) t = 1.0 / t; - - glDisable(GL_LIGHTING); - //glDisable(GL_DEPTH_TEST); - - glColor3f(1.0, 0.0, 0.0); - - glMatrixMode (GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrtho(0, w_win, 0, h_win, -10.0, 10.0); - - glRasterPos2f(5.0, 5.0); - - switch(StrMode) - { - case GL_VENDOR: - sprintf(num_str, "%0.2f Hz, %dx%d, VENDOR: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_VENDOR)); - break; - case GL_RENDERER: - sprintf(num_str, "%0.2f Hz, %dx%d, RENDERER: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_RENDERER)); - break; - case GL_VERSION: - sprintf(num_str, "%0.2f Hz, %dx%d, VERSION: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_VERSION)); - break; - case GL_EXTENSIONS: - sprintf(num_str, "%0.2f Hz, %dx%d, EXTENSIONS: ", filter(t, th), w_win, h_win); - DrawStr(num_str); - DrawStr(glGetString(GL_EXTENSIONS)); - break; - } - - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - - glEnable(GL_LIGHTING); - //glEnable(GL_DEPTH_TEST); - } - - count++; - - glutSwapBuffers(); -} - -/* -void -Visible(int state) -{ - if (state == GLUT_VISIBLE) { - if (moving) - glutIdleFunc(Animate); - } else { - if (moving) - glutIdleFunc(NULL); - } -} - - -void -timingSelect(int value) -{ - switch(value) - { - case 1: - StrMode = GL_VENDOR; - break; - case 2: - StrMode = GL_RENDERER; - break; - case 3: - StrMode = GL_VERSION; - break; - case 4: - StrMode = GL_EXTENSIONS; - break; - } -} - -void -menuSelect(int value) -{ - switch (value) { - case 1: - moving = GL_TRUE; - glutIdleFunc(Animate); - break; - case 2: - moving = GL_FALSE; - glutIdleFunc(NULL); - break; - case 4: - exit(0); - break; - } -} - -int -main(int argc, char **argv) -{ - GLboolean fullscreen = GL_FALSE; - GLint time_menu; - - srand(0); - - glutInit(&argc, argv); - if (argc > 1 && !strcmp(argv[1], "-w")) - fullscreen = GL_FALSE; - - //glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH); - glutInitDisplayString("rgba double depth=24"); - if (fullscreen) { - glutGameModeString("1024x768:32"); - glutEnterGameMode(); - } else { - glutInitWindowSize(320, 240); - glutCreateWindow("Atlantis Timing"); - } - Init(); - glutDisplayFunc(Display); - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - moving = GL_TRUE; -glutIdleFunc(Animate); - glutVisibilityFunc(Visible); - - time_menu = glutCreateMenu(timingSelect); - glutAddMenuEntry("GL_VENDOR", 1); - glutAddMenuEntry("GL_RENDERER", 2); - glutAddMenuEntry("GL_VERSION", 3); - glutAddMenuEntry("GL_EXTENSIONS", 4); - - glutCreateMenu(menuSelect); - glutAddMenuEntry("Start motion", 1); - glutAddMenuEntry("Stop motion", 2); - glutAddSubMenu("Timing Mode", time_menu); - glutAddMenuEntry("Quit", 4); - - //glutAttachMenu(GLUT_RIGHT_BUTTON); - glutAttachMenu(GLUT_RIGHT_BUTTON); - glutMainLoop(); - return 0; // ANSI C requires main to return int. -} -*/ \ No newline at end of file diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/atlantis.h b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/atlantis.h deleted file mode 100644 index 6ccf2d5f0c..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/atlantis.h +++ /dev/null @@ -1,65 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#define RAD 57.295 -#define RRAD 0.01745 - -#define NUM_SHARKS 4 -#define SHARKSIZE 6000 -#define SHARKSPEED 100.0 - -#define WHALESPEED 250.0 - -typedef struct _fishRec { - float x, y, z, phi, theta, psi, v; - float xt, yt, zt; - float htail, vtail; - float dtheta; - int spurt, attack; -} fishRec; - -extern fishRec sharks[NUM_SHARKS]; -extern fishRec momWhale; -extern fishRec babyWhale; -extern fishRec dolph; - -extern void FishTransform(fishRec *); -extern void WhalePilot(fishRec *); -extern void SharkPilot(fishRec *); -extern void SharkMiss(int); -extern void DrawWhale(fishRec *); -extern void DrawShark(fishRec *); -extern void DrawDolphin(fishRec *); diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/dolphin.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/dolphin.c deleted file mode 100644 index 9fba3ba986..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/dolphin.c +++ /dev/null @@ -1,1934 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N001[3] = {-0.005937 ,-0.101998 ,-0.994767}; -static float N002[3] = {0.936780 ,-0.200803 ,0.286569}; -static float N003[3] = {-0.233062 ,0.972058 ,0.028007}; -static float N005[3] = {0.898117 ,0.360171 ,0.252315}; -static float N006[3] = {-0.915437 ,0.348456 ,0.201378}; -static float N007[3] = {0.602263 ,-0.777527 ,0.180920}; -static float N008[3] = {-0.906912 ,-0.412015 ,0.088061}; -static float N012[3] = {0.884408 ,-0.429417 ,-0.182821}; -static float N013[3] = {0.921121 ,0.311084 ,-0.234016}; -static float N014[3] = {0.382635 ,0.877882 ,-0.287948}; -static float N015[3] = {-0.380046 ,0.888166 ,-0.258316}; -static float N016[3] = {-0.891515 ,0.392238 ,-0.226607}; -static float N017[3] = {-0.901419 ,-0.382002 ,-0.203763}; -static float N018[3] = {-0.367225 ,-0.911091 ,-0.187243}; -static float N019[3] = {0.339539 ,-0.924846 ,-0.171388}; -static float N020[3] = {0.914706 ,-0.378617 ,-0.141290}; -static float N021[3] = {0.950662 ,0.262713 ,-0.164994}; -static float N022[3] = {0.546359 ,0.801460 ,-0.243218}; -static float N023[3] = {-0.315796 ,0.917068 ,-0.243431}; -static float N024[3] = {-0.825687 ,0.532277 ,-0.186875}; -static float N025[3] = {-0.974763 ,-0.155232 ,-0.160435}; -static float N026[3] = {-0.560596 ,-0.816658 ,-0.137119}; -static float N027[3] = {0.380210 ,-0.910817 ,-0.160786}; -static float N028[3] = {0.923772 ,-0.358322 ,-0.135093}; -static float N029[3] = {0.951202 ,0.275053 ,-0.139859}; -static float N030[3] = {0.686099 ,0.702548 ,-0.188932}; -static float N031[3] = {-0.521865 ,0.826719 ,-0.210220}; -static float N032[3] = {-0.923820 ,0.346739 ,-0.162258}; -static float N033[3] = {-0.902095 ,-0.409995 ,-0.134646}; -static float N034[3] = {-0.509115 ,-0.848498 ,-0.144404}; -static float N035[3] = {0.456469 ,-0.880293 ,-0.129305}; -static float N036[3] = {0.873401 ,-0.475489 ,-0.105266}; -static float N037[3] = {0.970825 ,0.179861 ,-0.158584}; -static float N038[3] = {0.675609 ,0.714187 ,-0.183004}; -static float N039[3] = {-0.523574 ,0.830212 ,-0.191360}; -static float N040[3] = {-0.958895 ,0.230808 ,-0.165071}; -static float N041[3] = {-0.918285 ,-0.376803 ,-0.121542}; -static float N042[3] = {-0.622467 ,-0.774167 ,-0.114888}; -static float N043[3] = {0.404497 ,-0.908807 ,-0.102231}; -static float N044[3] = {0.930538 ,-0.365155 ,-0.027588}; -static float N045[3] = {0.921920 ,0.374157 ,-0.100345}; -static float N046[3] = {0.507346 ,0.860739 ,0.041562}; -static float N047[3] = {-0.394646 ,0.918815 ,-0.005730}; -static float N048[3] = {-0.925411 ,0.373024 ,-0.066837}; -static float N049[3] = {-0.945337 ,-0.322309 ,-0.049551}; -static float N050[3] = {-0.660437 ,-0.750557 ,-0.022072}; -static float N051[3] = {0.488835 ,-0.871950 ,-0.027261}; -static float N052[3] = {0.902599 ,-0.421397 ,0.087969}; -static float N053[3] = {0.938636 ,0.322606 ,0.122020}; -static float N054[3] = {0.484605 ,0.871078 ,0.079878}; -static float N055[3] = {-0.353607 ,0.931559 ,0.084619}; -static float N056[3] = {-0.867759 ,0.478564 ,0.134054}; -static float N057[3] = {-0.951583 ,-0.296030 ,0.082794}; -static float N058[3] = {-0.672355 ,-0.730209 ,0.121384}; -static float N059[3] = {0.528336 ,-0.842452 ,0.105525}; -static float N060[3] = {0.786913 ,-0.564760 ,0.248627}; -static float N062[3] = {0.622098 ,0.765230 ,0.165584}; -static float N063[3] = {-0.631711 ,0.767816 ,0.106773}; -static float N064[3] = {-0.687886 ,0.606351 ,0.398938}; -static float N065[3] = {-0.946327 ,-0.281623 ,0.158598}; -static float N066[3] = {-0.509549 ,-0.860437 ,0.002776}; -static float N067[3] = {0.462594 ,-0.876692 ,0.131977}; -static float N071[3] = {0.000000 ,1.000000 ,0.000000}; -static float N077[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N078[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N079[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N080[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N081[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N082[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N083[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N084[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N085[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N086[3] = {-0.571197 ,0.816173 ,0.087152}; -static float N087[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N088[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N089[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N090[3] = {-0.880770 ,0.461448 ,0.106351}; -static float N091[3] = {0.000000 ,1.000000 ,0.000000}; -static float N092[3] = {0.000000 ,1.000000 ,0.000000}; -static float N093[3] = {0.000000 ,1.000000 ,0.000000}; -static float N094[3] = {1.000000 ,0.000000 ,0.000000}; -static float N095[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N097[3] = {-0.697296 ,0.702881 ,0.140491}; -static float N098[3] = {0.918864 ,0.340821 ,0.198819}; -static float N099[3] = {-0.932737 ,0.201195 ,0.299202}; -static float N100[3] = {0.029517 ,0.981679 ,0.188244}; -static float N102[3] = {0.813521 ,-0.204936 ,0.544229}; -static float N110[3] = {-0.781480 ,-0.384779 ,0.491155}; -static float N111[3] = {-0.722243 ,0.384927 ,0.574627}; -static float N112[3] = {-0.752278 ,0.502679 ,0.425901}; -static float N113[3] = {0.547257 ,0.367910 ,0.751766}; -static float N114[3] = {0.725949 ,-0.232568 ,0.647233}; -static float N115[3] = {-0.747182 ,-0.660786 ,0.071280}; -static float N116[3] = {0.931519 ,0.200748 ,0.303270}; -static float N117[3] = {-0.828928 ,0.313757 ,0.463071}; -static float N118[3] = {0.902554 ,-0.370967 ,0.218587}; -static float N119[3] = {-0.879257 ,-0.441851 ,0.177973}; -static float N120[3] = {0.642327 ,0.611901 ,0.461512}; -static float N121[3] = {0.964817 ,-0.202322 ,0.167910}; -static float N122[3] = {0.000000 ,1.000000 ,0.000000}; -static float P001[3] = {5.68, -300.95, 1324.70}; -static float P002[3] = {338.69, -219.63, 9677.03}; -static float P003[3] = {12.18, 474.59, 9138.14}; -static float P005[3] = {487.51, 198.05, 9350.78}; -static float P006[3] = {-457.61, 68.74, 9427.85}; -static float P007[3] = {156.52, -266.72, 10311.68}; -static float P008[3] = {-185.56, -266.51, 10310.47}; -static float P009[3] = {124.39, -261.46, 1942.34}; -static float P010[3] = {-130.05, -261.46, 1946.03}; -static float P011[3] = {141.07, -320.11, 1239.38}; -static float P012[3] = {156.48, -360.12, 2073.41}; -static float P013[3] = {162.00, -175.88, 2064.44}; -static float P014[3] = {88.16, -87.72, 2064.02}; -static float P015[3] = {-65.21, -96.13, 2064.02}; -static float P016[3] = {-156.48, -180.96, 2064.44}; -static float P017[3] = {-162.00, -368.93, 2082.39}; -static float P018[3] = {-88.16, -439.22, 2082.39}; -static float P019[3] = {65.21, -440.32, 2083.39}; -static float P020[3] = {246.87, -356.02, 2576.95}; -static float P021[3] = {253.17, -111.15, 2567.15}; -static float P022[3] = {132.34, 51.41, 2559.84}; -static float P023[3] = {-97.88, 40.44, 2567.15}; -static float P024[3] = {-222.97, -117.49, 2567.15}; -static float P025[3] = {-252.22, -371.53, 2569.92}; -static float P026[3] = {-108.44, -518.19, 2586.75}; -static float P027[3] = {97.88, -524.79, 2586.75}; -static float P028[3] = {370.03, -421.19, 3419.70}; -static float P029[3] = {351.15, -16.98, 3423.17}; -static float P030[3] = {200.66, 248.46, 3430.37}; -static float P031[3] = {-148.42, 235.02, 3417.91}; -static float P032[3] = {-360.21, -30.27, 3416.84}; -static float P033[3] = {-357.90, -414.89, 3407.04}; -static float P034[3] = {-148.88, -631.35, 3409.90}; -static float P035[3] = {156.38, -632.59, 3419.70}; -static float P036[3] = {462.61, -469.21, 4431.51}; -static float P037[3] = {466.60, 102.25, 4434.98}; -static float P038[3] = {243.05, 474.34, 4562.02}; -static float P039[3] = {-191.23, 474.40, 4554.42}; -static float P040[3] = {-476.12, 111.05, 4451.11}; -static float P041[3] = {-473.36, -470.74, 4444.78}; -static float P042[3] = {-266.95, -748.41, 4447.78}; -static float P043[3] = {211.14, -749.91, 4429.73}; -static float P044[3] = {680.57, -370.27, 5943.46}; -static float P045[3] = {834.01, 363.09, 6360.63}; -static float P046[3] = {371.29, 804.51, 6486.26}; -static float P047[3] = {-291.43, 797.22, 6494.28}; -static float P048[3] = {-784.13, 370.75, 6378.01}; -static float P049[3] = {-743.29, -325.82, 5943.46}; -static float P050[3] = {-383.24, -804.77, 5943.46}; -static float P051[3] = {283.47, -846.09, 5943.46}; -static float iP001[3] = {5.68, -300.95, 1324.70}; -static float iP009[3] = {124.39, -261.46, 1942.34}; -static float iP010[3] = {-130.05, -261.46, 1946.03}; -static float iP011[3] = {141.07, -320.11, 1239.38}; -static float iP012[3] = {156.48, -360.12, 2073.41}; -static float iP013[3] = {162.00, -175.88, 2064.44}; -static float iP014[3] = {88.16, -87.72, 2064.02}; -static float iP015[3] = {-65.21, -96.13, 2064.02}; -static float iP016[3] = {-156.48, -180.96, 2064.44}; -static float iP017[3] = {-162.00, -368.93, 2082.39}; -static float iP018[3] = {-88.16, -439.22, 2082.39}; -static float iP019[3] = {65.21, -440.32, 2083.39}; -static float iP020[3] = {246.87, -356.02, 2576.95}; -static float iP021[3] = {253.17, -111.15, 2567.15}; -static float iP022[3] = {132.34, 51.41, 2559.84}; -static float iP023[3] = {-97.88, 40.44, 2567.15}; -static float iP024[3] = {-222.97, -117.49, 2567.15}; -static float iP025[3] = {-252.22, -371.53, 2569.92}; -static float iP026[3] = {-108.44, -518.19, 2586.75}; -static float iP027[3] = {97.88, -524.79, 2586.75}; -static float iP028[3] = {370.03, -421.19, 3419.70}; -static float iP029[3] = {351.15, -16.98, 3423.17}; -static float iP030[3] = {200.66, 248.46, 3430.37}; -static float iP031[3] = {-148.42, 235.02, 3417.91}; -static float iP032[3] = {-360.21, -30.27, 3416.84}; -static float iP033[3] = {-357.90, -414.89, 3407.04}; -static float iP034[3] = {-148.88, -631.35, 3409.90}; -static float iP035[3] = {156.38, -632.59, 3419.70}; -static float iP036[3] = {462.61, -469.21, 4431.51}; -static float iP037[3] = {466.60, 102.25, 4434.98}; -static float iP038[3] = {243.05, 474.34, 4562.02}; -static float iP039[3] = {-191.23, 474.40, 4554.42}; -static float iP040[3] = {-476.12, 111.05, 4451.11}; -static float iP041[3] = {-473.36, -470.74, 4444.78}; -static float iP042[3] = {-266.95, -748.41, 4447.78}; -static float iP043[3] = {211.14, -749.91, 4429.73}; -static float iP044[3] = {680.57, -370.27, 5943.46}; -static float iP045[3] = {834.01, 363.09, 6360.63}; -static float iP046[3] = {371.29, 804.51, 6486.26}; -static float iP047[3] = {-291.43, 797.22, 6494.28}; -static float iP048[3] = {-784.13, 370.75, 6378.01}; -static float iP049[3] = {-743.29, -325.82, 5943.46}; -static float iP050[3] = {-383.24, -804.77, 5943.46}; -static float iP051[3] = {283.47, -846.09, 5943.46}; -static float P052[3] = {599.09, -300.15, 7894.03}; -static float P053[3] = {735.48, 306.26, 7911.92}; -static float P054[3] = {246.22, 558.53, 8460.50}; -static float P055[3] = {-230.41, 559.84, 8473.23}; -static float P056[3] = {-698.66, 320.83, 7902.59}; -static float P057[3] = {-643.29, -299.16, 7902.59}; -static float P058[3] = {-341.47, -719.30, 7902.59}; -static float P059[3] = {252.57, -756.12, 7902.59}; -static float P060[3] = {458.39, -265.31, 9355.44}; -static float P062[3] = {224.04, 338.75, 9450.30}; -static float P063[3] = {-165.71, 341.04, 9462.35}; -static float P064[3] = {-298.11, 110.13, 10180.37}; -static float P065[3] = {-473.99, -219.71, 9355.44}; -static float P066[3] = {-211.97, -479.87, 9355.44}; -static float P067[3] = {192.86, -491.45, 9348.73}; -static float P068[3] = {-136.29, -319.84, 1228.73}; -static float P069[3] = {1111.17, -314.14, 1314.19}; -static float P070[3] = {-1167.34, -321.61, 1319.45}; -static float P071[3] = {1404.86, -306.66, 1235.45}; -static float P072[3] = {-1409.73, -314.14, 1247.66}; -static float P073[3] = {1254.01, -296.87, 1544.58}; -static float P074[3] = {-1262.09, -291.70, 1504.26}; -static float P075[3] = {965.71, -269.26, 1742.65}; -static float P076[3] = {-900.97, -276.74, 1726.07}; -static float iP068[3] = {-136.29, -319.84, 1228.73}; -static float iP069[3] = {1111.17, -314.14, 1314.19}; -static float iP070[3] = {-1167.34, -321.61, 1319.45}; -static float iP071[3] = {1404.86, -306.66, 1235.45}; -static float iP072[3] = {-1409.73, -314.14, 1247.66}; -static float iP073[3] = {1254.01, -296.87, 1544.58}; -static float iP074[3] = {-1262.09, -291.70, 1504.26}; -static float iP075[3] = {965.71, -269.26, 1742.65}; -static float iP076[3] = {-900.97, -276.74, 1726.07}; -static float P077[3] = {1058.00, -448.81, 8194.66}; -static float P078[3] = {-1016.51, -456.43, 8190.62}; -static float P079[3] = {-1515.96, -676.45, 7754.93}; -static float P080[3] = {1856.75, -830.34, 7296.56}; -static float P081[3] = {1472.16, -497.38, 7399.68}; -static float P082[3] = {-1775.26, -829.51, 7298.46}; -static float P083[3] = {911.09, -252.51, 7510.99}; -static float P084[3] = {-1451.94, -495.62, 7384.30}; -static float P085[3] = {1598.75, -669.26, 7769.90}; -static float P086[3] = {-836.53, -250.08, 7463.25}; -static float P087[3] = {722.87, -158.18, 8006.41}; -static float P088[3] = {-688.86, -162.28, 7993.89}; -static float P089[3] = {-626.92, -185.30, 8364.98}; -static float P090[3] = {647.72, -189.46, 8354.99}; -static float P091[3] = {0.00, 835.01, 5555.62}; -static float P092[3] = {0.00, 1350.18, 5220.86}; -static float P093[3] = {0.00, 1422.94, 5285.27}; -static float P094[3] = {0.00, 1296.75, 5650.19}; -static float P095[3] = {0.00, 795.63, 6493.88}; -static float iP091[3] = {0.00, 835.01, 5555.62}; -static float iP092[3] = {0.00, 1350.18, 5220.86}; -static float iP093[3] = {0.00, 1422.94, 5285.27}; -static float iP094[3] = {0.00, 1296.75, 5650.19}; -static float iP095[3] = {0.00, 795.63, 6493.88}; -static float P097[3] = {-194.91, -357.14, 10313.32}; -static float P098[3] = {135.35, -357.66, 10307.94}; -static float iP097[3] = {-194.91, -357.14, 10313.32}; -static float iP098[3] = {135.35, -357.66, 10307.94}; -static float P099[3] = {-380.53, -221.14, 9677.98}; -static float P100[3] = {0.00, 412.99, 9629.33}; -static float P102[3] = {59.51, -412.55, 10677.58}; -static float iP102[3] = {59.51, -412.55, 10677.58}; -static float P103[3] = {6.50, 484.74, 9009.94}; -static float P105[3] = {-41.86, 476.51, 9078.17}; -static float P108[3] = {49.20, 476.83, 9078.24}; -static float P110[3] = {-187.62, -410.04, 10674.12}; -static float iP110[3] = {-187.62, -410.04, 10674.12}; -static float P111[3] = {-184.25, -318.70, 10723.88}; -static float iP111[3] = {-184.25, -318.70, 10723.88}; -static float P112[3] = {-179.61, -142.81, 10670.26}; -static float P113[3] = {57.43, -147.94, 10675.26}; -static float P114[3] = {54.06, -218.90, 10712.44}; -static float P115[3] = {-186.35, -212.09, 10713.76}; -static float P116[3] = {205.90, -84.61, 10275.97}; -static float P117[3] = {-230.96, -83.26, 10280.09}; -static float iP118[3] = {216.78, -509.17, 10098.94}; -static float iP119[3] = {-313.21, -510.79, 10102.62}; -static float P118[3] = {216.78, -509.17, 10098.94}; -static float P119[3] = {-313.21, -510.79, 10102.62}; -static float P120[3] = {217.95, 96.34, 10161.62}; -static float P121[3] = {71.99, -319.74, 10717.70}; -static float iP121[3] = {71.99, -319.74, 10717.70}; -static float P122[3] = {0.00, 602.74, 5375.84}; -static float iP122[3] = {0.00, 602.74, 5375.84}; -static float P123[3] = {-448.94, -203.14, 9499.60}; -static float P124[3] = {-442.64, -185.20, 9528.07}; -static float P125[3] = {-441.07, -148.05, 9528.07}; -static float P126[3] = {-443.43, -128.84, 9499.60}; -static float P127[3] = {-456.87, -146.78, 9466.67}; -static float P128[3] = {-453.68, -183.93, 9466.67}; -static float P129[3] = {428.43, -124.08, 9503.03}; -static float P130[3] = {419.73, -142.14, 9534.56}; -static float P131[3] = {419.92, -179.96, 9534.56}; -static float P132[3] = {431.20, -199.73, 9505.26}; -static float P133[3] = {442.28, -181.67, 9475.96}; -static float P134[3] = {442.08, -143.84, 9475.96}; -/* *INDENT-ON* */ - -void -Dolphin001(void) -{ - glNormal3fv(N071); - glBegin(GL_POLYGON); - glVertex3fv(P001); - glVertex3fv(P068); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P076); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P070); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P076); - glVertex3fv(P070); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P070); - glVertex3fv(P072); - glVertex3fv(P074); - glEnd(); - glNormal3fv(N119); - glBegin(GL_POLYGON); - glVertex3fv(P072); - glVertex3fv(P070); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P074); - glVertex3fv(P070); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P070); - glVertex3fv(P068); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P076); - glVertex3fv(P068); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P068); - glVertex3fv(P001); - glVertex3fv(P010); - glEnd(); -} - -void -Dolphin002(void) -{ - glNormal3fv(N071); - glBegin(GL_POLYGON); - glVertex3fv(P011); - glVertex3fv(P001); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P075); - glVertex3fv(P011); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P011); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P075); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P071); - glVertex3fv(P069); - glVertex3fv(P073); - glEnd(); - glNormal3fv(N119); - glBegin(GL_POLYGON); - glVertex3fv(P001); - glVertex3fv(P011); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P009); - glVertex3fv(P011); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P011); - glVertex3fv(P069); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P073); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P069); - glVertex3fv(P071); - glVertex3fv(P073); - glEnd(); -} - -void -Dolphin003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glEnd(); -} - -void -Dolphin004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); -} - -void -Dolphin005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); -} - -void -Dolphin006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N122); - glVertex3fv(P122); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N091); - glVertex3fv(P091); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N122); - glVertex3fv(P122); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); -} - -void -Dolphin007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); -} - -void -Dolphin008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); -} - -void -Dolphin009(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); -} - -void -Dolphin010(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); -} - -void -Dolphin011(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N079); - glVertex3fv(P079); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N089); - glVertex3fv(P089); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); -} - -void -Dolphin012(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N067); - glVertex3fv(P067); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); -} - -void -Dolphin013(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N116); - glVertex3fv(P116); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N113); - glVertex3fv(P113); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N113); - glVertex3fv(P113); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N115); - glVertex3fv(P115); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N116); - glVertex3fv(P116); - glNormal3fv(N113); - glVertex3fv(P113); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N114); - glVertex3fv(P114); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P002); - glVertex3fv(P007); - glVertex3fv(P008); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P007); - glVertex3fv(P114); - glVertex3fv(P115); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N112); - glVertex3fv(P112); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N112); - glVertex3fv(P112); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N115); - glVertex3fv(P115); - glEnd(); -} - -void -Dolphin014(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N111); - glVertex3fv(P111); - glNormal3fv(N110); - glVertex3fv(P110); - glNormal3fv(N102); - glVertex3fv(P102); - glNormal3fv(N121); - glVertex3fv(P121); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N111); - glVertex3fv(P111); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N110); - glVertex3fv(P110); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N110); - glVertex3fv(P110); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N119); - glVertex3fv(P119); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P098); - glVertex3fv(P097); - glVertex3fv(P111); - glVertex3fv(P121); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P002); - glVertex3fv(P099); - glVertex3fv(P097); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N110); - glVertex3fv(P110); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N102); - glVertex3fv(P102); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N119); - glVertex3fv(P119); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N118); - glVertex3fv(P118); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N118); - glVertex3fv(P118); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N098); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N118); - glVertex3fv(P118); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N102); - glVertex3fv(P102); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N102); - glVertex3fv(P102); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N121); - glVertex3fv(P121); - glEnd(); -} - -void -Dolphin015(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N100); - glVertex3fv(P100); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N099); - glVertex3fv(P099); - glNormal3fv(N117); - glVertex3fv(P117); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N117); - glVertex3fv(P117); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N120); - glVertex3fv(P120); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N120); - glVertex3fv(P120); - glNormal3fv(N116); - glVertex3fv(P116); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); -} - -void -Dolphin016(void) -{ - - glDisable(GL_DEPTH_TEST); - glBegin(GL_POLYGON); - glVertex3fv(P123); - glVertex3fv(P124); - glVertex3fv(P125); - glVertex3fv(P126); - glVertex3fv(P127); - glVertex3fv(P128); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P129); - glVertex3fv(P130); - glVertex3fv(P131); - glVertex3fv(P132); - glVertex3fv(P133); - glVertex3fv(P134); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P103); - glVertex3fv(P105); - glVertex3fv(P108); - glEnd(); - glEnable(GL_DEPTH_TEST); -} - -void -DrawDolphin(fishRec * fish) -{ - float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; - float pitch, thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (10.0 * fish->v)) % 360; - - thrash = 70.0 * fish->v; - - seg0 = 1.0 * thrash * sin((fish->htail) * RRAD); - seg3 = 1.0 * thrash * sin((fish->htail) * RRAD); - seg1 = 2.0 * thrash * sin((fish->htail + 4.0) * RRAD); - seg2 = 3.0 * thrash * sin((fish->htail + 6.0) * RRAD); - seg4 = 4.0 * thrash * sin((fish->htail + 10.0) * RRAD); - seg5 = 4.5 * thrash * sin((fish->htail + 15.0) * RRAD); - seg6 = 5.0 * thrash * sin((fish->htail + 20.0) * RRAD); - seg7 = 6.0 * thrash * sin((fish->htail + 30.0) * RRAD); - - pitch = fish->v * sin((fish->htail + 180.0) * RRAD); - - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - chomp = 100.0; - - P012[1] = iP012[1] + seg5; - P013[1] = iP013[1] + seg5; - P014[1] = iP014[1] + seg5; - P015[1] = iP015[1] + seg5; - P016[1] = iP016[1] + seg5; - P017[1] = iP017[1] + seg5; - P018[1] = iP018[1] + seg5; - P019[1] = iP019[1] + seg5; - - P020[1] = iP020[1] + seg4; - P021[1] = iP021[1] + seg4; - P022[1] = iP022[1] + seg4; - P023[1] = iP023[1] + seg4; - P024[1] = iP024[1] + seg4; - P025[1] = iP025[1] + seg4; - P026[1] = iP026[1] + seg4; - P027[1] = iP027[1] + seg4; - - P028[1] = iP028[1] + seg2; - P029[1] = iP029[1] + seg2; - P030[1] = iP030[1] + seg2; - P031[1] = iP031[1] + seg2; - P032[1] = iP032[1] + seg2; - P033[1] = iP033[1] + seg2; - P034[1] = iP034[1] + seg2; - P035[1] = iP035[1] + seg2; - - P036[1] = iP036[1] + seg1; - P037[1] = iP037[1] + seg1; - P038[1] = iP038[1] + seg1; - P039[1] = iP039[1] + seg1; - P040[1] = iP040[1] + seg1; - P041[1] = iP041[1] + seg1; - P042[1] = iP042[1] + seg1; - P043[1] = iP043[1] + seg1; - - P044[1] = iP044[1] + seg0; - P045[1] = iP045[1] + seg0; - P046[1] = iP046[1] + seg0; - P047[1] = iP047[1] + seg0; - P048[1] = iP048[1] + seg0; - P049[1] = iP049[1] + seg0; - P050[1] = iP050[1] + seg0; - P051[1] = iP051[1] + seg0; - - P009[1] = iP009[1] + seg6; - P010[1] = iP010[1] + seg6; - P075[1] = iP075[1] + seg6; - P076[1] = iP076[1] + seg6; - - P001[1] = iP001[1] + seg7; - P011[1] = iP011[1] + seg7; - P068[1] = iP068[1] + seg7; - P069[1] = iP069[1] + seg7; - P070[1] = iP070[1] + seg7; - P071[1] = iP071[1] + seg7; - P072[1] = iP072[1] + seg7; - P073[1] = iP073[1] + seg7; - P074[1] = iP074[1] + seg7; - - P091[1] = iP091[1] + seg3; - P092[1] = iP092[1] + seg3; - P093[1] = iP093[1] + seg3; - P094[1] = iP094[1] + seg3; - P095[1] = iP095[1] + seg3; - P122[1] = iP122[1] + seg3 * 1.5; - - P097[1] = iP097[1] + chomp; - P098[1] = iP098[1] + chomp; - P102[1] = iP102[1] + chomp; - P110[1] = iP110[1] + chomp; - P111[1] = iP111[1] + chomp; - P121[1] = iP121[1] + chomp; - P118[1] = iP118[1] + chomp; - P119[1] = iP119[1] + chomp; - - glPushMatrix(); - - glRotatef(pitch, 1.0, 0.0, 0.0); - - glTranslatef(0.0, 0.0, 7000.0); - - glRotatef(180.0, 0.0, 1.0, 0.0); - - glEnable(GL_CULL_FACE); - Dolphin014(); - Dolphin010(); - Dolphin009(); - Dolphin012(); - Dolphin013(); - Dolphin006(); - Dolphin002(); - Dolphin001(); - Dolphin003(); - Dolphin015(); - Dolphin004(); - Dolphin005(); - Dolphin007(); - Dolphin008(); - Dolphin011(); - Dolphin016(); - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/shark.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/shark.c deleted file mode 100644 index 9c847dbafe..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/shark.c +++ /dev/null @@ -1,1308 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N002[3] = {0.000077 ,-0.020611 ,0.999788}; -static float N003[3] = {0.961425 ,0.258729 ,-0.093390}; -static float N004[3] = {0.510811 ,-0.769633 ,-0.383063}; -static float N005[3] = {0.400123 ,0.855734 ,-0.328055}; -static float N006[3] = {-0.770715 ,0.610204 ,-0.183440}; -static float N007[3] = {-0.915597 ,-0.373345 ,-0.149316}; -static float N008[3] = {-0.972788 ,0.208921 ,-0.100179}; -static float N009[3] = {-0.939713 ,-0.312268 ,-0.139383}; -static float N010[3] = {-0.624138 ,-0.741047 ,-0.247589}; -static float N011[3] = {0.591434 ,-0.768401 ,-0.244471}; -static float N012[3] = {0.935152 ,-0.328495 ,-0.132598}; -static float N013[3] = {0.997102 ,0.074243 ,-0.016593}; -static float N014[3] = {0.969995 ,0.241712 ,-0.026186}; -static float N015[3] = {0.844539 ,0.502628 ,-0.184714}; -static float N016[3] = {-0.906608 ,0.386308 ,-0.169787}; -static float N017[3] = {-0.970016 ,0.241698 ,-0.025516}; -static float N018[3] = {-0.998652 ,0.050493 ,-0.012045}; -static float N019[3] = {-0.942685 ,-0.333051 ,-0.020556}; -static float N020[3] = {-0.660944 ,-0.750276 ,0.015480}; -static float N021[3] = {0.503549 ,-0.862908 ,-0.042749}; -static float N022[3] = {0.953202 ,-0.302092 ,-0.012089}; -static float N023[3] = {0.998738 ,0.023574 ,0.044344}; -static float N024[3] = {0.979297 ,0.193272 ,0.060202}; -static float N025[3] = {0.798300 ,0.464885 ,0.382883}; -static float N026[3] = {-0.756590 ,0.452403 ,0.472126}; -static float N027[3] = {-0.953855 ,0.293003 ,0.065651}; -static float N028[3] = {-0.998033 ,0.040292 ,0.048028}; -static float N029[3] = {-0.977079 ,-0.204288 ,0.059858}; -static float N030[3] = {-0.729117 ,-0.675304 ,0.111140}; -static float N031[3] = {0.598361 ,-0.792753 ,0.116221}; -static float N032[3] = {0.965192 ,-0.252991 ,0.066332}; -static float N033[3] = {0.998201 ,-0.002790 ,0.059892}; -static float N034[3] = {0.978657 ,0.193135 ,0.070207}; -static float N035[3] = {0.718815 ,0.680392 ,0.142733}; -static float N036[3] = {-0.383096 ,0.906212 ,0.178936}; -static float N037[3] = {-0.952831 ,0.292590 ,0.080647}; -static float N038[3] = {-0.997680 ,0.032417 ,0.059861}; -static float N039[3] = {-0.982629 ,-0.169881 ,0.074700}; -static float N040[3] = {-0.695424 ,-0.703466 ,0.146700}; -static float N041[3] = {0.359323 ,-0.915531 ,0.180805}; -static float N042[3] = {0.943356 ,-0.319387 ,0.089842}; -static float N043[3] = {0.998272 ,-0.032435 ,0.048993}; -static float N044[3] = {0.978997 ,0.193205 ,0.065084}; -static float N045[3] = {0.872144 ,0.470094 ,-0.135565}; -static float N046[3] = {-0.664282 ,0.737945 ,-0.119027}; -static float N047[3] = {-0.954508 ,0.288570 ,0.075107}; -static float N048[3] = {-0.998273 ,0.032406 ,0.048993}; -static float N049[3] = {-0.979908 ,-0.193579 ,0.048038}; -static float N050[3] = {-0.858736 ,-0.507202 ,-0.072938}; -static float N051[3] = {0.643545 ,-0.763887 ,-0.048237}; -static float N052[3] = {0.955580 ,-0.288954 ,0.058068}; -static float N058[3] = {0.000050 ,0.793007 ,-0.609213}; -static float N059[3] = {0.913510 ,0.235418 ,-0.331779}; -static float N060[3] = {-0.807970 ,0.495000 ,-0.319625}; -static float N061[3] = {0.000000 ,0.784687 ,-0.619892}; -static float N062[3] = {0.000000 ,-1.000000 ,0.000000}; -static float N063[3] = {0.000000 ,1.000000 ,0.000000}; -static float N064[3] = {0.000000 ,1.000000 ,0.000000}; -static float N065[3] = {0.000000 ,1.000000 ,0.000000}; -static float N066[3] = {-0.055784 ,0.257059 ,0.964784}; -static float N069[3] = {-0.000505 ,-0.929775 ,-0.368127}; -static float N070[3] = {0.000000 ,1.000000 ,0.000000}; -static float P002[3] = {0.00, -36.59, 5687.72}; -static float P003[3] = {90.00, 114.73, 724.38}; -static float P004[3] = {58.24, -146.84, 262.35}; -static float P005[3] = {27.81, 231.52, 510.43}; -static float P006[3] = {-27.81, 230.43, 509.76}; -static float P007[3] = {-46.09, -146.83, 265.84}; -static float P008[3] = {-90.00, 103.84, 718.53}; -static float P009[3] = {-131.10, -165.92, 834.85}; -static float P010[3] = {-27.81, -285.31, 500.00}; -static float P011[3] = {27.81, -285.32, 500.00}; -static float P012[3] = {147.96, -170.89, 845.50}; -static float P013[3] = {180.00, 0.00, 2000.00}; -static float P014[3] = {145.62, 352.67, 2000.00}; -static float P015[3] = {55.62, 570.63, 2000.00}; -static float P016[3] = {-55.62, 570.64, 2000.00}; -static float P017[3] = {-145.62, 352.68, 2000.00}; -static float P018[3] = {-180.00, 0.01, 2000.00}; -static float P019[3] = {-178.20, -352.66, 2001.61}; -static float P020[3] = {-55.63, -570.63, 2000.00}; -static float P021[3] = {55.62, -570.64, 2000.00}; -static float P022[3] = {179.91, -352.69, 1998.39}; -static float P023[3] = {150.00, 0.00, 3000.00}; -static float P024[3] = {121.35, 293.89, 3000.00}; -static float P025[3] = {46.35, 502.93, 2883.09}; -static float P026[3] = {-46.35, 497.45, 2877.24}; -static float P027[3] = {-121.35, 293.90, 3000.00}; -static float P028[3] = {-150.00, 0.00, 3000.00}; -static float P029[3] = {-152.21, -304.84, 2858.68}; -static float P030[3] = {-46.36, -475.52, 3000.00}; -static float P031[3] = {46.35, -475.53, 3000.00}; -static float P032[3] = {155.64, -304.87, 2863.50}; -static float P033[3] = {90.00, 0.00, 4000.00}; -static float P034[3] = {72.81, 176.33, 4000.00}; -static float P035[3] = {27.81, 285.32, 4000.00}; -static float P036[3] = {-27.81, 285.32, 4000.00}; -static float P037[3] = {-72.81, 176.34, 4000.00}; -static float P038[3] = {-90.00, 0.00, 4000.00}; -static float P039[3] = {-72.81, -176.33, 4000.00}; -static float P040[3] = {-27.81, -285.31, 4000.00}; -static float P041[3] = {27.81, -285.32, 4000.00}; -static float P042[3] = {72.81, -176.34, 4000.00}; -static float P043[3] = {30.00, 0.00, 5000.00}; -static float P044[3] = {24.27, 58.78, 5000.00}; -static float P045[3] = {9.27, 95.11, 5000.00}; -static float P046[3] = {-9.27, 95.11, 5000.00}; -static float P047[3] = {-24.27, 58.78, 5000.00}; -static float P048[3] = {-30.00, 0.00, 5000.00}; -static float P049[3] = {-24.27, -58.78, 5000.00}; -static float P050[3] = {-9.27, -95.10, 5000.00}; -static float P051[3] = {9.27, -95.11, 5000.00}; -static float P052[3] = {24.27, -58.78, 5000.00}; -static float P058[3] = {0.00, 1212.72, 2703.08}; -static float P059[3] = {50.36, 0.00, 108.14}; -static float P060[3] = {-22.18, 0.00, 108.14}; -static float P061[3] = {0.00, 1181.61, 6344.65}; -static float P062[3] = {516.45, -887.08, 2535.45}; -static float P063[3] = {-545.69, -879.31, 2555.63}; -static float P064[3] = {618.89, -1005.64, 2988.32}; -static float P065[3] = {-635.37, -1014.79, 2938.68}; -static float P066[3] = {0.00, 1374.43, 3064.18}; -static float P069[3] = {0.00, -418.25, 5765.04}; -static float P070[3] = {0.00, 1266.91, 6629.60}; -static float P071[3] = {-139.12, -124.96, 997.98}; -static float P072[3] = {-139.24, -110.18, 1020.68}; -static float P073[3] = {-137.33, -94.52, 1022.63}; -static float P074[3] = {-137.03, -79.91, 996.89}; -static float P075[3] = {-135.21, -91.48, 969.14}; -static float P076[3] = {-135.39, -110.87, 968.76}; -static float P077[3] = {150.23, -78.44, 995.53}; -static float P078[3] = {152.79, -92.76, 1018.46}; -static float P079[3] = {154.19, -110.20, 1020.55}; -static float P080[3] = {151.33, -124.15, 993.77}; -static float P081[3] = {150.49, -111.19, 969.86}; -static float P082[3] = {150.79, -92.41, 969.70}; -static float iP002[3] = {0.00, -36.59, 5687.72}; -static float iP004[3] = {58.24, -146.84, 262.35}; -static float iP007[3] = {-46.09, -146.83, 265.84}; -static float iP010[3] = {-27.81, -285.31, 500.00}; -static float iP011[3] = {27.81, -285.32, 500.00}; -static float iP023[3] = {150.00, 0.00, 3000.00}; -static float iP024[3] = {121.35, 293.89, 3000.00}; -static float iP025[3] = {46.35, 502.93, 2883.09}; -static float iP026[3] = {-46.35, 497.45, 2877.24}; -static float iP027[3] = {-121.35, 293.90, 3000.00}; -static float iP028[3] = {-150.00, 0.00, 3000.00}; -static float iP029[3] = {-121.35, -304.84, 2853.86}; -static float iP030[3] = {-46.36, -475.52, 3000.00}; -static float iP031[3] = {46.35, -475.53, 3000.00}; -static float iP032[3] = {121.35, -304.87, 2853.86}; -static float iP033[3] = {90.00, 0.00, 4000.00}; -static float iP034[3] = {72.81, 176.33, 4000.00}; -static float iP035[3] = {27.81, 285.32, 4000.00}; -static float iP036[3] = {-27.81, 285.32, 4000.00}; -static float iP037[3] = {-72.81, 176.34, 4000.00}; -static float iP038[3] = {-90.00, 0.00, 4000.00}; -static float iP039[3] = {-72.81, -176.33, 4000.00}; -static float iP040[3] = {-27.81, -285.31, 4000.00}; -static float iP041[3] = {27.81, -285.32, 4000.00}; -static float iP042[3] = {72.81, -176.34, 4000.00}; -static float iP043[3] = {30.00, 0.00, 5000.00}; -static float iP044[3] = {24.27, 58.78, 5000.00}; -static float iP045[3] = {9.27, 95.11, 5000.00}; -static float iP046[3] = {-9.27, 95.11, 5000.00}; -static float iP047[3] = {-24.27, 58.78, 5000.00}; -static float iP048[3] = {-30.00, 0.00, 5000.00}; -static float iP049[3] = {-24.27, -58.78, 5000.00}; -static float iP050[3] = {-9.27, -95.10, 5000.00}; -static float iP051[3] = {9.27, -95.11, 5000.00}; -static float iP052[3] = {24.27, -58.78, 5000.00}; -static float iP061[3] = {0.00, 1181.61, 6344.65}; -static float iP069[3] = {0.00, -418.25, 5765.04}; -static float iP070[3] = {0.00, 1266.91, 6629.60}; -/* *INDENT-ON* */ - -void -Fish001(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N017); - glVertex3fv(P017); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N007); - glVertex3fv(P007); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N010); - glVertex3fv(P010); - glNormal3fv(N007); - glVertex3fv(P007); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N011); - glVertex3fv(P011); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N011); - glVertex3fv(P011); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N003); - glVertex3fv(P003); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P071); - glVertex3fv(P072); - glVertex3fv(P073); - glVertex3fv(P074); - glVertex3fv(P075); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P077); - glVertex3fv(P078); - glVertex3fv(P079); - glVertex3fv(P080); - glVertex3fv(P081); - glVertex3fv(P082); - glEnd(); -} - -void -Fish002(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); -} - -void -Fish003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); -} - -void -Fish004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N061); - glVertex3fv(P061); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N061); - glVertex3fv(P061); - glNormal3fv(N070); - glVertex3fv(P070); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N061); - glVertex3fv(P061); - glEnd(); -} - -void -Fish005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N069); - glVertex3fv(P069); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N069); - glVertex3fv(P069); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); -} - -void -Fish006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); -} - -void -Fish007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N064); - glVertex3fv(P064); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N064); - glVertex3fv(P064); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); -} - -void -Fish008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); -} - -void -Fish009(void) -{ - glBegin(GL_POLYGON); - glVertex3fv(P059); - glVertex3fv(P012); - glVertex3fv(P009); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P012); - glVertex3fv(P004); - glVertex3fv(P007); - glVertex3fv(P009); - glEnd(); -} - -void -Fish_1(void) -{ - Fish004(); - Fish005(); - Fish003(); - Fish007(); - Fish006(); - Fish002(); - Fish008(); - Fish009(); - Fish001(); -} - -void -Fish_2(void) -{ - Fish005(); - Fish004(); - Fish003(); - Fish008(); - Fish006(); - Fish002(); - Fish007(); - Fish009(); - Fish001(); -} - -void -Fish_3(void) -{ - Fish005(); - Fish004(); - Fish007(); - Fish003(); - Fish002(); - Fish008(); - Fish009(); - Fish001(); - Fish006(); -} - -void -Fish_4(void) -{ - Fish005(); - Fish004(); - Fish008(); - Fish003(); - Fish002(); - Fish007(); - Fish009(); - Fish001(); - Fish006(); -} - -void -Fish_5(void) -{ - Fish009(); - Fish006(); - Fish007(); - Fish001(); - Fish002(); - Fish003(); - Fish008(); - Fish004(); - Fish005(); -} - -void -Fish_6(void) -{ - Fish009(); - Fish006(); - Fish008(); - Fish001(); - Fish002(); - Fish007(); - Fish003(); - Fish004(); - Fish005(); -} - -void -Fish_7(void) -{ - Fish009(); - Fish001(); - Fish007(); - Fish005(); - Fish002(); - Fish008(); - Fish003(); - Fish004(); - Fish006(); -} - -void -Fish_8(void) -{ - Fish009(); - Fish008(); - Fish001(); - Fish002(); - Fish007(); - Fish003(); - Fish005(); - Fish004(); - Fish006(); -} - -void -DrawShark(fishRec * fish) -{ - float mat[4][4]; - int n; - float seg1, seg2, seg3, seg4, segup; - float thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360; - - thrash = 50.0 * fish->v; - - seg1 = 0.6 * thrash * sin(fish->htail * RRAD); - seg2 = 1.8 * thrash * sin((fish->htail + 45.0) * RRAD); - seg3 = 3.0 * thrash * sin((fish->htail + 90.0) * RRAD); - seg4 = 4.0 * thrash * sin((fish->htail + 110.0) * RRAD); - - chomp = 0.0; - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - P004[1] = iP004[1] + chomp; - P007[1] = iP007[1] + chomp; - P010[1] = iP010[1] + chomp; - P011[1] = iP011[1] + chomp; - - P023[0] = iP023[0] + seg1; - P024[0] = iP024[0] + seg1; - P025[0] = iP025[0] + seg1; - P026[0] = iP026[0] + seg1; - P027[0] = iP027[0] + seg1; - P028[0] = iP028[0] + seg1; - P029[0] = iP029[0] + seg1; - P030[0] = iP030[0] + seg1; - P031[0] = iP031[0] + seg1; - P032[0] = iP032[0] + seg1; - P033[0] = iP033[0] + seg2; - P034[0] = iP034[0] + seg2; - P035[0] = iP035[0] + seg2; - P036[0] = iP036[0] + seg2; - P037[0] = iP037[0] + seg2; - P038[0] = iP038[0] + seg2; - P039[0] = iP039[0] + seg2; - P040[0] = iP040[0] + seg2; - P041[0] = iP041[0] + seg2; - P042[0] = iP042[0] + seg2; - P043[0] = iP043[0] + seg3; - P044[0] = iP044[0] + seg3; - P045[0] = iP045[0] + seg3; - P046[0] = iP046[0] + seg3; - P047[0] = iP047[0] + seg3; - P048[0] = iP048[0] + seg3; - P049[0] = iP049[0] + seg3; - P050[0] = iP050[0] + seg3; - P051[0] = iP051[0] + seg3; - P052[0] = iP052[0] + seg3; - P002[0] = iP002[0] + seg4; - P061[0] = iP061[0] + seg4; - P069[0] = iP069[0] + seg4; - P070[0] = iP070[0] + seg4; - - fish->vtail += ((fish->dtheta - fish->vtail) * 0.1); - - if (fish->vtail > 0.5) { - fish->vtail = 0.5; - } else if (fish->vtail < -0.5) { - fish->vtail = -0.5; - } - segup = thrash * fish->vtail; - - P023[1] = iP023[1] + segup; - P024[1] = iP024[1] + segup; - P025[1] = iP025[1] + segup; - P026[1] = iP026[1] + segup; - P027[1] = iP027[1] + segup; - P028[1] = iP028[1] + segup; - P029[1] = iP029[1] + segup; - P030[1] = iP030[1] + segup; - P031[1] = iP031[1] + segup; - P032[1] = iP032[1] + segup; - P033[1] = iP033[1] + segup * 5.0; - P034[1] = iP034[1] + segup * 5.0; - P035[1] = iP035[1] + segup * 5.0; - P036[1] = iP036[1] + segup * 5.0; - P037[1] = iP037[1] + segup * 5.0; - P038[1] = iP038[1] + segup * 5.0; - P039[1] = iP039[1] + segup * 5.0; - P040[1] = iP040[1] + segup * 5.0; - P041[1] = iP041[1] + segup * 5.0; - P042[1] = iP042[1] + segup * 5.0; - P043[1] = iP043[1] + segup * 12.0; - P044[1] = iP044[1] + segup * 12.0; - P045[1] = iP045[1] + segup * 12.0; - P046[1] = iP046[1] + segup * 12.0; - P047[1] = iP047[1] + segup * 12.0; - P048[1] = iP048[1] + segup * 12.0; - P049[1] = iP049[1] + segup * 12.0; - P050[1] = iP050[1] + segup * 12.0; - P051[1] = iP051[1] + segup * 12.0; - P052[1] = iP052[1] + segup * 12.0; - P002[1] = iP002[1] + segup * 17.0; - P061[1] = iP061[1] + segup * 17.0; - P069[1] = iP069[1] + segup * 17.0; - P070[1] = iP070[1] + segup * 17.0; - - glPushMatrix(); - - glTranslatef(0.0, 0.0, -3000.0); - - glGetFloatv(GL_MODELVIEW_MATRIX, &mat[0][0]); - n = 0; - if (mat[0][2] >= 0.0) { - n += 1; - } - if (mat[1][2] >= 0.0) { - n += 2; - } - if (mat[2][2] >= 0.0) { - n += 4; - } - glScalef(2.0, 1.0, 1.0); - - glEnable(GL_CULL_FACE); - switch (n) { - case 0: - Fish_1(); - break; - case 1: - Fish_2(); - break; - case 2: - Fish_3(); - break; - case 3: - Fish_4(); - break; - case 4: - Fish_5(); - break; - case 5: - Fish_6(); - break; - case 6: - Fish_7(); - break; - case 7: - Fish_8(); - break; - } - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/swim.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/swim.c deleted file mode 100644 index cac7b60952..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/swim.c +++ /dev/null @@ -1,188 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include /* For rand(). */ -#include -#include "atlantis.h" - -void -FishTransform(fishRec * fish) -{ - - glTranslatef(fish->y, fish->z, -fish->x); - glRotatef(-fish->psi, 0.0, 1.0, 0.0); - glRotatef(fish->theta, 1.0, 0.0, 0.0); - glRotatef(-fish->phi, 0.0, 0.0, 1.0); -} - -void -WhalePilot(fishRec * fish) -{ - - fish->phi = -20.0; - fish->theta = 0.0; - fish->psi -= 0.5; - - fish->x += WHALESPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); - fish->y += WHALESPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD); - fish->z += WHALESPEED * fish->v * sin(fish->theta / RAD); -} - -void -SharkPilot(fishRec * fish) -{ - static int sign = 1; - float X, Y, Z, tpsi, ttheta, thetal; - - fish->xt = 60000.0; - fish->yt = 0.0; - fish->zt = 0.0; - - X = fish->xt - fish->x; - Y = fish->yt - fish->y; - Z = fish->zt - fish->z; - - thetal = fish->theta; - - ttheta = RAD * atan(Z / (sqrt(X * X + Y * Y))); - - if (ttheta > fish->theta + 0.25) { - fish->theta += 0.5; - } else if (ttheta < fish->theta - 0.25) { - fish->theta -= 0.5; - } - if (fish->theta > 90.0) { - fish->theta = 90.0; - } - if (fish->theta < -90.0) { - fish->theta = -90.0; - } - fish->dtheta = fish->theta - thetal; - - tpsi = RAD * atan2(Y, X); - - fish->attack = 0; - - if (fabs(tpsi - fish->psi) < 10.0) { - fish->attack = 1; - } else if (fabs(tpsi - fish->psi) < 45.0) { - if (fish->psi > tpsi) { - fish->psi -= 0.5; - if (fish->psi < -180.0) { - fish->psi += 360.0; - } - } else if (fish->psi < tpsi) { - fish->psi += 0.5; - if (fish->psi > 180.0) { - fish->psi -= 360.0; - } - } - } else { - if (rand() % 100 > 98) { - sign = 1 - sign; - } - fish->psi += sign; - if (fish->psi > 180.0) { - fish->psi -= 360.0; - } - if (fish->psi < -180.0) { - fish->psi += 360.0; - } - } - - if (fish->attack) { - if (fish->v < 1.1) { - fish->spurt = 1; - } - if (fish->spurt) { - fish->v += 0.2; - } - if (fish->v > 5.0) { - fish->spurt = 0; - } - if ((fish->v > 1.0) && (!fish->spurt)) { - fish->v -= 0.2; - } - } else { - if (!(rand() % 400) && (!fish->spurt)) { - fish->spurt = 1; - } - if (fish->spurt) { - fish->v += 0.05; - } - if (fish->v > 3.0) { - fish->spurt = 0; - } - if ((fish->v > 1.0) && (!fish->spurt)) { - fish->v -= 0.05; - } - } - - fish->x += SHARKSPEED * fish->v * cos(fish->psi / RAD) * cos(fish->theta / RAD); - fish->y += SHARKSPEED * fish->v * sin(fish->psi / RAD) * cos(fish->theta / RAD); - fish->z += SHARKSPEED * fish->v * sin(fish->theta / RAD); -} - -void -SharkMiss(int i) -{ - int j; - float avoid, thetal; - float X, Y, Z, R; - - for (j = 0; j < NUM_SHARKS; j++) { - if (j != i) { - X = sharks[j].x - sharks[i].x; - Y = sharks[j].y - sharks[i].y; - Z = sharks[j].z - sharks[i].z; - - R = sqrt(X * X + Y * Y + Z * Z); - - avoid = 1.0; - thetal = sharks[i].theta; - - if (R < SHARKSIZE) { - if (Z > 0.0) { - sharks[i].theta -= avoid; - } else { - sharks[i].theta += avoid; - } - } - sharks[i].dtheta += (sharks[i].theta - thetal); - } - } -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/whale.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/whale.c deleted file mode 100644 index 828640ad04..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/whale.c +++ /dev/null @@ -1,1798 +0,0 @@ -/** - * (c) Copyright 1993, 1994, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for - * any purpose and without fee is hereby granted, provided that the above - * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that - * the name of Silicon Graphics, Inc. not be used in advertising - * or publicity pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" - * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, - * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR - * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON - * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, - * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY - * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, - * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF - * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN - * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE - * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer Software - * clause at DFARS 252.227-7013 and/or in similar or successor - * clauses in the FAR or the DOD or NASA FAR Supplement. - * Unpublished-- rights reserved under the copyright laws of the - * United States. Contractor/manufacturer is Silicon Graphics, - * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ -#include -#include -#include "atlantis.h" -/* *INDENT-OFF* */ -static float N001[3] = {0.019249 ,0.011340 ,-0.999750}; -static float N002[3] = {-0.132579 ,0.954547 ,0.266952}; -static float N003[3] = {-0.196061 ,0.980392 ,-0.019778}; -static float N004[3] = {0.695461 ,0.604704 ,0.388158}; -static float N005[3] = {0.870600 ,0.425754 ,0.246557}; -static float N006[3] = {-0.881191 ,0.392012 ,0.264251}; -static float N008[3] = {-0.341437 ,0.887477 ,0.309523}; -static float N009[3] = {0.124035 ,-0.992278 ,0.000000}; -static float N010[3] = {0.242536 ,0.000000 ,-0.970143}; -static float N011[3] = {0.588172 ,0.000000 ,0.808736}; -static float N012[3] = {0.929824 ,-0.340623 ,-0.139298}; -static float N013[3] = {0.954183 ,0.267108 ,-0.134865}; -static float N014[3] = {0.495127 ,0.855436 ,-0.151914}; -static float N015[3] = {-0.390199 ,0.906569 ,-0.160867}; -static float N016[3] = {-0.923605 ,0.354581 ,-0.145692}; -static float N017[3] = {-0.955796 ,-0.260667 ,-0.136036}; -static float N018[3] = {-0.501283 ,-0.853462 ,-0.142540}; -static float N019[3] = {0.405300 ,-0.901974 ,-0.148913}; -static float N020[3] = {0.909913 ,-0.392746 ,-0.133451}; -static float N021[3] = {0.936494 ,0.331147 ,-0.115414}; -static float N022[3] = {0.600131 ,0.793724 ,-0.099222}; -static float N023[3] = {-0.231556 ,0.968361 ,-0.093053}; -static float N024[3] = {-0.844369 ,0.525330 ,-0.105211}; -static float N025[3] = {-0.982725 ,-0.136329 ,-0.125164}; -static float N026[3] = {-0.560844 ,-0.822654 ,-0.093241}; -static float N027[3] = {0.263884 ,-0.959981 ,-0.093817}; -static float N028[3] = {0.842057 ,-0.525192 ,-0.122938}; -static float N029[3] = {0.921620 ,0.367565 ,-0.124546}; -static float N030[3] = {0.613927 ,0.784109 ,-0.090918}; -static float N031[3] = {-0.448754 ,0.888261 ,-0.098037}; -static float N032[3] = {-0.891865 ,0.434376 ,-0.126077}; -static float N033[3] = {-0.881447 ,-0.448017 ,-0.149437}; -static float N034[3] = {-0.345647 ,-0.922057 ,-0.174183}; -static float N035[3] = {0.307998 ,-0.941371 ,-0.137688}; -static float N036[3] = {0.806316 ,-0.574647 ,-0.140124}; -static float N037[3] = {0.961346 ,0.233646 ,-0.145681}; -static float N038[3] = {0.488451 ,0.865586 ,-0.110351}; -static float N039[3] = {-0.374290 ,0.921953 ,-0.099553}; -static float N040[3] = {-0.928504 ,0.344533 ,-0.138485}; -static float N041[3] = {-0.918419 ,-0.371792 ,-0.135189}; -static float N042[3] = {-0.520666 ,-0.833704 ,-0.183968}; -static float N043[3] = {0.339204 ,-0.920273 ,-0.195036}; -static float N044[3] = {0.921475 ,-0.387382 ,-0.028636}; -static float N045[3] = {0.842465 ,0.533335 ,-0.076204}; -static float N046[3] = {0.380110 ,0.924939 ,0.002073}; -static float N047[3] = {-0.276128 ,0.961073 ,-0.009579}; -static float N048[3] = {-0.879684 ,0.473001 ,-0.049250}; -static float N049[3] = {-0.947184 ,-0.317614 ,-0.044321}; -static float N050[3] = {-0.642059 ,-0.764933 ,-0.051363}; -static float N051[3] = {0.466794 ,-0.880921 ,-0.077990}; -static float N052[3] = {0.898509 ,-0.432277 ,0.076279}; -static float N053[3] = {0.938985 ,0.328141 ,0.103109}; -static float N054[3] = {0.442420 ,0.895745 ,0.043647}; -static float N055[3] = {-0.255163 ,0.966723 ,0.018407}; -static float N056[3] = {-0.833769 ,0.540650 ,0.111924}; -static float N057[3] = {-0.953653 ,-0.289939 ,0.080507}; -static float N058[3] = {-0.672357 ,-0.730524 ,0.119461}; -static float N059[3] = {0.522249 ,-0.846652 ,0.102157}; -static float N060[3] = {0.885868 ,-0.427631 ,0.179914}; -static float N062[3] = {0.648942 ,0.743116 ,0.163255}; -static float N063[3] = {-0.578967 ,0.807730 ,0.111219}; -static float N065[3] = {-0.909864 ,-0.352202 ,0.219321}; -static float N066[3] = {-0.502541 ,-0.818090 ,0.279610}; -static float N067[3] = {0.322919 ,-0.915358 ,0.240504}; -static float N068[3] = {0.242536 ,0.000000 ,-0.970143}; -static float N069[3] = {0.000000 ,1.000000 ,0.000000}; -static float N070[3] = {0.000000 ,1.000000 ,0.000000}; -static float N071[3] = {0.000000 ,1.000000 ,0.000000}; -static float N072[3] = {0.000000 ,1.000000 ,0.000000}; -static float N073[3] = {0.000000 ,1.000000 ,0.000000}; -static float N074[3] = {0.000000 ,1.000000 ,0.000000}; -static float N075[3] = {0.031220 ,0.999025 ,-0.031220}; -static float N076[3] = {0.000000 ,1.000000 ,0.000000}; -static float N077[3] = {0.446821 ,0.893642 ,0.041889}; -static float N078[3] = {0.863035 ,-0.100980 ,0.494949}; -static float N079[3] = {0.585597 ,-0.808215 ,0.062174}; -static float N080[3] = {0.000000 ,1.000000 ,0.000000}; -static float N081[3] = {1.000000 ,0.000000 ,0.000000}; -static float N082[3] = {0.000000 ,1.000000 ,0.000000}; -static float N083[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N084[3] = {-0.478893 ,0.837129 ,-0.264343}; -static float N085[3] = {0.000000 ,1.000000 ,0.000000}; -static float N086[3] = {0.763909 ,0.539455 ,-0.354163}; -static float N087[3] = {0.446821 ,0.893642 ,0.041889}; -static float N088[3] = {0.385134 ,-0.908288 ,0.163352}; -static float N089[3] = {-0.605952 ,0.779253 ,-0.159961}; -static float N090[3] = {0.000000 ,1.000000 ,0.000000}; -static float N091[3] = {0.000000 ,1.000000 ,0.000000}; -static float N092[3] = {0.000000 ,1.000000 ,0.000000}; -static float N093[3] = {0.000000 ,1.000000 ,0.000000}; -static float N094[3] = {1.000000 ,0.000000 ,0.000000}; -static float N095[3] = {-1.000000 ,0.000000 ,0.000000}; -static float N096[3] = {0.644444 ,-0.621516 ,0.445433}; -static float N097[3] = {-0.760896 ,-0.474416 ,0.442681}; -static float N098[3] = {0.636888 ,-0.464314 ,0.615456}; -static float N099[3] = {-0.710295 ,0.647038 ,0.277168}; -static float N100[3] = {0.009604 ,0.993655 ,0.112063}; -static float iP001[3] = {18.74, 13.19, 3.76}; -static float P001[3] = {18.74, 13.19, 3.76}; -static float P002[3] = {0.00, 390.42, 10292.57}; -static float P003[3] = {55.80, 622.31, 8254.35}; -static float P004[3] = {20.80, 247.66, 10652.13}; -static float P005[3] = {487.51, 198.05, 9350.78}; -static float P006[3] = {-457.61, 199.04, 9353.01}; -static float P008[3] = {-34.67, 247.64, 10663.71}; -static float iP009[3] = {97.46, 67.63, 593.82}; -static float iP010[3] = {-84.33, 67.63, 588.18}; -static float iP011[3] = {118.69, 8.98, -66.91}; -static float P009[3] = {97.46, 67.63, 593.82}; -static float P010[3] = {-84.33, 67.63, 588.18}; -static float P011[3] = {118.69, 8.98, -66.91}; -static float iP012[3] = {156.48, -31.95, 924.54}; -static float iP013[3] = {162.00, 110.22, 924.54}; -static float iP014[3] = {88.16, 221.65, 924.54}; -static float iP015[3] = {-65.21, 231.16, 924.54}; -static float iP016[3] = {-156.48, 121.97, 924.54}; -static float iP017[3] = {-162.00, -23.93, 924.54}; -static float iP018[3] = {-88.16, -139.10, 924.54}; -static float iP019[3] = {65.21, -148.61, 924.54}; -static float iP020[3] = {246.87, -98.73, 1783.04}; -static float iP021[3] = {253.17, 127.76, 1783.04}; -static float iP022[3] = {132.34, 270.77, 1783.04}; -static float iP023[3] = {-97.88, 285.04, 1783.04}; -static float iP024[3] = {-222.97, 139.80, 1783.04}; -static float iP025[3] = {-225.29, -86.68, 1783.04}; -static float iP026[3] = {-108.44, -224.15, 1783.04}; -static float iP027[3] = {97.88, -221.56, 1783.04}; -static float iP028[3] = {410.55, -200.66, 3213.87}; -static float iP029[3] = {432.19, 148.42, 3213.87}; -static float iP030[3] = {200.66, 410.55, 3213.87}; -static float iP031[3] = {-148.42, 432.19, 3213.87}; -static float iP032[3] = {-407.48, 171.88, 3213.87}; -static float iP033[3] = {-432.19, -148.42, 3213.87}; -static float iP034[3] = {-148.88, -309.74, 3213.87}; -static float iP035[3] = {156.38, -320.17, 3213.87}; -static float iP036[3] = {523.39, -303.81, 4424.57}; -static float iP037[3] = {574.66, 276.84, 4424.57}; -static float iP038[3] = {243.05, 492.50, 4424.57}; -static float iP039[3] = {-191.23, 520.13, 4424.57}; -static float iP040[3] = {-523.39, 304.01, 4424.57}; -static float iP041[3] = {-574.66, -231.83, 4424.57}; -static float iP042[3] = {-266.95, -578.17, 4424.57}; -static float iP043[3] = {211.14, -579.67, 4424.57}; -static float iP044[3] = {680.57, -370.27, 5943.46}; -static float iP045[3] = {834.01, 363.09, 5943.46}; -static float iP046[3] = {371.29, 614.13, 5943.46}; -static float iP047[3] = {-291.43, 621.86, 5943.46}; -static float iP048[3] = {-784.13, 362.60, 5943.46}; -static float iP049[3] = {-743.29, -325.82, 5943.46}; -static float iP050[3] = {-383.24, -804.77, 5943.46}; -static float iP051[3] = {283.47, -846.09, 5943.46}; -static float P012[3] = {156.48, -31.95, 924.54}; -static float P013[3] = {162.00, 110.22, 924.54}; -static float P014[3] = {88.16, 221.65, 924.54}; -static float P015[3] = {-65.21, 231.16, 924.54}; -static float P016[3] = {-156.48, 121.97, 924.54}; -static float P017[3] = {-162.00, -23.93, 924.54}; -static float P018[3] = {-88.16, -139.10, 924.54}; -static float P019[3] = {65.21, -148.61, 924.54}; -static float P020[3] = {246.87, -98.73, 1783.04}; -static float P021[3] = {253.17, 127.76, 1783.04}; -static float P022[3] = {132.34, 270.77, 1783.04}; -static float P023[3] = {-97.88, 285.04, 1783.04}; -static float P024[3] = {-222.97, 139.80, 1783.04}; -static float P025[3] = {-225.29, -86.68, 1783.04}; -static float P026[3] = {-108.44, -224.15, 1783.04}; -static float P027[3] = {97.88, -221.56, 1783.04}; -static float P028[3] = {410.55, -200.66, 3213.87}; -static float P029[3] = {432.19, 148.42, 3213.87}; -static float P030[3] = {200.66, 410.55, 3213.87}; -static float P031[3] = {-148.42, 432.19, 3213.87}; -static float P032[3] = {-407.48, 171.88, 3213.87}; -static float P033[3] = {-432.19, -148.42, 3213.87}; -static float P034[3] = {-148.88, -309.74, 3213.87}; -static float P035[3] = {156.38, -320.17, 3213.87}; -static float P036[3] = {523.39, -303.81, 4424.57}; -static float P037[3] = {574.66, 276.84, 4424.57}; -static float P038[3] = {243.05, 492.50, 4424.57}; -static float P039[3] = {-191.23, 520.13, 4424.57}; -static float P040[3] = {-523.39, 304.01, 4424.57}; -static float P041[3] = {-574.66, -231.83, 4424.57}; -static float P042[3] = {-266.95, -578.17, 4424.57}; -static float P043[3] = {211.14, -579.67, 4424.57}; -static float P044[3] = {680.57, -370.27, 5943.46}; -static float P045[3] = {834.01, 363.09, 5943.46}; -static float P046[3] = {371.29, 614.13, 5943.46}; -static float P047[3] = {-291.43, 621.86, 5943.46}; -static float P048[3] = {-784.13, 362.60, 5943.46}; -static float P049[3] = {-743.29, -325.82, 5943.46}; -static float P050[3] = {-383.24, -804.77, 5943.46}; -static float P051[3] = {283.47, -846.09, 5943.46}; -static float P052[3] = {599.09, -332.24, 7902.59}; -static float P053[3] = {735.48, 306.26, 7911.92}; -static float P054[3] = {321.55, 558.53, 7902.59}; -static float P055[3] = {-260.54, 559.84, 7902.59}; -static float P056[3] = {-698.66, 320.83, 7902.59}; -static float P057[3] = {-643.29, -299.16, 7902.59}; -static float P058[3] = {-341.47, -719.30, 7902.59}; -static float P059[3] = {252.57, -756.12, 7902.59}; -static float P060[3] = {458.39, -265.31, 9355.44}; -static float P062[3] = {224.04, 438.98, 9364.77}; -static float P063[3] = {-165.71, 441.27, 9355.44}; -static float P065[3] = {-473.99, -219.71, 9355.44}; -static float P066[3] = {-211.97, -479.87, 9355.44}; -static float P067[3] = {192.86, -504.03, 9355.44}; -static float iP068[3] = {-112.44, 9.25, -64.42}; -static float iP069[3] = {1155.63, 0.00, -182.46}; -static float iP070[3] = {-1143.13, 0.00, -181.54}; -static float iP071[3] = {1424.23, 0.00, -322.09}; -static float iP072[3] = {-1368.01, 0.00, -310.38}; -static float iP073[3] = {1255.57, 2.31, 114.05}; -static float iP074[3] = {-1149.38, 0.00, 117.12}; -static float iP075[3] = {718.36, 0.00, 433.36}; -static float iP076[3] = {-655.90, 0.00, 433.36}; -static float P068[3] = {-112.44, 9.25, -64.42}; -static float P069[3] = {1155.63, 0.00, -182.46}; -static float P070[3] = {-1143.13, 0.00, -181.54}; -static float P071[3] = {1424.23, 0.00, -322.09}; -static float P072[3] = {-1368.01, 0.00, -310.38}; -static float P073[3] = {1255.57, 2.31, 114.05}; -static float P074[3] = {-1149.38, 0.00, 117.12}; -static float P075[3] = {718.36, 0.00, 433.36}; -static float P076[3] = {-655.90, 0.00, 433.36}; -static float P077[3] = {1058.00, -2.66, 7923.51}; -static float P078[3] = {-1016.51, -15.47, 7902.87}; -static float P079[3] = {-1363.99, -484.50, 7593.38}; -static float P080[3] = {1478.09, -861.47, 7098.12}; -static float P081[3] = {1338.06, -284.68, 7024.15}; -static float P082[3] = {-1545.51, -860.64, 7106.60}; -static float P083[3] = {1063.19, -70.46, 7466.60}; -static float P084[3] = {-1369.18, -288.11, 7015.34}; -static float P085[3] = {1348.44, -482.50, 7591.41}; -static float P086[3] = {-1015.45, -96.80, 7474.86}; -static float P087[3] = {731.04, 148.38, 7682.58}; -static float P088[3] = {-697.03, 151.82, 7668.81}; -static float P089[3] = {-686.82, 157.09, 7922.29}; -static float P090[3] = {724.73, 147.75, 7931.39}; -static float iP091[3] = {0.00, 327.10, 2346.55}; -static float iP092[3] = {0.00, 552.28, 2311.31}; -static float iP093[3] = {0.00, 721.16, 2166.41}; -static float iP094[3] = {0.00, 693.42, 2388.80}; -static float iP095[3] = {0.00, 389.44, 2859.97}; -static float P091[3] = {0.00, 327.10, 2346.55}; -static float P092[3] = {0.00, 552.28, 2311.31}; -static float P093[3] = {0.00, 721.16, 2166.41}; -static float P094[3] = {0.00, 693.42, 2388.80}; -static float P095[3] = {0.00, 389.44, 2859.97}; -static float iP096[3] = {222.02, -183.67, 10266.89}; -static float iP097[3] = {-128.90, -182.70, 10266.89}; -static float iP098[3] = {41.04, 88.31, 10659.36}; -static float iP099[3] = {-48.73, 88.30, 10659.36}; -static float P096[3] = {222.02, -183.67, 10266.89}; -static float P097[3] = {-128.90, -182.70, 10266.89}; -static float P098[3] = {41.04, 88.31, 10659.36}; -static float P099[3] = {-48.73, 88.30, 10659.36}; -static float P100[3] = {0.00, 603.42, 9340.68}; -static float P104[3] = {-9.86, 567.62, 7858.65}; -static float P105[3] = {31.96, 565.27, 7908.46}; -static float P106[3] = {22.75, 568.13, 7782.83}; -static float P107[3] = {58.93, 568.42, 7775.94}; -static float P108[3] = {55.91, 565.59, 7905.86}; -static float P109[3] = {99.21, 566.00, 7858.65}; -static float P110[3] = {-498.83, 148.14, 9135.10}; -static float P111[3] = {-495.46, 133.24, 9158.48}; -static float P112[3] = {-490.82, 146.23, 9182.76}; -static float P113[3] = {-489.55, 174.11, 9183.66}; -static float P114[3] = {-492.92, 189.00, 9160.28}; -static float P115[3] = {-497.56, 176.02, 9136.00}; -static float P116[3] = {526.54, 169.68, 9137.70}; -static float P117[3] = {523.49, 184.85, 9161.42}; -static float P118[3] = {518.56, 171.78, 9186.06}; -static float P119[3] = {516.68, 143.53, 9186.98}; -static float P120[3] = {519.73, 128.36, 9163.26}; -static float P121[3] = {524.66, 141.43, 9138.62}; -/* *INDENT-ON* */ - -void -Whale001(void) -{ - - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N072); - glVertex3fv(P072); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N072); - glVertex3fv(P072); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N074); - glVertex3fv(P074); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N074); - glVertex3fv(P074); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N070); - glVertex3fv(P070); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N076); - glVertex3fv(P076); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N076); - glVertex3fv(P076); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N068); - glVertex3fv(P068); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N010); - glVertex3fv(P010); - glEnd(); -} - -void -Whale002(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N075); - glVertex3fv(P075); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N075); - glVertex3fv(P075); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N071); - glVertex3fv(P071); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N009); - glVertex3fv(P009); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N009); - glVertex3fv(P009); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N011); - glVertex3fv(P011); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N073); - glVertex3fv(P073); - glNormal3fv(N075); - glVertex3fv(P075); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N069); - glVertex3fv(P069); - glNormal3fv(N071); - glVertex3fv(P071); - glNormal3fv(N073); - glVertex3fv(P073); - glEnd(); -} - -void -Whale003(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N019); - glVertex3fv(P019); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N018); - glVertex3fv(P018); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N016); - glVertex3fv(P016); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N012); - glVertex3fv(P012); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N015); - glVertex3fv(P015); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N013); - glVertex3fv(P013); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N001); - glVertex3fv(P001); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N014); - glVertex3fv(P014); - glEnd(); -} - -void -Whale004(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N022); - glVertex3fv(P022); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N015); - glVertex3fv(P015); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N023); - glVertex3fv(P023); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N016); - glVertex3fv(P016); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N024); - glVertex3fv(P024); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N017); - glVertex3fv(P017); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N025); - glVertex3fv(P025); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N014); - glVertex3fv(P014); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N021); - glVertex3fv(P021); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N013); - glVertex3fv(P013); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N020); - glVertex3fv(P020); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N018); - glVertex3fv(P018); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N026); - glVertex3fv(P026); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N019); - glVertex3fv(P019); - glNormal3fv(N012); - glVertex3fv(P012); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N027); - glVertex3fv(P027); - glEnd(); -} - -void -Whale005(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N022); - glVertex3fv(P022); - glNormal3fv(N030); - glVertex3fv(P030); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N023); - glVertex3fv(P023); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N031); - glVertex3fv(P031); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N024); - glVertex3fv(P024); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N032); - glVertex3fv(P032); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N021); - glVertex3fv(P021); - glNormal3fv(N029); - glVertex3fv(P029); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N020); - glVertex3fv(P020); - glNormal3fv(N028); - glVertex3fv(P028); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N035); - glVertex3fv(P035); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N025); - glVertex3fv(P025); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N033); - glVertex3fv(P033); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N026); - glVertex3fv(P026); - glNormal3fv(N027); - glVertex3fv(P027); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N034); - glVertex3fv(P034); - glEnd(); -} - -void -Whale006(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N093); - glVertex3fv(P093); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N095); - glVertex3fv(P095); - glNormal3fv(N094); - glVertex3fv(P094); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N091); - glVertex3fv(P091); - glNormal3fv(N092); - glVertex3fv(P092); - glNormal3fv(N094); - glVertex3fv(P094); - glNormal3fv(N095); - glVertex3fv(P095); - glEnd(); -} - -void -Whale007(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N030); - glVertex3fv(P030); - glNormal3fv(N038); - glVertex3fv(P038); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N029); - glVertex3fv(P029); - glNormal3fv(N037); - glVertex3fv(P037); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N028); - glVertex3fv(P028); - glNormal3fv(N036); - glVertex3fv(P036); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N043); - glVertex3fv(P043); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N035); - glVertex3fv(P035); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N034); - glVertex3fv(P034); - glNormal3fv(N042); - glVertex3fv(P042); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N031); - glVertex3fv(P031); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N039); - glVertex3fv(P039); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N032); - glVertex3fv(P032); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N040); - glVertex3fv(P040); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N033); - glVertex3fv(P033); - glNormal3fv(N041); - glVertex3fv(P041); - glEnd(); -} - -void -Whale008(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N043); - glVertex3fv(P043); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N051); - glVertex3fv(P051); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N042); - glVertex3fv(P042); - glNormal3fv(N050); - glVertex3fv(P050); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N036); - glVertex3fv(P036); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N044); - glVertex3fv(P044); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N041); - glVertex3fv(P041); - glNormal3fv(N049); - glVertex3fv(P049); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N040); - glVertex3fv(P040); - glNormal3fv(N048); - glVertex3fv(P048); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N047); - glVertex3fv(P047); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N037); - glVertex3fv(P037); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N045); - glVertex3fv(P045); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N038); - glVertex3fv(P038); - glNormal3fv(N039); - glVertex3fv(P039); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N046); - glVertex3fv(P046); - glEnd(); -} - -void -Whale009(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N051); - glVertex3fv(P051); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N059); - glVertex3fv(P059); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N044); - glVertex3fv(P044); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N050); - glVertex3fv(P050); - glNormal3fv(N058); - glVertex3fv(P058); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N049); - glVertex3fv(P049); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N048); - glVertex3fv(P048); - glNormal3fv(N056); - glVertex3fv(P056); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N045); - glVertex3fv(P045); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N046); - glVertex3fv(P046); - glNormal3fv(N047); - glVertex3fv(P047); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); -} - -void -Whale010(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N080); - glVertex3fv(P080); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N081); - glVertex3fv(P081); - glNormal3fv(N085); - glVertex3fv(P085); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N085); - glVertex3fv(P085); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N083); - glVertex3fv(P083); - glNormal3fv(N077); - glVertex3fv(P077); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N087); - glVertex3fv(P087); - glNormal3fv(N077); - glVertex3fv(P077); - glNormal3fv(N090); - glVertex3fv(P090); - glEnd(); -} - -void -Whale011(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N079); - glVertex3fv(P079); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N088); - glVertex3fv(P088); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N089); - glVertex3fv(P089); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N089); - glVertex3fv(P089); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N086); - glVertex3fv(P086); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N078); - glVertex3fv(P078); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N078); - glVertex3fv(P078); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N084); - glVertex3fv(P084); - glNormal3fv(N082); - glVertex3fv(P082); - glNormal3fv(N079); - glVertex3fv(P079); - glEnd(); -} - -void -Whale012(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N066); - glVertex3fv(P066); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N052); - glVertex3fv(P052); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N059); - glVertex3fv(P059); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N067); - glVertex3fv(P067); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N058); - glVertex3fv(P058); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N057); - glVertex3fv(P057); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N057); - glVertex3fv(P057); - glNormal3fv(N065); - glVertex3fv(P065); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N006); - glVertex3fv(P006); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N056); - glVertex3fv(P056); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N055); - glVertex3fv(P055); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N053); - glVertex3fv(P053); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N060); - glVertex3fv(P060); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N053); - glVertex3fv(P053); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N052); - glVertex3fv(P052); - glEnd(); -} - -void -Whale013(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N098); - glVertex3fv(P098); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N066); - glVertex3fv(P066); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N067); - glVertex3fv(P067); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N096); - glVertex3fv(P096); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N060); - glVertex3fv(P060); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N096); - glVertex3fv(P096); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N096); - glVertex3fv(P096); - glNormal3fv(N005); - glVertex3fv(P005); - glNormal3fv(N098); - glVertex3fv(P098); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N065); - glVertex3fv(P065); - glNormal3fv(N097); - glVertex3fv(P097); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N097); - glVertex3fv(P097); - glNormal3fv(N099); - glVertex3fv(P099); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P005); - glVertex3fv(P006); - glVertex3fv(P099); - glVertex3fv(P098); - glEnd(); -} - -void -Whale014(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N004); - glVertex3fv(P004); - glNormal3fv(N005); - glVertex3fv(P005); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P006); - glVertex3fv(P005); - glVertex3fv(P004); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N006); - glVertex3fv(P006); - glNormal3fv(N008); - glVertex3fv(P008); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N008); - glVertex3fv(P008); - glNormal3fv(N004); - glVertex3fv(P004); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N062); - glVertex3fv(P062); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N004); - glVertex3fv(P004); - glEnd(); -} - -void -Whale015(void) -{ - glBegin(GL_POLYGON); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N055); - glVertex3fv(P055); - glNormal3fv(N063); - glVertex3fv(P063); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N100); - glVertex3fv(P100); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N003); - glVertex3fv(P003); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N054); - glVertex3fv(P054); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N054); - glVertex3fv(P054); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N063); - glVertex3fv(P063); - glNormal3fv(N002); - glVertex3fv(P002); - glEnd(); - glBegin(GL_POLYGON); - glNormal3fv(N100); - glVertex3fv(P100); - glNormal3fv(N002); - glVertex3fv(P002); - glNormal3fv(N062); - glVertex3fv(P062); - glEnd(); -} - -void -Whale016(void) -{ - glBegin(GL_POLYGON); - glVertex3fv(P104); - glVertex3fv(P105); - glVertex3fv(P106); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P107); - glVertex3fv(P108); - glVertex3fv(P109); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P110); - glVertex3fv(P111); - glVertex3fv(P112); - glVertex3fv(P113); - glVertex3fv(P114); - glVertex3fv(P115); - glEnd(); - glBegin(GL_POLYGON); - glVertex3fv(P116); - glVertex3fv(P117); - glVertex3fv(P118); - glVertex3fv(P119); - glVertex3fv(P120); - glVertex3fv(P121); - glEnd(); -} - -void -DrawWhale(fishRec * fish) -{ - float seg0, seg1, seg2, seg3, seg4, seg5, seg6, seg7; - float pitch, thrash, chomp; - - fish->htail = (int) (fish->htail - (int) (5.0 * fish->v)) % 360; - - thrash = 70.0 * fish->v; - - seg0 = 1.5 * thrash * sin((fish->htail) * RRAD); - seg1 = 2.5 * thrash * sin((fish->htail + 10.0) * RRAD); - seg2 = 3.7 * thrash * sin((fish->htail + 15.0) * RRAD); - seg3 = 4.8 * thrash * sin((fish->htail + 23.0) * RRAD); - seg4 = 6.0 * thrash * sin((fish->htail + 28.0) * RRAD); - seg5 = 6.5 * thrash * sin((fish->htail + 35.0) * RRAD); - seg6 = 6.5 * thrash * sin((fish->htail + 40.0) * RRAD); - seg7 = 6.5 * thrash * sin((fish->htail + 55.0) * RRAD); - - pitch = fish->v * sin((fish->htail - 160.0) * RRAD); - - chomp = 0.0; - if (fish->v > 2.0) { - chomp = -(fish->v - 2.0) * 200.0; - } - P012[1] = iP012[1] + seg5; - P013[1] = iP013[1] + seg5; - P014[1] = iP014[1] + seg5; - P015[1] = iP015[1] + seg5; - P016[1] = iP016[1] + seg5; - P017[1] = iP017[1] + seg5; - P018[1] = iP018[1] + seg5; - P019[1] = iP019[1] + seg5; - - P020[1] = iP020[1] + seg4; - P021[1] = iP021[1] + seg4; - P022[1] = iP022[1] + seg4; - P023[1] = iP023[1] + seg4; - P024[1] = iP024[1] + seg4; - P025[1] = iP025[1] + seg4; - P026[1] = iP026[1] + seg4; - P027[1] = iP027[1] + seg4; - - P028[1] = iP028[1] + seg2; - P029[1] = iP029[1] + seg2; - P030[1] = iP030[1] + seg2; - P031[1] = iP031[1] + seg2; - P032[1] = iP032[1] + seg2; - P033[1] = iP033[1] + seg2; - P034[1] = iP034[1] + seg2; - P035[1] = iP035[1] + seg2; - - P036[1] = iP036[1] + seg1; - P037[1] = iP037[1] + seg1; - P038[1] = iP038[1] + seg1; - P039[1] = iP039[1] + seg1; - P040[1] = iP040[1] + seg1; - P041[1] = iP041[1] + seg1; - P042[1] = iP042[1] + seg1; - P043[1] = iP043[1] + seg1; - - P044[1] = iP044[1] + seg0; - P045[1] = iP045[1] + seg0; - P046[1] = iP046[1] + seg0; - P047[1] = iP047[1] + seg0; - P048[1] = iP048[1] + seg0; - P049[1] = iP049[1] + seg0; - P050[1] = iP050[1] + seg0; - P051[1] = iP051[1] + seg0; - - P009[1] = iP009[1] + seg6; - P010[1] = iP010[1] + seg6; - P075[1] = iP075[1] + seg6; - P076[1] = iP076[1] + seg6; - - P001[1] = iP001[1] + seg7; - P011[1] = iP011[1] + seg7; - P068[1] = iP068[1] + seg7; - P069[1] = iP069[1] + seg7; - P070[1] = iP070[1] + seg7; - P071[1] = iP071[1] + seg7; - P072[1] = iP072[1] + seg7; - P073[1] = iP073[1] + seg7; - P074[1] = iP074[1] + seg7; - - P091[1] = iP091[1] + seg3 * 1.1; - P092[1] = iP092[1] + seg3; - P093[1] = iP093[1] + seg3; - P094[1] = iP094[1] + seg3; - P095[1] = iP095[1] + seg3 * 0.9; - - P099[1] = iP099[1] + chomp; - P098[1] = iP098[1] + chomp; - P097[1] = iP097[1] + chomp; - P096[1] = iP096[1] + chomp; - - glPushMatrix(); - - glRotatef(pitch, 1.0, 0.0, 0.0); - - glTranslatef(0.0, 0.0, 8000.0); - - glRotatef(180.0, 0.0, 1.0, 0.0); - - glScalef(3.0, 3.0, 3.0); - - glEnable(GL_CULL_FACE); - - Whale001(); - Whale002(); - Whale003(); - Whale004(); - Whale005(); - Whale006(); - Whale007(); - Whale008(); - Whale009(); - Whale010(); - Whale011(); - Whale012(); - Whale013(); - Whale014(); - Whale015(); - Whale016(); - - glDisable(GL_CULL_FACE); - - glPopMatrix(); -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/main.c b/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/main.c deleted file mode 100644 index b7794b3b6f..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/main.c +++ /dev/null @@ -1,179 +0,0 @@ - -/* Simple program: Create a blank window, wait for keypress, quit. - - Please see the SDL documentation for details on using the SDL API: - /Developer/Documentation/SDL/docs.html -*/ - -#include -#include -#include -#include - -#include "SDL.h" - -extern void Atlantis_Init (); -extern void Atlantis_Reshape (int w, int h); -extern void Atlantis_Animate (); -extern void Atlantis_Display (); - -static SDL_Surface *gScreen; - -static void initAttributes () -{ - // Setup attributes we want for the OpenGL context - - int value; - - // Don't set color bit sizes (SDL_GL_RED_SIZE, etc) - // Mac OS X will always use 8-8-8-8 ARGB for 32-bit screens and - // 5-5-5 RGB for 16-bit screens - - // Request a 16-bit depth buffer (without this, there is no depth buffer) - value = 16; - SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, value); - - - // Request double-buffered OpenGL - // The fact that windows are double-buffered on Mac OS X has no effect - // on OpenGL double buffering. - value = 1; - SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, value); -} - -static void printAttributes () -{ - // Print out attributes of the context we created - int nAttr; - int i; - - int attr[] = { SDL_GL_RED_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_GREEN_SIZE, - SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DEPTH_SIZE }; - - char *desc[] = { "Red size: %d bits\n", "Blue size: %d bits\n", "Green size: %d bits\n", - "Alpha size: %d bits\n", "Color buffer size: %d bits\n", - "Depth bufer size: %d bits\n" }; - - nAttr = sizeof(attr) / sizeof(int); - - for (i = 0; i < nAttr; i++) { - - int value; - SDL_GL_GetAttribute (attr[i], &value); - printf (desc[i], value); - } -} - -static void createSurface (int fullscreen) -{ - Uint32 flags = 0; - - flags = SDL_OPENGL; - if (fullscreen) - flags |= SDL_FULLSCREEN; - - // Create window - gScreen = SDL_SetVideoMode (640, 480, 0, flags); - if (gScreen == NULL) { - - fprintf (stderr, "Couldn't set 640x480 OpenGL video mode: %s\n", - SDL_GetError()); - SDL_Quit(); - exit(2); - } -} - -static void initGL () -{ - Atlantis_Init (); - Atlantis_Reshape (gScreen->w, gScreen->h); -} - -static void drawGL () -{ - Atlantis_Animate (); - Atlantis_Display (); -} - -static void mainLoop () -{ - SDL_Event event; - int done = 0; - int fps = 24; - int delay = 1000/fps; - int thenTicks = -1; - int nowTicks; - - while ( !done ) { - - /* Check for events */ - while ( SDL_PollEvent (&event) ) { - switch (event.type) { - - case SDL_MOUSEMOTION: - break; - case SDL_MOUSEBUTTONDOWN: - break; - case SDL_KEYDOWN: - /* Any keypress quits the app... */ - case SDL_QUIT: - done = 1; - break; - default: - break; - } - } - - // Draw at 24 hz - // This approach is not normally recommended - it is better to - // use time-based animation and run as fast as possible - drawGL (); - SDL_GL_SwapBuffers (); - - // Time how long each draw-swap-delay cycle takes - // and adjust delay to get closer to target framerate - if (thenTicks > 0) { - nowTicks = SDL_GetTicks (); - delay += (1000/fps - (nowTicks-thenTicks)); - thenTicks = nowTicks; - if (delay < 0) - delay = 1000/fps; - } - else { - thenTicks = SDL_GetTicks (); - } - - SDL_Delay (delay); - } -} - -int main(int argc, char *argv[]) -{ - // Init SDL video subsystem - if ( SDL_Init (SDL_INIT_VIDEO) < 0 ) { - - fprintf(stderr, "Couldn't initialize SDL: %s\n", - SDL_GetError()); - exit(1); - } - - // Set GL context attributes - initAttributes (); - - // Create GL context - createSurface (0); - - // Get GL context attributes - printAttributes (); - - // Init GL state - initGL (); - - // Draw, get events... - mainLoop (); - - // Cleanup - SDL_Quit(); - - return 0; -} diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/XcodeDocSet/Doxyfile b/3rdparty/SDL-1.3.0-5387/Xcode/XcodeDocSet/Doxyfile deleted file mode 100644 index 961ac98ef4..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/XcodeDocSet/Doxyfile +++ /dev/null @@ -1,1558 +0,0 @@ -# Doxyfile 1.6.1 - -# This file describes the settings to be used by the documentation system -# doxygen (www.doxygen.org) for a project -# -# All text after a hash (#) is considered a comment and will be ignored -# The format is: -# TAG = value [value, ...] -# For lists items can also be appended using: -# TAG += value [value, ...] -# Values that contain spaces should be placed between quotes (" ") - -#--------------------------------------------------------------------------- -# Project related configuration options -#--------------------------------------------------------------------------- - -# This tag specifies the encoding used for all characters in the config file -# that follow. The default is UTF-8 which is also the encoding used for all -# text before the first occurrence of this tag. Doxygen uses libiconv (or the -# iconv built into libc) for the transcoding. See -# http://www.gnu.org/software/libiconv for the list of possible encodings. - -DOXYFILE_ENCODING = UTF-8 - -# The PROJECT_NAME tag is a single word (or a sequence of words surrounded -# by quotes) that should identify the project. - -PROJECT_NAME = SDL - -# The PROJECT_NUMBER tag can be used to enter a project or revision number. -# This could be handy for archiving the generated documentation or -# if some version control system is used. - -PROJECT_NUMBER = 1.3.0 - -# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) -# base path where the generated documentation will be put. -# If a relative path is entered, it will be relative to the location -# where doxygen was started. If left blank the current directory will be used. - -OUTPUT_DIRECTORY = - -# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create -# 4096 sub-directories (in 2 levels) under the output directory of each output -# format and will distribute the generated files over these directories. -# Enabling this option can be useful when feeding doxygen a huge amount of -# source files, where putting all generated files in the same directory would -# otherwise cause performance problems for the file system. - -CREATE_SUBDIRS = NO - -# The OUTPUT_LANGUAGE tag is used to specify the language in which all -# documentation generated by doxygen is written. Doxygen will use this -# information to generate all constant output in the proper language. -# The default language is English, other supported languages are: -# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, -# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, -# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English -# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, -# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrilic, Slovak, -# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese. - -OUTPUT_LANGUAGE = English - -# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will -# include brief member descriptions after the members that are listed in -# the file and class documentation (similar to JavaDoc). -# Set to NO to disable this. - -BRIEF_MEMBER_DESC = YES - -# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend -# the brief description of a member or function before the detailed description. -# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the -# brief descriptions will be completely suppressed. - -REPEAT_BRIEF = YES - -# This tag implements a quasi-intelligent brief description abbreviator -# that is used to form the text in various listings. Each string -# in this list, if found as the leading text of the brief description, will be -# stripped from the text and the result after processing the whole list, is -# used as the annotated text. Otherwise, the brief description is used as-is. -# If left blank, the following values are used ("$name" is automatically -# replaced with the name of the entity): "The $name class" "The $name widget" -# "The $name file" "is" "provides" "specifies" "contains" -# "represents" "a" "an" "the" - -ABBREVIATE_BRIEF = "The $name class" \ - "The $name widget" \ - "The $name file" \ - is \ - provides \ - specifies \ - contains \ - represents \ - a \ - an \ - the - -# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then -# Doxygen will generate a detailed section even if there is only a brief -# description. - -ALWAYS_DETAILED_SEC = NO - -# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all -# inherited members of a class in the documentation of that class as if those -# members were ordinary class members. Constructors, destructors and assignment -# operators of the base classes will not be shown. - -INLINE_INHERITED_MEMB = NO - -# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full -# path before files name in the file list and in the header files. If set -# to NO the shortest path that makes the file name unique will be used. - -FULL_PATH_NAMES = NO - -# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag -# can be used to strip a user-defined part of the path. Stripping is -# only done if one of the specified strings matches the left-hand part of -# the path. The tag can be used to show relative paths in the file list. -# If left blank the directory from which doxygen is run is used as the -# path to strip. - -STRIP_FROM_PATH = - -# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of -# the path mentioned in the documentation of a class, which tells -# the reader which header file to include in order to use a class. -# If left blank only the name of the header file containing the class -# definition is used. Otherwise one should specify the include paths that -# are normally passed to the compiler using the -I flag. - -STRIP_FROM_INC_PATH = - -# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter -# (but less readable) file names. This can be useful is your file systems -# doesn't support long names like on DOS, Mac, or CD-ROM. - -SHORT_NAMES = NO - -# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen -# will interpret the first line (until the first dot) of a JavaDoc-style -# comment as the brief description. If set to NO, the JavaDoc -# comments will behave just like regular Qt-style comments -# (thus requiring an explicit @brief command for a brief description.) - -JAVADOC_AUTOBRIEF = YES - -# If the QT_AUTOBRIEF tag is set to YES then Doxygen will -# interpret the first line (until the first dot) of a Qt-style -# comment as the brief description. If set to NO, the comments -# will behave just like regular Qt-style comments (thus requiring -# an explicit \brief command for a brief description.) - -QT_AUTOBRIEF = YES - -# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen -# treat a multi-line C++ special comment block (i.e. a block of //! or /// -# comments) as a brief description. This used to be the default behaviour. -# The new default is to treat a multi-line C++ comment block as a detailed -# description. Set this tag to YES if you prefer the old behaviour instead. - -MULTILINE_CPP_IS_BRIEF = NO - -# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented -# member inherits the documentation from any documented member that it -# re-implements. - -INHERIT_DOCS = YES - -# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce -# a new page for each member. If set to NO, the documentation of a member will -# be part of the file/class/namespace that contains it. - -SEPARATE_MEMBER_PAGES = NO - -# The TAB_SIZE tag can be used to set the number of spaces in a tab. -# Doxygen uses this value to replace tabs by spaces in code fragments. - -TAB_SIZE = 4 - -# This tag can be used to specify a number of aliases that acts -# as commands in the documentation. An alias has the form "name=value". -# For example adding "sideeffect=\par Side Effects:\n" will allow you to -# put the command \sideeffect (or @sideeffect) in the documentation, which -# will result in a user-defined paragraph with heading "Side Effects:". -# You can put \n's in the value part of an alias to insert newlines. - -ALIASES = - -# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C -# sources only. Doxygen will then generate output that is more tailored for C. -# For instance, some of the names that are used will be different. The list -# of all members will be omitted, etc. - -OPTIMIZE_OUTPUT_FOR_C = YES - -# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java -# sources only. Doxygen will then generate output that is more tailored for -# Java. For instance, namespaces will be presented as packages, qualified -# scopes will look different, etc. - -OPTIMIZE_OUTPUT_JAVA = NO - -# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran -# sources only. Doxygen will then generate output that is more tailored for -# Fortran. - -OPTIMIZE_FOR_FORTRAN = NO - -# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL -# sources. Doxygen will then generate output that is tailored for -# VHDL. - -OPTIMIZE_OUTPUT_VHDL = NO - -# Doxygen selects the parser to use depending on the extension of the files it parses. -# With this tag you can assign which parser to use for a given extension. -# Doxygen has a built-in mapping, but you can override or extend it using this tag. -# The format is ext=language, where ext is a file extension, and language is one of -# the parsers supported by doxygen: IDL, Java, Javascript, C#, C, C++, D, PHP, -# Objective-C, Python, Fortran, VHDL, C, C++. For instance to make doxygen treat -# .inc files as Fortran files (default is PHP), and .f files as C (default is Fortran), -# use: inc=Fortran f=C. Note that for custom extensions you also need to set -# FILE_PATTERNS otherwise the files are not read by doxygen. - -EXTENSION_MAPPING = - -# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want -# to include (a tag file for) the STL sources as input, then you should -# set this tag to YES in order to let doxygen match functions declarations and -# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. -# func(std::string) {}). This also make the inheritance and collaboration -# diagrams that involve STL classes more complete and accurate. - -BUILTIN_STL_SUPPORT = NO - -# If you use Microsoft's C++/CLI language, you should set this option to YES to -# enable parsing support. - -CPP_CLI_SUPPORT = NO - -# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. -# Doxygen will parse them like normal C++ but will assume all classes use public -# instead of private inheritance when no explicit protection keyword is present. - -SIP_SUPPORT = NO - -# For Microsoft's IDL there are propget and propput attributes to indicate getter -# and setter methods for a property. Setting this option to YES (the default) -# will make doxygen to replace the get and set methods by a property in the -# documentation. This will only work if the methods are indeed getting or -# setting a simple type. If this is not the case, or you want to show the -# methods anyway, you should set this option to NO. - -IDL_PROPERTY_SUPPORT = YES - -# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC -# tag is set to YES, then doxygen will reuse the documentation of the first -# member in the group (if any) for the other members of the group. By default -# all members of a group must be documented explicitly. - -DISTRIBUTE_GROUP_DOC = NO - -# Set the SUBGROUPING tag to YES (the default) to allow class member groups of -# the same type (for instance a group of public functions) to be put as a -# subgroup of that type (e.g. under the Public Functions section). Set it to -# NO to prevent subgrouping. Alternatively, this can be done per class using -# the \nosubgrouping command. - -SUBGROUPING = YES - -# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum -# is documented as struct, union, or enum with the name of the typedef. So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically -# be useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. - -TYPEDEF_HIDES_STRUCT = YES - -# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to -# determine which symbols to keep in memory and which to flush to disk. -# When the cache is full, less often used symbols will be written to disk. -# For small to medium size projects (<1000 input files) the default value is -# probably good enough. For larger projects a too small cache size can cause -# doxygen to be busy swapping symbols to and from disk most of the time -# causing a significant performance penality. -# If the system has enough physical memory increasing the cache will improve the -# performance by keeping more symbols in memory. Note that the value works on -# a logarithmic scale so increasing the size by one will rougly double the -# memory usage. The cache size is given by this formula: -# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, -# corresponding to a cache size of 2^16 = 65536 symbols - -SYMBOL_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in -# documentation are documented, even if no documentation was available. -# Private class members and static file members will be hidden unless -# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES - -EXTRACT_ALL = YES - -# If the EXTRACT_PRIVATE tag is set to YES all private members of a class -# will be included in the documentation. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_STATIC tag is set to YES all static members of a file -# will be included in the documentation. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) -# defined locally in source files will be included in the documentation. -# If set to NO only classes defined in header files are included. - -EXTRACT_LOCAL_CLASSES = NO - -# This flag is only useful for Objective-C code. When set to YES local -# methods, which are defined in the implementation section but not in -# the interface are included in the documentation. -# If set to NO (the default) only methods in the interface are included. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base -# name of the file that contains the anonymous namespace. By default -# anonymous namespace are hidden. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all -# undocumented members of documented classes, files or namespaces. -# If set to NO (the default) these members will be included in the -# various overviews, but no documentation section is generated. -# This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. -# If set to NO (the default) these classes will be included in the various -# overviews. This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all -# friend (class|struct|union) declarations. -# If set to NO (the default) these declarations will be included in the -# documentation. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any -# documentation blocks found inside the body of a function. -# If set to NO (the default) these blocks will be appended to the -# function's detailed documentation block. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation -# that is typed after a \internal command is included. If the tag is set -# to NO (the default) then the documentation will be excluded. -# Set it to YES to include the internal documentation. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate -# file names in lower-case letters. If set to YES upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. - -CASE_SENSE_NAMES = YES - -# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen -# will show members with their full class and namespace scopes in the -# documentation. If set to YES the scope will be hidden. - -HIDE_SCOPE_NAMES = YES - -# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen -# will put a list of the files that are included by a file in the documentation -# of that file. - -SHOW_INCLUDE_FILES = YES - -# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] -# is inserted in the documentation for inline members. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen -# will sort the (detailed) documentation of file and class members -# alphabetically by member name. If set to NO the members will appear in -# declaration order. - -SORT_MEMBER_DOCS = NO - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the -# brief documentation of file, namespace and class members alphabetically -# by member name. If set to NO (the default) the members will appear in -# declaration order. - -SORT_BRIEF_DOCS = NO - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen -# will sort the (brief and detailed) documentation of class members so that -# constructors and destructors are listed first. If set to NO (the default) -# the constructors will appear in the respective orders defined by -# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. -# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO -# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the -# hierarchy of group names into alphabetical order. If set to NO (the default) -# the group names will appear in their defined order. - -SORT_GROUP_NAMES = NO - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be -# sorted by fully-qualified names, including namespaces. If set to -# NO (the default), the class list will be sorted only by class name, -# not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the -# alphabetical list. - -SORT_BY_SCOPE_NAME = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or -# disable (NO) the todo list. This list is created by putting \todo -# commands in the documentation. - -GENERATE_TODOLIST = YES - -# The GENERATE_TESTLIST tag can be used to enable (YES) or -# disable (NO) the test list. This list is created by putting \test -# commands in the documentation. - -GENERATE_TESTLIST = YES - -# The GENERATE_BUGLIST tag can be used to enable (YES) or -# disable (NO) the bug list. This list is created by putting \bug -# commands in the documentation. - -GENERATE_BUGLIST = YES - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or -# disable (NO) the deprecated list. This list is created by putting -# \deprecated commands in the documentation. - -GENERATE_DEPRECATEDLIST= YES - -# The ENABLED_SECTIONS tag can be used to enable conditional -# documentation sections, marked by \if sectionname ... \endif. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines -# the initial value of a variable or define consists of for it to appear in -# the documentation. If the initializer consists of more lines than specified -# here it will be hidden. Use a value of 0 to hide initializers completely. -# The appearance of the initializer of individual variables and defines in the -# documentation can be controlled using \showinitializer or \hideinitializer -# command in the documentation regardless of this setting. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated -# at the bottom of the documentation of classes and structs. If set to YES the -# list will mention the files that were used to generate the documentation. - -SHOW_USED_FILES = YES - -# If the sources in your project are distributed over multiple directories -# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy -# in the documentation. The default is NO. - -SHOW_DIRECTORIES = NO - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. -# This will remove the Files entry from the Quick Index and from the -# Folder Tree View (if specified). The default is YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the -# Namespaces page. This will remove the Namespaces entry from the Quick Index -# and from the Folder Tree View (if specified). The default is YES. - -SHOW_NAMESPACES = NO - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command , where is the value of -# the FILE_VERSION_FILTER tag, and is the name of an input file -# provided by doxygen. Whatever the program writes to standard output -# is used as the file version. See the manual for examples. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed by -# doxygen. The layout file controls the global structure of the generated output files -# in an output format independent way. The create the layout file that represents -# doxygen's defaults, run doxygen with the -l option. You can optionally specify a -# file name after the option, if omitted DoxygenLayout.xml will be used as the name -# of the layout file. - -LAYOUT_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated -# by doxygen. Possible values are YES and NO. If left blank NO is used. - -QUIET = YES - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated by doxygen. Possible values are YES and NO. If left blank -# NO is used. - -WARNINGS = YES - -# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings -# for undocumented members. If EXTRACT_ALL is set to YES then this flag will -# automatically be disabled. - -WARN_IF_UNDOCUMENTED = YES - -# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some -# parameters in a documented function, or documenting parameters that -# don't exist or using markup commands wrongly. - -WARN_IF_DOC_ERROR = YES - -# This WARN_NO_PARAMDOC option can be abled to get warnings for -# functions that are documented, but have no documentation for their parameters -# or return value. If set to NO (the default) doxygen will only warn about -# wrong or incomplete parameter documentation, but not about the absence of -# documentation. - -WARN_NO_PARAMDOC = YES - -# The WARN_FORMAT tag determines the format of the warning messages that -# doxygen can produce. The string should contain the $file, $line, and $text -# tags, which will be replaced by the file and line number from which the -# warning originated and the warning text. Optionally the format may contain -# $version, which will be replaced by the version of the file (if it could -# be obtained via FILE_VERSION_FILTER) - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning -# and error messages should be written. If left blank the output is written -# to stderr. - -WARN_LOGFILE = - -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag can be used to specify the files and/or directories that contain -# documented source files. You may enter file names like "myfile.cpp" or -# directories like "/usr/src/myproject". Separate the files or directories -# with spaces. - -INPUT = ../../include - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is -# also the default input encoding. Doxygen uses libiconv (or the iconv built -# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for -# the list of possible encodings. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank the following patterns are tested: -# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx -# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90 - -FILE_PATTERNS = *.c \ - *.cc \ - *.cxx \ - *.cpp \ - *.c++ \ - *.d \ - *.java \ - *.ii \ - *.ixx \ - *.ipp \ - *.i++ \ - *.inl \ - *.h \ - *.hh \ - *.hxx \ - *.hpp \ - *.h++ \ - *.idl \ - *.odl \ - *.cs \ - *.php \ - *.php3 \ - *.inc \ - *.m \ - *.mm \ - *.dox \ - *.py \ - *.f90 \ - *.f \ - *.vhd \ - *.vhdl - -# The RECURSIVE tag can be used to turn specify whether or not subdirectories -# should be searched for input files as well. Possible values are YES and NO. -# If left blank NO is used. - -RECURSIVE = NO - -# The EXCLUDE tag can be used to specify files and/or directories that should -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. - -EXCLUDE = - -# The EXCLUDE_SYMLINKS tag can be used select whether or not files or -# directories that are symbolic links (a Unix filesystem feature) are excluded -# from the input. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. Note that the wildcards are matched -# against the file with absolute path, so to exclude all test directories -# for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test - -EXCLUDE_SYMBOLS = - -# The EXAMPLE_PATH tag can be used to specify one or more files or -# directories that contain example code fragments that are included (see -# the \include command). - -EXAMPLE_PATH = - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank all files are included. - -EXAMPLE_PATTERNS = * - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude -# commands irrespective of the value of the RECURSIVE tag. -# Possible values are YES and NO. If left blank NO is used. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or -# directories that contain image that are included in the documentation (see -# the \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command , where -# is the value of the INPUT_FILTER tag, and is the name of an -# input file. Doxygen will then use the output that the filter program writes -# to standard output. If FILTER_PATTERNS is specified, this tag will be -# ignored. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. The filters are a list of the form: -# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further -# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER -# is applied to all files. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will be used to filter the input files when producing source -# files to browse (i.e. when SOURCE_BROWSER is set to YES). - -FILTER_SOURCE_FILES = NO - -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will -# be generated. Documented entities will be cross-referenced with these sources. -# Note: To get rid of all source code in the generated output, make sure also -# VERBATIM_HEADERS is set to NO. - -SOURCE_BROWSER = NO - -# Setting the INLINE_SOURCES tag to YES will include the body -# of functions and classes directly in the documentation. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct -# doxygen to hide any special comment blocks from generated source code -# fragments. Normal C and C++ comments will always remain visible. - -STRIP_CODE_COMMENTS = YES - -# If the REFERENCED_BY_RELATION tag is set to YES -# then for each documented function all documented -# functions referencing it will be listed. - -REFERENCED_BY_RELATION = YES - -# If the REFERENCES_RELATION tag is set to YES -# then for each documented function all documented entities -# called/used by that function will be listed. - -REFERENCES_RELATION = YES - -# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) -# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from -# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will -# link to the source code. Otherwise they will link to the documentation. - -REFERENCES_LINK_SOURCE = YES - -# If the USE_HTAGS tag is set to YES then the references to source code -# will point to the HTML generated by the htags(1) tool instead of doxygen -# built-in source browser. The htags tool is part of GNU's global source -# tagging system (see http://www.gnu.org/software/global/global.html). You -# will need version 4.8.6 or higher. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen -# will generate a verbatim copy of the header file for each class for -# which an include is specified. Set to NO to disable this. - -VERBATIM_HEADERS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index -# of all compounds will be generated. Enable this if the project -# contains a lot of classes, structs, unions or interfaces. - -ALPHABETICAL_INDEX = YES - -# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then -# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns -# in which this list will be split (can be a number in the range [1..20]) - -COLS_IN_ALPHA_INDEX = 5 - -# In case all classes in a project start with a common prefix, all -# classes will be put under the same header in the alphabetical index. -# The IGNORE_PREFIX tag can be used to specify one or more prefixes that -# should be ignored while generating the index headers. - -IGNORE_PREFIX = - -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES (the default) Doxygen will -# generate HTML output. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `html' will be used as the default path. - -HTML_OUTPUT = html - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for -# each generated HTML page (for example: .htm,.php,.asp). If it is left blank -# doxygen will generate files with .html extension. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a personal HTML header for -# each generated HTML page. If it is left blank doxygen will generate a -# standard header. - -HTML_HEADER = - -# The HTML_FOOTER tag can be used to specify a personal HTML footer for -# each generated HTML page. If it is left blank doxygen will generate a -# standard footer. - -HTML_FOOTER = - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading -# style sheet that is used by each HTML page. It can be used to -# fine-tune the look of the HTML output. If the tag is left blank doxygen -# will generate a default style sheet. Note that doxygen will try to copy -# the style sheet file to the HTML output directory, so don't put your own -# stylesheet in the HTML output directory as well, or it will be erased! - -HTML_STYLESHEET = - -# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, -# files or namespaces will be aligned in HTML using tables. If set to -# NO a bullet list will be used. - -HTML_ALIGN_MEMBERS = YES - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. For this to work a browser that supports -# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox -# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari). - -HTML_DYNAMIC_SECTIONS = NO - -# If the GENERATE_DOCSET tag is set to YES, additional index files -# will be generated that can be used as input for Apple's Xcode 3 -# integrated development environment, introduced with OSX 10.5 (Leopard). -# To create a documentation set, doxygen will generate a Makefile in the -# HTML output directory. Running make will produce the docset in that -# directory and running "make install" will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find -# it at startup. -# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html for more information. - -GENERATE_DOCSET = YES - -# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the -# feed. A documentation feed provides an umbrella under which multiple -# documentation sets from a single provider (such as a company or product suite) -# can be grouped. - -DOCSET_FEEDNAME = "Doxygen generated docs for SDL" - -# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that -# should uniquely identify the documentation set bundle. This should be a -# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen -# will append .docset to the name. - -DOCSET_BUNDLE_ID = org.libsdl.sdl - -# If the GENERATE_HTMLHELP tag is set to YES, additional index files -# will be generated that can be used as input for tools like the -# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) -# of the generated HTML documentation. - -GENERATE_HTMLHELP = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can -# be used to specify the file name of the resulting .chm file. You -# can add a path in front of the file if the result should not be -# written to the html output directory. - -CHM_FILE = SDL.chm - -# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can -# be used to specify the location (absolute path including file name) of -# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run -# the HTML help compiler on the generated index.hhp. - -HHC_LOCATION = "C:/Program Files/HTML Help Workshop/hhc.exe" - -# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag -# controls if a separate .chi index file is generated (YES) or that -# it should be included in the master .chm file (NO). - -GENERATE_CHI = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING -# is used to encode HtmlHelp index (hhk), content (hhc) and project file -# content. - -CHM_INDEX_ENCODING = - -# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag -# controls whether a binary table of contents is generated (YES) or a -# normal table of contents (NO) in the .chm file. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members -# to the contents of the HTML help documentation and to the tree view. - -TOC_EXPAND = YES - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and QHP_VIRTUAL_FOLDER -# are set, an additional index file will be generated that can be used as input for -# Qt's qhelpgenerator to generate a Qt Compressed Help (.qch) of the generated -# HTML documentation. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can -# be used to specify the file name of the resulting .qch file. -# The path specified is relative to the HTML output folder. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#namespace - -QHP_NAMESPACE = - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#virtual-folders - -QHP_VIRTUAL_FOLDER = doc - -# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to add. -# For more information please see -# http://doc.trolltech.com/qthelpproject.html#custom-filters - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the custom filter to add.For more information please see -# Qt Help Project / Custom Filters. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this project's -# filter section matches. -# Qt Help Project / Filter Attributes. - -QHP_SECT_FILTER_ATTRS = - -# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can -# be used to specify the location of Qt's qhelpgenerator. -# If non-empty doxygen will try to run qhelpgenerator on the generated -# .qhp file. - -QHG_LOCATION = - -# The DISABLE_INDEX tag can be used to turn on/off the condensed index at -# top of each HTML page. The value NO (the default) enables the index and -# the value YES disables it. - -DISABLE_INDEX = NO - -# This tag can be used to set the number of enum values (range [1..20]) -# that doxygen will group on one line in the generated HTML documentation. - -ENUM_VALUES_PER_LINE = 4 - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. -# If the tag value is set to YES, a side panel will be generated -# containing a tree-like index structure (just like the one that -# is generated for HTML Help). For this to work a browser that supports -# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). -# Windows users are probably better off using the HTML help feature. - -GENERATE_TREEVIEW = NO - -# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, -# and Class Hierarchy pages using a tree view instead of an ordered list. - -USE_INLINE_TREES = NO - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be -# used to set the initial width (in pixels) of the frame in which the tree -# is shown. - -TREEVIEW_WIDTH = 250 - -# Use this tag to change the font size of Latex formulas included -# as images in the HTML documentation. The default is 10. Note that -# when you change the font size after a successful doxygen run you need -# to manually remove any form_*.png images from the HTML output directory -# to force them to be regenerated. - -FORMULA_FONTSIZE = 10 - -# When the SEARCHENGINE tag is enable doxygen will generate a search box -# for the HTML output. The underlying search engine uses javascript -# and DHTML and should work on any modern browser. Note that when using -# HTML help (GENERATE_HTMLHELP) or Qt help (GENERATE_QHP) -# there is already a search function so this one should typically -# be disabled. - -SEARCHENGINE = NO - -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- - -# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will -# generate Latex output. - -GENERATE_LATEX = NO - -# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `latex' will be used as the default path. - -LATEX_OUTPUT = latex - -# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be -# invoked. If left blank `latex' will be used as the default command name. - -LATEX_CMD_NAME = latex - -# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to -# generate index for LaTeX. If left blank `makeindex' will be used as the -# default command name. - -MAKEINDEX_CMD_NAME = makeindex - -# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact -# LaTeX documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_LATEX = NO - -# The PAPER_TYPE tag can be used to set the paper type that is used -# by the printer. Possible values are: a4, a4wide, letter, legal and -# executive. If left blank a4wide will be used. - -PAPER_TYPE = a4wide - -# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX -# packages that should be included in the LaTeX output. - -EXTRA_PACKAGES = - -# The LATEX_HEADER tag can be used to specify a personal LaTeX header for -# the generated latex document. The header should contain everything until -# the first chapter. If it is left blank doxygen will generate a -# standard header. Notice: only use this tag if you know what you are doing! - -LATEX_HEADER = - -# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated -# is prepared for conversion to pdf (using ps2pdf). The pdf file will -# contain links (just like the HTML output) instead of page references -# This makes the output suitable for online browsing using a pdf viewer. - -PDF_HYPERLINKS = YES - -# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of -# plain latex in the generated Makefile. Set this option to YES to get a -# higher quality PDF documentation. - -USE_PDFLATEX = YES - -# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. -# command to the generated LaTeX files. This will instruct LaTeX to keep -# running if errors occur, instead of asking the user for help. -# This option is also used when generating formulas in HTML. - -LATEX_BATCHMODE = NO - -# If LATEX_HIDE_INDICES is set to YES then doxygen will not -# include the index chapters (such as File Index, Compound Index, etc.) -# in the output. - -LATEX_HIDE_INDICES = NO - -# If LATEX_SOURCE_CODE is set to YES then doxygen will include -# source code with syntax highlighting in the LaTeX output. -# Note that which sources are shown also depends on other settings -# such as SOURCE_BROWSER. - -LATEX_SOURCE_CODE = NO - -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- - -# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output -# The RTF output is optimized for Word 97 and may not look very pretty with -# other RTF readers or editors. - -GENERATE_RTF = NO - -# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `rtf' will be used as the default path. - -RTF_OUTPUT = rtf - -# If the COMPACT_RTF tag is set to YES Doxygen generates more compact -# RTF documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_RTF = NO - -# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated -# will contain hyperlink fields. The RTF file will -# contain links (just like the HTML output) instead of page references. -# This makes the output suitable for online browsing using WORD or other -# programs which support those fields. -# Note: wordpad (write) and others do not support links. - -RTF_HYPERLINKS = NO - -# Load stylesheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assignments. You only have to provide -# replacements, missing definitions are set to their default value. - -RTF_STYLESHEET_FILE = - -# Set optional variables used in the generation of an rtf document. -# Syntax is similar to doxygen's config file. - -RTF_EXTENSIONS_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- - -# If the GENERATE_MAN tag is set to YES (the default) Doxygen will -# generate man pages - -GENERATE_MAN = NO - -# The MAN_OUTPUT tag is used to specify where the man pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `man' will be used as the default path. - -MAN_OUTPUT = man - -# The MAN_EXTENSION tag determines the extension that is added to -# the generated man pages (default is the subroutine's section .3) - -MAN_EXTENSION = .3 - -# If the MAN_LINKS tag is set to YES and Doxygen generates man output, -# then it will generate one additional man file for each entity -# documented in the real man page(s). These additional files -# only source the real man page, but without them the man command -# would be unable to find the correct page. The default is NO. - -MAN_LINKS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- - -# If the GENERATE_XML tag is set to YES Doxygen will -# generate an XML file that captures the structure of -# the code including all documentation. - -GENERATE_XML = NO - -# The XML_OUTPUT tag is used to specify where the XML pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `xml' will be used as the default path. - -XML_OUTPUT = xml - -# The XML_SCHEMA tag can be used to specify an XML schema, -# which can be used by a validating XML parser to check the -# syntax of the XML files. - -XML_SCHEMA = - -# The XML_DTD tag can be used to specify an XML DTD, -# which can be used by a validating XML parser to check the -# syntax of the XML files. - -XML_DTD = - -# If the XML_PROGRAMLISTING tag is set to YES Doxygen will -# dump the program listings (including syntax highlighting -# and cross-referencing information) to the XML output. Note that -# enabling this will significantly increase the size of the XML output. - -XML_PROGRAMLISTING = YES - -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- - -# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will -# generate an AutoGen Definitions (see autogen.sf.net) file -# that captures the structure of the code including all -# documentation. Note that this feature is still experimental -# and incomplete at the moment. - -GENERATE_AUTOGEN_DEF = NO - -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- - -# If the GENERATE_PERLMOD tag is set to YES Doxygen will -# generate a Perl module file that captures the structure of -# the code including all documentation. Note that this -# feature is still experimental and incomplete at the -# moment. - -GENERATE_PERLMOD = NO - -# If the PERLMOD_LATEX tag is set to YES Doxygen will generate -# the necessary Makefile rules, Perl scripts and LaTeX code to be able -# to generate PDF and DVI output from the Perl module output. - -PERLMOD_LATEX = NO - -# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be -# nicely formatted so it can be parsed by a human reader. This is useful -# if you want to understand what is going on. On the other hand, if this -# tag is set to NO the size of the Perl module output will be much smaller -# and Perl will parse it just the same. - -PERLMOD_PRETTY = YES - -# The names of the make variables in the generated doxyrules.make file -# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. -# This is useful so different doxyrules.make files included by the same -# Makefile don't overwrite each other's variables. - -PERLMOD_MAKEVAR_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- - -# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will -# evaluate all C-preprocessor directives found in the sources and include -# files. - -ENABLE_PREPROCESSING = YES - -# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro -# names in the source code. If set to NO (the default) only conditional -# compilation will be performed. Macro expansion can be done in a controlled -# way by setting EXPAND_ONLY_PREDEF to YES. - -MACRO_EXPANSION = YES - -# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES -# then the macro expansion is limited to the macros specified with the -# PREDEFINED and EXPAND_AS_DEFINED tags. - -EXPAND_ONLY_PREDEF = YES - -# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files -# in the INCLUDE_PATH (see below) will be search if a #include is found. - -SEARCH_INCLUDES = NO - -# The INCLUDE_PATH tag can be used to specify one or more directories that -# contain include files that are not input files but should be processed by -# the preprocessor. - -INCLUDE_PATH = - -# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard -# patterns (like *.h and *.hpp) to filter out the header-files in the -# directories. If left blank, the patterns specified with FILE_PATTERNS will -# be used. - -INCLUDE_FILE_PATTERNS = - -# The PREDEFINED tag can be used to specify one or more macro names that -# are defined before the preprocessor is started (similar to the -D option of -# gcc). The argument of the tag is a list of macros of the form: name -# or name=definition (no spaces). If the definition and the = are -# omitted =1 is assumed. To prevent a macro definition from being -# undefined via #undef or recursively expanded use the := operator -# instead of the = operator. - -PREDEFINED = - -# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then -# this tag can be used to specify a list of macro names that should be expanded. -# The macro definition that is found in the sources will be used. -# Use the PREDEFINED tag if you want to use a different macro definition. - -EXPAND_AS_DEFINED = DECLSPEC \ - SDLCALL - -# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then -# doxygen's preprocessor will remove all function-like macros that are alone -# on a line, have an all uppercase name, and do not end with a semicolon. Such -# function macros are typically used for boiler-plate code, and will confuse -# the parser if not removed. - -SKIP_FUNCTION_MACROS = YES - -#--------------------------------------------------------------------------- -# Configuration::additions related to external references -#--------------------------------------------------------------------------- - -# The TAGFILES option can be used to specify one or more tagfiles. -# Optionally an initial location of the external documentation -# can be added for each tagfile. The format of a tag file without -# this location is as follows: -# TAGFILES = file1 file2 ... -# Adding location for the tag files is done as follows: -# TAGFILES = file1=loc1 "file2 = loc2" ... -# where "loc1" and "loc2" can be relative or absolute paths or -# URLs. If a location is present for each tag, the installdox tool -# does not have to be run to correct the links. -# Note that each tag file must have a unique name -# (where the name does NOT include the path) -# If a tag file is not located in the directory in which doxygen -# is run, you must also specify the path to the tagfile here. - -TAGFILES = - -# When a file name is specified after GENERATE_TAGFILE, doxygen will create -# a tag file that is based on the input files it reads. - -GENERATE_TAGFILE = - -# If the ALLEXTERNALS tag is set to YES all external classes will be listed -# in the class index. If set to NO only the inherited external classes -# will be listed. - -ALLEXTERNALS = NO - -# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed -# in the modules index. If set to NO, only the current project's groups will -# be listed. - -EXTERNAL_GROUPS = YES - -# The PERL_PATH should be the absolute path and name of the perl script -# interpreter (i.e. the result of `which perl'). - -PERL_PATH = /usr/bin/perl - -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- - -# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will -# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base -# or super classes. Setting the tag to NO turns the diagrams off. Note that -# this option is superseded by the HAVE_DOT option below. This is only a -# fallback. It is recommended to install and use dot, since it yields more -# powerful graphs. - -CLASS_DIAGRAMS = NO - -# You can define message sequence charts within doxygen comments using the \msc -# command. Doxygen will then run the mscgen tool (see -# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the -# documentation. The MSCGEN_PATH tag allows you to specify the directory where -# the mscgen tool resides. If left empty the tool is assumed to be found in the -# default search path. - -MSCGEN_PATH = - -# If set to YES, the inheritance and collaboration graphs will hide -# inheritance and usage relations if the target is undocumented -# or is not a class. - -HIDE_UNDOC_RELATIONS = YES - -# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is -# available from the path. This tool is part of Graphviz, a graph visualization -# toolkit from AT&T and Lucent Bell Labs. The other options in this section -# have no effect if this option is set to NO (the default) - -HAVE_DOT = NO - -# By default doxygen will write a font called FreeSans.ttf to the output -# directory and reference it in all dot files that doxygen generates. This -# font does not include all possible unicode characters however, so when you need -# these (or just want a differently looking font) you can specify the font name -# using DOT_FONTNAME. You need need to make sure dot is able to find the font, -# which can be done by putting it in a standard location or by setting the -# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory -# containing the font. - -DOT_FONTNAME = FreeSans - -# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. -# The default size is 10pt. - -DOT_FONTSIZE = 10 - -# By default doxygen will tell dot to use the output directory to look for the -# FreeSans.ttf font (which doxygen will put there itself). If you specify a -# different font using DOT_FONTNAME you can set the path where dot -# can find it using this tag. - -DOT_FONTPATH = - -# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect inheritance relations. Setting this tag to YES will force the -# the CLASS_DIAGRAMS tag to NO. - -CLASS_GRAPH = YES - -# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect implementation dependencies (inheritance, containment, and -# class references variables) of the class with other documented classes. - -COLLABORATION_GRAPH = YES - -# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for groups, showing the direct groups dependencies - -GROUP_GRAPHS = YES - -# If the UML_LOOK tag is set to YES doxygen will generate inheritance and -# collaboration diagrams in a style similar to the OMG's Unified Modeling -# Language. - -UML_LOOK = NO - -# If set to YES, the inheritance and collaboration graphs will show the -# relations between templates and their instances. - -TEMPLATE_RELATIONS = NO - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT -# tags are set to YES then doxygen will generate a graph for each documented -# file showing the direct and indirect include dependencies of the file with -# other documented files. - -INCLUDE_GRAPH = YES - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and -# HAVE_DOT tags are set to YES then doxygen will generate a graph for each -# documented header file showing the documented files that directly or -# indirectly include this file. - -INCLUDED_BY_GRAPH = YES - -# If the CALL_GRAPH and HAVE_DOT options are set to YES then -# doxygen will generate a call dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable call graphs -# for selected functions only using the \callgraph command. - -CALL_GRAPH = NO - -# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then -# doxygen will generate a caller dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable caller -# graphs for selected functions only using the \callergraph command. - -CALLER_GRAPH = NO - -# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen -# will graphical hierarchy of all classes instead of a textual one. - -GRAPHICAL_HIERARCHY = YES - -# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES -# then doxygen will show the dependencies a directory has on other directories -# in a graphical way. The dependency relations are determined by the #include -# relations between the files in the directories. - -DIRECTORY_GRAPH = YES - -# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images -# generated by dot. Possible values are png, jpg, or gif -# If left blank png will be used. - -DOT_IMAGE_FORMAT = png - -# The tag DOT_PATH can be used to specify the path where the dot tool can be -# found. If left blank, it is assumed the dot tool can be found in the path. - -DOT_PATH = /Applications/Graphviz.app/Contents/MacOS - -# The DOTFILE_DIRS tag can be used to specify one or more directories that -# contain dot files that are included in the documentation (see the -# \dotfile command). - -DOTFILE_DIRS = - -# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of -# nodes that will be shown in the graph. If the number of nodes in a graph -# becomes larger than this value, doxygen will truncate the graph, which is -# visualized by representing a node as a red box. Note that doxygen if the -# number of direct children of the root node in a graph is already larger than -# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note -# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. - -DOT_GRAPH_MAX_NODES = 67 - -# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the -# graphs generated by dot. A depth value of 3 means that only nodes reachable -# from the root by following a path via at most 3 edges will be shown. Nodes -# that lay further from the root node will be omitted. Note that setting this -# option to 1 or 2 may greatly reduce the computation time needed for large -# code bases. Also note that the size of a graph can be further restricted by -# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. - -MAX_DOT_GRAPH_DEPTH = 2 - -# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent -# background. This is disabled by default, because dot on Windows does not -# seem to support this out of the box. Warning: Depending on the platform used, -# enabling this option may lead to badly anti-aliased labels on the edges of -# a graph (i.e. they become hard to read). - -DOT_TRANSPARENT = NO - -# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output -# files in one run (i.e. multiple -o and -T options on the command line). This -# makes dot run faster, but since only newer versions of dot (>1.8.10) -# support this, this feature is disabled by default. - -DOT_MULTI_TARGETS = NO - -# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will -# generate a legend page explaining the meaning of the various boxes and -# arrows in the dot generated graphs. - -GENERATE_LEGEND = YES - -# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will -# remove the intermediate dot files that are used to generate -# the various graphs. - -DOT_CLEANUP = YES diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/mkxcode.csh b/3rdparty/SDL-1.3.0-5387/Xcode/mkxcode.csh deleted file mode 100755 index caf6481cb5..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/mkxcode.csh +++ /dev/null @@ -1,20 +0,0 @@ -#!/bin/csh - -### -## This script creates "Xcode.tar.gz" in the parent directory -### - -# remove build products -rm -rf SDL/build -rm -rf SDLTest/build - -# remove Finder info files -find . -name ".DS_Store" -exec rm "{}" ";" - -# remove user project prefs -find . -name "*.pbxuser*" -exec rm "{}" ";" -find . -name "*.mode*" -exec rm "{}" ";" -find . -name "*.perspective*" -exec rm "{}" ";" - -# create the archive -(cd .. && gnutar -zcvf Xcode.tar.gz Xcode) diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/package b/3rdparty/SDL-1.3.0-5387/Xcode/package deleted file mode 100755 index 6e6b5707c2..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/package +++ /dev/null @@ -1,272 +0,0 @@ -#! /bin/csh -ef - -set prog = `/usr/bin/basename $0` -set usage = "Usage: $prog [-f] root-dir info-file [tiff-file] [-d dest-dir] [-r resource-dir] [-traditional | -gnutar]" -set noglob - -if (-x /usr/bin/mkbom) then - set mkbom=/usr/bin/mkbom - set lsbom=/usr/bin/lsbom -else - set mkbom=/usr/etc/mkbom - set lsbom=/usr/etc/lsbom -endif - -if (-x /usr/bin/awk) then - set awk=/usr/bin/awk -else - set awk=/bin/awk -endif - -set gnutar=/usr/bin/gnutar -set tar=/usr/bin/tar -set pax=/bin/pax - -# gather parameters -if ($#argv == 0) then - echo $usage - exit(1) -endif - -while ( $#argv > 0 ) - switch ( $argv[1] ) - case -d: - if ( $?destDir ) then - echo ${prog}: dest-dir parameter already set to ${destDir}. - echo $usage - exit(1) - else if ( $#argv < 2 ) then - echo ${prog}: -d option requires destination directory. - echo $usage - exit(1) - else - set destDir = $argv[2] - shift; shift - breaksw - endif - case -f: - if ( $?rootDir ) then - echo ${prog}: root-dir parameter already set to ${rootDir}. - echo $usage - exit(1) - else if ( $#argv < 2 ) then - echo ${prog}: -f option requires package root directory. - echo $usage - exit(1) - else - set rootDir = $argv[2] - set fflag - shift; shift - breaksw - endif - case -r: - if ( $?resDir ) then - echo ${prog}: resource-dir parameter already set to ${resDir}. - echo $usage - exit(1) - else if ( $#argv < 2 ) then - echo ${prog}: -r option requires package resource directory. - echo $usage - exit(1) - else - set resDir = $argv[2] - shift; shift - breaksw - endif - case -traditional: - set usetar - unset usegnutar - unset usepax - breaksw - case -gnutar: - set usegnutar - unset usepax - unset usetar - case -B: - # We got long file names, better use bigtar instead - #set archiver = /NextAdmin/Installer.app/Resources/installer_bigtar - echo 2>&1 ${prog}: -B flag is no longer relevant. - shift - breaksw - case -*: - echo ${prog}: Unknown option: $argv[1] - echo $usage - exit(1) - case *.info: - if ( $?info ) then - echo ${prog}: info-file parameter already set to ${info}. - echo $usage - exit(1) - else - set info = "$argv[1]" - shift - breaksw - endif - case *.tiff: - if ( $?tiff ) then - echo ${prog}: tiff-file parameter already set to ${tiff}. - echo $usage - exit(1) - else - set tiff = "$argv[1]" - shift - breaksw - endif - default: - if ( $?rootDir ) then - echo ${prog}: unrecognized parameter: $argv[1] - echo $usage - exit(1) - else - set rootDir = "$argv[1]" - shift - breaksw - endif - endsw -end - -# check for mandatory parameters -if ( ! $?rootDir ) then - echo ${prog}: missing root-dir parameter. - echo $usage - exit(1) -else if ( ! $?info) then - echo ${prog}: missing info-file parameter. - echo $usage - exit(1) -endif - -# destDir gets default value if unset on command line -if ( $?destDir ) then - /bin/mkdir -p $destDir -else - set destDir = . -endif - -# derive the root name for the package from the root name of the info file -set root = `/usr/bin/basename $info .info` - -# create package directory -set pkg = ${destDir}/${root}.pkg -echo Generating Installer package $pkg ... -if ( -e $pkg ) /bin/rm -rf $pkg -/bin/mkdir -p -m 755 $pkg - -# (gnu)tar/pax and compress root directory to package archive -echo -n " creating package archive ... " -if ( $?fflag ) then - set pkgTop = ${rootDir:t} - set parent = ${rootDir:h} - if ( "$parent" == "$pkgTop" ) set parent = "." -else - set parent = $rootDir - set pkgTop = . -endif -if ( $?usetar ) then - set pkgArchive = $pkg/$root.tar.Z - (cd $parent; $tar -w $pkgTop) | /usr/bin/compress -f -c > $pkgArchive -else if ( $?usegnutar ) then - set pkgArchive = $pkg/$root.tar.gz - (cd $parent; $gnutar zcf $pkgArchive $pkgTop) -else - set pkgArchive = $pkg/$root.pax.gz - (cd $parent; $pax -w -z -x cpio $pkgTop) > $pkgArchive -endif -/bin/chmod 444 $pkgArchive -echo done. - -# copy info file to package -set pkgInfo = $pkg/$root.info -echo -n " copying ${info:t} ... " -/bin/cp $info $pkgInfo -/bin/chmod 444 $pkgInfo -echo done. - -# copy tiff file to package -if ( $?tiff ) then - set pkgTiff = $pkg/$root.tiff - echo -n " copying ${tiff:t} ... " - /bin/cp $tiff $pkgTiff - /bin/chmod 444 $pkgTiff - echo done. -endif - -# copy resources to package -if ( $?resDir ) then - echo -n " copying ${resDir:t} ... " - - # don't want to see push/pop output - pushd $resDir > /dev/null - # get lists of resources. We'll want to change - # permissions on just these things later. - set directoriesInResDir = `find . -type d` - set filesInResDir = `find . -type f` - popd > /dev/null - - # copy the resource directory contents into the package directory - foreach resFile (`ls $resDir`) - cp -r $resDir/$resFile $pkg - end - - pushd $pkg > /dev/null - # Change all directories to +r+x, except the package - # directory itself - foreach resFileItem ($directoriesInResDir) - if ( $resFileItem != "." ) then - chmod 555 $resFileItem - endif - end - # change all flat files to read only - foreach resFileItem ($filesInResDir) - chmod 444 $resFileItem - end - popd > /dev/null - - echo done. -endif - -# generate bom file -set pkgBom = $pkg/$root.bom -echo -n " generating bom file ... " -/bin/rm -f $pkgBom -if ( $?fflag ) then - $mkbom $parent $pkgBom >& /dev/null -else - $mkbom $rootDir $pkgBom >& /dev/null -endif -/bin/chmod 444 $pkgArchive -echo done. - -# generate sizes file -set pkgSizes = $pkg/$root.sizes -echo -n " generating sizes file ... " - -# compute number of files in package -set numFiles = `$lsbom -s $pkgBom | /usr/bin/wc -l` - -# compute package size when compressed -@ compressedSize = `/usr/bin/du -k -s $pkg | $awk '{print $1}'` -@ compressedSize += 3 # add 1KB each for sizes, location, status files - -@ infoSize = `/bin/ls -s $pkgInfo | $awk '{print $1}'` -@ bomSize = `/bin/ls -s $pkgBom | $awk '{print $1}'` -if ( $?tiff ) then - @ tiffSize = `/bin/ls -s $pkgTiff | $awk '{print $1}'` -else - @ tiffSize = 0 -endif - -@ installedSize = `/usr/bin/du -k -s $rootDir | $awk '{print $1}'` -@ installedSize += $infoSize + $bomSize + $tiffSize + 3 - -# echo size parameters to sizes file -echo NumFiles $numFiles > $pkgSizes -echo InstalledSize $installedSize >> $pkgSizes -echo CompressedSize $compressedSize >> $pkgSizes -echo done. -echo " ... finished generating $pkg." - -exit(0) - -# end package - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/stationary.csh b/3rdparty/SDL-1.3.0-5387/Xcode/stationary.csh deleted file mode 100755 index ba5a385518..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/stationary.csh +++ /dev/null @@ -1,25 +0,0 @@ -#!/bin/csh - -### -## This script installs the stationary -### - -sudo -v -p "Please enter the administrator password: " - -# project templates -sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" - -sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Cocoa Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" - -sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Custom Cocoa Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" - -sudo /Developer/Tools/CpMac -r "Project Stationary/SDL OpenGL Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" - - -# target templates -sudo mkdir -p "/Developer/ProjectBuilder Extras/Target Templates/SDL" - -sudo /Developer/Tools/CpMac -r "Project Stationary/Application.trgttmpl" "/Developer/ProjectBuilder Extras/Target Templates/SDL" - - - diff --git a/3rdparty/SDL-1.3.0-5387/Xcode/uninstall.csh b/3rdparty/SDL-1.3.0-5387/Xcode/uninstall.csh deleted file mode 100755 index aab8d790f1..0000000000 --- a/3rdparty/SDL-1.3.0-5387/Xcode/uninstall.csh +++ /dev/null @@ -1,32 +0,0 @@ -#!/bin/csh - -### -## This script removes the Developer SDL package -### - -setenv HOME_DIR ~ - -sudo -v -p "Enter administrator password to remove SDL: " - -sudo rm -rf "$HOME_DIR/Library/Frameworks/SDL.framework" - -# will only remove the Frameworks dir if empty (since we put it there) -sudo rmdir "$HOME_DIR/Library/Frameworks" - -sudo rm -r "$HOME_DIR/Readme SDL Developer.txt" -sudo rm -r "/Developer/Documentation/SDL" -sudo rm -r "/Developer/Documentation/ManPages/man3/SDL"* -sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Application" -sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Cocoa Application" -sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Custom Cocoa Application" -sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL OpenGL Application" -sudo rm -r "/Developer/ProjectBuilder Extras/Target Templates/SDL" -sudo rm -r "/Library/Receipts/SDL-devel.pkg" - -# rebuild apropos database -sudo /usr/libexec/makewhatis - -unsetenv HOME_DIR - - - diff --git a/3rdparty/SDL-1.3.0-5387/acinclude/ac_check_define.m4 b/3rdparty/SDL-1.3.0-5387/acinclude/ac_check_define.m4 deleted file mode 100644 index f260942b3a..0000000000 --- a/3rdparty/SDL-1.3.0-5387/acinclude/ac_check_define.m4 +++ /dev/null @@ -1,14 +0,0 @@ -define(AC_CHECK_DEFINE,[dnl - AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1, - AC_EGREP_CPP([YES_IS_DEFINED], [ -#include <$2> -#ifdef $1 -YES_IS_DEFINED -#endif - ], ac_cv_define_$1=yes, ac_cv_define_$1=no) - ) - if test "$ac_cv_define_$1" = "yes" ; then - AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE]) - fi -])dnl -AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE]) diff --git a/3rdparty/SDL-1.3.0-5387/acinclude/alsa.m4 b/3rdparty/SDL-1.3.0-5387/acinclude/alsa.m4 deleted file mode 100644 index d818e70dbb..0000000000 --- a/3rdparty/SDL-1.3.0-5387/acinclude/alsa.m4 +++ /dev/null @@ -1,145 +0,0 @@ -############################################################################## -dnl Configure Paths for Alsa -dnl Some modifications by Richard Boulton -dnl Christopher Lansdown -dnl Jaroslav Kysela -dnl Last modification: alsa.m4,v 1.23 2004/01/16 18:14:22 tiwai Exp -dnl AM_PATH_ALSA([MINIMUM-VERSION [, ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) -dnl Test for libasound, and define ALSA_CFLAGS and ALSA_LIBS as appropriate. -dnl enables arguments --with-alsa-prefix= -dnl --with-alsa-enc-prefix= -dnl --disable-alsatest -dnl -dnl For backwards compatibility, if ACTION_IF_NOT_FOUND is not specified, -dnl and the alsa libraries are not found, a fatal AC_MSG_ERROR() will result. -dnl -AC_DEFUN([AM_PATH_ALSA], -[dnl Save the original CFLAGS, LDFLAGS, and LIBS -alsa_save_CFLAGS="$CFLAGS" -alsa_save_LDFLAGS="$LDFLAGS" -alsa_save_LIBS="$LIBS" -alsa_found=yes - -dnl -dnl Get the cflags and libraries for alsa -dnl -AC_ARG_WITH(alsa-prefix, -[ --with-alsa-prefix=PFX Prefix where Alsa library is installed(optional)], -[alsa_prefix="$withval"], [alsa_prefix=""]) - -AC_ARG_WITH(alsa-inc-prefix, -[ --with-alsa-inc-prefix=PFX Prefix where include libraries are (optional)], -[alsa_inc_prefix="$withval"], [alsa_inc_prefix=""]) - -dnl FIXME: this is not yet implemented -AC_ARG_ENABLE(alsatest, -[ --disable-alsatest Do not try to compile and run a test Alsa program], -[enable_alsatest="$enableval"], -[enable_alsatest=yes]) - -dnl Add any special include directories -AC_MSG_CHECKING(for ALSA CFLAGS) -if test "$alsa_inc_prefix" != "" ; then - ALSA_CFLAGS="$ALSA_CFLAGS -I$alsa_inc_prefix" - CFLAGS="$CFLAGS -I$alsa_inc_prefix" -fi -AC_MSG_RESULT($ALSA_CFLAGS) - -dnl add any special lib dirs -AC_MSG_CHECKING(for ALSA LDFLAGS) -if test "$alsa_prefix" != "" ; then - ALSA_LIBS="$ALSA_LIBS -L$alsa_prefix" - LDFLAGS="$LDFLAGS $ALSA_LIBS" -fi - -dnl add the alsa library -ALSA_LIBS="$ALSA_LIBS -lasound -lm -ldl -lpthread" -LIBS=`echo $LIBS | sed 's/-lm//'` -LIBS=`echo $LIBS | sed 's/-ldl//'` -LIBS=`echo $LIBS | sed 's/-lpthread//'` -LIBS=`echo $LIBS | sed 's/ //'` -LIBS="$ALSA_LIBS $LIBS" -AC_MSG_RESULT($ALSA_LIBS) - -dnl Check for a working version of libasound that is of the right version. -min_alsa_version=ifelse([$1], ,0.1.1,$1) -AC_MSG_CHECKING(for libasound headers version >= $min_alsa_version) -no_alsa="" - alsa_min_major_version=`echo $min_alsa_version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` - alsa_min_minor_version=`echo $min_alsa_version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` - alsa_min_micro_version=`echo $min_alsa_version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` - -AC_LANG_SAVE -AC_LANG_C -AC_TRY_COMPILE([ -#include -], [ -/* ensure backward compatibility */ -#if !defined(SND_LIB_MAJOR) && defined(SOUNDLIB_VERSION_MAJOR) -#define SND_LIB_MAJOR SOUNDLIB_VERSION_MAJOR -#endif -#if !defined(SND_LIB_MINOR) && defined(SOUNDLIB_VERSION_MINOR) -#define SND_LIB_MINOR SOUNDLIB_VERSION_MINOR -#endif -#if !defined(SND_LIB_SUBMINOR) && defined(SOUNDLIB_VERSION_SUBMINOR) -#define SND_LIB_SUBMINOR SOUNDLIB_VERSION_SUBMINOR -#endif - -# if(SND_LIB_MAJOR > $alsa_min_major_version) - exit(0); -# else -# if(SND_LIB_MAJOR < $alsa_min_major_version) -# error not present -# endif - -# if(SND_LIB_MINOR > $alsa_min_minor_version) - exit(0); -# else -# if(SND_LIB_MINOR < $alsa_min_minor_version) -# error not present -# endif - -# if(SND_LIB_SUBMINOR < $alsa_min_micro_version) -# error not present -# endif -# endif -# endif -exit(0); -], - [AC_MSG_RESULT(found.)], - [AC_MSG_RESULT(not present.) - ifelse([$3], , [AC_MSG_ERROR(Sufficiently new version of libasound not found.)]) - alsa_found=no] -) -AC_LANG_RESTORE - -dnl Now that we know that we have the right version, let's see if we have the library and not just the headers. -if test "x$enable_alsatest" = "xyes"; then -AC_CHECK_LIB([asound], [snd_ctl_open],, - [ifelse([$3], , [AC_MSG_ERROR(No linkable libasound was found.)]) - alsa_found=no] -) -fi - -if test "x$alsa_found" = "xyes" ; then - ifelse([$2], , :, [$2]) - LIBS=`echo $LIBS | sed 's/-lasound//g'` - LIBS=`echo $LIBS | sed 's/ //'` - LIBS="-lasound $LIBS" -fi -if test "x$alsa_found" = "xno" ; then - ifelse([$3], , :, [$3]) - CFLAGS="$alsa_save_CFLAGS" - LDFLAGS="$alsa_save_LDFLAGS" - LIBS="$alsa_save_LIBS" - ALSA_CFLAGS="" - ALSA_LIBS="" -fi - -dnl That should be it. Now just export out symbols: -AC_SUBST(ALSA_CFLAGS) -AC_SUBST(ALSA_LIBS) -]) diff --git a/3rdparty/SDL-1.3.0-5387/acinclude/ax_check_compiler_flags.m4 b/3rdparty/SDL-1.3.0-5387/acinclude/ax_check_compiler_flags.m4 deleted file mode 100644 index 35bfd2a5a2..0000000000 --- a/3rdparty/SDL-1.3.0-5387/acinclude/ax_check_compiler_flags.m4 +++ /dev/null @@ -1,76 +0,0 @@ -# =========================================================================== -# http://www.gnu.org/software/autoconf-archive/ax_check_compiler_flags.html -# =========================================================================== -# -# SYNOPSIS -# -# AX_CHECK_COMPILER_FLAGS(FLAGS, [ACTION-SUCCESS], [ACTION-FAILURE]) -# -# DESCRIPTION -# -# Check whether the given compiler FLAGS work with the current language's -# compiler, or whether they give an error. (Warnings, however, are -# ignored.) -# -# ACTION-SUCCESS/ACTION-FAILURE are shell commands to execute on -# success/failure. -# -# LICENSE -# -# Copyright (c) 2009 Steven G. Johnson -# Copyright (c) 2009 Matteo Frigo -# -# This program is free software: you can redistribute it and/or modify it -# under the terms of the GNU General Public License as published by the -# Free Software Foundation, either version 3 of the License, or (at your -# option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -# Public License for more details. -# -# You should have received a copy of the GNU General Public License along -# with this program. If not, see . -# -# As a special exception, the respective Autoconf Macro's copyright owner -# gives unlimited permission to copy, distribute and modify the configure -# scripts that are the output of Autoconf when processing the Macro. You -# need not follow the terms of the GNU General Public License when using -# or distributing such scripts, even though portions of the text of the -# Macro appear in them. The GNU General Public License (GPL) does govern -# all other use of the material that constitutes the Autoconf Macro. -# -# This special exception to the GPL applies to versions of the Autoconf -# Macro released by the Autoconf Archive. When you make and distribute a -# modified version of the Autoconf Macro, you may extend this special -# exception to the GPL to apply to your modified version as well. - -#serial 9 - -AC_DEFUN([AX_CHECK_COMPILER_FLAGS], -[AC_PREREQ(2.59) dnl for _AC_LANG_PREFIX -AC_MSG_CHECKING([whether _AC_LANG compiler accepts $1]) -dnl Some hackery here since AC_CACHE_VAL can't handle a non-literal varname: -AS_LITERAL_IF([$1], - [AC_CACHE_VAL(AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1]), [ - ax_save_FLAGS=$[]_AC_LANG_PREFIX[]FLAGS - _AC_LANG_PREFIX[]FLAGS="$1" - AC_COMPILE_IFELSE([AC_LANG_PROGRAM()], - AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=yes, - AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=no) - _AC_LANG_PREFIX[]FLAGS=$ax_save_FLAGS])], - [ax_save_FLAGS=$[]_AC_LANG_PREFIX[]FLAGS - _AC_LANG_PREFIX[]FLAGS="$1" - AC_COMPILE_IFELSE([AC_LANG_PROGRAM()], - eval AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=yes, - eval AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=no) - _AC_LANG_PREFIX[]FLAGS=$ax_save_FLAGS]) -eval ax_check_compiler_flags=$AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1]) -AC_MSG_RESULT($ax_check_compiler_flags) -if test "x$ax_check_compiler_flags" = xyes; then - m4_default([$2], :) -else - m4_default([$3], :) -fi -])dnl AX_CHECK_COMPILER_FLAGS diff --git a/3rdparty/SDL-1.3.0-5387/acinclude/ax_gcc_archflag.m4 b/3rdparty/SDL-1.3.0-5387/acinclude/ax_gcc_archflag.m4 deleted file mode 100644 index d37a9134c2..0000000000 --- a/3rdparty/SDL-1.3.0-5387/acinclude/ax_gcc_archflag.m4 +++ /dev/null @@ -1,215 +0,0 @@ -# =========================================================================== -# http://www.gnu.org/software/autoconf-archive/ax_gcc_archflag.html -# =========================================================================== -# -# SYNOPSIS -# -# AX_GCC_ARCHFLAG([PORTABLE?], [ACTION-SUCCESS], [ACTION-FAILURE]) -# -# DESCRIPTION -# -# This macro tries to guess the "native" arch corresponding to the target -# architecture for use with gcc's -march=arch or -mtune=arch flags. If -# found, the cache variable $ax_cv_gcc_archflag is set to this flag and -# ACTION-SUCCESS is executed; otherwise $ax_cv_gcc_archflag is is set to -# "unknown" and ACTION-FAILURE is executed. The default ACTION-SUCCESS is -# to add $ax_cv_gcc_archflag to the end of $CFLAGS. -# -# PORTABLE? should be either [yes] (default) or [no]. In the former case, -# the flag is set to -mtune (or equivalent) so that the architecture is -# only used for tuning, but the instruction set used is still portable. In -# the latter case, the flag is set to -march (or equivalent) so that -# architecture-specific instructions are enabled. -# -# The user can specify --with-gcc-arch= in order to override the -# macro's choice of architecture, or --without-gcc-arch to disable this. -# -# When cross-compiling, or if $CC is not gcc, then ACTION-FAILURE is -# called unless the user specified --with-gcc-arch manually. -# -# Requires macros: AX_CHECK_COMPILER_FLAGS, AX_GCC_X86_CPUID -# -# (The main emphasis here is on recent CPUs, on the principle that doing -# high-performance computing on old hardware is uncommon.) -# -# LICENSE -# -# Copyright (c) 2008 Steven G. Johnson -# Copyright (c) 2008 Matteo Frigo -# -# This program is free software: you can redistribute it and/or modify it -# under the terms of the GNU General Public License as published by the -# Free Software Foundation, either version 3 of the License, or (at your -# option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -# Public License for more details. -# -# You should have received a copy of the GNU General Public License along -# with this program. If not, see . -# -# As a special exception, the respective Autoconf Macro's copyright owner -# gives unlimited permission to copy, distribute and modify the configure -# scripts that are the output of Autoconf when processing the Macro. You -# need not follow the terms of the GNU General Public License when using -# or distributing such scripts, even though portions of the text of the -# Macro appear in them. The GNU General Public License (GPL) does govern -# all other use of the material that constitutes the Autoconf Macro. -# -# This special exception to the GPL applies to versions of the Autoconf -# Macro released by the Autoconf Archive. When you make and distribute a -# modified version of the Autoconf Macro, you may extend this special -# exception to the GPL to apply to your modified version as well. - -#serial 8 - -AC_DEFUN([AX_GCC_ARCHFLAG], -[AC_REQUIRE([AC_PROG_CC]) -AC_REQUIRE([AC_CANONICAL_HOST]) - -AC_ARG_WITH(gcc-arch, [AS_HELP_STRING([--with-gcc-arch=], [use architecture for gcc -march/-mtune, instead of guessing])], - ax_gcc_arch=$withval, ax_gcc_arch=yes) - -AC_MSG_CHECKING([for gcc architecture flag]) -AC_MSG_RESULT([]) -AC_CACHE_VAL(ax_cv_gcc_archflag, -[ -ax_cv_gcc_archflag="unknown" - -if test "$GCC" = yes; then - -if test "x$ax_gcc_arch" = xyes; then -ax_gcc_arch="" -if test "$cross_compiling" = no; then -case $host_cpu in - i[[3456]]86*|x86_64*) # use cpuid codes, in part from x86info-1.7 by D. Jones - AX_GCC_X86_CPUID(0) - AX_GCC_X86_CPUID(1) - case $ax_cv_gcc_x86_cpuid_0 in - *:756e6547:*:*) # Intel - case $ax_cv_gcc_x86_cpuid_1 in - *5[[48]]?:*:*:*) ax_gcc_arch="pentium-mmx pentium" ;; - *5??:*:*:*) ax_gcc_arch=pentium ;; - *6[[3456]]?:*:*:*) ax_gcc_arch="pentium2 pentiumpro" ;; - *6a?:*[[01]]:*:*) ax_gcc_arch="pentium2 pentiumpro" ;; - *6a?:*[[234]]:*:*) ax_gcc_arch="pentium3 pentiumpro" ;; - *6[[9d]]?:*:*:*) ax_gcc_arch="pentium-m pentium3 pentiumpro" ;; - *6[[78b]]?:*:*:*) ax_gcc_arch="pentium3 pentiumpro" ;; - *6??:*:*:*) ax_gcc_arch=pentiumpro ;; - *f3[[347]]:*:*:*|*f4[1347]:*:*:*) - case $host_cpu in - x86_64*) ax_gcc_arch="nocona pentium4 pentiumpro" ;; - *) ax_gcc_arch="prescott pentium4 pentiumpro" ;; - esac ;; - *f??:*:*:*) ax_gcc_arch="pentium4 pentiumpro";; - esac ;; - *:68747541:*:*) # AMD - case $ax_cv_gcc_x86_cpuid_1 in - *5[[67]]?:*:*:*) ax_gcc_arch=k6 ;; - *5[[8d]]?:*:*:*) ax_gcc_arch="k6-2 k6" ;; - *5[[9]]?:*:*:*) ax_gcc_arch="k6-3 k6" ;; - *60?:*:*:*) ax_gcc_arch=k7 ;; - *6[[12]]?:*:*:*) ax_gcc_arch="athlon k7" ;; - *6[[34]]?:*:*:*) ax_gcc_arch="athlon-tbird k7" ;; - *67?:*:*:*) ax_gcc_arch="athlon-4 athlon k7" ;; - *6[[68a]]?:*:*:*) - AX_GCC_X86_CPUID(0x80000006) # L2 cache size - case $ax_cv_gcc_x86_cpuid_0x80000006 in - *:*:*[[1-9a-f]]??????:*) # (L2 = ecx >> 16) >= 256 - ax_gcc_arch="athlon-xp athlon-4 athlon k7" ;; - *) ax_gcc_arch="athlon-4 athlon k7" ;; - esac ;; - *f[[4cef8b]]?:*:*:*) ax_gcc_arch="athlon64 k8" ;; - *f5?:*:*:*) ax_gcc_arch="opteron k8" ;; - *f7?:*:*:*) ax_gcc_arch="athlon-fx opteron k8" ;; - *f??:*:*:*) ax_gcc_arch="k8" ;; - esac ;; - *:746e6543:*:*) # IDT - case $ax_cv_gcc_x86_cpuid_1 in - *54?:*:*:*) ax_gcc_arch=winchip-c6 ;; - *58?:*:*:*) ax_gcc_arch=winchip2 ;; - *6[[78]]?:*:*:*) ax_gcc_arch=c3 ;; - *69?:*:*:*) ax_gcc_arch="c3-2 c3" ;; - esac ;; - esac - if test x"$ax_gcc_arch" = x; then # fallback - case $host_cpu in - i586*) ax_gcc_arch=pentium ;; - i686*) ax_gcc_arch=pentiumpro ;; - esac - fi - ;; - - sparc*) - AC_PATH_PROG([PRTDIAG], [prtdiag], [prtdiag], [$PATH:/usr/platform/`uname -i`/sbin/:/usr/platform/`uname -m`/sbin/]) - cputype=`(((grep cpu /proc/cpuinfo | cut -d: -f2) ; ($PRTDIAG -v |grep -i sparc) ; grep -i cpu /var/run/dmesg.boot ) | head -n 1) 2> /dev/null` - cputype=`echo "$cputype" | tr -d ' -' |tr $as_cr_LETTERS $as_cr_letters` - case $cputype in - *ultrasparciv*) ax_gcc_arch="ultrasparc4 ultrasparc3 ultrasparc v9" ;; - *ultrasparciii*) ax_gcc_arch="ultrasparc3 ultrasparc v9" ;; - *ultrasparc*) ax_gcc_arch="ultrasparc v9" ;; - *supersparc*|*tms390z5[[05]]*) ax_gcc_arch="supersparc v8" ;; - *hypersparc*|*rt62[[056]]*) ax_gcc_arch="hypersparc v8" ;; - *cypress*) ax_gcc_arch=cypress ;; - esac ;; - - alphaev5) ax_gcc_arch=ev5 ;; - alphaev56) ax_gcc_arch=ev56 ;; - alphapca56) ax_gcc_arch="pca56 ev56" ;; - alphapca57) ax_gcc_arch="pca57 pca56 ev56" ;; - alphaev6) ax_gcc_arch=ev6 ;; - alphaev67) ax_gcc_arch=ev67 ;; - alphaev68) ax_gcc_arch="ev68 ev67" ;; - alphaev69) ax_gcc_arch="ev69 ev68 ev67" ;; - alphaev7) ax_gcc_arch="ev7 ev69 ev68 ev67" ;; - alphaev79) ax_gcc_arch="ev79 ev7 ev69 ev68 ev67" ;; - - powerpc*) - cputype=`((grep cpu /proc/cpuinfo | head -n 1 | cut -d: -f2 | cut -d, -f1 | sed 's/ //g') ; /usr/bin/machine ; /bin/machine; grep CPU /var/run/dmesg.boot | head -n 1 | cut -d" " -f2) 2> /dev/null` - cputype=`echo $cputype | sed -e 's/ppc//g;s/ *//g'` - case $cputype in - *750*) ax_gcc_arch="750 G3" ;; - *740[[0-9]]*) ax_gcc_arch="$cputype 7400 G4" ;; - *74[[4-5]][[0-9]]*) ax_gcc_arch="$cputype 7450 G4" ;; - *74[[0-9]][[0-9]]*) ax_gcc_arch="$cputype G4" ;; - *970*) ax_gcc_arch="970 G5 power4";; - *POWER4*|*power4*|*gq*) ax_gcc_arch="power4 970";; - *POWER5*|*power5*|*gr*|*gs*) ax_gcc_arch="power5 power4 970";; - 603ev|8240) ax_gcc_arch="$cputype 603e 603";; - *) ax_gcc_arch=$cputype ;; - esac - ax_gcc_arch="$ax_gcc_arch powerpc" - ;; -esac -fi # not cross-compiling -fi # guess arch - -if test "x$ax_gcc_arch" != x -a "x$ax_gcc_arch" != xno; then -for arch in $ax_gcc_arch; do - if test "x[]m4_default([$1],yes)" = xyes; then # if we require portable code - flags="-mtune=$arch" - # -mcpu=$arch and m$arch generate nonportable code on every arch except - # x86. And some other arches (e.g. Alpha) don't accept -mtune. Grrr. - case $host_cpu in i*86|x86_64*) flags="$flags -mcpu=$arch -m$arch";; esac - else - flags="-march=$arch -mcpu=$arch -m$arch" - fi - for flag in $flags; do - AX_CHECK_COMPILER_FLAGS($flag, [ax_cv_gcc_archflag=$flag; break]) - done - test "x$ax_cv_gcc_archflag" = xunknown || break -done -fi - -fi # $GCC=yes -]) -AC_MSG_CHECKING([for gcc architecture flag]) -AC_MSG_RESULT($ax_cv_gcc_archflag) -if test "x$ax_cv_gcc_archflag" = xunknown; then - m4_default([$3],:) -else - m4_default([$2], [CFLAGS="$CFLAGS $ax_cv_gcc_archflag"]) -fi -]) diff --git a/3rdparty/SDL-1.3.0-5387/acinclude/ax_gcc_x86_cpuid.m4.htm b/3rdparty/SDL-1.3.0-5387/acinclude/ax_gcc_x86_cpuid.m4.htm deleted file mode 100644 index 7d46fee021..0000000000 --- a/3rdparty/SDL-1.3.0-5387/acinclude/ax_gcc_x86_cpuid.m4.htm +++ /dev/null @@ -1,79 +0,0 @@ -# =========================================================================== -# http://www.gnu.org/software/autoconf-archive/ax_gcc_x86_cpuid.html -# =========================================================================== -# -# SYNOPSIS -# -# AX_GCC_X86_CPUID(OP) -# -# DESCRIPTION -# -# On Pentium and later x86 processors, with gcc or a compiler that has a -# compatible syntax for inline assembly instructions, run a small program -# that executes the cpuid instruction with input OP. This can be used to -# detect the CPU type. -# -# On output, the values of the eax, ebx, ecx, and edx registers are stored -# as hexadecimal strings as "eax:ebx:ecx:edx" in the cache variable -# ax_cv_gcc_x86_cpuid_OP. -# -# If the cpuid instruction fails (because you are running a -# cross-compiler, or because you are not using gcc, or because you are on -# a processor that doesn't have this instruction), ax_cv_gcc_x86_cpuid_OP -# is set to the string "unknown". -# -# This macro mainly exists to be used in AX_GCC_ARCHFLAG. -# -# LICENSE -# -# Copyright (c) 2008 Steven G. Johnson -# Copyright (c) 2008 Matteo Frigo -# -# This program is free software: you can redistribute it and/or modify it -# under the terms of the GNU General Public License as published by the -# Free Software Foundation, either version 3 of the License, or (at your -# option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -# Public License for more details. -# -# You should have received a copy of the GNU General Public License along -# with this program. If not, see . -# -# As a special exception, the respective Autoconf Macro's copyright owner -# gives unlimited permission to copy, distribute and modify the configure -# scripts that are the output of Autoconf when processing the Macro. You -# need not follow the terms of the GNU General Public License when using -# or distributing such scripts, even though portions of the text of the -# Macro appear in them. The GNU General Public License (GPL) does govern -# all other use of the material that constitutes the Autoconf Macro. -# -# This special exception to the GPL applies to versions of the Autoconf -# Macro released by the Autoconf Archive. When you make and distribute a -# modified version of the Autoconf Macro, you may extend this special -# exception to the GPL to apply to your modified version as well. - -#serial 7 - -AC_DEFUN([AX_GCC_X86_CPUID], -[AC_REQUIRE([AC_PROG_CC]) -AC_LANG_PUSH([C]) -AC_CACHE_CHECK(for x86 cpuid $1 output, ax_cv_gcc_x86_cpuid_$1, - [AC_RUN_IFELSE([AC_LANG_PROGRAM([#include ], [ - int op = $1, eax, ebx, ecx, edx; - FILE *f; - __asm__("cpuid" - : "=a" (eax), "=b" (ebx), "=c" (ecx), "=d" (edx) - : "a" (op)); - f = fopen("conftest_cpuid", "w"); if (!f) return 1; - fprintf(f, "%x:%x:%x:%x\n", eax, ebx, ecx, edx); - fclose(f); - return 0; -])], - [ax_cv_gcc_x86_cpuid_$1=`cat conftest_cpuid`; rm -f conftest_cpuid], - [ax_cv_gcc_x86_cpuid_$1=unknown; rm -f conftest_cpuid], - [ax_cv_gcc_x86_cpuid_$1=unknown])]) -AC_LANG_POP([C]) -]) diff --git a/3rdparty/SDL-1.3.0-5387/acinclude/esd.m4 b/3rdparty/SDL-1.3.0-5387/acinclude/esd.m4 deleted file mode 100644 index 58d64a9048..0000000000 --- a/3rdparty/SDL-1.3.0-5387/acinclude/esd.m4 +++ /dev/null @@ -1,168 +0,0 @@ -############################################################################## -# -# --- esd.m4 --- -# -# Configure paths for ESD -# Manish Singh 98-9-30 -# stolen back from Frank Belew -# stolen from Manish Singh -# Shamelessly stolen from Owen Taylor - -dnl AM_PATH_ESD([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) -dnl Test for ESD, and define ESD_CFLAGS and ESD_LIBS -dnl -AC_DEFUN([AM_PATH_ESD], -[dnl -dnl Get the cflags and libraries from the esd-config script -dnl -AC_ARG_WITH(esd-prefix,[ --with-esd-prefix=PFX Prefix where ESD is installed (optional)], - esd_prefix="$withval", esd_prefix="") -AC_ARG_WITH(esd-exec-prefix,[ --with-esd-exec-prefix=PFX Exec prefix where ESD is installed (optional)], - esd_exec_prefix="$withval", esd_exec_prefix="") -AC_ARG_ENABLE(esdtest, [ --disable-esdtest Do not try to compile and run a test ESD program], - , enable_esdtest=yes) - - if test x$esd_exec_prefix != x ; then - esd_args="$esd_args --exec-prefix=$esd_exec_prefix" - if test x${ESD_CONFIG+set} != xset ; then - ESD_CONFIG=$esd_exec_prefix/bin/esd-config - fi - fi - if test x$esd_prefix != x ; then - esd_args="$esd_args --prefix=$esd_prefix" - if test x${ESD_CONFIG+set} != xset ; then - ESD_CONFIG=$esd_prefix/bin/esd-config - fi - fi - - AC_PATH_PROG(ESD_CONFIG, esd-config, no) - min_esd_version=ifelse([$1], ,0.2.7,$1) - AC_MSG_CHECKING(for ESD - version >= $min_esd_version) - no_esd="" - if test "$ESD_CONFIG" = "no" ; then - no_esd=yes - else - ESD_CFLAGS=`$ESD_CONFIG $esdconf_args --cflags` - ESD_LIBS=`$ESD_CONFIG $esdconf_args --libs` - - esd_major_version=`$ESD_CONFIG $esd_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` - esd_minor_version=`$ESD_CONFIG $esd_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` - esd_micro_version=`$ESD_CONFIG $esd_config_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` - if test "x$enable_esdtest" = "xyes" ; then - ac_save_CFLAGS="$CFLAGS" - ac_save_LIBS="$LIBS" - CFLAGS="$CFLAGS $ESD_CFLAGS" - LIBS="$LIBS $ESD_LIBS" -dnl -dnl Now check if the installed ESD is sufficiently new. (Also sanity -dnl checks the results of esd-config to some extent -dnl - rm -f conf.esdtest - AC_TRY_RUN([ -#include -#include -#include -#include - -char* -my_strdup (char *str) -{ - char *new_str; - - if (str) - { - new_str = malloc ((strlen (str) + 1) * sizeof(char)); - strcpy (new_str, str); - } - else - new_str = NULL; - - return new_str; -} - -int main () -{ - int major, minor, micro; - char *tmp_version; - - system ("touch conf.esdtest"); - - /* HP/UX 9 (%@#!) writes to sscanf strings */ - tmp_version = my_strdup("$min_esd_version"); - if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) { - printf("%s, bad version string\n", "$min_esd_version"); - exit(1); - } - - if (($esd_major_version > major) || - (($esd_major_version == major) && ($esd_minor_version > minor)) || - (($esd_major_version == major) && ($esd_minor_version == minor) && ($esd_micro_version >= micro))) - { - return 0; - } - else - { - printf("\n*** 'esd-config --version' returned %d.%d.%d, but the minimum version\n", $esd_major_version, $esd_minor_version, $esd_micro_version); - printf("*** of ESD required is %d.%d.%d. If esd-config is correct, then it is\n", major, minor, micro); - printf("*** best to upgrade to the required version.\n"); - printf("*** If esd-config was wrong, set the environment variable ESD_CONFIG\n"); - printf("*** to point to the correct copy of esd-config, and remove the file\n"); - printf("*** config.cache before re-running configure\n"); - return 1; - } -} - -],, no_esd=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"]) - CFLAGS="$ac_save_CFLAGS" - LIBS="$ac_save_LIBS" - fi - fi - if test "x$no_esd" = x ; then - AC_MSG_RESULT(yes) - ifelse([$2], , :, [$2]) - else - AC_MSG_RESULT(no) - if test "$ESD_CONFIG" = "no" ; then - echo "*** The esd-config script installed by ESD could not be found" - echo "*** If ESD was installed in PREFIX, make sure PREFIX/bin is in" - echo "*** your path, or set the ESD_CONFIG environment variable to the" - echo "*** full path to esd-config." - else - if test -f conf.esdtest ; then - : - else - echo "*** Could not run ESD test program, checking why..." - CFLAGS="$CFLAGS $ESD_CFLAGS" - LIBS="$LIBS $ESD_LIBS" - AC_TRY_LINK([ -#include -#include -], [ return 0; ], - [ echo "*** The test program compiled, but did not run. This usually means" - echo "*** that the run-time linker is not finding ESD or finding the wrong" - echo "*** version of ESD. If it is not finding ESD, you'll need to set your" - echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point" - echo "*** to the installed location Also, make sure you have run ldconfig if that" - echo "*** is required on your system" - echo "***" - echo "*** If you have an old version installed, it is best to remove it, although" - echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"], - [ echo "*** The test program failed to compile or link. See the file config.log for the" - echo "*** exact error that occured. This usually means ESD was incorrectly installed" - echo "*** or that you have moved ESD since it was installed. 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then - sys_dlsearch_path= - for dir in $lt_cv_sys_dlsearch_path; do - if test -z "$sys_dlsearch_path"; then - sys_dlsearch_path="$dir" - else - sys_dlsearch_path="$sys_dlsearch_path$PATH_SEPARATOR$dir" - fi - done - m4_pattern_allow([LT_DLSEARCH_PATH])dnl - AC_DEFINE_UNQUOTED([LT_DLSEARCH_PATH], ["$sys_dlsearch_path"], - [Define to the system default library search path.]) -fi -])# LT_SYS_DLSEARCH_PATH - -# Old name: -AU_ALIAS([AC_LTDL_SYSSEARCHPATH], [LT_SYS_DLSEARCH_PATH]) -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_LTDL_SYSSEARCHPATH], []) - - -# _LT_CHECK_DLPREOPEN -# ------------------- -m4_defun([_LT_CHECK_DLPREOPEN], -[m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl -AC_CACHE_CHECK([whether libtool supports -dlopen/-dlpreopen], - [libltdl_cv_preloaded_symbols], - [if test -n "$lt_cv_sys_global_symbol_pipe"; then - libltdl_cv_preloaded_symbols=yes - else - libltdl_cv_preloaded_symbols=no - fi - ]) -if test x"$libltdl_cv_preloaded_symbols" = xyes; then - AC_DEFINE([HAVE_PRELOADED_SYMBOLS], [1], - [Define if libtool can extract symbol lists from object files.]) -fi -])# _LT_CHECK_DLPREOPEN - - -# LT_LIB_DLLOAD -# ------------- -AC_DEFUN([LT_LIB_DLLOAD], -[m4_pattern_allow([^LT_DLLOADERS$]) -LT_DLLOADERS= -AC_SUBST([LT_DLLOADERS]) - -AC_LANG_PUSH([C]) - -LIBADD_DLOPEN= -AC_SEARCH_LIBS([dlopen], [dl], - [AC_DEFINE([HAVE_LIBDL], [1], - [Define if you have the libdl library or equivalent.]) - if test "$ac_cv_search_dlopen" != "none required" ; then - LIBADD_DLOPEN="-ldl" - fi - libltdl_cv_lib_dl_dlopen="yes" - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}dlopen.la"], - [AC_LINK_IFELSE([AC_LANG_PROGRAM([[#if HAVE_DLFCN_H -# include -#endif - ]], [[dlopen(0, 0);]])], - [AC_DEFINE([HAVE_LIBDL], [1], - [Define if you have the libdl library or equivalent.]) - libltdl_cv_func_dlopen="yes" - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}dlopen.la"], - [AC_CHECK_LIB([svld], [dlopen], - [AC_DEFINE([HAVE_LIBDL], [1], - [Define if you have the libdl library or equivalent.]) - LIBADD_DLOPEN="-lsvld" libltdl_cv_func_dlopen="yes" - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}dlopen.la"])])]) -if test x"$libltdl_cv_func_dlopen" = xyes || test x"$libltdl_cv_lib_dl_dlopen" = xyes -then - lt_save_LIBS="$LIBS" - LIBS="$LIBS $LIBADD_DLOPEN" - AC_CHECK_FUNCS([dlerror]) - LIBS="$lt_save_LIBS" -fi -AC_SUBST([LIBADD_DLOPEN]) - -LIBADD_SHL_LOAD= -AC_CHECK_FUNC([shl_load], - [AC_DEFINE([HAVE_SHL_LOAD], [1], - [Define if you have the shl_load function.]) - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}shl_load.la"], - [AC_CHECK_LIB([dld], [shl_load], - [AC_DEFINE([HAVE_SHL_LOAD], [1], - [Define if you have the shl_load function.]) - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}shl_load.la" - LIBADD_SHL_LOAD="-ldld"])]) -AC_SUBST([LIBADD_SHL_LOAD]) - -case $host_os in -darwin[[1567]].*) -# We only want this for pre-Mac OS X 10.4. - AC_CHECK_FUNC([_dyld_func_lookup], - [AC_DEFINE([HAVE_DYLD], [1], - [Define if you have the _dyld_func_lookup function.]) - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}dyld.la"]) - ;; -beos*) - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}load_add_on.la" - ;; -cygwin* | mingw* | os2* | pw32*) - AC_CHECK_DECLS([cygwin_conv_path], [], [], [[#include ]]) - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}loadlibrary.la" - ;; -esac - -AC_CHECK_LIB([dld], [dld_link], - [AC_DEFINE([HAVE_DLD], [1], - [Define if you have the GNU dld library.]) - LT_DLLOADERS="$LT_DLLOADERS ${lt_dlopen_dir+$lt_dlopen_dir/}dld_link.la"]) -AC_SUBST([LIBADD_DLD_LINK]) - -m4_pattern_allow([^LT_DLPREOPEN$]) -LT_DLPREOPEN= -if test -n "$LT_DLLOADERS" -then - for lt_loader in $LT_DLLOADERS; do - LT_DLPREOPEN="$LT_DLPREOPEN-dlpreopen $lt_loader " - done - AC_DEFINE([HAVE_LIBDLLOADER], [1], - [Define if libdlloader will be built on this platform]) -fi -AC_SUBST([LT_DLPREOPEN]) - -dnl This isn't used anymore, but set it for backwards compatibility -LIBADD_DL="$LIBADD_DLOPEN $LIBADD_SHL_LOAD" -AC_SUBST([LIBADD_DL]) - -AC_LANG_POP -])# LT_LIB_DLLOAD - -# Old name: -AU_ALIAS([AC_LTDL_DLLIB], [LT_LIB_DLLOAD]) -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_LTDL_DLLIB], []) - - -# LT_SYS_SYMBOL_USCORE -# -------------------- -# does the compiler prefix global symbols with an underscore? -AC_DEFUN([LT_SYS_SYMBOL_USCORE], -[m4_require([_LT_CMD_GLOBAL_SYMBOLS])dnl -AC_CACHE_CHECK([for _ prefix in compiled symbols], - [lt_cv_sys_symbol_underscore], - [lt_cv_sys_symbol_underscore=no - cat > conftest.$ac_ext <<_LT_EOF -void nm_test_func(){} -int main(){nm_test_func;return 0;} -_LT_EOF - if AC_TRY_EVAL(ac_compile); then - # Now try to grab the symbols. - ac_nlist=conftest.nm - if AC_TRY_EVAL(NM conftest.$ac_objext \| $lt_cv_sys_global_symbol_pipe \> $ac_nlist) && test -s "$ac_nlist"; then - # See whether the symbols have a leading underscore. - if grep '^. _nm_test_func' "$ac_nlist" >/dev/null; then - lt_cv_sys_symbol_underscore=yes - else - if grep '^. nm_test_func ' "$ac_nlist" >/dev/null; then - : - else - echo "configure: cannot find nm_test_func in $ac_nlist" >&AS_MESSAGE_LOG_FD - fi - fi - else - echo "configure: cannot run $lt_cv_sys_global_symbol_pipe" >&AS_MESSAGE_LOG_FD - fi - else - echo "configure: failed program was:" >&AS_MESSAGE_LOG_FD - cat conftest.c >&AS_MESSAGE_LOG_FD - fi - rm -rf conftest* - ]) - sys_symbol_underscore=$lt_cv_sys_symbol_underscore - AC_SUBST([sys_symbol_underscore]) -])# LT_SYS_SYMBOL_USCORE - -# Old name: -AU_ALIAS([AC_LTDL_SYMBOL_USCORE], [LT_SYS_SYMBOL_USCORE]) -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_LTDL_SYMBOL_USCORE], []) - - -# LT_FUNC_DLSYM_USCORE -# -------------------- -AC_DEFUN([LT_FUNC_DLSYM_USCORE], -[AC_REQUIRE([LT_SYS_SYMBOL_USCORE])dnl -if test x"$lt_cv_sys_symbol_underscore" = xyes; then - if test x"$libltdl_cv_func_dlopen" = xyes || - test x"$libltdl_cv_lib_dl_dlopen" = xyes ; then - AC_CACHE_CHECK([whether we have to add an underscore for dlsym], - [libltdl_cv_need_uscore], - [libltdl_cv_need_uscore=unknown - save_LIBS="$LIBS" - LIBS="$LIBS $LIBADD_DLOPEN" - _LT_TRY_DLOPEN_SELF( - [libltdl_cv_need_uscore=no], [libltdl_cv_need_uscore=yes], - [], [libltdl_cv_need_uscore=cross]) - LIBS="$save_LIBS" - ]) - fi -fi - -if test x"$libltdl_cv_need_uscore" = xyes; then - AC_DEFINE([NEED_USCORE], [1], - [Define if dlsym() requires a leading underscore in symbol names.]) -fi -])# LT_FUNC_DLSYM_USCORE - -# Old name: -AU_ALIAS([AC_LTDL_DLSYM_USCORE], [LT_FUNC_DLSYM_USCORE]) -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_LTDL_DLSYM_USCORE], []) - diff --git a/3rdparty/SDL-1.3.0-5387/acinclude/ltoptions.m4 b/3rdparty/SDL-1.3.0-5387/acinclude/ltoptions.m4 deleted file mode 100644 index d4df679195..0000000000 --- a/3rdparty/SDL-1.3.0-5387/acinclude/ltoptions.m4 +++ /dev/null @@ -1,370 +0,0 @@ -############################################################################## -# Helper functions for option handling. -*- Autoconf -*- -# -# Copyright (C) 2004, 2005, 2007, 2008 Free Software Foundation, Inc. -# Written by Gary V. Vaughan, 2004 -# -# This file is free software; the Free Software Foundation gives -# unlimited permission to copy and/or distribute it, with or without -# modifications, as long as this notice is preserved. - -# serial 6 ltoptions.m4 - -# This is to help aclocal find these macros, as it can't see m4_define. -AC_DEFUN([LTOPTIONS_VERSION], [m4_if([1])]) - - -# _LT_MANGLE_OPTION(MACRO-NAME, OPTION-NAME) -# ------------------------------------------ -m4_define([_LT_MANGLE_OPTION], -[[_LT_OPTION_]m4_bpatsubst($1__$2, [[^a-zA-Z0-9_]], [_])]) - - -# _LT_SET_OPTION(MACRO-NAME, OPTION-NAME) -# --------------------------------------- -# Set option OPTION-NAME for macro MACRO-NAME, and if there is a -# matching handler defined, dispatch to it. Other OPTION-NAMEs are -# saved as a flag. -m4_define([_LT_SET_OPTION], -[m4_define(_LT_MANGLE_OPTION([$1], [$2]))dnl -m4_ifdef(_LT_MANGLE_DEFUN([$1], [$2]), - _LT_MANGLE_DEFUN([$1], [$2]), - [m4_warning([Unknown $1 option `$2'])])[]dnl -]) - - -# _LT_IF_OPTION(MACRO-NAME, OPTION-NAME, IF-SET, [IF-NOT-SET]) -# ------------------------------------------------------------ -# Execute IF-SET if OPTION is set, IF-NOT-SET otherwise. -m4_define([_LT_IF_OPTION], -[m4_ifdef(_LT_MANGLE_OPTION([$1], [$2]), [$3], [$4])]) - - -# _LT_UNLESS_OPTIONS(MACRO-NAME, OPTION-LIST, IF-NOT-SET) -# ------------------------------------------------------- -# Execute IF-NOT-SET unless all options in OPTION-LIST for MACRO-NAME -# are set. -m4_define([_LT_UNLESS_OPTIONS], -[m4_foreach([_LT_Option], m4_split(m4_normalize([$2])), - [m4_ifdef(_LT_MANGLE_OPTION([$1], _LT_Option), - [m4_define([$0_found])])])[]dnl -m4_ifdef([$0_found], [m4_undefine([$0_found])], [$3 -])[]dnl -]) - - -# _LT_SET_OPTIONS(MACRO-NAME, OPTION-LIST) -# ---------------------------------------- -# OPTION-LIST is a space-separated list of Libtool options associated -# with MACRO-NAME. If any OPTION has a matching handler declared with -# LT_OPTION_DEFINE, dispatch to that macro; otherwise complain about -# the unknown option and exit. -m4_defun([_LT_SET_OPTIONS], -[# Set options -m4_foreach([_LT_Option], m4_split(m4_normalize([$2])), - [_LT_SET_OPTION([$1], _LT_Option)]) - -m4_if([$1],[LT_INIT],[ - dnl - dnl Simply set some default values (i.e off) if boolean options were not - dnl specified: - _LT_UNLESS_OPTIONS([LT_INIT], [dlopen], [enable_dlopen=no - ]) - _LT_UNLESS_OPTIONS([LT_INIT], [win32-dll], [enable_win32_dll=no - ]) - dnl - dnl If no reference was made to various pairs of opposing options, then - dnl we run the default mode handler for the pair. For example, if neither - dnl `shared' nor `disable-shared' was passed, we enable building of shared - dnl archives by default: - _LT_UNLESS_OPTIONS([LT_INIT], [shared disable-shared], [_LT_ENABLE_SHARED]) - _LT_UNLESS_OPTIONS([LT_INIT], [static disable-static], [_LT_ENABLE_STATIC]) - _LT_UNLESS_OPTIONS([LT_INIT], [pic-only no-pic], [_LT_WITH_PIC]) - _LT_UNLESS_OPTIONS([LT_INIT], [fast-install disable-fast-install], - [_LT_ENABLE_FAST_INSTALL]) - ]) -])# _LT_SET_OPTIONS - - -## --------------------------------- ## -## Macros to handle LT_INIT options. ## -## --------------------------------- ## - -# _LT_MANGLE_DEFUN(MACRO-NAME, OPTION-NAME) -# ----------------------------------------- -m4_define([_LT_MANGLE_DEFUN], -[[_LT_OPTION_DEFUN_]m4_bpatsubst(m4_toupper([$1__$2]), [[^A-Z0-9_]], [_])]) - - -# LT_OPTION_DEFINE(MACRO-NAME, OPTION-NAME, CODE) -# ----------------------------------------------- -m4_define([LT_OPTION_DEFINE], -[m4_define(_LT_MANGLE_DEFUN([$1], [$2]), [$3])[]dnl -])# LT_OPTION_DEFINE - - -# dlopen -# ------ -LT_OPTION_DEFINE([LT_INIT], [dlopen], [enable_dlopen=yes -]) - -AU_DEFUN([AC_LIBTOOL_DLOPEN], -[_LT_SET_OPTION([LT_INIT], [dlopen]) -AC_DIAGNOSE([obsolete], -[$0: Remove this warning and the call to _LT_SET_OPTION when you -put the `dlopen' option into LT_INIT's first parameter.]) -]) - -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_LIBTOOL_DLOPEN], []) - - -# win32-dll -# --------- -# Declare package support for building win32 dll's. -LT_OPTION_DEFINE([LT_INIT], [win32-dll], -[enable_win32_dll=yes - -case $host in -*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-cegcc*) - AC_CHECK_TOOL(AS, as, false) - AC_CHECK_TOOL(DLLTOOL, dlltool, false) - AC_CHECK_TOOL(OBJDUMP, objdump, false) - ;; -esac - -test -z "$AS" && AS=as -_LT_DECL([], [AS], [0], [Assembler program])dnl - -test -z "$DLLTOOL" && DLLTOOL=dlltool -_LT_DECL([], [DLLTOOL], [0], [DLL creation program])dnl - -test -z "$OBJDUMP" && OBJDUMP=objdump -_LT_DECL([], [OBJDUMP], [0], [Object dumper program])dnl -])# win32-dll - -AU_DEFUN([AC_LIBTOOL_WIN32_DLL], -[AC_REQUIRE([AC_CANONICAL_HOST])dnl -_LT_SET_OPTION([LT_INIT], [win32-dll]) -AC_DIAGNOSE([obsolete], -[$0: Remove this warning and the call to _LT_SET_OPTION when you -put the `win32-dll' option into LT_INIT's first parameter.]) -]) - -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_LIBTOOL_WIN32_DLL], []) - - -# _LT_ENABLE_SHARED([DEFAULT]) -# ---------------------------- -# implement the --enable-shared flag, and supports the `shared' and -# `disable-shared' LT_INIT options. -# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'. -m4_define([_LT_ENABLE_SHARED], -[m4_define([_LT_ENABLE_SHARED_DEFAULT], [m4_if($1, no, no, yes)])dnl -AC_ARG_ENABLE([shared], - [AS_HELP_STRING([--enable-shared@<:@=PKGS@:>@], - [build shared libraries @<:@default=]_LT_ENABLE_SHARED_DEFAULT[@:>@])], - [p=${PACKAGE-default} - case $enableval in - yes) enable_shared=yes ;; - no) enable_shared=no ;; - *) - enable_shared=no - # Look at the argument we got. We use all the common list separators. - lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR," - for pkg in $enableval; do - IFS="$lt_save_ifs" - if test "X$pkg" = "X$p"; then - enable_shared=yes - fi - done - IFS="$lt_save_ifs" - ;; - esac], - [enable_shared=]_LT_ENABLE_SHARED_DEFAULT) - - _LT_DECL([build_libtool_libs], [enable_shared], [0], - [Whether or not to build shared libraries]) -])# _LT_ENABLE_SHARED - -LT_OPTION_DEFINE([LT_INIT], [shared], [_LT_ENABLE_SHARED([yes])]) -LT_OPTION_DEFINE([LT_INIT], [disable-shared], [_LT_ENABLE_SHARED([no])]) - -# Old names: -AC_DEFUN([AC_ENABLE_SHARED], -[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[shared]) -]) - -AC_DEFUN([AC_DISABLE_SHARED], -[_LT_SET_OPTION([LT_INIT], [disable-shared]) -]) - -AU_DEFUN([AM_ENABLE_SHARED], [AC_ENABLE_SHARED($@)]) -AU_DEFUN([AM_DISABLE_SHARED], [AC_DISABLE_SHARED($@)]) - -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AM_ENABLE_SHARED], []) -dnl AC_DEFUN([AM_DISABLE_SHARED], []) - - - -# _LT_ENABLE_STATIC([DEFAULT]) -# ---------------------------- -# implement the --enable-static flag, and support the `static' and -# `disable-static' LT_INIT options. -# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'. -m4_define([_LT_ENABLE_STATIC], -[m4_define([_LT_ENABLE_STATIC_DEFAULT], [m4_if($1, no, no, yes)])dnl -AC_ARG_ENABLE([static], - [AS_HELP_STRING([--enable-static@<:@=PKGS@:>@], - [build static libraries @<:@default=]_LT_ENABLE_STATIC_DEFAULT[@:>@])], - [p=${PACKAGE-default} - case $enableval in - yes) enable_static=yes ;; - no) enable_static=no ;; - *) - enable_static=no - # Look at the argument we got. We use all the common list separators. - lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR," - for pkg in $enableval; do - IFS="$lt_save_ifs" - if test "X$pkg" = "X$p"; then - enable_static=yes - fi - done - IFS="$lt_save_ifs" - ;; - esac], - [enable_static=]_LT_ENABLE_STATIC_DEFAULT) - - _LT_DECL([build_old_libs], [enable_static], [0], - [Whether or not to build static libraries]) -])# _LT_ENABLE_STATIC - -LT_OPTION_DEFINE([LT_INIT], [static], [_LT_ENABLE_STATIC([yes])]) -LT_OPTION_DEFINE([LT_INIT], [disable-static], [_LT_ENABLE_STATIC([no])]) - -# Old names: -AC_DEFUN([AC_ENABLE_STATIC], -[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[static]) -]) - -AC_DEFUN([AC_DISABLE_STATIC], -[_LT_SET_OPTION([LT_INIT], [disable-static]) -]) - -AU_DEFUN([AM_ENABLE_STATIC], [AC_ENABLE_STATIC($@)]) -AU_DEFUN([AM_DISABLE_STATIC], [AC_DISABLE_STATIC($@)]) - -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AM_ENABLE_STATIC], []) -dnl AC_DEFUN([AM_DISABLE_STATIC], []) - - - -# _LT_ENABLE_FAST_INSTALL([DEFAULT]) -# ---------------------------------- -# implement the --enable-fast-install flag, and support the `fast-install' -# and `disable-fast-install' LT_INIT options. -# DEFAULT is either `yes' or `no'. If omitted, it defaults to `yes'. -m4_define([_LT_ENABLE_FAST_INSTALL], -[m4_define([_LT_ENABLE_FAST_INSTALL_DEFAULT], [m4_if($1, no, no, yes)])dnl -AC_ARG_ENABLE([fast-install], - [AS_HELP_STRING([--enable-fast-install@<:@=PKGS@:>@], - [optimize for fast installation @<:@default=]_LT_ENABLE_FAST_INSTALL_DEFAULT[@:>@])], - [p=${PACKAGE-default} - case $enableval in - yes) enable_fast_install=yes ;; - no) enable_fast_install=no ;; - *) - enable_fast_install=no - # Look at the argument we got. We use all the common list separators. - lt_save_ifs="$IFS"; IFS="${IFS}$PATH_SEPARATOR," - for pkg in $enableval; do - IFS="$lt_save_ifs" - if test "X$pkg" = "X$p"; then - enable_fast_install=yes - fi - done - IFS="$lt_save_ifs" - ;; - esac], - [enable_fast_install=]_LT_ENABLE_FAST_INSTALL_DEFAULT) - -_LT_DECL([fast_install], [enable_fast_install], [0], - [Whether or not to optimize for fast installation])dnl -])# _LT_ENABLE_FAST_INSTALL - -LT_OPTION_DEFINE([LT_INIT], [fast-install], [_LT_ENABLE_FAST_INSTALL([yes])]) -LT_OPTION_DEFINE([LT_INIT], [disable-fast-install], [_LT_ENABLE_FAST_INSTALL([no])]) - -# Old names: -AU_DEFUN([AC_ENABLE_FAST_INSTALL], -[_LT_SET_OPTION([LT_INIT], m4_if([$1], [no], [disable-])[fast-install]) -AC_DIAGNOSE([obsolete], -[$0: Remove this warning and the call to _LT_SET_OPTION when you put -the `fast-install' option into LT_INIT's first parameter.]) -]) - -AU_DEFUN([AC_DISABLE_FAST_INSTALL], -[_LT_SET_OPTION([LT_INIT], [disable-fast-install]) -AC_DIAGNOSE([obsolete], -[$0: Remove this warning and the call to _LT_SET_OPTION when you put -the `disable-fast-install' option into LT_INIT's first parameter.]) -]) - -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_ENABLE_FAST_INSTALL], []) -dnl AC_DEFUN([AM_DISABLE_FAST_INSTALL], []) - - -# _LT_WITH_PIC([MODE]) -# -------------------- -# implement the --with-pic flag, and support the `pic-only' and `no-pic' -# LT_INIT options. -# MODE is either `yes' or `no'. If omitted, it defaults to `both'. -m4_define([_LT_WITH_PIC], -[AC_ARG_WITH([pic], - [AS_HELP_STRING([--with-pic], - [try to use only PIC/non-PIC objects @<:@default=use both@:>@])], - [pic_mode="$withval"], - [pic_mode=default]) - -test -z "$pic_mode" && pic_mode=m4_default([$1], [default]) - -_LT_DECL([], [pic_mode], [0], [What type of objects to build])dnl -])# _LT_WITH_PIC - -LT_OPTION_DEFINE([LT_INIT], [pic-only], [_LT_WITH_PIC([yes])]) -LT_OPTION_DEFINE([LT_INIT], [no-pic], [_LT_WITH_PIC([no])]) - -# Old name: -AU_DEFUN([AC_LIBTOOL_PICMODE], -[_LT_SET_OPTION([LT_INIT], [pic-only]) -AC_DIAGNOSE([obsolete], -[$0: Remove this warning and the call to _LT_SET_OPTION when you -put the `pic-only' option into LT_INIT's first parameter.]) -]) - -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_LIBTOOL_PICMODE], []) - -## ----------------- ## -## LTDL_INIT Options ## -## ----------------- ## - -m4_define([_LTDL_MODE], []) -LT_OPTION_DEFINE([LTDL_INIT], [nonrecursive], - [m4_define([_LTDL_MODE], [nonrecursive])]) -LT_OPTION_DEFINE([LTDL_INIT], [recursive], - [m4_define([_LTDL_MODE], [recursive])]) -LT_OPTION_DEFINE([LTDL_INIT], [subproject], - [m4_define([_LTDL_MODE], [subproject])]) - -m4_define([_LTDL_TYPE], []) -LT_OPTION_DEFINE([LTDL_INIT], [installable], - [m4_define([_LTDL_TYPE], [installable])]) -LT_OPTION_DEFINE([LTDL_INIT], [convenience], - [m4_define([_LTDL_TYPE], [convenience])]) - diff --git a/3rdparty/SDL-1.3.0-5387/acinclude/ltsugar.m4 b/3rdparty/SDL-1.3.0-5387/acinclude/ltsugar.m4 deleted file mode 100644 index 02a939d819..0000000000 --- a/3rdparty/SDL-1.3.0-5387/acinclude/ltsugar.m4 +++ /dev/null @@ -1,125 +0,0 @@ -############################################################################## -# ltsugar.m4 -- libtool m4 base layer. -*-Autoconf-*- -# -# Copyright (C) 2004, 2005, 2007, 2008 Free Software Foundation, Inc. -# Written by Gary V. 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AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1, - AC_EGREP_CPP([YES_IS_DEFINED], [ -#include <$2> -#ifdef $1 -YES_IS_DEFINED -#endif - ], ac_cv_define_$1=yes, ac_cv_define_$1=no) - ) - if test "$ac_cv_define_$1" = "yes" ; then - AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE]) - fi -])dnl -AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE]) -############################################################################## -dnl Configure Paths for Alsa -dnl Some modifications by Richard Boulton -dnl Christopher Lansdown -dnl Jaroslav Kysela -dnl Last modification: alsa.m4,v 1.23 2004/01/16 18:14:22 tiwai Exp -dnl AM_PATH_ALSA([MINIMUM-VERSION [, ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) -dnl Test for libasound, and define ALSA_CFLAGS and ALSA_LIBS as appropriate. -dnl enables arguments --with-alsa-prefix= -dnl --with-alsa-enc-prefix= -dnl --disable-alsatest -dnl -dnl For backwards compatibility, if ACTION_IF_NOT_FOUND is not specified, -dnl and the alsa libraries are not found, a fatal AC_MSG_ERROR() will result. -dnl -AC_DEFUN([AM_PATH_ALSA], -[dnl Save the original CFLAGS, LDFLAGS, and LIBS -alsa_save_CFLAGS="$CFLAGS" -alsa_save_LDFLAGS="$LDFLAGS" -alsa_save_LIBS="$LIBS" -alsa_found=yes - -dnl -dnl Get the cflags and libraries for alsa -dnl -AC_ARG_WITH(alsa-prefix, -[ --with-alsa-prefix=PFX Prefix where Alsa library is installed(optional)], -[alsa_prefix="$withval"], [alsa_prefix=""]) - -AC_ARG_WITH(alsa-inc-prefix, -[ --with-alsa-inc-prefix=PFX Prefix where include libraries are (optional)], -[alsa_inc_prefix="$withval"], [alsa_inc_prefix=""]) - -dnl FIXME: this is not yet implemented -AC_ARG_ENABLE(alsatest, -[ --disable-alsatest Do not try to compile and run a test Alsa program], -[enable_alsatest="$enableval"], -[enable_alsatest=yes]) - -dnl Add any special include directories -AC_MSG_CHECKING(for ALSA CFLAGS) -if test "$alsa_inc_prefix" != "" ; then - ALSA_CFLAGS="$ALSA_CFLAGS -I$alsa_inc_prefix" - CFLAGS="$CFLAGS -I$alsa_inc_prefix" -fi -AC_MSG_RESULT($ALSA_CFLAGS) - -dnl add any special lib dirs -AC_MSG_CHECKING(for ALSA LDFLAGS) -if test "$alsa_prefix" != "" ; then - ALSA_LIBS="$ALSA_LIBS -L$alsa_prefix" - LDFLAGS="$LDFLAGS $ALSA_LIBS" -fi - -dnl add the alsa library -ALSA_LIBS="$ALSA_LIBS -lasound -lm -ldl -lpthread" -LIBS=`echo $LIBS | sed 's/-lm//'` -LIBS=`echo $LIBS | sed 's/-ldl//'` -LIBS=`echo $LIBS | sed 's/-lpthread//'` -LIBS=`echo $LIBS | sed 's/ //'` -LIBS="$ALSA_LIBS $LIBS" -AC_MSG_RESULT($ALSA_LIBS) - -dnl Check for a working version of libasound that is of the right version. -min_alsa_version=ifelse([$1], ,0.1.1,$1) -AC_MSG_CHECKING(for libasound headers version >= $min_alsa_version) -no_alsa="" - alsa_min_major_version=`echo $min_alsa_version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` - alsa_min_minor_version=`echo $min_alsa_version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` - alsa_min_micro_version=`echo $min_alsa_version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` - -AC_LANG_SAVE -AC_LANG_C -AC_TRY_COMPILE([ -#include -], [ -/* ensure backward compatibility */ -#if !defined(SND_LIB_MAJOR) && defined(SOUNDLIB_VERSION_MAJOR) -#define SND_LIB_MAJOR SOUNDLIB_VERSION_MAJOR -#endif -#if !defined(SND_LIB_MINOR) && defined(SOUNDLIB_VERSION_MINOR) -#define SND_LIB_MINOR SOUNDLIB_VERSION_MINOR -#endif -#if !defined(SND_LIB_SUBMINOR) && defined(SOUNDLIB_VERSION_SUBMINOR) -#define SND_LIB_SUBMINOR SOUNDLIB_VERSION_SUBMINOR -#endif - -# if(SND_LIB_MAJOR > $alsa_min_major_version) - exit(0); -# else -# if(SND_LIB_MAJOR < $alsa_min_major_version) -# error not present -# endif - -# if(SND_LIB_MINOR > $alsa_min_minor_version) - exit(0); -# else -# if(SND_LIB_MINOR < $alsa_min_minor_version) -# error not present -# endif - -# if(SND_LIB_SUBMINOR < $alsa_min_micro_version) -# error not present -# endif -# endif -# endif -exit(0); -], - [AC_MSG_RESULT(found.)], - [AC_MSG_RESULT(not present.) - ifelse([$3], , [AC_MSG_ERROR(Sufficiently new version of libasound not found.)]) - alsa_found=no] -) -AC_LANG_RESTORE - -dnl Now that we know that we have the right version, let's see if we have the library and not just the headers. -if test "x$enable_alsatest" = "xyes"; then -AC_CHECK_LIB([asound], [snd_ctl_open],, - [ifelse([$3], , [AC_MSG_ERROR(No linkable libasound was found.)]) - alsa_found=no] -) -fi - -if test "x$alsa_found" = "xyes" ; then - ifelse([$2], , :, [$2]) - LIBS=`echo $LIBS | sed 's/-lasound//g'` - LIBS=`echo $LIBS | sed 's/ //'` - LIBS="-lasound $LIBS" -fi -if test "x$alsa_found" = "xno" ; then - ifelse([$3], , :, [$3]) - CFLAGS="$alsa_save_CFLAGS" - LDFLAGS="$alsa_save_LDFLAGS" - LIBS="$alsa_save_LIBS" - ALSA_CFLAGS="" - ALSA_LIBS="" -fi - -dnl That should be it. Now just export out symbols: -AC_SUBST(ALSA_CFLAGS) -AC_SUBST(ALSA_LIBS) -]) -# =========================================================================== -# http://www.gnu.org/software/autoconf-archive/ax_check_compiler_flags.html -# =========================================================================== -# -# SYNOPSIS -# -# AX_CHECK_COMPILER_FLAGS(FLAGS, [ACTION-SUCCESS], [ACTION-FAILURE]) -# -# DESCRIPTION -# -# Check whether the given compiler FLAGS work with the current language's -# compiler, or whether they give an error. (Warnings, however, are -# ignored.) -# -# ACTION-SUCCESS/ACTION-FAILURE are shell commands to execute on -# success/failure. -# -# LICENSE -# -# Copyright (c) 2009 Steven G. Johnson -# Copyright (c) 2009 Matteo Frigo -# -# This program is free software: you can redistribute it and/or modify it -# under the terms of the GNU General Public License as published by the -# Free Software Foundation, either version 3 of the License, or (at your -# option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -# Public License for more details. -# -# You should have received a copy of the GNU General Public License along -# with this program. If not, see . -# -# As a special exception, the respective Autoconf Macro's copyright owner -# gives unlimited permission to copy, distribute and modify the configure -# scripts that are the output of Autoconf when processing the Macro. You -# need not follow the terms of the GNU General Public License when using -# or distributing such scripts, even though portions of the text of the -# Macro appear in them. The GNU General Public License (GPL) does govern -# all other use of the material that constitutes the Autoconf Macro. -# -# This special exception to the GPL applies to versions of the Autoconf -# Macro released by the Autoconf Archive. When you make and distribute a -# modified version of the Autoconf Macro, you may extend this special -# exception to the GPL to apply to your modified version as well. - -#serial 9 - -AC_DEFUN([AX_CHECK_COMPILER_FLAGS], -[AC_PREREQ(2.59) dnl for _AC_LANG_PREFIX -AC_MSG_CHECKING([whether _AC_LANG compiler accepts $1]) -dnl Some hackery here since AC_CACHE_VAL can't handle a non-literal varname: -AS_LITERAL_IF([$1], - [AC_CACHE_VAL(AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1]), [ - ax_save_FLAGS=$[]_AC_LANG_PREFIX[]FLAGS - _AC_LANG_PREFIX[]FLAGS="$1" - AC_COMPILE_IFELSE([AC_LANG_PROGRAM()], - AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=yes, - AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=no) - _AC_LANG_PREFIX[]FLAGS=$ax_save_FLAGS])], - [ax_save_FLAGS=$[]_AC_LANG_PREFIX[]FLAGS - _AC_LANG_PREFIX[]FLAGS="$1" - AC_COMPILE_IFELSE([AC_LANG_PROGRAM()], - eval AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=yes, - eval AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1])=no) - _AC_LANG_PREFIX[]FLAGS=$ax_save_FLAGS]) -eval ax_check_compiler_flags=$AS_TR_SH(ax_cv_[]_AC_LANG_ABBREV[]_flags_[$1]) -AC_MSG_RESULT($ax_check_compiler_flags) -if test "x$ax_check_compiler_flags" = xyes; then - m4_default([$2], :) -else - m4_default([$3], :) -fi -])dnl AX_CHECK_COMPILER_FLAGS -# =========================================================================== -# http://www.gnu.org/software/autoconf-archive/ax_gcc_archflag.html -# =========================================================================== -# -# SYNOPSIS -# -# AX_GCC_ARCHFLAG([PORTABLE?], [ACTION-SUCCESS], [ACTION-FAILURE]) -# -# DESCRIPTION -# -# This macro tries to guess the "native" arch corresponding to the target -# architecture for use with gcc's -march=arch or -mtune=arch flags. If -# found, the cache variable $ax_cv_gcc_archflag is set to this flag and -# ACTION-SUCCESS is executed; otherwise $ax_cv_gcc_archflag is is set to -# "unknown" and ACTION-FAILURE is executed. The default ACTION-SUCCESS is -# to add $ax_cv_gcc_archflag to the end of $CFLAGS. -# -# PORTABLE? should be either [yes] (default) or [no]. In the former case, -# the flag is set to -mtune (or equivalent) so that the architecture is -# only used for tuning, but the instruction set used is still portable. 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Johnson -# Copyright (c) 2008 Matteo Frigo -# -# This program is free software: you can redistribute it and/or modify it -# under the terms of the GNU General Public License as published by the -# Free Software Foundation, either version 3 of the License, or (at your -# option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -# Public License for more details. -# -# You should have received a copy of the GNU General Public License along -# with this program. If not, see . -# -# As a special exception, the respective Autoconf Macro's copyright owner -# gives unlimited permission to copy, distribute and modify the configure -# scripts that are the output of Autoconf when processing the Macro. You -# need not follow the terms of the GNU General Public License when using -# or distributing such scripts, even though portions of the text of the -# Macro appear in them. The GNU General Public License (GPL) does govern -# all other use of the material that constitutes the Autoconf Macro. -# -# This special exception to the GPL applies to versions of the Autoconf -# Macro released by the Autoconf Archive. When you make and distribute a -# modified version of the Autoconf Macro, you may extend this special -# exception to the GPL to apply to your modified version as well. - -#serial 8 - -AC_DEFUN([AX_GCC_ARCHFLAG], -[AC_REQUIRE([AC_PROG_CC]) -AC_REQUIRE([AC_CANONICAL_HOST]) - -AC_ARG_WITH(gcc-arch, [AS_HELP_STRING([--with-gcc-arch=], [use architecture for gcc -march/-mtune, instead of guessing])], - ax_gcc_arch=$withval, ax_gcc_arch=yes) - -AC_MSG_CHECKING([for gcc architecture flag]) -AC_MSG_RESULT([]) -AC_CACHE_VAL(ax_cv_gcc_archflag, -[ -ax_cv_gcc_archflag="unknown" - -if test "$GCC" = yes; then - -if test "x$ax_gcc_arch" = xyes; then -ax_gcc_arch="" -if test "$cross_compiling" = no; then -case $host_cpu in - i[[3456]]86*|x86_64*) # use cpuid codes, in part from x86info-1.7 by D. Jones - AX_GCC_X86_CPUID(0) - AX_GCC_X86_CPUID(1) - case $ax_cv_gcc_x86_cpuid_0 in - *:756e6547:*:*) # Intel - case $ax_cv_gcc_x86_cpuid_1 in - *5[[48]]?:*:*:*) ax_gcc_arch="pentium-mmx pentium" ;; - *5??:*:*:*) ax_gcc_arch=pentium ;; - *6[[3456]]?:*:*:*) ax_gcc_arch="pentium2 pentiumpro" ;; - *6a?:*[[01]]:*:*) ax_gcc_arch="pentium2 pentiumpro" ;; - *6a?:*[[234]]:*:*) ax_gcc_arch="pentium3 pentiumpro" ;; - *6[[9d]]?:*:*:*) ax_gcc_arch="pentium-m pentium3 pentiumpro" ;; - *6[[78b]]?:*:*:*) ax_gcc_arch="pentium3 pentiumpro" ;; - *6??:*:*:*) ax_gcc_arch=pentiumpro ;; - *f3[[347]]:*:*:*|*f4[1347]:*:*:*) - case $host_cpu in - x86_64*) ax_gcc_arch="nocona pentium4 pentiumpro" ;; - *) ax_gcc_arch="prescott pentium4 pentiumpro" ;; - esac ;; - *f??:*:*:*) ax_gcc_arch="pentium4 pentiumpro";; - esac ;; - *:68747541:*:*) # AMD - case $ax_cv_gcc_x86_cpuid_1 in - *5[[67]]?:*:*:*) ax_gcc_arch=k6 ;; - *5[[8d]]?:*:*:*) ax_gcc_arch="k6-2 k6" ;; - *5[[9]]?:*:*:*) ax_gcc_arch="k6-3 k6" ;; - *60?:*:*:*) ax_gcc_arch=k7 ;; - *6[[12]]?:*:*:*) ax_gcc_arch="athlon k7" ;; - *6[[34]]?:*:*:*) ax_gcc_arch="athlon-tbird k7" ;; - *67?:*:*:*) ax_gcc_arch="athlon-4 athlon k7" ;; - *6[[68a]]?:*:*:*) - AX_GCC_X86_CPUID(0x80000006) # L2 cache size - case $ax_cv_gcc_x86_cpuid_0x80000006 in - *:*:*[[1-9a-f]]??????:*) # (L2 = ecx >> 16) >= 256 - ax_gcc_arch="athlon-xp athlon-4 athlon k7" ;; - *) ax_gcc_arch="athlon-4 athlon k7" ;; - esac ;; - *f[[4cef8b]]?:*:*:*) ax_gcc_arch="athlon64 k8" ;; - *f5?:*:*:*) ax_gcc_arch="opteron k8" ;; - *f7?:*:*:*) ax_gcc_arch="athlon-fx opteron k8" ;; - *f??:*:*:*) ax_gcc_arch="k8" ;; - esac ;; - *:746e6543:*:*) # IDT - case $ax_cv_gcc_x86_cpuid_1 in - *54?:*:*:*) ax_gcc_arch=winchip-c6 ;; - *58?:*:*:*) ax_gcc_arch=winchip2 ;; - *6[[78]]?:*:*:*) ax_gcc_arch=c3 ;; - *69?:*:*:*) ax_gcc_arch="c3-2 c3" ;; - esac ;; - esac - if test x"$ax_gcc_arch" = x; then # fallback - case $host_cpu in - i586*) ax_gcc_arch=pentium ;; - i686*) ax_gcc_arch=pentiumpro ;; - esac - fi - ;; - - sparc*) - AC_PATH_PROG([PRTDIAG], [prtdiag], [prtdiag], [$PATH:/usr/platform/`uname -i`/sbin/:/usr/platform/`uname -m`/sbin/]) - cputype=`(((grep cpu /proc/cpuinfo | cut -d: -f2) ; ($PRTDIAG -v |grep -i sparc) ; grep -i cpu /var/run/dmesg.boot ) | head -n 1) 2> /dev/null` - cputype=`echo "$cputype" | tr -d ' -' |tr $as_cr_LETTERS $as_cr_letters` - case $cputype in - *ultrasparciv*) ax_gcc_arch="ultrasparc4 ultrasparc3 ultrasparc v9" ;; - *ultrasparciii*) ax_gcc_arch="ultrasparc3 ultrasparc v9" ;; - *ultrasparc*) ax_gcc_arch="ultrasparc v9" ;; - *supersparc*|*tms390z5[[05]]*) ax_gcc_arch="supersparc v8" ;; - *hypersparc*|*rt62[[056]]*) ax_gcc_arch="hypersparc v8" ;; - *cypress*) ax_gcc_arch=cypress ;; - esac ;; - - alphaev5) ax_gcc_arch=ev5 ;; - alphaev56) ax_gcc_arch=ev56 ;; - alphapca56) ax_gcc_arch="pca56 ev56" ;; - alphapca57) ax_gcc_arch="pca57 pca56 ev56" ;; - alphaev6) ax_gcc_arch=ev6 ;; - alphaev67) ax_gcc_arch=ev67 ;; - alphaev68) ax_gcc_arch="ev68 ev67" ;; - alphaev69) ax_gcc_arch="ev69 ev68 ev67" ;; - alphaev7) ax_gcc_arch="ev7 ev69 ev68 ev67" ;; - alphaev79) ax_gcc_arch="ev79 ev7 ev69 ev68 ev67" ;; - - powerpc*) - cputype=`((grep cpu /proc/cpuinfo | head -n 1 | cut -d: -f2 | cut -d, -f1 | sed 's/ //g') ; /usr/bin/machine ; /bin/machine; grep CPU /var/run/dmesg.boot | head -n 1 | cut -d" " -f2) 2> /dev/null` - cputype=`echo $cputype | sed -e 's/ppc//g;s/ *//g'` - case $cputype in - *750*) ax_gcc_arch="750 G3" ;; - *740[[0-9]]*) ax_gcc_arch="$cputype 7400 G4" ;; - *74[[4-5]][[0-9]]*) ax_gcc_arch="$cputype 7450 G4" ;; - *74[[0-9]][[0-9]]*) ax_gcc_arch="$cputype G4" ;; - *970*) ax_gcc_arch="970 G5 power4";; - *POWER4*|*power4*|*gq*) ax_gcc_arch="power4 970";; - *POWER5*|*power5*|*gr*|*gs*) ax_gcc_arch="power5 power4 970";; - 603ev|8240) ax_gcc_arch="$cputype 603e 603";; - *) ax_gcc_arch=$cputype ;; - esac - ax_gcc_arch="$ax_gcc_arch powerpc" - ;; -esac -fi # not cross-compiling -fi # guess arch - -if test "x$ax_gcc_arch" != x -a "x$ax_gcc_arch" != xno; then -for arch in $ax_gcc_arch; do - if test "x[]m4_default([$1],yes)" = xyes; then # if we require portable code - flags="-mtune=$arch" - # -mcpu=$arch and m$arch generate nonportable code on every arch except - # x86. 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Grrr. - case $host_cpu in i*86|x86_64*) flags="$flags -mcpu=$arch -m$arch";; esac - else - flags="-march=$arch -mcpu=$arch -m$arch" - fi - for flag in $flags; do - AX_CHECK_COMPILER_FLAGS($flag, [ax_cv_gcc_archflag=$flag; break]) - done - test "x$ax_cv_gcc_archflag" = xunknown || break -done -fi - -fi # $GCC=yes -]) -AC_MSG_CHECKING([for gcc architecture flag]) -AC_MSG_RESULT($ax_cv_gcc_archflag) -if test "x$ax_cv_gcc_archflag" = xunknown; then - m4_default([$3],:) -else - m4_default([$2], [CFLAGS="$CFLAGS $ax_cv_gcc_archflag"]) -fi -]) -# =========================================================================== -# http://www.gnu.org/software/autoconf-archive/ax_gcc_x86_cpuid.html -# =========================================================================== -# -# SYNOPSIS -# -# AX_GCC_X86_CPUID(OP) -# -# DESCRIPTION -# -# On Pentium and later x86 processors, with gcc or a compiler that has a -# compatible syntax for inline assembly instructions, run a small program -# that executes the cpuid instruction with input OP. This can be used to -# detect the CPU type. -# -# On output, the values of the eax, ebx, ecx, and edx registers are stored -# as hexadecimal strings as "eax:ebx:ecx:edx" in the cache variable -# ax_cv_gcc_x86_cpuid_OP. -# -# If the cpuid instruction fails (because you are running a -# cross-compiler, or because you are not using gcc, or because you are on -# a processor that doesn't have this instruction), ax_cv_gcc_x86_cpuid_OP -# is set to the string "unknown". -# -# This macro mainly exists to be used in AX_GCC_ARCHFLAG. -# -# LICENSE -# -# Copyright (c) 2008 Steven G. Johnson -# Copyright (c) 2008 Matteo Frigo -# -# This program is free software: you can redistribute it and/or modify it -# under the terms of the GNU General Public License as published by the -# Free Software Foundation, either version 3 of the License, or (at your -# option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -# Public License for more details. -# -# You should have received a copy of the GNU General Public License along -# with this program. If not, see . -# -# As a special exception, the respective Autoconf Macro's copyright owner -# gives unlimited permission to copy, distribute and modify the configure -# scripts that are the output of Autoconf when processing the Macro. You -# need not follow the terms of the GNU General Public License when using -# or distributing such scripts, even though portions of the text of the -# Macro appear in them. The GNU General Public License (GPL) does govern -# all other use of the material that constitutes the Autoconf Macro. -# -# This special exception to the GPL applies to versions of the Autoconf -# Macro released by the Autoconf Archive. When you make and distribute a -# modified version of the Autoconf Macro, you may extend this special -# exception to the GPL to apply to your modified version as well. - -#serial 7 - -AC_DEFUN([AX_GCC_X86_CPUID], -[AC_REQUIRE([AC_PROG_CC]) -AC_LANG_PUSH([C]) -AC_CACHE_CHECK(for x86 cpuid $1 output, ax_cv_gcc_x86_cpuid_$1, - [AC_RUN_IFELSE([AC_LANG_PROGRAM([#include ], [ - int op = $1, eax, ebx, ecx, edx; - FILE *f; - __asm__("cpuid" - : "=a" (eax), "=b" (ebx), "=c" (ecx), "=d" (edx) - : "a" (op)); - f = fopen("conftest_cpuid", "w"); if (!f) return 1; - fprintf(f, "%x:%x:%x:%x\n", eax, ebx, ecx, edx); - fclose(f); - return 0; -])], - [ax_cv_gcc_x86_cpuid_$1=`cat conftest_cpuid`; rm -f conftest_cpuid], - [ax_cv_gcc_x86_cpuid_$1=unknown; rm -f conftest_cpuid], - [ax_cv_gcc_x86_cpuid_$1=unknown])]) -AC_LANG_POP([C]) -]) -############################################################################## -# -# --- esd.m4 --- -# -# Configure paths for ESD -# Manish Singh 98-9-30 -# stolen back from Frank Belew -# stolen from Manish Singh -# Shamelessly stolen from Owen Taylor - -dnl AM_PATH_ESD([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) -dnl Test for ESD, and define ESD_CFLAGS and ESD_LIBS -dnl -AC_DEFUN([AM_PATH_ESD], -[dnl -dnl Get the cflags and libraries from the esd-config script -dnl -AC_ARG_WITH(esd-prefix,[ --with-esd-prefix=PFX Prefix where ESD is installed (optional)], - esd_prefix="$withval", esd_prefix="") -AC_ARG_WITH(esd-exec-prefix,[ --with-esd-exec-prefix=PFX Exec prefix where ESD is installed (optional)], - esd_exec_prefix="$withval", esd_exec_prefix="") -AC_ARG_ENABLE(esdtest, [ --disable-esdtest Do not try to compile and run a test ESD program], - , enable_esdtest=yes) - - if test x$esd_exec_prefix != x ; then - esd_args="$esd_args --exec-prefix=$esd_exec_prefix" - if test x${ESD_CONFIG+set} != xset ; then - ESD_CONFIG=$esd_exec_prefix/bin/esd-config - fi - fi - if test x$esd_prefix != x ; then - esd_args="$esd_args --prefix=$esd_prefix" - if test x${ESD_CONFIG+set} != xset ; then - ESD_CONFIG=$esd_prefix/bin/esd-config - fi - fi - - AC_PATH_PROG(ESD_CONFIG, esd-config, no) - min_esd_version=ifelse([$1], ,0.2.7,$1) - AC_MSG_CHECKING(for ESD - version >= $min_esd_version) - no_esd="" - if test "$ESD_CONFIG" = "no" ; then - no_esd=yes - else - ESD_CFLAGS=`$ESD_CONFIG $esdconf_args --cflags` - ESD_LIBS=`$ESD_CONFIG $esdconf_args --libs` - - esd_major_version=`$ESD_CONFIG $esd_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` - esd_minor_version=`$ESD_CONFIG $esd_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` - esd_micro_version=`$ESD_CONFIG $esd_config_args --version | \ - sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` - if test "x$enable_esdtest" = "xyes" ; then - ac_save_CFLAGS="$CFLAGS" - ac_save_LIBS="$LIBS" - CFLAGS="$CFLAGS $ESD_CFLAGS" - LIBS="$LIBS $ESD_LIBS" -dnl -dnl Now check if the installed ESD is sufficiently new. (Also sanity -dnl checks the results of esd-config to some extent -dnl - rm -f conf.esdtest - AC_TRY_RUN([ -#include -#include -#include -#include - -char* -my_strdup (char *str) -{ - char *new_str; - - if (str) - { - new_str = malloc ((strlen (str) + 1) * sizeof(char)); - strcpy (new_str, str); - } - else - new_str = NULL; - - return new_str; -} - -int main () -{ - int major, minor, micro; - char *tmp_version; - - system ("touch conf.esdtest"); - - /* HP/UX 9 (%@#!) writes to sscanf strings */ - tmp_version = my_strdup("$min_esd_version"); - if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) { - printf("%s, bad version string\n", "$min_esd_version"); - exit(1); - } - - if (($esd_major_version > major) || - (($esd_major_version == major) && ($esd_minor_version > minor)) || - (($esd_major_version == major) && ($esd_minor_version == minor) && ($esd_micro_version >= micro))) - { - return 0; - } - else - { - printf("\n*** 'esd-config --version' returned %d.%d.%d, but the minimum version\n", $esd_major_version, $esd_minor_version, $esd_micro_version); - printf("*** of ESD required is %d.%d.%d. If esd-config is correct, then it is\n", major, minor, micro); - printf("*** best to upgrade to the required version.\n"); - printf("*** If esd-config was wrong, set the environment variable ESD_CONFIG\n"); - printf("*** to point to the correct copy of esd-config, and remove the file\n"); - printf("*** config.cache before re-running configure\n"); - return 1; - } -} - -],, no_esd=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"]) - CFLAGS="$ac_save_CFLAGS" - LIBS="$ac_save_LIBS" - fi - fi - if test "x$no_esd" = x ; then - AC_MSG_RESULT(yes) - ifelse([$2], , :, [$2]) - else - AC_MSG_RESULT(no) - if test "$ESD_CONFIG" = "no" ; then - echo "*** The esd-config script installed by ESD could not be found" - echo "*** If ESD was installed in PREFIX, make sure PREFIX/bin is in" - echo "*** your path, or set the ESD_CONFIG environment variable to the" - echo "*** full path to esd-config." - else - if test -f conf.esdtest ; then - : - else - echo "*** Could not run ESD test program, checking why..." - CFLAGS="$CFLAGS $ESD_CFLAGS" - LIBS="$LIBS $ESD_LIBS" - AC_TRY_LINK([ -#include -#include -], [ return 0; ], - [ echo "*** The test program compiled, but did not run. 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- - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/android-project/build.properties b/3rdparty/SDL-1.3.0-5387/android-project/build.properties deleted file mode 100644 index edc7f23050..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/build.properties +++ /dev/null @@ -1,17 +0,0 @@ -# This file is used to override default values used by the Ant build system. -# -# This file must be checked in Version Control Systems, as it is -# integral to the build system of your project. - -# This file is only used by the Ant script. - -# You can use this to override default values such as -# 'source.dir' for the location of your java source folder and -# 'out.dir' for the location of your output folder. - -# You can also use it define how the release builds are signed by declaring -# the following properties: -# 'key.store' for the location of your keystore and -# 'key.alias' for the name of the key to use. -# The password will be asked during the build when you use the 'release' target. - diff --git a/3rdparty/SDL-1.3.0-5387/android-project/build.xml b/3rdparty/SDL-1.3.0-5387/android-project/build.xml deleted file mode 100644 index 37b3768076..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/build.xml +++ /dev/null @@ -1,67 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/android-project/default.properties b/3rdparty/SDL-1.3.0-5387/android-project/default.properties deleted file mode 100644 index 9d79b12c71..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/default.properties +++ /dev/null @@ -1,11 +0,0 @@ -# This file is automatically generated by Android Tools. -# Do not modify this file -- YOUR CHANGES WILL BE ERASED! -# -# This file must be checked in Version Control Systems. -# -# To customize properties used by the Ant build system use, -# "build.properties", and override values to adapt the script to your -# project structure. - -# Project target. -target=android-4 diff --git a/3rdparty/SDL-1.3.0-5387/android-project/jni/Android.mk b/3rdparty/SDL-1.3.0-5387/android-project/jni/Android.mk deleted file mode 100644 index 5053e7d643..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/jni/Android.mk +++ /dev/null @@ -1 +0,0 @@ -include $(call all-subdir-makefiles) diff --git a/3rdparty/SDL-1.3.0-5387/android-project/jni/src/Android.mk b/3rdparty/SDL-1.3.0-5387/android-project/jni/src/Android.mk deleted file mode 100644 index 5e6e48b084..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/jni/src/Android.mk +++ /dev/null @@ -1,19 +0,0 @@ -LOCAL_PATH := $(call my-dir) - -include $(CLEAR_VARS) - -LOCAL_MODULE := main - -SDL_PATH := ../SDL - -LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include - -# Add your application source files here... -LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \ - YourSourceHere.c - -LOCAL_SHARED_LIBRARIES := SDL - -LOCAL_LDLIBS := -lGLESv1_CM -llog - -include $(BUILD_SHARED_LIBRARY) diff --git a/3rdparty/SDL-1.3.0-5387/android-project/local.properties b/3rdparty/SDL-1.3.0-5387/android-project/local.properties deleted file mode 100644 index 2818bb8328..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/local.properties +++ /dev/null @@ -1,10 +0,0 @@ -# This file is automatically generated by Android Tools. -# Do not modify this file -- YOUR CHANGES WILL BE ERASED! -# -# This file must *NOT* be checked in Version Control Systems, -# as it contains information specific to your local configuration. - -# location of the SDK. This is only used by Ant -# For customization when using a Version Control System, please read the -# header note. -sdk.dir=/Users/hercules/eclipse/android-sdk-mac_86 diff --git a/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-hdpi/icon.png b/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-hdpi/icon.png deleted file mode 100644 index 8074c4c571..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-hdpi/icon.png and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-ldpi/icon.png b/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-ldpi/icon.png deleted file mode 100644 index 1095584ec2..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-ldpi/icon.png and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-mdpi/icon.png b/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-mdpi/icon.png deleted file mode 100644 index a07c69fa5a..0000000000 Binary files a/3rdparty/SDL-1.3.0-5387/android-project/res/drawable-mdpi/icon.png and /dev/null differ diff --git a/3rdparty/SDL-1.3.0-5387/android-project/res/layout/main.xml b/3rdparty/SDL-1.3.0-5387/android-project/res/layout/main.xml deleted file mode 100644 index 123c4b6eac..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/res/layout/main.xml +++ /dev/null @@ -1,13 +0,0 @@ - - - - - diff --git a/3rdparty/SDL-1.3.0-5387/android-project/res/values/strings.xml b/3rdparty/SDL-1.3.0-5387/android-project/res/values/strings.xml deleted file mode 100644 index 9bce51cb36..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/res/values/strings.xml +++ /dev/null @@ -1,4 +0,0 @@ - - - SDL App - diff --git a/3rdparty/SDL-1.3.0-5387/android-project/src/org/libsdl/app/SDLActivity.java b/3rdparty/SDL-1.3.0-5387/android-project/src/org/libsdl/app/SDLActivity.java deleted file mode 100644 index ca82870ffa..0000000000 --- a/3rdparty/SDL-1.3.0-5387/android-project/src/org/libsdl/app/SDLActivity.java +++ /dev/null @@ -1,495 +0,0 @@ -package org.libsdl.app; - -import javax.microedition.khronos.egl.EGLConfig; -import javax.microedition.khronos.opengles.GL10; -import javax.microedition.khronos.egl.*; - -import android.app.*; -import android.content.*; -import android.view.*; -import android.os.*; -import android.util.Log; -import android.graphics.*; -import android.text.method.*; -import android.text.*; -import android.media.*; -import android.hardware.*; -import android.content.*; - -import java.lang.*; - - -/** - SDL Activity -*/ -public class SDLActivity extends Activity { - - // Main components - private static SDLActivity mSingleton; - private static SDLSurface mSurface; - - // Audio - private static Thread mAudioThread; - private static AudioTrack mAudioTrack; - - // Load the .so - static { - System.loadLibrary("SDL"); - //System.loadLibrary("SDL_image"); - //System.loadLibrary("SDL_mixer"); - //System.loadLibrary("SDL_ttf"); - System.loadLibrary("main"); - } - - // Setup - protected void onCreate(Bundle savedInstanceState) { - //Log.v("SDL", "onCreate()"); - super.onCreate(savedInstanceState); - - // So we can call stuff from static callbacks - mSingleton = this; - - // Set up the surface - mSurface = new SDLSurface(getApplication()); - setContentView(mSurface); - SurfaceHolder holder = mSurface.getHolder(); - holder.setType(SurfaceHolder.SURFACE_TYPE_GPU); - } - - // Events - protected void onPause() { - //Log.v("SDL", "onPause()"); - super.onPause(); - } - - protected void onResume() { - //Log.v("SDL", "onResume()"); - super.onResume(); - } - - // Messages from the SDLMain thread - static int COMMAND_CHANGE_TITLE = 1; - - // Handler for the messages - Handler commandHandler = new Handler() { - public void handleMessage(Message msg) { - if (msg.arg1 == COMMAND_CHANGE_TITLE) { - setTitle((String)msg.obj); - } - } - }; - - // Send a message from the SDLMain thread - void sendCommand(int command, Object data) { - Message msg = commandHandler.obtainMessage(); - msg.arg1 = command; - msg.obj = data; - commandHandler.sendMessage(msg); - } - - // C functions we call - public static native void nativeInit(); - public static native void nativeQuit(); - public static native void onNativeResize(int x, int y, int format); - public static native void onNativeKeyDown(int keycode); - public static native void onNativeKeyUp(int keycode); - public static native void onNativeTouch(int action, float x, - float y, float p); - public static native void onNativeAccel(float x, float y, float z); - public static native void nativeRunAudioThread(); - - - // Java functions called from C - - public static boolean createGLContext(int majorVersion, int minorVersion) { - return mSurface.initEGL(majorVersion, minorVersion); - } - - public static void flipBuffers() { - mSurface.flipEGL(); - } - - public static void setActivityTitle(String title) { - // Called from SDLMain() thread and can't directly affect the view - mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title); - } - - // Audio - private static Object buf; - - public static Object audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) { - int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO; - int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT; - int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1); - - Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float)sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer"); - - // Let the user pick a larger buffer if they really want -- but ye - // gods they probably shouldn't, the minimums are horrifyingly high - // latency already - desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize); - - mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, - channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM); - - audioStartThread(); - - Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float)mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer"); - - if (is16Bit) { - buf = new short[desiredFrames * (isStereo ? 2 : 1)]; - } else { - buf = new byte[desiredFrames * (isStereo ? 2 : 1)]; - } - return buf; - } - - public static void audioStartThread() { - mAudioThread = new Thread(new Runnable() { - public void run() { - mAudioTrack.play(); - nativeRunAudioThread(); - } - }); - - // I'd take REALTIME if I could get it! - mAudioThread.setPriority(Thread.MAX_PRIORITY); - mAudioThread.start(); - } - - public static void audioWriteShortBuffer(short[] buffer) { - for (int i = 0; i < buffer.length; ) { - int result = mAudioTrack.write(buffer, i, buffer.length - i); - if (result > 0) { - i += result; - } else if (result == 0) { - try { - Thread.sleep(1); - } catch(InterruptedException e) { - // Nom nom - } - } else { - Log.w("SDL", "SDL audio: error return from write(short)"); - return; - } - } - } - - public static void audioWriteByteBuffer(byte[] buffer) { - for (int i = 0; i < buffer.length; ) { - int result = mAudioTrack.write(buffer, i, buffer.length - i); - if (result > 0) { - i += result; - } else if (result == 0) { - try { - Thread.sleep(1); - } catch(InterruptedException e) { - // Nom nom - } - } else { - Log.w("SDL", "SDL audio: error return from write(short)"); - return; - } - } - } - - public static void audioQuit() { - if (mAudioThread != null) { - try { - mAudioThread.join(); - } catch(Exception e) { - Log.v("SDL", "Problem stopping audio thread: " + e); - } - mAudioThread = null; - - //Log.v("SDL", "Finished waiting for audio thread"); - } - - if (mAudioTrack != null) { - mAudioTrack.stop(); - mAudioTrack = null; - } - } -} - -/** - Simple nativeInit() runnable -*/ -class SDLMain implements Runnable { - public void run() { - // Runs SDL_main() - SDLActivity.nativeInit(); - - //Log.v("SDL", "SDL thread terminated"); - } -} - - -/** - SDLSurface. This is what we draw on, so we need to know when it's created - in order to do anything useful. - - Because of this, that's where we set up the SDL thread -*/ -class SDLSurface extends SurfaceView implements SurfaceHolder.Callback, - View.OnKeyListener, View.OnTouchListener, SensorEventListener { - - // This is what SDL runs in. It invokes SDL_main(), eventually - private Thread mSDLThread; - - // EGL private objects - private EGLContext mEGLContext; - private EGLSurface mEGLSurface; - private EGLDisplay mEGLDisplay; - - // Sensors - private static SensorManager mSensorManager; - - // Startup - public SDLSurface(Context context) { - super(context); - getHolder().addCallback(this); - - setFocusable(true); - setFocusableInTouchMode(true); - requestFocus(); - setOnKeyListener(this); - setOnTouchListener(this); - - mSensorManager = (SensorManager)context.getSystemService("sensor"); - } - - // Called when we have a valid drawing surface - public void surfaceCreated(SurfaceHolder holder) { - //Log.v("SDL", "surfaceCreated()"); - - enableSensor(Sensor.TYPE_ACCELEROMETER, true); - } - - // Called when we lose the surface - public void surfaceDestroyed(SurfaceHolder holder) { - //Log.v("SDL", "surfaceDestroyed()"); - - // Send a quit message to the application - SDLActivity.nativeQuit(); - - // Now wait for the SDL thread to quit - if (mSDLThread != null) { - try { - mSDLThread.join(); - } catch(Exception e) { - Log.v("SDL", "Problem stopping thread: " + e); - } - mSDLThread = null; - - //Log.v("SDL", "Finished waiting for SDL thread"); - } - - enableSensor(Sensor.TYPE_ACCELEROMETER, false); - } - - // Called when the surface is resized - public void surfaceChanged(SurfaceHolder holder, - int format, int width, int height) { - //Log.v("SDL", "surfaceChanged()"); - - int sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565 by default - switch (format) { - case PixelFormat.A_8: - Log.v("SDL", "pixel format A_8"); - break; - case PixelFormat.LA_88: - Log.v("SDL", "pixel format LA_88"); - break; - case PixelFormat.L_8: - Log.v("SDL", "pixel format L_8"); - break; - case PixelFormat.RGBA_4444: - Log.v("SDL", "pixel format RGBA_4444"); - sdlFormat = 0x85421002; // SDL_PIXELFORMAT_RGBA4444 - break; - case PixelFormat.RGBA_5551: - Log.v("SDL", "pixel format RGBA_5551"); - sdlFormat = 0x85441002; // SDL_PIXELFORMAT_RGBA5551 - break; - case PixelFormat.RGBA_8888: - Log.v("SDL", "pixel format RGBA_8888"); - sdlFormat = 0x86462004; // SDL_PIXELFORMAT_RGBA8888 - break; - case PixelFormat.RGBX_8888: - Log.v("SDL", "pixel format RGBX_8888"); - sdlFormat = 0x86262004; // SDL_PIXELFORMAT_RGBX8888 - break; - case PixelFormat.RGB_332: - Log.v("SDL", "pixel format RGB_332"); - sdlFormat = 0x84110801; // SDL_PIXELFORMAT_RGB332 - break; - case PixelFormat.RGB_565: - Log.v("SDL", "pixel format RGB_565"); - sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565 - break; - case PixelFormat.RGB_888: - Log.v("SDL", "pixel format RGB_888"); - // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead? - sdlFormat = 0x86161804; // SDL_PIXELFORMAT_RGB888 - break; - default: - Log.v("SDL", "pixel format unknown " + format); - break; - } - SDLActivity.onNativeResize(width, height, sdlFormat); - - // Now start up the C app thread - if (mSDLThread == null) { - mSDLThread = new Thread(new SDLMain(), "SDLThread"); - mSDLThread.start(); - } - } - - // unused - public void onDraw(Canvas canvas) {} - - - // EGL functions - public boolean initEGL(int majorVersion, int minorVersion) { - Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion); - - try { - EGL10 egl = (EGL10)EGLContext.getEGL(); - - EGLDisplay dpy = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); - - int[] version = new int[2]; - egl.eglInitialize(dpy, version); - - int EGL_OPENGL_ES_BIT = 1; - int EGL_OPENGL_ES2_BIT = 4; - int renderableType = 0; - if (majorVersion == 2) { - renderableType = EGL_OPENGL_ES2_BIT; - } else if (majorVersion == 1) { - renderableType = EGL_OPENGL_ES_BIT; - } - int[] configSpec = { - //EGL10.EGL_DEPTH_SIZE, 16, - EGL10.EGL_RENDERABLE_TYPE, renderableType, - EGL10.EGL_NONE - }; - EGLConfig[] configs = new EGLConfig[1]; - int[] num_config = new int[1]; - if (!egl.eglChooseConfig(dpy, configSpec, configs, 1, num_config) || num_config[0] == 0) { - Log.e("SDL", "No EGL config available"); - return false; - } - EGLConfig config = configs[0]; - - EGLContext ctx = egl.eglCreateContext(dpy, config, EGL10.EGL_NO_CONTEXT, null); - if (ctx == EGL10.EGL_NO_CONTEXT) { - Log.e("SDL", "Couldn't create context"); - return false; - } - - EGLSurface surface = egl.eglCreateWindowSurface(dpy, config, this, null); - if (surface == EGL10.EGL_NO_SURFACE) { - Log.e("SDL", "Couldn't create surface"); - return false; - } - - if (!egl.eglMakeCurrent(dpy, surface, surface, ctx)) { - Log.e("SDL", "Couldn't make context current"); - return false; - } - - mEGLContext = ctx; - mEGLDisplay = dpy; - mEGLSurface = surface; - - } catch(Exception e) { - Log.v("SDL", e + ""); - for (StackTraceElement s : e.getStackTrace()) { - Log.v("SDL", s.toString()); - } - } - - return true; - } - - // EGL buffer flip - public void flipEGL() { - try { - EGL10 egl = (EGL10)EGLContext.getEGL(); - - egl.eglWaitNative(EGL10.EGL_NATIVE_RENDERABLE, null); - - // drawing here - - egl.eglWaitGL(); - - egl.eglSwapBuffers(mEGLDisplay, mEGLSurface); - - - } catch(Exception e) { - Log.v("SDL", "flipEGL(): " + e); - for (StackTraceElement s : e.getStackTrace()) { - Log.v("SDL", s.toString()); - } - } - } - - // Key events - public boolean onKey(View v, int keyCode, KeyEvent event) { - - if (event.getAction() == KeyEvent.ACTION_DOWN) { - //Log.v("SDL", "key down: " + keyCode); - SDLActivity.onNativeKeyDown(keyCode); - return true; - } - else if (event.getAction() == KeyEvent.ACTION_UP) { - //Log.v("SDL", "key up: " + keyCode); - SDLActivity.onNativeKeyUp(keyCode); - return true; - } - - return false; - } - - // Touch events - public boolean onTouch(View v, MotionEvent event) { - - int action = event.getAction(); - float x = event.getX(); - float y = event.getY(); - float p = event.getPressure(); - - // TODO: Anything else we need to pass? - SDLActivity.onNativeTouch(action, x, y, p); - return true; - } - - // Sensor events - public void enableSensor(int sensortype, boolean enabled) { - // TODO: This uses getDefaultSensor - what if we have >1 accels? - if (enabled) { - mSensorManager.registerListener(this, - mSensorManager.getDefaultSensor(sensortype), - SensorManager.SENSOR_DELAY_GAME, null); - } else { - mSensorManager.unregisterListener(this, - mSensorManager.getDefaultSensor(sensortype)); - } - } - - public void onAccuracyChanged(Sensor sensor, int accuracy) { - // TODO - } - - public void onSensorChanged(SensorEvent event) { - if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) { - SDLActivity.onNativeAccel(event.values[0], - event.values[1], - event.values[2]); - } - } - -} - diff --git a/3rdparty/SDL-1.3.0-5387/autogen.sh b/3rdparty/SDL-1.3.0-5387/autogen.sh deleted file mode 100755 index fcabfbffe6..0000000000 --- a/3rdparty/SDL-1.3.0-5387/autogen.sh +++ /dev/null @@ -1,22 +0,0 @@ -#!/bin/sh -# -echo "Generating build information using autoconf" -echo "This may take a while ..." - -# Generate SDL_revision.h -sh build-scripts/updaterev.sh - -# Regenerate configuration files -cat acinclude/* >aclocal.m4 -found=false -for autoconf in autoconf autoconf259 autoconf-2.59 -do if which $autoconf >/dev/null 2>&1; then $autoconf && found=true; break; fi -done -if test x$found = xfalse; then - echo "Couldn't find autoconf, aborting" - exit 1 -fi -(cd test; sh autogen.sh) - -# Run configure for this platform -echo "Now you are ready to run ./configure" diff --git a/3rdparty/SDL-1.3.0-5387/build-scripts/config.guess b/3rdparty/SDL-1.3.0-5387/build-scripts/config.guess deleted file mode 100755 index e792aac608..0000000000 --- a/3rdparty/SDL-1.3.0-5387/build-scripts/config.guess +++ /dev/null @@ -1,1494 +0,0 @@ -#! /bin/sh -# Attempt to guess a canonical system name. -# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, -# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 -# Free Software Foundation, Inc. - -timestamp='2009-09-18' - -# This file is free software; you can redistribute it and/or modify it -# under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 2 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -# General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software -# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA -# 02110-1301, USA. -# -# As a special exception to the GNU General Public License, if you -# distribute this file as part of a program that contains a -# configuration script generated by Autoconf, you may include it under -# the same distribution terms that you use for the rest of that program. - - -# Originally written by Per Bothner. Please send patches (context -# diff format) to and include a ChangeLog -# entry. -# -# This script attempts to guess a canonical system name similar to -# config.sub. If it succeeds, it prints the system name on stdout, and -# exits with 0. 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Ake) contributed MIS and NILE. - if test "`(/bin/universe) 2>/dev/null`" = att ; then - echo pyramid-pyramid-sysv3 - else - echo pyramid-pyramid-bsd - fi - exit ;; - NILE*:*:*:dcosx) - echo pyramid-pyramid-svr4 - exit ;; - DRS?6000:unix:4.0:6*) - echo sparc-icl-nx6 - exit ;; - DRS?6000:UNIX_SV:4.2*:7* | DRS?6000:isis:4.2*:7*) - case `/usr/bin/uname -p` in - sparc) echo sparc-icl-nx7; exit ;; - esac ;; - s390x:SunOS:*:*) - echo ${UNAME_MACHINE}-ibm-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` - exit ;; - sun4H:SunOS:5.*:*) - echo sparc-hal-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` - exit ;; - sun4*:SunOS:5.*:* | tadpole*:SunOS:5.*:*) - echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` - exit ;; - i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*) - eval $set_cc_for_build - SUN_ARCH="i386" - # If there is a compiler, see if it is configured for 64-bit objects. - # Note that the Sun cc does not turn __LP64__ into 1 like gcc does. - # This test works for both compilers. - if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then - if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \ - (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \ - grep IS_64BIT_ARCH >/dev/null - then - SUN_ARCH="x86_64" - fi - fi - echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` - exit ;; - sun4*:SunOS:6*:*) - # According to config.sub, this is the proper way to canonicalize - # SunOS6. Hard to guess exactly what SunOS6 will be like, but - # it's likely to be more like Solaris than SunOS4. - echo sparc-sun-solaris3`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` - exit ;; - sun4*:SunOS:*:*) - case "`/usr/bin/arch -k`" in - Series*|S4*) - UNAME_RELEASE=`uname -v` - ;; - esac - # Japanese Language versions have a version number like `4.1.3-JL'. - echo sparc-sun-sunos`echo ${UNAME_RELEASE}|sed -e 's/-/_/'` - exit ;; - sun3*:SunOS:*:*) - echo m68k-sun-sunos${UNAME_RELEASE} - exit ;; - sun*:*:4.2BSD:*) - UNAME_RELEASE=`(sed 1q /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null` - test "x${UNAME_RELEASE}" = "x" && UNAME_RELEASE=3 - case "`/bin/arch`" in - sun3) - echo m68k-sun-sunos${UNAME_RELEASE} - ;; - sun4) - echo sparc-sun-sunos${UNAME_RELEASE} - ;; - esac - exit ;; - aushp:SunOS:*:*) - echo sparc-auspex-sunos${UNAME_RELEASE} - exit ;; - # The situation for MiNT is a little confusing. The machine name - # can be virtually everything (everything which is not - # "atarist" or "atariste" at least should have a processor - # > m68000). The system name ranges from "MiNT" over "FreeMiNT" - # to the lowercase version "mint" (or "freemint"). Finally - # the system name "TOS" denotes a system which is actually not - # MiNT. But MiNT is downward compatible to TOS, so this should - # be no problem. - atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*) - echo m68k-atari-mint${UNAME_RELEASE} - exit ;; - atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*) - echo m68k-atari-mint${UNAME_RELEASE} - exit ;; - *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*) - echo m68k-atari-mint${UNAME_RELEASE} - exit ;; - milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*) - echo m68k-milan-mint${UNAME_RELEASE} - exit ;; - hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*) - echo m68k-hades-mint${UNAME_RELEASE} - exit ;; - *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*) - echo m68k-unknown-mint${UNAME_RELEASE} - exit ;; - m68k:machten:*:*) - echo m68k-apple-machten${UNAME_RELEASE} - exit ;; - powerpc:machten:*:*) - echo powerpc-apple-machten${UNAME_RELEASE} - exit ;; - RISC*:Mach:*:*) - echo mips-dec-mach_bsd4.3 - exit ;; - RISC*:ULTRIX:*:*) - echo mips-dec-ultrix${UNAME_RELEASE} - exit ;; - VAX*:ULTRIX*:*:*) - echo vax-dec-ultrix${UNAME_RELEASE} - exit ;; - 2020:CLIX:*:* | 2430:CLIX:*:*) - echo clipper-intergraph-clix${UNAME_RELEASE} - exit ;; - mips:*:*:UMIPS | mips:*:*:RISCos) - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c -#ifdef __cplusplus -#include /* for printf() prototype */ - int main (int argc, char *argv[]) { -#else - int main (argc, argv) int argc; char *argv[]; { -#endif - #if defined (host_mips) && defined (MIPSEB) - #if defined (SYSTYPE_SYSV) - printf ("mips-mips-riscos%ssysv\n", argv[1]); exit (0); - #endif - #if defined (SYSTYPE_SVR4) - printf ("mips-mips-riscos%ssvr4\n", argv[1]); exit (0); - #endif - #if defined (SYSTYPE_BSD43) || defined(SYSTYPE_BSD) - printf ("mips-mips-riscos%sbsd\n", argv[1]); exit (0); - #endif - #endif - exit (-1); - } -EOF - $CC_FOR_BUILD -o $dummy $dummy.c && - dummyarg=`echo "${UNAME_RELEASE}" | sed -n 's/\([0-9]*\).*/\1/p'` && - SYSTEM_NAME=`$dummy $dummyarg` && - { echo "$SYSTEM_NAME"; exit; } - echo mips-mips-riscos${UNAME_RELEASE} - exit ;; - Motorola:PowerMAX_OS:*:*) - echo powerpc-motorola-powermax - exit ;; - Motorola:*:4.3:PL8-*) - echo powerpc-harris-powermax - exit ;; - Night_Hawk:*:*:PowerMAX_OS | Synergy:PowerMAX_OS:*:*) - echo powerpc-harris-powermax - exit ;; - Night_Hawk:Power_UNIX:*:*) - echo powerpc-harris-powerunix - exit ;; - m88k:CX/UX:7*:*) - echo m88k-harris-cxux7 - exit ;; - m88k:*:4*:R4*) - echo m88k-motorola-sysv4 - exit ;; - m88k:*:3*:R3*) - echo m88k-motorola-sysv3 - exit ;; - AViiON:dgux:*:*) - # DG/UX returns AViiON for all architectures - UNAME_PROCESSOR=`/usr/bin/uname -p` - if [ $UNAME_PROCESSOR = mc88100 ] || [ $UNAME_PROCESSOR = mc88110 ] - then - if [ ${TARGET_BINARY_INTERFACE}x = m88kdguxelfx ] || \ - [ ${TARGET_BINARY_INTERFACE}x = x ] - then - echo m88k-dg-dgux${UNAME_RELEASE} - else - echo m88k-dg-dguxbcs${UNAME_RELEASE} - fi - else - echo i586-dg-dgux${UNAME_RELEASE} - fi - exit ;; - M88*:DolphinOS:*:*) # DolphinOS (SVR3) - echo m88k-dolphin-sysv3 - exit ;; - M88*:*:R3*:*) - # Delta 88k system running SVR3 - echo m88k-motorola-sysv3 - exit ;; - XD88*:*:*:*) # Tektronix XD88 system running UTekV (SVR3) - echo m88k-tektronix-sysv3 - exit ;; - Tek43[0-9][0-9]:UTek:*:*) # Tektronix 4300 system running UTek (BSD) - echo m68k-tektronix-bsd - exit ;; - *:IRIX*:*:*) - echo mips-sgi-irix`echo ${UNAME_RELEASE}|sed -e 's/-/_/g'` - exit ;; - ????????:AIX?:[12].1:2) # AIX 2.2.1 or AIX 2.1.1 is RT/PC AIX. - echo romp-ibm-aix # uname -m gives an 8 hex-code CPU id - exit ;; # Note that: echo "'`uname -s`'" gives 'AIX ' - i*86:AIX:*:*) - echo i386-ibm-aix - exit ;; - ia64:AIX:*:*) - if [ -x /usr/bin/oslevel ] ; then - IBM_REV=`/usr/bin/oslevel` - else - IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} - fi - echo ${UNAME_MACHINE}-ibm-aix${IBM_REV} - exit ;; - *:AIX:2:3) - if grep bos325 /usr/include/stdio.h >/dev/null 2>&1; then - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - #include - - main() - { - if (!__power_pc()) - exit(1); - puts("powerpc-ibm-aix3.2.5"); - exit(0); - } -EOF - if $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` - then - echo "$SYSTEM_NAME" - else - echo rs6000-ibm-aix3.2.5 - fi - elif grep bos324 /usr/include/stdio.h >/dev/null 2>&1; then - echo rs6000-ibm-aix3.2.4 - else - echo rs6000-ibm-aix3.2 - fi - exit ;; - *:AIX:*:[456]) - IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'` - if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then - IBM_ARCH=rs6000 - else - IBM_ARCH=powerpc - fi - if [ -x /usr/bin/oslevel ] ; then - IBM_REV=`/usr/bin/oslevel` - else - IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} - fi - echo ${IBM_ARCH}-ibm-aix${IBM_REV} - exit ;; - *:AIX:*:*) - echo rs6000-ibm-aix - exit ;; - ibmrt:4.4BSD:*|romp-ibm:BSD:*) - echo romp-ibm-bsd4.4 - exit ;; - ibmrt:*BSD:*|romp-ibm:BSD:*) # covers RT/PC BSD and - echo romp-ibm-bsd${UNAME_RELEASE} # 4.3 with uname added to - exit ;; # report: romp-ibm BSD 4.3 - *:BOSX:*:*) - echo rs6000-bull-bosx - exit ;; - DPX/2?00:B.O.S.:*:*) - echo m68k-bull-sysv3 - exit ;; - 9000/[34]??:4.3bsd:1.*:*) - echo m68k-hp-bsd - exit ;; - hp300:4.4BSD:*:* | 9000/[34]??:4.3bsd:2.*:*) - echo m68k-hp-bsd4.4 - exit ;; - 9000/[34678]??:HP-UX:*:*) - HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` - case "${UNAME_MACHINE}" in - 9000/31? ) HP_ARCH=m68000 ;; - 9000/[34]?? ) HP_ARCH=m68k ;; - 9000/[678][0-9][0-9]) - if [ -x /usr/bin/getconf ]; then - sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null` - sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null` - case "${sc_cpu_version}" in - 523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0 - 528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1 - 532) # CPU_PA_RISC2_0 - case "${sc_kernel_bits}" in - 32) HP_ARCH="hppa2.0n" ;; - 64) HP_ARCH="hppa2.0w" ;; - '') HP_ARCH="hppa2.0" ;; # HP-UX 10.20 - esac ;; - esac - fi - if [ "${HP_ARCH}" = "" ]; then - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - - #define _HPUX_SOURCE - #include - #include - - int main () - { - #if defined(_SC_KERNEL_BITS) - long bits = sysconf(_SC_KERNEL_BITS); - #endif - long cpu = sysconf (_SC_CPU_VERSION); - - switch (cpu) - { - case CPU_PA_RISC1_0: puts ("hppa1.0"); break; - case CPU_PA_RISC1_1: puts ("hppa1.1"); break; - case CPU_PA_RISC2_0: - #if defined(_SC_KERNEL_BITS) - switch (bits) - { - case 64: puts ("hppa2.0w"); break; - case 32: puts ("hppa2.0n"); break; - default: puts ("hppa2.0"); break; - } break; - #else /* !defined(_SC_KERNEL_BITS) */ - puts ("hppa2.0"); break; - #endif - default: puts ("hppa1.0"); break; - } - exit (0); - } -EOF - (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy` - test -z "$HP_ARCH" && HP_ARCH=hppa - fi ;; - esac - if [ ${HP_ARCH} = "hppa2.0w" ] - then - eval $set_cc_for_build - - # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating - # 32-bit code. hppa64-hp-hpux* has the same kernel and a compiler - # generating 64-bit code. GNU and HP use different nomenclature: - # - # $ CC_FOR_BUILD=cc ./config.guess - # => hppa2.0w-hp-hpux11.23 - # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess - # => hppa64-hp-hpux11.23 - - if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | - grep -q __LP64__ - then - HP_ARCH="hppa2.0w" - else - HP_ARCH="hppa64" - fi - fi - echo ${HP_ARCH}-hp-hpux${HPUX_REV} - exit ;; - ia64:HP-UX:*:*) - HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` - echo ia64-hp-hpux${HPUX_REV} - exit ;; - 3050*:HI-UX:*:*) - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - #include - int - main () - { - long cpu = sysconf (_SC_CPU_VERSION); - /* The order matters, because CPU_IS_HP_MC68K erroneously returns - true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct - results, however. */ - if (CPU_IS_PA_RISC (cpu)) - { - switch (cpu) - { - case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; - case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; - case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; - default: puts ("hppa-hitachi-hiuxwe2"); break; - } - } - else if (CPU_IS_HP_MC68K (cpu)) - puts ("m68k-hitachi-hiuxwe2"); - else puts ("unknown-hitachi-hiuxwe2"); - exit (0); - } -EOF - $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` && - { echo "$SYSTEM_NAME"; exit; } - echo unknown-hitachi-hiuxwe2 - exit ;; - 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) - echo hppa1.1-hp-bsd - exit ;; - 9000/8??:4.3bsd:*:*) - echo hppa1.0-hp-bsd - exit ;; - *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) - echo hppa1.0-hp-mpeix - exit ;; - hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) - echo hppa1.1-hp-osf - exit ;; - hp8??:OSF1:*:*) - echo hppa1.0-hp-osf - exit ;; - i*86:OSF1:*:*) - if [ -x /usr/sbin/sysversion ] ; then - echo ${UNAME_MACHINE}-unknown-osf1mk - else - echo ${UNAME_MACHINE}-unknown-osf1 - fi - exit ;; - parisc*:Lites*:*:*) - echo hppa1.1-hp-lites - exit ;; - C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) - echo c1-convex-bsd - exit ;; - C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) - if getsysinfo -f scalar_acc - then echo c32-convex-bsd - else echo c2-convex-bsd - fi - exit ;; - C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) - echo c34-convex-bsd - exit ;; - C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) - echo c38-convex-bsd - exit ;; - C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) - echo c4-convex-bsd - exit ;; - CRAY*Y-MP:*:*:*) - echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*[A-Z]90:*:*:*) - echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ - | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ - -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ - -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*TS:*:*:*) - echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*T3E:*:*:*) - echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*SV1:*:*:*) - echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - *:UNICOS/mp:*:*) - echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) - FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` - FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` - FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` - echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" - exit ;; - 5000:UNIX_System_V:4.*:*) - FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` - FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'` - echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" - exit ;; - i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) - echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} - exit ;; - sparc*:BSD/OS:*:*) - echo sparc-unknown-bsdi${UNAME_RELEASE} - exit ;; - *:BSD/OS:*:*) - echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} - exit ;; - *:FreeBSD:*:*) - case ${UNAME_MACHINE} in - pc98) - echo i386-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; - amd64) - echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; - *) - echo ${UNAME_MACHINE}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; - esac - exit ;; - i*:CYGWIN*:*) - echo ${UNAME_MACHINE}-pc-cygwin - exit ;; - *:MINGW*:*) - echo ${UNAME_MACHINE}-pc-mingw32 - exit ;; - i*:windows32*:*) - # uname -m includes "-pc" on this system. - echo ${UNAME_MACHINE}-mingw32 - exit ;; - i*:PW*:*) - echo ${UNAME_MACHINE}-pc-pw32 - exit ;; - *:Interix*:[3456]*) - case ${UNAME_MACHINE} in - x86) - echo i586-pc-interix${UNAME_RELEASE} - exit ;; - EM64T | authenticamd | genuineintel) - echo x86_64-unknown-interix${UNAME_RELEASE} - exit ;; - IA64) - echo ia64-unknown-interix${UNAME_RELEASE} - exit ;; - esac ;; - [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) - echo i${UNAME_MACHINE}-pc-mks - exit ;; - 8664:Windows_NT:*) - echo x86_64-pc-mks - exit ;; - i*:Windows_NT*:* | Pentium*:Windows_NT*:*) - # How do we know it's Interix rather than the generic POSIX subsystem? - # It also conflicts with pre-2.0 versions of AT&T UWIN. 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exit; } - /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; - 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) - /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ - && { echo i486-ncr-sysv4; exit; } ;; - NCR*:*:4.2:* | MPRAS*:*:4.2:*) - OS_REL='.3' - test -r /etc/.relid \ - && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` - /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ - && { echo i486-ncr-sysv4.3${OS_REL}; exit; } - /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } - /bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; - m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) - echo m68k-unknown-lynxos${UNAME_RELEASE} - exit ;; - mc68030:UNIX_System_V:4.*:*) - echo m68k-atari-sysv4 - exit ;; - TSUNAMI:LynxOS:2.*:*) - echo sparc-unknown-lynxos${UNAME_RELEASE} - exit ;; - rs6000:LynxOS:2.*:*) - echo rs6000-unknown-lynxos${UNAME_RELEASE} - exit ;; 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- mc68*:A/UX:*:*) - echo m68k-apple-aux${UNAME_RELEASE} - exit ;; - news*:NEWS-OS:6*:*) - echo mips-sony-newsos6 - exit ;; - R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) - if [ -d /usr/nec ]; then - echo mips-nec-sysv${UNAME_RELEASE} - else - echo mips-unknown-sysv${UNAME_RELEASE} - fi - exit ;; - BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. - echo powerpc-be-beos - exit ;; - BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. - echo powerpc-apple-beos - exit ;; - BePC:BeOS:*:*) # BeOS running on Intel PC compatible. - echo i586-pc-beos - exit ;; - BePC:Haiku:*:*) # Haiku running on Intel PC compatible. - echo i586-pc-haiku - exit ;; - SX-4:SUPER-UX:*:*) - echo sx4-nec-superux${UNAME_RELEASE} - exit ;; - SX-5:SUPER-UX:*:*) - echo sx5-nec-superux${UNAME_RELEASE} - exit ;; - SX-6:SUPER-UX:*:*) - echo sx6-nec-superux${UNAME_RELEASE} - exit ;; - SX-7:SUPER-UX:*:*) - echo sx7-nec-superux${UNAME_RELEASE} - exit ;; - SX-8:SUPER-UX:*:*) - echo sx8-nec-superux${UNAME_RELEASE} - exit ;; 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- SEI:*:*:SEIUX) - echo mips-sei-seiux${UNAME_RELEASE} - exit ;; - *:DragonFly:*:*) - echo ${UNAME_MACHINE}-unknown-dragonfly`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` - exit ;; - *:*VMS:*:*) - UNAME_MACHINE=`(uname -p) 2>/dev/null` - case "${UNAME_MACHINE}" in - A*) echo alpha-dec-vms ; exit ;; - I*) echo ia64-dec-vms ; exit ;; - V*) echo vax-dec-vms ; exit ;; - esac ;; - *:XENIX:*:SysV) - echo i386-pc-xenix - exit ;; - i*86:skyos:*:*) - echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE}` | sed -e 's/ .*$//' - exit ;; - i*86:rdos:*:*) - echo ${UNAME_MACHINE}-pc-rdos - exit ;; - i*86:AROS:*:*) - echo ${UNAME_MACHINE}-pc-aros - exit ;; -esac - -#echo '(No uname command or uname output not recognized.)' 1>&2 -#echo "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" 1>&2 - -eval $set_cc_for_build -cat >$dummy.c < -# include -#endif -main () -{ -#if defined (sony) -#if defined (MIPSEB) - /* BFD wants "bsd" instead of "newsos". Perhaps BFD should be changed, - I don't know.... */ - printf ("mips-sony-bsd\n"); exit (0); -#else -#include - printf ("m68k-sony-newsos%s\n", -#ifdef NEWSOS4 - "4" -#else - "" -#endif - ); exit (0); -#endif -#endif - -#if defined (__arm) && defined (__acorn) && defined (__unix) - printf ("arm-acorn-riscix\n"); exit (0); -#endif - -#if defined (hp300) && !defined (hpux) - printf ("m68k-hp-bsd\n"); exit (0); -#endif - -#if defined (NeXT) -#if !defined (__ARCHITECTURE__) -#define __ARCHITECTURE__ "m68k" -#endif - int version; - version=`(hostinfo | sed -n 's/.*NeXT Mach \([0-9]*\).*/\1/p') 2>/dev/null`; - if (version < 4) - printf ("%s-next-nextstep%d\n", __ARCHITECTURE__, version); - else - printf ("%s-next-openstep%d\n", __ARCHITECTURE__, version); - exit (0); -#endif - -#if defined (MULTIMAX) || defined (n16) -#if defined (UMAXV) - printf ("ns32k-encore-sysv\n"); exit (0); -#else -#if defined (CMU) - printf ("ns32k-encore-mach\n"); exit (0); -#else - printf ("ns32k-encore-bsd\n"); exit (0); -#endif -#endif -#endif - -#if defined (__386BSD__) - printf ("i386-pc-bsd\n"); exit (0); -#endif - -#if defined (sequent) -#if defined (i386) - printf ("i386-sequent-dynix\n"); exit (0); -#endif -#if defined (ns32000) - printf ("ns32k-sequent-dynix\n"); exit (0); -#endif -#endif - -#if defined (_SEQUENT_) - struct utsname un; - - uname(&un); - - if (strncmp(un.version, "V2", 2) == 0) { - printf ("i386-sequent-ptx2\n"); exit (0); - } - if (strncmp(un.version, "V1", 2) == 0) { /* XXX is V1 correct? */ - printf ("i386-sequent-ptx1\n"); exit (0); - } - printf ("i386-sequent-ptx\n"); exit (0); - -#endif - -#if defined (vax) -# if !defined (ultrix) -# include -# if defined (BSD) -# if BSD == 43 - printf ("vax-dec-bsd4.3\n"); exit (0); -# else -# if BSD == 199006 - printf ("vax-dec-bsd4.3reno\n"); exit (0); -# else - printf ("vax-dec-bsd\n"); exit (0); -# endif -# endif -# else - printf ("vax-dec-bsd\n"); exit (0); -# endif -# else - printf ("vax-dec-ultrix\n"); exit (0); -# endif -#endif - -#if defined (alliant) && defined (i860) - printf ("i860-alliant-bsd\n"); exit (0); -#endif - - exit (1); -} -EOF - -$CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null && SYSTEM_NAME=`$dummy` && - { echo "$SYSTEM_NAME"; exit; } - -# Apollos put the system type in the environment. - -test -d /usr/apollo && { echo ${ISP}-apollo-${SYSTYPE}; exit; } - -# Convex versions that predate uname can use getsysinfo(1) - -if [ -x /usr/convex/getsysinfo ] -then - case `getsysinfo -f cpu_type` in - c1*) - echo c1-convex-bsd - exit ;; - c2*) - if getsysinfo -f scalar_acc - then echo c32-convex-bsd - else echo c2-convex-bsd - fi - exit ;; - c34*) - echo c34-convex-bsd - exit ;; - c38*) - echo c38-convex-bsd - exit ;; - c4*) - echo c4-convex-bsd - exit ;; - esac -fi - -cat >&2 < in order to provide the needed -information to handle your system. - -config.guess timestamp = $timestamp - -uname -m = `(uname -m) 2>/dev/null || echo unknown` -uname -r = `(uname -r) 2>/dev/null || echo unknown` -uname -s = `(uname -s) 2>/dev/null || echo unknown` -uname -v = `(uname -v) 2>/dev/null || echo unknown` - -/usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null` -/bin/uname -X = `(/bin/uname -X) 2>/dev/null` - -hostinfo = `(hostinfo) 2>/dev/null` -/bin/universe = `(/bin/universe) 2>/dev/null` -/usr/bin/arch -k = `(/usr/bin/arch -k) 2>/dev/null` -/bin/arch = `(/bin/arch) 2>/dev/null` -/usr/bin/oslevel = `(/usr/bin/oslevel) 2>/dev/null` -/usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null` - -UNAME_MACHINE = ${UNAME_MACHINE} -UNAME_RELEASE = ${UNAME_RELEASE} -UNAME_SYSTEM = ${UNAME_SYSTEM} -UNAME_VERSION = ${UNAME_VERSION} -EOF - -exit 1 - -# Local variables: -# eval: (add-hook 'write-file-hooks 'time-stamp) -# time-stamp-start: "timestamp='" -# time-stamp-format: "%:y-%02m-%02d" -# time-stamp-end: "'" -# End: diff --git a/3rdparty/SDL-1.3.0-5387/build-scripts/config.sub b/3rdparty/SDL-1.3.0-5387/build-scripts/config.sub deleted file mode 100755 index 5ecc18b6ad..0000000000 --- a/3rdparty/SDL-1.3.0-5387/build-scripts/config.sub +++ /dev/null @@ -1,1700 +0,0 @@ -#! /bin/sh -# Configuration validation subroutine script. -# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, -# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 -# Free Software Foundation, Inc. - -timestamp='2009-10-07' - -# This file is (in principle) common to ALL GNU software. -# The presence of a machine in this file suggests that SOME GNU software -# can handle that machine. It does not imply ALL GNU software can. -# -# This file is free software; you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 2 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software -# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA -# 02110-1301, USA. -# -# As a special exception to the GNU General Public License, if you -# distribute this file as part of a program that contains a -# configuration script generated by Autoconf, you may include it under -# the same distribution terms that you use for the rest of that program. - - -# Please send patches to . Submit a context -# diff and a properly formatted GNU ChangeLog entry. -# -# Configuration subroutine to validate and canonicalize a configuration type. -# Supply the specified configuration type as an argument. -# If it is invalid, we print an error message on stderr and exit with code 1. -# Otherwise, we print the canonical config type on stdout and succeed. - -# You can get the latest version of this script from: -# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD - -# This file is supposed to be the same for all GNU packages -# and recognize all the CPU types, system types and aliases -# that are meaningful with *any* GNU software. -# Each package is responsible for reporting which valid configurations -# it does not support. 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then - files="$files $dest" - dest=$arg - continue - fi - - case $arg in - -d) isdir=yes ;; - -f) - case " $install_prog " in - *[\\\ /]cp\ *) ;; - *) prev=$arg ;; - esac - ;; - -g | -m | -o) - prev=$arg - ;; - -s) - stripme=" -s" - continue - ;; - -*) - ;; - *) - # If the previous option needed an argument, then skip it. - if test -n "$prev"; then - prev= - else - dest=$arg - continue - fi - ;; - esac - - # Aesthetically quote the argument. - func_quote_for_eval "$arg" - install_prog="$install_prog $func_quote_for_eval_result" - done - - test -z "$install_prog" && \ - func_fatal_help "you must specify an install program" - - test -n "$prev" && \ - func_fatal_help "the \`$prev' option requires an argument" - - if test -z "$files"; then - if test -z "$dest"; then - func_fatal_help "no file or destination specified" - else - func_fatal_help "you must specify a destination" - fi - fi - - # Strip any trailing slash from the destination. - func_stripname '' '/' "$dest" - dest=$func_stripname_result - - # Check to see that the destination is a directory. - test -d "$dest" && isdir=yes - if test "$isdir" = yes; then - destdir="$dest" - destname= - else - func_dirname_and_basename "$dest" "" "." - destdir="$func_dirname_result" - destname="$func_basename_result" - - # Not a directory, so check to see that there is only one file specified. - set dummy $files; shift - test "$#" -gt 1 && \ - func_fatal_help "\`$dest' is not a directory" - fi - case $destdir in - [\\/]* | [A-Za-z]:[\\/]*) ;; - *) - for file in $files; do - case $file in - *.lo) ;; - *) - func_fatal_help "\`$destdir' must be an absolute directory name" - ;; - esac - done - ;; - esac - - # This variable tells wrapper scripts just to set variables rather - # than running their programs. - libtool_install_magic="$magic" - - staticlibs= - future_libdirs= - current_libdirs= - for file in $files; do - - # Do each installation. - case $file in - *.$libext) - # Do the static libraries later. - staticlibs="$staticlibs $file" - ;; - - *.la) - # Check to see that this really is a libtool archive. - func_lalib_unsafe_p "$file" \ - || func_fatal_help "\`$file' is not a valid libtool archive" - - library_names= - old_library= - relink_command= - func_source "$file" - - # Add the libdir to current_libdirs if it is the destination. - if test "X$destdir" = "X$libdir"; then - case "$current_libdirs " in - *" $libdir "*) ;; - *) current_libdirs="$current_libdirs $libdir" ;; - esac - else - # Note the libdir as a future libdir. - case "$future_libdirs " in - *" $libdir "*) ;; - *) future_libdirs="$future_libdirs $libdir" ;; - esac - fi - - func_dirname "$file" "/" "" - dir="$func_dirname_result" - dir="$dir$objdir" - - if test -n "$relink_command"; then - # Determine the prefix the user has applied to our future dir. - inst_prefix_dir=`$ECHO "X$destdir" | $Xsed -e "s%$libdir\$%%"` - - # Don't allow the user to place us outside of our expected - # location b/c this prevents finding dependent libraries that - # are installed to the same prefix. - # At present, this check doesn't affect windows .dll's that - # are installed into $libdir/../bin (currently, that works fine) - # but it's something to keep an eye on. - test "$inst_prefix_dir" = "$destdir" && \ - func_fatal_error "error: cannot install \`$file' to a directory not ending in $libdir" - - if test -n "$inst_prefix_dir"; then - # Stick the inst_prefix_dir data into the link command. - relink_command=`$ECHO "X$relink_command" | $Xsed -e "s%@inst_prefix_dir@%-inst-prefix-dir $inst_prefix_dir%"` - else - relink_command=`$ECHO "X$relink_command" | $Xsed -e "s%@inst_prefix_dir@%%"` - fi - - func_warning "relinking \`$file'" - func_show_eval "$relink_command" \ - 'func_fatal_error "error: relink \`$file'\'' with the above command before installing it"' - fi - - # See the names of the shared library. - set dummy $library_names; shift - if test -n "$1"; then - realname="$1" - shift - - srcname="$realname" - test -n "$relink_command" && srcname="$realname"T - - # Install the shared library and build the symlinks. - func_show_eval "$install_prog $dir/$srcname $destdir/$realname" \ - 'exit $?' - tstripme="$stripme" - case $host_os in - cygwin* | mingw* | pw32* | cegcc*) - case $realname in - *.dll.a) - tstripme="" - ;; - esac - ;; - esac - if test -n "$tstripme" && test -n "$striplib"; then - func_show_eval "$striplib $destdir/$realname" 'exit $?' - fi - - if test "$#" -gt 0; then - # Delete the old symlinks, and create new ones. - # Try `ln -sf' first, because the `ln' binary might depend on - # the symlink we replace! Solaris /bin/ln does not understand -f, - # so we also need to try rm && ln -s. - for linkname - do - test "$linkname" != "$realname" \ - && func_show_eval "(cd $destdir && { $LN_S -f $realname $linkname || { $RM $linkname && $LN_S $realname $linkname; }; })" - done - fi - - # Do each command in the postinstall commands. - lib="$destdir/$realname" - func_execute_cmds "$postinstall_cmds" 'exit $?' - fi - - # Install the pseudo-library for information purposes. - func_basename "$file" - name="$func_basename_result" - instname="$dir/$name"i - func_show_eval "$install_prog $instname $destdir/$name" 'exit $?' - - # Maybe install the static library, too. - test -n "$old_library" && staticlibs="$staticlibs $dir/$old_library" - ;; - - *.lo) - # Install (i.e. copy) a libtool object. - - # Figure out destination file name, if it wasn't already specified. - if test -n "$destname"; then - destfile="$destdir/$destname" - else - func_basename "$file" - destfile="$func_basename_result" - destfile="$destdir/$destfile" - fi - - # Deduce the name of the destination old-style object file. - case $destfile in - *.lo) - func_lo2o "$destfile" - staticdest=$func_lo2o_result - ;; - *.$objext) - staticdest="$destfile" - destfile= - ;; - *) - func_fatal_help "cannot copy a libtool object to \`$destfile'" - ;; - esac - - # Install the libtool object if requested. - test -n "$destfile" && \ - func_show_eval "$install_prog $file $destfile" 'exit $?' - - # Install the old object if enabled. - if test "$build_old_libs" = yes; then - # Deduce the name of the old-style object file. - func_lo2o "$file" - staticobj=$func_lo2o_result - func_show_eval "$install_prog \$staticobj \$staticdest" 'exit $?' - fi - exit $EXIT_SUCCESS - ;; - - *) - # Figure out destination file name, if it wasn't already specified. - if test -n "$destname"; then - destfile="$destdir/$destname" - else - func_basename "$file" - destfile="$func_basename_result" - destfile="$destdir/$destfile" - fi - - # If the file is missing, and there is a .exe on the end, strip it - # because it is most likely a libtool script we actually want to - # install - stripped_ext="" - case $file in - *.exe) - if test ! -f "$file"; then - func_stripname '' '.exe' "$file" - file=$func_stripname_result - stripped_ext=".exe" - fi - ;; - esac - - # Do a test to see if this is really a libtool program. - case $host in - *cygwin* | *mingw*) - if func_ltwrapper_executable_p "$file"; then - func_ltwrapper_scriptname "$file" - wrapper=$func_ltwrapper_scriptname_result - else - func_stripname '' '.exe' "$file" - wrapper=$func_stripname_result - fi - ;; - *) - wrapper=$file - ;; - esac - if func_ltwrapper_script_p "$wrapper"; then - notinst_deplibs= - relink_command= - - func_source "$wrapper" - - # Check the variables that should have been set. - test -z "$generated_by_libtool_version" && \ - func_fatal_error "invalid libtool wrapper script \`$wrapper'" - - finalize=yes - for lib in $notinst_deplibs; do - # Check to see that each library is installed. - libdir= - if test -f "$lib"; then - func_source "$lib" - fi - libfile="$libdir/"`$ECHO "X$lib" | $Xsed -e 's%^.*/%%g'` ### testsuite: skip nested quoting test - if test -n "$libdir" && test ! -f "$libfile"; then - func_warning "\`$lib' has not been installed in \`$libdir'" - finalize=no - fi - done - - relink_command= - func_source "$wrapper" - - outputname= - if test "$fast_install" = no && test -n "$relink_command"; then - $opt_dry_run || { - if test "$finalize" = yes; then - tmpdir=`func_mktempdir` - func_basename "$file$stripped_ext" - file="$func_basename_result" - outputname="$tmpdir/$file" - # Replace the output file specification. - relink_command=`$ECHO "X$relink_command" | $Xsed -e 's%@OUTPUT@%'"$outputname"'%g'` - - $opt_silent || { - func_quote_for_expand "$relink_command" - eval "func_echo $func_quote_for_expand_result" - } - if eval "$relink_command"; then : - else - func_error "error: relink \`$file' with the above command before installing it" - $opt_dry_run || ${RM}r "$tmpdir" - continue - fi - file="$outputname" - else - func_warning "cannot relink \`$file'" - fi - } - else - # Install the binary that we compiled earlier. - file=`$ECHO "X$file$stripped_ext" | $Xsed -e "s%\([^/]*\)$%$objdir/\1%"` - fi - fi - - # remove .exe since cygwin /usr/bin/install will append another - # one anyway - case $install_prog,$host in - */usr/bin/install*,*cygwin*) - case $file:$destfile in - *.exe:*.exe) - # this is ok - ;; - *.exe:*) - destfile=$destfile.exe - ;; - *:*.exe) - func_stripname '' '.exe' "$destfile" - destfile=$func_stripname_result - ;; - esac - ;; - esac - func_show_eval "$install_prog\$stripme \$file \$destfile" 'exit $?' - $opt_dry_run || if test -n "$outputname"; then - ${RM}r "$tmpdir" - fi - ;; - esac - done - - for file in $staticlibs; do - func_basename "$file" - name="$func_basename_result" - - # Set up the ranlib parameters. - oldlib="$destdir/$name" - - func_show_eval "$install_prog \$file \$oldlib" 'exit $?' - - if test -n "$stripme" && test -n "$old_striplib"; then - func_show_eval "$old_striplib $oldlib" 'exit $?' - fi - - # Do each command in the postinstall commands. - func_execute_cmds "$old_postinstall_cmds" 'exit $?' - done - - test -n "$future_libdirs" && \ - func_warning "remember to run \`$progname --finish$future_libdirs'" - - if test -n "$current_libdirs"; then - # Maybe just do a dry run. - $opt_dry_run && current_libdirs=" -n$current_libdirs" - exec_cmd='$SHELL $progpath $preserve_args --finish$current_libdirs' - else - exit $EXIT_SUCCESS - fi -} - -test "$mode" = install && func_mode_install ${1+"$@"} - - -# func_generate_dlsyms outputname originator pic_p -# Extract symbols from dlprefiles and create ${outputname}S.o with -# a dlpreopen symbol table. -func_generate_dlsyms () -{ - $opt_debug - my_outputname="$1" - my_originator="$2" - my_pic_p="${3-no}" - my_prefix=`$ECHO "$my_originator" | sed 's%[^a-zA-Z0-9]%_%g'` - my_dlsyms= - - if test -n "$dlfiles$dlprefiles" || test "$dlself" != no; then - if test -n "$NM" && test -n "$global_symbol_pipe"; then - my_dlsyms="${my_outputname}S.c" - else - func_error "not configured to extract global symbols from dlpreopened files" - fi - fi - - if test -n "$my_dlsyms"; then - case $my_dlsyms in - "") ;; - *.c) - # Discover the nlist of each of the dlfiles. - nlist="$output_objdir/${my_outputname}.nm" - - func_show_eval "$RM $nlist ${nlist}S ${nlist}T" - - # Parse the name list into a source file. - func_verbose "creating $output_objdir/$my_dlsyms" - - $opt_dry_run || $ECHO > "$output_objdir/$my_dlsyms" "\ -/* $my_dlsyms - symbol resolution table for \`$my_outputname' dlsym emulation. */ -/* Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION */ - -#ifdef __cplusplus -extern \"C\" { -#endif - -/* External symbol declarations for the compiler. */\ -" - - if test "$dlself" = yes; then - func_verbose "generating symbol list for \`$output'" - - $opt_dry_run || echo ': @PROGRAM@ ' > "$nlist" - - # Add our own program objects to the symbol list. - progfiles=`$ECHO "X$objs$old_deplibs" | $SP2NL | $Xsed -e "$lo2o" | $NL2SP` - for progfile in $progfiles; do - func_verbose "extracting global C symbols from \`$progfile'" - $opt_dry_run || eval "$NM $progfile | $global_symbol_pipe >> '$nlist'" - done - - if test -n "$exclude_expsyms"; then - $opt_dry_run || { - eval '$EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T' - eval '$MV "$nlist"T "$nlist"' - } - fi - - if test -n "$export_symbols_regex"; then - $opt_dry_run || { - eval '$EGREP -e "$export_symbols_regex" "$nlist" > "$nlist"T' - eval '$MV "$nlist"T "$nlist"' - } - fi - - # Prepare the list of exported symbols - if test -z "$export_symbols"; then - export_symbols="$output_objdir/$outputname.exp" - $opt_dry_run || { - $RM $export_symbols - eval "${SED} -n -e '/^: @PROGRAM@ $/d' -e 's/^.* \(.*\)$/\1/p' "'< "$nlist" > "$export_symbols"' - case $host in - *cygwin* | *mingw* | *cegcc* ) - eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' - eval 'cat "$export_symbols" >> "$output_objdir/$outputname.def"' - ;; - esac - } - else - $opt_dry_run || { - eval "${SED} -e 's/\([].[*^$]\)/\\\\\1/g' -e 's/^/ /' -e 's/$/$/'"' < "$export_symbols" > "$output_objdir/$outputname.exp"' - eval '$GREP -f "$output_objdir/$outputname.exp" < "$nlist" > "$nlist"T' - eval '$MV "$nlist"T "$nlist"' - case $host in - *cygwin | *mingw* | *cegcc* ) - eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' - eval 'cat "$nlist" >> "$output_objdir/$outputname.def"' - ;; - esac - } - fi - fi - - for dlprefile in $dlprefiles; do - func_verbose "extracting global C symbols from \`$dlprefile'" - func_basename "$dlprefile" - name="$func_basename_result" - $opt_dry_run || { - eval '$ECHO ": $name " >> "$nlist"' - eval "$NM $dlprefile 2>/dev/null | $global_symbol_pipe >> '$nlist'" - } - done - - $opt_dry_run || { - # Make sure we have at least an empty file. - test -f "$nlist" || : > "$nlist" - - if test -n "$exclude_expsyms"; then - $EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T - $MV "$nlist"T "$nlist" - fi - - # Try sorting and uniquifying the output. - if $GREP -v "^: " < "$nlist" | - if sort -k 3 /dev/null 2>&1; then - sort -k 3 - else - sort +2 - fi | - uniq > "$nlist"S; then - : - else - $GREP -v "^: " < "$nlist" > "$nlist"S - fi - - if test -f "$nlist"S; then - eval "$global_symbol_to_cdecl"' < "$nlist"S >> "$output_objdir/$my_dlsyms"' - else - $ECHO '/* NONE */' >> "$output_objdir/$my_dlsyms" - fi - - $ECHO >> "$output_objdir/$my_dlsyms" "\ - -/* The mapping between symbol names and symbols. */ -typedef struct { - const char *name; - void *address; -} lt_dlsymlist; -" - case $host in - *cygwin* | *mingw* | *cegcc* ) - $ECHO >> "$output_objdir/$my_dlsyms" "\ -/* DATA imports from DLLs on WIN32 con't be const, because - runtime relocations are performed -- see ld's documentation - on pseudo-relocs. */" - lt_dlsym_const= ;; - *osf5*) - echo >> "$output_objdir/$my_dlsyms" "\ -/* This system does not cope well with relocations in const data */" - lt_dlsym_const= ;; - *) - lt_dlsym_const=const ;; - esac - - $ECHO >> "$output_objdir/$my_dlsyms" "\ -extern $lt_dlsym_const lt_dlsymlist -lt_${my_prefix}_LTX_preloaded_symbols[]; -$lt_dlsym_const lt_dlsymlist -lt_${my_prefix}_LTX_preloaded_symbols[] = -{\ - { \"$my_originator\", (void *) 0 }," - - case $need_lib_prefix in - no) - eval "$global_symbol_to_c_name_address" < "$nlist" >> "$output_objdir/$my_dlsyms" - ;; - *) - eval "$global_symbol_to_c_name_address_lib_prefix" < "$nlist" >> "$output_objdir/$my_dlsyms" - ;; - esac - $ECHO >> "$output_objdir/$my_dlsyms" "\ - {0, (void *) 0} -}; - -/* This works around a problem in FreeBSD linker */ -#ifdef FREEBSD_WORKAROUND -static const void *lt_preloaded_setup() { - return lt_${my_prefix}_LTX_preloaded_symbols; -} -#endif - -#ifdef __cplusplus -} -#endif\ -" - } # !$opt_dry_run - - pic_flag_for_symtable= - case "$compile_command " in - *" -static "*) ;; - *) - case $host in - # compiling the symbol table file with pic_flag works around - # a FreeBSD bug that causes programs to crash when -lm is - # linked before any other PIC object. But we must not use - # pic_flag when linking with -static. The problem exists in - # FreeBSD 2.2.6 and is fixed in FreeBSD 3.1. - *-*-freebsd2*|*-*-freebsd3.0*|*-*-freebsdelf3.0*) - pic_flag_for_symtable=" $pic_flag -DFREEBSD_WORKAROUND" ;; - *-*-hpux*) - pic_flag_for_symtable=" $pic_flag" ;; - *) - if test "X$my_pic_p" != Xno; then - pic_flag_for_symtable=" $pic_flag" - fi - ;; - esac - ;; - esac - symtab_cflags= - for arg in $LTCFLAGS; do - case $arg in - -pie | -fpie | -fPIE) ;; - *) symtab_cflags="$symtab_cflags $arg" ;; - esac - done - - # Now compile the dynamic symbol file. - func_show_eval '(cd $output_objdir && $LTCC$symtab_cflags -c$no_builtin_flag$pic_flag_for_symtable "$my_dlsyms")' 'exit $?' - - # Clean up the generated files. - func_show_eval '$RM "$output_objdir/$my_dlsyms" "$nlist" "${nlist}S" "${nlist}T"' - - # Transform the symbol file into the correct name. - symfileobj="$output_objdir/${my_outputname}S.$objext" - case $host in - *cygwin* | *mingw* | *cegcc* ) - if test -f "$output_objdir/$my_outputname.def"; then - compile_command=`$ECHO "X$compile_command" | $Xsed -e "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` - finalize_command=`$ECHO "X$finalize_command" | $Xsed -e "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` - else - compile_command=`$ECHO "X$compile_command" | $Xsed -e "s%@SYMFILE@%$symfileobj%"` - finalize_command=`$ECHO "X$finalize_command" | $Xsed -e "s%@SYMFILE@%$symfileobj%"` - fi - ;; - *) - compile_command=`$ECHO "X$compile_command" | $Xsed -e "s%@SYMFILE@%$symfileobj%"` - finalize_command=`$ECHO "X$finalize_command" | $Xsed -e "s%@SYMFILE@%$symfileobj%"` - ;; - esac - ;; - *) - func_fatal_error "unknown suffix for \`$my_dlsyms'" - ;; - esac - else - # We keep going just in case the user didn't refer to - # lt_preloaded_symbols. The linker will fail if global_symbol_pipe - # really was required. - - # Nullify the symbol file. - compile_command=`$ECHO "X$compile_command" | $Xsed -e "s% @SYMFILE@%%"` - finalize_command=`$ECHO "X$finalize_command" | $Xsed -e "s% @SYMFILE@%%"` - fi -} - -# func_win32_libid arg -# return the library type of file 'arg' -# -# Need a lot of goo to handle *both* DLLs and import libs -# Has to be a shell function in order to 'eat' the argument -# that is supplied when $file_magic_command is called. -func_win32_libid () -{ - $opt_debug - win32_libid_type="unknown" - win32_fileres=`file -L $1 2>/dev/null` - case $win32_fileres in - *ar\ archive\ import\ library*) # definitely import - win32_libid_type="x86 archive import" - ;; - *ar\ archive*) # could be an import, or static - if eval $OBJDUMP -f $1 | $SED -e '10q' 2>/dev/null | - $EGREP 'file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' >/dev/null ; then - win32_nmres=`eval $NM -f posix -A $1 | - $SED -n -e ' - 1,100{ - / I /{ - s,.*,import, - p - q - } - }'` - case $win32_nmres in - import*) win32_libid_type="x86 archive import";; - *) win32_libid_type="x86 archive static";; - esac - fi - ;; - *DLL*) - win32_libid_type="x86 DLL" - ;; - *executable*) # but shell scripts are "executable" too... - case $win32_fileres in - *MS\ Windows\ PE\ Intel*) - win32_libid_type="x86 DLL" - ;; - esac - ;; - esac - $ECHO "$win32_libid_type" -} - - - -# func_extract_an_archive dir oldlib -func_extract_an_archive () -{ - $opt_debug - f_ex_an_ar_dir="$1"; shift - f_ex_an_ar_oldlib="$1" - func_show_eval "(cd \$f_ex_an_ar_dir && $AR x \"\$f_ex_an_ar_oldlib\")" 'exit $?' - if ($AR t "$f_ex_an_ar_oldlib" | sort | sort -uc >/dev/null 2>&1); then - : - else - func_fatal_error "object name conflicts in archive: $f_ex_an_ar_dir/$f_ex_an_ar_oldlib" - fi -} - - -# func_extract_archives gentop oldlib ... -func_extract_archives () -{ - $opt_debug - my_gentop="$1"; shift - my_oldlibs=${1+"$@"} - my_oldobjs="" - my_xlib="" - my_xabs="" - my_xdir="" - - for my_xlib in $my_oldlibs; do - # Extract the objects. - case $my_xlib in - [\\/]* | [A-Za-z]:[\\/]*) my_xabs="$my_xlib" ;; - *) my_xabs=`pwd`"/$my_xlib" ;; - esac - func_basename "$my_xlib" - my_xlib="$func_basename_result" - my_xlib_u=$my_xlib - while :; do - case " $extracted_archives " in - *" $my_xlib_u "*) - func_arith $extracted_serial + 1 - extracted_serial=$func_arith_result - my_xlib_u=lt$extracted_serial-$my_xlib ;; - *) break ;; - esac - done - extracted_archives="$extracted_archives $my_xlib_u" - my_xdir="$my_gentop/$my_xlib_u" - - func_mkdir_p "$my_xdir" - - case $host in - *-darwin*) - func_verbose "Extracting $my_xabs" - # Do not bother doing anything if just a dry run - $opt_dry_run || { - darwin_orig_dir=`pwd` - cd $my_xdir || exit $? - darwin_archive=$my_xabs - darwin_curdir=`pwd` - darwin_base_archive=`basename "$darwin_archive"` - darwin_arches=`$LIPO -info "$darwin_archive" 2>/dev/null | $GREP Architectures 2>/dev/null || true` - if test -n "$darwin_arches"; then - darwin_arches=`$ECHO "$darwin_arches" | $SED -e 's/.*are://'` - darwin_arch= - func_verbose "$darwin_base_archive has multiple architectures $darwin_arches" - for darwin_arch in $darwin_arches ; do - func_mkdir_p "unfat-$$/${darwin_base_archive}-${darwin_arch}" - $LIPO -thin $darwin_arch -output "unfat-$$/${darwin_base_archive}-${darwin_arch}/${darwin_base_archive}" "${darwin_archive}" - cd "unfat-$$/${darwin_base_archive}-${darwin_arch}" - func_extract_an_archive "`pwd`" "${darwin_base_archive}" - cd "$darwin_curdir" - $RM "unfat-$$/${darwin_base_archive}-${darwin_arch}/${darwin_base_archive}" - done # $darwin_arches - ## Okay now we've a bunch of thin objects, gotta fatten them up :) - darwin_filelist=`find unfat-$$ -type f -name \*.o -print -o -name \*.lo -print | $SED -e "$basename" | sort -u` - darwin_file= - darwin_files= - for darwin_file in $darwin_filelist; do - darwin_files=`find unfat-$$ -name $darwin_file -print | $NL2SP` - $LIPO -create -output "$darwin_file" $darwin_files - done # $darwin_filelist - $RM -rf unfat-$$ - cd "$darwin_orig_dir" - else - cd $darwin_orig_dir - func_extract_an_archive "$my_xdir" "$my_xabs" - fi # $darwin_arches - } # !$opt_dry_run - ;; - *) - func_extract_an_archive "$my_xdir" "$my_xabs" - ;; - esac - my_oldobjs="$my_oldobjs "`find $my_xdir -name \*.$objext -print -o -name \*.lo -print | $NL2SP` - done - - func_extract_archives_result="$my_oldobjs" -} - - - -# func_emit_wrapper_part1 [arg=no] -# -# Emit the first part of a libtool wrapper script on stdout. -# For more information, see the description associated with -# func_emit_wrapper(), below. -func_emit_wrapper_part1 () -{ - func_emit_wrapper_part1_arg1=no - if test -n "$1" ; then - func_emit_wrapper_part1_arg1=$1 - fi - - $ECHO "\ -#! $SHELL - -# $output - temporary wrapper script for $objdir/$outputname -# Generated by $PROGRAM (GNU $PACKAGE$TIMESTAMP) $VERSION -# -# The $output program cannot be directly executed until all the libtool -# libraries that it depends on are installed. -# -# This wrapper script should never be moved out of the build directory. -# If it is, it will not operate correctly. - -# Sed substitution that helps us do robust quoting. It backslashifies -# metacharacters that are still active within double-quoted strings. -Xsed='${SED} -e 1s/^X//' -sed_quote_subst='$sed_quote_subst' - -# Be Bourne compatible -if test -n \"\${ZSH_VERSION+set}\" && (emulate sh) >/dev/null 2>&1; then - emulate sh - NULLCMD=: - # Zsh 3.x and 4.x performs word splitting on \${1+\"\$@\"}, which - # is contrary to our usage. Disable this feature. - alias -g '\${1+\"\$@\"}'='\"\$@\"' - setopt NO_GLOB_SUBST -else - case \`(set -o) 2>/dev/null\` in *posix*) set -o posix;; esac -fi -BIN_SH=xpg4; export BIN_SH # for Tru64 -DUALCASE=1; export DUALCASE # for MKS sh - -# The HP-UX ksh and POSIX shell print the target directory to stdout -# if CDPATH is set. -(unset CDPATH) >/dev/null 2>&1 && unset CDPATH - -relink_command=\"$relink_command\" - -# This environment variable determines our operation mode. -if test \"\$libtool_install_magic\" = \"$magic\"; then - # install mode needs the following variables: - generated_by_libtool_version='$macro_version' - notinst_deplibs='$notinst_deplibs' -else - # When we are sourced in execute mode, \$file and \$ECHO are already set. - if test \"\$libtool_execute_magic\" != \"$magic\"; then - ECHO=\"$qecho\" - file=\"\$0\" - # Make sure echo works. - if test \"X\$1\" = X--no-reexec; then - # Discard the --no-reexec flag, and continue. - shift - elif test \"X\`{ \$ECHO '\t'; } 2>/dev/null\`\" = 'X\t'; then - # Yippee, \$ECHO works! - : - else - # Restart under the correct shell, and then maybe \$ECHO will work. - exec $SHELL \"\$0\" --no-reexec \${1+\"\$@\"} - fi - fi\ -" - $ECHO "\ - - # Find the directory that this script lives in. - thisdir=\`\$ECHO \"X\$file\" | \$Xsed -e 's%/[^/]*$%%'\` - test \"x\$thisdir\" = \"x\$file\" && thisdir=. - - # Follow symbolic links until we get to the real thisdir. - file=\`ls -ld \"\$file\" | ${SED} -n 's/.*-> //p'\` - while test -n \"\$file\"; do - destdir=\`\$ECHO \"X\$file\" | \$Xsed -e 's%/[^/]*\$%%'\` - - # If there was a directory component, then change thisdir. - if test \"x\$destdir\" != \"x\$file\"; then - case \"\$destdir\" in - [\\\\/]* | [A-Za-z]:[\\\\/]*) thisdir=\"\$destdir\" ;; - *) thisdir=\"\$thisdir/\$destdir\" ;; - esac - fi - - file=\`\$ECHO \"X\$file\" | \$Xsed -e 's%^.*/%%'\` - file=\`ls -ld \"\$thisdir/\$file\" | ${SED} -n 's/.*-> //p'\` - done -" -} -# end: func_emit_wrapper_part1 - -# func_emit_wrapper_part2 [arg=no] -# -# Emit the second part of a libtool wrapper script on stdout. -# For more information, see the description associated with -# func_emit_wrapper(), below. -func_emit_wrapper_part2 () -{ - func_emit_wrapper_part2_arg1=no - if test -n "$1" ; then - func_emit_wrapper_part2_arg1=$1 - fi - - $ECHO "\ - - # Usually 'no', except on cygwin/mingw when embedded into - # the cwrapper. - WRAPPER_SCRIPT_BELONGS_IN_OBJDIR=$func_emit_wrapper_part2_arg1 - if test \"\$WRAPPER_SCRIPT_BELONGS_IN_OBJDIR\" = \"yes\"; then - # special case for '.' - if test \"\$thisdir\" = \".\"; then - thisdir=\`pwd\` - fi - # remove .libs from thisdir - case \"\$thisdir\" in - *[\\\\/]$objdir ) thisdir=\`\$ECHO \"X\$thisdir\" | \$Xsed -e 's%[\\\\/][^\\\\/]*$%%'\` ;; - $objdir ) thisdir=. ;; - esac - fi - - # Try to get the absolute directory name. - absdir=\`cd \"\$thisdir\" && pwd\` - test -n \"\$absdir\" && thisdir=\"\$absdir\" -" - - if test "$fast_install" = yes; then - $ECHO "\ - program=lt-'$outputname'$exeext - progdir=\"\$thisdir/$objdir\" - - if test ! -f \"\$progdir/\$program\" || - { file=\`ls -1dt \"\$progdir/\$program\" \"\$progdir/../\$program\" 2>/dev/null | ${SED} 1q\`; \\ - test \"X\$file\" != \"X\$progdir/\$program\"; }; then - - file=\"\$\$-\$program\" - - if test ! -d \"\$progdir\"; then - $MKDIR \"\$progdir\" - else - $RM \"\$progdir/\$file\" - fi" - - $ECHO "\ - - # relink executable if necessary - if test -n \"\$relink_command\"; then - if relink_command_output=\`eval \$relink_command 2>&1\`; then : - else - $ECHO \"\$relink_command_output\" >&2 - $RM \"\$progdir/\$file\" - exit 1 - fi - fi - - $MV \"\$progdir/\$file\" \"\$progdir/\$program\" 2>/dev/null || - { $RM \"\$progdir/\$program\"; - $MV \"\$progdir/\$file\" \"\$progdir/\$program\"; } - $RM \"\$progdir/\$file\" - fi" - else - $ECHO "\ - program='$outputname' - progdir=\"\$thisdir/$objdir\" -" - fi - - $ECHO "\ - - if test -f \"\$progdir/\$program\"; then" - - # Export our shlibpath_var if we have one. - if test "$shlibpath_overrides_runpath" = yes && test -n "$shlibpath_var" && test -n "$temp_rpath"; then - $ECHO "\ - # Add our own library path to $shlibpath_var - $shlibpath_var=\"$temp_rpath\$$shlibpath_var\" - - # Some systems cannot cope with colon-terminated $shlibpath_var - # The second colon is a workaround for a bug in BeOS R4 sed - $shlibpath_var=\`\$ECHO \"X\$$shlibpath_var\" | \$Xsed -e 's/::*\$//'\` - - export $shlibpath_var -" - fi - - # fixup the dll searchpath if we need to. - if test -n "$dllsearchpath"; then - $ECHO "\ - # Add the dll search path components to the executable PATH - PATH=$dllsearchpath:\$PATH -" - fi - - $ECHO "\ - if test \"\$libtool_execute_magic\" != \"$magic\"; then - # Run the actual program with our arguments. -" - case $host in - # Backslashes separate directories on plain windows - *-*-mingw | *-*-os2* | *-cegcc*) - $ECHO "\ - exec \"\$progdir\\\\\$program\" \${1+\"\$@\"} -" - ;; - - *) - $ECHO "\ - exec \"\$progdir/\$program\" \${1+\"\$@\"} -" - ;; - esac - $ECHO "\ - \$ECHO \"\$0: cannot exec \$program \$*\" 1>&2 - exit 1 - fi - else - # The program doesn't exist. - \$ECHO \"\$0: error: \\\`\$progdir/\$program' does not exist\" 1>&2 - \$ECHO \"This script is just a wrapper for \$program.\" 1>&2 - $ECHO \"See the $PACKAGE documentation for more information.\" 1>&2 - exit 1 - fi -fi\ -" -} -# end: func_emit_wrapper_part2 - - -# func_emit_wrapper [arg=no] -# -# Emit a libtool wrapper script on stdout. -# Don't directly open a file because we may want to -# incorporate the script contents within a cygwin/mingw -# wrapper executable. Must ONLY be called from within -# func_mode_link because it depends on a number of variables -# set therein. -# -# ARG is the value that the WRAPPER_SCRIPT_BELONGS_IN_OBJDIR -# variable will take. If 'yes', then the emitted script -# will assume that the directory in which it is stored is -# the $objdir directory. This is a cygwin/mingw-specific -# behavior. -func_emit_wrapper () -{ - func_emit_wrapper_arg1=no - if test -n "$1" ; then - func_emit_wrapper_arg1=$1 - fi - - # split this up so that func_emit_cwrapperexe_src - # can call each part independently. - func_emit_wrapper_part1 "${func_emit_wrapper_arg1}" - func_emit_wrapper_part2 "${func_emit_wrapper_arg1}" -} - - -# func_to_host_path arg -# -# Convert paths to host format when used with build tools. -# Intended for use with "native" mingw (where libtool itself -# is running under the msys shell), or in the following cross- -# build environments: -# $build $host -# mingw (msys) mingw [e.g. native] -# cygwin mingw -# *nix + wine mingw -# where wine is equipped with the `winepath' executable. -# In the native mingw case, the (msys) shell automatically -# converts paths for any non-msys applications it launches, -# but that facility isn't available from inside the cwrapper. -# Similar accommodations are necessary for $host mingw and -# $build cygwin. Calling this function does no harm for other -# $host/$build combinations not listed above. -# -# ARG is the path (on $build) that should be converted to -# the proper representation for $host. The result is stored -# in $func_to_host_path_result. -func_to_host_path () -{ - func_to_host_path_result="$1" - if test -n "$1" ; then - case $host in - *mingw* ) - lt_sed_naive_backslashify='s|\\\\*|\\|g;s|/|\\|g;s|\\|\\\\|g' - case $build in - *mingw* ) # actually, msys - # awkward: cmd appends spaces to result - lt_sed_strip_trailing_spaces="s/[ ]*\$//" - func_to_host_path_tmp1=`( cmd //c echo "$1" |\ - $SED -e "$lt_sed_strip_trailing_spaces" ) 2>/dev/null || echo ""` - func_to_host_path_result=`echo "$func_to_host_path_tmp1" |\ - $SED -e "$lt_sed_naive_backslashify"` - ;; - *cygwin* ) - func_to_host_path_tmp1=`cygpath -w "$1"` - func_to_host_path_result=`echo "$func_to_host_path_tmp1" |\ - $SED -e "$lt_sed_naive_backslashify"` - ;; - * ) - # Unfortunately, winepath does not exit with a non-zero - # error code, so we are forced to check the contents of - # stdout. On the other hand, if the command is not - # found, the shell will set an exit code of 127 and print - # *an error message* to stdout. So we must check for both - # error code of zero AND non-empty stdout, which explains - # the odd construction: - func_to_host_path_tmp1=`winepath -w "$1" 2>/dev/null` - if test "$?" -eq 0 && test -n "${func_to_host_path_tmp1}"; then - func_to_host_path_result=`echo "$func_to_host_path_tmp1" |\ - $SED -e "$lt_sed_naive_backslashify"` - else - # Allow warning below. - func_to_host_path_result="" - fi - ;; - esac - if test -z "$func_to_host_path_result" ; then - #func_error "Could not determine host path corresponding to" - #func_error " '$1'" - #func_error "Continuing, but uninstalled executables may not work." - # Fallback: - func_to_host_path_result="$1" - fi - ;; - esac - fi -} -# end: func_to_host_path - -# func_to_host_pathlist arg -# -# Convert pathlists to host format when used with build tools. -# See func_to_host_path(), above. This function supports the -# following $build/$host combinations (but does no harm for -# combinations not listed here): -# $build $host -# mingw (msys) mingw [e.g. native] -# cygwin mingw -# *nix + wine mingw -# -# Path separators are also converted from $build format to -# $host format. If ARG begins or ends with a path separator -# character, it is preserved (but converted to $host format) -# on output. -# -# ARG is a pathlist (on $build) that should be converted to -# the proper representation on $host. The result is stored -# in $func_to_host_pathlist_result. -func_to_host_pathlist () -{ - func_to_host_pathlist_result="$1" - if test -n "$1" ; then - case $host in - *mingw* ) - lt_sed_naive_backslashify='s|\\\\*|\\|g;s|/|\\|g;s|\\|\\\\|g' - # Remove leading and trailing path separator characters from - # ARG. msys behavior is inconsistent here, cygpath turns them - # into '.;' and ';.', and winepath ignores them completely. - func_to_host_pathlist_tmp2="$1" - # Once set for this call, this variable should not be - # reassigned. It is used in tha fallback case. - func_to_host_pathlist_tmp1=`echo "$func_to_host_pathlist_tmp2" |\ - $SED -e 's|^:*||' -e 's|:*$||'` - case $build in - *mingw* ) # Actually, msys. - # Awkward: cmd appends spaces to result. - lt_sed_strip_trailing_spaces="s/[ ]*\$//" - func_to_host_pathlist_tmp2=`( cmd //c echo "$func_to_host_pathlist_tmp1" |\ - $SED -e "$lt_sed_strip_trailing_spaces" ) 2>/dev/null || echo ""` - func_to_host_pathlist_result=`echo "$func_to_host_pathlist_tmp2" |\ - $SED -e "$lt_sed_naive_backslashify"` - ;; - *cygwin* ) - func_to_host_pathlist_tmp2=`cygpath -w -p "$func_to_host_pathlist_tmp1"` - func_to_host_pathlist_result=`echo "$func_to_host_pathlist_tmp2" |\ - $SED -e "$lt_sed_naive_backslashify"` - ;; - * ) - # unfortunately, winepath doesn't convert pathlists - func_to_host_pathlist_result="" - func_to_host_pathlist_oldIFS=$IFS - IFS=: - for func_to_host_pathlist_f in $func_to_host_pathlist_tmp1 ; do - IFS=$func_to_host_pathlist_oldIFS - if test -n "$func_to_host_pathlist_f" ; then - func_to_host_path "$func_to_host_pathlist_f" - if test -n "$func_to_host_path_result" ; then - if test -z "$func_to_host_pathlist_result" ; then - func_to_host_pathlist_result="$func_to_host_path_result" - else - func_to_host_pathlist_result="$func_to_host_pathlist_result;$func_to_host_path_result" - fi - fi - fi - IFS=: - done - IFS=$func_to_host_pathlist_oldIFS - ;; - esac - if test -z "$func_to_host_pathlist_result" ; then - func_error "Could not determine the host path(s) corresponding to" - func_error " '$1'" - func_error "Continuing, but uninstalled executables may not work." - # Fallback. This may break if $1 contains DOS-style drive - # specifications. The fix is not to complicate the expression - # below, but for the user to provide a working wine installation - # with winepath so that path translation in the cross-to-mingw - # case works properly. - lt_replace_pathsep_nix_to_dos="s|:|;|g" - func_to_host_pathlist_result=`echo "$func_to_host_pathlist_tmp1" |\ - $SED -e "$lt_replace_pathsep_nix_to_dos"` - fi - # Now, add the leading and trailing path separators back - case "$1" in - :* ) func_to_host_pathlist_result=";$func_to_host_pathlist_result" - ;; - esac - case "$1" in - *: ) func_to_host_pathlist_result="$func_to_host_pathlist_result;" - ;; - esac - ;; - esac - fi -} -# end: func_to_host_pathlist - -# func_emit_cwrapperexe_src -# emit the source code for a wrapper executable on stdout -# Must ONLY be called from within func_mode_link because -# it depends on a number of variable set therein. -func_emit_cwrapperexe_src () -{ - cat < -#include -#ifdef _MSC_VER -# include -# include -# include -# define setmode _setmode -#else -# include -# include -# ifdef __CYGWIN__ -# include -# define HAVE_SETENV -# ifdef __STRICT_ANSI__ -char *realpath (const char *, char *); -int putenv (char *); -int setenv (const char *, const char *, int); -# endif -# endif -#endif -#include -#include -#include -#include -#include -#include -#include -#include - -#if defined(PATH_MAX) -# define LT_PATHMAX PATH_MAX -#elif defined(MAXPATHLEN) -# define LT_PATHMAX MAXPATHLEN -#else -# define LT_PATHMAX 1024 -#endif - -#ifndef S_IXOTH -# define S_IXOTH 0 -#endif -#ifndef S_IXGRP -# define S_IXGRP 0 -#endif - -#ifdef _MSC_VER -# define S_IXUSR _S_IEXEC -# define stat _stat -# ifndef _INTPTR_T_DEFINED -# define intptr_t int -# endif -#endif - -#ifndef DIR_SEPARATOR -# define DIR_SEPARATOR '/' -# define PATH_SEPARATOR ':' -#endif - -#if defined (_WIN32) || defined (__MSDOS__) || defined (__DJGPP__) || \ - defined (__OS2__) -# define HAVE_DOS_BASED_FILE_SYSTEM -# define FOPEN_WB "wb" -# ifndef DIR_SEPARATOR_2 -# define DIR_SEPARATOR_2 '\\' -# endif -# ifndef PATH_SEPARATOR_2 -# define PATH_SEPARATOR_2 ';' -# endif -#endif - -#ifndef DIR_SEPARATOR_2 -# define IS_DIR_SEPARATOR(ch) ((ch) == DIR_SEPARATOR) -#else /* DIR_SEPARATOR_2 */ -# define IS_DIR_SEPARATOR(ch) \ - (((ch) == DIR_SEPARATOR) || ((ch) == DIR_SEPARATOR_2)) -#endif /* DIR_SEPARATOR_2 */ - -#ifndef PATH_SEPARATOR_2 -# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR) -#else /* PATH_SEPARATOR_2 */ -# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR_2) -#endif /* PATH_SEPARATOR_2 */ - -#ifdef __CYGWIN__ -# define FOPEN_WB "wb" -#endif - -#ifndef FOPEN_WB -# define FOPEN_WB "w" -#endif -#ifndef _O_BINARY -# define _O_BINARY 0 -#endif - -#define XMALLOC(type, num) ((type *) xmalloc ((num) * sizeof(type))) -#define XFREE(stale) do { \ - if (stale) { free ((void *) stale); stale = 0; } \ -} while (0) - -#undef LTWRAPPER_DEBUGPRINTF -#if defined DEBUGWRAPPER -# define LTWRAPPER_DEBUGPRINTF(args) ltwrapper_debugprintf args -static void -ltwrapper_debugprintf (const char *fmt, ...) -{ - va_list args; - va_start (args, fmt); - (void) vfprintf (stderr, fmt, args); - va_end (args); -} -#else -# define LTWRAPPER_DEBUGPRINTF(args) -#endif - -const char *program_name = NULL; - -void *xmalloc (size_t num); -char *xstrdup (const char *string); -const char *base_name (const char *name); -char *find_executable (const char *wrapper); -char *chase_symlinks (const char *pathspec); -int make_executable (const char *path); -int check_executable (const char *path); -char *strendzap (char *str, const char *pat); -void lt_fatal (const char *message, ...); -void lt_setenv (const char *name, const char *value); -char *lt_extend_str (const char *orig_value, const char *add, int to_end); -void lt_opt_process_env_set (const char *arg); -void lt_opt_process_env_prepend (const char *arg); -void lt_opt_process_env_append (const char *arg); -int lt_split_name_value (const char *arg, char** name, char** value); -void lt_update_exe_path (const char *name, const char *value); -void lt_update_lib_path (const char *name, const char *value); - -static const char *script_text_part1 = -EOF - - func_emit_wrapper_part1 yes | - $SED -e 's/\([\\"]\)/\\\1/g' \ - -e 's/^/ "/' -e 's/$/\\n"/' - echo ";" - cat <"))); - for (i = 0; i < newargc; i++) - { - LTWRAPPER_DEBUGPRINTF (("(main) newargz[%d] : %s\n", i, (newargz[i] ? newargz[i] : ""))); - } - -EOF - - case $host_os in - mingw*) - cat <<"EOF" - /* execv doesn't actually work on mingw as expected on unix */ - rval = _spawnv (_P_WAIT, lt_argv_zero, (const char * const *) newargz); - if (rval == -1) - { - /* failed to start process */ - LTWRAPPER_DEBUGPRINTF (("(main) failed to launch target \"%s\": errno = %d\n", lt_argv_zero, errno)); - return 127; - } - return rval; -EOF - ;; - *) - cat <<"EOF" - execv (lt_argv_zero, newargz); - return rval; /* =127, but avoids unused variable warning */ -EOF - ;; - esac - - cat <<"EOF" -} - -void * -xmalloc (size_t num) -{ - void *p = (void *) malloc (num); - if (!p) - lt_fatal ("Memory exhausted"); - - return p; -} - -char * -xstrdup (const char *string) -{ - return string ? strcpy ((char *) xmalloc (strlen (string) + 1), - string) : NULL; -} - -const char * -base_name (const char *name) -{ - const char *base; - -#if defined (HAVE_DOS_BASED_FILE_SYSTEM) - /* Skip over the disk name in MSDOS pathnames. */ - if (isalpha ((unsigned char) name[0]) && name[1] == ':') - name += 2; -#endif - - for (base = name; *name; name++) - if (IS_DIR_SEPARATOR (*name)) - base = name + 1; - return base; -} - -int -check_executable (const char *path) -{ - struct stat st; - - LTWRAPPER_DEBUGPRINTF (("(check_executable) : %s\n", - path ? (*path ? path : "EMPTY!") : "NULL!")); - if ((!path) || (!*path)) - return 0; - - if ((stat (path, &st) >= 0) - && (st.st_mode & (S_IXUSR | S_IXGRP | S_IXOTH))) - return 1; - else - return 0; -} - -int -make_executable (const char *path) -{ - int rval = 0; - struct stat st; - - LTWRAPPER_DEBUGPRINTF (("(make_executable) : %s\n", - path ? (*path ? path : "EMPTY!") : "NULL!")); - if ((!path) || (!*path)) - return 0; - - if (stat (path, &st) >= 0) - { - rval = chmod (path, st.st_mode | S_IXOTH | S_IXGRP | S_IXUSR); - } - return rval; -} - -/* Searches for the full path of the wrapper. Returns - newly allocated full path name if found, NULL otherwise - Does not chase symlinks, even on platforms that support them. -*/ -char * -find_executable (const char *wrapper) -{ - int has_slash = 0; - const char *p; - const char *p_next; - /* static buffer for getcwd */ - char tmp[LT_PATHMAX + 1]; - int tmp_len; - char *concat_name; - - LTWRAPPER_DEBUGPRINTF (("(find_executable) : %s\n", - wrapper ? (*wrapper ? wrapper : "EMPTY!") : "NULL!")); - - if ((wrapper == NULL) || (*wrapper == '\0')) - return NULL; - - /* Absolute path? */ -#if defined (HAVE_DOS_BASED_FILE_SYSTEM) - if (isalpha ((unsigned char) wrapper[0]) && wrapper[1] == ':') - { - concat_name = xstrdup (wrapper); - if (check_executable (concat_name)) - return concat_name; - XFREE (concat_name); - } - else - { -#endif - if (IS_DIR_SEPARATOR (wrapper[0])) - { - concat_name = xstrdup (wrapper); - if (check_executable (concat_name)) - return concat_name; - XFREE (concat_name); - } -#if defined (HAVE_DOS_BASED_FILE_SYSTEM) - } -#endif - - for (p = wrapper; *p; p++) - if (*p == '/') - { - has_slash = 1; - break; - } - if (!has_slash) - { - /* no slashes; search PATH */ - const char *path = getenv ("PATH"); - if (path != NULL) - { - for (p = path; *p; p = p_next) - { - const char *q; - size_t p_len; - for (q = p; *q; q++) - if (IS_PATH_SEPARATOR (*q)) - break; - p_len = q - p; - p_next = (*q == '\0' ? q : q + 1); - if (p_len == 0) - { - /* empty path: current directory */ - if (getcwd (tmp, LT_PATHMAX) == NULL) - lt_fatal ("getcwd failed"); - tmp_len = strlen (tmp); - concat_name = - XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); - memcpy (concat_name, tmp, tmp_len); - concat_name[tmp_len] = '/'; - strcpy (concat_name + tmp_len + 1, wrapper); - } - else - { - concat_name = - XMALLOC (char, p_len + 1 + strlen (wrapper) + 1); - memcpy (concat_name, p, p_len); - concat_name[p_len] = '/'; - strcpy (concat_name + p_len + 1, wrapper); - } - if (check_executable (concat_name)) - return concat_name; - XFREE (concat_name); - } - } - /* not found in PATH; assume curdir */ - } - /* Relative path | not found in path: prepend cwd */ - if (getcwd (tmp, LT_PATHMAX) == NULL) - lt_fatal ("getcwd failed"); - tmp_len = strlen (tmp); - concat_name = XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); - memcpy (concat_name, tmp, tmp_len); - concat_name[tmp_len] = '/'; - strcpy (concat_name + tmp_len + 1, wrapper); - - if (check_executable (concat_name)) - return concat_name; - XFREE (concat_name); - return NULL; -} - -char * -chase_symlinks (const char *pathspec) -{ -#ifndef S_ISLNK - return xstrdup (pathspec); -#else - char buf[LT_PATHMAX]; - struct stat s; - char *tmp_pathspec = xstrdup (pathspec); - char *p; - int has_symlinks = 0; - while (strlen (tmp_pathspec) && !has_symlinks) - { - LTWRAPPER_DEBUGPRINTF (("checking path component for symlinks: %s\n", - tmp_pathspec)); - if (lstat (tmp_pathspec, &s) == 0) - { - if (S_ISLNK (s.st_mode) != 0) - { - has_symlinks = 1; - break; - } - - /* search backwards for last DIR_SEPARATOR */ - p = tmp_pathspec + strlen (tmp_pathspec) - 1; - while ((p > tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) - p--; - if ((p == tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) - { - /* no more DIR_SEPARATORS left */ - break; - } - *p = '\0'; - } - else - { - char *errstr = strerror (errno); - lt_fatal ("Error accessing file %s (%s)", tmp_pathspec, errstr); - } - } - XFREE (tmp_pathspec); - - if (!has_symlinks) - { - return xstrdup (pathspec); - } - - tmp_pathspec = realpath (pathspec, buf); - if (tmp_pathspec == 0) - { - lt_fatal ("Could not follow symlinks for %s", pathspec); - } - return xstrdup (tmp_pathspec); -#endif -} - -char * -strendzap (char *str, const char *pat) -{ - size_t len, patlen; - - assert (str != NULL); - assert (pat != NULL); - - len = strlen (str); - patlen = strlen (pat); - - if (patlen <= len) - { - str += len - patlen; - if (strcmp (str, pat) == 0) - *str = '\0'; - } - return str; -} - -static void -lt_error_core (int exit_status, const char *mode, - const char *message, va_list ap) -{ - fprintf (stderr, "%s: %s: ", program_name, mode); - vfprintf (stderr, message, ap); - fprintf (stderr, ".\n"); - - if (exit_status >= 0) - exit (exit_status); -} - -void -lt_fatal (const char *message, ...) -{ - va_list ap; - va_start (ap, message); - lt_error_core (EXIT_FAILURE, "FATAL", message, ap); - va_end (ap); -} - -void -lt_setenv (const char *name, const char *value) -{ - LTWRAPPER_DEBUGPRINTF (("(lt_setenv) setting '%s' to '%s'\n", - (name ? name : ""), - (value ? value : ""))); - { -#ifdef HAVE_SETENV - /* always make a copy, for consistency with !HAVE_SETENV */ - char *str = xstrdup (value); - setenv (name, str, 1); -#else - int len = strlen (name) + 1 + strlen (value) + 1; - char *str = XMALLOC (char, len); - sprintf (str, "%s=%s", name, value); - if (putenv (str) != EXIT_SUCCESS) - { - XFREE (str); - } -#endif - } -} - -char * -lt_extend_str (const char *orig_value, const char *add, int to_end) -{ - char *new_value; - if (orig_value && *orig_value) - { - int orig_value_len = strlen (orig_value); - int add_len = strlen (add); - new_value = XMALLOC (char, add_len + orig_value_len + 1); - if (to_end) - { - strcpy (new_value, orig_value); - strcpy (new_value + orig_value_len, add); - } - else - { - strcpy (new_value, add); - strcpy (new_value + add_len, orig_value); - } - } - else - { - new_value = xstrdup (add); - } - return new_value; -} - -int -lt_split_name_value (const char *arg, char** name, char** value) -{ - const char *p; - int len; - if (!arg || !*arg) - return 1; - - p = strchr (arg, (int)'='); - - if (!p) - return 1; - - *value = xstrdup (++p); - - len = strlen (arg) - strlen (*value); - *name = XMALLOC (char, len); - strncpy (*name, arg, len-1); - (*name)[len - 1] = '\0'; - - return 0; -} - -void -lt_opt_process_env_set (const char *arg) -{ - char *name = NULL; - char *value = NULL; - - if (lt_split_name_value (arg, &name, &value) != 0) - { - XFREE (name); - XFREE (value); - lt_fatal ("bad argument for %s: '%s'", env_set_opt, arg); - } - - lt_setenv (name, value); - XFREE (name); - XFREE (value); -} - -void -lt_opt_process_env_prepend (const char *arg) -{ - char *name = NULL; - char *value = NULL; - char *new_value = NULL; - - if (lt_split_name_value (arg, &name, &value) != 0) - { - XFREE (name); - XFREE (value); - lt_fatal ("bad argument for %s: '%s'", env_prepend_opt, arg); - } - - new_value = lt_extend_str (getenv (name), value, 0); - lt_setenv (name, new_value); - XFREE (new_value); - XFREE (name); - XFREE (value); -} - -void -lt_opt_process_env_append (const char *arg) -{ - char *name = NULL; - char *value = NULL; - char *new_value = NULL; - - if (lt_split_name_value (arg, &name, &value) != 0) - { - XFREE (name); - XFREE (value); - lt_fatal ("bad argument for %s: '%s'", env_append_opt, arg); - } - - new_value = lt_extend_str (getenv (name), value, 1); - lt_setenv (name, new_value); - XFREE (new_value); - XFREE (name); - XFREE (value); -} - -void -lt_update_exe_path (const char *name, const char *value) -{ - LTWRAPPER_DEBUGPRINTF (("(lt_update_exe_path) modifying '%s' by prepending '%s'\n", - (name ? name : ""), - (value ? value : ""))); - - if (name && *name && value && *value) - { - char *new_value = lt_extend_str (getenv (name), value, 0); - /* some systems can't cope with a ':'-terminated path #' */ - int len = strlen (new_value); - while (((len = strlen (new_value)) > 0) && IS_PATH_SEPARATOR (new_value[len-1])) - { - new_value[len-1] = '\0'; - } - lt_setenv (name, new_value); - XFREE (new_value); - } -} - -void -lt_update_lib_path (const char *name, const char *value) -{ - LTWRAPPER_DEBUGPRINTF (("(lt_update_lib_path) modifying '%s' by prepending '%s'\n", - (name ? name : ""), - (value ? value : ""))); - - if (name && *name && value && *value) - { - char *new_value = lt_extend_str (getenv (name), value, 0); - lt_setenv (name, new_value); - XFREE (new_value); - } -} - - -EOF -} -# end: func_emit_cwrapperexe_src - -# func_mode_link arg... -func_mode_link () -{ - $opt_debug - case $host in - *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) - # It is impossible to link a dll without this setting, and - # we shouldn't force the makefile maintainer to figure out - # which system we are compiling for in order to pass an extra - # flag for every libtool invocation. - # allow_undefined=no - - # FIXME: Unfortunately, there are problems with the above when trying - # to make a dll which has undefined symbols, in which case not - # even a static library is built. For now, we need to specify - # -no-undefined on the libtool link line when we can be certain - # that all symbols are satisfied, otherwise we get a static library. - allow_undefined=yes - ;; - *) - allow_undefined=yes - ;; - esac - libtool_args=$nonopt - base_compile="$nonopt $@" - compile_command=$nonopt - finalize_command=$nonopt - - compile_rpath= - finalize_rpath= - compile_shlibpath= - finalize_shlibpath= - convenience= - old_convenience= - deplibs= - old_deplibs= - compiler_flags= - linker_flags= - dllsearchpath= - lib_search_path=`pwd` - inst_prefix_dir= - new_inherited_linker_flags= - - avoid_version=no - dlfiles= - dlprefiles= - dlself=no - export_dynamic=no - export_symbols= - export_symbols_regex= - generated= - libobjs= - ltlibs= - module=no - no_install=no - objs= - non_pic_objects= - precious_files_regex= - prefer_static_libs=no - preload=no - prev= - prevarg= - release= - rpath= - xrpath= - perm_rpath= - temp_rpath= - thread_safe=no - vinfo= - vinfo_number=no - weak_libs= - single_module="${wl}-single_module" - func_infer_tag $base_compile - - # We need to know -static, to get the right output filenames. - for arg - do - case $arg in - -shared) - test "$build_libtool_libs" != yes && \ - func_fatal_configuration "can not build a shared library" - build_old_libs=no - break - ;; - -all-static | -static | -static-libtool-libs) - case $arg in - -all-static) - if test "$build_libtool_libs" = yes && test -z "$link_static_flag"; then - func_warning "complete static linking is impossible in this configuration" - fi - if test -n "$link_static_flag"; then - dlopen_self=$dlopen_self_static - fi - prefer_static_libs=yes - ;; - -static) - if test -z "$pic_flag" && test -n "$link_static_flag"; then - dlopen_self=$dlopen_self_static - fi - prefer_static_libs=built - ;; - -static-libtool-libs) - if test -z "$pic_flag" && test -n "$link_static_flag"; then - dlopen_self=$dlopen_self_static - fi - prefer_static_libs=yes - ;; - esac - build_libtool_libs=no - build_old_libs=yes - break - ;; - esac - done - - # See if our shared archives depend on static archives. - test -n "$old_archive_from_new_cmds" && build_old_libs=yes - - # Go through the arguments, transforming them on the way. - while test "$#" -gt 0; do - arg="$1" - shift - func_quote_for_eval "$arg" - qarg=$func_quote_for_eval_unquoted_result - func_append libtool_args " $func_quote_for_eval_result" - - # If the previous option needs an argument, assign it. - if test -n "$prev"; then - case $prev in - output) - func_append compile_command " @OUTPUT@" - func_append finalize_command " @OUTPUT@" - ;; - esac - - case $prev in - dlfiles|dlprefiles) - if test "$preload" = no; then - # Add the symbol object into the linking commands. - func_append compile_command " @SYMFILE@" - func_append finalize_command " @SYMFILE@" - preload=yes - fi - case $arg in - *.la | *.lo) ;; # We handle these cases below. - force) - if test "$dlself" = no; then - dlself=needless - export_dynamic=yes - fi - prev= - continue - ;; - self) - if test "$prev" = dlprefiles; then - dlself=yes - elif test "$prev" = dlfiles && test "$dlopen_self" != yes; then - dlself=yes - else - dlself=needless - export_dynamic=yes - fi - prev= - continue - ;; - *) - if test "$prev" = dlfiles; then - dlfiles="$dlfiles $arg" - else - dlprefiles="$dlprefiles $arg" - fi - prev= - continue - ;; - esac - ;; - expsyms) - export_symbols="$arg" - test -f "$arg" \ - || func_fatal_error "symbol file \`$arg' does not exist" - prev= - continue - ;; - expsyms_regex) - export_symbols_regex="$arg" - prev= - continue - ;; - framework) - case $host in - *-*-darwin*) - case "$deplibs " in - *" $qarg.ltframework "*) ;; - *) deplibs="$deplibs $qarg.ltframework" # this is fixed later - ;; - esac - ;; - esac - prev= - continue - ;; - inst_prefix) - inst_prefix_dir="$arg" - prev= - continue - ;; - objectlist) - if test -f "$arg"; then - save_arg=$arg - moreargs= - for fil in `cat "$save_arg"` - do -# moreargs="$moreargs $fil" - arg=$fil - # A libtool-controlled object. - - # Check to see that this really is a libtool object. - if func_lalib_unsafe_p "$arg"; then - pic_object= - non_pic_object= - - # Read the .lo file - func_source "$arg" - - if test -z "$pic_object" || - test -z "$non_pic_object" || - test "$pic_object" = none && - test "$non_pic_object" = none; then - func_fatal_error "cannot find name of object for \`$arg'" - fi - - # Extract subdirectory from the argument. - func_dirname "$arg" "/" "" - xdir="$func_dirname_result" - - if test "$pic_object" != none; then - # Prepend the subdirectory the object is found in. - pic_object="$xdir$pic_object" - - if test "$prev" = dlfiles; then - if test "$build_libtool_libs" = yes && test "$dlopen_support" = yes; then - dlfiles="$dlfiles $pic_object" - prev= - continue - else - # If libtool objects are unsupported, then we need to preload. - prev=dlprefiles - fi - fi - - # CHECK ME: I think I busted this. -Ossama - if test "$prev" = dlprefiles; then - # Preload the old-style object. - dlprefiles="$dlprefiles $pic_object" - prev= - fi - - # A PIC object. - func_append libobjs " $pic_object" - arg="$pic_object" - fi - - # Non-PIC object. - if test "$non_pic_object" != none; then - # Prepend the subdirectory the object is found in. - non_pic_object="$xdir$non_pic_object" - - # A standard non-PIC object - func_append non_pic_objects " $non_pic_object" - if test -z "$pic_object" || test "$pic_object" = none ; then - arg="$non_pic_object" - fi - else - # If the PIC object exists, use it instead. - # $xdir was prepended to $pic_object above. - non_pic_object="$pic_object" - func_append non_pic_objects " $non_pic_object" - fi - else - # Only an error if not doing a dry-run. - if $opt_dry_run; 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then - case "$new_inherited_linker_flags " in - *" $deplib "*) ;; - * ) new_inherited_linker_flags="$new_inherited_linker_flags $deplib" ;; - esac - fi - fi - continue - ;; - -l*) - if test "$linkmode" != lib && test "$linkmode" != prog; then - func_warning "\`-l' is ignored for archives/objects" - continue - fi - func_stripname '-l' '' "$deplib" - name=$func_stripname_result - if test "$linkmode" = lib; then - searchdirs="$newlib_search_path $lib_search_path $compiler_lib_search_dirs $sys_lib_search_path $shlib_search_path" - else - searchdirs="$newlib_search_path $lib_search_path $sys_lib_search_path $shlib_search_path" - fi - for searchdir in $searchdirs; do - for search_ext in .la $std_shrext .so .a; do - # Search the libtool library - lib="$searchdir/lib${name}${search_ext}" - if test -f "$lib"; then - if test "$search_ext" = ".la"; then - found=yes - else - found=no - fi - break 2 - fi - done - done - if test "$found" != yes; then - # deplib doesn't seem to be a libtool library - if test "$linkmode,$pass" = "prog,link"; 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then - $ECHO - $ECHO "*** And there doesn't seem to be a static archive available" - $ECHO "*** The link will probably fail, sorry" - else - add="$dir/$old_library" - fi - elif test -n "$old_library"; then - add="$dir/$old_library" - fi - fi - esac - elif test "$hardcode_minus_L" = no; then - case $host in - *-*-sunos*) add_shlibpath="$dir" ;; - esac - add_dir="-L$dir" - add="-l$name" - elif test "$hardcode_shlibpath_var" = no; then - add_shlibpath="$dir" - add="-l$name" - else - lib_linked=no - fi - ;; - relink) - if test "$hardcode_direct" = yes && - test "$hardcode_direct_absolute" = no; then - add="$dir/$linklib" - elif test "$hardcode_minus_L" = yes; then - add_dir="-L$dir" - # Try looking first in the location we're being installed to. - if test -n "$inst_prefix_dir"; then - case $libdir in - [\\/]*) - add_dir="$add_dir -L$inst_prefix_dir$libdir" - ;; - esac - fi - add="-l$name" - elif test "$hardcode_shlibpath_var" = yes; then - add_shlibpath="$dir" - add="-l$name" - else - lib_linked=no - fi - ;; - *) lib_linked=no ;; - esac - - if test "$lib_linked" != yes; then - func_fatal_configuration "unsupported hardcode properties" - fi - - if test -n "$add_shlibpath"; then - case :$compile_shlibpath: in - *":$add_shlibpath:"*) ;; - *) compile_shlibpath="$compile_shlibpath$add_shlibpath:" ;; - esac - fi - if test "$linkmode" = prog; then - test -n "$add_dir" && compile_deplibs="$add_dir $compile_deplibs" - test -n "$add" && compile_deplibs="$add $compile_deplibs" - else - test -n "$add_dir" && deplibs="$add_dir $deplibs" - test -n "$add" && deplibs="$add $deplibs" - if test "$hardcode_direct" != yes && - test "$hardcode_minus_L" != yes && - test "$hardcode_shlibpath_var" = yes; then - case :$finalize_shlibpath: in - *":$libdir:"*) ;; - *) finalize_shlibpath="$finalize_shlibpath$libdir:" ;; - esac - fi - fi - fi - - if test "$linkmode" = prog || test "$mode" = relink; then - add_shlibpath= - add_dir= - add= - # Finalize command for both is simple: just hardcode it. - if test "$hardcode_direct" = yes && - test "$hardcode_direct_absolute" = no; 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-int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=0 ac_mid=0 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef void* ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr $ac_mid + 1` - if test $ac_lo -le $ac_mid; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef void* ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) < 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=-1 ac_mid=-1 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef void* ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_hi=`expr '(' $ac_mid ')' - 1` - if test $ac_mid -le $ac_hi; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo= ac_hi= -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -# Binary search between lo and hi bounds. -while test "x$ac_lo" != "x$ac_hi"; do - ac_mid=`expr '(' $ac_hi - $ac_lo ')' / 2 + $ac_lo` - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef void* ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr '(' $ac_mid ')' + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -done -case $ac_lo in -?*) ac_cv_sizeof_voidp=$ac_lo;; -'') if test "$ac_cv_type_voidp" = yes; then - { { echo "$as_me:$LINENO: error: cannot compute sizeof (void*) -See \`config.log' for more details." >&5 -echo "$as_me: error: cannot compute sizeof (void*) -See \`config.log' for more details." >&2;} - { (exit 77); exit 77; }; } - else - ac_cv_sizeof_voidp=0 - fi ;; -esac -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef void* ac__type_sizeof_; -static long int longval () { return (long int) (sizeof (ac__type_sizeof_)); } -static unsigned long int ulongval () { return (long int) (sizeof (ac__type_sizeof_)); } -#include -#include -int -main () -{ - - FILE *f = fopen ("conftest.val", "w"); - if (! f) - return 1; - if (((long int) (sizeof (ac__type_sizeof_))) < 0) - { - long int i = longval (); - if (i != ((long int) (sizeof (ac__type_sizeof_)))) - return 1; - fprintf (f, "%ld\n", i); - } - else - { - unsigned long int i = ulongval (); 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then - { { echo "$as_me:$LINENO: error: cannot compute sizeof (void*) -See \`config.log' for more details." >&5 -echo "$as_me: error: cannot compute sizeof (void*) -See \`config.log' for more details." >&2;} - { (exit 77); exit 77; }; } - else - ac_cv_sizeof_voidp=0 - fi -fi -rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext conftest.$ac_objext conftest.$ac_ext -fi -rm -f conftest.val -fi -{ echo "$as_me:$LINENO: result: $ac_cv_sizeof_voidp" >&5 -echo "${ECHO_T}$ac_cv_sizeof_voidp" >&6; } - - - -cat >>confdefs.h <<_ACEOF -#define SIZEOF_VOIDP $ac_cv_sizeof_voidp -_ACEOF - - -if test x$have_inttypes != xyes; then - { echo "$as_me:$LINENO: checking for char" >&5 -echo $ECHO_N "checking for char... $ECHO_C" >&6; } -if test "${ac_cv_type_char+set}" = set; then - echo $ECHO_N "(cached) $ECHO_C" >&6 -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default -typedef char ac__type_new_; 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} -if test "${ac_cv_sizeof_char+set}" = set; then - echo $ECHO_N "(cached) $ECHO_C" >&6 -else - if test "$cross_compiling" = yes; then - # Depending upon the size, compute the lo and hi bounds. -cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef char ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=0 ac_mid=0 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef char ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr $ac_mid + 1` - if test $ac_lo -le $ac_mid; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef char ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) < 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=-1 ac_mid=-1 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef char ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_hi=`expr '(' $ac_mid ')' - 1` - if test $ac_mid -le $ac_hi; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo= ac_hi= -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -# Binary search between lo and hi bounds. -while test "x$ac_lo" != "x$ac_hi"; do - ac_mid=`expr '(' $ac_hi - $ac_lo ')' / 2 + $ac_lo` - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef char ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr '(' $ac_mid ')' + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -done -case $ac_lo in -?*) ac_cv_sizeof_char=$ac_lo;; -'') if test "$ac_cv_type_char" = yes; then - { { echo "$as_me:$LINENO: error: cannot compute sizeof (char) -See \`config.log' for more details." >&5 -echo "$as_me: error: cannot compute sizeof (char) -See \`config.log' for more details." >&2;} - { (exit 77); exit 77; }; } - else - ac_cv_sizeof_char=0 - fi ;; -esac -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef char ac__type_sizeof_; -static long int longval () { return (long int) (sizeof (ac__type_sizeof_)); } -static unsigned long int ulongval () { return (long int) (sizeof (ac__type_sizeof_)); } -#include -#include -int -main () -{ - - FILE *f = fopen ("conftest.val", "w"); - if (! f) - return 1; - if (((long int) (sizeof (ac__type_sizeof_))) < 0) - { - long int i = longval (); - if (i != ((long int) (sizeof (ac__type_sizeof_)))) - return 1; - fprintf (f, "%ld\n", i); - } - else - { - unsigned long int i = ulongval (); - if (i != ((long int) (sizeof (ac__type_sizeof_)))) - return 1; - fprintf (f, "%lu\n", i); - } - return ferror (f) || fclose (f) != 0; - - ; - return 0; -} -_ACEOF -rm -f conftest$ac_exeext -if { (ac_try="$ac_link" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_link") 2>&5 - ac_status=$? - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { ac_try='./conftest$ac_exeext' - { (case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; 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} -if test "${ac_cv_type_short+set}" = set; then - echo $ECHO_N "(cached) $ECHO_C" >&6 -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default -typedef short ac__type_new_; -int -main () -{ -if ((ac__type_new_ *) 0) - return 0; -if (sizeof (ac__type_new_)) - return 0; - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_cv_type_short=yes -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_cv_type_short=no -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -fi -{ echo "$as_me:$LINENO: result: $ac_cv_type_short" >&5 -echo "${ECHO_T}$ac_cv_type_short" >&6; 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- *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=0 ac_mid=0 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef short ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr $ac_mid + 1` - if test $ac_lo -le $ac_mid; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef short ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) < 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=-1 ac_mid=-1 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef short ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_hi=`expr '(' $ac_mid ')' - 1` - if test $ac_mid -le $ac_hi; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo= ac_hi= -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -# Binary search between lo and hi bounds. -while test "x$ac_lo" != "x$ac_hi"; do - ac_mid=`expr '(' $ac_hi - $ac_lo ')' / 2 + $ac_lo` - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef short ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr '(' $ac_mid ')' + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -done -case $ac_lo in -?*) ac_cv_sizeof_short=$ac_lo;; -'') if test "$ac_cv_type_short" = yes; then - { { echo "$as_me:$LINENO: error: cannot compute sizeof (short) -See \`config.log' for more details." >&5 -echo "$as_me: error: cannot compute sizeof (short) -See \`config.log' for more details." >&2;} - { (exit 77); exit 77; }; } - else - ac_cv_sizeof_short=0 - fi ;; -esac -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef short ac__type_sizeof_; -static long int longval () { return (long int) (sizeof (ac__type_sizeof_)); } -static unsigned long int ulongval () { return (long int) (sizeof (ac__type_sizeof_)); } -#include -#include -int -main () -{ - - FILE *f = fopen ("conftest.val", "w"); - if (! f) - return 1; - if (((long int) (sizeof (ac__type_sizeof_))) < 0) - { - long int i = longval (); - if (i != ((long int) (sizeof (ac__type_sizeof_)))) - return 1; - fprintf (f, "%ld\n", i); - } - else - { - unsigned long int i = ulongval (); - if (i != ((long int) (sizeof (ac__type_sizeof_)))) - return 1; - fprintf (f, "%lu\n", i); - } - return ferror (f) || fclose (f) != 0; - - ; - return 0; -} -_ACEOF -rm -f conftest$ac_exeext -if { (ac_try="$ac_link" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; 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} - - - -cat >>confdefs.h <<_ACEOF -#define SIZEOF_SHORT $ac_cv_sizeof_short -_ACEOF - - - { echo "$as_me:$LINENO: checking for int" >&5 -echo $ECHO_N "checking for int... $ECHO_C" >&6; } -if test "${ac_cv_type_int+set}" = set; then - echo $ECHO_N "(cached) $ECHO_C" >&6 -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default -typedef int ac__type_new_; -int -main () -{ -if ((ac__type_new_ *) 0) - return 0; -if (sizeof (ac__type_new_)) - return 0; - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); 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-int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=0 ac_mid=0 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef int ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr $ac_mid + 1` - if test $ac_lo -le $ac_mid; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef int ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) < 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=-1 ac_mid=-1 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef int ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_hi=`expr '(' $ac_mid ')' - 1` - if test $ac_mid -le $ac_hi; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo= ac_hi= -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -# Binary search between lo and hi bounds. -while test "x$ac_lo" != "x$ac_hi"; do - ac_mid=`expr '(' $ac_hi - $ac_lo ')' / 2 + $ac_lo` - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef int ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr '(' $ac_mid ')' + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -done -case $ac_lo in -?*) ac_cv_sizeof_int=$ac_lo;; -'') if test "$ac_cv_type_int" = yes; then - { { echo "$as_me:$LINENO: error: cannot compute sizeof (int) -See \`config.log' for more details." >&5 -echo "$as_me: error: cannot compute sizeof (int) -See \`config.log' for more details." >&2;} - { (exit 77); exit 77; }; } - else - ac_cv_sizeof_int=0 - fi ;; -esac -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef int ac__type_sizeof_; -static long int longval () { return (long int) (sizeof (ac__type_sizeof_)); } -static unsigned long int ulongval () { return (long int) (sizeof (ac__type_sizeof_)); } -#include -#include -int -main () -{ - - FILE *f = fopen ("conftest.val", "w"); - if (! f) - return 1; - if (((long int) (sizeof (ac__type_sizeof_))) < 0) - { - long int i = longval (); - if (i != ((long int) (sizeof (ac__type_sizeof_)))) - return 1; - fprintf (f, "%ld\n", i); - } - else - { - unsigned long int i = ulongval (); - if (i != ((long int) (sizeof (ac__type_sizeof_)))) - return 1; - fprintf (f, "%lu\n", i); - } - return ferror (f) || fclose (f) != 0; - - ; - return 0; -} -_ACEOF -rm -f conftest$ac_exeext -if { (ac_try="$ac_link" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_link") 2>&5 - ac_status=$? - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { ac_try='./conftest$ac_exeext' - { (case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_try") 2>&5 - ac_status=$? - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); }; }; then - ac_cv_sizeof_int=`cat conftest.val` -else - echo "$as_me: program exited with status $ac_status" >&5 -echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - -( exit $ac_status ) -if test "$ac_cv_type_int" = yes; then - { { echo "$as_me:$LINENO: error: cannot compute sizeof (int) -See \`config.log' for more details." >&5 -echo "$as_me: error: cannot compute sizeof (int) -See \`config.log' for more details." >&2;} - { (exit 77); exit 77; }; } - else - ac_cv_sizeof_int=0 - fi -fi -rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext conftest.$ac_objext conftest.$ac_ext -fi -rm -f conftest.val -fi -{ echo "$as_me:$LINENO: result: $ac_cv_sizeof_int" >&5 -echo "${ECHO_T}$ac_cv_sizeof_int" >&6; } - - - -cat >>confdefs.h <<_ACEOF -#define SIZEOF_INT $ac_cv_sizeof_int -_ACEOF - - - { echo "$as_me:$LINENO: checking for long" >&5 -echo $ECHO_N "checking for long... $ECHO_C" >&6; } -if test "${ac_cv_type_long+set}" = set; then - echo $ECHO_N "(cached) $ECHO_C" >&6 -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default -typedef long ac__type_new_; -int -main () -{ -if ((ac__type_new_ *) 0) - return 0; -if (sizeof (ac__type_new_)) - return 0; - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_cv_type_long=yes -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_cv_type_long=no -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -fi -{ echo "$as_me:$LINENO: result: $ac_cv_type_long" >&5 -echo "${ECHO_T}$ac_cv_type_long" >&6; } - -# The cast to long int works around a bug in the HP C Compiler -# version HP92453-01 B.11.11.23709.GP, which incorrectly rejects -# declarations like `int a3[[(sizeof (unsigned char)) >= 0]];'. -# This bug is HP SR number 8606223364. -{ echo "$as_me:$LINENO: checking size of long" >&5 -echo $ECHO_N "checking size of long... $ECHO_C" >&6; } -if test "${ac_cv_sizeof_long+set}" = set; then - echo $ECHO_N "(cached) $ECHO_C" >&6 -else - if test "$cross_compiling" = yes; then - # Depending upon the size, compute the lo and hi bounds. -cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef long ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=0 ac_mid=0 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef long ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr $ac_mid + 1` - if test $ac_lo -le $ac_mid; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef long ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) < 0)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=-1 ac_mid=-1 - while :; do - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef long ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) >= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_lo=$ac_mid; break -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_hi=`expr '(' $ac_mid ')' - 1` - if test $ac_mid -le $ac_hi; then - ac_lo= ac_hi= - break - fi - ac_mid=`expr 2 '*' $ac_mid` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - done -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo= ac_hi= -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -# Binary search between lo and hi bounds. -while test "x$ac_lo" != "x$ac_hi"; do - ac_mid=`expr '(' $ac_hi - $ac_lo ')' / 2 + $ac_lo` - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef long ac__type_sizeof_; -int -main () -{ -static int test_array [1 - 2 * !(((long int) (sizeof (ac__type_sizeof_))) <= $ac_mid)]; -test_array [0] = 0 - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - ac_hi=$ac_mid -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - ac_lo=`expr '(' $ac_mid ')' + 1` -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext -done -case $ac_lo in -?*) ac_cv_sizeof_long=$ac_lo;; -'') if test "$ac_cv_type_long" = yes; then - { { echo "$as_me:$LINENO: error: cannot compute sizeof (long) -See \`config.log' for more details." >&5 -echo "$as_me: error: cannot compute sizeof (long) -See \`config.log' for more details." >&2;} - { (exit 77); exit 77; }; } - else - ac_cv_sizeof_long=0 - fi ;; -esac -else - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ -$ac_includes_default - typedef long ac__type_sizeof_; 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then - echo "-- dynamic libpulse-simple -> $pulseaudio_lib" - cat >>confdefs.h <<_ACEOF -#define SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "$pulseaudio_lib" -_ACEOF - - else - EXTRA_LDFLAGS="$EXTRA_LDFLAGS $PULSEAUDIO_LIBS" - fi - have_audio=yes - fi - fi -} - -CheckARTSC() -{ - # Check whether --enable-arts was given. -if test "${enable_arts+set}" = set; then - enableval=$enable_arts; -else - enable_arts=yes -fi - - if test x$enable_audio = xyes -a x$enable_arts = xyes; then - # Extract the first word of "artsc-config", so it can be a program name with args. -set dummy artsc-config; ac_word=$2 -{ echo "$as_me:$LINENO: checking for $ac_word" >&5 -echo $ECHO_N "checking for $ac_word... $ECHO_C" >&6; } -if test "${ac_cv_path_ARTSCONFIG+set}" = set; then - echo $ECHO_N "(cached) $ECHO_C" >&6 -else - case $ARTSCONFIG in - [\\/]* | ?:[\\/]*) - ac_cv_path_ARTSCONFIG="$ARTSCONFIG" # Let the user override the test with a path. - ;; - *) - as_save_IFS=$IFS; IFS=$PATH_SEPARATOR -for as_dir in $PATH -do - IFS=$as_save_IFS - test -z "$as_dir" && as_dir=. - for ac_exec_ext in '' $ac_executable_extensions; do - if { test -f "$as_dir/$ac_word$ac_exec_ext" && $as_test_x "$as_dir/$ac_word$ac_exec_ext"; }; then - ac_cv_path_ARTSCONFIG="$as_dir/$ac_word$ac_exec_ext" - echo "$as_me:$LINENO: found $as_dir/$ac_word$ac_exec_ext" >&5 - break 2 - fi -done -done -IFS=$as_save_IFS - - ;; -esac -fi -ARTSCONFIG=$ac_cv_path_ARTSCONFIG -if test -n "$ARTSCONFIG"; then - { echo "$as_me:$LINENO: result: $ARTSCONFIG" >&5 -echo "${ECHO_T}$ARTSCONFIG" >&6; } -else - { echo "$as_me:$LINENO: result: no" >&5 -echo "${ECHO_T}no" >&6; } -fi - - - if test x$ARTSCONFIG = x -o x$ARTSCONFIG = x'"$ARTSCONFIG"'; then - : # arts isn't installed - else - ARTS_CFLAGS=`$ARTSCONFIG --cflags` - ARTS_LIBS=`$ARTSCONFIG --libs` - { echo "$as_me:$LINENO: checking for aRts development environment" >&5 -echo $ECHO_N "checking for aRts development environment... $ECHO_C" >&6; } - audio_arts=no - save_CFLAGS="$CFLAGS" - CFLAGS="$CFLAGS $ARTS_CFLAGS" - cat >conftest.$ac_ext <<_ACEOF -/* confdefs.h. */ -_ACEOF -cat confdefs.h >>conftest.$ac_ext -cat >>conftest.$ac_ext <<_ACEOF -/* end confdefs.h. */ - - #include - -int -main () -{ - - arts_stream_t stream; - - ; - return 0; -} -_ACEOF -rm -f conftest.$ac_objext -if { (ac_try="$ac_compile" -case "(($ac_try" in - *\"* | *\`* | *\\*) ac_try_echo=\$ac_try;; - *) ac_try_echo=$ac_try;; -esac -eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5 - (eval "$ac_compile") 2>conftest.er1 - ac_status=$? - grep -v '^ *+' conftest.er1 >conftest.err - rm -f conftest.er1 - cat conftest.err >&5 - echo "$as_me:$LINENO: \$? = $ac_status" >&5 - (exit $ac_status); } && { - test -z "$ac_c_werror_flag" || - test ! -s conftest.err - } && test -s conftest.$ac_objext; then - - audio_arts=yes - -else - echo "$as_me: failed program was:" >&5 -sed 's/^/| /' conftest.$ac_ext >&5 - - -fi - -rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext - CFLAGS="$save_CFLAGS" - { echo "$as_me:$LINENO: result: $audio_arts" >&5 -echo "${ECHO_T}$audio_arts" >&6; } - if test x$audio_arts = xyes; then - # Check whether --enable-arts-shared was given. -if test "${enable_arts_shared+set}" = set; then - enableval=$enable_arts_shared; -else - enable_arts_shared=yes -fi - - arts_lib=`find_lib "libartsc.so.*" "$ARTS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'` - - cat >>confdefs.h <<\_ACEOF -#define SDL_AUDIO_DRIVER_ARTS 1 -_ACEOF - - SOURCES="$SOURCES $srcdir/src/audio/arts/*.c" - EXTRA_CFLAGS="$EXTRA_CFLAGS $ARTS_CFLAGS" - if test x$have_loadso != xyes && \ - test x$enable_arts_shared = xyes; then - { echo "$as_me:$LINENO: WARNING: You must have SDL_LoadObject() support for dynamic ARTS loading" >&5 -echo "$as_me: WARNING: You must have SDL_LoadObject() support for dynamic ARTS loading" >&2;} - fi - if test x$have_loadso = xyes && \ - test x$enable_arts_shared = xyes && test x$arts_lib != x; then - echo "-- dynamic libartsc -> $arts_lib" - cat >>confdefs.h <<_ACEOF -#define SDL_AUDIO_DRIVER_ARTS_DYNAMIC "$arts_lib" -_ACEOF - - else - EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ARTS_LIBS" - fi - have_audio=yes - fi - fi - fi -} - -CheckNAS() -{ - # Check whether --enable-nas was given. -if test "${enable_nas+set}" = set; then - enableval=$enable_nas; 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